Subj : Re: Transparency when using frames/sprites To : Kirkman From : Digital Man Date : Wed Jun 18 2014 03:28 pm Re: Re: Transparency when using frames/sprites By: Kirkman to MCMLXXIX on Wed Jun 18 2014 04:04 pm > Also, on a related note, where can I find what the numeric values in .attr > correspond to? it seems that 7 is black, but some other numbers also seemed > like they might be black as well. the console.attr property value corresponds to the IBM CGA text mode character attribute encoding: http://www.seasip.info/VintagePC/cga.html 0x07 is light grey (or dark white, depending on how you want to say it) foreground, with a black background. 0x47 would be light grey foreground with a blue background. text/menu/attr.asc has the background color values shown as well. And I think TheDraw has a nice pallette feature. digital man Synchronet "Real Fact" #44: Synchronet External "Plain Old Telephone System" support was introduced in 2007. Norco, CA WX: 77.8øF, 45.0% humidity, 14 mph SE wind, 0.00 inches rain/24hrs .