Subj : Re: Buccaneer door game To : AKACASTOR From : Dumas Walker Date : Thu Mar 07 2024 09:38 am > DW> Now to get it set up to run in a multinode environment. > Good thinking about multinode capability. My system is setup so each node gen > ates a DORINFO1.DEF file, so the drop files work, but it hadn't occurred to me > hat the door has its own data file and may not be able to safely run multiple > ssions concurrently. I know better, but totally missed that! Thanks for bring > g that up, and sharing the other configuration info. It is my assumption that it may not be multinode capable, since it only has one config file, does not appear to be able to accept a different config file name on the command line, and the drop file path is hardcoded into the config file. I didn't actually test it. Also, if someone was running it under a more modern BBS package, like Synchronet, there may be a way around it. At the very least, I think SCFG has a switch for multinode. * SLMR 2.1a * Message is 'Closed Captioned for the Hearing Impaired' --- SBBSecho 3.20-Linux * Origin: capitolcityonline.net * Telnet/SSH:2022/HTTP (21:1/175) .