================================================== FIRE PROWRESTLING D CHARACTER GUIDE: VINCE MCMAHON ================================================== by GokuKenshiro (supercrazyninja@aol.com) note: If you e-mail me, please write "FPWD" and the wrestler's name on the subject. I also accept any other strategies. Original Character Guide Format by Bill Wood Version 1.0 - FAQ #10! Fire ProWrestling D (c) 2001 Spike/VAiLL This is not a joke FAQ!!! =================== =TABLE OF CONTENTS= =================== SECTION 1: HISTORY OF VINCE MCMAHON SECTION 2: SKILL AND PARAMETER STATS SECTION 3: MOVELIST SECTION 4: STRATEGY SECTION 5: CLOSING ============================================ ====SECTION 1: HISTORY OF VINCENT K. MCMAHON ============================================ "You've Got No Chance In Hell" One can see Vince McMahon in two ways: 1. A genius and father of the modern pro wrestling business 2. The one who killed off any good name wrestling once had. It all started back in the late 70's-early 80's as Vince Sr. was near death and sold the company to his son. The company was small and Vince had this dream of making the company large and he needed a draw. That is when he got Terry Bollea and turned him into Hulk Hogan. With Hogan on his side, McMahon became big and the company soon bagan to buy out promotions and make others run out of business. In a few years, the WWF was the biggest promotion in the country. In the 90's, McMahon would finally meet his match, Ted Turner. Turner owned WCW, and the two companies competed for many years, each buying each other's wrestlers and turning fans attention away to watch the other company. This all led to the beginning of the McMahon heel turn/ Montreal Screw Job. It was Surviror Series 1997 in Canada, as Bret Hart was fighting Shawn Michaels. The plan was to have a draw as Hart was leaving to WCW, but McMahon didn't want it that way. As Bret Hart was in the Sharpshooter, Vince came out of nowhere and ended the match. He later did in interview saying that he did not screw Bret Hart, but Bret Hart screwed himself. The fans hated McMahon, but he saw it in a diferrent way. He noticed the people kept on coming to see him, and he soon made the Mr. McMahon character, the company's most hated heel to this day. In 2000, McMahon's company was going to beat WCW, as he finally bought it, ending major competition. At the same time, he also created the XFL, a football league. All seemed well, but soon McMahon faced several problems. The WCW purchase along with the ECW onecreated a huge roster of wrestlers. With a huge wrestling roster, McMahon would split the company into two brands: Smackdown and RAW. Also, the XFL became a total faliure, as it only lasted one season. As of today, McMahon still wrestlers a few times and he still hasn't solved the problems facing the brand split. Besides beating his daughter and making a jackass out of someone when he makes him kiss his buttocks, McMahon's company looks pretty bad as of late, with his being the only big promotion around, he doesn't need to do anything spectacular to drawfans in. If any competition appears, you can look foward to seeing Mr. McMahon fight back and make the company rise again. TRIVIA: Before the Montreal Screwjob, Vince used to be an announcer and he also used to greet everyone in the beginning of every Wrestlemania. ======================================== ==SECTION 2: SKILL AND PARAMETER STATS== ======================================== SKILL ----- Real Name..................Vince McMahon FPD Name.................Tinku Kakuracon Promotion............................WWE FPD Promotion........................WFW Size..............................Medium Class..............................Heavy Height...............................192 cm Weight...............................104 kg Country..........................America Birthdate.....................08.24.1945 Stance.............................Power Offensive Skill.................Orthodox Return Skill.......................Power Critical type...................Finisher Special Skill.......................none Recovery............................Slow Recovery (when bleeding)............Slow Respiratory........................Below Respiratory (when bleeding)........Below Awareness...........................Poor Awareness (when bleeding)...........Poor Neck Strength........................Low Arm Strength.........................Low Waist Strength.......................Low Foot Strength........................Low Movement Speed...............Medium Slow Ascend Speed........................Slow Ascend Skill.........................Yes PARAMETER - OFFENSE PARAMETER - DEFENSE ------------------- ------------------- Punch.............2 Punch.............2 Kick..............1 Kick..............1 suplex............1 Suplex............1 Submission........1 Submission........1 Stretch...........1 Stretch...........2 Power.............2 Flying............1 Instant-P.........1 Crush.............1 Arm Power.........2 vs Lariat.........2 Technical.........1 Technical.........1 Rough.............2 Rough.............2 Ground............2 Ground............2 TOTAL SKILL POINTS (on a scale from 0-300): 14 ======================= ==SECTION 3: MOVELIST== ======================= Note: I don't own the official guidebook, so I used the movelist in the FAQS section and my dictionary. Specialty moves are marked with [S]. Finisher is marked with [F]. STRIKES ------- Standing (X)..............................................FACE SLAP [S] Standing (A)...............................................Toe Kick Standing (B) + d-pad...................................American Jab Standing (B)..........................................LARIAT ATTACK [S] Standing (X) + (A)....................................Saber Hammers Running (X)...................................................Spear Running (A).............................................CLOTHESLINE [S] Running Counter (X)......................................Back Elbow Running Counter (A)..........................................Lariat Running to corner............................................Lariat GRAPPLES -------- Grapple (X)...............................................FACE SLAP [S] Grapple (X) + Up...........................................Bodyslam Grapple (X) + Left/Right.................................Upper Blow Grapple (X) + Down......................................Hammer Blow Grapple (A)............................................Face Scratch Grapple (A) + Up........................................Brainbuster Grapple (A) + Left/Right...................................Headbutt Grapple (A) + Down................................Neck Breaker Drop Grapple (B)..............................................Cobra Claw Grapple (B) + Up................................American Punch Rush Grapple (B) + Left/Right.................................Skewer DDT Grapple (B) + Down......................................Groin Punch Grapple (X) + (A)........................................SC STUNNER [F] Back Grapple (X)........................................Sledgehamer Back Grapple (A)........................................Groin Punch Back Grapple (B).......................................Sleeper Hold Back Grapple (B) + Up/Down..............................Fork Attack Back Grapple (B) + Left/Right...High Angle Leg Lift Style Back Drop Back Grapple (X) + (A).......................................Rollup Back Grapple Counter (X)..................................Elbow Pat Back Grapple Counter (A).................................Groin Kick OPPONENT DOWN MOVES ------------------- Opponent Face Up at Head (A).....................Mount Knucle Arrow Opponent Face Up at Feet (A)....................Holding One Leg Pin Opponent Face Down at Head (A).........................Camel Clutch Opponent Face Down at Feet (A)...........................Tai Gatame Opponent Face Up at Head (B).........................Back Body Kick Opponent Face Up at Feet (B)...............................Stomping Opponent Face Down at Feet (B)............................Chon Kick Opponent Face Down at Head (B)........................Back Stomping Running at Downed Opponent (B).......................People's Elbow MOUNT MOVES ----------- Mount Position (X)..............................Mount Knuckle Arrow Mount Position (A).....................................Mount Shouda Mount Position (B)......................................Boston Crab Mount Position Counter..............................Front Neck Hold Front Facelock Attack (X)................................Face Punch Front Facelock Attack (A)................................Body Punch Front Facelock Attack (B)...........................Front Neck Lock Front Facelock Attack Counter............................Hammerlock Back Mount Position (X)....................Back Mount Knuckle Arrow Back Mount Position (A)...........................Back Mount Shouda Back Mount Position (B)...............................Choke Sleeper Back Mount Position Counter............................Under Escape POST AND APRON MOVES -------------------- Post (X)..........................................Diving Elbow Drop Post (A)..........................................Diving Body Press Post (B)...............................................Sledgehammer Post (X) + (A)........................................Diving Lariat Run-Up Post vs Standing (X)....................................none Run-Up Post vs Downed (A)......................................none Corner Grapple (B) + Up..................Corner Mount Knuckle Arrow Corner Grapple (B) + Left/Right....................Corner Footchoke Corner Grapple (B) + Down......................Kushi-zashi Stomping Front Avalanche Counter................................Face Scratch Back Avalanche Counter...................................Back Elbow Apron Grapple from inside...............................Hook Shouda Apron Grapple from outside......................Leg Pull to Outside Running to out of bounds.......................................none Slingshot to outside...................................Sledgehammer Slingshot to inside............................................none DOUBLE AND TRIPLE TEAM MOVES ---------------------------- Two Platon Front Grapple................................W. Backdrop Two Platon Back Grapple..........................Triple Hammer Blow Two Platon Corner.......................................W.Back Drop Three Platon Front Grapple.......................Triple Hammer Blow Three Platon Back Grapple...................Back Drop + Neckbreaker Three Platon Corner..............................Triple Hammer Blow PERFORMANCE ----------- Analog Stick Left............................Arena Scan Performance Analog Stick Right.......................................Mic Appeal Analog Stick Up................................Double Middle Finger Analog Stick Down....................................Surrender Pose ======================= ==SECTION 4: STRATEGY== ======================= GENERAL STRATEGY McMahon is awful; worst stats in the whole game. (Only 14 edit points!) Easily beaten in a few minutes. YET you can ACTUALLY win a match. Just play defensively and try not to get slammed and hit much. With a little practice, you can become an expert player with McMahon. Few Pointers: 1. Don't use the Spear unless you have practiced with McMahon or can connect well. 2. The hit and run tactic should be used at all times. 3. The Stone Cold Stunner can critical, but don't use it too early. Wait for the right time. 4. Don't go on fighting for too long. Vince will get tired and weaker without rest. Seriously, you can win with Vince. Fighters I defeated with McMahon (Level 6, No Weapons): Masahiro Chono (CRITICAL!) Shinya Hashimoto Genichiro Tenryu (CRITICAL!) Hulk Hogan Antonio Inoki Lou Thez Mitsuharu Misawa (CRITICAL!) Kenta Kobashi STRIKES Poke and run should be the key to winning. Lariats and the punches work, plus three of McMahon's specials are strikes, so use those often. Just remember to avoid the use of the Spear, as if it does not connect, it can lead to a quick defeat. GRAPPLES The Stunner is capable of giving you a Critical, so remember to use it outside in order to be cautious. For a crappy wrestler, McMahon has a good arsenal, so use his neck breaker, headbutt, and punch rush often. ====================== ==SECTION 5: CLOSING== ====================== In closing, I'd like to give thanks to: * GameFAQS.com for hosting this FAQ and for everything they have done over the years. * Neoseeker.com for hosting as well. * www.gswf.org for Skill and Parameter stats. * Bill Wood for creating the official format for the FPW FAQs. * IceMaster's and Kilroys' movelist which helped me when I had trouble translating. * A ton of websites with info on McMahon. Too many to add. And I promise that there are few to no errors on this FAQ. ========================= This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Copyright 2004 Carlos Osegueda