Shen Mue Free Battle guide By Walid Jallad known as Lord Grynn grynn@hotmail.com Legal Stuff: This document Copyright Walid Jallad. This FAQ can only be distributed freely in its complete form. It cannot be used for commercial purposes. If you want to put it on your website or just display part of it, please e-mail me (grynn@hotmail.com) and give me full credit. Note: when you e-mail me about the game, please put Shen Mue on the subject or I might accidentally delete your message before reading it (I get a lot of stupid ads that I never read) Contents: - INTRO - VERSION HISTORY - CONTROLS - MOVE LIST - THE Y BUTTON INTRO: Shen mue 2 is finally out! I am playing it now. It is really fun, I really like the new minigames you have to play in order to get new moves. Unfortunately my best save was corrupted, I am playing with save in which Ryo doesn't have all his moves. This FAQ will be complete only when I replay the first Shenmue to get a good save and replay Shenmue 2. So that may take some time, for now I'll put the moves I have and some comments. Please note that the english names aren't the translations of the Japanese ones, I just tried to pick names that described the moves. VERSION HISTORY: - VER 0.1 (14/09/01): This just the beginning of the FAQ. I'll be able to complete it when I finish the game, and find some replayable Free battles like the 70 man battle of the first game. - VER 0.2 (29/09/01): I finally got the time to update this FAQ. I finished Shenmue 2, but I didn't get all the moves. So this FAQ is not complete. I added some follow-ups missed and completed the move list with the new moves I got. Next update will be much later, as I have to replay both Shen Mue and Shen Mue2. CONTROLS: In the free battle mode you can use all six buttons of the pad: - X : Punch - Y : Dodge/Parry - A : Kick - B : Throw - L : Run - R : Run Fwd : Tap Forward Bck : Tap Back MOVE LIST: The Japanese names are the Katakana's displayed in the move list in the game. If you find mistake, please e-mail about it and I'll correct it.After all I'm still a beginner in Japanese... ^_^ The moves are now assigned to a command, you now have the option to select a move for a given command by pressing A. You also now have the stats of each move which is a nice addition. Notes: - VF3 stands for Virtua Fighter 3 ( it's also a great game ^_^ ) Still didn't get to play VF4... :( - To do the throw follow-ups, you have to do them very quickly after the first one, don't wait for the beginning animation. X button attacks (Punches): X : TORABISHI - High Punch Fwd X : KOGUROMAUCHI - High Elbow MURASAMEZUKI - Forward Punch JUNHOSUI - Extended Punch This is a new move found at Wise men's Kung Fu (100$) Bck X : NEJIRIBISHI - Hook Punch NOBORIBISHI - Uppercut Fwd-Fwd X : RIMONCHÔCHÛ - VF3 Akira's Elbow Attack Bck-Bck X : RETSUKÔSEN - Power Uppercut Bck-Fwd X : SUIGETSUZUKI - Twin Straight Punch Follow-up: Tap X : Continues with an Elbow Attack SODEZUKI - Middle Punch Fwd-Bck X : SÔJIN - Upward chop followed by downward chop TACHIGASUMI - Hand Chop A Button Attacks (Kicks) : A : MIKAGETSUGERI - High Kick FUMIGERI - Front Kick Fwd A : DEASHITOME - Middle Side Kick Bck A : HARAINAGI - Low Kick ENSENKÔKYAKU - Hook Kick Fwd-Fwd A,A : TORNADO KICK - Jumping Spinning Kick followed by Reverse Spinning Kick RENKANTAI - VF3 Akira's double kick This is a new move found at Wise men's Kung Fu (300$) Bck-Bck A : TSUCHIGUMO - Rising Handstand Kick TSUMUJIKAZE - Sweeping Kick Bck-Fwd A : TAKINOBORI - Jumping Knee KARIGURI - Side Hook kick Fwd-Bck A : IKAZUCHIGERI - Middle Kick then Axe Kick KESAGIRI - Spinning Axe Kick B Button Attacks (Throws): B : SEOINAGE - Two Hands Throw SHUTSUHÔ - Variable Throw Note: Animation depends on the directon you input after executing the throw. This a new move taught to you by the master in the school where several student are practicing in the Green Market Qr Fwd B : HARAIGOSHI - (sorry, I don't know how to name it in English) : TAITENKYAKU - Trip This is a new move found at the Military Surplus Shop in Kowloon Bck B : TOMOENAGE - VF3 Kage's Bck P+G Throw Follow-up: A : URATOMOE - (sorry, I don't know how to name it in English) Fwd-Fwd B : KASUMIGARI - VF3 Kage's Bck-Fwd P+G Throw : RENSHUHOTSU - Several Punches Follow-up: A : Kick This is a new move found at the Military Surplus Shop in Kowloon (500$) Bck-Bck B : RASETSUOTOSHI - (sorry, I don't know how to name it in English) Bck-Fwd B : TENGUSHÔ - (sorry, I don't know how to name it in English) Follow-up: X : Punch Fwd-Bck B : MAKIGATAME - (sorry, I don't know how to name it in English) Follow-up: X : Punch JASHINTEN - Spinning Hand Attacks This is a new move found at the Military Surplus Shop in Kowloon Bck-Fwd-Fwd B, B : TORAMIKUZUSHI - VF3 Akira's Bck-Fwd P+G Throw Fwd-Bck-Bck B : OBOROMUSÔ - An elbow to the ribs Follow-up: X then X+A : Arm Lock then Shoulder lock Y+B : SHAKÔ - Dodging Shoulder Charge This a new move taught to you by Keika-san who lives in Yan Tin appartments Fwd Y+B : KAGEMI - Dodge move that puts you at your opponents back Follow-up: X : KAGEGATANA - Followed by an Elbow to the neck Fwd-Fwd Y+B : ZANGETSU - Dodge then shoulder Charge to the side Bck-Fwd-Fwd B+Y : ESÔTSURISOTESOSHU Stabbing Hand Throw You get this move at the end of CD 3 ??? : CHUTSUKUI - ??? You are taught this move in Kowloon, I have no animation for it, I'll try to understand it when I replay Shenmue 2 SPECIAL THROW: If you try to throw your opponent from a certain distance, Ryo will grab him by the collar and you have several possible follow-ups: - X : a punch to the stomach, you can hit your opponent after this attack with a quick move - X, X : Two punches to the stomach but you cannot hit your opponent after this attack - X, A : a punch to the stomach followed by a dodge to your opponent's back and a side kick - A : a knee - B : Ryo throws his opponent to the back X+A button attacks: X+A : ÔGURUMA - VF3's Jacky's P+K attack JÔKINDA - Palm attack This is a new move taught to you by Kemi-san in Lotus Park Fwd X+A : MOROTENAMI - Forward attack with two hands SÔSHÔDA - Two palm attack This is a new move found at Wise men's Kung Fu (200$) CHÛSUI - Hard stance Punch Follow-up: x : Elbow Attack Note: this follow-up is only possible if the CHÛSUI is deflected by the opponent This is a new move taught to you by the priest in Man Mo Temple Bck X+A : URAYANAGI - Reverse Spinning Punch GAIMONCHÔCHÛ - Elbow Attack Note: this move can be used as a counter attack to punches and kicks The timing is precise and the move much more effective used like this Fwd-Fwd X+A : HÔZANSÔ - Forward Elbow Attack YOROI DÔSHI - Forward Palm Attack Note: if you have the scroll but didn't learn the move in Shenmue, you can learn it now directly, no need to find someone to translate it Bck-Bck X+A : RENKANHEKI - Upward hand attack This is a new move contained in a scroll that the priest in Man Mo Temple hands you Bck-Fwd X+A : SHINGETSU - Falling Axe Kick HIENRENGE - Kick followed by Jumping Kick Fwd-Bck X+A : KORAN - Reverse Spinning Kick BATEIKYAKU - Back Upward Kick This is a new move contained in a scroll that the priest in Man Mo Temple hands you Note: my present character doesn't have the KASANEATE so I don't know which command it has been assigned X+Y button attacks: Fwd X+Y : SHAHOHEKIRIN - Side Hand Attack This is a new move found at the Military Surplus Shop in Kowloon (100$) Bck X+Y : SHAKOSUI - Stomach Punch Note: this move has a different animation in certain situations but I am not sure how it works exactly yet. This is a new move contained in a scroll that the priest in Man Mo Temple hands you Running Attacks: These moves are done while running. X : NAGIKAZE - Running Elbow Attack A : HAYATE - Spinning Jumping Kick SENKÛKYAKU - Jumping Front Kick This is a new move found at Wise men's Kung Fu (100$) X+A : FÛSHA - Spinning Jumping Axe Kick KÔRYÛKYAKU - Reverse Wheel Kick This is a new move found at Wise men's Kung Fu (200$) Y+A : KAGEGARI - Ryo jumps in the air but finishes with a sliding sweep Counter Attacks: This is the move taught by Chin near the end of the game. It only works on punches. Bck X : ENSENHAIRYU - Ryo grabs the attacker's hand and pushes him away Follow-up: A : Ryo then trips him... Follow-up: X : ... and finishes him with a punch There is another counter attack for punches, you have to press B when the opponent punches you. Ryo will then grab his opponent in an arm lock, and you have several possibilities: - X : an elbow to the opponent's neck - A : a knee to the opponent's knee - Just wait : Ryo will break his opponent's arm - push a direction +A : Ryo will kick to the side for another opponent,very effective against multiple opponents THE Y BUTTON: It doesn't seem to have changed much, but Ryo now has a useful side roll, I'll check if there is anything else. This is from the first guide: This button is both a dodge button and a parry button. If you use it at any time, Ryo will just duck or move to the side depending on the direction you're holding. But if you press this button at the beginning frames of an enemy attack, then Ryo will push away the attack or duck under it. You have several possibilities from the ducking position (happens when the enemy performs a high attack): - X : rising uppercut, good power, low range - A : sweep, high range - X+A : Ryo rolls with his legs forward - B : there are several possibilities: - from far: rising uppercut, good power, low range - if Ryo ducked under high a punch: punch counter tap B directly to throw him after the punch, you can use a quick move instead since your opponent takes some time to fall - if Ryo ducked under high a kick: kick counter If Ryo ducks under an attack from his back: - X : rear hand attack - A : sweep, high range - X+A : Ryo rolls with his legs forward - B : Ryo snatches his opponent with his legs and makes him fall