Tech Romancer Date: 3/7/99 Pulsion Faq 1.1 - Added a few moves and combos - Added Move Modifier - Changed the format of this Faq Pulsion Faq 1.0 -The original Faq *Some Terms used here are not official* Pls forgive me for any spelling and grammar errors. Legend: Up - Move the stick upward Down - Move the stick downward Forwand - Move the stick towards your enemy Backward - Move the stick away from your enemy G - Press guard button A1 - Press attack button 1 A2 - Press attack button 2 J - Press Jump button Move Modifier: Any move with a letter behind the name is a modified move (!) - Warning Move (Very Slow, yet very powerful. Powerful enough to stun your enemy even if they are guarding) (A) - Must be done in air (C/A) - Can be done in air (D) - Must be done when enemy's down (F) - It's a follow up(Can only be done if a certain move is done first) Button layout: (Stick) (A1) (A2) (J) (G) Common Moves: Dash - F,F Steel Dash - Hold G + Dash(Stuns enemy if not blocked) Backflip - B,B(Temporary invincible) U - Walk into background D - Walk into foreground G + A1 + A2 - Power Breaker Normal Moves: A1 - Punch A2 - Slide Kick A1 + A2 - Pulsion Beam B, A1 - Backhand(!) B, A1 + A2 - Upward Pulsion Beam F, A1 - Pulsion Upper F, A2 - Space Samersault A1 - upward kick(F) A2 - lower kick(F) F, A1 + A2 - Pulsion Screen J, A2 - Air Kick A1(A) - Pulsion Dive(Downward) A1 - Uppercut(F) A2 - Slide Kick(F) F + A1(A) - Pulsion Dive(Forward) J + A1/A2 - Air Kick J + A1/A2 - Follow Up(D) B,B - Backflip A1 - Pulsion Upper A2 - Slide Kick A1 + A2 - Lower Pulsion Beam Special Moves: B,F + A1 + A2 - Voltage Sphere F,b + A1 + A2 - Pulsion Rush Counter Moves: G + A1 = Half Moon Slash G + A2 = Slide Kick Final Attack: *Executable Only when the Final Attack Message Appeared A1 + A2 + G + J - Punishment(Jumps Upward, grab enemy, fly into space, fires few beams and BOOM! Your enemy dies) Combos: Some combos I got from my friends A1,A1,A1 - 3 hit combo F,A2, A1, F,A1, B,F A1 + A2, J + A1/A2 - Pulsion Assult (Samersault, Upper Kick, Pulsion Upper, Voltage Sphere and Follow Up) F,A2, A2, A2, B,F + A1 + A2, J + A1/A2 - Pulsion Rush Combo (Samersault, Lower Kick, Pulsion Rush and Follow Up) F,A2, A1, F,A1, A1 + A2 - Pulsion Beam Combo (Samersault, Upper Kick, Pulsion Upper, Pulsion Beam) *Notes* Basically, Most of Pulsion's multiple hit combos start with a Samersault, you might want to try and find new combos. I will try and update this Faq ASAP. This Faq is made by Kazuo Otake