Inform help for a loser


6 May 1995 05:28:16 -0400

I'm a loser at programming, but a big fan of i.f.
I'm finally trying to program my own game in Inform.
The manual, although very large and easy to understand,
has failed to provide me with answers to a few basic
questions.
If there is any experienced inform programmer with a few minutes
to kill, please send me (in direct email preferably) example
code for the two following scenarios:

an item (say, a shirt), with description 'a shirt with text on the
back'. how could i code the text to exist on the shirt?
ie how does one make an object within an object?
the manual seems to not give any examples or mention directly
anything on this...or maybe I'm a bad reader..

also, a bomb in a room, which will explode in say 5 moves (this
i can do...), but which, when put in say, a dumb waiter, will
fall elsewhere...
(this was in the manual, but being a loser i couldn't
understand it...)
i'm much better at learning from examples...and gmd.de seemed
to be down or something, so I couldn't go and snatch myself
sufficient example programs..