# PalmOS Tools For RPGing and Game Update *Entered: in vim on x201* | *Date: 20200510* Are you a Palm OS user *and* someone who enjoys role playing games? There are a couple of free programs I have installed on my Handspring Treo 90 that a pretty handy for D&D (likely useful for OSR and related systems). I am partial to AD&D 1e, and while the apps are geared more towards AD&D 2e, they are highly usable. The first one I found was [AD&D Assistant]. This program replaces your character sheet, and includes a dice roller. It is very detailed. I could not find a facet of the TSR official AD&D character sheets that was not present (or addable - I'm looking at you grappling rules). The interface is intuitive and easy to navigate. The second program on my list is [D&D Helper]. This is a great app for random tables, and charts such as breath weapons. Need a random name? Pick what type and be presented with ten of them. Need some words that sound like they belong to a particular language? Got you covered. Need to figure out a fumble? A random gem? Magic item? A riddle? All of these and more are present! I am using these apps in conjunction with my [AD&D Planescape / Spelljammer Solo Campaign]. I am still waiting for a few source books to arrive. The pandemic is really adding a delay to this. In the meantime, I am doing more planning for the setting. I think I want to start things off in Greyhawk, and from there do some Spelljamming, finding a portal to the outer realms. Or maybe my fighter's psionic ability to astral project will lead him there prior to the party (while they have custody of his physical body)? Don't know yet, of course. My daughter and I are playing a Basic D&D (Rules Cyclopedia) homebrew at the moment. The game is very well documented in a [book we made]. Maybe one day I'll transcribe this to a file on RPoD? Well, here are the Cliff Notes: There are two islands: Sacritania and Justinia. The island of Sacritania was taken over by an evil wizard named Gostislav who is in the service of Mammon, Lord of the Third in the 9 Hells. He kidnapped Fausta, the princess of Justinia, and sent her to a dungeon demiplane where a day is six months on her home plane. This dungeon demiplane was based upon a recurring dream I had starting from around age 8 or so. Gostislav has engaged the help of a Goblin King and his tribe to mine black crystal from the Beyonn Mountains to aid in the constant rebuilding of Minauros. A fighter named Eric and an elf named Helga find themselves in the Dungeon Demiplane and find Fausta and a portal back to Sacritania. They find that there are 1,050 people in left in the town of Agniton and dwarves still living in the mountains, while the Sacritania Royal Navy successfully evacuated the vast majority of the other inhabitants of Sacritania to Justinia. There is now a small party traveling across the island of Sacritania to reach a known boat that can take them to Justinia to rescue the people in Agniton and any dwarves that wish to make the journey. If successful, a joint invasion force may be able to retake Sacritania. However, are the forces of Mammon really something to poke at? Will Gostislav and the goblins continue to ignore Justinia? Do the black crystals exist anywhere off of Sacritania? Do they abate the sinking of Minauros due to a special property? So many unknowns! There is also a wizard named Goosemberry that originated in a game of Four Against Darkness my daughter and I were playing. He is a gnome and spent the last year of his subjective time in Bytopia freely associating with Garl Glittergold. This may be a source of reinforcement as things progress. This remains to be seen as Goosemberry is an enigmatic individual. We are playing this in unorthodox fashion - without a DM. When something needs fleshed out in the world, we have a session in which we world build instead of play. This gets documented in our book. During play, we use the oracle table from Scarlet Heros. We have the [The GameMaster's Apprentice: Fantasy Deck] coming to have more oracular choices and purmutations. Even though we are using [Rules Cyclopedia] as our ruleset, we are using the dungeon generation and dressing tables from the [AD&D 1e DMG] during travel through the dwarvish tunnels under the Beyonn Mountains. Additionally we are using the AD&D 1e Manual of the Planes for the data on Minauros. [AD&D Assistant]: http://www.twinfeats.com/tf/twinfeats/Pilot/Assistant/assistant.html [D&D Helper]: http://rumkin.com/software/dnd_helper/ [AD&D Planescape / Spelljammer Solo Campaign]: gopher://1436.ninja/0Games/rpg-play/planescape-spelljammer-1e-solo/Setting.md [book we made]: https://mastodon.sdf.org/@jynx/104015201599664792 [The GameMaster's Apprentice: Fantasy Deck]: https://www.drivethrurpg.com/product/213131/The-GameMasters-Apprentice-Fantasy-Deck [Rules Cyclopedia]: https://www.drivethrurpg.com/product/17171/DD-Rules-Cyclopedia-Basic [AD&D 1e DMG]: https://www.drivethrurpg.com/product/17004/Dungeon-Masters-Guide-1e