Subj : Re: Buccaneer door game To : AKACASTOR From : Dumas Walker Date : Wed Mar 06 2024 11:03 am > DW> Sorry, what language is that keygen in? ;) Thanks! > It's written in C, I compiled it for DOS using Watcom but it should compile wi > any C compiler. Thanks! I went ahead and grabbed it from your BBS which, BTW, looks pretty sharp! I did have a problem after I downloaded the file. I got stuck with a repeating Press ENTER to continue prompt. I had to hang up. Sorry about that. To anyone else whose tried installing it and found it slow, there is a bit in the documentation about running the door under multitasking. Technically, my dosemu session is not being mutitasked within itself, but I suppose it should be considered as a multitasking environment since the OS it runs under is. Anyway, the OUTBUFF settings the documentation mentions really work! It sped the output up exponentially! The documentation does not mention what the values in the CFG file are. FYI, line one is the path to your drop file. Also, if your system creates DORINFO# files where # = the node number, Buccaneer is going to want your batch program to rename the file to DORINFO1 before the program starts. Now to get it set up to run in a multinode environment. It does not appear to support that, so I am guessing I will need to do some magic in the batch file that calls the door so that (1) the config file it finds points to the correct drop file path, and (2) the BBS can let other nodes know that the door is occupied. ;) * SLMR 2.1a * Computer: a device for generating mistakes at high speed. --- SBBSecho 3.20-Linux * Origin: capitolcityonline.net * Telnet/SSH:2022/HTTP (21:1/175) .