========================================= FIRE PROWRESTLING D CHARACTER GUIDE: SABU ========================================= Version 1.2 by Bill Wood (billwood661@attbi.com) Last modified: 3/24/02 Fire ProWrestling D (c) 2001 Spike/VAiLL NOTE: This guide views and prints best with a monospace typeface. =================== ==VERSION HISTORY== =================== 1.2 - Added "Run-Up Post" moves to the Movelist section. 1.1 - Added more history. Minor formatting changes and corrections. 1.0 - Initial release of the guide. ===================== ==TABLE OF CONTENTS== ===================== SECTION 1: HISTORY OF SABU SECTION 2: SKILL AND PARAMETER STATS SECTION 3: MOVELIST SECTION 4: STRATEGY SECTION 5: CLOSING ============================== ==SECTION 1: HISTORY OF SABU== ============================== Sabu is the "suicidal, homicidal, genocidal maniac" best known for his insane, death-defying matches in ECW. Trained by his real-life blood relative The Sheik, Sabu has had his neck broken, his jaw crushed and wired shut, his skin shredded by barbedwire and scarred by various instruments of torture, and still he cannot be stopped. For that reason, Sabu is one of the most feared gladiators ever to step into the squared circle. ======================================== ==SECTION 2: SKILL AND PARAMETER STATS== ======================================== SKILL ----- Real Name.............Sabu (Terry Brunk) FPD Name..........................Tattoo Promotion...........................none FPD Promotion..................Freelance Size...............................Small Class...............................Free Height............................185 cm Weight............................103 kg Country.........................America* Birthdate.....................12.12.1963 Stance.........................Technical Offensive Skill.....................Heel Return Skill......................Junior Critical Type...................Finisher Special Skill.......................None Recovery..........................Medium Recovery (when bleeding)............Fast Respiratory........................Above Respiratory (when bleeding)........Above Awareness.........................Medium Awareness (when bleeding).........Strong Neck Strength.....................Medium Arm Strength.........................Low Waist Strength.......................Low Foot Strength........................Low Movement Speed...............Medium Fast Ascend Speed........................Fast Ascend Skill........................Jump * = Although Sabu is said to hail from Bombay, India, Fire Pro D is obviously listing his real country of origin (he's from Detroit). PARAMETER - OFFENSE PARAMETER - DEFENSE ------------------- ------------------- Punch.............4 Punch.............6 Kick..............4 Kick..............6 Suplex............2 Suplex............4 Submission........1 Submission........3 Stretch...........3 Stretch...........5 Power.............4 Flying............8 Instant-P.........8 Crush.............3 Arm Power.........4 Vs Lariat.........4 Technical.........7 Technical.........7 Rough.............6 Rough.............8 Ground............3 Ground............2 TOTAL SKILL POINTS (on a scale from 0-300): 144 ======================= ==SECTION 3: MOVELIST== ======================= NOTE: This movelist is my direct translation of the Japanese Fire Pro D Player's Guide, there may be some minor errors. If I was unable to translate, I looked up the move in Edit Mode. Specialty moves are marked with [S]. Finisher is marked with [F]. STRIKES ------- Standing (X).................................Face Slap Standing (A)......................................Kick Standing (B) + d-pad.....................Rolling Sobat Standing (B).........................One Spin Dropkick Standing (X) + (A).........................Fire Breath Running (X)..........................Double Leg Tackle Running (A)..........................Flying Kneel Kick Running Counter (X).....................Shoulder Throw Running Counter (A)....................Huracanrana Pin Running to corner..........................Body Splash GRAPPLES -------- Grapple (X)...............................Face Scratch Grapple (X) + Up.............................Body Slam Grapple (X) + Left/Right....................Leg Tackle Grapple (X) + Down...........................Judo Slam Grapple (A).................................Chin Crush Grapple (A) + Up..................Kamisori Brainbuster Grapple (A) + Left/Right...........................DDT Grapple (A) + Down..........................Piledriver Grapple (B).................................Cobra Hold Grapple (B) + Up.......................Huracanrana Pin Grapple (B) + Left/Right..........Bulldogging Headlock Grapple (B) + Down.........................Jumping DDT Grapple (X) + (A).........Jumping Tombstone Piledriver Back Grapple (X)..............Headbutt to back of head Back Grapple (A)............................Face Crash Back Grapple (B)....................Rolling Prawn Hold Back Grapple (B) + Up/Down......REVERSE FRANKENSTEINER [S] Back Grapple (B) + Left/Right.................Backdrop Back Grapple (X) + (A)...................German Suplex Back Grapple Counter (X)....................Elbow Butt Back Grapple Counter (A).................Kangaroo Kick OPPONENT DOWN MOVES ------------------- Opponent Face Up at Head (A)..............Choke Attack Opponent Face Up at Head (B)...........Guillotine Drop Opponent Face Up at Feet (A).............Moonsault Pin Opponent Face Up at Feet (B).............Kick to groin Opponent Face Down at Head (A)............Camel Clutch Opponent Face Down at Head (B).........Guillotine Drop Opponent Face Down at Feet (A).......Roll over and pin Opponent Face Down at Feet (B)................Stomping Running at Downed Opponent (B).............Sunset Flip MOUNT MOVES ----------- Mount Position (X)......................Mount Headbutt Mount Position (A).................Mount Knuckle Arrow Mount Position (B)....................Mount Elbow Butt Mount Position Counter.................Front Neck Lock Front Facelock Attack (X)...................Face Punch Front Facelock Attack (A)...................Body Punch Front Facelock Attack (B)..........Striking Knee Lifts Front Facelock Attack Counter...............Hammerlock Back Mount Position (X)............Back Mount Headbutt Back Mount Position (A).......Back Mount Knuckle Arrow Back Mount Position (B)...............Back Mount Elbow Back Mount Position Counter......................Evade POST AND APRON MOVES -------------------- Post (X)........................Diving Guillotine Drop Post (A)...............................MOONSAULT PRESS [F] Post (B)..................................Missile Kick Post (X) + (A).......................Diving Kneel Kick Run-Up Post vs Standing (X).......................none Run-Up Post vs Downed (A)..............Moonsault Press Corner Grapple (B) + Up.........AVALNC. FRANKENSTEINER [S] Corner Grapple (B) + Left/Right....Kushizashi Shoulder Corner Grapple (B) + Down.........HOLLYWOOD STAR PRESS [S] Front Avalanche Counter...................Face Scratch Back Avalanche Counter.............Body Press Reversal Apron Grapple from inside.........Hammer Blow to chest Apron Grapple from outside...............Shoulder Butt Running to out of bounds.................TOPE CON HILO [S] Slingshot to outside.................Swan Dive Plancha Slingshot to inside..............Swan Dive Body Attack DOUBLE AND TRIPLE TEAM MOVES ---------------------------- Two Platon Front Grapple....................W.Dropkick Two Platon Back Grapple.....................W.Backdrop Two Platon Corner...............B.Drop + D.Neckbreaker Three Platon Front Grapple.............Triple Beatdown Three Platon Back Grapple..............Triple Beatdown Three Platon Corner....................Triple Beatdown PERFORMANCE ----------- Analog Stick Left......Sabu pose (kneel, point to sky) Analog Stick Right..............gets down on all fours Analog Stick Up..............bends elbows, swings arms Analog Stick Down...................adjusts wristbands ======================= ==SECTION 4: STRATEGY== ======================= GENERAL STRATEGY Sabu is a risk taker, so your strategy should be to entertain with high risk moves, take chances coming off the top rope, and if possible, shed blood (both yours and your opponent's!). Sabu is one of the few wrestlers in Fire Pro D whose stats actually _improve_ when he's bleeding! As Sabu, you'll want to reach under the apron for weapons constantly, toss 'em into the ring and hope your opponent is foolish to try and bust you open! Sabu's arm, waist and neck strength are all low, so working a fast match is to his advantage. And don't forget his aerial ability! His post climbing stats are maxed, so feel free to fly the friendly skies whenever necessary! STRIKES One of the coolest moves in Fire Pro is breathing fire at the enemy, and of course Sabu can do it! If you're going to use strikes at all, might as well go for the whole enchilada and sizzle your opponent to a crisp! =) Otherwise, stay close and go for the grapple. GRAPPLES Sabu works best from a corner grapple. As you can see from the movelist above, two of his Specialty moves are from this position. Get used to doing lots of Irish whips and head smashes into the corner to set up a corner grapple with Sabu. Most of Sabu's strong grapples evolve around head-crushing moves such as DDTs and piledrivers. If your opponent happens to have low neck stamina, he could be in trouble! ====================== ==SECTION 5: CLOSING== ====================== In closing, I would like to thank: * ViperMask, who borrowed my formatting for his great Tiger Mask FAQ. In return I borrowed some of his! =) * www.puroresu.com and www.wwf.com for historical reference. * www.gswf.org for Skill and Parameter stats. * CJayC and GameFAQs for hosting this guide. Fire ProWrestling D Character Guide: Sabu (c)2002 Bill Wood