Re: Zip interpreter question


Sat, 12 Aug 1995 14:31:18 GMT

Ian Smith <Ian@wing-it.demon.co.uk> wrote:

>Greetings All,

> This is a plea to anyone with more C experience than me (which includes
>almost all of you...)

>I play my LToI games on my Atari Portfolio palmtop pc. . . . So, I transferred advent.z5 over,
>and realised that the
>port doesn't work with status lines. Drat.

> Can anyone provide a version of zip which has the
>status line disabled ?

>------------------------------------------------------------------|

I haven't done anything with the Atari, but I do know that the status
line is created, not with Zip but with the Inform Library routine
DrawStatusLine. When I wanted to disable the status line in the game
I'm programming I just REPLACEd DrawStatusLine with my own routine,
which looks like this:

[ DrawStatusLine;
];

If you have access to the .inf file for a game you should be able to
do that, I think.

Bruce Barnett