Cities are Fragile This idea has been percolating in my mind for some time now: cities are fragile. Some internet searching indicates when people talk about fragility in cities, they are typically talking about inequality or other such things. That is not what I'm talking about. I'm talking about literal fragility: cities break easily. Much virtual ink has been spilled talking about the benefits of density and urbanization. As with any kind of centralization, there is a downside. Any problem that occurs in a city quickly becomes the problem of many people. Because the government of large or even medium sized cities tends to always grow, the people become dependent on services provided by the city with no real alternative. When that service inevitably breaks down, thousands are affected. Rather than one person's well failing, a water main break leaves hundreds without water. This is commonplace in my city. Likewise, my city government recently suspended recycling collection because too many workers have contracted COVID-19. Normally, this is a case where contractors could be hired, but companies don't have the right trucks to work in our narrow alleys. And why would they? Everyone relies on the city to pick up recycling. Trash pickup has also been spotty, leading to an increase in bugs and rats. As a programmer, I'm trained to think about failure modes, and the way cities operate today wouldn't make it past code review. I'm not advocating for the breakup of cities, just some thought about designing them to be robust to failure. This means decentralizing utilities among other city services. Food for thought.