Title: Cloud gaming review using Playstation Plus
       Author: Solène
       Date: 13 March 2024
       Tags: gaming network
       Description: In this article, I'm sharing my experience playing video
       games with the cloud gaming service Playstation Plus
       
       # Introduction
       
       While testing the cloud gaming service GeForce Now, I've learned that
       PlayStation also had an offer.
       
       Basically, if you use a PlayStation 4 or 5, you can subscribe to the
       first two tiers to benefit some services and games library, but the
       last tier (premium) adds more content AND allows you to play video
       games on a computer with their client, no PlayStation required.  I
       already had the second tier subscription, so I paid the small extra to
       switch to premium in order to experiment with the service.
       
 (HTM) PlayStation Plus official website
       
       # Game library
       
       Compared to GeForce Now, while you are subscribed you have a huge game
       library at hand.  This makes the service a lot cheaper if you are happy
       with the content.  The service costs 160$€ / year if you take for 12
       months, this is roughly the price of 2 AAA games nowadays...
       
       # Streaming service
       
       The service is only available using the PlayStation Plus Windows
       program.  It's possible to install it on Linux, but it will use more
       CPU because hardware decoding doesn't seem to work on Wine (even
       wine-staging with vaapi compatibility checked).
       
       There are no clients for Android, and you can't use it in a web
       browser.  The Xbox Game Pass streaming and GeForce now services have
       all of that.
       
       Sadness will start here.  The service is super promising, but the
       application is currently a joke.
       
       If you don't plug a PS4 controller (named a dualshock 4), you can't use
       the "touchpad" button, which is mandatory to start a game in Tales of
       Arise, or very important in many games.  If you have a different
       controller, on Windows you can use the program "DualShock 4 emulator"
       to emulate it, on Linux it's impossible to use, even with a genuine
       controller.
       
       A PS5 controller (dualsense) is NOT compatible with the program, the
       touchpad won't work.
       
 (HTM) DualShock4 emulator GitHub project page
       
       Obviously, you can't play without a controller, except if you use a
       program to map your keyboard/mouse to a fake controller.
       
       # Gaming quality
       
       There are absolutely no settings in the application, you can run a game
       just by clicking on it, did I mention there are no way to search for a
       game?
       
       I guess games are started in 720p, but I'm not sure, putting the
       application full screen didn't degrade the quality, so maybe it's 1080p
       but doesn't go full screen when you run it...
       
       Frame rate... this sucks.  Games seem to run on a PS4 fat, not a PS4
       pro that would allow 60 fps.  On most games you are stuck with 30 fps
       and an insane input lag.  I've not been able to cope with AAA games
       like God of War or Watch Dogs Legion as it was horrible.
       
       Independent games like Alex Kidd remaster, Monster Boy or Rain World
       did feel very smooth though (60fps!), so it's really an issue with the
       hardware used to run the games.
       
       Don't expect any PS5 games in streaming from Windows, there are none.
       
       The service allows PlayStation users to play all games from the library
       (including PS5 games) in streaming up to 2160p@120fps, but not the
       application users.  This feature is only useful if you want to try a
       game before installing it, or if your PlayStation storage is full.
       
       # Cloud saving
       
       This is fun here too.  There are game saves in the PlayStation Plus
       program cloud, but if you also play on a PlayStation, their saves are
       sent to a different storage than the PlayStation cloud saves.
       
       There is a horrible menu to copy saves from one pool to the other.
       
       This is not an issue if you only use the stream application or the
       PlayStation, but it gets very hard to figure where is your save if you
       play on both.
       
       # Conclusion
       
       I have been highly disappointed by the streaming service (outside
       PlayStation use).  The Windows programs required to sign in twice
       before working (I tried on 5 devices!), most interesting games run
       poorly due to a PS4 hardware, there is no way to enable the performance
       mode that was added to many games to support the PS4 Pro.  This is
       pretty curious as the streaming from a PlayStation device is a stellar
       experience, it's super smooth, high quality, no input lag, no waiting,
       crystal clear picture.
       
       No Android application? Curious...  No support for a genuine PS5
       controller, WTF?
       
       The service is still young, I really hope they will work at improving
       the streaming ecosystem.
       
       At least, it works reliably and pretty well for simpler games.
       
       It could be a fantastic service if the following requirements were met:
       
       * proper hardware to run games at 60fps
       * greater controller support
       * allow playing in a web browser, or at least allow people to run it on
       smartphones with a native application
       * an open source client while there
       * merged cloud saves