From: "Serpent Wave" Subject: [KOF] 2 kinda continous Chris death combos(escapable) Date: Sun, 04 Apr 1999 09:55:59 PDT Chris Death Combo for KOF 98. Here is combo that if done step by step, should cost around 90-100% damage: *corner*MAX* Jump D, Stand C, df+B, dp+P(escapable),-part 1- Stand C, f+A, teleport B(crosses up to ther side) -part 2- Stand Far C(1st hit), f+A, qcf,qcf+P SDM(your comboing him from the other side of where u should be) -part 3- If he's still alive and R.Rolls after, throw him.-optional part 4- I suggest you don't do this often to make sure they don't remember. if yer having trouble understanding, here's a graph: C- chris O- opponent T- teleport - the way u'r facing C| O < - - C (combo) |C O| C > O (after dp+p)|O R| - - O - > C (combo into teleport)|R N| O < - C (SDM combo) |N E| OC (throw) |E R|----------------------------------|R once you get it, try this one: *corner*MAX* Jump D, Stand C, df+B, dp+A(escapable) -part 1- Stand C, f+B, teleport B, dp+A(escapable) -part 2- Stand C, f+A, teleport B( now it crosses up)-part 3- Stand far C(1 hit), f+A, SDM Chain Slide Touch(qcf,qcf+P)-part 4- that outta kill 'em :) C| O < - - C (combo) |C O| C > O (after dp+p)|O R| - - > C O (after teleport)|R N| OO (after teleport)|R !| C-->O (combo)|! end....