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       #Post#: 33--------------------------------------------------
       Six Flags Great Adventure
       By: dellice45 Date: May 2, 2019, 3:28 pm
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       Let's Talk about it
       #Post#: 124--------------------------------------------------
       Re: Six Flags Great Adventure
       By: Mrceagle Date: May 3, 2019, 8:48 pm
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       I havn't been to this park in 18 years. boy do I need to go
       back.
       In 2001 SFGAdv was a different beast. the Safari was separate
       gate  there were fewer coasters but more flats. one flat they
       had that particularly stood out was Jumping Jack Flash a Huss
       Jump ride. While it was amazing ride and spectacular to watch it
       was in a horrible location. the portable version was put upon
       the midway near the ice cram themed restaurant. basically you
       had to walk around building or through building to get to it.
       This made no sense since the boardwalk area had wide open areas
       that could have houses the ride and the rides carnival fencing
       wouldn't have been so out of place there.
       Sadly this ride and many other flats have left the park.
       #Post#: 175--------------------------------------------------
       Re: Six Flags Great Adventure
       By: Pineracer Date: May 6, 2019, 10:21 am
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       Most of the War on Lines flats were unreliable and were removed
       before all the financial issues.
       #Post#: 180--------------------------------------------------
       Re: Six Flags Great Adventure
       By: Mrceagle Date: May 6, 2019, 8:10 pm
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       I'm sure that was their excuse but a big chunk of the flats
       removed form SFGAdv where relocated to other  Parks.  So they
       couldn't have been that unreliable.
       #Post#: 244--------------------------------------------------
       Re: Six Flags Great Adventure
       By: Pineracer Date: May 8, 2019, 10:52 am
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 (HTM) https://media.giphy.com/media/peBw21sPZnlqE/giphy-tumblr.gif
       #Post#: 607--------------------------------------------------
       Re: Six Flags Great Adventure
       By: SuperWickedFun! Date: June 16, 2019, 4:02 pm
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       We rode Wonder Woman several times on Thursday.  Like Harley
       Quinn it’s a ton of fun. Two different experiences since you
       don’t have a ride like Joker to come close to but this is the
       larger model like CraZanity and the hang time weightlessness is
       incredible.
       #Post#: 761--------------------------------------------------
       Re: Six Flags Great Adventure
       By: heatherrrrz Date: July 8, 2019, 11:03 am
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       Had my first trip to Great Adventure over the past few days.
       Went for the 4th, left our house at 7:30 and got there right in
       time for park opening. Lines were a little busy for security but
       we got a flashpass and didn't even need it. It was however worth
       the 3 or 4 rides we got on the log flume. I can see why they
       take these out of the parks, it was looking a little bit sketchy
       there especially when it was loaded with 5-6 people and it
       looked close to going over the side.
       Our original plan was to stay for the fireworks and then stay at
       a hotel overnight and go to the park the next morning and leave
       in the evening. However, my boyfriend ended up not feeling well
       from the heat and we left around 6:30 and headed to the hotel
       with the plan to go back the next morning. We stayed till around
       the same time the next night after going to hurricane harbor for
       an hour before it stormed. Headed back into the theme park just
       to get food for dinner, we ended up getting a hotel for a second
       night so we could go to the water park in the morning which
       didn't end up happening. Saturday ended up being a stormy
       morning so we hit up a couple of rides and then we got out of
       doing Dark Knight for the second time before everything shut
       down due to lightning in the area.
       Impressions of rides I did:
       Nitro 1x - crazyyy, greyed out during the helix. I only just
       went on Superman for the first time last year so I'm trying to
       get over my fear of heights on roller coasters and this was an
       interesting way to do it. The lift hill seems to take even
       longer than our Superman and it's also really loud which makes
       the anticipation worse.
       Batman The Ride 1x - rode in the back row and the forces were
       intense. My bf's restraint ended up coming unlocked but the
       seatbelt held up and he quickly pulled the restraint down again.
       Given this, he was freaked out about going on any more roller
       coasters with OTSR but by the end of the day he felt better.
       Skull Mountain 3x - awesome indoor coaster, kinda reminds me of
       big thunder mountain just inside
       Dark Knight Coaster 2x - sooo much better than our Gotham City
       Gauntlet. Rumor is this was supposed to be at our park? Wish
       that permit situation didn't end up bad.
       Bizarro 1x - I loved this floorless coaster, the themeing was
       really great. My restraint needed to be pushed down more so I
       didn't like the feeling that I was falling out of my seat on the
       inversions, but other than that I really enjoyed it.
       Log Ride 5x by the end of the three days - sketchy log ride, but
       overall really fun with multiple drops instead of just the one
       large one most log rides have.
       Skyride - great view of the park, little sketchy though.
       Big Wheel 1x - probably the better view of the park rather than
       the sky ride.
       Safari 1x - it was almost like I was at Disney again. Some of
       their enclosures looked a bit small, especially the bear cub in
       Camp Aventura which was throwing itself against the cage to try
       and escape.
       Congo Rapids 1x - this was down both Thursday and Friday and was
       only up on Saturday when we went. Gets you a lot more wet than
       our rapids ride does, but it feels shorter.
       I didn't get to do the Green Lantern/Superman/Justice League
       area since we were headed over there when the storm rolled in on
       Saturday. Hopefully we'll be back later again this year.
       #Post#: 762--------------------------------------------------
       Re: Six Flags Great Adventure
       By: Mrceagle Date: July 8, 2019, 2:22 pm
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       I'm surprised you didn't put this in the trip report section.
       Sounds like you had a fun trip. Personally never found Flumes
       Sketchy even this older raised arrow ones. Nitro is very
       powerful in the helix.
       #Post#: 764--------------------------------------------------
       Re: Six Flags Great Adventure
       By: heatherrrrz Date: July 8, 2019, 3:50 pm
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       [quote author=Mrceagle link=topic=33.msg762#msg762
       date=1562613747]
       I'm surprised you didn't put this in the trip report section.
       Sounds like you had a fun trip. Personally never found Flumes
       Sketchy even this older raised arrow ones. Nitro is very
       powerful in the helix.
       [/quote]
       Was going to but looks like we don't have a great adventure
       section to put it in!
       It was really great, it left me wanting GAdv to be our home park
       tbh.
       #Post#: 765--------------------------------------------------
       Re: Six Flags Great Adventure
       By: Bubber11 Date: July 9, 2019, 8:00 am
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       Curious did you not ride El Toro? My last ride on it was rough
       and not enjoyable curious if it is any better.
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