Subj : Help with a JavaScript game To : Zarakava From : Digital Man Date : Mon Aug 15 2011 06:35 pm Re: Help with a JavaScript game By: Zarakava to All on Sun Aug 14 2011 05:21 pm > Hello! I don't know if this'll get answered for a while, but no huge deal. > > I'm working on programming a javascript/bbs door game, and it's going great > up to one point. > > With the console.inkey() command, no matter what the timeout, it always > does a console.pause() afterwards. console.inkey() should not cause a pause prompt. > console.getkey() works fine, but I would really prefer to have it timeout, > as I'm having a loop check some conditions every second. Is there a way to > get read of that console.pause() after the inkey? I think the first thing is to find out what's causing the pause. Are displaying something in this loop? You can always clear the line counter, but I think it's good idea to find out what is incrementing the line counter in the first place (and it's not inkey()). digital man Synchronet "Real Fact" #78: 172 Synchronet Match Maker registrations were sold (@$69) between 1995 and 1996. .