Bored of the Rings FAQ/Walkthrough version 1.0.0 by Andrew Schultz schultza@earthlink.net Commodore 64 game Please do not reproduce for profit without my consent. If you wish to do so then please write to me asking for specific games and addressing my by my first name. Thanks! **** AD SPACE **** My web page: http://www.geocities.com/SoHo/Exhibit/2762 **** PUBLIC SERVICE ANNOUNCEMENT, SORT OF **** If you are interested in solving an old text adventure you are stuck on(i.e. VERY old systems) check gamefaqs.com and Jacob Gunness's site first(these sites between them have everything,) search "[game name]" walkthrough on Google(put + by common words.) If you want to write a more in-depth walkthrough(i.e. items, possible words, etc.) drop me a line and I'll see if I can help. Oh yeah--if you want to skip to the walkthrough just search for the decimal number 5.1 until you get to the file's end. ================================ 1. INTRODUCTION 2. THE PLOT AND MY IMPRESSIONS/COMPARISONS TO THE BOOK 3. VOCABULARY 3.1. VERBS 3.2. NOUNS 3.3. PROPER NOUNS/NPC'S 4. MAPS 4.1. PART 1 4.1.1. VILLAGES 4.1.2. FOREST 4.1.3. EAST ROAD, WEST PART 4.1.4. EAST ROAD, EAST PART 4.2. PART 2 4.2.1. MAZE AND BEFORE 4.2.2. BEYOND THE MAZE 4.2.3. THE LAST PART 4.3. PART 3 4.3.1. UP TO THE ROAD 4.3.2. UP TO THE CAVE 4.3.3. THE CAVE 5. WALKTHROUGH 5.1. PART 1 5.2. PART 2 5.3. PART 3 6. HOW POINTS ARE SCORED 6.1. PART 1 6.2. PART 2 6.3. PART 3 7. WAYS TO DIE 8. UNFAITHLESSNESS TO THE BOOK 9. CREDITS/VERSIONS ================================ 1. INTRODUCTION BTW I often will use BotR to refer to the book and 'the game' to refer to the actual game. Except when I get confused. Of course this may all be a secret ploy to get mail from people('what is what anyway?') so I actually know my FAQ is getting read. 2. THE PLOT AND MY IMPRESSIONS/COMPARISONS TO THE BOOK Bored of the Rings is not a terribly difficult game except for figuring out which commands to use when. So I will have a segment where I give you that, and I also have a map included. Below all that is the walkthrough. (Comparisons later when I re-read) 3. VOCABULARY The computer simply looks at the first four words you type in. (note: list not complete, 3rd part of quest still to come) 3.1. VERBS --N, North, S, South, E, East, W, West, NE, NW, SE, SW, U, Up, D, Down, Out, Outs(ide), In, Into, Insi(de) = directional verbs without objects. --Clim(b), Asce(nd), Desc(end), Ente(r) --Hide and wait can be useful to help you get to the end of the game...one in a much less pleasant way than the other. --Help and hint ask for help. --Hi, Hell(o), Hall(o), Good(morning), Gree(t) greet NPC's in the game. --Exam(ine) --Get, Take, Drop, Remo(ve), Wear = what you'd expect --I, Inv, Inve(ntory), R=Rede(scribe), L=Look do standard functions. --Q, Quit, Stop all stop the game. Save, Load are what you expect. Score tells your score, and Turn(s)/Move(s) tell how many turns you took. Hit, Kill, Hurt, Atta(ck), Dama(ge), Pulv(erise), Crip(ple), Inju(re), Maim, Dest(roy), Murd(er), Hosp(italize) --Say, Cry, Shou(t), Yell, Call --Eat, Consume, Gobble, Munch, Drink, Swig are ways to eat |REM | --Open, Close DOOR CARL|BOTT|SEX | --Wank, Mast(urbate) err oh dear. --F***, Sexu(ally assault?), Make, Scre(w), Rape, Mole(st), Grop(e), Lick, Feel --S***, Damn, Bloo(dy), Bast(ard), Bum, Wog, Sex are other naughty words you can use. FART|GUFF|BLOW|WIND|SWIM|DIVE| 3.2. NOUNS Tree Ring Smelrond GRAN SPAM --PIMP(ly): Pepsi in BotR --MURK(y): Moxie in BotR GIBL|LEGO|BORR|Arog(ant) ARAG(ont) STRI|STRA|SPIL|BUTT|NAZA|Tim, Hash(Berry), Wigh(t) SWOR|SPRI|WOLF|WOLV|SPY |CROW| |WHY |WHAT|WHEN|WHER|WHIC|DWAR(f) |ARMY|LIZA|BALH|MAID|TROL(l) |FARM|ALE |BOOZ| --Bean(s) have psychedelic effect --Pill(s) --Cand(y) --Swee(ts) --Drug(s) --Pepp(er) --Rock --Jack --Mith 3.3. PROPER NOUNS/NPC'S You can't reference yourself(Fordo, but Frito in BotR) in the game. --Bimb(o): your uncle, who drops the ring off you. Dildo in BotR 4. MAPS Where you start is always capitalized. * : the pathath leads you back to where you were. @ : use 'in/out' to move around here. > : how to get to the next area. 4.1. PART 1 4.1.1. VILLAGES * west east muck | Bimbo's-outside-road-field@tent bridge-bridge-hill-fordo's-hedge | | | | | under inn-road-e road-junc- by hedge> v tion river tunnel *-forest-* | | | +>>triffid great * ^ farm hedge ^ | | ^ farmer * ^ faggot ^ forest 4.1.2. FOREST in the shack / /(in) tree-- bank--shack | great downs east | road downs | | downs--downs--downs (barrow wight) 4.1.3. EAST ROAD, WEST PART *pepper* top | |(u/d) path | |(u/d) RIP-great -whee--cross--sign--moun--skir-see -w toll-e toll-bet >riv e road | road post tains ting bridge bridge bridge ween en |(in) east dull by inn | |(in) Puny Prancer 4.1.4. EAST ROAD, EAST PART Smel Rond | | mt. camp site > w shore ing fount ain 4.2.3. THE LAST PART Alma Nak | bay | clear-w shore > part 3 isithard ing | | west dense autobahn-forests 4.3. PART 3 4.3.1. UP TO THE ROAD *brick* % %-% %-%>road Water |\ | | | Gully- Fall % % % %-%-% %-% | | | \| | | Mtns.-Stream-Cliff % %-%-% *goldbum* 012345678901234567890123456789012345678901234567890123456789012345678901 4.3.2. UP TO THE CAVE cave--gloom--fissure> mouth /U-D/ | road stairs by | U lift *salt* effa-glade-bou-----+ silent-puddle-foot/ (red) mall lien ghs | road vale stairs | | | | | yox by out@@cinema road grey beside mall--mall-side (slug) trees lift | | | | @ mall outside-main-road-cross--path lift bar road roads | (magenta) @ | pavilion bar track | (loops to inside itself) pavilion 4.3.3. THE CAVE gun tower | treas--dark-- she-base/-plains-base/ forge ure pasg slob cliff \ tower | | U-D\ | | slope-junction-entrance ticket-train coll- depot ector (to sole and back here if you RIDE TRAIN) Also, *debugger* progr ammers prison | halls/---fire dupli brick cation @ lift (blue) 5. WALKTHROUGH One nuisance about the game if you are trying to get through it is that there are random encounters. So if you just bull ahead and type everything you may miss a move, which is especially painful in the maze. You start off in the tent. 5.1. PART 1 OUT. OUT. [1st two moves don't really matter] W. W. W. WAIT. [get ring, get 10 points] E. E. S. IN. OUT. [if you don't Tim doesn't seem to greet you later] S. HIDE. [10 points] N. N. N. E. E. E. E. S. DESCEND TUNNEL. E. E. E. S. [here you just go in the same direction a few times in a row, trying different ones, until you get sucked up by the tree. West then north often works well.] CALL FOR HELP. [10 points] E. E. IN. OUT. [should have the beans now] S. S. S. [more random movement here, same direction a few times in a row, wind up at Great East Road. W. W. N. seems to work.] E. IN. IN. WAIT. [until you get Aragont] OUT. OUT. E. E. E. E. N. U. GET PEPPER. D. S. E. E. E. E. E. IN. WAIT. [until you get Legoland, Borrower, Grandalf and Giblet] E. S. E. E. N. E. DROP PEPPER 5.2. PART 2 Watch here for random encounters if you are just typing from the script. It can throw you off especially in the maze. E. E. GET BATTERY. W. INSERT BATTERY. [10 points] GET COIN. S. GIVE COIN. [5 points] GET MAP. READ MAP. MOVE MAT. [5 points--you can take the mat but then can't drop it and you still have to move it] GET KEY. OPEN DOOR. W. GET RIFLE. E. E. E. N. E. E. S. W. S. E. TAKE POSTER. W. W. S. [Note: if you get lost in the maze, start at the third E once you're back in it.] W. DROP POSTER. [5 points] N. W. PUSH RED BUTTON. [15 points] S. S. W. TAKE ROPE. E. E. PLANT BEANS. [10 points] E. S. S. E. INFLATE RAFT. WAIT until you get to the campsite. SHOOT NAZAL. [10 points] INFLATE RAFT. WAIT until you get to the western shore. GET COIN. W. U. U. INSERT COIN. [5 points] D. D. E. [the raft is on the shore now though it wasn't before] INFLATE RAFT 5.3. PART 3 E. GET BRICK. S. E. SAY HOG. [10 points] GET ROPE. TIE ROPE. [5 points] CLIMB DOWN. PULL ROPE. GET ROPE. GIVE BRICK. [10 points, save or save- state here as basilisk can randomly kill you. If you use save-state then get killed, be sure to throw in a wait move before trying again] N. N. SE. SE. N. N. E. S. E. E. S. E. E. N. W. N. E. E. GET SHADES. WEAR SHADES. W. W. S. E. S. W. W. [10 points for freezing basilisk] E. E. N. W. N. E. E. S. S. W. N. GET SALT. S. E. N. E. E. E. DROP SALT. [25 points] S. E. N. N. E. E. U. U. E. E. THROW ROPE. [10 points] SWING. S. E. S. W. SHOOT TICKET. [5 points] GET TICKET. E. RIDE TRAIN. OUT. RIDE TRAIN. OUT. N. E. E. E. U. SHOOT PIG. [15 points] D. W. D. E. E. N. GET KEY. S. W. W. U. W. W. W. N. SWING. W. W. S. PUSH BUTTON. GO LIFT. PUSH RED. OUT. OPEN DOOR. N. GET DEBUGGER. S. GO LIFT. PUSH MAGENTA. OUT. N. W. W. S. S. W. W. W. W. IN. OUT. ATTACK KREMLINS. [10 points] IN. GET SCISSORS. OUT. N. W. S. CUT STRING. [10 points] PUT RING IN MICROWAVE 6. HOW POINTS ARE SCORED 6.1. PART 1 70 points total here. 10 points for getting the ring 10 points for hiding in the woods 10 points for calling for help inside the willow 10 points for visiting Tim's shack 10 points for entering Smelrond's with your entire party 10 points for entering again(?) 10 points for dropping the pepper 6.2. PART 2 65 points total here. 10 points for inserting the coin in the vending machine 5 points for giving the coin to the pixie 5 points for getting the rifle 5 points for dropping the poster 10 points for pushing the red button 10 points for planting the beans 15 points for shooting the Nazal with the rifle 5 points for putting the coin in the telescope 6.3. PART 3 115 total points here. 10 points for 'say hog' 5 points for tying the rope 10 points for giving the brick to Goldbum 10 points for killing the basilisk 25 points for killing the slug 10 points for throwing the rope across the chasm 5 points for shooting the ticket collector 15 points for shooting the pig 5 points for unlocking the door in firebrick(blue button) 10 points for attacking the Kremlins successfully 10 points for cutting the string The total is 250 points, which seems right, but maybe there's something else the game can turn up. Still don't know how to get my fortune told. 7. WAYS TO DIE They're usually pretty funny although often you can die by going the wrong way. Feel free to donate any. I'll give you credit. --Don't hide in the forest --Wait around inside the willow tree --Wait around too long and the nazal catch you --Eat the salt --Eat the beans End of FAQ proper. AUF WEIRDO-SEHN, OR SOMETHING, DUDE! ================================ 8. CREDITS/VERSIONS 1.0.0 sent to GameFAQs 7/31/2002, complete walkthrough but some details are missing about the game, getting points, words that work, etc. Jacob Gunness for having the original outline for this on his solutions archive: http://hjem.get2net.dk/gunn/ Harvard Lampoon for writing the great book this was loosely based on arnold.org for having the image