________ _______ ___ ___ ___ _____ ___________ / ______) / ___ \ | \ | | | | / ____\ / \ \______ \ | / \ | | \| | | | / / /_________ \ ______) \ | \___/ | | |\ | | | \ \_____ ___________) ) /________ / \_______/ |___| \__| |___| \_______/ / / __ __ ___ _ ____ ___ __ / ___________/ /__\ | \ \ / |__ | \ | | | _) |__ / \ / \ |__/ \__/ |___ | \_| | | \ |__ /_________________\ A (DISCONTINUED) Sonic Adventure 2 Guide by Matan Bareket ============================================================================== Table of Contents ============================================================================== 1. What's New 2. Introduction 3. Story 3.1 Game Story 3.2 Plot outline 4. Controls 5. Walkthrough 5.1 Hero 5.1.1 Sonic 5.1.2 Tails 5.1.3 Knuckles 5.2 Dark 5.2.1 Eggman 5.2.2 Shadow 5.2.3 Rouge 5.3 Last 6. Bosses 6.1 Hero side 6.2 Dark side 6.3 Last mode 7. Moves & Upgrades 7.1 Sonic 7.2 Tails 7.3 Knuckles 7.4 Shadow 7.5 Eggman 7.6 Rouge 8. Emblem Quest 9. 2 Player mode 10. Mini Games 10.1 Kart Racing 10.2 Boss Battle 11. Fun Stuff 12. Chao 13. FAQ 14. Credits 15. Copyright info ============================================================================== 1. What's New ============================================================================== ++ Added + Updated - Removed Version FIN ++Discontinued +Copyright info -Contact information Version 0.25 06/28/2001 ++Old Ascii +Credits +Upgrades (Complete!) +Fun Stuff +Embles quest Version 0.20 06/26/2001 ++Another good ascii -Good ascii +Credits +Moves & Upgrades +Fun Stuff +Mini Games +Bosses +Fun Stuff +Chao Version 0.12 06/26/2001 ++good ascii +Credits +Moves & Upgrades +Fun Stuff +Contact Info +Mini Games +Emblems quest -lame ascii Version 0.10 06/25/2001 ++lame ascii (feel free to submit a good one) +layout +TOC +Copyright info Version 0.07 06/25/2001 +Sonic's moves ++2 Player mode Version 0.05 06/25/2001 Been busy with Sonic today ++Introduction ++Story ++Partial Hero story outline ++Emblem quest info ++Hero Bosses ++Controls Version 0.01 06/24/2001 ++Sonics upgrades ++4 Complete Sonic levels ++Sonic's Moves ============================================================================== 2. Introduction ============================================================================== Welcome to my Sonic Adventure 2 FAQ. Why did I started writing this? I was bored. Currently it's not finsihed but It's going along fine. Do I enjoy this game? yes and no, less tails/robotnick/knuckles/rouge levels and the game would be great, overall it's Sonic 2 > Sonic3&k > Sonic 1 > Sonic Adventure > Sonic Adventure 2 > Sonic CD > Gamegear Sonics > Sonic Spinball did I miss anything? oh ya, Knuckles Chaotix HAHAHAHAHHAHAHAAHAHA. ============================================================================== 3. Story ============================================================================== ,--------------. |3.1 Game Story| `--------------` Everyone's favorite blue hedgehog is back, facing down his old nemesis, Dr. Robotnik. This time, Dr. Robotnik has a new suprise in store... It seems that Dr. Robotnik has uncovered an abandoned military experiment, one that has yielded what promises to be the ultimate weapon! He has only to force his way past the robot guards, and unlock the weapon--a black hedgehog named Shadow, who can utilize the energy of the Chaos Emeralds to increase his speed to warp capabilities. Fighting alongside Dr. Robotnik and Shadow is a mysterious bat named Rouge. But just who is leading who in this motley group of villains remains to be seen... Many questions remain to be answered: Who is Marai, the girl who helped to raise Shadow from infancy? Where is the Professor who designed Shadow to be the ultimate life form? What is Rouge's ulterior motive? The fate of the planet is in the hands of Sonic and his friends; will it be peace on Earth, or Earth in pieces? ,--------------------------. |3.2 Plot Outline (SPOLIER)| `--------------------------` The Beggining ------------- Sonic bails out from a military chopper dropping into Stage 1 City Escape for some urban snowboarding. After having succesfully escaped the military Sonic encouters the F-6t BIG FOOT boss, Sonic defeats big foot and sees Shadow and realizes hes been mistaken for Shadow and thats why hes being chased by the military. Shadow escapes just in time for the entire army to show up and arrest sonic. Enter Knuckles -------------- Meanwhile in a Desert area: Knuckles get's into an arguement with Rouge about the Master Emerald when suddenly Eggamn comes and tries to steal it, Knuckles does the first thing he can think of to save the emerald and breaks it. then starts searching for them. Rescuing Sonic -------------- Sonic's been captured! it's up to tails to rescue him, he heads off to Prison Island where he sees Amy which is also looking for sonic and Eggman about to capture her! After defeating Eggman tails is off to find Sonic. Prison Island Escape -------------------- Amy finds Sonic's cell and rescues him, Sonic then proceeds to run away from the island from the Metal Harbor. Face off with Shadow -------------------- After leaving Metal Harbor Sonic finds himself on Green Forest, and whos there? it's that black hedgehog Shadow! After defeating Shadow, Sonic hears that the island is about to explode in 8 minutes, time to move! Ghost Mountain -------------- Knuckles is still searching for parts of the master emerald. World Domianation ----------------- Eggman reveals his weapon! Shooting a beam and destroying half of the moon leading the world into a crisis! ============================================================================== 4. Controls ============================================================================== Controling the characters in Sonic Adventure 2 is easy, for the special moves check the Moves & Upgrades section but here are the basics: Movement: Done with the analog pad, you cannot use the digital pad for movement. Jumping: A button, nothing much to learn about, you press A and your character goes in the air :) Action: B/X button, the action button is probably the most importent button in the game, it can be used to whistle, play melodies, pick up times and more, depends on the character. Action switch: Y button, While running you simply cannot stop near an enemy and expect the B button will do the magic gloves move, you need to press the Y button the get out of the action link. Ingame Menu: Start button, In the menu you can either resume playing, restart the level (NOTE: It restarts the level, not from the checkpoint like it was in Sonic Adventure 1) or exit the level. ============================================================================== 5. Walkthrough ============================================================================== Insted of going level by level, I decided going by characters but heres the order of the levels if you really want: Hero: Stage 01: City Escape - Sonic Stage 02: Wild Canyon - Knuckles Stage 03: Prison Lane - Tails Stage 04: Metal Harbor - Sonic Stage 05: Green Forest - Sonic Stage 06: Pumpkin Hill - Knuckles Stage 07: Mission Street - Tails Stage 08: Aquatic Mine - Knuckles Stage 09: Route 101 - Tails Stage 10: Hidden Base - Tails Stage 11: Pyramid Cave - Sonic Stage 12: Death Chamber - Knuckles Stage 13: Eternal Engine - Tails Stage 14: Meteor Herd - Knuckles Stage 15: Crazy Gadget - Sonic Stage 16: Final Rush - Sonic Dark: Stage 01: Iron Gate - Robotnik Stage 02: Dry Lagoon - Rouge Stage 03: Sand Ocean - Robotnik Stage 04: Radical Highway - Shadow Stage 05: Egg Quarters - Rouge Stage 06: Lost Colony - Robotnik Stage 07: Weapons Bed - Robotnik Stage 08: Security Hall - Rouge Stage 09: White Jungle - Shadow Stage 10: Route 280 - Rouge Stage 11: Sky Rail - Shadow Stage 12: Mad Space - Rouge Stage 13: Cosmic Wall - Robotnik Stage 14: Final Chase - Shadow ,-----------. |5.1.1 Sonic| `-----------` Sonic's Levels are all about fast paced action and speed ,-------------------. |Stage 1 City Escape| `------------------- Mission 1: Escape from the military pursuit! This level is pretty stright forward you start off grinding then you continue running down the slopes again following some classic platforming and down to being chased by a huge truck try and listen to the Chao here, they will help you get familier with the game. A Level Above 20000 points Mission 2: Collect 100 rings This one is easy, theres not alot of enemies and it's full of rings A Level: Finish under 1 minute. Mission 3: Find the lost Chao This is a bit tricky, after running down the building don't land on the springs (or tail back) and use the mystic melody, it should make a spring, make your way up to reach the Chao. A level: Finish under 2:30 minutes. Mission 4: Reach the goal within 3 minutes 0 seconds. This isnt as hard as it seems, theres not alot of shortcuts so it's basic control, don't get stuck in the first sliding section and use the ramps they give the needed extra boost. as far as shortcuts go while running down the slope in the park cut right to reach a ramp and use it! After running down the building you should grab a hold of a bar, jump from it to the second bar and then again. Mission 5: Beat Hard Mode Nothing hard about it, just more enemies and less rings. ,---------------------. |Stage 4: Metal Harbor| `---------------------` Mission 1: Escape from the military base This level is easy, grab light shoes and follow the rings, when you get to the rocket scale it as fast as possible and thats about it. Mission 2: As long as your taking the rings routes you should have 100 rings in no time Mission 3: Find the lost Chao This one is easy, when you get the the airstrip there should be some open hangers on the left side near the end, bounce attack youself to the top one and play the mystic melody, some platforms should appear that leads to the Chao. Mission 4: Reach the goal within 2 minutes 0 seconds 2 Minutes?! that sounds hard! Well it isn't. as long as you follow the 3 trails of rings here and get off the rocket by 1:40 you'd make it. Mission 5: Beat Hard mode. More enemies here so be careful, also some ground has been cropped and the path to the rocket is now homing attack enemies and not a rocket. ,--------------------. |Stage 5 Green Forest| `--------------------` Mission 1: Escape within 8 minutes It's not so hard, a novice sonic player should finish this in 6 minutes. Mission 2: Collect 100 rings Another easy one, before the second checkpoint theres 4 ring item boxes lying around, that should help you. Mission 3: Find the lost Chao Before the slope reaching the third checkpoint go to the left and there will be a mystic melody altar, climb the platforms that appeared and home attack the 2 robots to reach the platform with the chao. Mission 4: Reach the goal within 4 minutes 0 seconds Theres one major shortcut in this level, After you get out of the cave theres a swing that goes 180 around the tree dropping you on a platform with 3 boxes, bounce attack the bottom right box to land in a secret cave, light dash the rings. Also in the beggining don't go stright head left for a spring to reach the top platform and light dash the rings there. my best time here is 2:40:59. (Which can be easily beaten.) Mission 5: Beat Hard Mode This is a bit tricky, theres spikes lying around the level now but you can avoid them by railing the left side of the road. also the falling platforms section is alot harder now and requires fast timing, don't be afraid to use bounce attack there. ,----------------------. |Stage 11 Pyramide Cave| `----------------------` Mission 1: Infiltrate Eggman's hidden base! This level is long, with streching carvens and timed doors it really takes a few tries to know what exactly to do to run this level. Mission 2: Collect 100 rings Rings are hard to find here and no shields, be on the watch for E101's, they are sharpshooters. Mission 3: Find the lost Chao Theres a checkpoint with a Mystic light altar next to it, ignore it and head forward, you should eventually reach another Mytic light altar, play to it and a spring will appear go up and you will reach a hourglass, flip it and quickly bounce attack to the rotating bar, jump the 3 bars and you should make it, (try somersaulting under the door) the Chao is there. Mission 4: Reach the goal within 4 minutes 0 seconds This level has no shortcuts, only misses, try not to waste time on missed jumps, grind every rail you see and beware of ghosts, spin dash through the tunnels and jump the first 2 bars for extra time. You should reach the 2nd Mystic Melody altar with 20 seconds on the clock. Mission 5: Beat Hard mode Argh! an already annoying level gone even more annoying, tunnels now have big ghosts and getting the key is harder, some platforms are removed so you should use the bounce attack. E101 are tougher. ============================================================================== 6. Bosses ============================================================================== ,-------------. |6.1 Hero side| `-------------` ,--------------------. |Boss 1 F-6t BIG FOOT| `--------------------` Ok, this one is easy, it's the first boss and poses no real threat, all it does is fly around shooting with a vulcan turret which is easily avoidable after rounds he lands and starts shooting missiles at you, at this point you should home attack the cockpit. You can also attack him while hes flying, jump on a crate and wait until he gets closes, jump and home attack the cockpit. 4 hits to kill this boss. ,-----------------. |Boss 2 Dr. Eggman| `-----------------` Another easy boss, no strategy here, just go near him and shoot your cannon. the number of hits on this boss varies from 4 to 6, depends if you hit him with a lockon missle or the cannon. ,-------------. |Boss 3 Shadow| `-------------` To defeat Shadow jump and home attack him, if he tries to home attack you home attack him to bounce him off, you can wait until he lands from a home attack and then try to home attack him back, you will catch him off guard. 3 hits to kill this boss. ,--------------------. |Boss 4 King Boom Boo| `--------------------` This boss is tough, to defeat him you need to catch the ghost holding the hour glass and punch him, this will cause the skylight to open, when the sky light is open, King Boom Boo (KBB) will burrow into the ground or wall, at that point chase his shadow and dig, he will come out and will be open for a glide/punch attack, you have to do this quickly since the skylight will close. To reach the ghost holding the hour glass wait for KBB to start attacking and then circle around the platform to catch him off guard and the small ghost open for attacks. 4 hits to kill this boss. ,----------------. |Boss 5 Egg Golem| `----------------` Whoa thats a big boss, well, he isnt so threataning, just stay calm and you should do fine, run to the right until you reach his back, wait for the platforms on his back to align and scale that mountain of a boss to read the head and home attack it. After each attack he will get pissed and start waving his hands around like crazy, when he does that jump down to the quicksand (Sonic can jump out of it unlike Tails/Eggman). After the 4th hit the boss will change his pattern making himself even more easy, he will try to head butt where sonic was standing but you should be running anyway, after he head butts the ground you can climb his back with ease. 5 hits to kill this giant. ,------------. |Boss 6 Rouge| `------------` This one can be both easy and tough hitting her is easy, just punch her, altho she can counter it, at some point the floor should open up, revealing lava, no worries tho you cant fall in it. after the 2nd hit she should start using her special move, when you hear her talk start gliding or you'd be hit for sure. 4 hits to defeat this boss. ,-----------------. |Boss 7 Dr. Eggman| `-----------------` Eggman got a stronger armor and a stronger weapon, hes still easy tho, lock on to him or shoot him from the back. You can also shoot barrels that float in the center, if hes close enough he will get hurt from the explosion. When he says "Alright" hes about to shoot his weapon, start running to the side and you should get behind his back to hit him yet another time. The number of hits varies from 4-6. ,-------------. |Boss 8 Shadow| `-------------` Ok, this boss is hard without some practice but once you know what to do hes fairly easy. To land the first 3 hits all you need to do is run and get behind him and Home attack him, it should be successful everytime, the 4th and 5th hits are barely possible with this strategy so you should run until you see he green warp light appear, stop to do a spin dash and wait until he almost get off screen and he should say something like "It's time for.." and do his Chaos Spear. You should leave the spin dash button a seconds before he starts talking and you should hit him with no problem. 5 hits to defeat Shadow ,-------------. |6.2 Dark side| `-------------` ,--------------------. |Boss 1 B-3x HOT SHOT| `--------------------` Basically the same as the F-6t BIG FOOT hes pattern goes the same exepct after you hit him he will try to shoot you with an easily avoidable energy beam. After 3 hits he will start to go crazy with his energy beam attack. read Sonic's strategy on how to beat him. 4 Hits to kill this boss/ ,------------. |Boss 2 Tails| `------------` Tails is easy, and theres no strategy involved here, just blast him with your cannon and missiles. ,-----------------------. |Boss 3 R-1/A FLYING DOG| `-----------------------` Another F6-t ripoff! but this one has the same pattern as the B-3x HOT SHOT. Only diffrence is that he doesn't lower himself to the ground, so use the creates and wait for him to finish shooting his missles before you glide attack him ,------------. |Boss 4 Sonic| `------------` Remember fighting Shadow in hero mode? it's the same battle. Hitting Sonic seems harder then hitting Shadow tho. 3 Hits to defeat this boss. ,----------------. |Boss 5 Egg Golem| `----------------` "What if the Egg Golem would malfunction? It would attack Eggman ofcourse!" See thos 3 cracks on his front body? shoot them with the cannon a few times and they will crack revealing his life support inside, which can be locked on and blasted. He has the same attacks he had when you fought him as Sonic, after you destroy 2 of the 3 life supports he will stop his regular attacks and will start to head bang the platform you are standing on. If you fall start hovering and land on one of the many platforms, theres also alot of ring capsules, a health capsule and a 1UP capsule down there. ,------------. |Boss 6 Rouge| `------------` Fighting Rouge is exactly the same as fighting Knuckles, he can do his lightning attack and his patterns are exactly the same as Rouge's. ,------------. |Boss 7 Tails| `------------` Again, theres no point writing here other then having a bigger file size, hes the same as fighting Robotnik. ,------------. |Boss 8 Sonic| `------------` Again, theres no point writing here other then having a bigger file size, hes the same as fighting Shadow. The platforms fall off alot faster tho. ,-------------. |6.3 Last mode| `-------------` ,--------------------. |Boss 1 The Biolizard| `--------------------` Whoh, thats a big boss, you will need skill to finish him off and not just luck or button mashing like most of the previous bosses. First thing to do is always be on the move, he will try to bite you with his head, if you go too far from his head he will start attacking with his tail, so it's time to change direction. after some chasing you will see him panting, and a pipe attached to his head (his life support) will start flashing, grind on it to get to the top and home attack his life support. after this round after chasing you around he will should energy balls, somersault under the top ones and jump above the bottom ones, and he will be panting again, grind the pipe and home attack his support. in the next round after shooting the balls he will raise some of the water to make blobs that try to home attack you. as long as you are moving you wont get hit, home attack on the blobs to reach his life support and home attack it, next round will be the same but when you hit him he will change his pattern AGAIN, insted of chasing or throwing balls he will shut off the ARK's gravity and you will begin to float with the blobs be on the move tho, or you will get hit by a blob, navigate your way to his life support while flying and thats all for the biolizard 6 Hits to defeat this boss. ,-----------------------. |Boss 2 The Final Hazard| `-----------------------` This isnt as hard as it looks like, use the A button to fly down and B/X to fly up. Your goal is to hit the blister on the lizard's side, it can be anywhere between his head to his upper neck, avoid the balls and the energy beams and as you get close start punding the A B or X button to make Sonic home attack it. After each successful attack the ============================================================================== 7. Moves & Upgrades ============================================================================== ,---------. |7.1 Sonic| `---------` ,-----------. |Basic moves| `-----------` Homing attack: Jump and then press the jump button again to home attack an enemy. Somersault: Press the B/X button to do the Somersault. You can break containers, destroy enemies and fit through tight spaces. Double tap the B/X button to do a double Somersault. Triple tap the B/X button to do a sliding attack. Spin Dash: Press and hold the B/X button to spin dash. Use the spin dash for extra speed. Grinding: Oh ya! this new move totaly rocks and addes a whole new element to Sonic's game, just jump on anything that resembles a rail and you're grinding! Press the B/X button while grinding to crouch and gain extra speed, you can also tilt Sonic's angle with the analog pad. ,--------------. |Level up moves| `--------------` Light Dash: get near a trail of rings press the B/X button to follow them at high speeds. Light Attack: Home attack on enemies. Charge the B/X button until sonic says "Ready!" Bounce Attack: Sonic will curl up to a ball and bounce high. While jumping press the jump button again to make sonic turn into a ball and bounce. Use it to reach high places and attack enemies. Fire Somersault: Breaks steel containers. Magic Hand: Turns enemies into small globes. Get near a enemy and press the B/X button to turn him into a ball, you can then throw the ball at another enemy. Mystic Melody: Stand near the blue altars and press the B/X button. Sonic will play a melody and something special will appear (springs, platforms, trails of rings or warps) ,--------------. |Level Up Items| `--------------` Light Shoes ----------- Location: Metal Harbor Effect: Light Dash. How to get it: Near the beggining of the level after the first trail of rings theres a lift you can grab a hold too, can't miss it since you need it to complete the level. Bounce Bracelet --------------- Location: Pyramid Cave Effect: Bounce attack. How to get it: Just advance the level, it's right in your path. Flame Ring ---------- Location: Crazy Gadget Effect: Fire Saumersault. How to get it: When you get to a part with an arrow blocked by 3 metal containers go back for a spring, again, need it to advance the level. Magic Gloves ------------ Location: City Escape Effect: Turn enemies into globes. How to get it: At city escape there will be some metal containers on the floor, just bounce attack them (you will need both Bounce Bracelet and Flame ring first.) and you will drop to a section with the magic gloves. Ancient Light ------------- Location: Green Forest Effect: Light Attack. How to get it: Just before the second checkpoint in the open area go to the bottom right area of the screen and the camera angle will switch revealing a bomber robot. Home attack it then home attack the rings item box to the extra life item box, the Ancient Light is on this platform. Mystic Melody ------------- Location: Final Rush Effect: Mystic Melody. How to get it: After the 5th check point there will be a rail, start grinding and you should see 2 platforms to the left, jump and take the rocket. ,---------. |7.2 Tails| `---------` ,-----------. |Basic moves| `-----------` Vulcan: Press the B/X Button once and Tails will shoot his cannon in the direction you are pointing. Missile: Press and hold the B/X button and aim the laser at enemies to lock on let go of the button to launch homing missiles. ,--------------. |Level up moves| `--------------` Hovering: In mid air press the A button to start hovering. Laser: same as missile, stronger. Bazooka: Same as Vulcan, can break metal containers. Mystic Melody: Stand near the blue altars and press the B/X button. Tails will play a melody and something special will happen (springs, platforms, trails of rings or warps) ,--------------. |Level Up Items| `--------------` Bazooka ------- Location: Eternal Engine Effect: Bazooka. How to get it: You need to solve a puzzle in the level and you get this so theres no way to miss it. Booster ------- Location: Mission Street. Effect: Hovering. How to get it: In the beginning of the level after the bridge collapses continue forward and turn left, the booster is there. Laser Blaster ------------- Location: Prison Lane Effect: Laser How to get it: At the end of the level, don't go into the finsih ring, insted shoot all the enemies in the room and a door to the left should open, break the metal containers inside and grab the Laser Blaster behind them. Mystic Melody ------------- Location: Hidden Base Effect: Mystic Melody. How to get it: After the hook lift when you see monkeys around you continue forward and jump to the low platform, blast the metal containers with your bazooka, the Mystic Melody is just ahead. ,------------. |7.3 Knuckles| `------------` ,-----------. |Basic moves| `-----------` Gliding: In mid air press the A button and Knuckles will start gliding. Climbing: Knuckles can climb on most walls but not on ceilings, while gliding fly to a wall Knuckles will automatically grab hold. Punching: Knuckles can hit enemies with his punch, tap B once to punch, twice to do a double punch and tap 3 times to do an uppercut. ,--------------. |Level up moves| `--------------` Digging: In midair press the B button, Knuckles will spin and dig the floor beneth him. While climbing a wall press the B button and Knuckles will dig in the wall. Sunglasses: Knuckles will put on his sunglasses and see stuff he couldn't see before. Mystic Melody: Stand near the blue altars and press the B/X button. Knuckles will play a melody and something special will appear (springs, platforms, trails of rings or warps) ,--------------. |Level Up Items| `--------------` Shovel Claw ----------- Location: Pumpkin Hill Effect: Digging. How to get it: It should be right infront of the place you started. Hammer Gloves ------------- Location: Death Chamber Effect: Punch upgrade, Knuckles can now break metal containers. How to get it: From the starting point head stright and flip the hourglass go through the door and to your right there should be wooden creates, break them and grab the gloves behind them. Air Necklace ------------ Location: Aquatic Mine Effect: Breath underwater, Knuckles wont run out of air. How to get it: At the starting point there will be 2 of thos hook lifts, grab one of them and at the top lower the water level with the 3 switch. Go back down and go to the long cage on one of the corners, the hatch should be open, follow the caves to get the necklace. Mystic Melody ------------- Location: Wild Canyon Effect: Mystic Melody. How to get it: Above the lonely statue climb the wall and you will see some egyptian painting (like in Death Chamber) if you dig in the middle spot between the 2 drawings Knuckles will pass the wall into another room with the melody. Sunglasses ---------- Location: Meteor Herd Effect: Sunglasses. How to get it: At the beggining go to the platform infront of you, it has lots of doors with a no entrance sign flashing, run to the left and you should see a platform with a meteor, give it a punch so it it would it the door infront of it, inside the now opened door theres a metal container, break it with a punch and flip the switch, you should see the floor opens, go inside and grab the sunglasses. ,----------. |7.4 Shadow| `----------` ,-----------. |Basic moves| `-----------` Homing attack: Jump and then press the jump button again to home attack an enemy. Somersault: Press the B/X button to do the Somersault. You can break containers, destroy enemies and fit through tight spaces. Double tap the B/X button to do a double Somersault. Triple tap the B/X button to do a sliding attack. Spin Dash: Press and hold the B/X button to spin dash. Use the spin dash for extra speed. Grinding: Oh ya! this new move totaly rocks and addes a whole new element to Shadow's game, just jump on anything that resembles a rail and you're grinding! Press the B/X button while grinding to crouch and gain extra speed, you can also tilt Sonic's angle with the analog pad. ,--------------. |Level up moves| `--------------` Light Dash: get near a trail of rings press the B/X button to follow them at high speeds. Light Attack: Home attack on enemies. Charge the B/X button until sonic says "Ready!" Fire Somersault: Breaks steel containers. Mystic Melody: Stand near the blue altars and press the B/X button. Sonic will play a melody and something special will appear (springs, platforms, trails of rings or warps) ,--------------. |Level Up Items| `--------------` Air Shoes ----------- Location: White Jungle Effect: Light Dash. How to get it: When you get to a place you just have to use the light dash look around the platform, there should be a wooden box here. Somersault it and drop down, the Air Shoes are inside. Flame Ring ---------- Location: Radical Highway Effect: Fire Somersault. How to get it: After the first loop you eventually get to a spring board that leads to a long winding path and the camera will shift to your back. Go backwards insted of foward, under the rotating thingie and Light dash the rings there to reach the Flame Ring. Ancient Light ------------- Location: Sky Rail Effect: Light Attack. How to get it: At the first checkpoint if you go backwards you will fall on a platform with a "Spring fan" jump on it as high as it gets. Wait for the enemy shield to shut off and home attack it and home attack backwards the rest of the enemies and you will land on the platform with the Ancient Light. Mystic Melody ------------- Location: Final Rush Effect: Mystic Melody. How to get it: After the 5th check point there will be a rail, start grinding and you should see 2 platforms to the left, jump and take the rocket. ,------------. |7.5 Robotnik| `------------` ,-----------. |Basic moves| `-----------` Vulcan: Press the B/X Button once and Robotnik will shoot his cannon in the direction you are pointing. Missile: Press and hold the B/X button and aim the laser at enemies to lock on let go of the button to launch homing missiles. ,--------------. |Level up moves| `--------------` Hovering: In mid air press the A button to start hovering. Laser: same as missile, stronger. Cannon: Same as Vulcan, can break metal containers. Mystic Melody: Stand near the blue altars and press the B/X button. Tails will play a melody and something special will happen (springs, platforms, trails of rings or warps) ,--------------. |Level Up Items| `--------------` Cannon ------ Location: Weapons Bed. Effect: Cannon. How to get it: When you reach some metal containers omachao asks you if you found the cannon, trace back and head into the hangers to your left, the cannon is there. Armor ----- Location: Cosmic Wall Effect: Increases eggman's health meter and his endurance. How to get it: In the level you will eventually get to a square room with platforms at the top. You have to glide because you will fall to the bottom and wont be able to get back up, on one platform there is a rocket that will blow up a steel container and the power up is there (it's kinda hidden under another platform) Jet Engine ---------- Location: Lost Colony Effect: Hovering. How to get it: Just play through the level, you will reach it along your path. Laser Blaster ------------- Location: Iron Gate Effect: Laser Needed: Large Cannon How to get it: After the first lift continue forward and you should see some metal containers a right turn, insted of turning right when the camera shifts break the containers and take the Laser Blaster behind them. Mystic Melody ------------- Location: Sand Ocean Effect: Mystic Melody. How to get it: On the first rotating platform stand on the long edge ,---------. |7.6 Rouge| `---------` ,-----------. |Basic moves| `-----------` Gliding: In mid air press the A button and Knuckles will start gliding. Climbing: Rouge can climb on most walls but not on ceilings, while gliding fly to a wall Knuckles will automatically grab hold. Kicking: Rouge can hit enemies with his punch, tap B once to kick, twice to do a double kick and tap 3 times to do an spin kick. ,--------------. |Level up moves| `--------------` Digging: In midair press the B button, Rouge will spin and dig the floor beneth him. While climbing a wall press the B button and Knuckles will dig in the wall. Sunglasses: Rouge will put on his sunglasses and see stuff he couldn't see before. Mystic Melody: Stand near the blue altars and press the B/X button. Knuckles will play a melody and something special will appear (springs, platforms, trails of rings or warps) ,--------------. |Level Up Items| `--------------` Pick Nails ---------- Location: Egg Quarters Effect: Digging. How to get it: Find the Egg Fish chamber (go straight and then right.) fire the missle there and go inside the nails are in that room. Iron Boots ---------- Location: Mad Space Effect: Kick upgrade, Rouge can now break metal containers. How to get it: Go up to the "Spherucal Planet" (Big round asteroid, just drop on it from the first rocket) Mystic Melody ------------- Location: Dry Lagoon Effect: Mystic Melody. How to get it: From the starting point glide to the right wall of this section theres a wall passthrough spot, dig in the center and you will be in a small room with the melody. Treasure Scope -------------- Location: Security Hall Effect: Sunglasses. How to get it: From the beginning: glide and climb the right wall to get to the 2nd floor, theres a mystic altar here. Play the melody and some platforms will appear, leading for some metal containers. Break the containers and the Scope will be behind them. ============================================================================== 8. Emblem Quest ============================================================================== In Sonic Adventure 2 theres a total of 180 Emblems heres how they are given: ------Hero------ 16 levels 5 Emblems for each level plus 3 All A emblems and 1 for ending for a total of 84 Hero Emblems. ------Dark------ 14 levels 5 Emblems for each level plus 3 All A emblems and 1 for ending for a total of 74 Dark Emblems. ------Last------ 5 Emblems for Cannon's Core 1 Emblem for the ending for a total of 6 Last Emblems. ------Mini Games------ 10 Chao racing Emblems 3 Kart racing Emblems and 3 Boss Emblems for a total of 16 Mini Games Emblems. 84+74+6+16=180 Heres a emblem chart for your convineance: ------------------------------------------ Sonic |City Escape [ ] [ ] [ ] [ ] [ ] ------------------------------------------ Sonic |Metal Harbor [ ] [ ] [ ] [ ] [ ] ------------------------------------------ Sonic |Green Forest [ ] [ ] [ ] [ ] [ ] ------------------------------------------ Sonic |Pyramid Cave [ ] [ ] [ ] [ ] [ ] ------------------------------------------ Sonic |Crazy Gadget [ ] [ ] [ ] [ ] [ ] ------------------------------------------ Sonic |Final Rush [ ] [ ] [ ] [ ] [ ] ------------------------------------------ All A [ ] | ------------------------------------------ Tails |Prison Lane [ ] [ ] [ ] [ ] [ ] ------------------------------------------ Tails |Mission Street[ ] [ ] [ ] [ ] [ ] ------------------------------------------ Tails |Route 101 [ ] [ ] [ ] [ ] [ ] ------------------------------------------ Tails |Hidden Base [ ] [ ] [ ] [ ] [ ] ------------------------------------------ Tails |Eternal Engine[ ] [ ] [ ] [ ] [ ] ------------------------------------------ All A [ ] | ------------------------------------------ Knuckles|Wild Canyon [ ] [ ] [ ] [ ] [ ] ------------------------------------------ Knuckles|Pumpkin Hill [ ] [ ] [ ] [ ] [ ] ------------------------------------------ Knuckles|Aquatic Mine [ ] [ ] [ ] [ ] [ ] ------------------------------------------ Knuckles|Death Chamber [ ] [ ] [ ] [ ] [ ] ------------------------------------------ Knuckles|Meteor Herd [ ] [ ] [ ] [ ] [ ] ------------------------------------------ All A [ ] | ------------------------------------------ Ending [ ] | ------------------------------------------ ----------------------------------------- Shadow|Radical Highway[ ] [ ] [ ] [ ] [ ] ----------------------------------------- Shadow|White Jungle [ ] [ ] [ ] [ ] [ ] ----------------------------------------- Shadow|Sky Rail [ ] [ ] [ ] [ ] [ ] ----------------------------------------- Shadow|Final Chase [ ] [ ] [ ] [ ] [ ] ----------------------------------------- All A [ ] | ----------------------------------------- Eggman|Iron Gate [ ] [ ] [ ] [ ] [ ] ----------------------------------------- Eggman|Sand Ocean [ ] [ ] [ ] [ ] [ ] ----------------------------------------- Eggman|Lost Colony [ ] [ ] [ ] [ ] [ ] ----------------------------------------- Eggman|Weapons Bed [ ] [ ] [ ] [ ] [ ] ----------------------------------------- Eggman|Cosmic Wall [ ] [ ] [ ] [ ] [ ] ----------------------------------------- All A [ ] | ----------------------------------------- Rouge |Dry Lagoon [ ] [ ] [ ] [ ] [ ] ----------------------------------------- Rouge |Egg Quarter [ ] [ ] [ ] [ ] [ ] ----------------------------------------- Rouge |Security Hall [ ] [ ] [ ] [ ] [ ] ----------------------------------------- Rouge |Route 280 [ ] [ ] [ ] [ ] [ ] ----------------------------------------- Rouge |Mad Space [ ] [ ] [ ] [ ] [ ] ----------------------------------------- All A [ ] | ----------------------------------------- Ending[ ] | ----------------------------------------- -------------------------------- Cannon's Core[ ] [ ] [ ] [ ] [ ] -------------------------------- Ending [ ] | -------------------------------- ---------------------------- Chao Race[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] ---------------------------- Kart Race[ ] [ ] [ ] | ---------------------------- Bpss [ ] [ ] [ ] | ---------------------------- My emblem results: as of version 0.25 I got 84/180 total with 21 pf them being A ranked. ============================================================================== 9. 2 Player mode ============================================================================== Exactly what Sonic needed, a 2 player mode! In 2 Player mode theres 3 options, Action, Kart Race and Chao Race. ,------. |Action| `------` Pits either Sonic/Shadow Robotnik/Tails Knuckles/Rouge against each other, with diffrent gameplay for each pair. Action has 5 modes ,------. |Racing| `------` Racing is the Sonic/Shadow game, in this mode you have 3 levels to play in Green Forest, Radical Highway and Sky Rail. Gameplay goes as follows: Sonic and Shadow race each other in two of the three levels, both have only the basic abilities and the light dash. Sonic's Attacks --------------- Sonic Wind - A small tornado that hits Shadow (the same attack Sonic uses on the final boss) Speed Up - Sonic gains extra speed for a few seconds. Timestop - Shadow's side stops for 9 seconds. Shadow's Attacks ---------------- Chaos Spear - Shadow throws spears of chaos control to hit sonic (the same attack shadow does on the final boss) Speed Up - Shadow gains extra speed for a few seconds. Timestop - Sonic's side stops for 9 seconds. ,--------. |Shooting| `--------` Shooting is the Tails/Eggman game, in this mode you have 3 levels to play in Mission Street, Sand Ocean and Weapons Bed. Gameplay goes as follows: Tails and Robotnik play against each other in an arena, you can win by either dropping your opponent from the arena or by depleating his power gauge. Tails's Attacks --------------- Laser Missile - Tails shoots multiple lasers in one direction. Rocket Launcher - Tails shoots multiple homeing rockets. Power Laser - Tails shoots a powerful laser (Same as Eggman's boss attack) Eggman's Attacks ---------------- Laser Missile - Eggman shoots multiple lasers in one direction. Rocket Launcher - Eggman shoots multiple homeing rockets. Power Laser - Eggman shoots a powerful laser (Same as Tail's boss attack) ,-------. |Hunting| `-------` Hunting is the Knuckles/Rouge game, in this mode you have 3 levels to play in Wild Canyon, Pumpkin Hill and Meteor Head. Gameplay goes as follow: Knuckles and Rouge needs to find pieces of the master emerald, the first one to find two emerald shreds win. Knuckles's Attacks ------------------ Hammer Punch - Knuckles punches the ground and makes Rouge lose her balance if shes not gliding. Power Flash - Stops Rouge for 9 seconds. Thunder Arrow - Knuckles attacks with a thunder (same as his Boss attack) makes Rouge dizzy for a few seconds. Rouge's Attacks --------------- Hip Drop - Rouge butt drops the ground and makes Knuckles lose his balance if hes not gliding. Charm Ray - Stops Knuckles for 9 seconds. Black Wave - Rouge attacks with a black wave (same as her Boss attack) makes Knuckles dizzy for a few seconds. ============================================================================== 10. Mini Games ============================================================================== ,----------------. |10.1 Kart racing| `----------------` After completing the one of the driving levels Route 101 with tails or Route 280 with Rouge Kart racing will be unlocked. Play the other side and the 3 other characters will be playable as racers. Kart Racing is simple A button accelrate and B button to break. Every 20 ring you collect your racer can Boost, press the Y button to boost. Here are the characters stats: Sonic Shadow SPD ---------- SPD ---------- ACL ------ ACL ------ BRK --- BRK --- GRP ---- GRP ---- Tails Robotnik SPD ------- SPD -------- ACL --------- ACL ---- BRK ------ BRK ----- GRP ----- GRP ------ Knuckles Rouge SPD -------- SPD ------- ACL ------ ACL --------- BRK --- BRK ------ GRP ---- GRP ----- There are 4 diffrent courses to play, Beginner, Standart, Expert and Download. Beginner is more like a trainer course, it doesn't have any sharp turns and it's pretty much stright forward. Standart and expert are much more challanging with sharper turns and jumps. To learn more about the Kart mini game you should read Strangevision's kart mini faq at GameFAQs.com ,----. |Boss| `----` You can now play the bosses again and get 3 emblems from it. After you finish each mode a new Boss mode will open, Hero, Dark and All. Defeat each one to win an emblem. Please referr to the Bosses section for strategy. ============================================================================== 11. Fun Stuff ============================================================================== ,--------------. |Big apperances| `--------------` 1. in City Escape (Level 1) when you are running away from the truck you can see big running of the right side of the screen after some turns. 2. in Pumpkin Hill (Stage 6) go to the ghost train control bridge, look down and he should be behind one of the bars waving hello. 3. in Knuckles Aquatic Mine level (Stage 8) from the starting point head to the top left section of the water and dive, hes in a cage there. 4. in Knuckles Death Chamber go to the core, he should be INSIDE THE CORE clinging on a ledge inside the machine. 5. In Tails Prison Lane in the corridor leading to the big lift look on the left cell, big should be there 6. While fighting Shadow for the first time theres a grill on the floor Big is in side. 7. Big may appear SOMETIMES in some of the cutscenes, hes been reported seen at Egg Golem's introduction running from one of the doors and after defeating the FinalHazard and when Sonic and Shadow are ready to Chaos Control big may spin through space. 8. At Tails's Mission Street after the row filled with columes and dynamites and a ballon at the end there will be a large gap where you need to use the booster to reach across, jump the gap and look down you should see him sitting on one of the bars. 9. At Cannon's Core while playing as Rouge climb the pillars and grab hold on core's top, you should see Big jumping around on top. 10. At Iron Gate after the first lift, if you drop down you will see him hanging on a bar. 11. In Security Hall, from the begging turn right and jump on the fans, drop to the upper left and you should see Big hanging to a bar. 12. In Egg Quraters find the room with the Mystic Altar and stand on it, jump and he should barely be seen hanging to a wall orenament. 13. In Radical Highway after the second rocket when you drop theres a blimp to your left, Big is sitting on it. ,-----------------. |Have you noticed?| `-----------------` 1. Rouge's tits? :) 2. Got Chao? 3. Pizza Sonic 2 - it's the sauce? 4. Chao in space coming soon to video? 5. Chao in space 2? 6. Knuckles eyes when he picks up stuff? 7. "Amigo (from Samba de amigo" left lane" signs? 8. "Freedom ? Miles" signs? ,----. |Bugs| `----` In Meteor Herd, climb up to the big 6 containers in the sky and enter the front right one (looking from the entrance side) break the metal containers there to make the cage drop and climb on the wall above the cage, start climbing down and Knuckles will climb through the floor. In Crazy Gadget before the gravity platforms section you can be stuck in the room leading to that section since if your still inverted and touch the checkpoint and then die you cannot push the switch to open the door. While fighting The Golem as Robotnik, when you finish him off drop down, if your timing is correct Robotnik will do his winning pose while standing in mid air and your jump pack will vibrate violently. ============================================================================== 12. Chao ============================================================================== This section will soon merge with a faq by Mogglesheres some info from Matthew Couldridge: "there are 3 forms of chao (well there are more than that... but there are three personalities...) neutral good evil to leave it neutral just raise the mag as you would normally.. paying no attention to the character you are usaing... to make him good hatch the egg as you should (not like I usually do it by throwing it at a wall) and as soon as it is born pet it with a good character until it starts to change colour... when it stops changing colour raise it like normal using only good characters to raise it... you can also use a hero fruit from Chao adventure 2 to make him evil do the same thing but use an evil character to do it (like shadow robotnic or rouge...) also to help this along use an (i think it's called... i forgot..) evil fruit..." ,---------------. |Special Animals| `---------------` In the game there's some special animals like a Phoenix and a Dragon, Phoenix can be found in Mission Street inside a cage during mid level and also in mad space at the very top of the level flying around floating containers. I have also found a pink dragon, I found him in Aquatic Mine near the LV3 switch, it can fly and hes uhm... a pink dragon. I tried to find him again but I couldn't, so I recorded him around my chao garden with a VCR, hoping I can get a picture out of it. ============================================================================== 13. FAQ ============================================================================== Q1. Is Super Sonic in Sonic Adventure 2? A1. Ofcourse, hes in last mode. Q2. How can I complete the other missions if I automatically advance to the next level? A2. In the 1 Plyaer menu go to stage select Q3. Are there frequent locations for Knuckles/Rouge emeralds? A3. Not that I know of ============================================================================== 14. Credits ============================================================================== 1. tkish, Whitney Gunter, Robin Sequira, Yuri983, and YoshiRln for most of the big sighting 2. Wenske and Nathan Russell for pointing out the 5 missing emblems are last mode, I just havent started that mode yet because of this faq. 3. Scott Compel for the ascii. 4. Matthew Couldridge for lots of info 5. A special thanks to Moggles for tips, tricks, and more. 6. 2 Guys for some upgrades (lost your names :\) ============================================================================== 15. Copyright info ============================================================================== Sonic, Tails, and the whole bunch are copyrighted SEGA 1991-2002 This FAQ is copyrighted to it's author (Matan Bareket) 2001-2002 and may not be posted on anysite other Gamefaqs.com without his premission.