*Little Mermaid* FAQ/Walkthrough By White Ghost Copyright 2003 White Ghost Version 1.0 8/5/03 ------------------------------------------------------------------------------- This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. ------------------------------------------------------------------------------- [Intro] "Ariel, Princess Of the Sea fell in love with Prince Eric. She asked Ursula to make her human so she could meet him. He fell in love with her too and planned to marry her. Then one day Sebastian, Flounder and Scuttle came to see Ariel in a bic hurry. They explained that Ursula had cast a spell on the fish of the sea so they would have to do what she wanted. If she wasn't stopped, she would probably take over the whole sea. Ariel decided to go to Ursula's castle to try and release the fish from Ursula's spell. She explained to Eric that she was a Mermaid and A Princess of the Sea and that she must try to save her friends. Eric tried to convice her not to go, but she turned back into a mermaid, dove into the Sea and began to swim torward Ursula's castle." (From Game's intro) ------------------------------------------------------------------------------- [Controls And Basics] Use the Directional pad to move Ariel through the water in any direction. A Button: Use Power [Powers] Bubble Splash -------- Use the "A" button to splash bubbles at enenies to stun them. Splash them several times to trap them in bubbles. Swim into the bubbled enemy to pick it up ans then press "A" to throw it. Don't hold onto a bubbled enemy to long because after they start to flash they will break free and hurt you. You can destroy other enemies by throwing a bubbled enemy into them. Big Bubble- 1 Bubble Power Up -------- Works the same as Bubble Splash but it bubbles and enemy in one hit and can trap bigger enemies. Tri-Bubbles- 2 Bubble Power Ups -------- More powerful and easier to use then big bubble. Can move small rocks. Mega Bubble- 3 Bubble Power Ups -------- The best bubbles. Can move big rocks. A Button: Jump out of water and hop on the ground. To pick up a item just swim into it. Press "A" to throw the item and use the directional pad to throw it in different directions. To break open a box throw a shell at it. This is how you can get items and power ups. Touching an enemy takes a heart from you. The hearts are in the top left corner of the screen. If you loose all you hearts you loose a life. You can pick up extra lives and hearts sometimes in levels. Press "Start" to pause the game and view your stats. Pick up range power ups (light ball) to increase the range of your bubbles. ------------------------------------------------------------------------------- [Stage 1- Sea Of Coral] Swim to the right and pick up the shell. Go righ and then throw the shell into the box to get a Big Bubble power up. When you see the fish splash it with bubbles to trap it. Move right and either throw the bubbled fish at another fish, or use bubbles to trap it too. Go right and into a cave. Pick up the shell and throw it at the octopuss and then catch the shell. Watch out for the balls the octopuss shoots. Move up and toss the shell up to hit the next fish and octopuss and then throw the shell into the box to get a range power up. You can throw the shell into the lower left wall to get bonus point items but it's better used to get the range power up. Go to the right Bubble the fish and throw it at the next fish. Watch out for the small fish and pick up the shell. Throw the shell into the next box to get a range power up. Move right and watch out for the star fish, Go right past a fish to enter the boss battle. [Boss Fight- Shark] Bubble the fish and throw them at the shark. Hit the shark with bubbled fish 4 times to beat it. Grab the vase to clear the stage. ------------------------------------------------------------------------------- [Stage 2- Sunken Ship] Splash in the sand to get a shell. Swim right and watch out for the fish and ghost fish. If you hit the ghost fish a bubble or bubbled enemy a fish darts out from it and hits you, so it's best to just avode them unless you can run into them with the shell. Hit the box with the shell to get a bubble power up. Go right and avode the crab. If you have the big bubble power you can push the high barrel down into the box to get a power up. Go right ot the next area and bubble the fish. If you have big bubble then push the barrel to get a 1up and then push the next barrel down onto thebox to get a power up. Go up past the octopuss and fish and then right to the next area. Avode the fish and hop out of the water and get the shell into the water. Hit the fish with the shell and then throw it at the box to get a bubble power up. Go to the next room and hop up to the shell whithout touching the falling spike enemies. Bounce the shell into the water and then throw it at the box if you can (it's hard) to get a power up. Go down past the octopuss to the bottom of the room. Go into the sand and splash to get a shell. Hit the box with the shell yo get a range power up and go right. Avoid the fish and go right until you reach the boss fight. [Boss Fight- Eels] You need to have picked up at least one bubble power up to beat the boss fight. Use big bubble (or better) to bubble the crabs and then throw them at the eels. You have to bubble the crabs while they're moving or else they just get stunned and not trapped in bubbles. It is much easier with tri-bubbles. Hit each eel with bubbled crabs 3 times to defeat them. Grab the vase to finish the stage. ------------------------------------------------------------------------------- [Stage 3- Sea Of Ice] In this stage if you jump onto the land you will slide a little bit. Go right and jump onto the land with the shell from the RIGHT side and bump the shell to the left. If you bump it to the right it falls off the screen. Don't trow the shell at the next box because it is emtpy. Go right with the shell and use it to run into the sea horses. Go to the right of the land with a box and swim up to the right of the big sea horse and run the shell into it. Then hit the box with the shell to get a bubble power up. Go right into a cave and get another shell. Ignor the box to the right because it's empty and go back left and up to another box and hit it with the shell for a range power up. Or you could take the shell right and throw it at the nook accross from the rock to get a heart. Go right and watch out for the falling frozen enemy. Get the shell and use it on the box for a range power up. Go down and to the right and then hop over the pillar. In the nxet room grab the shell and take it up to a box to get a bubble power up. Keep going right until you reach the boss fight. [Boss Fight- Walrus] Go down to the middle and pick up the shells and then throw them at the Walrus. Watch out for the falling frozen enemies. Hit the Walrus with shells 5 times to defeat it and grab the vase. ------------------------------------------------------------------------------- [Stage 4- Undersea Volcano] Watch out for the lava balls and the enemies in the sand as you move right. In the next area wait for the enemy in the sand to come out and then splash in the sand to get as shell. Bring the shell down and use it on the left box to get a bubble power up. Pick up the next shell and take it down lower and use it against the shrimp. If you have Mega Bubbles (3 power ups) you can push away the rocks to get a 1up. Go right and watch out for the falling lava balls. Grab the shell and go back and throw it at the box for a range power up. In the next area go down and watch out for the shrimp and go right at the bottom. Now go right and watch out for the star fish. Push the rock onto the box for a range power up. Keep going right to get to the boss fight. [Boss Fight- Sea Horse] The cannons on the ship the sea horse is standing on fire fish and spike enemies. Bubble the fish and throw them at the sea horse. Hit the sea horse 5 times to defeat it. When the sea horse points it's sword forward it can block the bubbled fish. Grab the vase to finish the level. ------------------------------------------------------------------------------- [Stage 5- Ursula's Castle] Go right past the big sleeping fish and the little fish and splash in the sand for a shell. Use the shell on the box for a bubble power up. Go right and hop over the pillars until you reach the last door (looks like big eel head). Press "A" to enter the door, then press A again to enter the door you come out of. Now you're in a enclosed area so press A to enter the same door again. Now you're in a tunnel with sleeping fish. Pick up the shell and throw it in the second nook to get a heart. Go right and enter the door to the right. Now go right and over a rock. Push the rock to left to get to the 1up. Hop over the pillars and grab the shell. Throw the shell over the pillar and onto the second box to get range power up. Watch out for the little fish as you jump over the last pillar and then go right. Now go up past all the big fish and go right. The big fish shoot out little fish so don't linger, go straight up and to the next room. Go past the sea horses and into the door at the end of the room. Go up past the sea hoses and through another door. Go right and into the boss fight. [Boss Fight- Ursula] Ursula shoots out balls that turn into enemies. Bubble the enemies and throw them at Ursula's head. Remember that you can throw the bubbled enimies up at Ursula too. It's easiest to go to the the bottom of the room and wait to bubble the enemies, that way Ursula won't throw more balls until you come back up! Hit Usula 5 times to defeat her! Grab the vase to go on. ------------------------------------------------------------------------------- [Gigantic Ursula] The current will pull you left or right a little. Bubble the fish and throw them at Ursula's head. Hit Ursula about 7 times to defeat her. Enjoy the ending! THE END ------------------------------------------------------------------------------- *All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.*