T2: Judgment Day Walkthrough (Game Gear) By David Bramhall (db_cool_dude@hotmail.com) Version 0.65 May 25, 2012 ####### ##### # # # # # # ##### # # # # # ####### --Judgment Day-- ====Contents===== ----------------- ================= 1. Introduction 2. Legal Stuff 3. Version History 4. Game Controls 5. Levels 6. Walkthrough 7. Tips & Tricks 8. Special Thanks ================= /--------------\ |1.Introduction| \--------------/ /++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++\ +Hello fellow gamers and welcome to my Terminator 2: Judgment Day Walkthrough+ +for the Sega Game Gear! + + + +This walkthrough is designed to get the player (you) as quickly through the + +game as possible and also pointing out any possible valuables on the way + +such as extra lives. + + + +Please enjoy the walkthrough and good luck on beating + +Terminator 2: Judgment Day! + \++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++/ =For questions about the FAQS/Walkthrough, please email me at= =db_cool_dude@hotmail.com= /-------------\ |2.Legal Stuff| \-------------/ /0000000000000000000000000000000000000000000000000000000000000000000000000000\ |============================================================================| |#All trademarks and copyrights contained in this document are owned by their| |respective trademark and copyright holders. | |============================================================================| |#This may be not be reproduced under any circumstances except for personal, | |private use. It may not be placed on any web site or otherwise distributed | |publicly without advance written permission. Use of this guide on any other | |web site or as a part of any public display is strictly prohibited, and a | |violation of copyright. | |============================================================================| |#Copyright 2012 David Bramhall | |============================================================================| |----------------------------------------------------------------------------| \0000000000000000000000000000000000000000000000000000000000000000000000000000/ /-----------------\ |3.Version History| \-----------------/ /0000000000000000000000000000000000000000000000000000000000\ |----------------------------------------------------------| |==========================================================| |=Released Versions= | |==========================================================| |Version 0.45 = First Release - March 15, 2012 | | | |Version 0.66 = Finished Level 3 Walkthrough and added Tip | | Plus minor changes. (Current) | | | |==========================================================| |=Upcoming Versions= | |==========================================================| |Version 1.00 = Walkthrough and Tips will be Complete | | | |----------------------------------------------------------| \0000000000000000000000000000000000000000000000000000000000/ /---------------\ |4.Game Controls| \---------------/ ______________________________________________ / \ | ___________________ | | Game | |SEGA |\-----------Start | _ Gear | | |/ _ | | _| |_ O | | /l_l-------Button 2 -------l_ _l | T2 | _/ / | | | |_| | Judgment Day | l_l-----------Button 1 D-Pad | | | / / | | | | \____/ | | |___________________| | | .... | \ ...... / \ .... / \__________________________________________/ ---------------------------------------------------------------------------- |The controls for Terminator 2: Judgment Day are quite simple. For reference,| |pictured above is a Sega Game Gear with labeled buttons. | | | |Also keep note that there are two bars in game. An energy bar and a gun bar.| |If the energy bar runs out, you lose a life. If the gun bar runs out, your | |out of ammunition and must find more. | ---------------------------------------------------------------------------- ===== Start = Pauses the game. ===== ===== D-Pad = Left and Right controls on the D-Pad moves your character left and ===== right respectively. Up on the D-Pad opens doors/elevators. Down on the D-Pad makes you crouch. ======== Button 1 = Used for attacking. ======== ======== Button 2 = Used for jumping. ======== /--------\ |5.Levels| \--------/ /00000000000000000000000000000000000000000000000000000000000000000000000000\ |==========================================================================| |#Level 1 = Truck Area | |Objective = N/A Cyberdyne Systems-Terminator Model 101-All Systems On Line| |==========================================================================| |#Level 2 = Biker's Bar | |Objective = Acquire Weapons | |==========================================================================| |#Level 3 = Mental Hospital | |Objective = Find Sarah Connor | |==========================================================================| |#Level 4 = Cyberdyne Systems | |Objective = Destroy Cyberdyne Systems | |==========================================================================| \00000000000000000000000000000000000000000000000000000000000000000000000000/ /-------------\ |6.Walkthrough| \-------------/ =After watching, "The Story", press 'Button 1' to start playing= =T2: Judgment Day!= ==================== |Level 1 = Truck Area| | Difficulty = Easy | ==================== =This first level is actually quite easy and very straight forward.= The objective of this level is to deal with all of the enemies in the stage before taking the exit. Simply just go through the level, continuing to the right, making sure to take care of all enemies as they will be on the ground, on the trucks and inbetween. The arrow will sometimes help navigate you to new enemies. If you make it to the end of the level after taking care of all the enemies and the arrow still points left, simply go back and a few enemies should jump out of the bush. Take care of them and head off to the exit. Congratulations! You have completed the first level! ===================== |Level 2 = Biker's Bar| | Difficulty = Easy | ===================== =This level is just as easy as the first, but much shorter.= Just like the first, take the time to take care of the enemies, then continue when told. Be careful though, the enemies will sometimes respawn behind you here, so watch out! Eventually, you will reach the boss. *BOSS* Yes, there is a boss in this level and twice the size of the Terminator. I'm not kidding either. He is very strong and can take you out in just a few hits, but he can be very easy to beat if you know how to dodge his attacks. What you want to do is make sure you have a bit of space between you and him. Once you do, run toward him and as soon as you make contact with his body, attack him once, then quickly pull back making sure to give space again. Repeat this process until he is down. Once he is, run past him. He should be done in six hits. Remember to give some space between him! Congratulations! you have completed level 2! ========================= |Level 3 = Mental Hospital| | Difficulty = Medium | ========================= =This level is much tougher than the first two. The enemies have guns and= =now the T-1000 is after you. Watch out because he's quick and you can't= =get rid of him!= OK, first thing that you need to know is that there are many doors and floors on this level. Some doors will contain primary items, some secondary and some nothing at all. Also keep in mind that every time you open a door, you need to immediatly move out of the way as every time you enter a door, enemies spawn at the entrance and will cause you to lose health. These enemies do not have guns though, so as long as you move out of the way and then shoot them, you should be fine. Second, whenever you play this level, the locations of the cards are never the same. There are four randomly generated 'location maps' for this level. I have taken the time to record down all possible card locations. Last, when it comes to secondary items such as ammo and extra lives, they are not randomly generated and are conveniently always spawned in the same location compared to cards. There are lots of lives in this level too, so make sure you collect them as you're going to need them later on. {The T-1000 cannot be killed in this level, so if you want to live, don't try} { attacking him as it will get you nowhere. } _________ |*Floor 1*| The first floor is pretty easy as the T-1000 is not yet after you. The card should be located in the '1st' or '2nd' door to the left, '2nd' door right of the elevator, or the door at the very right. Make sure to shoot the guards to conserve health. They only take one hit, so try to conserve ammo as well. Once you have the card, take the elevator up to floor 2. _________ |*Floor 2*| Once your on the second floor, the T-1000 will start spawning and attacking you. Try to avoid him as much as possible. The card will be located in either the two doors to the left, the third door right of the elevator or the very right door. If you need ammo, it will be located at the third door right of the elevator, same spot as one of the cards. Take the elevator to floor 3. _________ |*Floor 3*| You are now on the third floor. The card is located in either the two doors left of the elevator, the last door or the second door right of the elevator. Ammo is located in the first door left of the elevator if needed. Take the elevator to floor 4. _________ |*Floor 4*| Okay, once your on floor 4, everything gets somewhat more difficult. There are more guards on this floor and the T-1000 almost always spawns in your path. Try to keep cool and keep up with the pace. The card should be located in the same door locations as floor 3. Just re-read floor 3's locations and you should find them. There are also two lives on this floor. They are easy to find as they are both located in the last two doors to the right. Pick them up. If you need ammo, it is located in the very left door. Continue to floor 5. _________ |*Floor 5*| Welcome to floor 5. Probably the most difficult floor, but not really too much harder than floor 4. It also helps that there is one door less than the other floors that you have been on. Again, keep cool. The card will be located in the same locations as floor 3 and 4. There are also two lives on this floor. Same as before, they are located in the last two doors to the right. Pick them up as well. If you need ammo, it is located in the second door right of the elevator. _________ |*Floor 6*| Floor six is quite simple. Since it is the last floor, there are no cards. Simply go to the last door on the right (Third door from the elevator) and you will find some ammo and Sarah Conner. Just watch out for the T-1000 as you approach the door as he will spawn right in your path! Congratulations! You have completed level three! ------------------------------------------------------- |Optional | |======== | |Every other door on this floor contains Ammo if needed.| ------------------------------------------------------- =========================== |Level 4 = Cyberdyne Systems| | Difficulty = Hard | =========================== =Your up to the second last level. Yay! But now the game is starting to= =really toughen up. Try to spare those lives and only use gun fire when= =needed!= /---------------\ |7.Tips & Tricks| \---------------/ There are a few tips and tricks that can be used in this game to help you beat and master it quicker and make things much easier during gameplay. The Attackless Enemies ====================== Some enemies in level 1 and 2 do not attack you when they come up to you. These enemies wear a grey shirt with red boots and do not have a weapon. Knowing this, you should attack other enemies first as it saves more energy since the attackless enemies do not harm you. Dodging Bullets =============== Later in the game, you will meet some new enemies that have guns of their own. Sometimes when there are many of them, it can be difficult to maneuver the level without getting hit. Luckily there is a good way to reduce getting hit. When an enemy shoots at you, run from the bullet. When the bullet comes near, jump. If done correctly, the bullet should fly right under you. Less Enemies in doors on Level 3 ================================ There is a way to sort of glitch the game so that there are less enemies on level three when you enter a door. Whenever you enter a door, sometimes if you run immediatly away from the door until it is no longer on screen, the game sometimes only spawns one or two enemies instead of three. If your lucky, sometimes no enemies spawn at all! /----------------\ |8.Special Thanks| \----------------/ #Special Thanks to http://www.network-science.de/ascii/ for the online ASCII Text Generator used to make the title! #Special Thanks to http://www.gamefaqs.com/ for making this possible and posting my FAQS/Walthrough on their site!