> Is there an example game using sound? IF not, could someone (Gareth,
> Graham?) write one and include the source? I'd like to see an example
> of sound used properly...
Not yet. My game will (released in January I suspect), but everyone seems to
be keen on using sound suddenly, so perhaps you'll get one before January.
As for an example, just write one yourself. It's really quite easy and I
think offers a lot to text-based IF games.
-- Jools Arnold jools@arnod.demon.co.uk