Subj : LoRD JS Info? To : Dasme From : MRO Date : Tue Mar 14 2023 06:30 pm Re: LoRD JS Info? By: Dasme to All on Mon Mar 13 2023 11:12 am > Hey All, > > This isn't really a Synchronet Q, but figured that someone here may be able > to send me in the right direction. With jumping back into running a BBS I > see that there is a new Unofficial LoRD version written in Javascript that > has some IGM support. > > I wrote a number of IGMs for LoRD back in the day (Felicity's Temple, > Warrior's Graveyard and a few others) and I would love to take a shot at > getting them running as Javascript IGMs. > > I was looking for more information on IGM creation, but have come up empty > so far on Google. Does anyone know if there are any info/guides available? I > could just read through the main .js file and fake it, but hoped for some > starting info. > > Hopefully someone has a starting point they could recommend. For some reason > googling LORD isn't turning up info on the game.. odd ;) > > Cheers, wow i'm a big fan of your igms. for this lord clone you should just look at the .js examples. google won't help much. and don't believe chad! --- þ Synchronet þ ::: BBSES.info - free BBS services ::: .