Add Java and wireless to the mix and the other things that we could only
dimly imagine last month or last year -- now being marketed -- make the
possibilities very tangible and concrete.
The real problem here as in so many "good ideas" will be content. The
content is what will matter over all. "Content providers" are not all
that easy to come by. I.e. creation of profound imaginative games that
do justice to the complexity of the worlds we're living in.
A problem to be solved: I'm a professional speaker, writer, and business
consultant. I've worked with words my whole life long (taught English
lit in my 20s, an Episcopal priest in 3 cultures in 30s, and 40s, now a
speaker/writer/consultant). I've been playing and thinking about IF for
years. I am not a programmer. I don't know what shells or game builders
really are easiest for someone like myself who is bright enough but has
never been trained in programming. That's a real barrier through which I
simply have to push. It's like someone who wants to write stories but
doesn't know how to use a pen or a keyboard. I read about the various
tools here but have no first hand experience.
Is there an obviously best and most accessible game creator now
available?