Subj : Help with a JavaScript game To : Zarakava From : Nightfox Date : Sun Aug 14 2011 10:37 pm Re: Help with a JavaScript game By: Zarakava to All on Sun Aug 14 2011 17:21:14 > With the console.inkey() command, no matter what the timeout, it always does > console.pause() afterwards. > console.getkey() works fine, but I would really prefer to have it timeout, a > I'm having a loop check some conditions every second. Is there a way to get > read of that console.pause() after the inkey? Looking at sbbsdefs.js, I see the following mode setting: K_NOCRLF=(1<<9);/* Don't print CRLF after string input */ Have you tried specifying K_NOCRLF for the mode parameter of console.inkey()? I haven't tried that myself, but it sounds like that may do what you want.. Nightfox --- þ Synchronet þ Digital Distortion BBS - digdist.bbsindex.com .