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       #Post#: 14312--------------------------------------------------
       2.1 Bugs Masterthread
       By: CKK_antipro Date: January 14, 2015, 5:37 am
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       I had registered on this site gladly and I should register early
       to report some serious bugs. I was playing version 2.1(a) a week
       before and here are the bugs:
       Chapter 1 - Battle Banner will cause no sound displayed during
       the elite boss and epic boss battle, 2 battle banners (banner 30
       sec, cd 20 sec, so it is very possible to have 2 banner at the
       same time) will suddenly give phodom additional 90000 DMG!!!! It
       spoils all the fun instead of bluffing in winning all the
       remaining battle in hardcore mode with ease.
       I regretted not to report bugs for 1.9 (i or ?) some years ago
       like chp 7/8 (I forgot which chp but it is the chapter which the
       epic boss is the blue dragon.) The combat skills all reseted to
       lvl 1 and phodom's spells causing constant save/load issues.
       Some minor bugs I aldy forgot.
       Now i am playing the game for the 3rd time with diff skill from
       battle banner. Why? U cannot simply give up such a awesome rpg
       game. Even the best rpg game cannot escape from having some bugs
       and I appreciate the author doing the job very well in reducing
       bugs from time to time. TQ!!
       #Post#: 14319--------------------------------------------------
       Re: 2.1 Bugs Masterthread
       By: CKK_antipro Date: January 15, 2015, 6:00 am
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       Also, in the restore panel, under restoration potion,  it should
       be written as "...100% of of his health and mana" not "1100% of
       his health and mana". In my opinion, battle banner is a bit
       imbalance as cd is fast and effect is longer than cd. And it
       increases really quite a lot of dmg even in lvl 1 besides having
       extra money n exp.
       P/S I would like to print screen all the bugs I encountered but
       somehow my print screen could not work on gameplay screen.
       #Post#: 14453--------------------------------------------------
       Re: 2.1 Bugs Masterthread
       By: Erkki2 Date: January 31, 2015, 5:56 am
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       Here are some bugs that I found while playing the campaign
       through:
       [spoiler]--- Version 2.1
       - Sometimes a targeted ability is interrupted before the target
       is selected (just as if I pressed right mouse button). This
       mainly happens during (boss) fights, and it makes timing
       abilities very difficult when it happens frequently, because the
       ability has to be "cast" multiple times before it really works.
       - Family picture doesn't always give bonuses when used
       - Apocalypse from ch1 lucky box banned
       - Ch1 epic boss (archmage) sometimes channels a spell but
       there's no effect
       - Ch3 ghost shop doesn't have some items (for example crystal
       field -spell, zocmo's gem, soul orb)
       - In ch5, the sea turtle became invulnerable after 30% of its hp
       was missing and it didn't swim to the other side of the river
       (maybe because fradz was still casting flash strike on it).
       After loading a saved game it worked as usually.
       - Does ch5 really have 7 minibosses or is there a mistake in the
       multiboard?
       - In ch 6, summoning faerga requires 20 fire hearts, but the
       quest says 30
       - Ch 6 epic boss caused a fatal error once (when casting
       shockwave)
       --- Version 2.1c
       - In ch 7, sometimes 2 items become for sale in the auction
       hall, which makes it impossible to buy the first item. Also,
       sometimes the auction continues after exiting with esc.
       - In ch 7, secret note 5/6 can't be dropped from inventory.
       - Elite and epic boss achievements (stars in the multiboard)
       from previous game ends disappeared at some point
       - Crash at ch 7 epic boss. There were many illusions and chaotic
       rift.
       - in ch 8, gaomdo disappeared during fight (coils were still
       generated and shot when full)
       - In ch 9, phodom lost all combat kings (fradz and galeoth
       didn't)
       - In ch 9, the revenant (after combining wisps) caused fatal
       error. Revenant doesn't drop anything (not even honor).
       - In ch 9, black merchant appears during daytime.
       - Fradz doesn't have restoration potions in potion panel. I
       noticed it in ch 9, but it may have happened in other chapters
       as well, because I rarely use potions.
       - Sometimes the fire particles of xirenze's spell aren't removed
       properly.
       - One dig spot in ch 9 is unreachable without invisible strike
       (near the end of escort quest).
       - "tell if this comes" text appeared during battling yurgimar.
       - Game crashed multiple times at 2 last phases of yurgimar.
       --- Version 2.1d
       - In ch 10, there were multiple crashes during epic boss fight
       at different phases.
       - Ch 10 epic boss still steals myth items (e.g. maximilan).
       - After ch 10 epic boss, some items weren't returned and stolen
       items lost their charges (e.g. sword of haste).
       - Some crashes during xvareon's last phase.
       - After finishing the campaign and watching the cinematics there
       are multiple "(null)" messages.[/spoiler]
       #Post#: 14602--------------------------------------------------
       Re: 2.1 Bugs Masterthread
       By: Aeroblyctos Date: February 19, 2015, 10:47 am
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       Bugs noted here too even if this is wrong place...
       #Post#: 14606--------------------------------------------------
       Re: 2.1 Bugs Masterthread
       By: Mystic_Prophet Date: February 19, 2015, 3:31 pm
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       What do you mean wrong place? Is there another 2.1 master
       thread?
       I noticed a couple bugs in 2.1e
       Restoration potions don't display properly. It will always list
       the amount as 0 no no matter how many you have.
       Another bug is that Fradz' spiral shield upgrades (might and
       magic) have the tooltips reversed when you're trying to buy
       them. That is, if I buy the magic upgrade from the shopkeeper, I
       get Might instead. If I buy the Might upgrade, I get Magic
       instead.
       I've attached photos that hopefully help explain what I mean.
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