IAGE is a multi-user text adventure authoring system, written by Robin Rawson-Tetley. Current Version: 020709 for JDK 1.1 for Linux, Windows, MacOS 8+, B Solaris and just about anything else where a Java VM exists. 31 items: (TXT) IAGE_All_UNIX_Versions_install.bin [9-Jul-2002] IAGE installer for Unix (Linux, Solaris, HP-UX and AIX) systems. To install, enter sh ./IAGE_All_UNIX_Versions_install.bin (BIN) IAGE_All_Windows_Versions_install.exe [9-Jul-2002] IAGE installer for Windows. Self-extracting archive. (HEX) IAGE_MacOS_Classic_install.bin [9-Jul-2002] IAGE installer for MacOS Classic 8.1 or higher. (HEX) IAGE_MacOS_X_install.sit [9-Jul-2002] IAGE installer for MacOS X. (TXT) alice.iage [21-Mar-2002] Alice Through the Looking Glass, Gareth Rees' example Inform game, converted to IAGE. Compiled IAGE game. (TXT) alice.ic [21-Mar-2002] Alice Through the Looking Glass, Gareth Rees' example Inform game, converted to IAGE. IAGE source code. (TXT) cloakofdarkness.iage [21-Mar-2002] Cloak of Darkness, Roger Firth's example adventure for comparing authoring systems. Compiled IAGE game. (TXT) cloakofdarkness.ic [21-Mar-2002] Cloak of Darkness, Roger Firth's example adventure for comparing authoring systems. IAGE source code. (TXT) dbm.iage [22-Mar-2002] Death by Monkey, Robin's entry for the IntroComp. Compiled IAGE game. (the original competition entry is in games/mini-comps/introcomp/dbm.iage) (TXT) dbm.ic [22-Mar-2002] Death by Monkey, Robin's entry for the IntroComp. IAGE source code. (TXT) iage_release_notes_020709.txt [9-Jul-2002] Release notes for IAGE. (BIN) iageclient.jar [9-Jul-2002] Java client for IAGE. (BIN) iageclientapplet.zip [9-Jul-2002] Java applet client for IAGE. (BIN) iagecompiler.jar [9-Jul-2002] Java-based compiler for IAGE. (BIN) iagedevguide.pdf [22-Nov-2001] Documentation on how to write games with IAGE, PDF format. (BIN) iagedevref.pdf [28-Mar-2002] Developer's Reference for IAGE, describing all IAGE classes, maths, code flow and syntax. PDF format. (BIN) iageinteractive.jar [9-Jul-2002] Java-based compiler for compiling IAGE interactive code to IAGE source code, for the creation of "chaterbot" style NPCs with natural language parsing abilities. (BIN) iagelibrary.zip [22-Apr-2002] IAGE compiler import libraries. (BIN) iageremote.jar [9-Jul-2002] Console client allowing remote administration of IAGE servers. (BIN) iageserver.jar [9-Jul-2002] Java server for IAGE. (BIN) iageservplet.zip [9-Jul-2002] Java applet server and client. (BIN) iagesource.tar.gz [2-Feb-2004] Java source code for the IAGE system. (TXT) iageueditwords.txt [22-Feb-2002] Wordfile for editing IAGE source in UltraEdit. (BIN) iageusermanual.pdf [18-Mar-2002] Documentation for using the server and playing games with IAGE, PDF format. (TXT) minizork.iage [21-Mar-2002] An incomplete implementation of Infocom's "Mini Zork" version of Zork 1. Compiled IAGE game. (TXT) minizork.ic [21-Mar-2002] An incomplete implementation of Infocom's "Mini Zork" version of Zork 1. IAGE source code. (TXT) mstppbd.iage [21-Mar-2002] Sample IAGE game, a MSTing of "Pick up the Phone Booth and Die", originally by R. Noyes. Compiled IAGE game. (TXT) mstppbd.ic [21-Mar-2002] Sample IAGE game, a MSTing of "Pick up the Phone Booth and Die", originally by R. Noyes. IAGE source code. (TXT) ruins.iage [21-Mar-2002] Ruins, the sample game from the Inform Designer's Manual, converted to IAGE. Compiled IAGE game. (TXT) ruins.ic [21-Mar-2002] (HTM) IFDB entry Ruins, the sample game from the Inform Designer's Manual, converted to IAGE. IAGE source code. (TXT) test.interaction [9-Jul-2002] IAGE interaction code for generating a chatterbot NPC. The IF Archive is a public service of the Interactive Fiction Technology Foundation. (HTM) http://iftechfoundation.org/ This mirror is a public service of 661.org. (HTM) http://661.org/