Note: For information about Infocom and their games see directory
       'if-archive/infocom/info', for Magnetic Scrolls see directory
       'if-archive/magnetic-scrolls/info', for beginners' guides see
       directory 'if-archive/starters'.
       
       
       4 Subdirectories:
 (DIR) archive-stats
 (DIR) ifdb
 (DIR) ifwiki
 (DIR) intficforum
       
       
       49 items:
 (TXT) Colossal-Cave.TidBITS
       [20-Jun-1994]
       Colossal Cave Revisited, by Mel Park
       an article from TidBITS #229, 06jun94, about a
       re-release of the game on CD and the original
       cave the game is based on.
       
 (TXT) Colossal-Cave.origin
       [27-Oct-1994]
       A note from Bernie Cosell on the origin of the
       original ADVENT game.
       
 (BIN) Craft.Of.Adventure.A4.ps
       [28-Sep-1996]
       The Craft of Adventure, Second Edition,
       Five Articles on the Design of Adventure
       Games, by Graham Nelson.
       PostScript version for A4 paper.
       [file is linked to
       programming/general-discussion/Craft.Of.Adventure.A4.ps]
       
 (BIN) Craft.Of.Adventure.T1.A4.pdf
       [12-Jun-2002]
       The Craft of Adventure, Second Edition,
       Five Articles on the Design of Adventure
       Games, by Graham Nelson.
       A4 PDF version using Type 1 fonts,
       converted by Nikos Chantziaras.
       [file is linked to
       programming/general-discussion/Craft.Of.Adventure.T1.A4.pdf]
       
 (BIN) Craft.Of.Adventure.T1.letter.pdf
       [12-Jun-2002]
       The Craft of Adventure, Second Edition,
       Five Articles on the Design of Adventure
       Games, by Graham Nelson.
       Letter PDF version using Type 1 fonts,
       converted by Nikos Chantziaras.
       [file is linked to
       programming/general-discussion/Craft.Of.Adventure.T1.letter.pdf]
       
 (BIN) Craft.Of.Adventure.hlp
       [1-Nov-1998]
       The Craft of Adventure, Second Edition,
       Five Articles on the Design of Adventure
       Games, by Graham Nelson.
       Windows 3.1 Help format.
       [file is linked to
       programming/general-discussion/Craft.Of.Adventure.hlp]
       
 (BIN) Craft.Of.Adventure.letter.ps
       [29-Sep-1996]
       The Craft of Adventure, Second Edition,
       Five Articles on the Design of Adventure
       Games, by Graham Nelson.
       PostScript version for US letter size paper.
       [file is linked to
       programming/general-discussion/Craft.Of.Adventure.letter.ps]
       
 (BIN) Craft.Of.Adventure.pdf
       [23-Jan-1997]
       The Craft of Adventure, Second Edition,
       Five Articles on the Design of Adventure
       Games, by Graham Nelson.
       Adobe Acrobat PDF format.
       [file is linked to
       programming/general-discussion/Craft.Of.Adventure.pdf]
       
 (BIN) Craft.Of.Adventure.pkg
       [27-Feb-2001]
       The Craft of Adventure, Second Edition,
       Five Articles on the Design of Adventure
       Games, by Graham Nelson.
       Newton book format, converted by Eric Brown.
       [file is linked to
       programming/general-discussion/Craft.Of.Adventure.pkg]
       
 (TXT) Craft.Of.Adventure.tex
       [19-Jan-1995]
       The Craft of Adventure, Second Edition,
       Five Articles on the Design of Adventure
       Games, by Graham Nelson.
       Graham's original TeX version.
       [file is linked to
       programming/general-discussion/Craft.Of.Adventure.tex]
       
 (TXT) Craft.Of.Adventure.txt
       [19-Jan-1995]
 (HTM) IFDB entry
       The Craft of Adventure, Second Edition,
       Five Articles on the Design of Adventure
       Games, by Graham Nelson.
       Plain text version.
       [file is linked to
       programming/general-discussion/Craft.Of.Adventure.txt]
       
 (BIN) Sherlock.zip
       [9-Feb-1998]
 (HTM) IFDB entry
       Manual for Sherlock (the game released by
       Melbourne House, not the Infocom game of the
       same name), in HTML format with JPEG images.
       Scanned in by Jeremy A. Smith.
       
 (BIN) ZCatalog.chm
       [23-Oct-1999]
       The Z-Files, a Z-Code Catalog.
       Michael Baum's catalog of Z-Code games and
       programs, converted to a Windows HTML Help File
       by Paul de Valmency.
       [file is linked to games/zcode/ZCatalog.chm]
       
 (TXT) ZCatalog990722.txt
       [1-Aug-1999]
       Detailed description of ZCatalog990722.zip
       [file is linked to games/zcode/ZCatalog990722.txt]
       
 (BIN) ZCatalog990722.zip
       [22-Jul-1999]
       A catalog of all Z-Code games and programs,
       in HTML format. Written by Michael Baum,
       based on previous catalogs by Brendon Wyber,
       Neil Brown and Gunther Schmidl.
       Last updated 22 July 1999
       [file is linked to games/zcode/ZCatalog990722.zip]
       
 (TXT) adv-tree.txt
       [24-Jul-1996]
       The Adventure family tree, detailing all the
       known versions of Adventure, as constructed by
       Russell Dalenberg.
       
 (HTM) advent.html
       [29-Jan-1997]
       A WWW page describing all the versions of
       Adventure found here at the IF Archive, written
       by David Kinder.
       
 (TXT) adventure-game-list
       [12-Feb-1999]
       Information about adventure games and the
       companies that made them, collected by
       Hans Persson.
       This is a text version of the author's
       Adventureland web site, at
 (HTM) http://adventure.if-legends.org/
       List created 06feb1999.
       
 (TXT) adventure-game-systems
       [2-Aug-1994]
       A list of adventure authoring systems, both
       commercial, free, and for in-house development,
       by Hans Persson. Last update: 10may94.
       
 (DIR) archive-stats
       [22-Dec-2019]
       A directory containing download statistics
       for the IF Archive, starting from when the
       archive was housed at GMD.
       
 (TXT) author-list.txt
       [3-Mar-1998]
       A list of authors if IF games, together with email
       addresses (where known and permitted),
       revision 1.0 (01mar98), by John Francis.
       
 (TXT) authoring-systems.FAQ
       [2-Dec-1994]
       Information about development systems for
       Interactive Fiction, by Nathan Torkington.
       Last update: 23nov94.
       [file is linked to
       programming/general-discussion/authoring-systems.FAQ]
       
 (TXT) authorship-guide.base
       [6-Jun-1995]
       Whizzard's Guide to Text Adventure Authorship
       base document version 2.0 by Gerry Kevin Wilson.
       [file is linked to
       programming/general-discussion/authorship-guide.base]
       
 (TXT) authorship-guide.sup1
       [6-Jun-1995]
       Whizzard's Guide to Text Adventure Authorship
       supplement #1 (25may95) to version 2.0
       by Gerry Kevin Wilson.
       [file is linked to
       programming/general-discussion/authorship-guide.sup1]
       
 (TXT) authorship-guide.sup2
       [27-Jun-1995]
       Whizzard's Guide to Text Adventure Authorship
       supplement #2 (25jun95) to version 2.0
       by Gerry Kevin Wilson.
       [file is linked to
       programming/general-discussion/authorship-guide.sup2]
       
 (TXT) classic-game-programmers.list
       [22-May-2001]
       The Giant List of Classic Game Programmers,
       by James Hague; last updated 15 May 2001.
       
 (TXT) dumb_reviews.txt
       [11-Jan-1999]
       The first of a two part collection of game
       reviews, written by Quentin D. Thompson.
       
 (TXT) dumb_reviews2.txt
       [8-Feb-1999]
       The second of a two part collection of game
       reviews, written by Quentin D. Thompson.
       
 (TXT) feedback-guide.txt
       [4-Apr-1996]
       Jacob's Guide to Giving Constructive Feedback
       on IF, by Jacob Solomon Weinstein.
       [file is linked to
       rec.arts.int-fiction/feedback-guide.txt]
       
 (TXT) guidadv1.txt
       [6-Jul-1997]
       Adventurist's Guide Through Textual Adventures,
       Part I (for novices), by Vladimir Krstulja.
       
 (BIN) hound-manual.zip
       [20-Nov-1999]
       Manual for The Hound Of Shadow, by
       Eldritch Games, scanned into HTML format
       by Frederic Bassaler.
       
 (TXT) if-bibliography.txt
       [3-Apr-1997]
       Interactive Fiction Bibliography (4/97),
       compiled by Stephen Granade.
       
 (BIN) if-page.zip
       [11-Jun-1996]
       Paul Gilbert's IF web page.
       
 (BIN) ifanswers.zip
       [2-Nov-2015]
       Archive of ifanswers.com, a Q&A site for
       Interactive Fiction which was live from March
       2015 to October 2015, licensed under CC BY-SA 4.0
       with attribution required.
       
 (TXT) inform-gamelist.txt
       [15-Oct-1997]
       A Non-Interactive List of Inform Games,
       by Neil James Brown.
       Based on a previous list by Brendon Wyber.
       Release 5 / 971015
       [file is linked to games/zcode/inform-gamelist.txt]
       
 (TXT) mud-info
       [19-Apr-1994]
       The beginning of a compilation of information
       concerning multi-user adventure games,
       by Hans Persson. Last update: 17apr94.
       
 (TXT) playgame.FAQ
       [30-Mar-2002]
       Playing the Interactive Fiction Archive Games
       version 1.74 (March 2002), by Stephen Griffiths.
       [file is linked to games/playgame.FAQ]
       
 (TXT) playgame.FAQ_spanish
       [15-Sep-2003]
       Playing the Interactive Fiction Archive Games,
       translated into Spanish.
       Version 1.72 (August 2001).
       
 (TXT) rec.arts.int-fiction.FAQ
       [20-Jul-2003]
       The Frequently Asked Questions of the newsgroup
       rec.arts.int-fiction, plain text version,
       maintained by Stephen Griffiths.
       [file is linked to rec.arts.int-fiction/FAQ]
       
 (HTM) rec.arts.int-fiction.FAQ.htm
       [20-Jul-2003]
       The Frequently Asked Questions of the newsgroup
       rec.arts.int-fiction, HTML version,
       maintained by Stephen Griffiths.
       [file is linked to rec.arts.int-fiction/FAQ.htm]
       
 (TXT) rec.games.int-fiction.FAQ
       [1-Feb-1997]
       The Frequently Asked Questions of newsgroup
       rec.games.int-fiction, by Stephen van Egmond
       Last update: 31jan97.
       [file is linked to rec.games.int-fiction/FAQ]
       
 (TXT) sinclair-ql.txt
       [23-Feb-2008]
       An article on Infocom and Inform text adventures
       on the Sinclair QL, written by Tim Swenson, from
       the magazine QL Today.
       
 (TXT) tads-gamelist1.txt
       [14-Jan-1993]
       The Complete, Unofficial List of TADS Games
       v3.00 (jan93), by Alan Mead.
       [file is linked to games/tads/tads-gamelist1.txt]
       
 (TXT) tads-gamelist2.txt
       [22-Aug-1996]
       The (Other) TADS Game List, version 1.2 (20aug96),
       by Gerry Kevin Wilson and Paul David Doherty.
       [file is linked to games/tads/tads-gamelist2.txt]
       
 (BIN) timeline.pdf
       [21-Aug-2002]
       A Brief History of Interactive Fiction, a
       graphical timeline covering through 2000, by
       Misty and Stephen Granade.
       
 (TXT) tolkien-games.list
       [2-Nov-1995]
       A list of computer games related to the works of
       J.R.R. Tolkien, by Fredrik Ekman (ver 1.8, nov95).
       This list is no longer maintained; it has been
       replaced by a set of web pages you can find at
 (HTM) http://adventure.if-legends.org/
       
 (TXT) whichsys-alan-update.txt
       [21-Dec-1999]
       An update to the ALAN information in whichsys.zip.
       [file is linked to
       programming/general-discussion/whichsys-alan-update.txt]
       
 (TXT) whichsys-tads-update.txt
       [15-Oct-1998]
       An update to the TADS information in whichsys.zip,
       by Neil K. Guy, 15oct98.
       [file is linked to
       programming/general-discussion/whichsys-tads-update.txt]
       
 (BIN) whichsys.zip
       [11-Mar-1996]
       The "Which Authoring System Is Better" FAQ,
       revision 0.1, 20feb96, initial publication,
       a detailed discussion and comparison of 10 IF
       authoring systems (TADS, Inform, ALAN, Hugo, AGT,
       Archetype, GINAS, LADS, Gamescape, and Aventuro)
       by Bob Newell.
       This file contains the document in four formats:
       PostScript, TeX, DVI, and plain ASCII text.
       [file is linked to
       programming/general-discussion/whichsys.zip]
       
       
       The IF Archive is a public service of the
       Interactive Fiction Technology Foundation.
 (HTM) http://iftechfoundation.org/
       
       This mirror is a public service of 661.org.
 (HTM) http://661.org/