Subj : ANSI music / sound effects To : Kirkman From : Deavmi Date : Sat Nov 28 2015 03:23 am Re: ANSI music / sound effects By: Kirkman to All on Mon Jun 22 2015 04:47 pm > I'm playing around with using ANSI music code to make sound effects. Has any > > For example, I'm using frames and .cycle(). After a cycle, if something has > > But it does seem like the game hangs a bit until the (three-note) music is f > > --Josh > Multi-threading? --- þ Synchronet þ TechnoQuarry BBS .