> When I read about the 512 object limit, I knew it had to be wrong. Even
> amateur compiler-writers don't put arbitrary limits like that on their
> compilers.
However, ... I think that's one of the things people are referring to when
they speak of the 'limits' of AGT, which does have such limits on number
of objects, locations, variables, messages, etc.
Dennis Carlyle - dgcarlyl@freenet.vancover.bc.ca
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