Golang 2019-02-16 11am I have been trying to pick up a slightly lower level language for some time. I read most of a book on C, but never really made much with the language beyond exercises. It was confusing and tricky. I recently tried out Pascal (via the freepascal compiler) and did end up liking it... but the current community and package support is really poor. I could not find answers to problems and the docs are not good. I liked the structured nature of pascal programs a lot. Too bad there does not seem to be one language standard for it (just a bunch of different implementations). In the end, I finally listened to a co-worker and picked up Go. Golang (as it is often refered to) has been interesting. I have already picked it up much quicker than C. The way packages work is really fantastic and the language docs are good. The community is VERY active and there are a lot of answers to be found when problems or questions come up. It seems quite fast and provides good debugging and error handling support. Once I got what slices were doing I came to really like them as a middle ground between static and dynamic arrays (really, they are just a layer on top of a static array with some cool features). As I have tended to lately, I am using a gopher client as a means to learn or get better at a language. I spent the morning mapping out the program flow and figuring out what structs and receivers I would need. I'll try to update again after awhile more working with the language. As a funny side note: I am a big fan of Go (the abstract strategy game also known as WeiQi or Baduk). So now when I talk about Go my wife always wonders at first if I am talking about the game or the language... it usually becomes clear pretty quickly though.