Horizon V(Apple II) FAQ/Walkthrough version 1.0.0 by schultw.andrez@sbcglobal.net(anti spam spoonerism) Please do not reproduce this FAQ for profit without my prior consent. If you write a polite e-mail to me referring to me(and this FAQ) by name, then I will probably say OK. But if I ignore you that means no--and I am bad about answering e-mail. Sorry. ================================ OUTLINE 1. INTRODUCTION 2. CONTROLS AND PURPOSE 3. STRATEGIES 4. CHEATS 5. VERSIONS/CREDITS ================================ 1. INTRODUCTION I thought Horizon V was a reasonably fun game as a kid. It had that neat perspective where you had radar and traveled over a grid, and I figured you just sort of shot a bunch of monsters til your fuel ran out, and I just wasn't good enough to shoot them all. It was easy to get on the high score list, too! Then I realized it was pretty hopeless, and I didn't know what to do to get to the next level, and the game annoyed me terribly. It wasn't until I went to GameFAQs and eventually mentioned I hated it that I got some advice on what to do. Horizon V shows off what it can do a bit--it's neat to go through the motions a few times, but then the fun drops off. Still, if you're like me and never got through the game, here's a guide. 2. CONTROLS AND PURPOSE AZ and the arrows accelerate you around, space fires, and Q shields. You have 3 lives, and they are lost if a missile hits you or if you run out of fuel. You're more likely to run out of fuel once you get pretty good with the game. It's easy to get caught up in shooting enemies. Radar in the top right shows where the enemies are--there are usually about three. The upper left has two diamonds which tell you where the refueling area is. Half the diamond will appear telling you the direction you should go. You will never be able to stay in one place--the grid will be moving ins some direction or other. So once you get close, you have to bounce around a bit. Firing may seem to go off to one side, but that is because you are moving to one side. In general you can tell how fast you are going by how the grid is moving. To get to the next level, you need to stand on a fuel hole. The way to do this is to get the UL so no arrows are flashing and sit there for a while. You will obviously want to be moving slowly once you get in close, and you may have to bump around a bit before it happens. Before the next level, there is a tunnel with monsters(AZ <> causes it to spin clockwise/counterclockwise.) You need to shoot a few to get to the one without monsters, then you need to move to the center of the next one and stabilize there. There's no way to lose a ship, but it can take a while if you don't get it right. 100/200 points for owls(100 in the level tunnel) 300 for spiders 400 for tie fighters 1 extra bonus point for 1st enemy shot in the round, which I always found amusing 3. STRATEGIES Move away from shots instead of using shields. Don't back up to pick off enemies that pass--they'll pop up soon enough. However, you will be able to move side to side to pick them off. Try to get and stay horizontally level with the fuel hole. That makes one thing less to do with the fuel. Besides, if you are going vertically too fast, enemies run at you too quickly to line them up. Obviously go for the enemies worth the most points if you have a choice. No one is more difficult than any other. Fuel empties at 10:30 PM on the gauge(45 degrees left of top) when the needle touches the "E" so if you're not vertically aligned you need to start going back once you are under half fuel. This doesn't give you very long to go shooting. You may have to use shields here. When enemies are mid sized is the best time to shoot them. You can notice whether they are moving horizontally faster than the grid to determine when to shoot. If slower, wait for them to be past the brackets. If larger, shoot early. Also note that shots come in on the left and right alternately, so often two quick shots are a good idea, or you can junk one while lining the enemy up. In the fuel hole try to line things up so enemies appearing at the center go down. Rotate accordingly. 4. CHEATS Set 5B0A to E6 to get unlimited lives. (Thanks to apple2.org.za) ================================ 5. VERSIONS/CREDITS Thanks to GameFAQs for being, well, THERE. asimov.net and/or all its mirrors, for keeping the memories alive. Thanks to the usual GameFAQs gang, current and emeritus. They know who they are, and you should, too, because they get/got some SERIOUS writing done. Good people too--bloomer, falsehead, Sashanan, Masters, Retro, Snow Dragon/Brui5ed Ego, ZoopSoul, War Doc, Brian Sulpher, AdamL, odino, JDog, Lagoona, Da Hui and others I forgot. OK, even Hydrophant in his current not- yet-banned message board incarnation. I am not part of his gang, but I want him to be part of mine. Thanks to bloomer especially for explaining how to leave level 1. Thanks to apple2.org.za for the cheat.