Re: Zip interpreter question


Mon, 7 Aug 1995 06:05:58 GMT

Ian Smith <Ian@wing-it.demon.co.uk> wrote:

>Greetings All,

> This is a plea to anyone with more C experience than me (which includes
>almost all of you...)

> I play my LToI games on my Atari Portfolio palmtop pc. No big shakes
>there. This is made possible because the LToI setup allows you to disable the
>status line. Then I found the archive, and a bunch of z5 games. Wah hey, I
>thought, more fun. So, I transferred advent.z5 over, and realised that the
>port doesn't work with status lines. Drat.

> This is the plea. Can anyone provide a version of zip which has the
>status line disabled ? Please. I tried remming out all the references to it
>in screen.c, but when I tried to compile it there was a totally different error
>in another module. Being the big girls blouse that I am, I haven't a clue what
>to do with it.

> Thanx for reading through this blurb, and I wait with breath firmly
>baited for some wonderful person to help me.

> Take care, Ian

>--
>Ian Smith | Eight years ago I started at the bottom...|
>Wing It Productions | and I _like_ it here. |
>+44131 343 3084 | |
>------------------------------------------------------------------|
I don't think this is an interpreter question. The Inform compiler
library has a routine, DrawStatusLine that does it. Using Inform, I
just REPLACEd DrawStatusLine with another routine with nothing in it.

Bruce Barnett