And since when is an adventure anything close to real life? If it
was, you would be typing commands like TYPE PAPER. DRIVE. GO TO
WATER COOLER.
I find that dying usually depends on the game I'm playing. If it's
like a cartoon (such as Day of the Tentacle) I want to be totally
immortal. If it's a horror (like The Lurking Horror) I don't mind
how often I die.
A good strategy is sometimes to have a Zorkian type resurrection
where your objects get scattered. Of course, this only works for
fantasy.
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Jason Dyer - jdyer@indirect.com - Custom PC programming available
Anyone who consults a shrink should have his head examined. - Heinlein
Never trust a tall dwarf. He's lying about something. - Gerrold