Has anybody implemented (or given much thought to implementing) in TADS
the equivelant of Inform's 'places,' 'objects' and 'full score'
commands? (On the off chance that potential programmers have forgotten
these commands exist, 'places' gives you the name of every location
you've visited, 'objects' lists all the objects you've handled and tells
you where you last saw them, and 'full score' gives an accounting of
where all your points came from.)
The one I'm most interested in is 'objects' as it's the one most useful
to game play... trying to remember where you dropped a certain item can
be a real pain without it.
If no one's implemented it, would anybody like to see it?
-- Carl (ravenpub@southwind.net) * My reality check just bounced.