(DIR) Return Create A Forum - Home
       ---------------------------------------------------------
       The Chosen Ones
 (HTM) https://tcocampaign.createaforum.com
       ---------------------------------------------------------
       *****************************************************
 (DIR) Return to: Competition Suggestions
       *****************************************************
       #Post#: 12648--------------------------------------------------
       Your awesome idea forgotten?
       By: Aeroblyctos Date: April 23, 2013, 3:34 am
       ---------------------------------------------------------
       Hey,
       megmaconqueror just mentioned an old entry I had totally
       forgotten to add to the campaign. I decided to add the idea to
       the campaign and I'm just working on it.
 (HTM) http://tcocampaign.createaforum.com/index.php?topic=159.msg1902#msg1902
 (HTM) http://tcocampaign.createaforum.com/index.php?topic=159.msg1902#msg1902
       Maybe you have similar story? Tell me about it!
       #Post#: 12649--------------------------------------------------
       Re: Your awesome idea forgotten?
       By: doomlord Date: April 23, 2013, 4:20 am
       ---------------------------------------------------------
       A veteran returned? Nice.
       #Post#: 12653--------------------------------------------------
       Re: Your awesome idea forgotten?
       By: Jaelbird Date: April 23, 2013, 8:35 am
       ---------------------------------------------------------
       instead of ignoring ideas and coming back for them later, hear
       the players at the time they post their ideas.
       as long as they're reasonable of course
       #Post#: 12655--------------------------------------------------
       Re: Your awesome idea forgotten?
       By: Aeroblyctos Date: April 23, 2013, 8:39 am
       ---------------------------------------------------------
       [quote author=Jaelbird link=topic=1370.msg12653#msg12653
       date=1366724104]
       instead of ignoring ideas and coming back for them later, hear
       the players at the time they post their ideas.
       as long as they're reasonable of course
       [/quote]Too late now to say.
       #Post#: 12656--------------------------------------------------
       Re: Your awesome idea forgotten?
       By: Jaelbird Date: April 23, 2013, 8:52 am
       ---------------------------------------------------------
       [quote author=Aeroblyctos link=topic=1370.msg12655#msg12655
       date=1366724364]
       Too late now to say.
       [/quote]
       but nowhere too late to happen again.
       thus why
       #Post#: 12667--------------------------------------------------
       Re: Your awesome idea forgotten?
       By: megmaconqueror Date: April 23, 2013, 6:15 pm
       ---------------------------------------------------------
       [quote author=Jaelbird link=topic=1370.msg12653#msg12653
       date=1366724104]
       instead of ignoring ideas and coming back for them later, hear
       the players at the time they post their ideas.
       as long as they're reasonable of course
       [/quote]
       One should not expect things to happen instantly. Nor should one
       expect someone to remember one thing when they have hundreds of
       other things to do.
       Aero has put a lot of work and hours into making TCO what it is
       now. I'm sure he's had awesome ideas, that he just couldn't do
       at the point in time, and had forgotten about them. I know I
       have.
       If you want your idea, or another person's idea to be developed,
       you could ask Aero's opinion on the idea; And if he likes it as
       is or likes it but wants to change a thing or two, you could try
       to remind him of the idea nicely.
       An example of that would be something like what I
       did[sup]*1[/sup].
       After I came back to TCO and went through old posts. I came
       across his reply to my idea for the challenge, and asked him
       about it. And after a bit of chatting, I stated my reasoning for
       asking about it; Which was his statement of making it into a
       forth fire spell.
       [sup]*1: I am not saying that I planned for this to happen, nor
       was I trying to pressure him into doing it.[/sup]
       #Post#: 12674--------------------------------------------------
       Re: Your awesome idea forgotten?
       By: doomlord Date: April 23, 2013, 9:32 pm
       ---------------------------------------------------------
       Or take another option: develop that idea by yourself. Yes not
       everybody can trigger but it is still one of the shortcuts to
       get your idea present in the campaign.
       However, Aero doesn't always welcome all the level-two ideas
       thrown at him. This method only increases your idea's chance.
       #Post#: 12682--------------------------------------------------
       Re: Your awesome idea forgotten?
       By: Aeroblyctos Date: April 24, 2013, 2:12 am
       ---------------------------------------------------------
       By the way megmaconqueror, here's your idea. What do you think?
       I made it more simple by removing the mana / ultimate strike
       idea. Now it is about same level as Lightning Orb and Ice Demon.
       [spoiler]
       (grammar not yet fixed, Chimto is working on that at the moment)
       Phodom becomes a Light or Dark Sun depending of the current
       Morale for 60 second.
       |c00FEBA0ELight Sun - Bright Light|r
       Steals Health and Mana from enemies near the targeted enemy unit
       giving them to the targeted unit.
       |c00FEBA0ELight Sun - Bright Nova|r
       Heals nearby allies and stuns all enemies in a wide range for 3
       second.
       |c00FEBA0EDark Sun - Dark Light|r
       Steals Health and Mana from the targeted unit and gives it to
       near allies.
       |c00FEBA0ELight Sun - Dark Nova|r
       Damages enemies and increases allies Attack and Magic Damage by
       100% in a wide area around the sun for 3 second.
       |c00FEBA0EHotkey: R.
       Type: Instant.
       Cooldown: 300 seconds.
       |c00E55BB0The sun's stats are based on Ability Level.
       ---
       These description aren't mentioned in the ability, but they are
       included with the ability.
       Final Light - When the sun dies or it disappears an explosion
       will come healing nearby allies and giving them 1000 Armor for
       10 seconds.
       Final Dark - When the sun dies, or it disappears an explosion
       will come dealing damage to nearby enemies and stunning them for
       5 seconds.
       Light Wave - Sends a light wave to an enemy unit every 1 second
       damaging it.
       Dark Wave - Sends a dark wave up to 3 enemies every 2 second
       damaging them.
       Light Radiation - Heals nearby allies, giving them more health
       closes they are to the sun.
       Dark Radiation - Damages nearby enemies, dealing them more
       damage closer they are to the sun.
       [/spoiler]
       #Post#: 12684--------------------------------------------------
       Re: Your awesome idea forgotten?
       By: megmaconqueror Date: April 24, 2013, 2:28 am
       ---------------------------------------------------------
       [quote author=Aeroblyctos link=topic=1370.msg12682#msg12682
       date=1366787550]
       By the way megmaconqueror, here's your idea. What do you think?
       I made it more simple by removing the mana / ultimate strike
       idea. Now it is about same level as Lightning Orb and Ice Demon.
       [spoiler]
       (grammar not yet fixed, Chimto is working on that at the moment)
       Phodom becomes a Light or Dark Sun depending of the current
       Morale for 60 second.
       |c00FEBA0ELight Sun - Bright Light|r
       Steals Health and Mana from enemies near the targeted enemy unit
       giving them to the targeted unit.
       |c00FEBA0ELight Sun - Bright Nova|r
       Heals nearby allies and stuns all enemies in a wide range for 3
       second.
       |c00FEBA0EDark Sun - Dark Light|r
       Steals Health and Mana from the targeted unit and gives it to
       near allies.
       |c00FEBA0ELight Sun - Dark Nova|r
       Damages enemies and increases allies Attack and Magic Damage by
       100% in a wide area around the sun for 3 second.
       |c00FEBA0EHotkey: R.
       Type: Instant.
       Cooldown: 300 seconds.
       |c00E55BB0The sun's stats are based on Ability Level.
       ---
       These description aren't mentioned in the ability, but they are
       included with the ability.
       Final Light - When the sun dies or it disappears an explosion
       will come healing nearby allies and giving them 1000 Armor for
       10 seconds.
       Final Dark - When the sun dies, or it disappears an explosion
       will come dealing damage to nearby enemies and stunning them for
       5 seconds.
       Light Wave - Sends a light wave to an enemy unit every 1 second
       damaging it.
       Dark Wave - Sends a dark wave up to 3 enemies every 2 second
       damaging them.
       Light Radiation - Heals nearby allies, giving them more health
       closes they are to the sun.
       Dark Radiation - Damages nearby enemies, dealing them more
       damage closer they are to the sun.
       [/spoiler]
       [/quote]
       It sounds awesome. Something I would definitely use. I might
       have to rush a give up if this is coming out soon haha. :D
       One question though.
       Is the Final Light/Dark going to always happen even when
       canceled, or does it only happens when the 60 seconds have
       passed?
       #Post#: 12686--------------------------------------------------
       Re: Your awesome idea forgotten?
       By: Aeroblyctos Date: April 24, 2013, 2:32 am
       ---------------------------------------------------------
       It will always happen. Is that ok?
       *****************************************************
 (DIR) Next Page