Cervantes Soul Calibur FAQ Sept. 22 1999 The_Bubbelfest v0.5 cojam12@aol.com V 0.5 First version Lots more to come This FAQ is copyright me 1999. Give it to whomever you want, but don't remove this line or charge money for it. Cervantes-good things- he is faster than most characters he has some powerful moves he has some good ranged moves he has 2 swords he has some good juggles the teleport moves are the best! Cervantes-bad things- he can be outdone by some speedy characters he can be outdone by big characters who hit you down and don't let you get up his power moves are really slow his speedy moves are usually weak medium range, he will get beat some, but not all the time Move list legend f-tap forward b-tap back u-tap up d-tap down n-neutral fd-tap forward-down...you get it X-(A)-vertical cut Y-(B)horizontal cut B-(K)kick A-(G)block _Y_ -hold Y xY-slide from X to Y xX-X, then X very very Quickly after (SC)-soul charge (ABK) (SPC)-spirit charge (ABK,G) (WC)-while crouching (R)-while rising (back)-back to opponent (landing)-coming down from the air (air)-in air (opp.wc)-while opponent is crouching (opp.air)-opponent in the air (opp.grnd)-opponent is on the ground (f)-in front of opponent-very close (l)-close on opp. Left (r)-close on opp. Right (b)-close while behind opponent X+Y-X and Y at the same time X,f-X then forward immediately after X Y- X then Y very shortly, but not necessarily immediately after X/Y-either X or Y Hits H-high M-middle L-low (gi)-guard impact T-throw !/ub-unblockable To escape a throw- if it is A+G, push A. B+G, push B Sidestepping- up is sidestep back, down is sidestep toward Guard Impact, push G and toward the attack. For a low hit, push down and toward the attack as well as G. Timed right, you both will stagger back, but you should be the one to recover first. Parries- exactly the same, except push back and G, or down back and G 8-way run- Push up,up to get into this mode where you can run freely around and do different moves. *-moves that I have had success with Move List A(X) moves Button Name Attack Area Damage X Soul Wipe H 14 XX Soul Swing HH 28 X,f Crush Keel H 18 X,b Merciless Wave H 58 X,b Y Merciless Stab M 10 X,b YY Merciless Needle MM 40 f+x Gentile Wave MM 15 f,f+X Lagging Wave H 45 df+X Scissor Wave MM 20 d+X Laser Wave L 15 db+X Dread Wave L 40 _db_+X Dread Wave Hold L 64 db+X Y Dread Lifter M 35 db+_X_ Y Dread Lifter Hold M 40 b+X Bridgette Wave M 14 b+xX Bridgette Slice MH 42* b,b+X Tornado Slice HM 41 (r)X Full Sail Hoist M 24 (r)X Y Full Sail Anchoring MM 45 (r)X_Y_ Full Sail High Tide MM 54 xY Pirate Cross HM 37 df+xY Scissor Lifter H 22 db+xY Dread Pressure M 35 db+x_Y_ Kraken Pressure !/UB 50 X+Y Galleon Eraser MM 50* X+Y X Eraser Wave MML 90* X+Y Y Armada Eraser MMMM 95* f+X+Y Wind Slash M 20 f+X+X Y Gale Slash MM 35 df+X+Y Slant Cross M 20 d+X+Y Killer X M 40 db+X+Y Eternal Curse !/UB 80* ^A Cancel SP -- b+X+Y Bloody Hoist M 22 b,b+X+Y Cross Bone Divider M 60 b,b+_X_+_Y_ Cross Bone Splitter !/UB 85 ub/u+X+Y Ice Berg Circular M 50 uf+X+Y Killer X Crawler M 45 (wc)X+Y Flying Dutchman MMMMMMM 60* (back)X+Y Dead Pressure Aft M 30 X+B Pirates Scheme GI -- db+X+B/ Anchor Whirlpool L 30 (wc)X+B Anchor Whirlpool L 30 B(Y) Moves Y Blade Storm M 21 YY Hail Storm MM 40 YYY Wild Storm MMM 70* YY d+X Bloody Storm MML 70 YY b+Y Storm Flare MMM 100* Y d Storm Generate M 30 f+Y Sail Stab M 20 f+_Y_ Sail Stab Hold M 20 f+YY Sail Nautilus MM 30* f_Y_Y Sail Nautilus Hold M 30 ff+Y Blie Lunges M 46 df+Y Cannonball Lifter M 15 df+YY Cannon Flare MM 35 d+Y Spike Anchor M 30 db+Y Slay Storm M 18 b+Y Bloody Hilt M 15 bb+Y Bow Breaker M 35 (r)Y Devastator M 20 yX Surprise Wave H 35 yaY Quick Hailstorm M 19 yaY d+X Quick Bloody Storm MM 49 yaY Y Quick Wild Storm ML 20 yaY b+Y Quick Storm Flare MM 79 Y+B Pirate's Tactics GI -- f+Y+B Fang Cross MM 35 d+Y+B Grand Anchoring M 40 d+_Y_+_B_ High Tide Anchoring M 60 db+Y+B Night Raid M 26 db+_Y_+_B_ Merciless Raid M 55 b+Y+B Shadow Flare M 60* ^A Shadow Flare Cancel SP -- K(B) Moves B Anchor Kick H 15 B f Anchor Gusty Kick H 15 f+B Anchor Knee Kick M 20 ff+B Head Scratch Kick M 25 df+B Anchor Middle Kick M 18 d+B Anchor Bow Kick L 16 db+B Ancr. Mroond. Kick L 19 b+BB Anchor Spin Kick H 21 bb+B Galleon Sinker M 32 b+BB Anchor Steep Kick HM 40 (r)B Anchor Revive Kick M 23 bY Head Snap Kick H 50 d+bY Anchor Bow Heel M 35 General strategies My favorite thing to do with Cervantes is do one of his teleport moves, or his spin move to get close, then maybe even juggle, or use an X+Y combination move. If you do it fast enough, you can get to them, beat them around, or if the ring is small, juggle them out. The computer on ultra hard can't stop this often, and my friends cant stand up to it at all. All you have to do is get the timing right, and if you teleport enough, then they will probably loose you, and not step away, or block right. Then, they are wide open, unless they fall, in which case, you should get farther back, and wait for them to get up. You should stay out of all character's ranges most of the time, until you are ready to go in and beat on them. Once you teleport in, there's one hit, and if they don't fall down, you can juggle, or do a combo. If you get lucky and the teleport juggles them, then keep hitting them, and you might knock them over, or kill them. Another move for up close is the one where he jumps over them and slashes. If he goes all the way over, do a X+Y move, and do the dual stab to the back. Specific character strategies Vs. Mitserugi Weapon-Katana Range-med-far He has good speed, and power, a well rounded character. One of the tougher characters to face, because his range can fool you, sometimes, into thinking you are safe, and then the hit comes. Vs. Ivy Weapon-Whip/short sword thingy Range-very far She has one of the longest ranges in the game when she uses some of her whip moves. These are the ones to watch out for, if she starts one, sidestep and run in to hit her is one of the better strategies. Vs. Maxi Weapon-Nanchucks Range-very short His range is not good at all. When he hits you with almost any move, it will continue for a long while. Be very careful of his juggles. He is also very speedy, and stole Hworang's left stance/right stance idea. Vs. Voldo- Weapon-2x Katar Range-short Ummmm. He has a lot of weird and tricky moves. Begin to beat him down early, and hope he doesn't get up long enough to trick you and kill you. Against a good human opponent, he can be one of the toughest characters to beat, because of his seeming random nature. Vs.Sophitia Weapon-Short sword, shield Range-short She blocks a lot, and who wouldn't with a shield. Her only real weakness is her speed, or lack thereof. Use this to your advantage any way you can. Vs. Taki Weapon-daggers Range-very short VERY VERY fast! Try to stay away, and take her out from afar. Juggles work quite well. Vs. Astaroth Weapon-huge Axe Range-Far-very far He is so slow, you should have no problem getting to him and hitting him. Watch out for his moves, though. If they connect, you will likely hit the floor and notice half of your life bar gone. Vs. Nightmare Weapon-Soul Edge Range-far-very far He is slow, but not as slow as Astaroth. His moves are a little less punishing. Stay out of his range as much as possible. He is one of the cheapest characters, so if you get hit to the floor, don't expect to get up against a skilled opponent. Vs. Xianghua Weapon-Chinese sword Range-medium She is really fast, so be careful. Again, hit her from afar, and move back, or juggle Vs. Hwang Weapon- Broad sword Range-medium Like Xianghua, but a tiny bit slower, and with more powerful moves. One of the best all around characters in the game. One of my favorites, along with Nightmare and Cervantes. Vs. Yoshimitsu Weapon-Katana Range-medium Forget Yoshi form Tekken. He is nowhere as cheap or powerful. He is, however, somewhat fase, but his b=moves are lacking in power. Not hard to beat, as long as he doesn't get you pinned down. Vs. Lizardman Weapon-Short sword and shield Range-short A lot like Sophitia, except he is slower, and, thus, not as good. He is, however, more powerful. Vs. Siegfried Weapon-HUGE sword Range-far Remember Siegfried form Soul Blade/Edge? You know, the really cheap one? Well, here he is, in all his cheapness. Stay away. Stay very far away, and rush in/spiral in only. Don't go slow. His only weakness is slow speed. Vs. Rock Weapon-Axe Range-far He is almost exactly like Asatroth in all ways. Exactly. Vs. Kilik Weapon-staff Range-far He is quick, and punishing. Stay on your feet at all times. He is one of he harder ones to beat. He also likes to block. Vs. Seung-Mina Weapon-Bladed Staff Range-far She is faster than Kilik, and is somewhat haredr. Use the same basic strategies. Vs. Edge Master/Inferno Use the correct strategy depending on what weapon they are using. Vs. Cervantes Weapon-Long sword, shorter sword/Soul edge Range-medium Use these strategies against him. He can be very hard, as your own strategy is one of the hardest to defend against. Credits Namco- cool game and built in move list, without which I would have no clue about the moves for Cervantes Sega- I love my DC