Subj : Re: C64 Wizardry: GPs "Formula" In New Char Creation? To : All From : thea2ien@gmail.com Date : Tue Sep 04 2018 09:16 pm On Saturday, July 30, 2011 at 8:04:12 AM UTC-4, WinstonSmith6079 wrote: > I'm playing the C64 version of 'Wizardry: Proving Grounds of the Mad > Overlord' and I need to know by what "formula" the game uses to > determine how many Gold Pieces a brand new char starts with in the > process of the char being created? > > Are there any stats, etc. that affect exactly how many GPS a char > gets? If so what are they and how, specifically, do they effect that? > > If nothing else, maybe some coder could like break into the program > and read the code and figure it out that way or something? > > Please help me with the answer! It's important! There is/was a character editor, at least at one time. I had downloaded it off of Qlink a long time ago. However I can't seem to locate it. I am trying to write my own now. And yes, I know this is an old post. Hopefully there still might be some folks that would be interested in this once I am finished. --- SoupGate-Win32 v1.05 * Origin: Agency HUB, Dunedin - New Zealand | Fido<>Usenet Gateway (3:770/3) .