IAGE is a multi-user text adventure authoring system,
       written by Robin Rawson-Tetley.
       Current Version: 020709 for JDK 1.1 for Linux, Windows, MacOS 8+, B
       Solaris and just about anything else where a Java VM exists.
       
       
       31 items:
 (TXT) IAGE_All_UNIX_Versions_install.bin
       [9-Jul-2002]
       IAGE installer for Unix (Linux, Solaris, HP-UX and
       AIX) systems. To install, enter
       
           sh ./IAGE_All_UNIX_Versions_install.bin
       
 (BIN) IAGE_All_Windows_Versions_install.exe
       [9-Jul-2002]
       IAGE installer for Windows. Self-extracting
       archive.
       
 (HEX) IAGE_MacOS_Classic_install.bin
       [9-Jul-2002]
       IAGE installer for MacOS Classic 8.1 or higher.
       
 (HEX) IAGE_MacOS_X_install.sit
       [9-Jul-2002]
       IAGE installer for MacOS X.
       
 (TXT) alice.iage
       [21-Mar-2002]
       Alice Through the Looking Glass, Gareth Rees'
       example Inform game, converted to IAGE.
       Compiled IAGE game.
       
 (TXT) alice.ic
       [21-Mar-2002]
       Alice Through the Looking Glass, Gareth Rees'
       example Inform game, converted to IAGE.
       IAGE source code.
       
 (TXT) cloakofdarkness.iage
       [21-Mar-2002]
       Cloak of Darkness, Roger Firth's example adventure
       for comparing authoring systems.
       Compiled IAGE game.
       
 (TXT) cloakofdarkness.ic
       [21-Mar-2002]
       Cloak of Darkness, Roger Firth's example adventure
       for comparing authoring systems.
       IAGE source code.
       
 (TXT) dbm.iage
       [22-Mar-2002]
       Death by Monkey, Robin's entry for the IntroComp.
       Compiled IAGE game.
       (the original competition entry is in
       games/mini-comps/introcomp/dbm.iage)
       
 (TXT) dbm.ic
       [22-Mar-2002]
       Death by Monkey, Robin's entry for the IntroComp.
       IAGE source code.
       
 (TXT) iage_release_notes_020709.txt
       [9-Jul-2002]
       Release notes for IAGE.
       
 (BIN) iageclient.jar
       [9-Jul-2002]
       Java client for IAGE.
       
 (BIN) iageclientapplet.zip
       [9-Jul-2002]
       Java applet client for IAGE.
       
 (BIN) iagecompiler.jar
       [9-Jul-2002]
       Java-based compiler for IAGE.
       
 (BIN) iagedevguide.pdf
       [22-Nov-2001]
       Documentation on how to write games with IAGE,
       PDF format.
       
 (BIN) iagedevref.pdf
       [28-Mar-2002]
       Developer's Reference for IAGE, describing all IAGE
       classes, maths, code flow and syntax. PDF format.
       
 (BIN) iageinteractive.jar
       [9-Jul-2002]
       Java-based compiler for compiling IAGE interactive
       code to IAGE source code, for the creation of
       "chaterbot" style NPCs with natural language
       parsing abilities.
       
 (BIN) iagelibrary.zip
       [22-Apr-2002]
       IAGE compiler import libraries.
       
 (BIN) iageremote.jar
       [9-Jul-2002]
       Console client allowing remote administration of
       IAGE servers.
       
 (BIN) iageserver.jar
       [9-Jul-2002]
       Java server for IAGE.
       
 (BIN) iageservplet.zip
       [9-Jul-2002]
       Java applet server and client.
       
 (BIN) iagesource.tar.gz
       [2-Feb-2004]
       Java source code for the IAGE system.
       
 (TXT) iageueditwords.txt
       [22-Feb-2002]
       Wordfile for editing IAGE source in UltraEdit.
       
 (BIN) iageusermanual.pdf
       [18-Mar-2002]
       Documentation for using the server and playing
       games with IAGE, PDF format.
       
 (TXT) minizork.iage
       [21-Mar-2002]
       An incomplete implementation of Infocom's "Mini Zork"
       version of Zork 1. Compiled IAGE game.
       
 (TXT) minizork.ic
       [21-Mar-2002]
       An incomplete implementation of Infocom's "Mini Zork"
       version of Zork 1. IAGE source code.
       
 (TXT) mstppbd.iage
       [21-Mar-2002]
       Sample IAGE game, a MSTing of "Pick up the Phone
       Booth and Die", originally by R. Noyes.
       Compiled IAGE game.
       
 (TXT) mstppbd.ic
       [21-Mar-2002]
       Sample IAGE game, a MSTing of "Pick up the Phone
       Booth and Die", originally by R. Noyes.
       IAGE source code.
       
 (TXT) ruins.iage
       [21-Mar-2002]
       Ruins, the sample game from the Inform Designer's
       Manual, converted to IAGE.
       Compiled IAGE game.
       
 (TXT) ruins.ic
       [21-Mar-2002]
 (HTM) IFDB entry
       Ruins, the sample game from the Inform Designer's
       Manual, converted to IAGE.
       IAGE source code.
       
 (TXT) test.interaction
       [9-Jul-2002]
       IAGE interaction code for generating a chatterbot
       NPC.
       
       
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