******************************************************************************* * OFFICIAL DREAMCAST MAGAZINE DEMO DISC * * ISSUES ONE THROUGH ELEVEN+ * * * * Guide By: SloDeth * * * * v3.3 May 25, 2001 * ******************************************************************************* TABLE OF CONTENTS: 0. Introduction Who am I? What is the Official Dreamcast Magazine Demo Disc? Where can I get a subscription? Is this the latest version of this guide? Can I use this guide? Can I send you E-mail? 1. Version History 2. THE DISCS Disc #0: The Generator What is this disc? a. Sonic Adventure b. Sega Bass Fishing c. Champ Cart Racing Flag to Flag d. House of the Dead 2 e. NFL2K(movie) f. NBA2K(movie) g. Hydro Thunder(movie) h. NFL Blitz 2000(movie) i. Ready 2 Rumble Boxing j. Monaco Grand Prix k. Power Stone Disc #1: September 1999 Issue a. Movies Disc #2: November 1999 Issue a. Virtua Fighter 3tb b. Dynamite Cop c. Toy Commander d. NFL 2K e. Trickstyle Disc #3: January 2000 Issue a. Zombie Revenge b. Slave Zero c. Suzuki Alstare Extreme Racing d. TNN Motorsports Hardcore Heat e. Vigilante 8: 2nd Offense f. Street Fighter Alpha 3 Disc #4: March 2000 Issue a. Web Browser b. Sega Swirl c. MDK2 d. Rayman 2 e. Chu Chu Rocket f. Virtua Striker 2 ver.2000.1 Disc #5: May/June 2000 Issue a. Sega Swirl b. Dead or Alive 2 c. Carrier d. Formula One World Grand Prix e. Legacy of Kain: Soul Reaver f. Gundam Side Story 0079 g. Re-Volt h. Slave Zero Multiplayer Disc #6: July/August 2000 Issue a. Web Browser a2. Sega Swirl b. Tomb Raider: The Last Revelation* c. Silver d. Fur Fighters e. Railroad Tycoon 2 f. Tony Hawk's Pro Skater g. Super Magnetic Neo Disc #7: September/October 2000 Issue a. Web Browser b. Virtua Tennis c. Magforce Racing d. Aerowings 2: Airstrike e. Sydney 2000 f. Tokyo Xtreme Racer 2 g. Ultimate Fighting Championship h. San Francisco Rush 2049 i. Tony Hawk's Pro Skater Disc #8: November 2000 Issue a. Web Browser b. Shenmue Movie c. Ecco the Dolphin d. Demolition Racer e. Gauntlet Legends f. Hoyle Casino g. Jet Grind Radio Disc #9: December 2000 Issue a. Web Browser b. Skies of Arcadia c. Tony Hawk's Pro Skater 2 d. Army Men: Sarge's Heroes e. Silent Scope f. KISS Psycho Circus: Nightmare Child g. Starlancer* h. Super Runabout: San Francisco Ed. i. Looney Tunes Space Race j. Super Boom Tread Troopers Disc #10: Holiday 2000 Issue a. Web Browser b. Ferrari F355 Challenge c. Rainbow Six: Rogue Spear d. Evil Dead(movie) e. Toy Commander: Christmas Surprise f. Sega Marine Fishing g. Speed Devils Online h. truth(advertisement) i. Kao the Kangaroo j. Grandia II(movie) k. POD: Speedzone l. Phantasy Star Online(movie) Disc #11: February 2001 Issue a. Web Browser b. 18 Wheeler: American Pro Trucker c. Outtrigger d. 4x4 Evolution e. Max Steel f. Jurassic 5(music video) g. Metropolis Street Racer BONUS: Cleaning your GD-ROMs Disc #12: Generator Vol. II What is this disk? a. Tomb Raider: The Last Revelation b. Legacy of Kain: Soul Reaver c. Tony Hawk's Pro Skater d. Railroad Tycoon 2 e. Sonic Adventure f. Dead or Alive 2 g. Rayman 2 h. Fur Fighters i. MDK 2 The Conclusion: March/April 2001 Issue * indicates an incomplete walkthrough. 3. Rumors 4. Thanks/Contributor Recognition 5. Contact Info E-mail address ICQ # Web Page Copyright Info ---------------- 0. Introduction ---------------- ********* Who am I? ********* I am SloDeth. I've written many game FAQs, and this is my Official Dreamcast Magazine Demo Disc FAQ. I'm proud of this guide, and I hope you find it useful. Check the Contact Info section at the bottom of the guide for more info. ************************************************** What is the Official Dreamcast Magazine Demo Disc? ************************************************** The Official Dreamcast Magazine(whew! I'll call it ODCM for short) Demo Disc is a disc that comes with the magazine if you have a subscription. Every issue, ODCM puts out a new GD-ROM with new demos, movies, web browsers, game add-ons, and/or VMU games. Although the magazine is great by itself, the disc makes the magazine worth every cent. The demos are up to the standards of SEGA itself, and many of the greatest games for the Dreamcast have had demos on the discs. Not only are the GD-ROMs a great way for companies to advertise their games, but it gives us consumers a way to preview the products before we shell out money for the games. ******************************* Where can I get a subscription? ******************************* Head to your favorite newsstand and pick up a copy. Fill out one of the many cards inside and you'll save some money. * UPDATE * The Impaler says to visit dreamcastmagazine.com, which is a nice addition to the magazine. You can get a subscription and a free magazine there. **************************************** Is this the latest version of the guide? **************************************** Maybe. My personal web site (go.to/SloDethFAQs) will always have the latest version of my guide. www.gamefaqs.com will have any new versions of my guides within a day or so. If you found it at any other web site, it might not be the latest. If you're reading this version(3.21), it's probably the latest one, unless something changes with ODCM's plans. I won't update this guide until I hear some news on it... *********************************** Can I use this guide on my website? *********************************** It depends. Here's how it is: YOU MUST E-MAIL ME(slodeth@iname.com) AND ASK FOR PERMISSION! You may not make any changes to it. You can ask, but the answer will be "no" in almost every case. You cannot make it seem like you wrote the guide yourself IN ANY WAY. It must be clear that it is my original work. You may not re-write it yourself in your own style. It's called plagiarism. Even if you change every word, plagiarism is the theft of IDEAS. If I grant you permission by E-mail, you should give me an E-mail address which I can inform you about updates to the guide. If I grant you permission by E-mail, you should give me a hyperlink to the web site on which you post the guide. ********************** Can I send you E-mail? ********************** Yes, but PLEASE read the Contact Info section at the bottom of the guide FIRST! ------------------ 1. Version History ------------------ v3.21 February 15, 2001 Another update with some news. v3.2 January 26, 2001 Added the twelfth disc, but it's a bit different from the others. Is this the final version? Only time will tell. v3.1 December 19, 2000 Added the eleventh disc and a Rogue Spear walkthrough. By the way, the guide now goes to eleven! Heh heh. v3.0 November 21, 2000 Added the tenth disc. It was disappointing, to say the least...oh well. What could top Skies of Arcadia from last week? v2.92 November 20, 2000 Completely finished Skies of Arcadia walkthrough. v2.91 November 19, 2000 Finished Skies of Arcadia walkthrough. Another disc is expected in a week or two... v2.9 October 28, 2000 Added the ninth disc. Also ran the guide through a spell-checker. Only around 5 errors! v2.8 October 2, 2000 Added the eighth disc. Get your subscription now, because the next issue will be for subscribers-only! v2.75 August 16, 2000 Added the Generator disc. v2.7 August 7, 2000 I'm back! Added the seventh disc. v2.1 July 1, 2000 Added Contributor section and a Tony Hawk tip. By the way, I'm leaving for most of July, so Issue 7 might be late. v2.0 June 26, 2000 The full guide is released. At first, I was planning to do each disc separately, but it's much easier this way. v1.0 June 13, 2000 First version of the guide. Includes only Issue #2. ============ 2. THE DISCS ============ ---------------------- Disc #0: The Generator ---------------------- ********************** What is the Generator? ********************** The Generator is the disc that comes with(or should have come with) your Dreamcast. It's in a brownish protector with characters from the game on it. It contains demos and movies from a few of the release titles. If your Dreamcast did not come with this disc, you may want to contact your retailer. ****************** a. Sonic Adventure ****************** Controls: L-Rotate Camera R-Rotate Camera X-Spin Dash A-Jump B-Spin Dash Stick/Pad-Movement Wow, I'd be surprised if any Dreamcast owner hasn't played this game before. Sonic Adventure is one of the must-have games for the Dreamcast. This demo lets you play the first Adventure level: Emerald Coast. -If you're not familiar with the Sonic games, your goal is to reach the end of the level, killing enemies(and releasing the animals inside from slavery) and collecting rings along the way. 100 rings gives you an extra life, getting hit by an enemy causes you to lose your rings, and getting hit with no rings kills you. The Spin Dash is your attack(jump and spin to kill enemies), but when standing on the ground, you can hold it down and release to gain speed. -If you have any trouble, consult a full Sonic Adventure guide, but you should have no trouble if you simply try to move forward constantly. ******************** b. Sega Bass Fishing ******************** Controls: L-Reel In R-Reel In Y-Select Lure A-Cast/Select Stick/Pad-Move Rod This is a strangely fun game that brings the arcade hit home. Little fishing knowledge is required, so even people like me can play this game. This demo lets you play one level(Docks) for two minutes(plus bonus time). Your goal is to catch at least ten pounds of fish. -Select a lure first. There are four different techniques the lure could require you to use: Reel Constantly, Move Lure Reel-and-Stop, Twitch Rod and Reel, and Move Rod to Make Lure Shake. Pick whichever one you'd like, but note the more advanced lures will catch bigger fish. -Next, select an area to fish in. Use Left and Right to move your boat. I've found that the bigger fish are always to the left or right away from the docks. -Cast your line. Reel it in and move it until it's near fish. Then, you may want to shake it slightly to make it catch the fish's eye. -When the fish is on your line, do whatever the lure told you to do and follow on-screen instructions. When the tension of the line is high, STOP REELING. You may snap your line if the tension is too high. -The biggest fish I caught in the demo was 17 pounds, 14 ounces. -You can't catch the turtle or ducks. ********************************* c. Champ Cart Racing Flag to Flag ********************************* Controls: L-Brake R-Accelerate X-Down Shift Y-Change Camera A-Up Shift B-Reverse Stick/Pad-Steering One of the first cart racing games for the Dreamcast, this game boasts realistic graphics and good handling. This demo lets you play through three laps on the first circuit. -Slow down when taking the curves, but don't slow down as much as the other carts. You can gain a position or two at every curve if you judge correctly. -The collision detection on this game is hardly there, so don't hesitate to slam into the other carts. ********************** d. House of the Dead 2 ********************** Controls: L-Center Screen R-Reload X-Speed Up A-Shoot B-Reload Stick/Pad-Move Cursor House of the Dead happens to be one of my favorite games, but it is not fun at all without the light gun controller. This demo won't convince you to buy the game unless you can try it with the light gun. However, if you can get used to the Dreamcast controller, the demo can still be enjoyable. You can play through two of the training levels as many times as you wish. -HEAD SHOTS ARE KEY in this game. Always aim for the head when you can. -For the first training level, play through it enough times that you memorize where each zombie will be next. You will be able to predict where the next zombie will be and you can get shots off quickly. To save the two people hanging from the balcony, shoot the two barrels first before you worry about the zombies. -For the second training level, you must kill all the zombies with only 30 bullets. You MUST make head shots for this level. In the first hall, take your time. The zombies walk slowly and you have plenty of time to line up head shots on each one. In the second hall(open room), shoot when the zombies don't block their heads with their axes. In the third hall, it is easier to wait until they jump on you and shoot their chest quickly, so you have an easy shot and they can't hurt you. When you get outside, judge how to kill them by looking at your remaining bullets. If you have enough(10+), take easier chest shots. If you're running low, be patient and look for a head shot. Remember that you can be hit once without failing the mission. ====== MOVIES ====== ******** e. NFL2K ******** ******** f. NBA2K ******** **************** g. Hydro Thunder **************** ***************** h. NFL Blitz 2000 ***************** ===================================== ************************ i. Ready 2 Rumble Boxing ************************ Controls: L-High Block R-Low Block X-High Left Punch Y-High Right Punch A-Low Left Punch B-Low Right Punch Stick/Pad-Move Character A quite humorous boxing game. This demo lets you play one match with Boris "The Bear" Knockimov(Zagrev, Croatia), Butcher Bronn(Washington DC), or everyone's favorite, Afro Thunder(New York, New York). -Vary your punches as always. Also, experiment with the control pad's position when you punch to discover variations. -When you get a good punch in, you receive a letter. When you spell "RUMBLE!", your gloves give off light and your punches are more powerful. -When you get KO'd, don't furiously tap buttons. You get up automatically the first two times, but you lose the third time. -Watch the blue bar at the top. If it's low, you may want to step back and recover for a second. ******************** j. Monaco Grand Prix ******************** Controls: L-Brake R-Accelerate X-Change Camera Y-Rear View Analog Stick-Steer D-Pad-Opponent's Camera Another racing game...this demo lets you play through one circuit in Arcade Mode. -You can see the other circuits in the full game by choosing Circuits in the options screen before your race. -The steering is a bit sensitive, so be careful. Spinning out is realistic, so be even more careful. You don't want to end up facing the wrong way. ************** k. Power Stone ************** Controls: L-Jump+Punch R-Jump+Kick X-Punch Y-Kick A-Jump B-Punch+Kick Stick/Pad-Movement Power Stone is quite different from typical fighting games. It takes place in fully-3D environments and is item-based. You can pick up and use many items and parts of the environment to your advantage. The graphics on my demo were terribly distorted(flashing red/purple, hard to look at), but it's still playable. You can play one Arcade match between Falcon and Gunrock in Londo. -Use every item to your advantage! Pick it up with Punch and use it with Punch. -Pick up the Power Stones(look like crystals). If you collect all three, you become super-powered for a short duration of time. ----------------------------- Disc #1: September 1999 Issue ----------------------------- This is the only disc that is a CD-ROM instead of a GD-ROM, so it goes in your PC instead of your Dreamcast. It contains the following movies(in this order): Airforce Delta Blue Stinger TNN Motorsports Hardcore Heat Champ Cart Racing Flag to Flag House of the Dead 2 Hydro Thunder Marvel vs. Capcom Monaco Mortal Kombat Gold NBA 2K NFL 2K NFL Blitz 2000 Powerstone Red Dog Ready 2 Rumble Boxing Shenmue(beautiful 3-MINUTE video!) SEGA Bass Fishing SEGA Rally II Sonic Adventure Soul Caliber(guess they changed the spelling) Virtua Fighter 3TB Vigilante 8 Crazy Taxi Dynamite Cop Slave Zero Speed Devils Trick Style WWF Attitude Toy Commander Wild Metal ---------------------------- Disc #2: November 1999 Issue ---------------------------- ********************** a. Virtua Fighter 3tb ********************** Controls: A-Block B-Evade X-Punch Y-Kick L-Change Camera Angle Stick/Pad-Movement Typical fighting game as far as I'm concerned. In this demo, you can play a best-of-three match between Sarah and Lion. No reward for winning, over quickly. To activate two-player mode, just plug in another controller. **************** b. Dynamite Cop **************** Controls: A-Jump B-Jump X-Kick Y-Punch Stick/Pad-Movement Ahh, everyone's favorite beat-em-up, almost. Here's the rundown of the choices: Start Game-Play the game. Choose Caribbean Pirates. Choose from three characters: Bruno Delinger, Jean Ivy, and Eddie Brown. Then choose Mission 2: Using a boat, infiltrate the ship from the sea. Fight enemies, etc. Be sure to pick up the anti-ship missile and the bazooka on the deck near the end. Extras-Tranquilizer Gun-Some classic Sega game from the 80's. You can play for one minute. Score points by shooting the animals and dragging them back to your truck, or shoot all the animals and move on to the next level. Extras-Survival Mode-Play Mission 1:Casino Fight. Kill as many enemies as you can before you die. Once you get the machine gun and plenty of ammo, it becomes much easier. Gallery-Master Tony's Illustration Gallery-View the illustrations you may have won during the game(mission 2). Nice pictures, but nothing spectacular. Gallery-On-Line Comic-One page of a black-and-white comic. View the rest if you waste your money on this game. Other-Download Detonator Pack-Downloads the Detonator Pack to your VMU. I don't know if it does anything to the demo. ***************** c. Toy Commander ***************** Controls: L-Brake R-Accelerate A-Machine Gun B-Missile X-Change Vehicle Y-Change/Pick Up Weapon Stick/Pad-Movement A game where you get to control toys to complete missions. The full game has around 50 missions, incredibly long. The demo lets you play three missions: Training-Land on the runway, drop two sugar lumps in the coffee, and find the bar of chocolate. Not very difficult. Deep Sea Trap-Destroy the enemy submarines. Use missiles while you can, then use the machine gun. Don't touch the water, or it will kill you. Bedroom Grand Prix-Complete four laps, and don't get last place. Simple. ********** d. NFL 2K ********** Sit back and enjoy! ************** e. Trickstyle ************** Controls: L-Brake R-Accelerate A-Jump B-Boogiedrill X-Grab/Spin Y-Speedluge Stick/Pad-Movement An extremely difficult boarding game. The demo is just as difficult as the game itself. WALKTHROUGH: Start by choosing between Angel and Brad, and the Rookie board and the Ripslide board. Go up to the Guide to talk to him. Take the New Challenge. Challenge 1: Touch all of the globes. Use A to jump. Challenge 2: Race the guide and hit each ring. This one is more difficult. Use the Speedluge(Y) and hold up during straight stretches to gain speed. On the jump in the middle, you may need to do a 360(X) to get extra air. Challenge 3: Switch all the globes to your color. This is hard to describe, it really takes practice. Concentrate on getting the four at the ramps first. Try to be right behind him on the ramps (when applicable) so you flip the globe and he gets nothing. Note you can hit the three globes towards the right all in one jump by using the 720(X+X) to gain extra air. When you hit all four on the ramps and the time is right, hit the one farther out. Challenge 4: Get 10,000 points in a freestyle stunt competition. There is one minute on the clock to start, and bonuses scattered around. This is next to impossible! Finish it by using a combination of 1080's(X+X+X), multiple backflips(A+A), and grabs(A+Left, A+Right). I spent most of my time in the pit where Challenge 3 took place, but be sure to use the whole course to get time bonuses. Nothing special if you beat the challenge, so don't hesitate to give up. --------------------------- Disc #3: January 2000 Issue --------------------------- ***************** a. Zombie Revenge ***************** Controls: X-Kick Y-Punch B-Shoot Stick/Pad-Movement Ahh, Zombie Revenge: a mediocre beat-em-up. This demo allows you to play through two quick areas. -You have three ways to attack: kick, punch, and shoot. You should use SHOOT the most because your gun is powerful and ammo is plentiful. -The sphere around enemies changes colors from blue to red gradually. The redder it is, the sooner the enemy will attack. -Don't sweat this game. Take it slowly. You have three credits, so you can take plenty of hits. WALKTHROUGH: EPISODE ONE: ISOLATED AREA Area1 Woodside City PM 9:32 Kill the zombies in the immediate area. Further along in the area, some guys with machine guns and shotguns will attack you. Kill them quickly before they get a good shot. Take the shotgun(press Y while standing over it) instead of the machine gun because it is more powerful. Walk through the shutter. Inside this room, you must save a girl. You can kill her without any problems; she'll drop the disk either way. If you save her, she has some brief dialog. Once you kill the zombies, leave the room and head back outside. Kill the fresh zombies outside and walk over an obstacle to reach the boss. He's a big zombie with weapons impaled into his chest. Shoot at him when you can. When he flashes red, either Guard or step back to avoid damage. If you can get him to smash the crate in the upper left corner, you'll get a Grenade. Once you kill him, you can move on to the next level. Area2 Edward Street PM 10:18(time flies when you're having fun!...) Fight the zombies in the alley. Open the door into the building. Kill the zombies in here. Go to the computer and check the contents of the disk! Congratulations. You made it here alive. I am not your enemy. Choose a card. Once you pick a card, the demo is over. The end. ************* b. Slave Zero ************* Controls: L-Fire Missile R-Fire Primary Weapon X-Strafe Left Y-Move Forward A-Move Backward B-Strafe Right Analog Pad-Look D-Pad-Up=Jump, Down=Stump(should be stomp) Slave Zero: a futuristic FPS with big robots. If you are familiar with any other first-person shooters, this demo should be no problem. You play through one mission(two levels) in this demo. -Use rockets! Rockets are plentiful in this game, and they are much more powerful than your guns, even with the upgrade. -Check around each corner for extra powerups. -Use strafing techniques to deal with enemies. If you aren't familiar with this type of game, start with the basics: when a missile is flying toward you, strafe out of the way. Take time to line up your shots between the enemy's shots. -The Stomp attack is surprisingly powerful. Press Down when you are very close to enemies and obstacles to wreak havoc. WALKTHROUGH: Level One: To finish this level, you must destroy one generator and move on to the next level. This level is very straightforward, so follow the advice above and you'll do fine. Level Two: Head left at the first turn. After you destroy the next generator, continue downstream and turn the corner. As you jump down into the next area, the Titan Siege Sentinel attacks you. Use rockets and keep your distance to destroy him. Stay in open areas instead of getting backed into corners. After he's destroyed, a door opens up and you have a good shot at the last generator. The demo is now finished. ******************************** c. Suzuki Alstare Extreme Racing ******************************** Controls: L-Brake R-Accelerate Y-Camera adjust B-Turbo Stick/Pad-Steering This is a motorcycle racing game with a great physics engine. In this demo, you can race through three laps in one course. -Right next to the Gear display is a Turbo Gauge. This shows how much turbo power you have left. It increases by a small bit each time you pass a checkpoint. There isn't much turbo overall, so use it only on straight stretches to pass other racers or after taking a spill to regain speed. ******************************** d. TNN Motorsports Hardcore Heat ******************************** Controls: L-Brake R-Accelerate X-Shift Down Y-Reverse A-Shift Up Stick/Pad-Steering Another racing game with a long name! Unfortunately, this one SUCKS. You get one race on a very simple course. -The demo does a great job of teasing you; it shows many, many options that you can't use. Go to Championship-Normal. Now you have the choice between nine vehicles, but you can only use two! -The Hammerhead is big, but it has very sensitive steering. I couldn't get this one around for a single lap. -The Dune Hopper has the opposite problem-undersensitive steering. Turning all the way left or right won't change it more than twenty degrees. -Nothing opens up if you get 1st place in the race. *************************** e. Vigilante 8: 2nd Offense *************************** Sit back and watch the movie. It looks nice, except for the fog... ************************* f. Street Fighter Alpha 3 ************************* Controls: L-Strong Kick R-Strong Punch X-Weak Kick Y-Medium Kick A-Weak Punch B-Medium Punch Stick/Pad-Movement Street Fighter speaks for itself. I'm a big fan of the originals, but this one seems too complicated. In this demo, you can play Ryu vs. Guile, Guile vs. Ryu, and some very difficult network battle. -This game is very complicated, so check out a full guide for the details. -I do remember some special moves for Ryu, in case you don't know them: Down-DownForward-Forward-Punch=Hadoken(fireball) Back-DownBack-Down-DownForward-Forward-Punch=Hadoken(stronger fireball) Down-DownBack-Back-Kick=some flying kick thing(Tatsumakesparuken?) -Go to Network, select the Dojo, Join, choose your character, and exit. Go to the GR match to fight against Dan, some extra-powerful guy. ------------------------- Disc #4: March 2000 Issue ------------------------- ******************** a. Web Browser 1.219 ******************** Controls: L-Scroll Down R-Scroll Up Y-Magnify A-Select B-Bookmarks Start-Command Cluster That's right, an update to the old browser! This one has better JavaScript, a better Command Cluster(with a Reload button), and it shows phone numbers. ************* b. Sega Swirl ************* Controls: X-View Level Goals A-Select B-Cancel Stick/Pad-Movement That's right, a full game for FREE on this Demo Disc! Nemesis has written a guide for this one too, but it doesn't tell you anything you can't figure out for yourself. I've got a few strategies listed here, but no walkthrough because it's a puzzle game and no Mode descriptions because Nemesis has those. -Level Challenge gets difficult fast, so play Single Matches until you have skills and confidence. Turn the timer off and think about EACH MOVE. -The first thing you should concentrate on is NOT GETTING SINGLES! Always eliminate them in pairs or greater! Singles subtract 100 points from your score. -To avoid getting singles, think before you act. Plan for same-colored swirls to fall together or in pairs. Avoid patterns that look like checkerboards. -When you have the choice, make the larger chains larger instead of the smaller chains. Chain points increase exponentially, so you will get more points between a 28- and 29-swirl combo than between an 8- and 9-swirl combo. For this reason, a good strategy is to look at the large chains of swirls and eliminate the swirls around it, trying to make it as large as possible. -One beginner strategy is to eliminate swirls from every color except for one, then end the game in one MONSTER combo. Sorry, this doesn't cut it. It won't make up for the points you lose, and you miss huge opportunities by not playing with skill. -In Vs. Modes, don't expect anyone to cooperate with you. It's simple game theory. Everyone WILL try to steal your monster combo. Do the same to them. -In Vs. Modes, you get double points for your own color. Because of this, you should make a huge chain with your own color for major points. -In Vs. Modes, you can hurt another player's chances of winning by using all of their color early on. It will cost you points(for the singles), so only do this when you have no chance of winning. -On the Level Challenges, read the goals first before you start. Plan your game according to them. Make sure you get a big enough combo and a good column bonus(at the end). -This is a puzzle game! THINK! The time bonus isn't very big anyway. Anyone can click on each swirl, but it takes a good player to think each move through. ******* c. MDK2 ******* MDK2 is the most beautiful, most exciting action game out for the Dreamcast. If you enjoy this demo even for a second, go get the game! The demo lets you play through the tutorials of each character and little snippets of the action games. There are three characters in all, each with a unique style of game. You must battle the evil aliens from Sector 8675309(get it?) who are planning to invade and destroy the Earth! There is a full, lengthy walkthrough for this guide written by Nemesis(although most of the file isn't about the game), which is posted at GameFAQs.com. Still, I will provide a brief walkthrough. -MDK stands for Max Doctor Kurt now, which is a big change from Murder Death Kill...I guess they wanted to make it politically correct. -This demo is easy. The full game is NOT. WALKTHROUGH: KURT: Controls: L-Jump R-Machine Gun X-Strafe Left Y-Move Forward A-Move Back B-Strafe Right Analog-Look Around D-Pad-Down=Sniper Mode, Left+Right=Ammo Select, Up=Exit Sniper Mode Listen and follow all of the Doctor's instructions. Once you complete the training, go through the door snipe the target behind the glass when it appears. Move on to the next area. In this room, kill the generator(alien blob thing) below before you continue. The easiest way to complete the room is to snipe the enemies from above or use your Dummy Decoy. Find the fan on the edge of the room. Snipe the nearby globe first and then float up to the next tunnel. The level ends soon after that. -As if you need it, there's a way to become invincible. Shoot the doorlock right after you pick up the grenade in the tutorial. You lose the grenade, but somehow you're granted invincibility. MAX: Controls: L-Jump R-Fire X-Strafe Left Y-Move Forward A-Move Back B-Strafe Right Analog-Look Around D-Pad-Up=Equip, Down=De-Equip, Left+Right=Gun Select Listen and follow all of the Doctor's instructions. Shoot each of the walls; four of them are destroyable. Three lead into side rooms with minor items, while one leads to the rest of the level. This larger room has regenerating Uzis in the center and enemy generators behind glass to your left and right. Destroy the glass on one side and destroy the generator, then turn around and get the item on the other side. Do this on the other side of the room also to open the door in the middle. Head through this middle door to end this level. DOCTOR HAWKINS: Controls: L-Jump R-Combine Items X-Strafe Left Y-Move Forward A-Move Back B-Strafe Right Analog-Look Around D-Pad-Up+Down=Item Select, Left+Right=Equip Left/Right Item Listen and follow all of the computer's instructions. You can drink Mr. Fizzy to regain health, and you can combine A Bunch of Dirty Towels with Booze to form a Molotov Cocktail (and then light it with the lighter, which is on a table near the TV) but no other item combinations are useful. Head out of the kitchen and forward into the intersection. The bathroom is straight ahead(you can get more Bunches of Dirty Towels), and the area where you began is to the left, but you want to go right through the green door. Grab the Leaf-Blower at the end of the passage and blow enemies to the giant plant in the corner, Kermit. He eats them one by one! After all the enemies are eaten, he gives you the Atomic Toaster and the demo ends. *********** d. Rayman 2 *********** Controls: L-Targeting X-Camera Left Y-Camera Right A-Shoot B-Jump Stick/Pad-Movement Rayman 2: one of the greatest platformers of all time, IMHO. This demo lets you play a very small section of one level. -Press jump in the air to activate your helicopter. -When fighting an enemy, hold down L to activate "fight mode", which is very similar to Z-targeting in Zelda 64. WALKTHROUGH: Walk forward and head through the cave to the left. Ignore the pirate throwing exploding barrels. Past the cave, you enter a small, tall area. Jump to the two islands with yellow lums(little fairy things), avoiding the jumping pirahna. Be careful jumping back; it's a tough jump. Once you get back, make your way around and up, using ladders and such. Red lums are on a timer, and each one gives you a little bit of health. At the top, shoot the mosquito-thing and free the character from the cage. Make your way back down to the open area in the beginning. Stand over the bandaged wooden flooring near the pirate ship. Trick the pirate into throwing a barrel onto the flooring while you jump away. Drop down into the new area and jump across the barrels and crates. On the other side, you must climb a spider web and avoid the falling barrels. Switch between the left path and right path to avoid them, and make your way quickly to the top. Shoot open the bandaged door at the top and move on to an open area. Kill the pirate in this open area, then enter the next room. The pirate in here is sleeping, so you can kill him easily by grabbing the exploding barrel in the left corner and hurling it at him. Once he's dead, grab another barrel and go back outside. There's another door out here with a bandage on it, which you can destroy with your barrel. Past this door is another character in a cage. Free him and head back to the previous room. Climb the gate in this room up to some netting on the ceiling. Climb around and grab two yellow lums before you enter the door. In this next room, you must hit the switch on the wall to enter the next door. Jump towards it while avoiding the laser on the floor. The floor bounces, so don't press anything to fly back up. Once the switch is flipped and the door is open, go through it and head to the right. ***************** e. Chu Chu Rocket ***************** Controls: L-Cancel R-Start/Dash X-Left Arrow Y-Up Arrow A-Down Arrow B-Right Arrow Stick/Pad-Movement Chu2 is a great puzzle game by Sonic Team. This demo allows you to play one minute of the multiplayer game and five puzzles. The Help! section explains the whole game. Here are the solutions to each of the puzzles: USE THIS GRID: 1 2 3 4 5 6 7 8 9 10 11 12 __ __ __ __ __ __ __ __ __ __ __ __ A|__|__|__|__|__|__|__|__|__|__|__|__| B|__|__|__|__|__|__|__|__|__|__|__|__| C|__|__|__|__|__|__|__|__|__|__|__|__| D|__|__|__|__|__|__|__|__|__|__|__|__| E|__|__|__|__|__|__|__|__|__|__|__|__| F|__|__|__|__|__|__|__|__|__|__|__|__| G|__|__|__|__|__|__|__|__|__|__|__|__| H|__|__|__|__|__|__|__|__|__|__|__|__| I|__|__|__|__|__|__|__|__|__|__|__|__| Original Puzzle One: left arrow at 12B Original puzzle Two: up arrow at 4C, 3D Original Puzzle Three: left arrow at 11E Original Puzzle Four: up arrow at 12D, 12H right arrow at 1B Original Puzzle Five: right arrow at 1E, 6G, 8D, 8H up arrow at 6H down arrow at 8F ****************************** f. Virtua Striker 2 ver.2000.1 ****************************** Controls: Y-Long Pass A-Short Pass B-Shoot Stick/Pad-Movement Virtua Striker 2 is one of the first football(international) games for the Dreamcast. This demo allows you to play for two minutes at a time. The controls aren't very easy to use, but the game looks nice overall. -Follow general strategies for football, whatever those are... -The A button can also slide tackle while you don't have the ball, but be careful of those red cards! ----------------------- Disc #5: May/June Issue ----------------------- ************* a. Sega Swirl ************* Controls: X-View Level Goals A-Select B-Cancel Stick/Pad-Movement Sega Swirl again! Check the section above in Disc #4. ****************** b. Dead or Alive 2 ****************** Controls: X-Punch Y-Kick A-Parry B-Throw Stick/Pad-Movement DOA2: certainly the most beautiful fighting game out there. This demo lets you play through three levels with three characters. Read any DOA2 FAQ for fighting advice, since the characters haven't changed. The levels shouldn't be a challenge at all. -Choose between three characters-Kasumi, Ayane, and Ein. -Extra costumes in the demo! Yes! Hold down X and Y and press start on the title screen(the one that says PRESS START). Then on the character select screen, select the C3/C4 costume(with up or down). Enjoy the schoolgirls... ********** c. Carrier ********** Controls: L-Change Weapon R-Aim Weapon X-Run Y-Map Data A-Shoot/Action B-Scanner Stick/Pad-Movement Carrier looks like a survival/horror adventure game. The cutscene at the beginning of this game is intriguing, and you get to play for five minutes. I couldn't figure much of this game out, so if anyone out there could write up a decent section on this game, E-mail it to me(slodeth@iname.com) and I'll give you full credit and all that. ******************************* d. Formula One World Grand Prix ******************************* Controls: L-Brake R-Accelerate X-Down-Shift Y-Change View A-Up-Shift B-Rear View Stick/Pad-Steering This driving simulation lets you enjoy some laps on two of the courses. -Slow down for the curves! You have to do it, unlike most racing games. Go to Time Attack. You have five cars to choose from, each with two drivers. There are two courses: San Marino, and Japan way at the bottom. Enjoy. ****************************** e. Legacy of Kain: Soul Reaver ****************************** Controls: L-Crouch, Crawl X-Attack/Action Y-Impale, Grapple, Throw A-Jump, Glide, Spin B-Devour Soul Analog-Movement D-Pad-Rotate Camera/Spell Soul Reaver: a dated third-person shooter arrives on the Dreamcast. You get to run around, destroy enemies, and DEVOUR THEIR SOULS! As badass as it sounds, I didn't enjoy this demo very much. This demo lets you play through some of the first level. -Grab sticks, spears, and other items to attack and impale your enemies. -You cannot impale enemies or devour souls until the enemy is weak enough. ~~~~~~~~~~~~UPDATE~~~~~~~~~~~~~~~~~~UPDATE~~~~~~~~~~~~~~~~~UPDATE~~~~~~~~~~~~~~~ Meks00@aol.com has sent in a decent walkthrough for this demo. Here it is, just as he's told it except for some small editing... "Okay. From the beginning, kill off some of the demon thingies and run around for a while. But, after the fun, go back into the main room and use your magic skill (the blue and green one in the inventory) and jump into the space where the hole use to be. Kill off the water demons and eat the souls, but before you go out of the alt-reality, pick up a blue flame stick on the wall. Now, run into the room with the columns and toss the stick across the room into the other room that's so far away on the other side. Now, do the magic thing again (it looks so awesome, doesn't it?). Kill the wizards and any other demons and hop around to the top column. Run through the hallway and use the glowing patch of floor to get back out of the alt-reality. Set the stick on fire with the...well...flames and it will make a torch. Run to the room where the demons were eating the man (don't worry the flames will not go out) twist the lever switch thing on the wall. As quickly as possible, do the spell again. The door should be stuck open. If it closes, absorb more souls, go out of the alt-reality and try again. When you finally do this, go through the door, absorb more souls and get out of the alt-reality. Jump down the hole. No, really... DO IT! And you'll land in a room with an idol holding a conveniently-sized pan. Swipe the torch through the idol's pan and it'll catch on fire. You get an extremely nice cut-scene of Soul Reaver getting...well, you'll see...and a tile will appear on the floor allowing you to switch between the real world and the alternate reality. From here, do whatever. You can turn the switch on the wall and open the wooden gate to get out of the room or, you can just use the Atomic Fire magic (as I like to call it) and finish the demo. Overall toughness of the demo: *** out of ***** Meks00 P.S.: One thing that didn't fit into the demo I just thought of. You can phase through that wooden gate in alternate reality mode by pressing Up on the D-pad. But, the only problem is you can't do anything in there. So, just phase out again. Neat trick, huh?" That's it! Thank you again to Meks00@aol.com. ************************* f. Gundam Side Story 0079 ************************* Controls: L-Jump-Hover R-Shield X-Change Weapon Y-Sniper Mode A-Fire B-Target Lockon Analog Pad-Move Torso D-Pad-Move Legs Gundam Side Story sounds like a game with some major history, but I don't know it. The game has many, many story elements in it, which didn't make much sense to me. The demo lets you see quite a few briefing videos and play one level in this mech game. -The controls are difficult, and I couldn't find any Inverse Y Axis option, so good luck getting used to them. -Follow basic FPS strategies for this one, and you should be fine. -When you jump, you can hover for quite a long time before your energy bar drains. However, when you land, make sure you give it sufficient time to regenerate. I can't write a decent walkthrough for this, so if anyone out there could write up a decent section on this game, E-mail it to me(slodeth@iname.com) and I'll give you full credit and all that. ********** g. Re-Volt ********** Controls: L-Reverse R-Accelerate X-Reposition A-Use Item B-Change View Stick/Pad-Steering Revolt: a surprisingly fun toy car racing game. The game comes complete with realistic physics(you'll understand if you ever played with remote-control cars) and beautiful environments. The game lets you play through one race on one course. -Pick up the bubbles! They have weapons inside them. -Try not to flip your car. You'll lose plenty of time. -Follow all the arrows. The courses can branch and confuse you, but the arrows always point you in the right direction. -Turn up the volume. ************************* h. Slave Zero Multiplayer ************************* Controls: L-Fire Missile R-Fire Primary Weapon X-Strafe Left Y-Move Forward A-Move Backward B-Strafe Right Analog Pad-Look D-Pad-Up=Jump, Down=Stomp This demo is just like the single player demo, but it's multiplayer...enjoy some split-screen action! Goody! Read the single player guide above for general advice for the game. ------------------------------- Disc #6: July/August 2000 Issue ------------------------------- ************************ a. Browser Version 2.004 ************************ Controls: L-Scroll Down R-Scroll Up Y-Magnify A-Select B-Bookmarks Start-Command Cluster A new version of the Internet Browser! New features: -Flash support! -New, revamped, flashier screens. -MP3 support. -VMU uploads, although the system isn't very good yet. ************** a2. Sega Swirl ************** Controls: X-View Level Goals A-Select B-Cancel Stick/Pad-Movement Sega Swirl's back...you can play it through the Web Browser. I've noticed one difference with this version: when you use E-mail Challenge, the error no longer quits the entire game. *********************************** b. Tomb Raider: The Last Revelation *********************************** Controls: L-Look R-Crouch, Crawl X-Jump Y-Draw Weapon A-Shoot/Action B-Roll Analog-Walk D-Pad-Run Ugh, a new Tomb Raider. It's back and worse than ever. I hate this game and everything it's done for gaming. Not only did I already hate third-person shooters when the first one came out, but the whole game concentrates on graphics instead of gameplay. Oh yeah, and it's just another game that shuts women out of gaming. Just what we need! I refuse to write a walkthrough for this, so if anyone out there could write up a decent section on this game, E-mail it to me(slodeth@iname.com) and I'll give you full credit and all that. ********* c. Silver ********* Controls: L-Hint R-Attack Trigger A-Attack/Swing B-Command Cluster Stick/Pad-Movement One of the first RPGs comes to the Dreamcast. The battle system is much deeper than just hack-and-slash, and the story is strangely intriguing. You get to play through about half an hour of gameplay in this demo. WALKTHROUGH: Listen to the long dialogue between Silver, the townspeople, his servants, and you. When you gain control after talking to Grandpa, enter the house. Grab the apple in front of you, then walk up the stairs and open the chest. Equip the shield(lower left on the cluster) and the sword(left on the cluster) from the chest. Go back downstairs and outside and engage in combat with your grandpa. Here are the moves you learn: A: slash R+Up: strong jab R+Right: right swipe R+Left: broad left swipe R+Down: attack with 180 degree turn R+B: block/jump back Once you battle with Grandpa for awhile, Silver and his soldiers interrupt you. He steals your girlfriend, and you plan to get her back! Fight the two soldiers and move on to the lower left. Go down and fight the two soldiers who rush at you, then continue going down into the town. Kill the four soldiers in the town, then continue to the docks towards the left. Look at that, you're too late! Exit the town the way you came in. * NOTE * If you run low on health, eat the apples you find. They can be eaten with the up option on the command cluster. Kill the four soldiers in your area, then head right into the castle. Kill the three pairs of soldiers that attack you, then go right through the other end of the castle. Cross the bridge in the upper right, then head through the gate. Good thing your heart isn't evil, or you'd end up like the soldier who chases after you. Go to the upper right. Don't go in the cave! There's a SCARY MONSTER inside! Go left until some more dialogue kicks in. When you regain control in the village, talk to anybody you wish. When you finish, grab the Torch near the fire and go down the ladder. Go back to the cave, but use the Torch(down on the command cluster) first so you can see inside. What do you know, it was just a kid! Go to the lower left and cross the bridge. The demo is now over. *************** d. Fur Fighters *************** Controls: L-Jump R-Fire X-Strafe Left Y-Move Forward A-Move Back B-Strafe Right Analog-Look Around D-Pad-Weapon Select Fur Fighters: a strange cross between MDK2 and Toy Commander. You play as some little stuffed animals with powerful guns. This game is strangely amusing. The demo lets you play through one level. WALKTHROUGH: Kill the enemies around you. Steal the Starter Crank from the dump truck going around in circles. Reach the upper edge by climbing crates(ugh) and use the bubble at the top to turn into Juliette. She can climb up claw marks, so climb the set near you. Save Phillipe, the animal whimpering on the ground. Jump down and walk through the passage on the ground. Shoot the enemies around here and climb up into the tunnel to the next bubble, which turns you into Roofus. Go out the other side of the tunnel and turn right. Walk down to the Rocket Launcher in a small secret area. Leave this area and walk into the open. Use the Starter Crank on the dump truck to turn it on. It pushes a set of stairs into place, so you can climb the stairs and save Michael. Since you're Roofus, you can Use the dirt near the bulldozer. It brings you to a new area, where you follow the winding path to an open area. Before you fall down, jump across the edges and boxes to save another animal. Jump down, kill the enemies, and use the bubble that turns you into Chang. Near the end, you can find a Juliette bubble in one of the Port-a-Potties. * NOTE * There is a time limit on the demo, but if you don't sit around for too long, it will not be a problem. Just don't leave the room without pausing the game. ******************** e. Railroad Tycoon 2 ******************** Controls: L-Display Buttons R-Display Buttons Y-Info Display A-Option Select B-Option Select Stick/Pad-Movement Railroad Tycoon: a very popular simulation game brought to you by GOD. That's Gathering of Developers...anyway, the demo lets you play through one scenario. You are an entrepreneur who's building a railroad network in the 1800's. The graphics are realistic and the interface is simple. -To get a Bronze medal, you must build a railway to Washington in the southeast. -To get a Silver medal, you must build a railway to Harper's Ferry in the west. -To get a Gold medal, you must build a railway to Philadelphia in the northeast. -Buying new engines is important! They are your source of income and part of the winning requirement, but you should have many more shipments than the requirement. Purchase an engine roughly once for every two stations. -Place one-way tracks to each major city and to small towns between cities. Put stations up at these towns. -To place a track, click once at the destination and once at the place where the track joins up with your system. -Economic problems kick in towards the end of the scenario. Prepare accordingly. ************************* f. Tony Hawk's Pro Skater ************************* Controls: L-Rotate Left R-Rotate Right Y-Plant/Rail A-Tail Grab B-Jump Stick/Pad-Steering Tony Hawk brings the first skateboarding game to the Dreamcast. Although the game is just a PSX conversion, the graphics and gameplay have been updated. Your goal is to get each of the five video tapes in the level. The demo lets you play through the Warehouse level. -Give yourself a long time to play this demo. You just can't stop! -Jump at the height of a ramp to catch more air. -The stunt system is simple: *Hold A and Up, Down, Left, or Right while in the air. *Hold Y to slide on edges and rails. If you're going straight, you do a plant instead of a slide. *Try to pull off many stunts in succession to multiply your score. *Don't use the same stunt over and over again. Keep it fresh! -When doing grabs, hold L or R to rotate and gain some points. -Start the level by turning right, grabbing the item, then sailing down the right ramp, then jumping over the pipe into the Secret Room and out, getting the Hidden Tape and landing on the other side cleanly, ALL WHILE DOING STUNTS. This will get you up to 7000 points, depending on the stunts you pull off. SonicAD elaborates on this: "you jump and attempt a 540 Kickflip, to Indy(Up+X) then over the pipe and through the secret room, followed by a Madonna." This combo gets you 9900 points. -After doing many stunts in succession, your stunt bar begins to flash. Stunts done while this bar is flashing are worth more points. -As you travel around the room collecting the items, do stunts whenever it's convenient. -Ride the entire length of the rail in the middle of the room for a few thousand points. -Hold Up on the analog pad while going on a ramp to travel through it instead of going up into the air. You must do this to get a few of the items. -When you've collected all the items, if you don't have 15,000 points yet, go to the half-pipe and do stunts until your time ends. -Read a full guide for Tony Hawk's Pro Skater if you need any help. The stunts haven't changed and the level is the same. ********************* g. Super Magnetic Neo ********************* Controls: R-Dash Y-Use A-North B-South Stick/Pad-Movement Here's one of the completely unique games that makes the Dreamcast great. You play as a creation with a big electromagnet on his head! You use the two poles to use platforms, transporters, and battle enemies. This demo lets you play two levels and a bonus level. -Remember that science you learned way back in elementary school? Here's what you need to know: *Opposite poles attract. *Similar poles repel. This means: *To bounce off platforms, use the opposite pole. *To use transporters or whatever you want to call them, use the same pole until you want to release it. *To battle enemies, you may use either pole. The opposite will turn the enemy into a box, which you can hurl at enemies or VERTICAL PLATFORMS to knock them over. -Frogs are enemies, but you can jump on their heads to reach higher places. -It takes practice, but you need to learn when to use which pole! -Pinki medals are those pink items with a mouse on them. Collect enough in the first level to reach the bonus level. -Once you collect 100 Z-coins, you get an extra life. WALKTHROUGH: LEVEL ONE This level should be very straightforward. Get yourself acquainted with the controls and such. Don't touch the flowers in the middle of the level, or it'll kill you. Collect all the Pinki medals you see so you can go to the bonus level. BONUS LEVEL First, get the Z-coins on the floor near you. Bounce up the platforms to reach the top. This requires good timing. When you reach the top, you'll see a blue horizontal platform. You'll need to use the South pole on this one so you get stuck on it. When you recover, jump and use the North pole to fly up, then use the South pole on the transporter to reach the end. LEVEL TWO Start the level by Dashing, then jumping over the pit. You should have no problems as long as you have good timing. In one section, you'll need to attract an enemy and throw it against a platform to knock it over. Later on, you'll reach a more difficult cave. Avoid the falling rocks, and attract the large swinging pendulums. Release at the right time to send yourself flying to the next pendulum, then continue to the open air. If you fall down, walk through the muck to higher ground. ------------------------------------- Disc #7: September/October 2000 Issue ------------------------------------- ************************ a. Browser Version 2.100 ************************ Controls: L-Scroll Down R-Scroll Up Y-Magnify A-Select B-Bookmarks Start-Command Cluster It's back! The front/main menu has been redone, and overall, the browser feels a whole lot more jerky...I'd rather use v2.004. Thanks anyway, Sega. You can play Sega Swirl, as usual. Check the info on Disc #4 for more info. **************** b. Virtua Tennis **************** Controls: X-Lob Y-Change View A-Normal Shot B-Lob Stick/Pad-Move/Direct Shot Sega Professional Tennis has been acclaimed as a great game, but I was unimpressed by this demo. This demo lets you play one Singles match as Jim Courier(USA) or Yevgeny Kafelnikov(Russia). I don't know much about tennis(just enough to get by on the Atari games), so if I mess anything up or leave something out, email me(slodeth@iname.com) and help me out. -In tennis, you must win by two points, minimum of four. The scoring system goes from Love(0) to 15 to 30 to 40 to game point/Deuce. -To serve, tap either X, A, or B once. When the power bar nears the top, tap the button again. The higher the power bar is, the faster the serve goes. -Moving the Analog Stick during a swing will control the direction it goes. In general, you should hit the ball away from your opponent so he has more trouble reaching the ball. -A Normal Shot is just a straight-up shot. You should use this shot almost all the time. Lobs are better for situations where the opponent is too far forward. -If the opponent hits the ball high enough, you can hit an overhead slam(almost a guaranteed point). -A cheap way to win is to play up in front. Make your way closer to the net and hit the ball away from the opponent each time. ****************** c. Magforce Racing ****************** Controls: L-Grip Wall(Magnet) R-Accelerate X-Strafe Left Y-Change View A-Use Weapon B-Strafe Right Stick/Pad-Steer Magforce Racing is like an F-Zero or Wipeout for the Dreamcast. The demo lets you play through one course. From what I hear, the game doesn't get much better than what you see in this demo. -There are two energy bars at the bottom of the screen: one green and one yellow. The green bar boosts your power(I think) and can be refilled by driving over the glowing-green parts of the track. The yellow bar is the energy of your magnet and can be refilled by driving over the glowing-yellow parts of the track. -Use the magnet to help you go up walls and turn upside-down. I'm not sure if it's helpful in any other situations. -The purple diamonds are weapons. Each time you pick one up, the power of your weapon increases. The demo includes four lines of weapons: Simple Missile -> Seeking Missile -> Triple Missile (one straight missile) (heat-seeking missile) (three missiles at once) Thunder Bolts -> Seeking Bolts -> Heavy Bolts (lightning projectile) (heat-seeking projectile) (stronger lightning projectile) Laser Beam -> Ion Beam -> Tractor Beam (laser beam) (stronger laser beam) (pulls enemies back toward you) Shock Mine -> Flash Mine -> Dust Thrower (mine, shocks enemy)(mine, causes screen disturbance)(throws particles back) -If you upgrade the third weapon, it becomes a Turbo Ram. When used, the Turbo Ram surrounds your vehicle with a red shield and you propel forward. -The game doesn't inform you if you get first place in the race. ************************* d. Aerowings 2: Airstrike ************************* Controls: L-Nose Left R-Nose Right X-Change View Y-Fire Missile/Machineguns A-Engine Power Up B-Engine Power Down Stick-Steer D-Pad Up-Airbrake D-Pad Down-Landing Gear(never used) D-Pad Left/Right-Change View Aerowings 2 is a great flight simulator with amazingly realistic graphics and good physics. This demo lets you play through several training levels, contests, and missions. -Use the early missions to get a feel for the controls. I've had very little experience with flight simulators, but I caught on quickly. -Always watch your altitude(on the right side of your screen)! If you aren't careful, you randomly crash into the ground. -I can't figure out how the game decides whether you use missiles or guns, but the guns are very effective. -In most missions, you have the choice between two planes: the F-16A Fighter (M1.9/high maneuver, 4 missiles/512 rounds) and the F-15DJ(M2.5/high maneuver, 4 missiles/940 rounds). There's not much difference in how they handle, so go with the F-15DJ because it has more ammo. WALKTHROUGH: Free Flight-Map 13-Bay-Noon-Fine "Urban coastal area. You'll see [a] variety of landmarks on the ground." There aren't many landmarks, but this level is good for learning to control the plane. Fighter Pilot Missions: 01-Base S-Fine-Beginner's Course Takeoff Follow the instructions and you'll do fine. Spend a little extra time on the runway to get up to speed or you'll lose a few points. 16-Base I-Fine-Combat Course Drone Plane 1 Nothing to do here except watch the demo. 22-Base N-Fine-New Plane Course ACM High G Yo-yo Another demo. Tactical Challenges: 01-Base S Noon-Fine-*-8 balloons, 10,000 points Fly around in a circle and shoot all the balloons. Get some practice on this one, because the next levels are much harder. The faster you beat the level, the more points you get. 02-Base I Morning-Fine-**-20 balloons, 15,000 points This time, the balloons are in a twisted line. I usually fly in slowly, shooting down as many balloons at the beginning of the line, and then cut right and shoot the balloons in the rest of the line while I travel its path. There's probably a better way to do this, so experiment. 03-Base S Noon-Fine-***-20 balloons, 13,000 points This level's really hard. When you swoop in, shoot down as many as you can. Then, you may need to make several U-turns to get the rest of the balloons. Good luck. 04-Bay Noon-Fine-***-11 balloons, 7,000 points 11-Sea Noon-Fine-**-F-86T, 14,000 points This level is the most fun! You get to shoot down planes this time. Use what you've learned before, and you'll do fine. The radar will be your best friend for this one. ************** e. Sydney 2000 ************** Controls: X-Jump Y-Jump A-Run B-Run This game looks to be a "Track and Field"-type game. Button-mashing at its finest! This demo lets you play the 110m Hurdles. -Jam on the Run buttons to gain speed. The best technique I found was to alternate between A and B. I think you must do this, but I'm not sure because of lack of documentation... -Jump right before you reach the hurdles. Timing is very important! *********************** f. Tokyo Xtreme Racer 2 *********************** Controls: L-Brake R-Accelerate Y-Change View B-Headlight Stick/Pad-Steer This is one beautiful racer. This is the Dreamcast's answer to...whatever that PS2 race game is. The cars in this game are incredible, and the game isn't so bad itself. This demo lets you play through three rounds. -Your goal is to bring your opponent's SP bar down to zero. Do this by: *Causing it damage by crashing into it or making it crash into something. *Stay ahead of it. The more distance between you and your opponent, the faster the bar drains. -Don't let your opponent pass you! Swerve, cut it off, and do whatever you must to keep it behind you. ********************************* g. Ultimate Fighting Championship ********************************* Controls: X-Left Punch Y-Right Punch A-Left Kick B-Right Kick Stick/Pad-Move/Block Ugh, another fighting game. This demo lets you play one SHORT match as either Tito Ortiz or Frank Shamrock. The match is much too short and you don't really get a feel for the game. The full game sounds more interesting, boasting "22 fighters! 3,000 moves! 1,200 combos! 34 styles!" -Alternate your attacks and be aggressive. It isn't too hard to win. ************************** h. San Francisco Rush 2049 ************************** Controls: L-Brake R-Accelerate X-Shift Down Y-Shift Up A-Reverse B-Wings Stick-Steer D-Pad-Change View I'm a big fan of the Rush series, so I'm glad the game is coming to the Dreamcast. Unfortunately, the graphics aren't great and the framerate isn't stable. In this demo, you can play one race track and one stunt course. -On the race, look everywhere for shortcuts. There are extra paths almost everywhere. -Use your wings for stability in the air. -In Stunt Mode, use your wings to flip every which way. Try to land upright, or you don't get any points. Because of this, you may want to try to stop spinning near the end of your jump. ---------------------------- Disc #8: November 2000 Issue ---------------------------- ************************ a. Browser Version 2.100 ************************ Controls: L-Scroll Down R-Scroll Up Y-Magnify A-Select B-Bookmarks Start-Command Cluster Exactly the same as last time, except the menu has been redone again. You can play Sega Swirl, as usual. Check the info on Disc #4 for more info. **************** b. Shenmue Movie **************** Sit back and watch this beautiful movie. After watching this, you will go out and buy the game immediately! It's absolutely incredible. ******************* c. Ecco the Dolphin ******************* Controls: L-Right Side View, Roll Left in Midair R-Left Side View, Roll Right in Midair X-Sonar(Hold Down for Map) Y-Special(Y+Left or Y+Right = 180 turn, Y+Down = Swim Backwards) A-Swim Stick-Directional Control D-Pad-Switch View In this game, you take control of a dolphin in attempt to save the world from The Foe. Enjoy the first level of this game in this demo, but beware if you need a walkthrough for this level. The game gets much, much harder in the later levels. AQUAMARINE BAY First, take a minute to explore the place. Enjoy the sights and sounds of this beautiful ocean. Talk to the nearby dolphin if you want to learn about the controls. After awhile, the game switches to a cutscene of The Foe attacking the Earth. When you regain control, the adventure begins! -Find the mother whale(to the West, green character on map). She has lost her child. Oh, no! -Find the baby whale(northwest of the mother) behind some rocks. Swim through the holes in the rocks and talk to the baby. -Swim back out and back east to find some other dolphins to help you. Talk to them and they will join you. -Swim back to the baby whale. You will push away a rock, with the help of your friends. -Return to the mother and talk to her. She will help you by blocking the flow from the waterfall. You can now enter the next area(and end the demo) by swimming over to the waterfall(in the northeast). VIALITS Scattered throughout Ecco's world are Vitalits, which increase Ecco's life bar. Although it's pretty much pointless in this demo, here they are, for the sake of completeness... 1. Before the cutscene occurs, talk to the three dolphins in the East. They're playing Fish Challenge! Talk to the leader, and quickly find a yellow fish. The school is usually towards the northeast. If you bring it back to the leader in time, he will ask you to do a victory tailwalk. Swim towards the surface slowly, and flap slowly with your head above the water. Once you begin the tailwalk, walk around until the camera switches to the view of a Vitalit floating above the surface. Then, simply charge into it to get it. 2. Before you save the baby whale, get the Vitalit in the waterfall. You have to charge above the water and land on it to get it. It may take awhile, but you'll get lucky eventually. 3. In between the whale and the three dolphins, there is a bunch of three rock formations. A Vitalit floats directly under the arch. 4. One Vitalit rests in the palm trees, near the floating logs, in the west. 5. This one's the hardest one. There's a rock formation near the whale. At the very top of it(several feet in the air) is a Vitalit. To get it, you will need to flap quickly towards the surface of the water and charge as soon as you get near the surface. Aim is everything for this one. **************************** d. Demolition Racer: No Exit **************************** Controls: L-Brake R-Accelerate X-Rear View Y-Change View A-Hand Brake B-Use Powerup(Nitro Boost) Stick-Steer In this game, you must wreak havoc with the other racers while you race. You receive points based on how much damage you do to other cars as well as how you place in the race. This demo lets you play through three laps on one course. -Try running through the course once without worrying about placing. Find the obvious shortcuts and experiment with the powerups. -There are two destructive moves, worth hundreds of points, which instantly destroy your enemies. The first of these is Death From Above, which occurs when you land directly on top of an opponent. This is quite common on the first hill of the course. The other move is called T-Bone after the shape made by your cars. If you slam directly parallel into another car(in the shape of a T), it will instantly kill the enemy. This occurs when cars from shortcuts and the regular path mix again. -Here is a list of the powerups and what they do: GREY: explosion GREEN: instant life restore ORANGE: turbo boost(hit B to activate) RED: purple electricity flows through your car(you don't take damage?) BLUE: green grid flows through your car(life regenerate?) WHITE +: adds points WHITE -: subtracts points ******************* e. Gauntlet Legends ******************* Controls: X-Use Potion A-Attack B-Turbo/Block Stick/Pad-Movement Ahh, Gauntlet Legends makes its way over to the Dreamcast. Unfortunately, it hasn't been improved in any noticeable way. Poor sound quality, long load times, and low-poly models leave this game as one of the worst ports for the Dreamcast. Do yourself a favor and get the N64 version. This demo allows you to play through two levels as any of the eight classes. CLASSES SPECIALTY ------------------- Wizard Magic Archer Speed Dwarf Strength Knight Armor Sorceress Magic Jester Speed Warrior Strength Valkyrie Armor -The Magic/Speed classes have ranged/projectile attacks, while the Strength/Armor classes have only melee attacks. -Press B while moving to execute a charging attack. It stuns enemies without killing them. -This game has vague RPG elements. You will gain a level after killing enough enemies, and you can use gold to purchase stats and items. -Destroy enemy generators quickly, so you have fewer enemies to destroy. -Follow the helpful advice from the game, such as "AVOID DANGEROUS OBJECTS!" -If you encounter the Grimm Reaper, you must use magic(a potion) to destroy it, or it will lower your level. You can also avoid it completely if you don't touch or attack it. -In the first level(Fire II), the exit is in the upper right corner. Don't waste your keys on doors leading back to where you came from. -In the second level(Water V), the exit is high up the stairs. Make your way around the dungeon, watching out for floor traps and such. *************** f. Hoyle Casino *************** Controls: Y-Bet Menu A-Place Bet/Accept Stick-Selection D-Pad-Cycle Through Menus This game really speaks for itself. It maintains the classic Hoyle feel, but with it comes very limited appeal. This demo lets you play Blackjack and Slots. -When you enter the casino, you can click around to explore the casino. There is a loan office near the top, but otherwise I can't figure out any use for this place. Go to the menu and select Games to pick Blackjack or Slots. -In Blackjack, you try to get a higher total than the dealer without going over 21. Face cards are worth 10, and Aces are worth either 11 or 1. -If you are dealt two cards of the same value, you have the option to Split. If you do this, you start a new hand with each one of the cards. Your bet is also doubled in this situation. -If you choose to Double Down, your bet is doubled. You are dealt one more card, but you cannot choose to hit or stand after this. -If the dealer shows an Ace, you may choose to buy Insurance against the dealer. If the dealer gets Blackjack(21), you win as well. -To bet more money than usual, hit Y and press Right on the D-Pad to increase your bet by that amount. It took me awhile to figure that one out... -The Slots are pretty self-explanatory. Read the buttons and do what you wish. ****************** g. Jet Grind Radio ****************** Controls: L-Spray R-Speed Boost A-Jump Stick-Movement Wow! Here's the gem of this disc. You get to play through one open level and two training levels of one of the most anticipated games for the Dreamcast. Training One: This one's simple. Do just what Gum does to complete the level. Training Two: This one is also easy. When you make the jump between the first and second rail, hold down A longer than you think you should. It can be difficult if you cut it too short. Bus Station: There are many ways to complete this level, but this is the quickest path... -Go forward and get the three cans, then make a sharp right and jump over to the next roof. Go forward and jump to the next roof, then make the final jump to a roof with a blue spray can(five cans). Get this one, turn left, and jump to the next blue spray can. This will give you a nice head start. -Jump down and skate to the three buses(to the left). Spray each one. If you run into the rival gang members, they will drop three cans for you. -The cops will now be on your trail, so go clockwise around the perimeter until you see a ramp with blue arrows and red cans. Use your speed boost to get up this ramp and to the decks. Spray the three murals in this area. -Jump down and spray the two cars here. This part is just like the first level in this demo. -Continue clockwise and grind the rail to spray the final two vehicles. ---------------------------- Disc #9: December 2000 Issue ---------------------------- ************************ a. Browser Version 2.100 ************************ Controls: L-Scroll Down R-Scroll Up Y-Magnify A-Select B-Bookmarks Start-Command Cluster Exactly the same as last time, except the front graphic has changed. You can play Sega Swirl, as usual. Check the info on Disc #4 for more info. ******************* b. Skies of Arcadia ******************* Controls: L-Camera Left(lower altitude) R-Camera Right(raise altitude) X-Character Profile A-Select/Continue B-Cancel Stick-Movement D-Pad-Move Camera This is certainly the best demo on this disc! This is an RPG based around air pirates in the future. The demo gives you a glance at the battle system, the storyline, and the exploration. WALKTHROUGH: **Miniature Navigation** Start here first. Explore the town for awhile. One of the houses has two pirates that explain the battle system to you, much like the House of Beginners from the FF series. It will help out in the rest of the sections. One of the ladies tells you that you can find three treasure chests in the area. One is behind the house, through the turnip field. One is on Lookout Island, high in the sky. You'll need to take the very long ladder in the middle of town. The last one is in one of the houses. There's an Air Pirate down a hill on the outside edge of town. He's looking for Ben, who has the key to the underground hideout. Make note of this location. Once you're done in town, head out to the boat on the other side of town. Now you're flying around on the World Map. Now it's time to do some quests... ---Key--- Thanks to Mega Man Xa(mega_man_xa@yahoo.com) for help on this one. Go near Shrine Island. When it is directly north of you, look to the east. There's a big cavern in the wall; go through it. On the other side, you'll find a little open area. Find the pirate ship in here, which is usually to your right. When you defeat the enemies on the ship, Ben gives you the key. Return to Pirate Island. The underground lair is northwest of the town entrance, behind the treasure chest near the turnip field. The entrance is well-hidden, but if you saw the Pirate who tells you of the quest, it should be simple. Use the key on the wall. Welcome to the secret pirate hideout! Straight ahead is a chest with a moon berry. To the right is a shortcut to the bottom(use the wire). To the left is the long way. The first door on the long way is the Captain's Quarters; use the bookshelf in there to find a chest with 150 gold. At the bottom, you will find a room with two shops and a chest with 200 gold. These shops have the serious items, and you probably can't afford the good ones. You can use the pirate ship at the bottom to leave the town. * NOTE * You use moon berries to activate your special attacks. Hit X, choose a character, and choose Special Attacks. Select a ??? attack and use a moon berry to activate it. You can only activate one Special Attack for each character, and there are only three moon berries. ---Chase Ship--- Directly south of Pirate Isle, there's a Mysterious Ship. Talk to it, and you'll engage in a chase. Follow as closely as you can, cutting corners here and there when you can. Talk to it again when you return to the starting point. If you've done it fast enough, you'll receive a moon berry. If you can't do it, you can try again later. Either way, you'll get to explore the world without the threat of random battles. ---Hide-and-Seek--- You should play hide-and-seek with the children in town, Talk to one of the boys to begin the game. The dog is near the crates near the house in the middle of town. The girl is in the corner near the same house, on the other side. There's a boy hiding behind some laundry on the other side of town. Another boy is in the corner near a house, to the right of the boy behind the laundry. ---Fishing--- Around the world, you'll see flocks/schools of flying fish. If you run into them, you collect them. Some are tastier than others, but right now you only need ten Sky Sardines(the lowest quality). The easiest place to find these is west of Pirate Isle, near the waterfall. Run into the flocks to collect them. Once you have ten, return to town and talk to the mother in the house in the middle of town. She'll give you a moon berry. ---Artifact One--- There are three artifacts hidden around the world. Their locations are more obvious than you'd expect. The first one, Dumpling Rock, is on the summit of the island with a little round forest on it, directly north of Pirate Isle. ---Artifact Two--- The Penguin is on a round, icy island west of Shrine Island. ---Artifact Three--- The Grieving Prince Statue is on a round, sandy island east of Shrine Island. You need to go around a mountain range to get to it. ---Boss on Shrine Island--- You should definitely level up before you challenge this guy. Level four should be enough, but it's up to you. Fly around and fight some random battles. If you see any enemy ships, challenge them, since they give better exp. Also, if you get enough cash, head back to town and buy new equipment. There's a sword for Vyse that may help out. When you fight the boss on Shrine Island, use S-Attacks, Increm(on Vyse, if you have it), and Crystalen(if you have it). You shouldn't need healing spells, but use Sacri if you must. **Laws of Air Pirates** Here are six sections of the game... 1-A battle. Use basic attacks. 2-A choice. Run away, but it doesn't matter if you choose the others. 3-A scene. Just watch it. 4-A battle. Again, use basic attacks. You can use special attacks if it takes too long. 5-A scene. Just watch it. 6-A scene. Just watch it. **4 Consecutive Fights** Here's your first real experience with battles. You won't heal between battles, so use this knowledge wisely. Battle One-Escort Officer, 2 Guards Kill the Guards first. Direct attacks will work fine here. Note that Fina is quite weak. You should have her Focus. Even though she is weak, look at her magic spells...the green spells are healing spells. Sacri(and Sacren later) may save your life many times. Battle Two-Imagotalla If you earned the Sea Cutlass(or any other weapons) last round, equip it now by going to Weapons and selecting it. Don't worry, it will not waste your turn. The easiest way to beat this thing is to have Vyse attack or use his Cutlass Fury. Battle Three-3 Wardens For the first round, have everyone use Focus. Next round, have Vyse use Rain of Swords or have Aika use Lambda Burst. This will even the score quickly! Clean up after this attack. Battle Four-Laas This fight is tough if you aren't prepared. Aika's Alpha Storm is very effective here, so base your attacks around it. Aika should use it each round, Fina should use Sacri/Sacren when necessary and Focus otherwise, and Vyse should use either basic attacks or Cutlass Fury, depending on Spirit points. Be patient! **Airship Battle** First, I'll explain the attacks. With the 3-inch Cannon, you can fire the cannon for one or two rounds(2 Spirit points each). The two-round firing makes it a great weapon strategically. Just hit Right after choosing which round to fire. The Sparrow Torpedo is also very useful strategically. After you fire it, you can have it land either one or two rounds later. The secret to using these weapons effectively is planning a massive attack on one round. Ideally, you want to fire a Sparrow Torpedo(to land two rounds later), fire the 3-inch Cannon for two rounds, then use the Main Cannon in that order. If you do this, you will attack with the Main Cannon and a 3-inch Cannon the same round the Torpedo strikes! This will cause massive damage, especially on a round with a Green or C symbol above it. Battle One-this should be simple. Use the advice above and you'll do fine. Battle Two-this is not so easy. The first four rounds won't be dangerous. Have Aika use Sacri on the fourth round, and the others should use Focus. For the second four rounds, the first character should use Guard. Use Sparrow Torpedo (to land in the ninth round) in the seventh round and a 3-inch Cannon (for two rounds) in the eighth round. You'll need 15 Spirit Points for the ninth round, so make adequate preparations. Between the eighth and ninth round, choose to go on the Offensive! During the ninth round, use your special weapon, the Harpoon Torpedo. It will do over 14,000 damage! Do any powerful attacks you can on the tenth round, and make sure Fina uses Sacri on the eleventh or twelfth if you need some extra hit points. Use your best judgment for the later rounds. It should be simple after launching the Harpoon Torpedo. *************************** c. Tony Hawk's Pro Skater 2 *************************** Controls: L-Rotate Left R-Rotate Right Y-Grind A-Jump B-Grab Stick/Pad-Movement Players have been anticipating this game ever since the original Tony Hawk game came to the Playstation. This sequel improves graphics greatly and adds many gameplay options and tweaks. I was personally disappointed by this demo, mostly because of its lack of any goals, little change to the game's basic ideas, and that annoying "Cyclone" song. I spent a few hours on the first demo, but I spent very little time with this one. Sigh... -Skate around this park for two minutes, doing stunts here, there, and everywhere in between. -One addition is the way the game rates your spins. For example, say you are doing a 360 spin. If you land it at exactly the 360 degree mark(facing the exact direction you were when you started), you'll get a "Perfect" bonus. However, if it's more like a 300 or a 420(wrong direction), you'll lose points. -This demo doesn't give any hints, like the first demo. This certainly took away from the demo's replayability. Check a real guide for the full guide if you want more information. *************************** d. Army Men: Sarge's Heroes *************************** Controls: L-Zoom In(first person view) X-Attack Y-Lie Down/Crouch A-Jump Stick-Movement D-Pad-Map/View Change I'm not a big fan of the Army Men series. Why fight with plastic, green men when the virtual world lets you enjoy real people? However, this game itself is not so bad. The demo gives you one mission to play through, and it will actually take some intelligence and stealth. -Don't use the Lie Down/Crouch command too much. This level isn't very difficult, and it will only slow you down. Don't jump, either. Since when is jumping a viable army tactic? -To complete the first objective, you must reach the bridge to the North. Look around for guns and ammo aplenty. Sneak up on any soldiers you find, and use the rocket launcher on any tanks you see. Make your way to the bridge. -To complete the second objective, cross the bridge and shoot the enemies there. Before you go through the narrow pass, shoot the tank on the far side with a rocket or two. Activate the metal detector and walk through the path, although you will be safe if you stay on the dirt path. Kill the few enemies on the other side and finish the demo. *************** e. Silent Scope *************** Controls: L-Zoom Out R-Fire Weapon A-Fire Weapon B-Zoom Out Stick-Aim Weapon D-Pad-Aim Weapon Alright, one of my favorite arcade games! Unfortunately, that huge Sniper Rifle doesn't come to the Dreamcast. That was half the fun, but this demo shows that it is a decent game without any peripherals. This demo lets you play through one mission in Story Mode. The time constraints are quite heavy, but luckily some of the other modes will rely less on speed. -The first time you play, try to get used to the controls. Here's the general formula: zoom out, aim at a Target, zoom in, get a good shot lined up, shoot, repeat. There are a few different paths with enemies in different places, but it will still help to memorize these locations. -You get more points for head shots(go for these!) and body shots. Limb shots are not worth nearly as many points. Still, points are insignificant if you can't complete the mission! Work on completing the mission before aiming for a high score. -There is at least one bonus life in this level. When you see a swimming pool on the roof of a building, aim your rifle at the woman laying in the lounge chair. You'll get a bonus life, but DON'T SHOOT HER! -The boss has 30 life points. You can shoot the plane 30 times or shoot him directly in his head ONCE. Go for the head shot! Other various body shots will also cause larger amounts of damage, but the head shot is key in this one. ************************************** f. KISS Psycho Circus: Nightmare Child ************************************** Controls: L-Jump R-Attack X-Move Left Y-Move Up A-Move Forward B-Move Backward Stick-Aim D-Pad Left/Right-Cycle Weapon D-Pad Up-Open Door Here's a first person shooter from one of the greatest Rock bands of all time. This game is based on the Psycho Circus comic book I believe, and there are many parallels. The graphics are quite similar, the main characters are the members of KISS(in full makeup!), and the levels and such have references to KISS albums and songs. I was of course quite interested of this game, since I have been a big fan of the band. It measures up with, and surpasses most of, the other first person shooters for the Dreamcast. Enjoy this demo, which lets you play through one of the levels. WALKTHROUGH: Start off by killing the spiders in the immediate area. Once it's clear, round the corner and walk down the rail to the next station. Kill the big guy with the target on his chest with the rocket launcher. Switch back to the machine gun or shotgun and kill the spiders. Inside the station, take the ramp down. You'll see the outer environment to the left, but you want to take the path on the right to more of the station. First, kill the spider generators/teleporters. Then you can clean up and kill the spiders. Continue along the tracks. You need to cross some lava on these tracks, so be careful. Once you cross this lava-filled area and go up the ramp, you can access a ledge with some powerups. Turn around and head to the doorway over to the right. Go around this path and you'll reach the powerups. Jump back down and continue along the path. Go down a ramp and grab the invulnerability path on the way down. Kill the enemies here also, but be quick! The invulnerability doesn't last very long. To get to the next station, you'll need to do some maneuvering along the ledges. Start by walking off the edge onto a ledge. Make your way down to the platform that reaches across the pit. From there, take the various paths up to the next station. Kill all the enemies in this station. Head over to the door with an Exit sign above it and hit Up on the D-Pad to open it. Congratulations! You've completed the demo. ************* g. Starlancer ************* Controls: L-Brake R-Accelerate X- Y- A-Fire Laser B-Fire Missile Stick-Steer D-Pad-Missile Select, Map Controls Starlancer is the first space sim to make its way to the Dreamcast. In this demo, you get to fly around the vast space completing objectives in two missions. The battle system is handled quite nicely and intuitively, but I haven't played many space sims for awhile... -In the first mission, after one of your men is ambushed, you must kill a few enemy ships flying around. When you have one in your sights and it is nearby, aim for the box floating near the ship. If you shoot this box, your projectiles will hit the enemy at the perfect moment. Once you've flown around and killed all the enemies, you must shoot down some missiles before they collide with your ships. This is as far as I got...this obviously isn't my genre. If someone out there can write and email me(slodeth@iname.com) a decent, full guide for this demo, I will post it here and give full credit. Any help is appreciated! ************************************ h. Super Runabout: San Francisco Ed. ************************************ Controls: L-Brake R-Accelerate X-Down Shift A-Up Shift B-Reverse Stick-Steering D-Pad-View Change Uugh...this demo sucks. You must drive around smashing into things all the way to rack up cash. Your mission in this demo is to collect six bombs and return them to the station, but there are no consequences if you don't finish in time. The slightest touch will destroy any vehicles, and miniscule items such as shopping carts will earn you cash($200 for each cart). I wish I could get that much just for knocking over shopping carts! The vehicles in this demo have horrible physics, especially the Moped. Anyway, you can try to complete the mission, but you may as well drive around and smash into as much as you can. It will be more fun that way. -Smashing into cars is simple, but to smash cars without losing speed takes some skill. Try to nudge into the sides of parked cars as you drive along, but don't drive head-on into any other cars. -You also get bonus points for jumps and staying airborne. Keep your speed high on hills and ramps. ************************** i. Looney Tunes Space Race ************************** Controls: L-Brake R-Accelerate X-View Change A-Use Item Stick/Pad-Steering Try this demo out, it is strangely fun! It's quite like Mario Kart with WB characters and a futuristic setting. This demo lets you play through one course. -The race isn't difficult at all, so have fun! Use each weapon to see what it does. There are some classics in there, like the falling anvil. **************************** j. Super Boom Tread Troopers **************************** Controls: L-Reverse R-Forward D-Pad-Steering Here's a full game in itself. This is a remake of an old Atari game, where tanks are pitted against each other in an arena. Your weapon bounces off walls towards any opponents. Dead enemies drop powerups. It's that simple! Now, get some friends and enjoy an old-school deathmatch! -Rather than killing your enemies with missiles, you must shoot them into a wall or one of the obstacles around the course. -H powerups increase the power of the missile to home in on enemy tanks. -S powerups increase the size of your tank. -V powerups increase your speed. -B powerups increase the size of your missiles. ------------------------------------------ Disc #10: Holiday 2000(January 2001) Issue ------------------------------------------ ************************ a. Browser Version 2.100 ************************ Controls: L-Scroll Down R-Scroll Up Y-Magnify A-Select B-Bookmarks Start-Command Cluster There's nothing new in this version. You can play Sega Swirl, as usual. Check the info on Disc #4 for more info. ************************* b. Ferrari F355 Challenge ************************* Controls: L-Reverse R-Accelerate Y-Assist On/Off B-Assist Select Stick/Pad-Steering Another racing game, as far as I'm concerned. The intro movie is great! The drama is strangely amusing. Anyway, the demo lets you play through two courses. -On each course, you may choose one of three "difficulty" levels. In the first one, you drive around the course with a red line showing where you should drive. It's a pretty good idea to look at this. In the second level, you race around alone. The third level is the actual race. -You only have two laps to race around each track. -The second course, because of its twisty nature, is actually easier to win than the first one. Cut corners here and there to come out on top. *************************** c. Rainbow Six: Rogue Spear *************************** Controls: L-Run R-Fire X-Move Left Y-Move Backward A-Move Forward B-Move Right Stick-Look Around D-Pad-Up/Down-Interaction/Menu, Left-Lean Left, Right-Lean Right This demo is very disappointing. The demo throws you right into a mission, with no introduction or explanation. This is a horrible port of the PC game. Without your keyboard/mouse combo, the game is nearly impossible to control. Honestly, look at that list of controls! Why would anyone flip Forward and Backward from the usual Turok controls? The strafing is ten times too slow, so it's nearly useless. The textures are low-res and the models are low-poly. There's no music, and the sounds aren't that great. Dr. David Saul sent in the following walkthrough: "The first team to your left automatically leaves to kill the enemy. You control the second team. Follow them down the road until you see the first terrorist standing guard. Shoot him quickly. 1 or 2 terrorists should exite the room he is guarding. If not, you need to go in and take out the remaining one. After these are dead 2 new terrorists should come down the stairs which are left of the dead guard. Another 2 will be following them closely behind. During these shooting, a sniper from the window will shoot and your guys, taking out 1 or 2 of you before he is taken out by one of your guys. Now go up the stairs where the 4 terrorists came down. There is a cross road here. I prefere to go right to finish the level quickly, going in from the back but you can also go left which is going in from the front. Going right, you should hug and on the first door on your right, go inside and kill the guard. The stairs only lead up to the dead sniper. When exiting this room, go right down the stairs and turn left. Go under the pillar on a 45 degree angle and proceed up the stairs. The stairs go left where there is a terrorist waiting there. Kill him and strafe sideways up, killing the guard up top. Now from there go straight and then left through the open doorway. Kill the guard patrolling outside. Enter the building again, this time up the steps. Kill the terrorist to your right. 2 more terrorist should come to you after the gunfire. One will come from in front and go right of the doorway to the benches. The other will come from the left and set up left of the doorway. After shooting them, go straight across the benches and go through the doorway at the end of the room. Inside will be a guard and two hostages. Kill the guard to beat the game. It will say "mission accomplished" and end. p.s. holding L increases strafe speed " ******************* d. Evil Dead(movie) ******************* Enjoy the movie. I can't really understand what's happening... ************************************ e. Toy Commander: Christmas Surprise ************************************ Controls: L-Brake R-Accelerate A-Machine Gun B-Missile X-Change Vehicle Y-Change/Pick Up Weapon Stick/Pad-Movement This is a new mission for Toy Commander. In case you missed it last year, Toy Commander is a game where you guide toys to complete missions. It's more fun than you'd think. WALKTHROUGH: Yes, there are several ways to do this mission. You need to collect the five presents and drop them under the tree. In the real game, you get medals for completing missions quickly, but time isn't an issue here. I'll explain the fastest path anyway... First, you must destroy the enemies on the level. After all, Santa doesn't carry guns! Take the truck and drive him off the edge. Go forward to the wall, then turn left. Go in this corridor under the steps. You'll need to shoot at least two stacks of the flammable material to leave room for Santa. Save some of your missiles for the tank inside; 4 should be enough. Use your machine gun for anything else. Switch to the plane. Take off and turn right. Collect the powerup hidden around the plants. Then, collect the next powerup on a nearby table. Go into the bathroom(door on the left of the short hallway) and take out the missile launcher above the toilet. Head back out and upstairs. Grab the extra missiles on the highest banister. Now you need to siege the castle. You can take each enemy out with two missiles, since you've powered them up. If you take too much damage, loop around and try again. Once all the enemies have been destroyed, land the plane and switch to Santa. Now you must collect the five presents. First, get the one under the stairs that you saw with the truck. Hit B to pick the present up. Second, get the one in the castle upstairs. Third, get the one in the bathroom above the toilet. Fourth, go down the toilet(or the sink in the other room) until you reach an open area. The present should be nearby on the ground. Head back up either path. Finally, grab the present on the table with the phone in the main room. It's on your right as you exit the hallway. Now you can drop the five presents(with A) in front of the tree. Stay high in the air as you drop the presents, or Santa will have some trouble. ********************** f. Sega Marine Fishing ********************** Controls: A-Reel/Cast B-Cancel Stick/Pad-Reel What can I say, it's a fishing game! -Choose your lure wisely. Each one describes what it should be used for and how it should be used. Some need more left and right jerking, while others need constant reeling. -When a fish is on your line, hit Down immediately. Then, watch the tension bar closely. If it's too high, quit reeling. If it's low, reel more. ********************** g. Speed Devils Online ********************** Controls: L-Brake R-Accelerate X-Reverse Y-Brake Stick/Pad-Steering Another racing game...except you can play this one online. It should work perfectly with online play. The gameplay is simple enough for it to work, and the obstacles really add something to multiplayer. Enjoy a race through one of the courses. -Don't get stuck on the obstacles! -There's a great shortcut about halfway through the race. When the road curves right, you see a brown wall straight ahead with scattered trees in front of it. It's pretty obvious, but it's very helpful. ***************************** h. truth(movie advertisement) ***************************** Listen up, kids...don't smoke! It's bad for you! Besides, these truth ads are pretty amusing. Be sure to visit thetruth.com for...whatever they have there. ******************* i. Kao the Kangaroo ******************* Controls: L-Strafe R-Zoom In X-Shoot Y-Tail Whip A-Jump B-Punch Stick/Pad-Movement I must say, I really couldn't imagine a platformer worse than this one. Bad camera, boring play, dumb characters...this game has it all. In this demo, you can struggle your way through two of the levels. Don't worry, the second level is much shorter than the first. -There are 200 coins to collect-110 in the first level, 90 in the second. You can collect them all by punching rocks and totems. All the others are visible. Too bad you won't really want to collect them all...it's boring an there's no reward. -I'm not sure what those blue flags do. I'm sure it's something important, like the entire checkpoint system. For some reason, every time I died I had to start the level over again. Anybody know what these flags do? Please email me (slodeth@iname.com) to tell me! -If you are familiar with platformers at all, this demo shouldn't be confusing. ******************** j. Grandia II(movie) ******************** Enjoy the movie. Looks good to me! ***************** k. POD: Speedzone ***************** Controls: L-Brake R-Accelerate A-Turbo Boost B-Use Item Stick/Pad-Steering Yet another racing game! I was actually looking forward to this game, but I'm disappointed. There's nothing impressive about this demo at all. It's got a track, strange vehicles, and some weapons. So what? At least it's got online capabilities. -Check out the Network option to watch a little video. -There is a shortcut to the right near the beginning. It's hard to get the right angle to use it, so you might want to skip this one. -In the race, you will run into five items. Here's what they do... Purple-a cloud-like weapon shoots forward Green-more turbo booster Yellow-instant turbo booster Red Diamond-more health Red Circle-landmine ****************************** l. Phantasy Star Online(movie) ****************************** Believe the hype. Everyone has been excited about this game but me. Now that I've seen this video, I'm just as impressed as everyone else! Get ready...this release will make waves when it comes out. ----------------------------- Disc #11: February 2001 Issue ----------------------------- ****************** a. Web Browser 2.6 ****************** Controls: L-Scroll Down R-Scroll Up Y-Magnify A-Select B-Bookmarks Start-Command Cluster A new version of the Web Browser! The biggest addition to this browser is mouse support. The other big thing is the DreamCall, which allows you to make phone calls through your Dreamcast. You'll need a microphone to use this. Some day you'll be able to buy a microphone alone, but for now you must have the game Seaman. If you have a friend with a Dreamcast and DreamCall, you can make Dreamcast-to-Dreamcast calls for free! Dreamcast-to-phone calls will cost five cents a minute, no matter how far away the phone is. You can play Sega Swirl, as usual. Check the info on Disc #4 for more info. *********************************** b. 18 Wheeler: American Pro Trucker *********************************** Controls-L-Brake R-Accelerate X-Horn Y-Change View A-Shift B-Reverse Stick/Pad-Steering I've been interested in this game since the day I heard about it. To put it simply, this is Crazy Taxi with a huge truck. You must drive across America, delivering your cargo, avoiding collisions, and trying to beat your rival, Lizard Tail. Even though you drive a truck, it is just as exciting as driving that yellow taxi. In this game, you get to drive one mission from New York to Key West. -Learn to use the Shift button. Your truck has four gears, but you only need to switch between Low and High(3 and 4). Once your car reaches ~45MPH, switch into High gear. -Don't run into other cars. You'll lose points if you start an accident, and you also lose points if your truck is damaged in any way. -Once you get on the highway, you meet your rival, Lizard Tail. If you beat him to the finish line, you go to the bonus round, but he plays dirty. He'll stoop to anything to try to ruin your ride. -If you drive directly behind another truck for awhile, you will gain speed because of the lack of wind resistance. Do this! -BONUS ROUND: PARKING CHALLENGE! Take this one slow. You lose points for anything you hit. For the first turn, make sure you go left a little bit before you turn right-after all, this is a very narrow turn. Once you enter the green area, slow down and inch forward until you think it's perfect. ************* c. Outtrigger ************* Controls-L-Strafe Left R-Strafe Right X-Change Weapon Y-Jump A-Fire Weapon B-Zoom(first person) Stick-Look Around D-Pad-Move Here's the latest, fastest action game to come from Sega. I had so much fun with this demo...this is what Quake 3 Arena should have been like. It's your job to shoot enemies with machine guns, bazookas, and even guided missiles. The demo lets you play through four missions. -Although the default controls are listed, you can easily change the controls on your way to the missions. I recommend Type D(MDK2/Turok style). -This type of game is meant to be very fast-paced. Run around the arenas with your guns blasting, as opposed to CAMPING. -In the last three levels, you will see a bird-shaped electric powerup. Much like the Quad Damage from Quake, this will increase your weapons' power dramatically for around 30 seconds. Grab this! WALKTHROUGH: Mission One: Kill 17 enemies. Stand on your platform and shoot away. Try to time your shots so that you will reload when there aren't any enemies on the screen. Each enemy only takes a few bullets, so don't waste time and ammo. Mission Two: Kill 13 enemies. Run around and blast the enemies. If you find the Guided Missiles, step back, turn towards an open area, and blast away! When an enemy dies, grab the Clock powerup for extra time. Mission Three: Kill 8 enemies. This is a more open area, not an arena. Stay near the top with the bridges and such. Also, try not to shoot yourself with the Bazooka... Mission Four: Kill one enemy. You don't have enough time to beat him, but try your best. You'll need to be more strategic to hit him, so be sure to guide your shots and all that, i.e. shoot where he will be when the rocket hits, not where he is now. **************** d. 4x4 Evolution **************** Controls-L-Brake R-Accelerate X-Reverse Y-Change View Stick-Steering D-Pad-Up: Reset Position I usually hate racing games, but this one isn't so bad. It's a big truck racing game on offroad tracks. The physics in this game are great; the hills and bumps all feel realistic. The scenery is nice, too. This demo lets you play through two courses. -You can drive either the Nissan Pathfinder or the Xterra in four colors each. I recommend the Xterra. -On the Arizona track, don't take any of the shortcuts. Right after the second checkpoint, make a sharp left turn or you'll drive right off the hill. -On the Salvage Wasteland, there are two good shortcuts. After the second checkpoint, drive up the board to the next area. Make sure you get all four of your wheels on the board, or you won't make it over the wall. After the fourth checkpoint, cut through the field to the left. After the fifth checkpoint, don't run into the bulldozer! It will stop you in your tracks. ************ e. Max Steel ************ Controls-L- R- X-Use Y-Jump A- B- Stick/Pad- Here's another espionage-type game. Unfortunately, it's boring. I feel like I've done it all before. The graphics aren't that good. The textures are low-quality and I saw one guard fall straight from the sky. Oh well...this demo lets you play through three levels. -All ranged weapons(guns) run on the same ammo. This ammo is generally in short supply, so be conservative. Use the Repeating Blaster for most of the game. -You need to put your gun down(press L) to break crates, use buttons, and climb on top of things. -Destroy any crates you find in the game. Many of them contain powerups. -The bar at the bottom of your screen with five blocks is your armor bar. The one above it is your health bar. The one above that is your N-Tek Energy bar. Using your Turbo and Stealth uses some of your N-Tek Energy. WALKTHROUGH: Go forward to the intersection. Activate your Turbo, then turn the corner, run in, and blast the guards here. Either press the button in the room or step in front of the camera to open the gate. After two rooms, activate your Stealth and run outside. Run behind the turret and shoot out the electricity supply, then shoot any guards around the area. In the next area, make sure you grab the N-Tek Energy and ammo in the crates. Press the button and open the door. Kill the guard here and jump on the crates. Jump over the wall and into the next area. Go through the next building, activate Stealth, and run through the courtyard to the third door on the left. Press the button near the computers inside and take the elevator up. Take the passage to the outside. To the left, you can do some ledge-jumping to grab some powerups. Go to your right, cross the bridge, then go left and jump over the ledge onto the next building. Shoot the electricity box here to deactivate the turrets. Go into the door here. Take the pathway around and enter the door on your right at the intersection. Search the crates here. Enter the next area. Blast the turret, rhen hop up the crates and jump down the wall into the next area. Head for the big open field, where a tank waits to ambush you. Use your thrown weapons, like grenades and remote bombs, to destroy the tank. After the tank is destroyed, another door opens and some more guards appear. One of them has the Silver Passkey. Press the button in this new area, then turn around and go forward(out of the tank battle area) until you find another door. Use your new Passkey and take the exit. Two more levels to go... In the new level, go through the door in front of you. Activate Stealth if you want to avoid the guards and cameras. Turn right and go to the last door on the left. Grab the Gold Passkey in the crate. Go back out, turn right, and go in the last door on your right. Use the Passkey here. Go through the newly opened door and kill all the guards-one has the first Passkey. Push the button around here. Go back to the hallway, turn right, and go through the door at the end of the hall. Turn the corner and take the first door on the left in this new hallway. Kill all the guards here-one has the second Passkey. Press the button in here. Find another door in here with a safe and a big map in it. Blast the safe and run-jump onto the desk to grab the third Passkey. Turn around, go out the door, and go out the door in front of you. Go through the glass doors you opened by pressing the button. When you reach the door, turn right and use the console. Enter the code(Blue Blue Red, so press BBA) and go through the door. When you reach the room with a hole near the floor, Use it and crawl through the vents to find a new area. The exit is behind the truck below you. In the last level, blast the two guards that rush at you-one has the third Passkey. Make your way across the area, heading right. You can go down a pit and grab the first Passkey if you wish. The console is near a garage, and the cide is Green Red Blue(YAB), but it's a waste of time. All the way to the right is a door guarded by two turrets. Shoot down the turrets and any guards that rush at you. Destroy all the crates in this next room and make sure you have full ammo before you enter the next room. You have to battle Psycho here. Switch to your Energy Rifle and blast away at him. You can just stand still if you want, since you'll be able to kill him quickly by blasting at him. ************* f. Jurassic 5 ************* Sit back and watch Jurassic 5's video for "Quality Control". I watch MTV2, so I've already seen this video many times. Even if you don't like rap, admire the way they didn't use all the cliches that you see on MTV all the time. It's about time for something different. ************************** g. Metropolis Street Racer ************************** Controls-L-Brake R-Accelerate X-Reverse Y-Rear View A-Hand Brake Stick/Pad-Steering There's been alot of hype surrounding this game, but it certainly lives up to it. This is the most beautiful racer you'll see for a long time. In this demo, you can pilot either the VX220 or the Speedster through two courses. -If you choose to Race an Opponent, you will race through St. James Park in London. Be careful not to run into the walls, since it can be very difficult to recover in this race. -If you choose to Race the Clock, you will race through Asakusa, Tokyo. **************************** BONUS: Cleaning Your GD-ROMs **************************** The magazine has instructions on how to clean your GD-ROM. To sum it up, you clean it just like all your CDs-RADIALLY. This means you should take a cotton cloth(or anything), put some Windex on it, and wipe it from the inside out. If you clean it in a circle, you'll mess it up. If you have as many dirty CDs as me, do yourself a favor and buy a real CD cleaner. I have one made by Scotch that I found at Wal-Mart. It comes with a spray and a compartment that holds the CD. It has two wheels inside which turn a cloth and the disc, and when you turn the crank, it cleans the disc radially. It would make more sense if you saw it...or bought it. Go buy one! You can also get a scratch remover, like the Game/DVD/CD-ROM/CD Doctor. To sum it up, it takes a thin layer off the surface of the CD. These aren't necessary for most forms of damage at all, but if you have two or three fatally scratched CDs at the time, it will quickly pay for itself. ------------------------------- Disc #12: The Generator Vol. II ------------------------------- ****************** What is this disk? ****************** I don't own this disk myself, but Charles Martin Cosgriff II filled me in on this one. This disk comes with the new Dreamcast these days. Unfortunately, it doesn't have any new demos on it...just repeats. I suppose it came out about a year after the first one, since the latest demos are from the July/August issue. *********************************** a. Tomb Raider: The Last Revelation *********************************** See Disc #6 for more info on this demo. ****************************** b. Legacy of Kain: Soul Reaver ****************************** See Disc #6 for more info on this demo. ************************* c. Tony Hawk's Pro Skater ************************* See Disc #6 for more info on this demo. ******************** d. Railroad Tycoon 2 ******************** See Disc #6 for more info on this demo. ****************** e. Sonic Adventure ****************** See The Generator(Disc #0) for more info on this demo. ****************** f. Dead or Alive 2 ****************** See Disc #5 for more info on this demo. *********** g. Rayman 2 *********** See Disc #4 for more info on this demo. *************** h. Fur Fighters *************** See Disc #6 for more info on this demo. ******** i. MDK 2 ******** See Disc #4 for more info on this demo. -------------------------------------- The Conclusion: March/April 2001 Issue -------------------------------------- With the 12th issue, I got a letter informing we customers that ODCM will no longer be including a demo GD-ROM with the magazine. Here's a clip from it... "Effective with the March/April 2001 issue of The Official Dreamcast Magazine, we will no longer include a demo GD-ROM. We know that not receiving a GD-ROM is a disappointment, but we understand that Sega is developing a new approach for distributing previews of the newest games. We'll be sure to let you know as we find out more." This is followed by a little bit of sucking up, i.e. the magazine itself won't change, and thanks for being a loyal fan... My reaction? Well, they're right that I'm disappointed, but I also can't believe they chose to do this. As a customer, when I subscribed, I subscribed expecting a GD-ROM with every single issue I paid for. The GD-ROM is the only reason I was interested in the magazine anyway(I'm not a big fan of gaming magazines), so naturally I feel ripped off. Computer Gaming World lets their subscribers choose between an issue with a demo disc or not, and naturally the one with the disc costs more. I'm paying the price I paid expecting a demo disc, but now it's gone! What, no rebate, ODCM? Also, I think this is a poor marketing decision. Sega's having enough trouble as it is with these rumors flying and how they haven't made a profit for years. Many of the games I've bought are solely because I played the demo on the GD-ROM, so they'll be getting less business from me for sure. If I owned any stock in Sega, I would get out now until Sega starts revealing its true plans. So, what's going to happen with the Web Browser? It still crashes too much! Are they even going to update it in the future? ******************** February 2001 Update ******************** In late January, I read an article saying that Sega would release the demo discs straight into the stores. They would retail for a little under $5, and they would include demos and web browser updates. The first disc would include an Unreal Tournament demo, a Typing of the Dead demo, interviews, movies, and possibly the next Web Browser, which will support Java and voice chat via the Seaman microphone. I think the article was over at www.swirlvision.com, so check the archives. However, it sounds like this idea is no more. www.segadojo.com has revealed that Sega is canning that idea in favor of placing demos on with other Dreamcast games, just like the Sonic Adventure 2 demo that shipped with Phantasy Star Online. Check the news archives on February 14th. And I thought selling the demo discs was a bad idea...this is even worse! I won't be able to keep updating this guide if the demos are scattered around like that. Too bad for Sega AND we customers. ***************** March 2001 Update ***************** Now I hear the whole magazine is giving up. Thanks anyway, Sega. --------------------------------- 4. Thanks/Contributor Recognition --------------------------------- Big thanks to Charles Martin Cosgriff II for the info on Generator II. Thanks to SonicAD(SonicA@worldnet.att.net) for the Tony Hawk tip. Thanks to The Impaler(socko56@hotmail.com) for the dreamcastmagazine.com link. Big thanks to Meks00@aol.com for the Soul Reaver walkthrough and the MDK2 tip about Dr. Hawkins' lighter! Thanks to MegaManXa(mega_man_xa@yahoo.com) for the Skies of Arcadia advice and corrections. Thanks to Dr. David Saul(saulx@cpol.com) for the Rogue Spear walkthrough! Thanks to [YOUR NAME HERE] for filling in the few gaps in this guide. Please help me out! Thanks to YOU just for reading this guide, even if you don't give anything back. --------------- 5. Contact Info --------------- E-mail: slodeth@iname.com ICQ UIN: 15025844 Web Page: http://go.to/SloDethFAQs E-mail Rules: Include the name of the game or guide in the subject. ODCM is enough. E-mail me just about ANYTHING: questions(not answered in the guide), comments, praise, criticism, requests... Ask me if you can use this guide. I will almost certainly let you, as long as you ask politely. Don't E-mail me crap. Don't ask me to join a website, like AllAdvantage. I've received way too many of those. Don't spend any less than one minute writing your E-mail. Check it over and make sure you used correct spelling, decent grammar, and capitalization. AOL slang is not up to my standards. Don't use "r u" instead of "are you" or anything like that. It gets on my nerves. If you do that thing where you cApItAlIzE eVeRy oThEr lEtTeR, don't expect a response. ICQ Rules: Do whatever you wish. I don't care about ICQ very much. Put my number on spam lists, tell it to your friends, and flood it with whatever you want. What you can find at my web page: -More info on me(in case you care)! -Links to all of my guides! -The most recent versions of my guides! -HTML versions of my guides! -Feedback forms, surveys, and some other crap! -News on what I've done and what I plan on doing! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Please do not distribute this guide in any way without my explicit permission. I'm sure you could use it and mutilate it to your pleasing, but I'd appreciate it if you write to me first. I'm very willing to give out this guide, given that it is not changed in any way. Or, as they say, This document Copyright 2000 by Martin Silbiger. .___. /) ,-^ ^-. // / \ .-------| |--------------/ __ __ \-------------------.__ |-=====-| |>>>>>>>>>>>>> | />>\ />>\ |>>>>>>>>>>>>>>>>>>>>>>:> `-------| |--------------| \__/ \__/ |-------------------'^^ \\ \ /|\ / \) \ \_/ / | | |{/\/\/}| \ / ^-----^ _______ _ _______ ______ _______ _________ _ _ /_______|| | / ___ \| ____ \ | ______||___ ___|| | | | | | | | | / \ || | \ || | | | | | | | | |_____ | | | | | || | | || |____ | | | |____| | \______ \ | | | | | || | | || _____| | | | ____ | | || | | | | || | | || | | | | | | | _______| || |_____ | \___/ || |___/ || |_____ | | | | | | |_______/ |_______|\_______/|______/ |_______| |_| |_| |_|