ZIP - Infocom Z-code Interpreter Program V2.0 07nov93, by Mark Howe
       
       This interpreter will run all Infocom V1 to V5 games. It includes
       support for timeouts in Border Zone, screen displays in Beyond Zork
       and implements the #record debugging function, etc.
       
       Some of the extended versions will also run Inform V7 and V8 games.
       
       
       36 items:
 (BIN) AmigaZIP_V8.lha
       [22-Jul-1995]
       ZIP for the Amiga (OS 1.2 or better required) with
       support for Inform V8 games and a better random number
       generator, by Werther 'Mircko' Pirani.
       
 (HEX) MaxZip-178.hqx
       [20-Oct-2000]
       MaxZip version 1.7.8, by Andrew C. Plotkin.
       Full Macintosh application with many features,
       based on Mark Howell's ZIP 2.0.7.
       Fat Macintosh binary, requires System 7 and 1600K of
       free memory.
       
 (HEX) MaxZip-src-178.hqx
       [20-Oct-2000]
       Codewarrior source code of MaxZip version 1.7.8.
       
 (HEX) ZIP_C2000_68k.cpt.bin
       [15-Oct-2000]
       ZIP Infinity "Comp 2000" version, for 680x0 Macs,
       by Matthew T. Russotto.
       Based on Mark Howell's ZIP 2.0, and updated for
       greater compliance with Graham Nelson's 0.2
       specification, ZIP Infinity can play any V1-V5 or V8
       Infocom or Inform game on a Macintosh.
       Support for sound, multiple fonts, user-selectable
       screen size, the Beyond Zork graphics font, and the
       QUETZAL common save file format are included.
       The original 1-window interface is still present.
       
 (HEX) ZIP_C2000_PPC.cpt.bin
       [15-Oct-2000]
       ZIP Infinity "Comp 2000" version, for PPC Macs,
       by Matthew T. Russotto.
       Based on Mark Howell's ZIP 2.0, and updated for
       greater compliance with Graham Nelson's 0.2
       specification, ZIP Infinity can play any V1-V5 or V8
       Infocom or Inform game on a Macintosh.
       Support for sound, multiple fonts, user-selectable
       screen size, the Beyond Zork graphics font, and the
       QUETZAL common save file format are included.
       The original 1-window interface is still present.
       
 (BIN) ZipCE.zip
       [27-Aug-2000]
       ZipCE for HPC (v2.21), PocketPC (v1.6) and
       PalmPC (v2.1), ported by Kevin Buchanan.
       
 (BIN) atarizip.zoo
       [24-Oct-1994]
       Atari ST executable for TOS and MiNT, ported by
       Charles Briscoe-Smith.
       
 (BIN) dzip212.zip
       [6-Apr-2002]
       DOS DZip 2.12 by Steve Nickolas, an updated
       version of JZip 2.1.
       
 (BIN) gemdzip012.zip
       [6-Apr-2002]
       GEM DZip 2.12 version 0.12 by Steve Nickolas, a
       port of JZip 2.1 to GEM and FreeGEM.
       
 (BIN) glkzip-0.1-dos.zip
       [6-Apr-2002]
       GlkZip 0.1, by Daniel Schepler, built with DOS Glk
       by Steve Nickolas.
       
 (BIN) glkzip-0.1.linux.bin.tar.gz
       [4-May-2000]
       GlkZip 0.1 binaries for Linux for terminal and X.
       
 (BIN) glkzip-0.1.tar.gz
       [17-Jun-1999]
       GlkZip 0.1, by Daniel Schepler. This is a port of
       XZip 1.8.1 to Glk. Source code only, tested with
       XGlk and GlkTerm, but should work with any port
       of Glk.
       
 (TXT) glkzip.patch
       [30-Oct-2000]
       Patch for GlkZip 0.1 by D.J. Picton, which includes
       all the bugfixes and enhancements in XZip 1.8.2 and
       also fixes a bug which prevents help menus from
       displaying correctly in some games.
       
 (BIN) jzip.bebox.tar.gz
       [14-Oct-1996]
       BeBox executable of JZIP V2.0.1g, ported by
       Tom Spindler.
       
 (BIN) jzip21-10oct2000.zip
       [10-Oct-2000]
       JZIP V2.1 (10oct2000) source code, by John Holder.
       JZIP is based on Mark Howell's version 2.0 source code
       and incorporates changes for Borland C (DOS),
       Bureaucracy under Unix, a better random number
       generator, Inform V8 games, nested redirected IO, 
       Quetzal, StrictZ, can read gzipped game files.
       This version is spec 1.0 compliant minus support for
       the Unicode extension table.
       Portable to UNIXes, DOS, OS/2, Atari ST, others.
       
 (BIN) jzipst-2.1.zip
       [8-Oct-2020]
       John Holder's JZIP Infocom interpreter, compiled for the
       Atari 16 and 32 bit computers with MiNT or TOS by Hugo Labrande;
       version 2.1 (11-Oct-2000) with an additional patch for accented
       character support.
 (HTM) https://github.com/hlabrand/retro-scripts
       
 (BIN) jzipstb3.zip
       [11-Nov-1995]
       
 (BIN) jzpc201g.zip
       [22-Nov-1995]
       DOS executable of JZIP 2.0.1g (22nov95),
       by John Holder.
       
 (BIN) xzip-182-1.i386.rpm
       [8-Jan-2001]
       Red Hat Linux RPM of XZip version 1.8.2 binary,
       packaged for Red Hat Linux 7.0 (RPM 4 / glibc 2.2)
       by Nils Barth.
       
 (BIN) xzip-182-1.src.rpm
       [8-Jan-2001]
       Red Hat Linux RPM of XZip version 1.8.2 source
       code, packaged for Red Hat Linux 7.0 by Nils Barth.
       
 (BIN) xzip182.tar.Z
       [20-Oct-2000]
       XZip version 1.8.2, by Andrew C. Plotkin
       an X Window implementation based on Mark Howell's
       ZIP 2.0.7.  ANSI C source code.
       
 (BIN) z9k.zip
       [20-Feb-2001]
       Z9K, a Zip-based V5 interpreter for the Nokia
       Communicator, written by Andy Clapham.
       
 (BIN) zip-sgi.tar.gz
       [13-Dec-1996]
       Executable for Silicon Graphics Irix 5.3, ported
       by John Kennedy. Includes a fix for the termio
       under Irix, and adds V8 support.
       
 (BIN) zip.sh.Z
       [24-Nov-1993]
       Zip portable source code for Amiga, DOS (MSC),
       BSD Unix, and VMS, by Mark Howell.
       
 (BIN) zip200.zip
       [18-Nov-1993]
       Zip DOS executable version 2.00, by Mark Howell.
       
 (BIN) zip2_203.zip
       [18-Jul-1997]
       ZIP 2.0 ported to OS/2 Warp by John W. Kennedy.
       Supports V8 games. Includes executable plus the
       OS/2 and original source code.
       
 (BIN) zip4os2
       [18-Jul-1997]
       ZIP 2.0 ported to OS/2 2.0 and 2.1 by
       John W. Kennedy.
       Supports V8 games. Executable only.
       Unpack with OS/2's built-in UNPACK utility.
       
 (BIN) zip4warp
       [18-Jul-1997]
       ZIP 2.0 ported to OS/2 Warp by John W. Kennedy.
       Supports V8 games. Executable only.
       Unpack with OS/2's built-in UNPACK utility.
       
 (TXT) zip_bugs.txt
       [15-Jan-1996]
       A Collection of ZIP Bugs and Missing Features
       (in the light of Graham Nelson's specification V0.2),
       Third Edition (12jan96), by Stefan Jokisch.
       
 (TXT) zip_zstrict_patch
       [5-Feb-1998]
       Source code patch for ZIP 2.0 that adds a check for
       common opcode errors and a command line option for
       how to deal with these errors, by Andrew Plotkin.
       
 (TXT) zipgs.readme
       [24-May-1995]
       Detailed description of ZIP 2.0 for the Apple IIGS.
       
 (BIN) zipgs1.0a1.sea
       [24-May-1995]
       ZIP 2.0 ported to the Apple IIGS by Matt Ackeret,
       version 1.0a1, 27nov94.
       Self-extracting archive packed with ShrinkIt GS.
       
 (BIN) zipgs1.0a1.zip
       [21-Jan-2017]
       Same as above, in a ZIP (no relation) archive.
       
 (TXT) ziplinux.patch
       [5-Oct-1994]
       patches to ZIP source code for Linux and other
       non-BSD Unix variants, by Sander van Malssen.
       
 (BIN) zipsrc.zip
       [29-May-1995]
       Source code for Zip 2.00 with modifications for
       Borland C++, made by Jesse Thilo.
       
 (BIN) zmachine12.zip
       [20-Jul-2001]
       ZMachine 1.2, a V3 interpreter for the Sharp
       Wizard OZ-7XX. Written by Shawn Roberts and
       Matthew Holladay, based on Zip by Mark Howell.
       
       
       The IF Archive is a public service of the
       Interactive Fiction Technology Foundation.
 (HTM) http://iftechfoundation.org/
       
       This mirror is a public service of 661.org.
 (HTM) http://661.org/