Jump to location command in TADS


Thu, 2 Feb 1995 18:11:45 +0000

Hello all!

In a game I am writing in TADS - my first - I would like to implement a verb
to allow me to jump to any location in the game at any time. This should make
testing easier.

My problem is that I cannot figure out how to refer to a room in a way that
the parser understands.

Can someone explain to me how to do this?

Cheers,

M.

"flows like water, reflects like a mirror, and responds like an echo."