FAQ/Walkthrough for Pokemon Colosseum. Last updated 03/25/05 Version: 6.5 Project started: 12/01/04 Project completed: 12/22/04 Total development hours: 086 File size: 393 kilobytes (0.384 MB) Written by: Josiah Herrington Status: In Major Revision ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Contents [TOP] [010] 1: Intro [020] 2: Legal stuff/Updates REMEMBER THAT YOU CAN [030] 3: Overview USE CTRL+F TO ACCESS [040] 4: Characters THE FIND FUNCTION AND [050] 5: FAQ JUMP TO ANY SECTION IN [060] 6: Playing the game THE FAQ BY SEARCHING [W0.1] Controls FOR IT'S NUMBERED TAG. [W0.2] Shadow Pokemon Like [060] or [W1.0] [W0.3] The PC YOU CAN JUMP BACK HERE BY JUMPING TO [TOP] [070] 7: Walkthrough This table of contents [W1.1] Train town and fenas city. is in a "tree" format. [W1.2] Fenas city. This means that the [W1.3] Paria town Numbered tags all the [W1.4] Construction site Way to the left are [W1.5] Paria Cave main categories, while [W1.6] Ageto Village. the ones under and right [W1.7] Battle Mountain of them are subcategories. [W1.8] ??? Lab [W1.9] Shadow Pokemon Lab [W2.0] Andaa city again [W2.5] Snagging the rest [W3.0] Shadow pokemon list [080] 8: Colosseum battle [W4.0] Colosseum Battle [W4.1] Mt. Battle VS 100 [B082] Single player Mt. Battle [B083] Single Battle 1 - 10 [B084] Single Battle 11 - 20 [B085] Single Battle 21 - 30 [B086] Single Battle 31 - 40 [B087] Single Battle 41 - 50 [B088] Single Battle 51 - 60 [B089] Single Battle 61 - 70 [B090] Single Battle 71 - 80 [B091] Single Battle 81 - 90 [B092] Single Battle 91 - 100 [B090] Poke-Coupons/Prizes [W4.2] Poke Coupon Exchange [090] 9: Single player stadium mode [100] 10: Pokèdex [110] 11: Items [120] 12: Basic Training [W5.0] Move list [W5.1] Type Chart [W5.2] Abilities [130] 13: Advanced training overview. [140] 14: Secrets [150] 15: Cheats/Glitches/Action Replay codes [160] 16: Disclaimer [170] 17: Credits [180] 18: Contact information =============================================================================== 1: Intro =============================================================================== [010] HI! I have decided to write an FAQ for pokemon Colosseum. In fact I have also decided to write a walkthrough and everything else you might find in something like this. I hope you enjoy the game and my guide helps you complete it as well as accomplish any evil plans you may have. And if I help you accomplish evil goals that result in you taking over the world. Can I be the ultra-supreme dictator of America? I can't?! Oh well! Here goes. =============================================================================== 2: Legal stuff/Updates =============================================================================== [020] This FAQ is mine and is copyright(c) 2004 Josiah Herrington. This FAQ, as of now, can only be displayed at: - Gamefaqs (http://www.GAMEFAQS.com) - Gamespot(www.gamespot.com) - IGN(www.ign.com) - www.neoseeker.com This document is only for personal use. You may not sell this FAQ or distribute it. Otherwise you may not under any circumstances host this FAQ unless I give permission. I still reserve all rights to discontinue any site's hosting of this FAQ. =============================================================================== 3: Overview =============================================================================== [030] A sequel to the ever so popular Pokemon Stadium 1 and 2, Pokemon Colosseum offers what Stadium did and much more. In the same way Stadium hooked up to your Pokemon Gold/Silver cart via a transfer pack, Colosseum hooks up to your Ruby/Sapphire cart via the GCN/GBA link cable. Now you can finally trade over those pokemon you have been raising on your Gameboy Advance and battle your friends in full 3D. In addition to the standard free battle and different single player matches such as those found in the stadium games, there is now a single player RPG mode. That makes it the cousin of the Gameboy pokemon games, only in 3D! And another added bonus is the ability to steal some enemy's pokemon from them. Which in my opinion is kinda cool. The moves in this are also beautifully animated and look amazing. But enough of the boring overview you are saying, On with the rest of the guide! NOTE: Due to the large amount of connectivity between this game and Ruby, sapphire, Fire Red, and Leaf Green there is naturally a lot of info in this FAQ which pertains to those games more than this game. This does not mean that this is a guide for either of those games! So stop asking me how to do *insert task* in those games! =============================================================================== 4: Characters =============================================================================== [040] You: His name is Leo. No I am not joking, its Leo. Your character is a strange looking guy with a strange trench coat. He looks ok, but a bit weird. Like a cross between a character from the pokemon show and Vash...or something. At any rate this is you and you can name yourself whatever you choose. If you press X or press the button to the side of the screen you can change the character style from two different forms of oriental writing to standard English letters. Rui. Your partner and your sidekick. That girl that crawled out of a sack into your life. This is your sidekick who you rescue and now have following you around for some reason. She can spot dark pokemon for you (see section on dark pokemon.) You can name her whatever you wish in any of the aforementioned letter styles. Her real name is Rui. The mayor: His name is Evice. He is a fat guy. A guy who can barely fit into his chair. You will find him in his office in the first town you get to. This old man has a lot more to him than meets the eye... Other characters coming round Mt. Moon when they come. =============================================================================== 5: FAQ =============================================================================== [050] Q: Which games have some sort of compatible linkup with this game? A: Pokemon Ruby and Sapphire, pokemon fire red and leaf green, and probably it will be water blue in America rather than leaf green. NOTE! LISTEN UP PEOPLE! IM GETTING DOZENS OF EMAILS FROM PEOPLE ABOUT THIS! NO THIS GAME DOES NOT LINK UP WITH GOLD, SILVER, CRYSTAL, BLUE, RED, OR YELLOW! IT ONLY LINKS TO RUBY, SAPPHIRE, FIRE RED, AND LEAF GREEN! Q: Can I trade pokemon from this game to my ru/sa game? If so, how? A: Yes you can. You can use the GBA-GCN link cable that is available at your local Wal-Mart for $10, and trade pokemon back and forth. Also Fire red and Leaf green will be able to trade to Colosseum. Q: Can my Japanese import Colosseum trade with my north American/European Ruby/sapph cart? A: No, while you may have heard otherwise 'cause GBA games are said to be not region locked I know Gamecube games are. And I don't even know if GBA games are not. I have never tested. Q: Is *insert pokemon* in the game? A: If it is I will have it listed below. If it is in the game and I do not have it listed below E-mail me the info and you can be in the credits. Though I think I have down all 386... Q: Do the pokemon have their voices like in the anime or do they have those stupid GBA ones? A: They have the GBA ones...And they sound a bit better... Q: Can you tell me how to... A: Not very likely. Email me your question if you must AND If it is not covered in the FAQ AND Preferably if you can't get help at the Pokemon Colosseum board at GFAQs. Because chances are I won't answer your Email. Q: When will this FAQ be updated? A: As soon as I find more than one new thing about the FAQ I will Re- submit it. Q: Can *insert pokemon* Learn *insert move* by breeding or something? A: I don't know. If it is the same type at the pokemon its likely but if you want the answer go look at a pokedex/Breeding FAQ or something. Q: Why does your guide suck so much? A: Because you have the reading skills of a three year old and are not reading it right. DELETED! Q: Man your guide rocks! A: Thank you! Thank you very much! *Hands you a cookie* Q: Can you give me a code to do *insert effect?* A: No. I have much better things to do than Email everybody who can't do things the legit way codes. If you are lucky I Might carry some AR codes or something in my guide later Though it is extremely unlikely. But I think they are for ninnies Anyways and won't unless there is very VERY high demand for various action replay or Gameshark codes. Cheating is for incompetent people without skills. Unless they are codes to attain the unattainable. *Hidden levels in smash bros* Q: How do I get Jirachi? A: You could have pre-ordered the game starting Feb. 9th and ending the 29th. Then you could hook it up to your GBA and download Jirachi. Yay! If not you basically can't. Look on E-bay or something and maybe you will find it. Other than that you know your only option....>_>...Gameshark. Q: What? What the heck is a Jirachi? A: Jirachi is a high-stat (tier 3?) pokemon with stats similar to Mew and Celebi when starting and is a legendary. It is psychic/steel I believe. Q: Can you get mew? A: Yes. I don't know if you can in this game but I do know there is a way discovered to get Mew in blue without going to a Nintendo Event or using a cheating device. (UPDATE: It seems those people who have Fr/Lg have tried the wild mew trick many times and Nintendo took it out of the game. However in the game code they have found mew's sprite for the over- world as you would see ho-oh in the burnt tower in gold or something so he may yet be obtainable.) Q: HOW?!?! MUST! HAVE! MEW! IN! BLUE! A: Get on Google and search it. But it does work. I have one! ^_^ Q: Would you rate *insert team/move set/IV set/EV training/ETC* A: No. Q: Would you stop the Q/A stuff please? A: Yes. NOTE! IF you didn't find what you were looking for I VERY STRONGLY recommend that you look for help at the GFAQs Pokemon Colosseum board located here: http://cgi.gamefaqs.com/boards/gentopic.asp?board=36896 =============================================================================== 6: Playing the game =============================================================================== [060] ******************** [W0.1] Controls ******************** The controls are very Simple...they are also in the manual, but nobody ever reads the manual, so it's here. Overworld: Control stick: Move Leo around, Select an option. A: Interact / confirm / select. B: Cancel / back. X: Bring up menu. Y: Bring up menu. R: Not used. L: Not used. Z: Not used. START: Bring up Menu. ******************** [W0.2] Dark pokemon ******************** In the RPG mode of the game there will be certain pokemon that will be shadow pokemon. They have a dark aura around them and are catch-able. They are the only ones that you can catch. To catch one lower it's HP down to a low level and throw a pokeball at it. When you catch a dark pokemon it will only know a move called "Shadow rush" and will stay dark until you cure it of darkness. To do that you can do certain things like use it in pokemon battles, have it in your party rather than in the PC, or use the "call" command in battle. Once you clear the dark bars that will be where the exp. Meter would normally be by doing the above things the pokemon will be back to normal as well as gaining some of the pokemon's natural moves. Once all the dark bars are gone take it to Ageto Village and the cave down and left of the pokemon center. There at the shrine you can purify it. Here is a list of what you can do to purify a pokemon and which natures like which method. You can tell a pokemon's nature after you have cleared two dark bars. First after you get the cologne case (after beating Dakim at the battle tower) you can buy scents at the agate/ageto market. The scents are the following: $600 Weakest scent $800 Average scent $1200 Strong scent. You can use the move shadow rush in battle till your pokemon goes into hyper mode. Then use the call out command. You can also put the pokemon in the day care center in agate village. Sending the pkmn into battle and walking around with them also un-darkens them. This is what the different natures like: ~._________________________________________________________________.~ NATURE |USE IN BATTLE| CALLOUT | WALK AROUND | DAYCARE | MASSAGE | |_____________|_____________|_____________|___________|___________| Adamant |______#______|_____________|______#______|_____#_____|_____#_____| Bashful |_____________|_____________|_____________|___________|___________| Bold |______#______|_____________|______#______|___________|___________| Brave |______#______|_____________|______#______|___________|___________| Calm |______#______|_____________|_____________|_____#_____|___________| Careful |_____________|_____________|_____________|_____#_____|_____#_____| Docile |_____________|______#______|_____________|___________|___________| Gentle |_____________|_____________|_____________|_____#_____|_____#_____| Hardy |______#______|_____________|______#______|___________|___________| Hasty |______#______|_____________|_____________|___________|_____#_____| Impish |______#______|_____________|______#______|___________|___________| Jolly |______#______|_____________|_____________|___________|_____#_____| Lax |_____________|_____________|______#______|___________|_____#_____| Lonely |_____________|______#______|______#______|___________|_____#_____| Naive |_____________|_____________|______#______|___________|___________| Naughty |______#______|_____________|______#______|___________|___________| Mild |_____________|_____________|_____________|_____#_____|_____#_____| Modest |_____________|_____________|_____________|_____#_____|___________| Quirky |______#______|_____________|_____________|_____#_____|___________| Rash |_____________|_____________|_____________|___________|_____#_____| Relaxed |_____________|_____________|_____________|_____#_____|_____#_____| Sassy |______#______|_____________|______#______|___________|___________| Serious |_____________|______#______|_____________|___________|___________| Timid |_____________|______#______|_____________|_____#_____|_____#_____| Using in battle: (Use the pokemon in battle) Adamant Bold Brave Calm Hardy Hasty Impish Jolly Naughty Quirky Sassy Call out in battle: (Once the pokemon goes into hyper mode, use the call command) Docile Lonely Serious Timid Walk with pokemon in Party: (Walk around the overworld with the pokemon in your party) Adamant Bold Brave Hardy Impish Lax Lonely Naive Naughty Sassy Leave pokemon in Day-Care: (Leave the pokemon at the Day-Care center in Agate/Ageto village.) Bashful Calm Careful Gentle Mild Modest Quirky Relaxed Timid Massage pokemon: (Use the Cologne case and scents to massage the pokemon.) Bashful Calm Careful Gentle Hasty Jolly Lax Lonely Mild Rash Relaxed Timid ******************** [W0.3] Using the PC ******************** Using the PC is fairly easy. When you use the PC you will be presented with a menu. You have four options: - Pokemon - Items - Save - Quit - Pokemon This brings you to the pokemon storage section. There are a few main things you do here: Withdraw pokemon Deposit pokemon Move pokemon To withdraw a pokemon you must have at least one open space in your team. Move the cursor over the pokemon you wish to withdraw and press the "A" button, then select "move." Now move the pokemon up to the top of the screen where it says "Party pokemon" and press "A." Now place the pokemon in an empty slot by placing the pokemon above the slot and pressing the "A" button. To deposit a pokemon you must have at least one open space in a box. Move the cursor to the top to where it says "party pokemon" and press "A." Now move the cursor onto the pokemon you wish to deposit and press "A." Select "Deposit" and choose the box to place the pokemon in. =============================================================================== 7: Walkthrough =============================================================================== [070] Here you will find the walkthrough for the RPG mode of the game. NOTE: It is impossible for me to predict which pokemon you will use, how they will level up, or what moves you will or will not let them learn so it is near impossible for me to write a guide perfectly telling you what moves and pokemon to use where. That is up to you to do if you do not have the same moves as I have mentioned. That is only there to give you an idea of what to use. Chances are your pokemon will be similar. If I say to use Entie but you don't have Entie purified but do have a Lvl 65 Typhlosion by all means use that instead. This will steer you in the general direction of what to use. Also, I attempt not to spoil the plot too much but this is, after all, a walkthrough for the game. Don't read if you aren't prepared for spoilers. =================================== [W1.1] Train town and Fennas city. =================================== After viewing the beginning cut-scene of your rascally character zooming on the hover bike thingy you will be in a small town consisting on a single locomotive which serves as a bar/restaurant sort of combination. You will not be able to leave the town so head on into the building. You will see the TV program and then you can walk out as there is nothing really in here you need to do. When you exit a guy with pink hair will come out and chase you and have a match with you. You start out the game with the psychic type pokemon Espeon at Lvl 25 and the dark type pokemon Umbreon at Lvl 26. Starting pokemon: Umbreon Lvl 26 (Dark) Move 1: Bite Move type: Dark Accuracy: 100 Move Power: 60 PP: 25 Effects: There is a 30% chance of the opponent flinching when hit. Move 2: Secret Power Move type: Normal Accuracy: 100 Move Power: 70 PP: 20 Effects: There is a 30% chance of causing a stat Effect on the opponent depending on the battle location. Move 3: Taunt Move type: Dark Accuracy: 100 Move Power: --- PP: 20 Effects: Makes opponent use attack moves only. Move 4: Snatch Move type: Dark Accuracy: 100 Power: --- PP: 10 Effects: Steals any positive status affects opponent pokemon uses. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Espeon Lvl 25 (Psychic) Move 1: Confusion Move type: Psychic Accuracy: 100 Move Power: 50 PP: 25 Effects: There is a 10% chance of confusing the foe. Move 2: Return Move type: Normal Accuracy: 100 Power: --- PP: 20 Effects: The more the pokemon likes you, the stronger this move will be. Move 3: Reflect Move Type: Psychic Accuracy: --- Move Power: --- PP: 20 Effects: Doubles defense thereby taking .05 damage from all normal attacks. Move 4: Helping Hand Move type: Normal Accuracy: 100 Power: --- PP: 20 Effects: Boosts allied pokemon's attack by 50% for one turn. Trainer Willie's pokemon: Zigzagoon Lvl 24 Zigzagoon Lvl 24 A far cry from the Lvl 2 pokemon faced at the beginning of a Gameboy pokemon game these pokemon are both normal type. Use Espeon's Confusion and Umbreon's Bite to kill them. The Zigzagoon hit with the confusion will probably die in one hit or at least have only a few HP left. The bite from Umbreon should take about 55% of the other Zigzagoon's HP. Use the moves again as necessary. When you beat this trainer head left and you will exit this one engine town. (LOL ONE ENGINE TOWN! HAHAHA! Get it? Cuz there is only... one... thing that's a train engine and...Oh forget it.) Go to the town on the left of the one you are at which will now be open. =================================== [W1.2] Fenas city. =================================== Upon arriving you will see two team (Shadow?) grunts moving a wiggling bag. One of them will notice you and they will drop the bag and a battle will ensue. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Shady guy folly: Whismur Lvl 25 Whismur Lvl 25 Another easy battle. Espeon's confusion should take one out in one hit while Umbreon's bit severely injures the other. Finish it off with another confusion or bite. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Cut-scene time! TADAA! The bag they were carting contained...a girl? WOW! A sidekick! After some dialogue you will be able to name your new sidekick. I named her Kessy so when and if I refer to a Kessy in this guide it is the partner. Now you have a pre-teen girl following you around wherever you go. Scary. Her name is Rui but you can name her whatever you want. Mom won't let you have a pet? She is the next best thing! Go north past the fountain and the Castform going around it and head up the stairs. After you go up the stairs go left and across the little walkway to the house which is the mayor's office. When you get close to the door a lady with really freaky hair will come out and say a few lines and walk off. Head inside the door and the mayor will say some stuff. Then head back outside. If you need to heal your pokemon go back south then left to the pokemon center. Otherwise head further north past the kid with the Jigglypuff. Go into the door and talk to the trainers on the left and right and head back out. A battle should start with a few Team grunts. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Snatch member Wakin: Corprish Lvl 25 Koffing Lvl 25 Another easy battle. Use confusion on Koffing to kill him right away and use bite on Corprish. Then use another bite/confusion on him to finish him. Battle over. Yawn ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After that they will run away, and you can do one of two things; look around like I did and take 20 minutes to figure out what to do. Or you could read this and head back to the one engine town by going to the shop and talking to the woman with the long hair in the back of the shop then heading south and going out the gate and choosing the first town you were in. Go into the train engine and talk to the bartender. You will be able to buy stuff from him including antidotes, Healing items, and more. But most importantly is he will give you 5 pokeballs! Hooray! You can finally capture dark pokemon! I would advise buying the following: - 9 great balls - 20 pokeballs bought in 10 pokeball increments so as to get free premier balls. If you have extra money then get: - some Antidotes or Prz Heals Head back to the waterfall town and after the lady in pink stops gabbing at you, go north and then west and enter the mayor's office. *Gasp!* WHAT THE HECK IS EATING THAT MAN'S HEAD! Oh...its his hair. Nice afro. And what are they doing here? BAD GUYS! WOMEN AND CHILDREN FIRST. Kill them! A battle will now start. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Mirror B peon Folley: Whismur Lvl 26 Lotad Lvl 25 Easy enough. Use confusion on the Whismur and bite on the Lotad to destroy this grunts team. How droll. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now the other grunt will step up. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Mirror B peon Trudly: Duskull Lvl 25 Spinarak Lvl 25 Makuhita Lvl 30 (Shadow pokemon) Not that hard. Use your psychic type confusion to 1HKO the bug type Spinarak and use bite on Duskull. Now he sends out his Lvl 30 Makuhita! What's this? Your partner shows up and tells you it's a dark pokemon. What do you know! It is a dark pokemon. You can catch dark pokemon! So use Bite on Duskull to finish him off. Use your second move, which is the one on the top-right, to injure Makuhita. You don't want to kill him here. You want to bring his HP low so you can capture it. Use bite on it a few more times while using the call out command on your Espeon. Once its HP is low use the button to the right of the attack button and that will bring up the items menu. Hit right and you should have 5 pokeballs there. Use one on the weakened Makuhita to capture it. If it gets out of the ball use another. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You just beat both of them. They will run away Go to the trainer school and talk to the teacher and get your PDA. Now if you want to fight a few more trainers you can talk to the old man in the south east of town or the roller-skater in the east. If not you can head to a gate and fight the gate guard there to get through. You can fight the gate guard on the east side of town for an opportunity to catch the fire pokemon Quilava, the south gate guard for the opportunity to catch the water pokemon Crocanaw, or the west gate guard for an opportunity to catch the grass pokemon Bayleaf. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle Red/Blue/Green Trooper! Note: I advise saving before this battle in case you kill the dark pokemon as it is a very valuable pokemon to catch as a female if you plan on breeding it. Bayleaf/Crocanaw/Quilava Lvl 30 Grimer Lvl 26 Spoink Lvl 24 Use confusion on the Grimer to KO him and bring out Spoink, while using bite on quilava/bayleaf/crocanaw to weaken it. Use bite on the Starter to weaken it further while hitting the Spoink with Return. Use bite again to bring the dark pokemon down to very low HP and finish of Spoink with another Return. The dark pokemon should be in the red in HP or at most the low yellow. Use a pokeball on it while using a potion on your pokemon if you have it to strengthen it, or using call out to keep it from killing the dark one. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle over! You got another pokemon! You are a lucky person. Watch the gate guard hold his head in agony and defeat, then scamper away like a whipped dog. Save if you got the starter, don't if you didn't. If you didn't get it hit that reset button and try again. Once you have it and are done head out the gate and to the next town over. =================================== Construction site. =================================== What a mess. Nothing doing here. Head to the next town. =================================== [W1.3] Paria town =================================== Gee what a dumpy town. It isn't nearly as pretty as the other one. Oh well. Watch the person in the ridiculous blue hat talk to the other person. After that ends there are some things to do in this town. Directly ahead of you is the fortune telling shop. Go in there if you want to see a cross between Katt Monroe of Starfox and Leia Organa from Starwars. Otherwise there isn't much to do in there. Go in the shop across the street and up a bit and the person with the stupid blue hat will run into you causing him to wobble like a drunken man. Go out and go up on to see a house with some old geezers in it. Go out and head up to get to the shop and you can buy stuff there including hyper potion. It heals 200 HP per potion. Sweetness. Go across the street to see a really big guy in that building. Or just go north to reach the hotel on the left side of the street. For 100 bucks you can have a room to heal your pokemon. Otherwise go outside or run around inside and go into people's bedrooms. Go out and talk to the girl there to battle her. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle: Chaser Emok Gulpin Lvl 27 Zubat Lvl 27 Not to hard of a fight. Use Espeon's confusion here to kill Zubat and Gulpin. And if you want to use your dark pokemon to make them less dark now would be a good time. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ End battle. What's that ahead of you? A large target with trainers! Cool! Time to get some Exp and lose some darkness! Fight the one on the right first. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle: Male trainer Skitty Lvl 28 Misdreavous Lvl 30 (Shadow) Zigzagoon Lvl 28 A bit of a tough battle. Here you will fight one of my old favorites Misdreavous from the gold/silver days. Use confusion on Skitty and Zigzagoon. Use bite on Misdreavous. If you want have your dark pokemon out here to make them become less dark. It's probably best though you don't have your Espeon out and Misdreavous's Shadow Ball will destroy him. Weaken Misdreavous and capture it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Male trainer Senret Lvl 25 Swellow Lvl 25 Slakoth Lvl 26 Easy battle. Confusion the Senret and bite the Swellow. Repeat to kill them. Take out the Slayoth with a Confusion and a Bite attack. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Rider Liba Skiploom Lvl 30 (Shadow) Oddish. Lvl 26 Dustox Lvl 26 Confusion the Oddish and Dustox to death. Weaken the Skiploom and capture it. Not very hard. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Bandana guy Divel Psyduck Lvl 29 Quagsire Lvl 30 (Shadow) Easy. Bite the Psyduck out of existence and weaken the Quagsire and capture it. Piece of rum cake. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Lots of fighting to do here. You can fight the rest of the trainers and try to catch their dark pokemon or you can continue on. When you want to go on, go to the end of town, across the bridge and talk to the colosseum lady. Then go to the very beginning of town and talk to the guy there. and you will battle him. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BATTLE! Masa: Ralts: Lvl 28 Furret Lvl 33 (Shadow) Machop Lvl 30 Seedot Lvl 27 Just bite the Ralts once to kill him and use Confusion to KO Machop. Use Confusion on the Seedot and Bite the Furret down to low HP and catch it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A cut-scene will trigger. Wow big hair is talking to freaky hair VIA videophone...Now head to the house south of the hotel and talk to the buff guy and the kid and then open the door behind the bookshelf and talk to the kids there. When you exit another kid will be talking to the buff guy and then will leave. Head over to the windmill and a cut-scene will trigger as a guy staggers out and collapses. Run inside and the other guy will be on the floor too. Talk to him and a cut-scene will trigger and that cop will run in. You will notice the gears are not turning anymore. It seems one of them was taken. Now you have to get it back. Head over to the construction site. =================================== [W1.4] Construction site =================================== When you get there head up and right to find a shiny gear. Now you can keep it just for you because you obviously have a lot of use for it. Or you could return it to the windmill. Head back to Paria Town. =================================== Paria town =================================== Run into the windmill and the buff guy and the windmill guy will be talking. Run up to the axle that is missing the gear and press A to open your inventory. You will automatically be on the gear so just press A till you put it back on. TADA! The windmill is going again! At this point head north to the computer and save. Talk to the lady and just keep hitting A and you will go through into the run down colosseum and a battle will start. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BATTLE! Trainer 1 Barboach Lvl 30 Sandshrew Lvl 31 Sandshrew goes down in a couple of Bites from Umbreon and Barboach will die to a few Dark Rushes or Confusions. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle over. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle 2! Trainer 2 Natu Lvl 30 Meditite Lvl 30 Natu being psychic will go down easily to Umbreon's Bite, while Meditite will go down to Confusion. Battle end! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle 3! Trainer 3 Electrike Lvl 30 Cacnea Lvl 31 Vulpix Cacnea goes down to a fire attack if you got Quilava or a poison attack if you have it. You don't have a ground type pokemon so use Meganium if you go it against Electrike or use Confusion or Bite on him to get the STAB damage in as he is resistant to neither. Use confusion/bite/dark rush/ if you have it to finish off Vulpix. End battle 3! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle 4! Trainer 4 Bagon Lvl Goldeen Lvl 32 Magnemite Lvl 31 Delibird Lvl 32 Bagon goes down to a confusion or a bite or two and Goldeen will go down in the same. Magnemite will go down to a fire move if you have Quilava or earthquake if you have it and Delibird goes down to a confusion or two. Battle 4 end! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You just beat the colosseum in this city! You rock! Upon exiting head south after collecting your cash prize and meet the shadow grunt on the bridge. A cut-scene will play and that door will finally open. The shadow grunt will take you somewhere and some chick will say something to the grunt and he will battle you. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Cypher peon nore: Shadow grunt Yanma Lvl 33 (Shadow) Pineco Lvl 32 Nincada Lvl 31 Surskit Lvl 32 Pineco goes down in a couple bites and Nincada goes down to a confusion as does Surskit. Weaken Yanma and capture it with a pokeball. End battle! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now your partner will talk to the buff guy and some kids who came in after the grunts flee. After they leave pick up the shiny notebook next to you. Go through the building fighting trainers as you go. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Trainers: Trainer 1: Phanpy Lvl 31 Trapinch Lvl 32. Trapinch goes down in 2 confusions and Phanpy will be pasted by a couple Bites. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Roller boy pike: Taillow Lvl 33 Hoothoot Lvl 34 A couple Bites and Returns will do the trick here. It isn't to hard. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now you have access to the computer and healing machine. Use them. Head up the stairs. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Bandana guy Geats: Pupitar Lvl 31 Carvahna Lvl 32 Barboach Lvl 32 Pupitar and Carvahna are dark so keep Espeon out of this one. Pupitar will go down in a couple bites and Carvahna in a few dark rushes. Barboach goes down in a combination of dark rushes and bites easily. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Hunter Geare: Remoraid Lvl 33 Magnemite Lvl 32 Confusion and bite Remoraid to finish her then smokescreen and confusion Magnemite to death. Mahukita's vital throw and Cross chop work wonders on Magnimite. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now you can go the first left turn and fight the brute or go through the door and fight the kid if you want some pokeballs from the case. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Bandana guy Loba: (kid) Wingull Lvl 32 Whooper Lvl 33 confusion whooper to bring him down to very low HP or kill him and bite Wingull to KO her. Finish Whooper if you need to. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Body-builder Akmen: (brute) Electrike Lvl 31 Voltorb Lvl 31 Confusion Voltorb to bring his HP to yellow and bite Electrike to do the same. Once more to finish them. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Go up the stairs for another floor of trainers. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Rider Raleen: Doduo Lvl 32 Ledyba Lvl 32 Swablu Lvl 31 Ledyba should be smitten with your bite and Doduo will be KO'd by a confusion. Swablu will get his HP halved by a confusion and Ledyba should be about dead now to your bite attacks. Once more to crush them both. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Hunter Tura: Spheal Lvl 31 Snorunt: Lvl 32 Bite Snorunt and confusion Spheal twice. Battle ended. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Go into the second door to collect the prize from the box. Yay! A revive! ^_^ Fight the next trainer. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Hunter Toti: Horsea Lvl 31 Oddish Lvl 32 Sandshrew Lvl 32 Hit Oddish with confusion to KO him and hit Horsea with bite to KO him. Confusion Sandshrew to take him out and if he doesn't die have a bite finish him. End battle! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Next room. Next trainer. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Bodybuilder Elidi: Cacnea Lvl 32 Tentacool Lvl 33 Confusion Cacnea and finish it with bite. do a Confusion and a bite on Tentacool to finish it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Go onto the next room. Go upstairs and you are outside again...only on the roof! Go in the door to find that kid you saw earlier on the ground quivering at the feet of two shadow grunts. *sigh* Better save him. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Mirror B Peon Reath: Remoraid Lvl 20 (Shadow) Spinarak Lvl 33 Luvdisk Lvl 32 First confusion the Spinarak to KO it in one hit. Confusion the Luvdisk and hit the Remoraid with the weakest thing you have. Preferably a fire pokemon so it is not effective otherwise you will KO it and not catch it. Secret power works well also. Do another confusion to finish the Luvdisk. Catch the Remoraid. End battle. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Mirror B peon Ferma: Mantine Lvl 33 (Shadow) Aipom Lvl 32 Furret Lvl 31 Yanma Lvl 33 Confusion the Aipom to heck and bite the Mantine to injure it a small amount. Repeat till it is low on HP and capture it. Confusion the Furret to death. Confusion or fire spin the Yanma to death. End battle. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now the shadow grunts will flee. Run up and talk to the kid. The big haired guy will appear on the screen. Use the elevator to get downstairs and pick up the item and go through the door. Save at the computer. Head back up to the rooftop and enter that cave. Battle the trainer to get in. =================================== [W1.5] Paria Cave =================================== ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Hunter Doken: Quilfish Lvl 33 (Shadow) Goldeen Lvl 33 Linoon Lvl 33 If your Espeon is Lvl 31 or under use confusion on the Quilfish to severely injure it. Bite Goldeen twice to kill it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Enter the cave and make your way to the end. Go downstairs. You can fight trainers on the way if you want or you can sneak past them. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Trainer 1: Koffing Lvl 32 Ralts Lvl 31 Shroomish Lvl 32 Confusion Koffing and bite Ralts to KO them both in one hit. Confusion and bite Shroomish to finish the match. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Go down the tunnel and you can either go north or up the stairs. for now we will go Up the stairs. Follow the tunnel and fight the pink clad trainer or sneak past her. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Trainer 2: Geodude Lvl 32 Lotad Lvl 31 Snorunt Lvl 32 Slakoth Lvl 31 Confusion Geodude to OHKO him and bite Lotad to hurt him. Confusion and bite Snorunt to KO him then confusion Slakoth and bite Lotad to finish him. Finish the sloth with whatever. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Walk past the kid and continue on. Get the Ultra balls and go back downstairs and up and fight the trainer. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Trainer 3: Meditite Lvl 33 (Shadow) Bagon Lvl 33 Numel Lvl 32 Confusion Bagon to KO him in one hit and bite Meditite. Bite Numel to half his HP and finish him with a confusion. Weaken Meditite and capture it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now you can go right or left. Going left for now. Go down the stairs. WATER! At any rate go left across the bridge. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Rider Sosh: Dunsparce Lvl 33(Shadow) Mareep Lvl 34 Cacnea Lvl 34 Confusion Mareep and bite Dunsparce. Repeat to KO Mareep and make dunsparce's HP low. Secret power Cacnea to make it die. Capture Dunsparce and kill Cacnea. End battle. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Go to the end of the bridge and use the healing machine and save at the computer then go upstairs. Hug the wall going north and fight the trainer at the end near the stairs. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Hunter Zalo: Swablu Lvl 33 (Shadow) Lotad Lvl 31 Beldum Lvl 32 Lombre Lvl 32 Confusion the Swablu and bite the Lotad. Repeat. Catch the Swablu. The Swablu should be at very low HP. confusion the Lombre and bite/fire spin the Beldum. Rinse. Lather. Repeat. End battle. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head downstairs. WATER! Anyways head north. FIESTAAAAAAA! Go up and break up the Salsa party appreciation day and you will find Mirabo/Miror B with his pokemon. Approach mister salsa and throw off his groove. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Mirabo/Miror B: Ludicolo Lvl 31 Ludicolo Lvl 28 Ludicolo Lvl 30 Ludicolo Lvl 29 Sodowoodoo Lvl 35 (Shadow) Return one and secret power the other. Secret power to finish him and use whatever to finish the other. Dark rush is your friend in this match. Dark rush the next few that should be lower levels. If you caught your Noctowl then USE IT! its fly is invaluable here. Catch Sodowoodoo. Bite and secret power shall weaken him! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ End battle! Get the TM 49 from the box and go up through the door. GET THE MACHO BRACE from the northeast corner THEN approach Plusle. Trigger cut-scene. After some talking Plusle will jump in your pockets. Its yours. Now exit town. But wait. The fortune teller will call you and talk to her and she will say something or other. Now exit town and go north! =================================== [W1.6] Ageto Village. =================================== Go to the big house and Kessy/your partner will run to her grandparents. Eagun and Beluh. After some talking a boy will come in. The old man will follow the boy out. Go out and head right and make your way down and end up going into a cave. A girl will see you and walk up and fight you. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Cipher peon Doven: Spheal Lvl 33 Carvahna Lvl 34 Confusion Spheal and bite Carvahna. Repeat. You win. Easy. The girl will cry. >_>...the wimp...She will run off afterwards. Proceed into the cave. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Cipher peon Silton: Shroomish Lvl 34 Cacnea Lvl 34 confusion Shroomish and bite Cacnea. Repeat. You win! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ He leaves. Proceed farther. Ahh the exit...HUH! A girl drops in front of you. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Cipher peon Kass: Ralts Lvl 35 Baltoy Lvl 35 Kirlia Lvl 35 Bite Ralts to 1HKO him and return Baltoy. Bite Kirlia to KO her. and return Baltoy again. You win! Hooray! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Go out and you are on an overgrown place with lots of clover. Head up. Some idiot decides to fight the old man and his pikachu. Pika is 12 levels higher. Surely he can't beat the old man. But what is this...dark rush? Poor pika. You will run up. Now he will fight you! The fool! You have fury! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle! Cipher peon Skrub: Geodude Lvl 35 Hitmontop Lvl 38 (Shadow) Clampearl Lvl 36 Wynaut Lvl 37 Confusion Geodude to death and use a secret power/bite on Hitmontop till he is at low HP. kill his Clampearl with your Flaffy if you have it. Use bite/return on Wynaut to KO him. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You win. Tough battle. He will leave, dropping a notebook. Now you are back in the grandparents home. Head down to the beginning dock and head left. Go around the bend and into the cave. Open the cases to get a couple pokeballs. Go to the shop with the large wooden pokeball sign and into the house southeast of it. A Wobuffet at the table. Cool. Anyways Talk to the old man on the couch and select yes when asked something. Go back to the house with your partner's grandparents in it and talk to them and they will give you something. You now try to leave. HUH! YOUVE GOT MAIL! Break out the PDA and read it. Head out of town. =================================== [W1.7] Battle Mountain =================================== Head to the sixth area and enter the building. Save and heal your pokemon and enter the main door. Go forwards and you will enter a series of battles. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle 1! Rider Turo: Trapinch Lvl 35 Numel Lvl 34 Sandshrew Lvl 35 Bite Numel and confusion Trapinch. Repeat Bite Sandshrew and confusion him. End battle. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle 2! Rider Drovic: Swinub Lvl 35 Baltoy Lvl 36 Pupitar Lvl 37 Bite Baltoy. Repeat. Bite Pupitar twice to kill it and use your Noctowl's fly on Swinub. Battle end. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle 3! Rider Kimit: Sandshrew Lvl 36 Geodude Lvl 36 Numel Lvl 36 Confusion Geodude and bite Sandshrew. Repeat. Watch out for Geodude's magnitude. Bite Numel and dark rush him. Battle over! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle 4! Rider Riden: Pineco Lvl 35 Baltoy Lvl 35 Houndour Lvl Graveler Lvl 37 Confusion Pineco and bite Baltoy. Repeat. Bite Graveler and return Houndour. Repeat. End battle. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle 5! Trainer Telia: Trapinch Lvl 38 Lileep Lvl 36 Barboach Lvl 36 Trapinch Lvl 38 Bite Lileep and Confusion Trapinch. Repeat Confusion Barboach. Repeat. Bite Trapinch. You win. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle 6! Sr. Performer Nortz: Cacnea Lvl 37 Spinda Lvl 37 Kadabra Lvl 37 Bite Spinda and confusion Cacnea. Confusion Cacnea again and bite Spinda. Bite Kadabra and confusion Spinda. End battle! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle 7! Hunter Weeg: Graveler Lvl 36 Vibrava Lvl 37 Sandslash Lvl 37 Confusion Vibrava and bite Graveler. Confusion Sandslash and bite Vibrava. End battle. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle 8! Cipher peon Kison: Houndour Lvl 37 Koffing Lvl 37 Duskull Lvl 36 Kirlia Lvl 36 Confusion Koffing and secret power Houndour. Bite Duskull and return Houndour. Bite Kirlia and return her. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle 9! Cipher Peon Berin: Geodude Lvl 36 Geodude Lvl 36 Sandslash Lvl 38 Bite Geodude #1 and confusion Geodude # 2. Bite Sandslash. He's down. You win. I would go back and save and heal now. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle 10! Cipher Admin Dakim: Golem Lvl 38 Meting Lvl 37 Swampert Lvl 36 Camerupt Lvl 38 Entie Lvl 40 (Shadow) This will be by far the hardest battle yet so open it all up. And if you kill Entie hit that reset button. You must catch him! Psybeam or confusion on golem and bite Metang. Psybeam Swampert and bite Metang or use Ember if you have Quilava. Bite Camerupt and dark rush Swampert. Use Misdreavous's shadow ball on Camerupt and bite Entie. After you catch Entie SAVE! As soon as you can. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now watch the admin leap to safety outside of the camera's view. One can only assume he is dead because we are directly above a chasm several hundred feet deep above jagged rocks. And Lava... >_> Anyways... Pick up the hidden item on the ground next to you and talk to the guy that got pasted to the floor before you fought the huge bad guy. You will end up in the pkmn center place before the 10 platforms. He will give you an item that will allow you to call Celebi and on the right is a box which contains TM47. Save and retrieve your Entie from the PC. Just to make sure...save twice. Entie may be weak for a legendary but he is still very strong. Head back to Ageto Village. =================================== Ageto Village =================================== Go forwards and the old man will see you. He will say some junk or other to your partner and then go to the cave with the river in it. It is down the ramp to the left of the pkmn center. Go through and reach the little pillar thing. Stop and listen to the music and birds chirping if you want to, if not hit the A button on the pillar. Select a pokemon that has its dark bars gone and is dark. BANG! Its not dark anymore! Wow and you can even name it and it levels up too! Time to purify all your best pokemon. And you might want to pick up the notebook that guy with the Hitmontop dropped beforehand. You might want to head back to the pkmn center and withdraw any pokemon you may have gotten the dark bars gone from and purify them. If not... Fight the kid outside the pkmn center. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle! Trainer: Swellow Lvl 39 Rhyhorn Lvl 39 Sunflora Lvl 40 Might I suggest you use your Entie here to lower his dark bar. Dark rush Swellow and use Misdreavous if you have it or Espeon. Either one should use Psybeam. Use Quilava if you have it to kill Sunflora or shadow ball if you have Misdreavous...or just dark rush with a dark pkmn... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now go east of the pkmn center and talk to the girl. When you have a choice choose the bottom option and she will give you a cologne case. Heal and save. Now I would suggest going somewhere and fighting a lot to lower your pkmn's dark bars and/or gain exp. When you are ready to go on talk to your partner's grandfather and the old man outside the entrance to the village. Then when you go out a new area should be open in the middle. =================================== [W1.8] ??? lab. =================================== Go there and you won't be able to do anything but you will get an Email. Head back to Paria city.. =================================== Paria/pyrite city =================================== Head over to the house with the secret room behind the bookshelf and go in the secret room. Talk to them and then leave for the police station. Walk up to the table in the side room and press A to get the key to the jail cell. walk up to the nearby cell with two prisoners and press A on the door and choose the bottom item in the list it opens to which should be your key. Walk up to the sleeping guy and press A to plunder a key. Head to the large building at the north of town right of the bridge before you cross it. Go right and go to the door and get the key which is now the bottom item on the list it opens up to when you select the door. Go down the elevator. YAY!...A slum city place...named Andaa... Oh well. a cut-scene will trigger going into the city and you will see the city and a run down TV with the reporter woman on it. Then some woman with gold wing looking things and weird hair sticking out sideways. At any rate skip past all this. Head south and then west to find a vending machine like those on top of the goldenrod, celadon, or Lilycove dept stores in the Gameboy games. You can buy water, soda pop, or lemonade here. Lemonade is the best because it is $350 and it heals 80 HP. Head back right and up to where you were and then head left past the woman and down the stairs. Go into the shop. You can buy a lot of stuff here such as: _____________________________________________________________. Hyper potion $1,200 Heals 200 HP | Max potion $2,500 Heals all HP | Full restore $3,000 Heals all HP and all stats. | Full heal $600 Heals all status | Revive $1,500 Revives a fainted pokemon | And some TMs: | TM10 Hidden power $3,000 | TM14 Blizzard $5,500 | TM15 Hyper beam $7,500 | TM16 Light screen $3,000 | TM17 Protect $3,000 | TM20 Safeguard $3,000 | TM25 Thunder $5,500 | TM33 Reflect $3,000 | TM38 Fire blast $5,500 | _____________________________________________________________| This is some good stuff here! Head outside and south. Go left at the bottom and go into the hotel. Head upstairs and out the door south. Head east and into the poke center place and downstairs and talk to the kid. You will get a part. Head back outside to see another cut-scene. Head back to where the shop is and head west up the stairs. Talk to the kid and go inside. Head downstairs. Some talking will take place after which you should talk to the kid with no hat. Then head outside. They will ask about your PDA and get the equivalent of your phone number like on the g/s/c games so they can call you. Head east and you will see that kid again tied up again. Go save his butt...again. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BATTLE! Shadow grunt: Ledyba Lvl 40 (Shadow) Spinarak Lvl 39 Volbeat Lvl 38 Confusion Ledyba to hurt him about a third of his HP. Dark rush Spinarak to take half of his HP. Repeat and Spinarak should die. Catch Ledyba and kill the rest. Dark rush/return Volbeat to death. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle! Shadow grunt Arados Lvl 38 Illumise Lvl 40 Gloom Lvl 39 Use fire if you have Quilava. Or use whatever. Dark rush and dark moves work well. Shadow ball will do well also. The bugs will kill your Espeon so keep it out of this one. Fire, Ice, & Psychic will all paste Gloom. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Talk to the kid in the prison VIA the indent on the side and he will give you something. Now would be a good time to save. Head north to the hovering hologram thing and press A. It should Be on an Item labeled R and UFO and stuff. Choose that. Head up to the hover thing and hitch a ride and then go forwards. Go inside. NOTE!: You should save your game before this battle as there is a dark Suicune which is one of the legendary dogs. You can't miss this one! I would also advise that you head back to the outskirts train shop and buy some net balls as these are more effective than an ultra ball on Suicune. If you are ready head inside. Head inside to see the press there filming that lady. Go into the room south to find 3 rare candies in a box! Sweetness! Talk to the jeweled lady to fight her. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BATTLE! Cipher admin Venus: Delcatty Lvl 45 Banette Lvl 45 Steelix Lvl 45 Vileploom Lvl 44 Suicune Lvl 40 (Shadow) Your Umbreon will do well against Banette so use faint attack on it. Use Hitmontop or Makuhita against Delcatty. Beware Banette's shadow ball as Espeon. Use Entie's fire blast against Steelix. Use the same on Vileploom. use faint attack/bite on Suicune. Or use secret power to take a small amount of HP away from it and possibly paralyze it... which is very good to do. Sunny day is also very useful. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After beating her she will run away as will the rest of the people around. Pickup the notebook on the desk and get the TM45 from above the stairs. Now follow her down the stairs. The cheater took an elevator. Head back into the door and east up the stairs that are through the door. A poke center. Save! Now head back out where you saw her go down the elevator and take the rightmost door. Head down the stairs battling trainers. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BATTLE 1! Hunter Frena: Teddiursa Lvl 37 Jigglypuff Lvl 36 Gilgar Lvl 43 (Shadow) Shroomish Lvl 35 Entie will take out jiggly with a fire blast and Teddiursa with the same. Gilgar will be injured by a dark rush from your new Suicune. Fire from Entie or Quilava will destroy Shroomish as will Espeon's psychic moves. Capture Gligar. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle 2! Chaser Liaks: Kirlia Lvl 37 Gloom Lvl 36 Roseleia Lvl 38 Stantler Lvl 43 (Shadow) Entie's fire blast will toast gloom and Kirlia will die in a single faint attack. Toast the flower with a fire blast! Hit Stantler with bite to weaken it and capture it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle 3! Bodybuilder Lonia: Masquerain Lvl 39 Dunsparce Lvl 39 Octilery Lvl 38 Piloswine Lvl 43 (Shadow) Use Psybeam on Masquerain and faint attack on Dunsparce. Use dark rush if you want. It works ok for the most part here. Octilery falls victim to Bayleaf if you got it or an electric move. Hit Piloswine with faint attack a few times. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle 4! Rider Nelis: Corsola Lvl 41 Sneasle Lvl 43 (Shadow) Loudred Lvl 41 Seviper Lvl 40 Bite works well at chipping down Sneasle's health without killing him so that a good thing to use. Use shadow ball on Corsola or use Suicune's dark rush to further lower its dark bars. Psybeam will KO Seviper. Loudred will die to Hitmontop if you have it or perhaps a Psybeam. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Go inside. Go in the far end of the train and then out the other side after getting the item north of the train. Now she will flee like the coward that she is but she will drop the key outside the door. I first thought this was very poor programming of water dripping on the floor which was treated as an object and you couldn't walk through it. But the sparkly thing is really the key. Grab it. Cool you now have the key to a large and powerful vehicle inside...SO START IT UP!!!! Wow! New area...head left and see two grunts...They run off and suddenly blow the door. Head right of the door all the way to the end and get the up UFO key. Head inside. What do you know. A hole. The grunts will run off and then to your right is another sparkly thing on the ground. Get it! Head the train back to the first station. Go up the long stairs back to the top. All the way back to the room where you fought the shadow exec and outside. Go back one that hover platform and then use the UFO disks to go on. If you use the UFO disk you just got you would think it would take you on but instead the up disk takes you up to the second Celebi flute. You need the disk you got some time ago to go on. The F disk. Head into the Colosseum and SAVE! You've been here before! Now use the elevator! Head south to exit. Head to the middle area. =================================== [W1.9] Dark Pokemon Lab =================================== March right through the front door! Hit the lock on the left and use the key to do that. Head left and collect your prize from the box. Go in the right door. Go into the right room and trigger the other doors lock with the purple console and head back outside and into the door. Save at the PC. Go right and through the maze-like corridors. Head downstairs. Keep going and you will fight a scientist. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle! Researcher miron: Voltorb Lvl 38 Voltorb Lvl 38 Dark rush works well here as does faint attack. If you got Quilava he will have dig and that is a 1HKO for the Voltorb. One faint attack will kill a Voltorb or leave it with little HP. Finish it off. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Oh look! He dropped another key on the floor that you never would have seen had the bad guys not always polished their keys so much that they shine. Head back outside and to the right door. Open the door with the key and go down the elevator. Head left and down and go through the door. A shadow grunt will drop down and challenge you. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle! Cipher peon Cole: Aipom Lvl 43 (Shadow) Castform Lvl 41 Remoraid Lvl 42 Furret Lvl 37 Now I'm not usually like this but ummm...What's up with castform...he looks... well...O_o Like its weird considering that castform is a she...and it has... MOVING ON. Castform changes types so attack accordingly. Shadow ball Remoraid to death. Weaken Aipom with Secret Power and capture it. KILL FURRET! Anything will work. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Go in the elevator. There is DNA on the counter so ummm...get it? Sneak past the scientist and up the stairs. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Researcher coren: Electrode Lvl 40 Magnemite Lvl 39 Magneton Lvl 40 Use dig/fire with Quilava while using helping hand with Espeon. These guys Thunder hurts. Make sure Sunny Day is on to make Thunder only 40% accurate. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Grab the thing on the counter. Head back up the elevator back to the start and this time head down. Head south and use the key you just got on the door. A shadow grunt will fight you. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle! Cipher peon lare: Nuzleaf Lvl 38 Houndour Lvl 38 Carivana Lvl 38 Murkrow Lvl 43 Flame the Nuzleaf with fire blast or something and dark rush/surf/dig the Houndour. Dark rush/Suicune's surf the Carvahna. Use bite on the Murkrow to weaken it for the capture. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head on south. Once you reach the bottom a shadow grunt will challenge you. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BATTLE! Cipher peon Vana: Larvitar Lvl 40 Swablu Lvl 40 Fortress Lvl 43 (Shadow) Zubat Lvl 40 Combine your attacks to take Swablu out in one turn. A dark rush and another decent attack such as faint attack will finish it. combine both your attacks again to kill Larvitar. A Psybeam should kill off Zubat and secret power will hurt fortress a little and could paralyze it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head down the elevator. Head right and you will be faced with a shadow grunt. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BATTLE! Shadow grunt: Ariados Lvl 43 (Shadow) Rhyhorn Lvl 40 Grovyle Lvl 42 Combine your attacks to take out Rhyhorn and do the same for Grovyle. Two bits and Ariados will be very low on HP. Catch it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head right all the way and collect the reward at the end. Head back then up and right. a shadow Grunt will fight you. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BATTLE! Cipher peon Tanie: Granbull Lvl 43 (Shadow) Vigoroth Lvl 39. Linoon Lvl 38 Faint attack Granbull and Psybeam Vigoroth with Espeon. Repeat. Faint attack Linoon. Repeat while throwing balls at Granbull. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Go back left and up. Sneak as close to the tanks as possible and you won't fight the scientist. Pick up another DNA something on the floor behind him. Head out. Head back to the two elevators. GO into the first one and head left. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BATTLE: Researcher Kotan: Electrode Lvl 42 Magneton Lvl 42 Ampharos Lvl 41 Quilava is invaluable here. Use His sunny day first off to make the enemies thunder only 40% accurate. Then use his dig and ember/fire blast(Magneton) to own them from the face of the earth. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Continue on... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Cipher peon Remil: Vibrava Lvl 43 (Shadow) Swellow lvl 43 Kadabra Lvl 42 Kleon Lvl 43. Faint attack Vibrava to lower his HP for capture. Faint attack Kadabra to kill him in one hit. Use confuse ray on Kleon. Confusion or Psybeam Swellow. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Go through the next door and fight the grunt. To get through the door you will need to know the three pokemon. Those two DNA samples can go in the second elevator if you head back and the DNA machine will tell you the pokemon. I don't know if it is the same for every game or random but I got it in my first try even with only two DNA samples. I had Suicune, Mightyena, Misdreavous. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BATTLE! Cipher peon Skrub: Hitmontop Lvl 38 (dark if you didn't catch him before when he was fighting pikachu. If you caught him before it will be a Medicham.) Wobuffet Lvl 42 Clampearl Lvl 43 Graveler Lvl 44 Be careful of the Wobuffet's destiny bond. Fear the power of teh Wabba! Focus all your attack on him to KO him before he can destiny bond you because he has little speed. Faint attack and dark rush him. Use bite or dark rush on Hitmontop to weaken him. Electricity works well on the water type Clampearl. Psybeam works well on Graveler. Medicham will go down with Psybeam as well. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Go downstairs and see the bad guy erasing the computers. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BATTLE! Cipher admin EIN: Altaria Lvl 46 Lanturn Lvl 47 Huntail Lvl 47 Golbat Lvl 48 Raikou Lvl 40 (Shadow) Use confuse ray to make the others persons pokemon confused right off the bat. Use faint attack on Lanturn. If you have Suicune's ice move yet hit Altaria with it. Combine your attacks on Altaria. Kill Golbat with confusion or faint attack. Use faint attack and secret power to lower Raikou's health and capture him. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now he will run off leaving you victorious! Go through the elevator and head outside. You will get an email. Head back to Andaa =================================== [W2.0] Andaa city/the under again =================================== Head to that house with the kids in it with the sludge in front of it. Talk to the kid in the upper room. Now head to the construction site. SUPPRISE! Its built! WOW! What a joint! Next on the to-do list. Vacation for the rest of your life. But you can't do that now can you. So head inside. Prepare for some hard battling so get your best pokes with you. Heal and save and continue. Head left to fight Mirabo. The pokeball haired guy of questionable orientation. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle! Mirabo/Miror B: Loudred Lvl 46 Ludicolo Lvl 44 Golduck Lvl 45 Ludicolo Lvl 45 Sodowoodoo Lvl 35 (Shadow) Only if you missed it before. If you caught it before he will have: Armaldo Lvl 45 Psybeam Loudred and use Suicune's ice beam or blizzard if you have it on Ludicolo. Faint attack Golduck and ice Ludicolo. Repeat the faint attack and ice the next Ludicolo. Lastly combine all your strength against Armaldo. Fire works well. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Wow you got an item from him! Go heal and save. Return and take the right door. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle! Dakim: Whiscash Lvl 46 Fortress Lvl 45 Flygon Lvl 46 Claydol Lvl 46 Houndooom Lvl 47 Use fire on fortress to KO him and confuse Whiscash. If necessary use fire again or if he used protect. Shadow ball and psychic Flygon out. Blizzard works best though. Shadow ball Claydol away or use Suicune's surf. Use Suicune's surf on Houndooom. End battle! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Wow you got another ID! Head back and save and heal. This time go through the middle door in front of you. Tada. there are your saving and healing stations. Talk to the old man to watch him transform and battle you. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BATTLE! Shadow grunt: Muk Lvl 39 Beautifly Lvl 39 Seviper Lvl 40 Use psychic on Muk and surf to KO Muk and hurt Seviper and Beautifly. Finish Beautifly with a psychic and use surf also so it will finish Seviper. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Continue on through the door to the left and then up. Two shadow grunts block your way. Fight the north one first. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle! Cipher Peon Baila: Sunflora Lvl 45 (Shadow) Jumpluff Lvl 42 Gloom Lvl 41 Psychic Jumpluff and use surf with Suicune. The combined attacks will KO Jumpluff and weaken Sunflora. Use ice, fire or psychic on gloom. Entie, Quilava, Suicune, or Espeon will work well against it. Keep using surf to slowly weaken Sunflora. Swift from Espeon works well also. Remember you want to catch it, not kill it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Go into the room above you now. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle! Venus: Wigglytuff Lvl 48 Bellosom Lvl 47 Raichu Lvl 48 Misdreavous Lvl 47 Milotic Lvl 48 Psychic and faint attack Wigglytuff. Repeat on Bellosom or break out Entie and destroy her. Repeat on Raichu. Faint attack Misdreavous and psychic it or finish any other poke that may be alive still. Combine your attacks on Milotic and finish it! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Wow! Another ID! Cool..-_- Go back and fight the other shadow grunt. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BATTLE! Cipher peon Arton: Delibird Lvl 45 (Shadow) Piloswine Lvl 42 Glalie Lvl 42 Psychic Piloswine and faint attack him. Fire blast Glalie and that should KO him. A couple swifts will really lower Delibird's HP. That or one secret power. I got lucky with secret power and got Delibird to one HP and paralyzed him so that should work just as well. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Heal and save and continue to the next "boss." This room in-between has four colored pokeball fixtures. Each of the Id things goes into one of these. You can put your three in now or go on and get the fourth first. At any rate On to the fourth. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle! Borugu: Manectric Lvl 50 Pellipepper Lvl 49 Rhyhorn Lvl 50 Starme Lvl 49 Crobat Lvl 49 Quilava's dig will work wonders on Manectric and Raikou's electricity will "clip the wings" of Pellipepper. Suicune will mop up Rhyhorn with surf or you could use psychic from Espeon. Starme will go down to Ampharos or Raikou's electricity. Another good move would be faint attack on Starme because it is also psychic. Crobat goes down to psychic or electricity. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ YAY! The last ID! Go plug it in! But wait! You got an Email from Kessy's Grandpa! Go back and speak to him. YAY! He gives you the master ball! The ultimate pokeball that catches any poke 100% of the time, no matter what! Save! Go put the final ID in the slot and go through the door. HUH? A shadow grunt gets in your way. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Cipher peon ???! Shadow grunt: Masquerain Lvl 42 Ariados Lvl 41 Heracross Lvl 45 (Shadow) Psychic Masquerain and secret power Ariados. Psychic Ariados and secret power Heracross. Use swift and secret power to weaken Heracross for the capture. Catch it. Oh BTW. Don't use your master ball. Use conventional balls like the ultra ball. Odds are your secret power will have paralyzed it so an ultra ball should get it right away at low HP. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Go ahead to get ANOTHER Email. Just go on and you will be in a room full of people aching for a fight. The first guy fights you. BATTLE! Trainer 1: Nuzleaf Lvl 39 Graveler Lvl 42 Hariyama Lvl 42 Lombre Lvl 42 Graveler goes down to psychic and Nuzleaf will die with a faint attack or two. Beware Nuzleaf's self destruct. Hariyama will go down in Nuzleaf's SD or in a psychic from your Espeon. Whichever comes first. A psychic faint attack combo will take down Lombre. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ go right and enter the door. you will hear a punching sound and a guy will fight you. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BATTLE! Trainer: Wigglytuff Lvl 43 Loudred Lvl 45 Confuse ray Loudred and psychic Wigglytuff. Loudred will go down in whatever. He is weaker than most of your pokes. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head left (not through the door) to fight another trainer. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BATTLE! Trainer: Quilfish Lvl 40 Octilery Lvl 39 Seadra Lvl 39 Feraligatr Lvl 40 All of these are rather weak. A good idea would be to use some dark pokemon and bring their dark bars down. Watch Feraligatr's hydro pump though. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head up to the guy in black next to the elevator and it seems that it is a guy that is on your side! Head in the elevator. Cool elevator... Wow! Finally you get to fight Jakira! Or not. She flees up an elevator... Head up to the elevators and run around and Helgonza, team snatch's leader will come down. He still isn't mad cuz you blew up his base is he? *gulp* Guess he is...Fight him. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BATTLE! Helgonza/Gonzap: Shiftry Lvl 53 Crawdaunt Lvl 52 Hariyama Lvl 53 Pincer Lvl 52 Skarmory Lvl 47 (Shadow) Fire blast Shiftry and zap Crawdaunt. Hariyama goes down to a psychic and pincer in a fire move. A psychic and a Psybeam will severely weaken Skarmory for the capture. Capture it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head out, heal, save and come back. Go up the elevator and You will be in an arena. Now you will do like before and fight 4 trainers in a row. Each have valuable dark pokemon so it would be wise to pack some ultra balls. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BATTLE! Bodybuilder Jomas: Zangoose Lvl 45 Miltank Lvl 48 (Shadow) Porygon 2 Lvl 45 Use Suicune's surf to hurt both pokes and faint attack on Zangoose. Repeat. Fighting will work well on Porygon. Swift works well to weaken Miltank. Rider Delan: Absol Lvl 46 (Shadow) Sharpedo Lvl 47 Mightyena Lvl 46 Zap Sharpedo and secret power Absol to weaken it. Kill Mightyena with a surf/secret power combo. Capture Absol. Cipher peon Nella: Houndooom Lvl 48 (Shadow) Torcoal Lvl 47 Mascargo Lvl 46 Use secret power and surf to start. The surf will severely injure Houndooom and Torcoal and the secret power will finish it. If you have leveled up your Suicune much surf will KO Houndooom. So if you have use another move on Torcoal. Mascargo goes down to a water move. Catch Houndooom. Cipher peon Ston: Tropius Lvl 49 (Shadow) Craydilly Lvl 48 Vileploom Lvl 48 Cacturn Lvl 49 Shadow ball and faint attack Craydilly to hurt it. Use secret power on Tropius to weaken and paralyze it. Catch Tropius. Vileploom goes down in a single psychic. Finish off Craydilly. Burn Cacturn or ice it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You win! Your pokemon will be healed now and Jakira/Nascour appears. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Battle! Jakira/Nascour: Xatu Lvl 54 Gardivour Lvl 55 Blazikin Lvl 54 Walrain Lvl 56 Dusclops Lvl 55 Metagross Lvl 50 (Shadow) Faint attack gardivour and use surf. Repeat. Use psychic on Blazikin or use surf. Use thunder on Walrein. Use faint attack on Dusclops added to a psychic. Confuse Metagross. Swift and secret power can safely weaken Metagross. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ End battle! Then the mayor will attack you. HE'S THE BIG BAD GUY! AHHHH PSYCHOPATHIC MAYOR! KILLIM! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BATTLE! Cipher head Evice: Slowking Lvl 61 Machamp Lvl 61 Scizor Lvl 60 Salamence Lvl 60 Slayking Lvl 60 Tyranitar Lvl 55 (Shadow) Aggron Lvl 60 Psychic Machamp. You should have leveled up Entie to at least Lvl 45 by now and lvl up and purify Tropius. Use them at the beginning and use sunny day with Entie and solar beam with Tropius if either Tyranitar, Aggron, Slaking, or Slowking are out. If your Tropius's level is above maybe 55 don't use solar beam as that will kill Tyranitar. Feel free to use it on any of the others mentioned. Or: Use Metagross and Espeon at the beginning. Use their psychics to clear out anything but Slowking. Slayking, Machamp, Aggron, Tyranitar, and Scizor can't take too much of that. Or use Entie on Scizor. Basically: Fire blast/flamethrower Scizor. Psychic/blizzard/ice beam Salamence. Psychic Machamp. Psychic Slaking Sunny beam Aggron and Slowking. Catch Tyranitar. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ If you die, which you probably will, level up some and then come back. And purify some useful pokes. Metagross for example. It took we a while though. I got 78251 EXP for Metagross when I finally purified it, it took so long. Metagross loves darkness I guess. CONGRATULATIONS! YOU BEAT THE FINAL BOSS! YOU ARE TEH GAMER! The two cops run up as do the spy kid and the buff guy. And Kessy's Grandpa also WITH HIS PIKACHU!! Looks pretty bad for the mayor. No pokemon and against 6 people. I guess he will surrender. NOT! Come on! Have you ever seen an evil mastermind surrender? Watch the cowardly mayor do as all baddies do and flee. Crud he has his chopper and he is going to escape....Or will he. Suddenly Ho-oh comes flying in and shoots down the chopper with his trademark move, Sacred fire. Sit back and enjoy the Sacredfireworks...Heh heh. The end of RPG mode... Now go catch all the pokes you missed. =================================== [W2.5] Snagging the rest =================================== After the credits you will find yourself in the train shop. You will receive an Email. As you head outside you will receive another. Go to the under and talk to the computer kid and he will tell you that people now link to your PDA. Go to pyrite town and talk to the first guy you see. He will offer you info on shadow pokemon if you can beat him. Kick his...>_>..rear end...He will tell you that another trainer used a shadow pokemon. The one he tells you about depends on the G/S/C starter you picked. If you picked Quilava he will tell you about a Crocanaw. If you picked Crocanaw he will tell you about a Bayleaf. If you picked Bayleaf he will tell you about Quilava. YAY! A new area opened up! Head to the team snagem hideout that you blew up in the beginning! Time to finish the job! Head inside! YOU'VE GOT MAIL! He will tell you the name of the trainer with the dark poke. There are loads of trainers to fight here. I trust you can handle them on your own by now. Find the ranger. Some of the trainers in here have dark pokemon, if you missed them before. Keep an eye out for items in here. There are a ton of them. As you are messing around in here you should get one or more new Emails. Most of the trainers you can walk past and don't have to fight. Also things lying around on the ground can be picked up. If you see a large broken machine with pokeballs scattered around on the floor you can pick the pokeballs up and keep them for future use. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Blue ranger: Grumpig Lvl 54 Crocanaw Lvl 30 (Shadow) *its a water type. Use a net ball* Muk Lvl 55 Camerupt Lvl 53 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now head to pyrite. You will receive an Email. Now head to The under. You will receive another Email. Go talk to Nett. (The computer kid.) Now go talk to the trainer he tells you to. He will battle you: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Wailord Lvl 56 Wailord Lvl 56 You know the drill. Electricity or grass works great. Psychic will also toast them. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now he will tell you about a pokemon with the dark pokemon. Head to the shadow pokemon lab. EEEEE-MAAAAAAIL! Dear Strongbad! how do you type with boxing...Err I mean Actually its saying that the ranger is at the lab you just arrived at. Head inside and beat about 6 trainers before finding the blue ranger where you fought the admin before. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Fight him. Bayleaf Lvl 30 (Shadow) Spoink Lvl 59 Sharpedo Lvl 60 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head to the snagem hideout. Stop off to heal if you need. Email! Read it. Head inside VIA the entrance on the left. But it won't let you! Shucks! Head inside normally. Remember. If ever you get stuck and can't figure out what to do, leave the area, go to another area, and come back and that should get you to the point where you can continue. You should find some trainers in the snagem hideout that were not there before. Beat them. 2 of them have dark pokemon. One is Smeargle, the other is Ursaring. Snag them. Head into the bosses room of the snagems hideout. You will find Helgonza/Gonzap waiting for you. Beat him up and he will leave threatening you. Pick up the rare candies and full revives in the corners. (press A on the red box in the lower left corner of the room and press A towards the lower right side of the room) Pick up the UFO disk that is sparkling on the desk. Head out to the under. From the pokestation/colosseum head south and outside. Give the old man his teeth if you have them to get the L-UFO disk. Take the UFO down and heal and save. Enter the colosseum 4 times each time winning a HUGE cash prize. You will fight all of the cipher admins over once more. Mirror B is the fourth trainer of the first match. Dakim is the fourth trainer in the second entry. Venus is the fourth trainer of the third entry. Ein is the fourth trainer of the fourth entry. The colloseum king is the fourth trainer in the last entry you will have to make. He has a dark Shuckle. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Mirabo/ Miror B: Ludicolo Lvl 68 Ludicolo Lvl 68 Ludicolo Lvl 69 Exploud Lvl 67 Armaldo Lvl 69 Trainer 1 in the second entry: Sneasle Lvl 60 Jumpluff Lvl 61 Electrode Lvl 60 Sneasle goes down to fire or fighting. Jumpluff is weak. 'Bout anything will do the trick. Use fire or psychic or something. Electrode goes down to ground. Trainer 2 in the second entry: Delibird Lvl 62 Marshtomp Lvl 61 Walrein Lvl 61 Delibird goes down to ice or electric and Marshtomp goes down to grass. Walrein goes down to grass or electric. Trainer 3 in the second entry: Azumaril Lvl 62 Medicham Lvl 62 Linoon Lvl 63 Natu Lvl 62 Azumaril goes down to electric or grass while Medicham will go down to psychic or ghost. Linoon goes down to a fighting move and Natu should be hit with ice. Dakim: Claydol Lvl 63 Solrock Lvl 64 Flygon Lvl 64 Swampert Lvl 65 Houndoom Lvl 65 Water is your friend here. Both Solrock and Claydol go down to surf. Flygon will go down to ice but Swampert is a bit tougher. You need to hit him with grass. Houndoom also goes down to surf. Trainer 1 in third entry: Machop Lvl 60 Machoke Lvl 60 Ursaring Lvl 61 Both Machop and Machoke go down to psychic. Ursaring goes down to fighting. Trainer 2 in third entry: Graveler Lvl 61 Wigglytuff Lvl 62 Wailmer Lvl 63 Donphan Lvl 61 Both the first go down to fighting type moves. Wailmer goes down to electric. Donphan to water or grass. Trainer 3 in third entry: Spinda Lvl 62 Delcatty Lvl 62 Granbull Lvl 62 Spinda goes down to whatever. Fighting or ground. Delcatty goes down to a fighting type move as does Granbull. Venus: Blissey Lvl 65 Raichu Lvl 63 Dusclops Lvl 64 Meganium Lvl 64 Milotic Lvl 65 Raichu goes under in a ground attack and Blissey will die with a fighting attack. Dusclops will die to dark or ghost and Meganium goes to a fire attack. Milotic is weak against electric. Trainer 1 in the 4th entry: Nuzleaf Lvl 60 Volbeat Lvl 60 Beautifly Lvl 60 Use fire on Nuzleaf and Beautifly...and Volbeat...and Jumpluff. Trainer 2 in the 4th entry: Lanturn Lvl 60 Exploud Lvl 61 Octilery Lvl 61 Lairon Lvl 60 Use grass on Lanturn and fighting on Exploud. Use electric on Octilery. Use water on Lairon. Trainer 3 in the fourth entry: Swellow Lvl 62 Marshtomp Lvl 63 Crawdaunt Lvl 62 Swellow goes to ice or electric. Marshtomp goes to grass. Crawdaunt is weak to electric. Admin Ein: Manectric Lvl 65 Mantine Lvl 63 Rhydon Lvl 63 Gyrados Lvl 64 Crobat Lvl 65 Manectric will go down to ground while Mantine is super weak against electric. Rhydon goes down to water. Gyrados is also super weak against electric. Use psychic, electric, rock, or ice against Crobat. Trainer 1 of last entry: Nincada Lvl 64 Horsea Lvl 63 Shuppet Lvl 63 Use fire on Nincada and dragon on Horsea. Use ghost or dark on Shuppet. Trainer 2 in the last entry: Kecleon Lvl 65 Misdreavous Lvl 64 Kadabra Lvl 64 Seadra Lvl 65 Kecleon goes down to a fighting type attack or whatever his type changes to. Misdreavous goes down to dark or ghost. Same for Kadabra. Seadra goes down to dragon or psychic. Trainer 3 in last entry: Mawile Lvl 66 Relicanth Lvl 67 Murkrow Lvl 68 Relicanth goes down to grass and Mawile to fire. Murkrow goes down to electric. Deep King Agnol: Girafarig Lvl 68 Sableye Lvl 69 Shedinja Lvl 68 Kingdra Lvl 70 Skarmory Lvl 66 Shuckle Lvl 45 (Shadow) Girafarig goes to fighting and Sableye to dark. Hit Shedinja with any ghost, rock, fire, dark, or flying attack because these are the only thing that can hit it. Skarmory goes down to fire. Use water or fire on Shuckle till it is at low HP and snag it. Go to different areas and you will get Emails including one that has photos of you beating up people with a shadow Togitec. Eventually you will get an Email saying to watch TV. Do so. Head to the train town eventually and there will be...You! Fight you! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Milotic Lvl 68 Houndoom Lvl 68 Gyrados Lvl 68 Manectric Lvl 68 Armaldo Lvl 68 Togitec Lvl 20 (Shadow) For this one bring out a pokemon with ground moves and one with electric. Houndoom goes to water or ground and Milotic to grass or electric. Manectric goes to ground and Gyrados to electric. Use fire on Armaldo and false swipe on Togitec. Catch Togitec. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ His real name is Fein. He is the master of disguise. How do you like the job he did! Your reputation is totally trashed. Mwahahahaha! YAY! You have all the dark pokemon! Now purify them! Now you should have a whole heap of money saved up by now. Use it to buy scents to massage all your pokemon with. =================================== [W3.0] Dark pokemon list =================================== Pikachu Lvl 10 Bayleef Lvl 30 Quilava Lvl 30 Croconaw Lvl 30 Furret Lvl 33 Noctowl Lvl 30 Ledian Lvl 43 Ariados Lvl 43 Togetic Lvl 20 Flaaffy Lvl 30 Sudowoodo Lvl 35 Skiploom Lvl 30 Aipom Lvl 43 Sunflora Lvl 45 Yanma Lvl 33 Quagsire Lvl 30 Espeon Lvl 25 Umbreon Lvl 26 Murkrow Lvl 43 Misdreavus Lvl 30 Forretress Lvl 43 Dunsparce Lvl 33 Gligar Lvl 43 Granbull Lvl 43 Qwilfish Lvl 33 Shuckle Lvl 45 Heracross Lvl 45 Sneasel Lvl 43 Ursaring Lvl 45 Slugma Lvl 30 Piloswine Lvl 43 Remoraid Lvl 20 Delibird Lvl 45 Mantine Lvl 33 Skarmory Lvl 47 Houndoom Lvl 48 Stantler Lvl 43 Smeargle Lvl 45 Hitmontop Lvl 38 Miltank Lvl 48 Raikou Lvl 40 Entei Lvl 40 Suicune Lvl 40 Tyranitar Lvl 55 Ho-oh Lvl 70 Celebi Lvl 10 Makuhita Lvl 30 Meditite Lvl 33 Plusle Lvl 13 Vibrava Lvl 43 Swablu Lvl 33 Tropius Lvl 49 Absol Lvl 48 Metagross Lvl 50 Jirachi Lvl 5 =============================================================================== 8: Free battle =============================================================================== [080] =============================================================================== Mt Battle Vs 100 =============================================================================== [W4.1] ~+~+~+~+~+~+~+~+~+~+~ BEFORE YOU BEGIN ~+~+~+~+~+~+~+~+~+~+~ Here is where you will find anything I can think of that you should know before you attempt to beat the battle tower. First off you should probably have a GBA and a link cable. It isn't required but the pokemon available in it make it a whole lot easier to beat. All pokemon are at level 100. As far as I can tell they have little to no EV training but may have good IVs. You can only collect the prize tickets after you lose or quit. If you never lose or quit you will collect the accumulated tickets after you defeat the 100th trainer. If attempting to beat Mount battle with a team of pokemon from colosseum RPG mode, make sure they are all level 95 at least. I would advise using held items, berries, and the like to help your team in battle. For advanced players this battle tower can pose little challenge, though it may be in the later levels, but to your average player, or newbie it can be very difficult and these items will help out a lot. ************************ REGISTERING YOUR POKEMON ************************ You will need to register your pokemon in order for them to compete in the mount battle challenge. To do so from the title screen select "Colosseum mode." Then select "solo battle" and then "register pokemon." To register GBA pokemon from ruby, sapphire, Fire red, or Leaf green You will need the following: A GBA system. One of the aforementioned games. A GCN-GBA link cable. Hook the link cable to your gamecubes second controller port and insert the game cart. Select "GBA pokemon" On the register screen and follow the on screen instructions. NOTE: YOU WON'T GET HO-OH IF YOU USE GBA POKEMON! YOU CAN, HOWEVER, TRADE GBA POKEMON TO COLLOSEUM AND REGISTER THEM! To register pokemon from the games RPG mode make sure the 6 you want to register are in your team and save in the RPG mode. Then select "Colosseum pokemon" and confirm the registration. MAKE SURE YOU PLAY WITH THE RIGHT POKEMON! The mount battle takes time and it wouldn't feel very good to get up to level 70 with your weak team and die after wasting 5 hours. KNOW YOUR TYPES, THEIR STRENGTHS, AND THEIR WEAKNESSES! It is essential to beating any hard challenge in pokemon. See the nifty type chart at [W5.1] (It is above this point) =============================================================================== Team recommendations =============================================================================== [081] Here I will recommend teams for the mount battle mode. =================================== Single battle =================================== Here are some teams for single player mount battle. It is read as follows: Pokemon@Held item Pokemons special ability Pokemon nature Evs: stat 0-252 Move one Move two Move three Move four *=*=*=*=*=*=*=*=*=*=*=* COLOSSEUM POKEMON TEAMS *=*=*=*=*=*=*=*=*=*=*=* These are teams that are created strictly from pokemon obtainable in pokemon colosseum. Colosseum team one: Tyranitar@salac berry Sandstorm Brave Nature EVs: HP 252 Attack 252 Sp att 6 Crunch Rock slide Earthquake Return/Frustration Metagross@Leftovers Clear Body Brave Nature EVs: Attack 252 Defense 252 HP 6 Earthquake Psychic Metal Claw Aerial Ace Suicune@mystic water Pressure Modest nature EVs: Sp att 252 Speed 252 HP 6 Surf/Hydro pump Ice beam/blizzard Calm mind Rain dance Umbreon@leftovers Synchronize Bold nature EVs: Defence 252 Sp def 252 HP 6 Moonlight Confuse Ray Toxic Attract/Mean Look Heracross@salac berry Guts Adamant nature EVs: Attack 252 Speed 252 HP 6 Endure Reversal Mega Horn Rock slide Entie@charcoal Pressure Lonely Nature EVs: attack 252 speed 252 HP 6 Flamethrower/Fireblast Body Slam HP Grass/Frustration/Return Double edge *=*=*=*=*=*=*=*=* Custom Teams *=*=*=*=*=*=*=*=* Swampert@chesto berry Torrent Naughty nature EVs:HP 252 Attack 252 Sp att 6 Earthquake Ice beam Surf Rest Latios@soul dew/leftovers Levitate Brave nature EVs: Sp att 252 Sp def 252 HP 6 Psychic Dragon claw Recover Calm mind Blazikin@Charcoal Blaze Naive nature EVs: Attack 252 Sp att 252 speed 6 Attract Flame thrower Bulk up Brick break Crobat@Poison fang Inner focus Modest nature EVs: HP 252 Speed 252 Sp def 6 Confuse ray Toxic Sludge bomb Haze Sceptile@Miricle seed/Leftovers Overgrow Lax nature EVs: Sp att 252 attack 252 speed 6 Earthquake Crush claw Leaf blade brick break Skarmory@Leftovers/sharp beak Keen eye Naughty nature EVs: Defence 252 Sp def 252 Speed 6 Drill peck spikes toxic double team I had no trouble beating it with them. =============================================================================== Single player Mt. Battle =============================================================================== [B082] SINGLE BATTLE MODE: ~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_ [083] Battle 1 - 10 ~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_ Prize money: 36 poke-coupons. *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 1: Glasses man Rood *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Sunkern - Magikarp - Wurmple - Azurill - Ralts - Silcoon NOTES: Your three pokemon should be: If you are using my teams from the teams section: Colosseum pokemon team one: - Entie - Metagross - Heracross Custom team one: - Skarmory - Blazikin - Crobat If you are using your own team: Use the following types: - Poison - Electric - Fire - Grass *~*~*~*~*~*~*~*~*~*~*~*~* Trainer 2: Athlete Sano *~*~*~*~*~*~*~*~*~*~*~*~* - Whooper - Cascoon - Feebas - Nincada - Lotad - Igglybuff NOTES: Your three pokemon should be: If you are using my teams from the teams section: Colosseum pokemon team one: - Metagross - Umbreon - Entie Custom Team one: - Sceptile - Crobat - Blazikin If you are using your own team: Use the following types: - Poison - Fire - Grass *~*~*~*~*~*~*~*~*~*~*~*~* Trainer 3: Rider Eargle *~*~*~*~*~*~*~*~*~*~*~*~* - Pichu - Makuhita - Poochyena - Duskull - Seedot - Zigzagoon NOTES: Your three pokemon should be: If you are using my teams from the teams section: Colosseum pokemon team one: - Metagross - Heracross - Tyranitar Custom Team one: - Sceptile - Swampert - Blazikin If you are using your own team: Use the following types: - fighting - ground - Fire - Dark - Grass *~*~*~*~*~*~*~*~*~*~*~* Trainer 4: Lady Zoila *~*~*~*~*~*~*~*~*~*~*~* - Marril - Zubat - Barboach - Slugma - Ledyba - Skitty NOTES: Your three pokemon should be: If you are using my teams from the teams section: Colosseum pokemon team one: - Metagross - Suicune - Umbreon Custom Team one: - Swampert - Blazikin - Sceptile If you are using your own team: Use the following types: - Grass - Water - fighting *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 5: Lady in suit Secort *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Togepi - Hoppip - Smeargle - Tailow - Trapinch - Shedinja Notes: Shedinja is Immune to all attacks besides fire, flying, ghost, dark, and poison. Your three pokemon should be: If you are using my teams from the teams section: Colosseum pokemon team one: - Entie - Tyranitar - Metagross Team one: - Blazikin - Marshtomp - Sceptile If you are using your own team: Use the following types: - Grass - Water - fire *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 6: Fun Old Man Grund *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Wynaut - Swinub - Senret - Hoothoot - Kirlia - Wingull Notes: Swinub is immune to electrical attacks. HootHoot is immune to ground type attacks. Wingull is immune to ground type attacks. Your three pokemon should be: If you are using my teams from the teams section: Colosseum pokemon team one: - Heracross - Umbreon - Suicune Team one: - Skarmory - Blazikin - Swampert If you are using your own team: Use the following types: - Ghost - Electric - fighting - Water *~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 7: Roller Boy Gars *~*~*~*~*~*~*~*~*~*~*~*~*~* - Jigglypuff - Meditite - Spheal - Mareep - Geodude - Spinarak Notes: Your three pokemon should be: If you are using my teams from the teams section: Colosseum pokemon team one: - Metagross - Heracross - Tyranitar Team one: - Sceptile - Blazikin - Swampert If you are using your own team: Use the following types: - Water - Ground - Electric - Fire *~*~*~*~*~*~*~*~*~*~*~*~* Trainer 8: Hunter Ladin *~*~*~*~*~*~*~*~*~*~*~*~* - Electrike - Vulpix - Slakoth - Pineco - Shuppet - Horsea Notes: Shuppet is immune to normal and fighting attacks. Vulpix has Flash Fire making it immune to fire type attacks. Your three pokemon should be: If you are using my teams from the teams section: Colosseum pokemon team one: - Tyranitar - Suicune - Umbreon Team one: - Swampert - Latios - Blazikin If you are using your own team: Use the following types: - Ground - Psychic - Dragon *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 9: Bodybuilder Rapoz *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Shroomish - Whismur - Snorunt - Surskit - Pikachu - Sandshrew Notes: Sandshrew is immune to electric type attacks. Whismur has soundproof making it immune to sound-based moves. Your three pokemon should be: If you are using my teams from the teams section: Colosseum pokemon team one: - Suicune - Heracross - Metagross Team one: - Swampert - Blazikin - Skarmory If you are using your own team: Use the following types: - Fighting - Flying - Ground - Water *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 10: Area Leader Vannos *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Baltoy - Beldum - Bagon - Remoraid - Slakoth - Larvitar Notes: Larvitar is immune to psychic type attacks Baltoy is immune to electric type attacks. Your three pokemon should be: If you are using my teams from the teams section: Colosseum pokemon team one: - Heracross - Suicune - Metagross Team one: - Swampert - Blazikin - Sceptile If you are using your own team: Use the following types: - Fighting - Electric - Ice - Ground - Water AREA ONE CLEAR! PRIZE TICKET LEVEL: 36 tickets. ~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_ [B084] Single Battle 11 - 20 ~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_ Prize Money: 72 pokecoupons *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 11: Hunter Girod *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Gulpin - Torchic - Carvanha - Numel - Treecko - Corphish Notes: Carvanha is immune to psychic type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseam team one: - Tyranitar - Suicune - Metagross Team one: - Swampert - Blazikin - Sceptile If you are using your own team: Use the following types: - Ground - Fire - Electric *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 12: Rich Boy Denc *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Cyndaquil - Abra - Doduo - Machop - Totodile - Swablu Notes: Swablu is immune to ground type attacks. Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Tyranitar - Metegross Team one: - Swampert - Crobat - Blazikin If you are using your own team: Use the following types: - Ice - Water - Psychic - Ghost *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 13: Fun Old Lady Myog *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Mudkip - Chickorita - Goldeen - Oddish - Psyduck - Natu Notes: Mudkip is immune to electric type attacks. Natu is immune to ground type attacks. Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Umbreon - Metagross - Tyranitar Team one: - Sceptile - Blazikin - Swampert If you are using your own team: Use the following types: - Electric - Grass - Fire - Dark - Ghost *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 14: Bodybuilder Rogen *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Magnemite - Voltorb - Chinchou - Flaffy - Plusle - Minun Notes: This is an electric team. Ground is immune to electric. Beware magnemite's self destruct move. Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Metagross - Umbreon Team one: - Swampert - Latios - Sceptile If you are using your own team: Use the following types: - Ground - Grass - Rock *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 15: Guy Ardo *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Spoink - Grimer - Nincada - Aron - Luvdisk - Houndour Notes: Houndour is immune to psychic type attacks. Grimer is immune to poison status Aron is immune to poison status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Metagross - Heracross Team one: - Swampert - Sceptile - Latios If you are using your own team: Use the following types: - Ground - Grass - Fire *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 16:Teacher Feren *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Tentacool - Lombre - Staru - Clampearl - Corsola - Wailmer Notes: Corsola is immune to electric attacks Tentacool is immune to poison status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Metagross - Suicune - Umbreon Team one: - Sceptile - Crobat - Latios If you are using your own team: Use the following types: - Grass - Electric *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 17: Rider Maloo *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Cacnea - Nuzleaf - Skiploom - Lileep - Gloom - Grovyle Notes: Gloom is immune to poison status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Entie - Metagross - Umbreon Team one: - Blazikin - Crobat - Skarmory If you are using your own team: Use the following types: - Fire - Poison - Ice - Flying *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 18: Researcher Doimo *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Phanpy - Delibird - Koffing - Vibrava - Teddiursa - Rhyhorn Notes: Phanpy is immune to electric attacks Delibird is immune to ground attacks Rhyhorn is immune to electric attacks Vibrava is immune to ground type attacks Koffing is immune to ground type attacks Koffing is immune to poison status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Umbreon - Heracross Team one: - Skarmory - Latios - Crobat If you are using your own team: Use the following types: - Water - Grass - Ice *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 19: Cooltrainer Hebel *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Anorith - Beautifly - Dustox - Ledian - Ariados - Yanma Notes: Beautifly is immune to ground type attacks Dustox is immune to ground type attacks Yanma is immune to ground type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Metagross - Entie Team one: - Crobat - Blazikin - Skarmory If you are using your own team: Use the following types: - Ice - Fire - Flying *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 20: Area Leader Erben *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Graveler - Roselia - Loudred - Wobbuffet - Delcatty - Machoke Notes: Roselia is immune to poison status Loudred is immune to sound based attacks.(growl, roar, etc) Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Heracross - Metagross - Umbreon Team one: - Crobat - Latios - Blazikin If you are using your own team: Use the following types: - Fighting - Psychic - Ghost AREA ONE CLEAR! PRIZE TICKET LEVEL: 72 tickets. ~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_ [B085] Battle 21 - 30 ~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_ *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 21: St. Performer sido *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Nosepass - Aipom - Sableye - Spinda - Mawile - Combusken Notes: Sableye is immune to normal type attacks Sableye is immune to fighting type attacks Nosepass is immune to poison type attacks Nosepass is immune to poison status Spinda is immune to confusion status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Suicune - Metagross Team one: - Latios - Crobat - Blazikin If you are using your own team: Use the following types: - Fire - Fighting - Ground *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 22: Trainer Kimber *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Volbeat - Marshtomp - Illumise - Jigglypuff - Kadabra - Spheal Notes: Marshtomp is immune to electric attacks. Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Entie - Umbreon Team one: - Latios - Sceptile - Skarmory If you are using your own team: Use the following types: - Fire - Grass - Normal *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 23: Chaser Renfar *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Whooper - Shroomish - Marill - Makuhita - Lotad - Whismur Notes: Shroomish is immune to poison status Whismur is immune to sound based attacks. Whooper is immune to electric attacks. Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Entie - Heracross - Metagross Team one: - Sceptile - Blazikin - Skarmory If you are using your own team: Use the following types: - Grass - Flying - Fire *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 24: Cooltrainer Rateis *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Nincada - Zubat - Swinub - Senret - Pineco - Taillow Notes: Nincada is immune to electric type attacks Zubat is immune to ground type attacks Zubat is immune to poison status Swinub is immune to electric type attacks Pineco is immune to one hit KOs Taillow is immune to ground type attacks. Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Suicune - Heracross Team one: - Swampert - Blazikin - Skarmory If you are using your own team: Use the following types: - Fire - Flying - Rock *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 25: Fun old man Hoglo *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Slugma - Vulpix - Numel - Quilava - Torchic - Combusken Notes: Vulpix is immune to fire type attacks. Vulpix is too dang cute. (o^.^o) Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Suicune - Umbreon Team one: - Swampert - Latios - Blazikin If you are using your own team: Use the following types: - Ground - Rock - Water *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 26: Lady in suit Isette *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Shedinja - Pikachu - Seedot - Gulpin - Poochyena - Snubbull Notes: Shedinja is immune to all attacks save those of rock, flying Fire, ghost, and dark type. Gulpin is immune to poison status Poochyena is immune to psychic type attack. Sand storm from Tyranitar in colosseum team one is automatic death for shedinja. Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Heracross - Entie Team one: - Swampert - Blazikin - Skarmory If you are using your own team: Use the following types: - Fighting - Fire - Ground *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 27: Bandana guy Norel *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Zigzagoon - Togepi - Skitty - Doduo - Teddiusra - Loudred Notes: Zigzagoon is immune to ghost type attacks Togepi is immune to ghost type attacks Skitty is immune to ghost type attacks Doduo is immune to ghost type attacks Teddiursa is immune to ghost type attacks Loudred is immune to ghost type attacks Loudred is immune to sound based attacks This is a normal team Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Heracross - Metagross - Tyranitar Team one: - Sceptile - Blazikin - Skarmory If you are using your own team: Use the following types: - Fighting - Steel - Fighting - Rock - Fighting *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 28: Lady Breda *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Hoothoot - Ledyba - Wingull - Swablu - Natu - Delibird Notes: Hoothoot is immune to ground type attacks Hoothoot (MAY) be immune to sleep status Leedyba is immune to ground type attacks Wingull is immune to ground type attacks Swablu is immune to ground type attacks Natu is immune to Ground type attacks Delibird is immune to ground type attacks Delibird (MAY) Be immune to sleep status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Metagross - Umbreon Team one: - Swampert - Latios - Skarmory If you are using your own team: Use the following types: - Electric - Ice - Rock *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 29: Worker Wagel *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Spinarak - Oddish - Grimer - Tentacool - Koffing - Roselia Notes: Spinarak is immune to poison status Oddish is immune to poison status Grimer is immune to poison status Tentagool is immune to poison status Koffing is immune to poison status Roselia is immune to poison status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Metagross - Tyranitar - Umbreon Team one: - Swampert - Latios - Skarmory If you are using your own team: Use the following types: - Steel - Psychic - Ground *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 30: Area Leader Leven *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Geodude - Sandshrew - Baltoy - Larvitar - Trapinch - Rhyhorn Notes: Geodude is immune to electric attacks Sandshrew is immune to electric attacks Baltoy is immune to electric type attacks Larvitar is immune to electric type attacks Trapinch is immune to electric type attacks Rhyhorn is immune to electric type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Umbreon - Heracross Team one: - Swampert - Sceptile - Skarmory If you are using your own team: Use the following types: - Flying - Water - Grass AREA THREE CLEAR! PRIZE TICKET LEVEL: 144 tickets. ~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_ [B086] Battle 31 - 40 ~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_ *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 31: Researcher Hildon *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Hoppip - Smeargle - Wynaut - Surskit - Kirlia - Slakoth Notes: Hoppip is immune to ground type attacks. Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Heracross - Tyranitar - Metagross Team one: - Latios - Crobat - Blazikin If you are using your own team: Use the following types: - Fire - Fighting - Ghost *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 32: Roller Boy Tary *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Meditite - Magnimite - shuppet - Aron - Barboach - Mareep Notes: Magnemite is immune to one hit KOs Magnemite is immune to poison status Shuppet is immune to Normal type attacks Shuppet is immune to Fighting type attacks Shuppet is immune to sleep status Aron is immune to Poison type attacks Aron is immune to poison status Aron is immune to one hit KOs Barboach is immune to electric type attacks Barboach is immune to attracted status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Metagross - Umbreon Team one: - Swampert - Crobat - Blazikin If you are using your own team: Use the following types: - Ground - Grass *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 33: Hunter Sason *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Duskull - Treecko - Horsea - Snorunt - abra - Remoraid Notes: Duskull is immune to Fighting type attacks Duskull is immune to Normal type attacks Duskull is immune to Ground type attacks Snorunt is immune to flinching Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Metagross - Suicune - Entie Team one: - Swampert - Blazikin - Skarmory If you are using your own team: Use the following types: - Grass - Fire - Fighting - Ghost *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 34: Rich Boy Roex *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Bagon - Goldeen - Bayleef - Murkrow - Spoink - Machop Notes: Murkrow is immune to psychic type attacks Murkcrow is immune to sleep status Spoink is immune to confusion status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Metagross - Entie Team one: - Swampert - Latios - Blazikin If you are using your own team: Use the following types: - Ice - Water - Psychic *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 35: Athlete Deron *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Corphish - Cacnea - Carvanha - Phanpy - Electrike - Beldum Notes: Carvanha is immune to psychic type attacks Phanpy is immune to electric type attacks Beldum is immune to poison type attacks Beldum is immune to poison status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Entie - Suicune - Tyranitar Team one: - Marshtomp - Sceptile - Blazikin If you are using your own team: Use the following types: - Grass - Fire - Ground *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 36: Bodybuilder Tiana *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Mudkip - Totodile - Psyduck - Chinchou - Luvdisk - Staryu Notes: Mudkip is immune to electric type attacks Chinchou is healed by electric type attacks Psyduck negates all weather effects when in battle Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Metagross - Umbreon - Heracross Team one: - Swampert - Latios - Sceptile If you are using your own team: Use the following types: - Grass - Electric - Grass *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 37: Cooltrainer Moril *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Voltorb - Lombre - Clampearl - Nuzleaf - Vibrava - Teddiursa Notes: Voltorb is immune to sound based attacks Nuzleaf is immune to psychic type attacks Vibrava is immune to ground type attacks Vibrava is immune to electric type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Metagross - Suicune - Entie Team one: - Swampert - Sceptile - Blazikin If you are using your own team: Use the following types: - Ground - Fire - Grass - Electric *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 38: Fun Old Lady Grenay *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Graveler - Aipom - Nosepass - Anorith - Lileep - Spinda Notes: Graveler is immune to electric type attacks Nosepass is immune to one hit KOs Spinda is immune to confusion status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Heracross - Metagross - Tyranitar Team one: - Swampert - Blazikin - Skarmory If you are using your own team: Use the following types: - Ground - Fighting *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 39: Rider Lohon *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Corsola - Skiploom - Machoke - Plusle - Beautifly - Linoon Notes: Corsola is immune to electric type attacks Skiploom is immune to ground type attacks Beautifly is immune to ground type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Metagross - Heracross Team one: - Swampert - Latios - Blazikin If you are using your own team: Use the following types: - Ice - Psychic - Flying *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 40: Area Leader Slewis *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Kadabra - Mawile - Dustox - Swellow - Groyvle - Marshtomp Notes: Mawile is immune to poison type attacks Mawile is immune to poison status Dustox is immune to ground type attacks Swellow is immune to ground type attacks Marshtomp is immune to electric type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Suicune - Entie Team one: - Latios - Blazikin - Skarmory If you are using your own team: Use the following types: - Rock - Grass - Fire AREA FOUR CLEAR! PRIZE TICKETS WON: 289 tickets. PRIZE TICKET TOTAL: 541 tickets ~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_ [B087] Battle 41 - 50 ~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_ *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 41: Fun Old Man Orsak *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Ledian - Sableye - Flaffy - Yanma - Volbeat - Gloom Notes: Ledian is immune to ground type attacks Sableye is immune to Fighting type attacks Sableye is immune to Normal type attacks Sableye is immune to psychic type attacks Yanma is immune to ground type attacks Gloom is immune to poison status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Entie - Umbreon - Suicune Team one: - Swampert - Crobat - Blazikin If you are using your own team: Use the following types: - Fire - Dark - Ground *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 42: Hunter Gohn *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Minun - Ariados - Rhyhorn - Houndour - Corphish - Wobbuffet Notes: Ariados is immune to poison status Rhyhorn is immune to electric attacks Houndour is immune to burn status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Umbreon - Heracross Team one: - Swampert - Sceptile - Blazikin If you are using your own team: Use the following types: - Rock - Grass - Dark *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 43: Guy Deats *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Remoraid - Carvanha - Croconaw - Mudkip - Pikachu - Chinchou Notes: Carvanha is immune to Psychic type attacks Mudkip is immune to Electric type attacks Chinchou is healed by Electric type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Umbreon - Heracross - Metagross Team one: - Swampert - Crobat - Sceptile If you are using your own team: Use the following types: - Grass - Ground - Electric *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 44: Teacher Tash *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Dunsparce - Geodude - Illumise - Aron - Sandshrew - Lileep Notes: Geodude is immune to Electric type attacks Geodude is immune to one hit KOs Allumise is immune to attract status Aron is immune to Poison type attacks Aron is immune to poison status Sandshrew is immune to Electric type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Heracross - Metagross Team one: - Swampert - Sceptile - Blazikin If you are using your own team: Use the following types: - Fighting - Grass - Fire - Water *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 45: Glasses Man Acron *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Snorunt - Grimer - Psyduck - Magnemite - Cyndaquil - Larvitar Notes: Grimer is immune to poison status Psyduck negates all weather effects when in battle Magnemite is immune to Poison type attacks Magnemite is immune to poison status Magnemite is immune to one hit KOs Cyndaquil is immune to burn status Larvitar is immune to psychic type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Entie - Heracross Team one: - Swampert - Sceptile - Blazikin If you are using your own team: Use the following types: - Rock - Ground - Grass *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 46: Rider Kimery *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Machop - Gulpin - Snubbull - Goldeen - Luvdisc - Bagon Notes: Gulpin is immune to poison status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Heracross - Metagross Team one: - Swampert - Latios - Sceptile If you are using your own team: Use the following types: - Grass - Ice - Psychic - Fighting *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 47: Bodybuilder Rawles *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Chimecho - Doduo - Abra - Treecko - Voltorb - Staryu Notes: Chimecho is immune to ground type attacks Doduo is immune to ground type attacks Dodup is immune to ghost type attacks Voltorb is immune to sound based moves. Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Umbreon - Heracross - Entie Team one: - Latios - Sceptile - Blazikin If you are using your own team: Use the following types: - Dark - Fire - Ground *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 48: Cooltrainer Rosno *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Skiploom - Oddish - Bellossom - Chikorita - Lombre - Cacnea Notes: Skiploom is immune to ground type attacks Oddish is immune to poison status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Entie - Suicune - Umbreon Team one: - Crobat - Blazikin - Skarmory If you are using your own team: Use the following types: - Flying - Fire - Poison *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 49: Chaser Mandev *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Delibird - Flaaffy - Spoink - Swablu - Tentacool - Numel Notes: Delibird is immune to ground type attacks Delibird is immune to sleep status Spoink is immune to confusion status Swablu is immune to ground type attacks Tentacool is immune to poison status Numel is immune to electris type attacks Numel is immune to burn status Numel is immune to Attracted status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Metagross - Umbreon Team one: - Swampert - Latios - Skarmory If you are using your own team: Use the following types: - Ice - Water - Ground *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 50: Arrea Leader Cryal *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Bayleef - Quilava - Croconaw - Murkrow - Medicham - Sealeo Notes: Quilava is immune to burn status Murkrow is immune to Psychic type attacks Murkrow is immune to sleep status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Metagross - Heracross Team one: - Swampert - Sceptile - Blazikin If you are using your own team: Use the following types: - Water - Ice - Grass AREA FIVE CLEAR! PRIZE TICKETS WON: 578 tickets. PRIZE TICKET TOTAL: 1119 tickets ~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_ [B088] Battle 51 - 60 ~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_ *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 51: Worker Damit *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Masquerain - Ninjask - Zangoose - Swellow - Girafarig - Golbat Notes: Masquerain is immune to Ground type attacks Ninjask is immune to Ground type attacks Swellow is immune to Ground type attacks Golbat is immune to Ground type attacks Golbat is immune to Poison Status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Heracross - Entie Team one: - Latios - Blazikin - Skarmory If you are using your own team: Use the following types: - Rock - Fighting - Electric *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 52: St. Performer Lirel *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Nuzleaf - Loudred - Delcatty - Roselia - Sharpedo - Grumpig Notes: Nuzleaf is immune to psychic type attacks Loudred is immune to sound based attacks. Roselia is immune to poison status Sharpedo is immune to Psychic type attacks Grumpig is immune to Electric type attacks Grumpig is immune to confusion status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Heracross - Umbreon - Metagross Team one: - Swampert - Sceptile - Blazikin If you are using your own team: Use the following types: - Fire - Fighting - Grass *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 53: Bandana Guy Crag *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Togetic - Mascargo - Azumarill - Sudowoodoo - Masquerain - Pupitar Notes: Togetic is immune to Ground type attacks Mascargo is immune to burn status Masquerain is immune to Ground type attacks Bubitar is immune to Psychic type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Tyranitar - Umbreon Team one: - Swampert - Latios - Sceptile If you are using your own team: Use the following types: - Water - Ice - Ground *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 54: Lady Rene *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Furret - Dunsparce - Linoon - Wigglytuff - Vigoroth - Kecleon Notes: Furret is immune to Ghost type attacks Dunsparce is immune to Ghost type attacks Linoon is immune to Ghost type attacks Wigglytuff is immune to Ghost type attacks Vigoroth is immune to Ghost type attacks Kecleon changes types Kecleon (MAY) be immune to Ghost type attacks Kecleon (MAY) be immune to Psychic type attacks Kecleon (MAY) be immune to Ground type attacks Kecleon (MAY) be immune to Electric type attacks Kecleon (MAY) be immune to Poison type attacks Kecleon (MAY) be immune to Normal type attacks Kecleon (MAY) be immune to Fighting type attacks Kecleon (MAY) be immune to Poison Status Kecleon (MAY) be immune to Burn Status @_@ Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Heracross - Umbreon - Tyranitar Team one: - Swampert - Crobat - Blazikin If you are using your own team: Use the following types: - Fighting - Ghost - Rock *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 55: Athlete Gulor *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Castform - Natu - Wailmer - Metang - Shelgone - Mightyena Notes: Castform is immune to Ghost type attacks Castform changes types Castform (MAY) be immune to burn status Natu is immune to ground type attacks Metang is immune to poison type attacks Metang is immune to Poison Status Mightyena is immune to Psychic type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Heracross - Umbreon Team one: - Swampert - Latios - Blazikin If you are using your own team: Use the following types: - Ice - Fighting - Electric *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 56: Lady in Suit Amell *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Sunflora - Quagsire - Gligar - Sneasle - Quilfish - Noctowl Notes: Quagsire is immune to Electric type attacks Gligar is immune to Ground type attacks Gligar is immune to Electric type attacks Sneasle is immune to Psychic type attacks Quilfish is immune to poison status Noctowl is immune to Ground type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Entie - Suicune Team one: - Swampert - Latios - Blazikin If you are using your own team: Use the following types: - Rock - Grass - Ground *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 57: Rider Vium *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Pelipepper - Lairon - Disclops - Fortress - Sandslash - Skarmory Notes: Pelipepper is immune to Ground type attacks Lairon is immune to Poison type attacks Lairon is immune to Poison Status Lairon is immune to one hit KOs Dusclops is immune to Normal type attacks Dusclops is immune to Fighting type attacks Disclops is immune to Ground type attacks Fortress is immune to Poison type attacks Fortress is immune to poison status Fortress is immune to one hit KOs Sandslash is immune to electric type attacks Skarmory is immune to Ground type attacks Skarmory is immune to Poison type attacks Skarmory is immune to poison status Skarmory is immune to one hit KOs Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Heracross - Suicune Team one: - Swampert - Sceptile - Blazikin If you are using your own team: Use the following types: - Ground - Fire - Grass *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 58: Roller Boy Bidix *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Lunatone - Jumpluff - Solrock - Seadra - Misdreavous - Seaking Notes: Lunatone is immune to Ground type attacks Jumpluff is immune to Ground type attacks Solrock is immune to Ground type attacks Solrock is immune to burn status Misdreavous is immune to Fighting type attacks Misdreavous is immune to Ground type attacks Misdreavous is immune to Normal type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Heracross - Suicune - Umbreon Team one: - Latios - Crobat - Blazikin If you are using your own team: Use the following types: - Water - Electric - Fire - Ghost *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 59: Researcher Nanot *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Manectric - Cacturn - Piloswine - Seviper - Breloom - Smeargle Notes: Cacturn is immune to Psychic type attacks Piloswine is immune to Electric type attacks Seviper is immune to poison status Breloom is immune to poison status Smeargle is immune to confusion status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Tyranitar - Umbreon Team one: - Swampert - Blazikin - Skarmory If you are using your own team: Use the following types: - Flying - Fire - Fighting *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 60: Area Leader Glydin *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Sneasle - Sharpedo - Seadra - Golbat - Hitmontop - Girafarig Notes: Sneasle is immune to Psychic type attacks Sharpedo is immune to Psychic type attacks Golbat is immune to ground type attacks Golbat is immune to Poison status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Heracross - Suicune - Umbreon Team one: - Swampert - Latios - Blazikin If you are using your own team: Use the following types: - Fighting - Electric - Psychic AREA SIX CLEAR! PRIZE TICKETS WON: 1156 tickets. PRIZE TICKET TOTAL: 2275 tickets ~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_ [B089] Battle 61 - 70 ~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_ *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 61: Rich Boy Benit *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Ninjask - Dodrio - Tropius - Mantine - Xatu - Salamence Notes: Ninjask is immune to Ground type attacks Dodrio is immune to Ground type attacks Dodrio is immune to Ghost type attacks Tropius is immune to Ground type attacks Mantine is immune to Ground type attacks Xatu is immune to Ground type attacks Salamence is immune to Ground type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Suicune - Umbreon Team one: - Swampert - Latios - Crobat If you are using your own team: Use the following types: - Rock - Electric - Ice *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 62: Bodybuilder Helmin *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Camerupt - Lanturn - Vileplume - Swalot - Absol - Stantler Notes: Camerupt is immune to Electric type attacks Camerupt is immune to burn status Lanturn is healed by Electric type attacks Vileplume is immune to poison status Swallot is immune to Poison status Absol is immune to Psychic type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Heracross - Metagross - Suicune Team one: - Swampert - Latios - Blazikin If you are using your own team: Use the following types: - Psychic - Fighting - Water *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 63: Rider Rogin *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Whiscash - Crawdaunt - Ludicolo - Octiliery - Huntail - Relicanth Notes: Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Heracross - Umbreon Team one: - Latios - Crobat - Sceptile If you are using your own team: Use the following types: - Electric - Grass *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 64: Hunter Cewan *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Grumpig - Mariyama - Granbull - Banette - Torkoal - Raichu Notes: Grumpig is immune to Electric type attacks Grumpig is immune to confusion status Banette is immune to Fighting type attacks Banette is immune to Normal type attacks Banette is immune to Ground type attacks Torkaol is immune to burn status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Metagross - Tyranitar Team one: - Swampert - Latios - Sceptile If you are using your own team: Use the following types: - Water - Ground - Psychic *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 65: Fun Old Lady Perstin *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Shiftry - Electrode - Exploud - Tentacruel - Golem - Glalie Notes: Shiftry is immune to Psychic type attacks Exploud is immune to sound based attacks Tentacruel is immune to poison status Golem is immune to Electric type attacks Golem is immune to one hit KOs Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Heracross - Metagross - Tyranitar Team one: - Swampert - Latios - Blazikin If you are using your own team: Use the following types: - Fighting - Psychic - Ground *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 66: Cooltrainer Dazon *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Bellossom - Rhydon - Gorebyss - Weezing - Magneton - Alakazam Notes: Rhydon is immune to Electric type attacks Weezing is immune to Ground type attacks Weezing is immune to poison status Magneton is immune to poison type attacks Magneton is immune to poison status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Metagross - Umbreon - Tyranitar Team one: - Swampert - Latios - Blazikin If you are using your own team: Use the following types: - Ground - Fighting - Psychic *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 67: Athlete Ziale *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Cradily - Pinsir - Armaldo - Miltank - Claydol - Wailord Notes: Claydol is immune to Electric type attacks Claydol is immune to Ground type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Entie - Suicune - Heracross Team one: - Swampert - Sceptile - Blazikin If you are using your own team: Use the following types: - Fire - Fighting - Grass *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 68: Hunter Corvin *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Donphan - Golduck - Zangoose - Ampharos - Heracross - Houndoom Notes: Donphan is immune to Electric type attacks Houndoom is immune to Psychic type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Heracross - Tyranitar - Suicune Team one: - Swampert - Sceptile - Blazikin If you are using your own team: Use the following types: - Fighting - Grass - Rock *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 69: Glasses Man Dunor *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Muk - Sharpedo - Ninetales - Porygon 2 - Machamp - Gardevoir Notes: Muk is immune to poison status Sharpedo is immune to Psychic type attacks Ninetales is powered up by fire type attacks Ninetales is immune to burn status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Heracross - Metagross - Suicune Team one: - Swampert - Latios - Blazikin If you are using your own team: Use the following types: - Fighting - Psychic - Water *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 70: Area Leader Vario *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Slaking - Gyrados - Aggron - Walrein - Manectric - Cacturn Notes: Slaking is immune to Ghost type attacks Gyrados is immune to Ground type attacks Aggron is immune to Poison type attacks Aggron is immune to poison status Aggron is immune to one hit KOs Cacturn is immune to Psychic typ attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Heracross - Tyranitar - Umbreon Team one: - Swampert - Sceptile - Blazikin If you are using your own team: Use the following types: - Fighting - Ground - Grass AREA SEVEN CLEAR! PRIZE TICKETS WON: 1300 tickets. PRIZE TICKET TOTAL: 3575 tickets *REST COMING SOON* ~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_ [B090] Battle 71 - 80 ~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_ *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 71: Teacher Lison *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Kingdra - Muk - Heracross - Shiftry - Alakazam - Breloom Notes: Muk is immune to poison status Shiftry is immune to Psychic type attacks Breloom is immune to poison status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Entie - Metagross - Suicune Team one: - Swampert - Latios - Blazikin If you are using your own team: Use the following types: - Fire - Psychic - Dragon *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 72: Chaser Faul *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Milotic - Houndoom - Claydol - Starme - Magneton - Seviper Notes: Houndoom is immune to Psychic type attacks Houndoom is immune to Burn Status Claydol is immune to Electric type attacks Claydol is immune to Ground type attacks. Magneton is immune to Poison type attacks Magneton is immune to poison status Magneton is immune to one hit KOs Seviper is immune to poison status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Suicune - Heracross Team one: - Swampert - Latios - Sceptile If you are using your own team: Use the following types: - Ground - Grass - Rock *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 73: Cooltrainer Gilly *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Meganium - Ninetails - Weezing - Sandslash - Gardevoir - Umbreon Notes: Ninetails is immune to burn status Weezing is immune to Ground type attacks Weezing is immune to poison status Sandslash is immune to Electric type attacks Umbreon is immune to Psychic type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Metagross - Tyranitar Team one: - Swampert - Latios - Blazikin If you are using your own team: Use the following types: - Water - Psychic - Ice *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 74: Bodybuilder Chiod *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Blazikin - Wailord - Ampharos - Golem - Bellossom - Skarmory Notes: Blazikin is immune to burn status Golem is immune to Electric type attacks Golem is immune to One Hit KOs Skarmory is immune to Ground type attacks Skarmory is immune to Poison type attacks Skarmory is immune to poison status Skarmory is immune to One Hit KOs. Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Suicune - Metagross Team one: - Swampert - Sceptile - Blazikin If you are using your own team: Use the following types: - Ground - Fire - Grass *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 75: Guy Maton *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Feraligatr - Machamp - Ursaring - Rhydon - Torcoal - Tropius Notes: Rhydon is immune to Electric type attacks Rhydon is immune to One Hit KOs. Torcoal is immune to burn status Tropius is immune to ground type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Heracross - Metagross Team one: - Swampert - Latios - Blazikin If you are using your own team: Use the following types: - Water - Ice - Fighting - Psychic *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 76: St. Performer Sirko *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Sceptile - Armaldo - Grumpig - Exploud - Forretress - Glalie Notes: Grumpig is immune to electric type attacks Grumpig is immune to confusion status Exploud is immune to sound based attacks Forretress is immune to Poison type attacks Forretress is immune to poison status Forretress is immune to One Hit KOs. Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Entie - Heracross - Suicune Team one: - Swampert - Sceptile - Skarmory If you are using your own team: Use the following types: - Fire - Fighting - Grass *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 77: Rider Zalla *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Jirachi - Absol - Flygon - Kirlia - Mightyena - Dusclops Notes: Jirachi is immune to Poison type attacks Jirachi is immune to poison status Absol is immune to Psychic type attacks Flygon is immune to Electric type attacks Flygon is immune to Ground type attacks Mightyena is immune to Psychic type attacks Dusclops is immune to Normal type attacks Dusclops it immune to Fighting type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Heracross - Suicune - Umbreon Team one: - Swampert - Blazikin - Skarmory If you are using your own team: Use the following types: - Fighting - Grass - Ghost *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 78: Worker Ordo *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Typhlosion - Pinsir - Craydilly - Ludicolo - Xatu - Lairon Notes: Typhlosion is immune to burn status Zatu is immune to Ground type attacks Lairon is immune to Poison type attacks Lairon is immune to poison status Lairon is immune to One Hit KOs. Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Suicune - Metagross Team one: - Swampert - Blazikin - Skarmory If you are using your own team: Use the following types: - Ground - Rock - Fire *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 79: Lady in Suit Jodin *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Swampert - Donphan - Miltank - Raichu - Banette - Piloswine Notes: Swampert is immune to Electric type attacks Donphan is immune to Electric type attacks Banette is immune to Fighting type attacks Banette is immune to Normal type attacks Banette is immune to Sleep status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Tyranitar - Heracross Team one: - Swampert - Sceptile - Blazikin If you are using your own team: Use the following types: - Grass - Ground - Ghost *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 80: Area Leader Dessa *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Groudon - Castform - Shuckle ^_^ - Electrode - Jumpluff - Swalot Notes: Groudon is immune to Electric type attacks Groudon is immune to Burn status Castform changes types Castform (MAY) be immune to Ghost type attacks Castform (MAY) be immune to Burn status Jumpluff is immune to Ground type attacks Swalot is immune to poison status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Entei - Tyranitar Team one: - Swampert - Blazikin - Skarmory If you are using your own team: Use the following types: - Ground - Water - Fire AREA EIGHT CLEAR! PRIZE TICKETS WON: 1445 tickets. PRIZE TICKET TOTAL: 5020 tickets ~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_ [B091] Battle 81 - 90 ~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_ *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 81: Researcher Reman *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Chimecho - Wigglytuff - Azumarill - Quilfish - Sunflora - Pelipper Notes: Chimecho is immune to Ground type attacks Wigglytuff is immune to Ghost type attacks Quilfish is immune to poison status Pelipper is immune to Ground type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Umbreon - Entei - Heracross Team one: - Sceptile - Blazikin - Skarmory If you are using your own team: Use the following types: - Electric - Fire - Fighting *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 82: Bandana Guy Feek *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Metang - Sealeo - Furret - Sudowoodoo - Piloswine - Medicham Notes: Metang is immune to Poison type attacks Metang is immune to poison status Furret is immune to Ghost type attacks Piloswine is immune to Electric type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Tyranitar - Heracross Team one: - Sceptile - Blazikin - Skarmory If you are using your own team: Use the following types: - Fighting - Grass - Steel *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 83: Roller Boy Aich *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Tropius - Pupitar - Shelgon - Jumpluff - Sandslash - Gligar Notes: Tropius is immune to Ground type attacks Pupitar is immune to Psychic type attacks Jumpluff is immune Ground type attacks Sandslash is immune to Electric type attacks Gligar is immune to Ground type attacks Gligar is immune to Electric type attacks. Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Heracross - Umbreon Team one: - Swampert - Sceptile - Skarmory If you are using your own team: Use the following types: - Water - Ice - Grass *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 84: Guy Wiler *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Sneasle - Lunatone - Solrock - Kecleon - Seviper - Lairon Notes: Sneasle is immune to Psychic type attacks Lunatone is immune to Ground type attacks Solrock is immune to Ground type attacks Solrock is immune to burn status Kecleon changes types Kecleon (MAY) be immune to Ghost type attacks Kecleon (MAY) be immune to Psychic type attacks Kecleon (MAY) be immune to Ground type attacks Kecleon (MAY) be immune to Electric type attacks Kecleon (MAY) be immune to Poison type attacks Kecleon (MAY) be immune to Normal type attacks Kecleon (MAY) be immune to Fighting type attacks Kecleon (MAY) be immune to Poison Status Kecleon (MAY) be immune to Burn Status Seviper is immune to poison status Lairon is immune to Poison type attacks Lairon is immune to poison status Lairon is immune to One Hit KOs. Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Heracross - Suicune - Umbreon Team one: - Swampert - Latios - Blazikin If you are using your own team: Use the following types: - Fighting - Ground - Water *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 85: Athlete Menzon *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Breloom - Seadra - Quagsire - Noctowl - Vigoroth - Misdrevous Notes: Breloom is immune to poison status Quagsire is immune to Electric type attacks Noctowl is immune to Ground type attacks Noctowl is immune to sleep status Vigoroth is immune to Ghost type attacks Misdreavous is immune to Normal type attacks Misdreavous is immune to Fighting type attacks Misdreavous is immune to Ground type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Umbreon - Heracross Team one: - Latios - Blazikin - Skarmory If you are using your own team: Use the following types: - Ice - Dragon - Fighting *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 86: Fun Old Man Berlo *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Espeon - Tentacruel - Camerupt - Stantler - Seaking - Magcargo Notes: Tentacruel is immune to poison status Camerupt is immune to Electric type attacks Camerupt is immune to Burn status Magcargo is immune to Burn status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Umbreon - Metagross Team one: - Swampert - Latios - Sceptile If you are using your own team: Use the following types: - Water - Electric - Ghost *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 87: Lady Sanol *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Metagross - Shiftry - Raichu - Crobat - Mantine - Hitmontop Notes: Metagross is immune to Poison type attacks Metagross is immune to poison status Shiftry is immune to Psychic type attacks Crobat is immune to Ground type attacks Crobat is immune to Poison status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Metagross - Entie Team one: - Swampert - Latios - Skarmory If you are using your own team: Use the following types: - Rock - Ground - Fighting - Psychic *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 88: Rider Rebin *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Blazikin - Vileploom - Lanturn - Glalie - Granbull - Banette Notes: Blazikin is immune to burn status Vileploom is immune to poison status Lanturn is healed by Electric type attacks Granbull is immune to Ghost type attacks Banette is immune to Normal type attacks Banette is immune to Fighting type attacks Banette is immune to Ground type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Heracross - Umbreon Team one: - Swampert - Blazikin - Skarmory If you are using your own team: Use the following types: - Ground - Fighting - Dark *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 89: Rich Boy Perc *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Starme - Huntail - Gorebyss - Octillery - Whiscash - Crawdaunt Notes: Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Metagross - Umbreon - Heracross Team one: - Latios - Crobat - Sceptile If you are using your own team: Use the following types: - Electric - Grass - Steel *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 90: Area Leader Axley *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Regirock - Regice - Registeel - Relicanth - Wailord - Flygon Notes: Registeel is immune to Poison type attacks Registeel is immune to poison status Flygon is immune to Ground type attacks Flygon is immune to Electric type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Heracross - Suicune - Umbreon Team one: - Latios - Sceptile - Blazikin If you are using your own team: Use the following types: - Fighting - Grass - Dragon AREA NINE CLEAR! PRIZE TICKETS WON: 2167 tickets. PRIZE TICKET TOTAL: 7187 tickets ~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_ [B092] Battle 91 - 100 ~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_ *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 91: Cooltrainer Cruik *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Entei - Golem - Muk - Torkoal - Manectric - Tentacruel Notes: Golem is immune to Electric attacks Golem is immune to One Hit KOs Muk is immune to poison status Torkoal is immune to Burn status Tentacruel is immune to poison status Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Metagross - Umbreon Team one: - Swampert - Latios - Blazikin If you are using your own team: Use the following types: - Ground - Psychic - Fighting *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 92: Hunter Parel *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Swampert - Alakazam - Ludicolo - Walrein - Golduck - Exploud Notes: Swampert is immune to Electric type attacks Exploud is immune to Ghost type attacks Exploud is immune to Sound based attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Heracross - Umbreon - Metagross Team one: - Sceptile - Blazikin - Skarmory If you are using your own team: Use the following types: - Fighting - Ghost - Grass *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 93: Athlete Nomol *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Raikou - Ninetails - Weezing - Shuckle - Armaldo - Xatu Notes: Ninetails is immune to burn status Weezing is immune to Ground type attacks Weezing is immune to poison status Xatu is immune to Ground type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Entie - Umbreon Team one: - Swampert - Latios - Blazikin If you are using your own team: Use the following types: - Rock - Ground - Fire *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 94: Fun Old Lady Desor *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Meganium - Typhlosion - Feraligatr - Espeon ^_^ - Umbreon ^___^ - Pinsir Notes: Typhlosion is immune to burn status Umbreon is immune to Psychic type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Metagross - Entei Team one: - Sceptile - Blazikin - Skarmory If you are using your own team: Use the following types: - Flying - Dark - Electric *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 95: Glasses Man Eldan *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Latias - Ursaring - Houndoom - Miltank - Electrode - Gyarados Notes: Latias is immune to Ground type attacks Houndoom is immune to burn status Electrode is immune to sound based attacks Gyarados is immune to Ground type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Heracross - Tyranitar - Suicune Team one: - Swampert - Latios - Blazikin If you are using your own team: Use the following types: - Fighting - Dragon - Ground *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 96: Bodybuilder Eldora *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Suicune - Ampharos - Claydol - Stantler - Porygon 2 - Donphan Notes: Claydol is immune to Electric type attacks Claydol is immune to Ground type attacks Donphan is immune to Ground type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Heracross - suicune - Metagross Team one: - Swampert - Sceptile - Blazikin If you are using your own team: Use the following types: - Fighting - Grass - Ground *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 97: Hunter Lisan *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Metagross - Cradily - Machamp - Skarmory - Rhydon - Hariyama Notes: Metagross is immune to Poison type attacks Metagross is immune to poison status Skarmory is immune to Poison type attacks Skarmory is immune to poison status Rhydon is immune to Electric attacks Rhydon is immune to One Hit Kos. Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Metagross - Umbreon Team one: - Swampert - Latios - Sceptile If you are using your own team: Use the following types: - Ground - Rock - Psychic *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 98: Teacher Massi *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Latios - Kingdra - Flygon - Altaria - Salamence - Sceptile Notes: Latios is immune to Ground Type attacks Flygon is immune to Ground type attacks Flygon is immune to electric type attacks Altaria is immune to Ground type attacks Salamence is immune to ground type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Tyranitar - Umbreon Team one: - Swampert - Latios - Skarmory If you are using your own team: Use the following types: - Ice - Dragon - Rock *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 99: Cooltrainer Tynan *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Heracross - Wobbuffet - Milotic - Dodrio - Cacturn - Sableye Notes: Dodrio is immune to Ground type attacks Dodrio is immune to Ghost type attacks Cacturn is immune to Psychic type attacks Sableye is immune to Psychic type attacks Sableye is immune to Normal type attacks Sableye is immune to Fighting type attacks Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Suicune - Tyranitar - Entei Team one: - Sceptile - Blazikin - Skarmory If you are using your own team: Use the following types: - Fire - Electric - Ghost *~*~*~*~*~*~*~*~*~*~*~*~*~*~* Trainer 100: Mt Battlemaster Infin *~*~*~*~*~*~*~*~*~*~*~*~*~*~* - Gardevoir - Altaria - Kyogre - Crobat - Magneton - Aggron Notes: Altaria is immune to Ground type attacks Crobat is immune to Ground type attacks Crobat is immune to Poison status Magneton is immune to Poison type attacks Magneton is immune to poison status Magneton is immune to One Hit KOs Aggron is immune to Poison type attacks Aggron is immune to poison status Aggron is immune to One Hit KOs Your three pokemon should be: If you are using my teams from the teams section: Colosseum team one: - Tyranitar - Umbreon - Suicune Team one: - Swampert - Sceptile - Skarmory If you are using your own team: Use the following types: - Ground - Rock - Electric MOUNT BATTLE CLEAR! YOU HAVE BECOME A NEW LEGEND! PRIZE TICKETS WON: 3612 tickets. PRIZE TICKET TOTAL: 10799 tickets ************* Poke-Coupons: ************* Each 10 trainers you beat you will receive a certain amount of poke-coupons as a reward! The amounts are as follows: Trainers beaten : pokecoupons won ten trainers: 36 poke coupons Twenty trainers: 72 poke coupons Thirty trainers: 144 poke coupons Fourty trainers: 289 poke coupons Fifty trainers: 578 poke coupons Sixty trainers: 1156 poke coupons Seventy trainers: 1300 poke coupons Eighty trainers: 1600 poke coupons Ninety trainers: 1900 poke coupons One hundred trainers: 2100 poke coupons =================================== POKE COUPON PRIZE TRADE LIST =================================== Prize list: You can exchange your poke coupons for prizes. Here are the different prizes available to you. TM29...............................Psychic Description: A powerful Psychic attack that may lower SP. DEF Cost: 3,500 Poke coupons TM13...............................Ice Beam Description: Fires an icy cold beam that may freeze the target. Cost: 4,000 Poke Coupons TM24...............................Thunderbolt Description: A powerful electric attack that may cause paralysis. Cost: 4,000 Poke Coupons TM35...............................Flamethrower Description: Looses a stream of fire that may burn the target. Cost: 4,000 Poke Coupons TM32...............................Double Team Description: Creates illusory copies to enhance elusiveness. Galon Berry Description: A hold item that raises defense in a pinch Cost: 15,000 Poke Coupons Salac Berry Description: A hold item that raises Speed in a pinch Cost: 15,000 Poke Coupons Petaya Berry Description: A hold item that raises Sp. ATK. in a pinch Cost: 15,000 Poke Coupons Apicot Berry Description: A hold item that raises SP. DEF in a pinch Cost: 15,000 Poke Coupons Leftovers Description: A hold item that gradually restores HP in battle Cost: 10,000 Poke Coupons Mental Herb Description: A hold item that snaps pokemon out of infatuation. Cost: 8,000 Poke Coupons Focus Band Description: A hold item that occasionally prevents fainting. Cost: 10,000 Poke Coupons White Herb Description: A hold item that restores any lowered stat. Cost: 8,000 Poke Coupons Quick Claw Description: A hold item that occasionally allows the first strike. Cost: 10,000 Poke Coupons Bright Powder Description: A hold item that casts a glare to reduce accuracy. Cost: 10,000 Poke Coupons Kings Rock Description: A hold item that May cause Flinching when the foe is hit. Cost: 10,000 Poke Coupons Scope Lens Description: A hold item that raises the Critical-Hit rate. Cost: 10,000 Poke Coupons Choice Band Description: A hold item that raises a move's power, but permits only that move. Cost: 10,000 Poke Coupons =============================================================================== 9: Single player stadium mode =============================================================================== [090] ********* TEAMS ********* For you people who are too weak minded to make your own team or simply too lazy, and want a team then fine. Here are some teams. Definitely not my best team but its one of my favorites. You won't be winning a whole lot of battles if you play on Netbattle or something with this but its decent and I made it myself, though it ended up pretty standard. Skarmory@Leftovers Drill peck Spikes Roar Double team Swampert@Chesto berry Rest Ice beam Earthquake Surf Blazikin@Charcoal/leftovers/black belt Brick break Flame thrower Earthquake attract/bulk up Crobat(shiny ^_^)@Leftovers/poison barb Sludge bomb haze toxic confuse ray Latios@soul dew/twisted spoon/dragon fang(SHUDDUP ABOUT CHEAP! ;) Dragon claw Psychic Recover Calm mind Sceptile@Leftovers Earthquake Leaf blade Crush claw Brick break =============================================================================== 10: Pokèdex =============================================================================== [100] Here I will list the pokemon I know to be in here. Obviously you can have all the pokemon in Ruby/sapph as well as Blue/red because of the fire red and leaf green hookups that will come. So I will have those and any other (i.e. gold/silver) ones I know to be in here. If you find one you think shouldn't be here keep in mind I am also factoring in things such as trading, breeding, evolutions that were not in the original blue but are in Ru/Sa/Fr/Lg, etc. That is pretty much all of them. I think I have all of them, And will soon be adding where and how to get them. Semi complete... HUGE THANKS GOES TO silverbananax For creating a program for me which allowed me to enter the data such as stats into fields and have it automatically formatted into the format you see right now! This saved me about 3 minutes of work on each of the first 150 entries. ~+~+~+~+~+~+~+~+~+~+~+POKEDEX'D!+~+~+~+~+~+~+~+~+~+~+~ 001 Bulbasaur Lvl 5 Starter in Fr/Lg 002 Ivysaur Evolve from Bulbasaur Lvl 16 003 Venusaur Evolve from Ivysaur Lvl 36 Evolution #------1----------------2----------------3 Type: Grass/Poison-----Grass/Poison-----Grass/Poison Height: 2'4" 3'3" 6'7" Weight: 15.2 lbs 28.7 lbs 220.5 lbs Ability: Overgrow Evolution #---1-----2-----3 Level learned:#.....#.....# Tackle 1 - - Growl 4 - - Leech Seed 7 - - Vine Whip 10 - - Poison Powder 15 - - Sleep Powder 15 - - Razor Leaf 20 22 - Sweet Scent 25 29 - Growth 32 38 41 Synthesis 39 47 53 Solarbeam 46 56 65 TM compatibility: Ruby/Sapphire: 05, 06, 09, 10, 11, 15, 17, 19, 21, 22, 26, 27, 32, 36, 42, 43, 44, 45, HM01, HM04, HM05, HM06 Fire Red/Leaf Green: --- ___________________________________________________________________ Base Stats: Bulbasaur | Base Stats: Ivysaur | Base Stats: Venusaur | HP: 45 | HP: 60 | HP: 80 | Attack: 49 | Attack: 62 | Attack: 82 | Defense: 49 | Defense: 63 | Defense: 83 | SP. ATT: 65 | SP. ATT: 80 | SP. ATT: 100 | SP. DEF: 65 | SP. DEF: 80 | SP. DEF: 100 | Speed: 45 | Speed: 60 | Speed: 80 | | | | Max Stats: Bulbasaur | Max Stats: Ivysaur | Max Stats: Venusaur | HP: 294 | HP: 324 | HP: 364 | Attack: 197 | Attack: 223 | Attack: 263 | Defense: 197 | Defense: 225 | Defense: 265 | SP. ATT: 229 | SP. ATT: 259 | SP. ATT: 299 | SP. DEF: 229 | SP. DEF: 259 | SP. DEF: 299 | Speed: 189 | Speed: 219 | Speed: 259 | ______________________|_____________________|______________________| 004 Charmander Starter in Fr/Lg 005 Charmeleon Evolve from Charmander Lvl 16 006 Charizard Evolve from Charmeleon Lvl 36 Evolution #---1--------2----------3 Type: Fire-----Fire-----Fire/Flying Height: 2'00" 3'7" 5'7" Weight: 18.7 lbs 41.9 lbs 199.5 lbs Ability: Blaze Evolution #---1-----2-----3 Level learned:#.....#.....# Scratch 1 - - Growl 1 - - Ember 7 - - Smokescreen 13 - - Rage 19 20 - Scary Face 25 27 - Flamethrower 31 34 - Wing Attack - - 36 Slash 37 41 44 Dragon Rage 43 48 54 Fire Spin 49 55 64 TM compatibility: Ruby/Sapphire: 01, 02, 05, 06, 10, 11, 15, 17, 21, 23, 26, 27, 28, 31, 32, 35, 38, 40, 42, 43, 44, 45, 47, 50, HM01, HM02, HM04, HM06 Fire Red/Leaf Green: --- ________________________________________________________________________ Base Stats: Charmander | Base Stats: Charmeleon | Base Stats: Charizard | HP: 39 | HP: 58 | HP: 78 | Attack: 52 | Attack: 64 | Attack: 84 | Defense: 43 | Defense: 58 | Defense: 78 | SP. ATT: 60 | SP. ATT: 80 | SP. ATT: 109 | SP. DEF: 50 | SP. DEF: 65 | SP. DEF: 85 | Speed: 65 | Speed: 80 | Speed: 100 | | | | Max Stats: Charmander | Max Stats: Charmeleon | Max Stats: Charizard | HP: 282 | HP: 320 | HP: 360 | Attack: 203 | Attack: 227 | Attack: 267 | Defense: 185 | Defense: 215 | Defense: 255 | SP. ATT: 219 | SP. ATT: 259 | SP. ATT: 317 | SP. DEF: 199 | SP. DEF: 259 | SP. DEF: 269 | Speed: 229 | Speed: 259 | Speed: 299 | _______________________|________________________|_______________________| 007 Squirtle Starter in Fr/Lg 008 Wartortle Evolve from Squirtle Lvl 16 009 Blastoise Evolve from Wartortle Lvl 36 Evolution #---1---------2---------3 Type: Water-----Water-----Water Height: 1'8" 3'3" 5'3" Weight: 19.8 lbs 49.6 lbs 188.5 lbs Ability: Torrent Evolution #---1-----2-----3 Level learned:#.....#.....# Tackle 1 - - Tail Whip 4 - - Bubble 7 - - Withdraw 10 - - Water Gun 13 - - Bite 18 19 - Rapid Spin 23 25 - Protect 28 31 - Rain Dance 33 37 42 Skull Bash 40 45 55 Hydro Pump 47 53 68 TM compatibility: Ruby/Sapphire: 01, 03, 05, 06, 07, 10, 13, 14, 15, 17, 18, 21, 23, 26, 27, 28, 31, 32, 42, 43, 44, 45, HM03, HM04, HM06, HM07, HM08 Fire Red/Leaf Green: --- _____________________________________________________________________ Base Stats: Squirtle | Base Stats: Wartortle | Base Stats: Blastoise | HP: 44 | HP: 59 | HP: 79 | Attack: 48 | Attack: 63 | Attack: 83 | Defense: 65 | Defense: 80 | Defense: 100 | SP. ATT: 50 | SP. ATT: 65 | SP. ATT: 85 | SP. DEF: 64 | SP. DEF: 80 | SP. DEF: 105 | Speed: 43 | Speed: 58 | Speed: 78 | | | | Max Stats: Squirtle | Max Stats: Wartortle | Max Stats: Blastoise | HP: 292 | HP: 322 | HP: 362 | Attack: 195 | Attack: 225 | Attack: 265 | Defense: 229 | Defense: 259 | Defense: 299 | SP. ATT: 199 | SP. ATT: 229 | SP. ATT: 269 | SP. DEF: 227 | SP. DEF: 259 | SP. DEF: 309 | Speed: 185 | Speed: 215 | Speed: 255 | _____________________|_______________________|_______________________| 010 Caterpie Wild in Fr/Lg. More locations soon. 011 Metapod Evolve from Caterpie Lvl 7 012 Butterfree Evolve from Metapod Lvl 10 013 Weedle Wild in Fr/Lg. More locations soon. 014 Kakuna Evolve from Weedle Lvl 7 015 Beedrill Evolve From Kakuna Lvl 10 Evolution #----1--------------2--------------3 Type: Bug/Poison-----Bug/Poison-----Bug/Poison Height: 1'0" 1'12" 3'3" Weight: 7.1 lbs 22.0 lbs 6.0 lbs Ability: Shield Dust Evolution #---1-----2-----3 Level learned:#.....#.....# Poison Sting 1 - - String Shot 1 - - Harden - 7 - Fury Attack - - 10 Focus Energy - - 15 Twin Needle - - 20 Rage - - 25 Pursuit - - 30 Pin Missile - - 35 Agility - - 40 Endeavor - - 45 TM compatibility: Ruby/Sapphire: 06, 10, 11, 15, 17, 19, 21, 22, 27, 31, 32, 36, 40, 42, 43, 44, 45, 46, HM01, HM06 Fire Red/Leaf Green: --- _______________________________________________________________ Base Stats: Weedle | Base Stats: Kakuna | Base Stats: Beedrill | HP: 40 | HP: 45 | HP: 65 | Attack: 35 | Attack: 25 | Attack: 80 | Defense: 30 | Defense: 50 | Defense: 40 | SP. ATT: 20 | SP. ATT: 25 | SP. ATT: 45 | SP. DEF: 20 | SP. DEF: 25 | SP. DEF: 80 | Speed: 50 | Speed: 35 | Speed: 75 | | | | Max Stats: Weedle | Max Stats: Kakuna | Max Stats: Beedrill | HP: 284 | HP: 294 | HP: 334 | Attack: 169 | Attack: 149 | Attack: 259 | Defense: 159 | Defense: 199 | Defense: 179 | SP. ATT: 139 | SP. ATT: 149 | SP. ATT: 189 | SP. DEF: 139 | SP. DEF: 149 | SP. DEF: 259 | Speed: 199 | Speed: 169 | Speed: 249 | ___________________|____________________|______________________| 016 Pidgey Wild in Fr/Lg Routes 1, 2, 3, 5, 6, 7, 8, 12, 13, 14, 15, 25 017 Pidgeotto Evolve from Pidgey Lvl 18. Wild in Fr/Lg Route 13, 14, 15 018 Pidgeot Evolve from Pidgeotto Lvl 36 Evolution #-------1-----------------2-----------------3 Type: Normal/Flying-----Normal/Flying-----Normal/Flying Height: 1'0" 3'7" 4'11" Weight: 4.0 lbs 66.1 lbs 87.1 lbs Ability: Keen Eye Evolution #---1-----2-----3 Level learned:#.....#.....# Tackle 1 - - Sand Attack 5 - - Gust 9 - - Quick Attack 13 - - Whirlwind 19 20 - Wing Attack 25 27 - Feather Dance 31 34 - Agility 39 43 48 Mirror Move 47 52 62 TM compatibility: Ruby/Sapphire: 06, 10, 11, 15, 17, 18, 21, 27, 32, 40, 42, 43, 44, 45, 46, 47, HM02 Fire Red/Leaf Green: --- _________________________________________________________________ Base Stats: Pidgey | Base Stats: Pidgeotto | Base Stats: Pidgeot | HP: 40 | HP: 63 | HP: 83 | Attack: 45 | Attack: 60 | Attack: 80 | Defense: 40 | Defense: 55 | Defense: 75 | SP. ATT: 35 | SP. ATT: 50 | SP. ATT: 70 | SP. DEF: 35 | SP. DEF: 50 | SP. DEF: 70 | Speed: 56 | Speed: 71 | Speed: 91 | | | | Max Stats: Pidgey | Max Stats: Pidgeotto | Max Stats: Pidgeot | HP: 285 | HP: 330 | HP: 370 | Attack: 189 | Attack: 219 | Attack: 259 | Defense: 179 | Defense: 209 | Defense: 249 | SP. ATT: 169 | SP. ATT: 199 | SP. ATT: 239 | SP. DEF: 169 | SP. DEF: 199 | SP. DEF: 239 | Speed: 211 | Speed: 241 | Speed: 281 | ___________________|_______________________|_____________________| 019 Rattata Wild in Fr/Lg on Routes 1, 2, 4, 9, 17, 18, 22 020 Raticate Evolve Rattata Lvl 20. Wild in Fr/Lg on Routes 17 and 18 Evolution #----1------------2-----------3 Type: Normal--------Normal-----N/A Height: 1'0" 2'4" Weight: 7.7 lbs 40.8 lbs Ability: Guts Guts Run Away Run Away Evolution #---1-----2-----3 Level learned:#.....#.....# Tackle 1 - - Tail Whip 1 - - Quick Attack 7 - - Hyper Fang 13 - - Focus Energy 20 - - Scary Face - 20 - Pursuit 27 30 - Super Fang 34 40 - Endeavor 41 50 - TM compatibility: Ruby/Sapphire: 05, 06, 10, 11, 12, 13, 14, 15, 17, 18, 21, 23, 24, 25, 27, 28, 30, 32, 34, 42, 43, 44, 45, 46, HM01, HM04, HM06 Fire Red/Leaf Green: --- _______________________________________________________________ Base Stats: Rattata | Base Stats: Raticate | Base Stats: --- | HP: 30 | HP: 55 | HP: --- | Attack: 56 | Attack: 81 | Attack: --- | Defense: 35 | Defense: 60 | Defense: --- | SP. ATT: 25 | SP. ATT: 50 | SP. ATT: --- | SP. DEF: 35 | SP. DEF: 70 | SP. DEF: --- | Speed: 72 | Speed: 97 | Speed: --- | | | | Max Stats: Rattata | Max Stats: Raticate | Max Stats: --- | HP: 264 | HP: 314 | HP: --- | Attack: 211 | Attack: 261 | Attack: --- | Defense: 169 | Defense: 219 | Defense: --- | SP. ATT: 149 | SP. ATT: 199 | SP. ATT: --- | SP. DEF: 169 | SP. DEF: 239 | SP. DEF: --- | Speed: 243 | Speed: 293 | Speed: --- | ____________________|______________________|___________________| 021 Spearow Wild in Fr/Lg on routes 3, 4, 9, 10, 11, 17, 18, 22, 23 022 Fearow Evolve From Spearow Lvl 20. Wild in Fr/Lg on Routes 17. 18, 23 Evolution #-------1-----------------2---------------3 Type: Normal/Flying-----Normal/Flying--------N/A Height: 1'0" 3'11" Weight: 4.4 lbs 83.3 lbs Ability: Keen Eyes Keen Eyes Evolution #---1-----2-----3 Level learned:#.....#.....# Peck 1 - - Growl 1 - - Leer 7 - - Fury Attack 13 - - Pursuit 19 26 - Aerial Ace 25 - - Mirror Move 31 32 - Drill Peck 37 40 - Agility 43 47 - TM compatibility: Ruby/Sapphire: 06, 10, 11, 15, 17, 18, 21, 27, 32, 40, 42, 43, 44, 45, 46, 47, HM02 Fire Red/Leaf Green: --- ______________________________________________________________ Base Stats: Spearow | Base Stats: Fearow | Base Stats: --- | HP: 40 | HP: 65 | HP: --- | Attack: 60 | Attack: 90 | Attack: --- | Defense: 30 | Defense: 65 | Defense: --- | SP. ATT: 31 | SP. ATT: 61 | SP. ATT: --- | SP. DEF: 31 | SP. DEF: 61 | SP. DEF: --- | Speed: 70 | Speed: 100 | Speed: --- | | | | Max Stats: Spearow | Max Stats: Fearow | Max Stats: --- | HP: 284 | HP: 334 | HP: --- | Attack: 219 | Attack: 279 | Attack: --- | Defense: 159 | Defense: 229 | Defense: --- | SP. ATT: 161 | SP. ATT: 221 | SP. ATT: --- | SP. DEF: 161 | SP. DEF: 221 | SP. DEF: --- | Speed: 239 | Speed: 299 | Speed: --- | ____________________|____________________|____________________| 023 Ekans Wild in Fire Red on Routes 4, 8, 9, 10, 11, 22, 23, 024 Arbok Evolve Ekans Lvl 22. Wild in Fire Red Routes 22, 23 Evolution #----1----------2-----------3 Type: Poison------Poison--------N/A Height: 6'7" 11'6" Weight: 15.2 lbs 143.3 lbs Ability: Shed Skin Shed Skin Intimidate Intimidate Evolution #---1-----2-----3 Level learned:#.....#.....# Wrap 1 - - Leer 1 - - Poison Sting 8 - - Bite 13 - - Glare 20 - - Screech 25 28 - Acid 32 38 - Stockpile 37 46 - Swallow 37 46 - Spit Up 37 46 - Haze 44 56 - TM compatibility: Ruby/Sapphire: 06, 10, 11, 15, 17, 18, 19, 21, 23, 26, 27, 28, 32, 36, 41, 42, 43, 44, 45, 46, 49, HM04 Fire Red/Leaf Green: --- ___________________________________________________________ Base Stats: Ekans | Base Stats: Arbok | Base Stats: --- | HP: 35 | HP: 60 | HP: --- | Attack: 60 | Attack: 85 | Attack: --- | Defense: 44 | Defense: 69 | Defense: --- | SP. ATT: 40 | SP. ATT: 65 | SP. ATT: --- | SP. DEF: 54 | SP. DEF: 79 | SP. DEF: --- | Speed: 55 | Speed: 80 | Speed: --- | | | | Max Stats: Ekans | Max Stats: Arbok | Max Stats: --- | HP: 274 | HP: 324 | HP: --- | Attack: 219 | Attack: 269 | Attack: --- | Defense: 187 | Defense: 237 | Defense: --- | SP. ATT: 179 | SP. ATT: 229 | SP. ATT: --- | SP. DEF: 207 | SP. DEF: 257 | SP. DEF: --- | Speed: 209 | Speed: 259 | Speed: --- | __________________|___________________|____________________| 025 Pikachu Evolve Pichu (happy.) Wild in Fr/Lg at P.Plant, V.Forest 026 Raichu Evolve Pikachu (Thunder Stone) Evolution #-----1------------2------------3 Type: Electric-----Electric--------N/A Height: 1'4" 2'7" Weight: 13.0 lbs 66.0 lbs Ability: Static Static Evolution #---1-----2-----3 Level learned:#.....#.....# Thundershock 1 - - Growl 1 - - Tail Whip 6 - - Thunder Wave 8 - - Quick Attack 11 - - Double Team 15 - - Slam 20 - - Thunderbolt 26 - - Agility 33 - - Thunder 41 - - Light Screen 50 - - TM compatibility: Ruby/Sapphire: 01, 06, 10, 15, 16, 17, 18, 21, 23, 24, 25, 27, 28, 31, 32, 34, 42, 43, 44, 45, 46, HM04, HM05, HM06 Fire Red/Leaf Green: --- ______________________________________________________________ Base Stats: Pikachu | Base Stats: Raichu | Base Stats: --- | HP: 35 | HP: 60 | HP: --- | Attack: 55 | Attack: 90 | Attack: --- | Defense: 30 | Defense: 55 | Defense: --- | SP. ATT: 50 | SP. ATT: 90 | SP. ATT: --- | SP. DEF: 40 | SP. DEF: 80 | SP. DEF: --- | Speed: 90 | Speed: 100 | Speed: --- | | | --- | Max Stats: Pikachu | Max Stats: Raichu | Max Stats: --- | HP: 274 | HP: 324 | HP: --- | Attack: 209 | Attack: 279 | Attack: --- | Defense: 159 | Defense: 209 | Defense: --- | SP. ATT: 199 | SP. ATT: 279 | SP. ATT: --- | SP. DEF: 179 | SP. DEF: 259 | SP. DEF: --- | Speed: 279 | Speed: 299 | Speed: --- | ____________________|____________________|____________________| 027 Sandshrew Wild in Lg on routes 4, 8, 9, 10, 11, 12, 23 028 Sandslash Evolve from Sandshrew Lvl 22. Wild in Lg on Route 23, V. road Evolution #----1----------2-----------3 Type: Ground-----Ground--------N/A Height: 2'0" 3'3" Weight: 26 lbs 65 lbs Ability: Sand veil Sand Veil Evolution #---1-----2-----3 Level learned:#.....#.....# Scratch 1 - - Defense Curl 6 - - Sand Attack 11 - - Poison Sting 17 17 - Slash 23 24 - Swift 30 33 - Fury Swipes 37 42 - Sand Tomb 45 52 - Sandstorm 53 62 - TM compatibility: Ruby/Sapphire: 01, 06, 10, 11, 17, 21, 23, 26, 27, 28, 31, 32, 37, 39, 40, 42, 43, 44, 45, 46, HM01, HM04, HM06 Fire Red/Leaf Green: --- ___________________________________________________________________ Base Stats: Sandshrew | Base Stats: Sandslash | Base Stats: --- | HP: 50 | HP: 75 | HP: --- | Attack: 75 | Attack: 100 | Attack: --- | Defense: 85 | Defense: 110 | Defense: --- | SP. ATT: 20 | SP. ATT: 45 | SP. ATT: --- | SP. DEF: 30 | SP. DEF: 55 | SP. DEF: --- | Speed: 40 | Speed: 65 | Speed: --- | | | --- | Max Stats: Sandshrew | Max Stats: Sandslash | Max Stats: --- | HP: 304 | HP: 354 | HP: --- | Attack: 249 | Attack: 299 | Attack: --- | Defense: 269 | Defense: 319 | Defense: --- | SP. ATT: 139 | SP. ATT: 189 | SP. ATT: --- | SP. DEF: 159 | SP. DEF: 209 | SP. DEF: --- | Speed: 179 | Speed: 229 | Speed: --- | ______________________|_______________________|____________________| 029 Nidoran (F) Wild in Fr/Lg on route 3 030 Nidorina Evolve from Nidoran (F) Lvl 16. 031 Nidoqueen Evolve from Nidorina (Moon Stone) Evolution #----1--------------2-------------3 Type: Poison---------Poison--------Poison Height: 1'4" 2'7" 4'3" Weight: 15.4 lbs 44.1 lbs 132.3 lbs Ability: Poison Point Poison Point Poison Point Evolution #---1-----2-----3 Level learned:#.....#.....# Growl 1 - - Scratch 1 - - Tail Whip 8 - - Double Kick 12 - - Poison Sting 17 18 - Bite 20 22 - Body Slam - - 23 Helping Hand 23 26 - Fury Swipes 30 34 - Flatter 38 43 - Crunch 47 53 - TM compatibility: Ruby/Sapphire: 01, 03, 05, 06, 10, 11, 12, 13, 14, 15, 17, 18, 21, 23, 24, 25, 26, 27, 28, 30, 31, 32, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, HM01, HM03, HM04, HM06 Fire Red/Leaf Green: --- _______________________________________________________________________ Base Stats: Nidoran (F) | Base Stats: Nidorina | Base Stats: Nidoqueen | HP: 55 | HP: 70 | HP: 90 | Attack: 47 | Attack: 62 | Attack: 82 | Defence: 52 | Defence: 67 | Defence: 87 | SP. ATT: 40 | SP. ATT: 55 | SP. ATT: 75 | SP. DEF: 40 | SP. DEF: 55 | SP. DEF: 85 | Speed: 41 | Speed: 56 | Speed: 76 | | | | Max Stats: Nidoran (F) | Max Stats: Nidorina | Max Stats: Nidoqueen | HP: 314 | HP: 344 | HP: 384 | Attack: 193 | Attack: 223 | Attack: 263 | Defence: 203 | Defence: 233 | Defence: 273 | SP. ATT: 179 | SP. ATT: 209 | SP. ATT: 249 | SP. DEF: 179 | SP. DEF: 209 | SP. DEF: 269 | Speed: 181 | Speed: 211 | Speed: 251 | ________________________|______________________|_______________________| 029 Nidoran (M) Wild in Fr/Lg on route 3 030 Nidorino Evolve from Nidoran (M) Lvl 16. 031 Nidoking Evolve from Nidorino (Moon Stone) Evolution #----1--------------2-------------3 Type: Poison---------Poison--------Poison Height: 1'8" 2'11" 4'7" Weight: 19.8 lbs 43.1 lbs 136.7 lbs Ability: Poison Point Poison Point Poison Point Evolution #---1-----2-----3 Level learned:#.....#.....# Leer 1 - - Peck 1 - - Focus Energy 8 - - Double Kick 12 - - Poison Sting 17 18 - Horn Attack 20 22 - Thrash - - 23 Helping Hand 23 26 - Fury Swipes 30 34 - Flatter 38 43 - Crunch 47 53 - TM compatibility: Ruby/Sapphire: 01, 03, 05, 06, 10, 11, 12, 13, 14, 15, 17, 18, 21, 23, 24, 25, 26, 27, 28, 30, 31, 32, 34, 35, 36, 37, 38, 39, 41, 42, 43, 44, 45, 46, HM01, HM03, HM04, HM06 Fire Red/Leaf Green: --- _______________________________________________________________________ Base Stats: Nidoran (M) | Base Stats: Nidorino | Base Stats: Nidoking | HP: 46 | HP: 61 | HP: 81 | Attack: 57 | Attack: 72 | Attack: 92 | Defence: 40 | Defence: 57 | Defence: 77 | SP. ATT: 40 | SP. ATT: 55 | SP. ATT: 85 | SP. DEF: 40 | SP. DEF: 55 | SP. DEF: 75 | Speed: 50 | Speed: 65 | Speed: 85 | | | | Max Stats: Nidoran (M) | Max Stats: Nidorino | Max Stats: Nidoking | HP: 296 | HP: 326 | HP: 366 | Attack: 213 | Attack: 243 | Attack: 283 | Defence: 179 | Defence: 213 | Defence: 253 | SP. ATT: 179 | SP. ATT: 209 | SP. ATT: 269 | SP. DEF: 179 | SP. DEF: 209 | SP. DEF: 249 | Speed: 199 | Speed: 229 | Speed: 269 | ________________________|______________________|_______________________| 035 Clefairy Evolve From Cleffa (Happy) Wild in Fr/Lg on Mt. moon 036 Clafable Evolve from Clafairy (Moonstone) Evolution #----1----------2-----------3 Type: Normal------Normal--------N/A Height: 2'0" 4'3" Weight: 16.5 lbs 88.2 lbs Ability: Cute Charm Cute Charm Evolution #---1-----2-----3 Level learned:#.....#.....# Pound 1 - - Growl 1 - - Encore 5 ? - Sing 9 ? - Follow me 17 ? - Minimize 21 ? - Defence curl 25 ? - Metronome 29 ? - Cosmic Power 33 ? - Moonlight 37 ? - Light Screen 41 ? - Meteor Mash 45 ? - TM compatibility: Ruby/Sapphire: 01, 03, 04, 06, 10, 11, 13, 14, 15, 16, 17, 18, 20, 21, 22, 23, 24, 25, 27, 28, 29, 30, 31, 32, 33, 34, 35, 38, 42, 43, 44, 45, 49, HM04, HM05 Fire Red/Leaf Green: --- _________________________________________________________________ Base Stats: Clefairy | Base Stats: Clafable | Base Stats: --- | HP: 70 | HP: 95 | HP: --- | Attack: 45 | Attack: 70 | Attack: --- | Defence: 48 | Defence: 73 | Defence: --- | SP. ATT: 60 | SP. ATT: 85 | SP. ATT: --- | SP. DEF: 65 | SP. DEF: 90 | SP. DEF: --- | Speed: 35 | Speed: 60 | Speed: --- | | | | Max Stats: Clefairy | Max Stats: Clafable | Max Stats: --- | HP: 344 | HP: 394 | HP: --- | Attack: 189 | Attack: 239 | Attack: --- | Defence: 195 | Defence: 245 | Defence: --- | SP. ATT: 219 | SP. ATT: 269 | SP. ATT: --- | SP. DEF: 229 | SP. DEF: 279 | SP. DEF: --- | Speed: 169 | Speed: 219 | Speed: --- | _____________________|______________________|____________________| 037 Vulpix Wild in Leaf Green on Routes 7, 8. Wild in Ru/Sa on Mt Pyre. 038 Ninetales Evolve Vulpix (Fire Stone) Evolution #---1-----------2----------3 Type: Fire--------Fire------ -N/A Height: 2'0" 3'7" Weight: 22 lbs 44 lbs Ability: Flash Fire Flash Fire Evolution #---1-----2-----3 Level learned:#.....#.....# Ember 1 - - Tail Whip 5 - - Raor 9 - - Quick Attack 13 - - Will-O-Wisp 17 - - Confuse Ray 21 - - Imprison 25 - - Flamethrower 29 33 - Safeguard 33 39 - Grusge 37 44 - Fire Spin 41 52 - TM compatibility: Ruby/Sapphire: 05, 06, 10, 11, 15, 17, 20, 21, 23, 27, 28, 32, 33, 35, 38, 42, 43, 44, 45, 50 Fire Red/Leaf Green: --- ________________________________________________________________ Base Stats: Vulpix | Base Stats: Ninetales | Base Stats: --- | HP: 38 | HP: 73 | HP: --- | Attack: 41 | Attack: 76 | Attack: --- | Defence: 40 | Defence: 75 | Defence: --- | SP. ATT: 50 | SP. ATT: 81 | SP. ATT: --- | SP. DEF: 65 | SP. DEF: 100 | SP. DEF: --- | Speed: 65 | Speed: 100 | Speed: --- | | | --- | Max Stats: Vulpix | Max Stats: Ninetales | Max Stats: --- | HP: 280 | HP: 350 | HP: --- | Attack: 181 | Attack: 251 | Attack: --- | Defence: 179 | Defence: 249 | Defence: --- | SP. ATT: 199 | SP. ATT: 261 | SP. ATT: --- | SP. DEF: 229 | SP. DEF: 299 | SP. DEF: --- | Speed: 229 | Speed: 299 | Speed: --- | ___________________|_______________________|____________________| 039 Jigglypuff Evolve from Igglybuff (happy) Wild in Fr/Lg Route 3. Wild in Ru/Sa Route 115 040 Wigglytuff Evolve From Jigglypuff (Moon Stone) Evolution #----1-----------2-----------3 Type: Normal------Normal--------N/A Height: 1'8" 3'3" Weight: 12.1 lbs 26.5 lbs Ability: Cute Charm Cute Charm Evolution #---1-----2-----3 Level learned:#.....#.....# Sing 1 - - Defense Curl 4 - - Pound 9 - - Disable 14 - - Rollout 19 - - Double Slap 24 - - Rest 29 32 - Body Slam 34 39 - Mimic 39 45 - Hyper Voice 44 51 - Double Edge 49 57 - TM compatibility: Ruby/Sapphire: 01, 03, 06, 10, 11, 13, 14, 15, 16, 17, 18, 20, 21, 22, 24, 25, 27, 28, 29, 30, 31, 32, 33, 34, 35, 38, 42, 43, 44, 45, HM04, HM05 Fire Red/Leaf Green: --- _____________________________________________________________________ Base Stats: Jigglypuff | Base Stats: Wigglytuff | Base Stats: --- | HP: 115 | HP: 140 | HP: --- | Attack: 45 | Attack: 70 | Attack: --- | Defence: 20 | Defence: 45 | Defence: --- | SP. ATT: 45 | SP. ATT: 75 | SP. ATT: --- | SP. DEF: 25 | SP. DEF: 50 | SP. DEF: --- | Speed: 20 | Speed: 45 | Speed: --- | | | | Max Stats: Jigglypuff | Max Stats: Wigglytuff | Max Stats: --- | HP: 434 | HP: 484 | HP: --- | Attack: 189 | Attack: 239 | Attack: --- | Defence: 139 | Defence: 189 | Defence: --- | SP. ATT: 189 | SP. ATT: 249 | SP. ATT: --- | SP. DEF: 149 | SP. DEF: 199 | SP. DEF: --- | Speed: 139 | Speed: 189 | Speed: --- | _______________________|________________________|____________________| 041 Zubat Wild in Ru/Sa in Granite Cave, Meteor Falls, Victory road. Wild in Fr/Lg Ice Cave, Mt Moon, Rock Tunnel. 042 Golbat Evolve Zubat Lvl 22. Wild in Ru/Sa in Granite Cave, Victory Road, Shoal Cave. Wild in Fr/Lg Mt. Moon, Victory Road, Rock Tunnel, Evolution #-------1-----------------2---------------3 Type: Poison/Flying-----Poison/Flying--------N/A Height: 2'7" 5'3" Weight: 16.5 lbs 121.2 lbs Ability: Inner Focus Inner Focus Evolution #---1-----2-----3 Level learned:#.....#.....# Leech Life 1 - - Supersonic 7 - - Astonish 12 - - Bite 16 17 - Wing attack 21 22 - Confuse Ray 25 28 - Air Cutter 32 35 - Mean Look 36 42 - Poison Fang 41 49 - Haze 46 56 - TM compatibility: Ruby/Sapphire: 06, 10, 11, 12, 15, 17, 18, 19, 21, 27, 30, 32, 36, 40, 41, 42, 43, 44, 45, 46, 47, 49 Fire Red/Leaf Green: --- ____________________________________________________________ Base Stats: Zubat | Base Stats: Golbat | Base Stats: --- | HP: 40 | HP: 75 | HP: --- | Attack: 45 | Attack: 80 | Attack: --- | Defence: 35 | Defence: 70 | Defence: --- | SP. ATT: 30 | SP. ATT: 65 | SP. ATT: --- | SP. DEF: 40 | SP. DEF: 75 | SP. DEF: --- | Speed: 55 | Speed: 90 | Speed: --- | | | | Max Stats: Zubat | Max Stats: Golbat | Max Stats: --- | HP: 284 | HP: 354 | HP: --- | Attack: 189 | Attack: 259 | Attack: --- | Defence: 169 | Defence: 239 | Defence: --- | SP. ATT: 159 | SP. ATT: 229 | SP. ATT: --- | SP. DEF: 179 | SP. DEF: 249 | SP. DEF: --- | Speed: 209 | Speed: 279 | Speed: --- | __________________|____________________|____________________| 043 Oddish Wild in Ru/Sa Routes 110, 117, 119, 120, 121, 123. Wild in Fr/Lg Routes 5, 6, 7, 12, 13, 14, 15, 24, 25 044 Gloom Evolve From Oddish Lvl 21. Wild in Ru/Sa Routes 121, 123. Wild in Fr/Lg Routes 12, 13, 14, 15 045 Vileplume Evolve Gloom (Leaf Stone) Evolution #-------1----------------2----------------3 Type: Poison/Grass-----Poison/Grass-----Poison/Grass Height: 1'8" 2'7" 3'11" Weight: 11.9 lbs 19 lbs 41 lbs Ability: Chlorophyll Chlorophyll Chlorophyll Evolution #---1-----2-----3 Level learned:#.....#.....# Absorb 1 - - Sweet scent 7 - - Poison Powder 14 - - Stun Spore 16 17 - Sleep Powder 18 19 - Acid 23 24 - Moonlight 32 35 - Petal Dance 39 44 52 TM compatibility: Ruby/Sapphire: 06, 09, 10, 11, 15, 17, 19, 21, 22, 27, 32, 36, 42, 43, 44, 45, HM01, HM05 Fire Red/Leaf Green: --- _______________________________________________________________ Base Stats: Oddish | Base Stats: Gloom | Base Stats: Vileplume | HP: 45 | HP: 60 | HP: 75 | Attack: 50 | Attack: 65 | Attack: 80 | Defence: 55 | Defence: 70 | Defence: 85 | SP. ATT: 75 | SP. ATT: 85 | SP. ATT: 100 | SP. DEF: 65 | SP. DEF: 75 | SP. DEF: 90 | Speed: 30 | Speed: 40 | Speed: 50 | | | | Max Stats: Oddish | Max Stats: Gloom | Max Stats: Vileplume | HP: 294 | HP: 324 | HP: 354 | Attack: 50 | Attack: 229 | Attack: 259 | Defence: 55 | Defence: 239 | Defence: 269 | SP. ATT: 75 | SP. ATT: 269 | SP. ATT: 299 | SP. DEF: 65 | SP. DEF: 249 | SP. DEF: 279 | Speed: 159 | Speed: 179 | Speed: 199 | ___________________|___________________|_______________________| 046 Paras Wild in Fr/Lg in Mount Moon. 047 Parasect Evolve Paras Lvl 24. Wild in Fr/Lg In Safari Zone. Evolution #----1-------------2--------------3 Type: Bug/Grass-----Bug/Grass--------N/A Height: 1'0" 3'3" Weight: 11.9 lbs 65.0 lbs Ability: Effect Spore Effect Spore Evolution #---1-----2-----3 Level learned:#.....#.....# Scratch 1 - - Stun Spore 7 - - Poisonpowder 13 - - Leech Life 19 - - Spore 25 27 - Slash 31 35 - Growth 37 42 - Giga Drain 43 51 - Aromatherapy 49 59 - TM compatibility: Ruby/Sapphire: 06, 09, 10, 11, 15, 17, 19, 21, 22, 27, 28, 32, 36, 40, 42, 43, 44, 45, 46, HM01, HM05, HM06 Fire Red/Leaf Green: --- ______________________________________________________________ Base Stats: Paras | Base Stats: Parasect | Base Stats: --- | HP: 35 | HP: 60 | HP: --- | Attack: 70 | Attack: 95 | Attack: --- | Defence: 55 | Defence: 80 | Defence: --- | SP. ATT: 45 | SP. ATT: 60 | SP. ATT: --- | SP. DEF: 55 | SP. DEF: 80 | SP. DEF: --- | Speed: 25 | Speed: 30 | Speed: --- | | | | Max Stats: Paras | Max Stats: Parasect | Max Stats: --- | HP: 274 | HP: 324 | HP: --- | Attack: 239 | Attack: 289 | Attack: --- | Defence: 209 | Defence: 259 | Defence: --- | SP. ATT: 189 | SP. ATT: 219 | SP. ATT: --- | SP. DEF: 209 | SP. DEF: 259 | SP. DEF: --- | Speed: 149 | Speed: 159 | Speed: --- | __________________|______________________|____________________| 048 Venonat Wild in Fr/Lg Routes 12, 13, 14, 15 049 Venomoth Evolve Venonat Lvl 31 Wild in Fr/Lg in Safari Zone. Evolution #-------1--------------2------------3 Type: Poison/Bug-----Poison/Bug--------N/A Height: 3'3" 4'11" Weight: 66.1 lbs 27.6 lbs Ability: Compound Eyes Compound Eyes Evolution #---1-----2-----3 Level learned:#.....#.....# Tackle 1 - - Disable 1 - - Foresight 1 - - Supersonic 9 - - Confusion 17 - - Poisonpowder 20 - - Leech Life 25 - - Stun Spore 28 - - Gust - 31 - Psy beam 33 36 - Sleep Powder 36 42 - Psychic 41 52 - TM compatibility: Ruby/Sapphire: 06, 10, 11, 15, 17, 19, 21, 22, 27, 29, 32, 36, 40, 42, 43, 44, 45, 46, 48, HM05 Fire Red/Leaf Green: --- ________________________________________________________________ Base Stats: Venonat | Base Stats: Venomoth | Base Stats: --- | HP: 60 | HP: 70 | HP: --- | Attack: 55 | Attack: 65 | Attack: --- | Defence: 50 | Defence: 60 | Defence: --- | SP. ATT: 40 | SP. ATT: 90 | SP. ATT: --- | SP. DEF: 55 | SP. DEF: 75 | SP. DEF: --- | Speed: 45 | Speed: 90 | Speed: --- | | | | Max Stats: Venonat | Max Stats: Venomoth | Max Stats: --- | HP: 324 | HP: 344 | HP: --- | Attack: 209 | Attack: 229 | Attack: --- | Defence: 199 | Defence: 219 | Defence: --- | SP. ATT: 179 | SP. ATT: 279 | SP. ATT: --- | SP. DEF: 209 | SP. DEF: 249 | SP. DEF: --- | Speed: 189 | Speed: 279 | Speed: --- | ____________________|______________________|____________________| 050 Diglett Wild in Fr/Lg in Diglett's tunnel 051 Dugtrio Evolve Diglett Lvl 26. Wild in Fr/Lg in Diglett's tunnel. Evolution #----1-----------2-----------3 Type: Ground----- Ground--------N/A Height: 0'8" 2'4" Weight: 1.8 lbs 73.4 lbs Ability: Sand Veil Sand Veil Arena Trap Arena Trap Evolution #---1-----2-----3 Level learned:#.....#.....# Scratch 1 - - Sand attack 1 - - Growl 5 - - Magnitude 9 - - Dig 17 - - Mud Slap 25 - - Slash 33 38 - Earthquake 41 51 - Fissure 49 64 - Sand Tomb - 26 - TM compatibility: Ruby/Sapphire: 06, 10, 11, 15, 17, 21, 26, 27, 28, 32, 36, 39, 40, 42, 43, 44, 45, 46, HM01, HM06 Fire Red/Leaf Green: --- _______________________________________________________________ Base Stats: Diglett | Base Stats: Dugtrio | Base Stats: --- | HP: 10 | HP: 35 | HP: --- | Attack: 55 | Attack: 80 | Attack: --- | Defence: 25 | Defence: 50 | Defence: --- | SP. ATT: 35 | SP. ATT: 50 | SP. ATT: --- | SP. DEF: 45 | SP. DEF: 70 | SP. DEF: --- | Speed: 95 | Speed: 120 | Speed: --- | | | | Max Stats: Diglett | Max Stats: Dugtrio | Max Stats: --- | HP: 224 | HP: 274 | HP: --- | Attack: 209 | Attack: 259 | Attack: --- | Defence: 149 | Defence: 199 | Defence: --- | SP. ATT: 169 | SP. ATT: 199 | SP. ATT: --- | SP. DEF: 189 | SP. DEF: 239 | SP. DEF: --- | Speed: 289 | Speed: 339 | Speed: --- | ____________________|_____________________|____________________| 052 Meowth Wild in Fr/Lg Routes 5, 6, 7, 8. 053 Persian Evolve From Meowth Lvl 28. Evolution #----1----------2-----------3 Type: Normal-----Normal--------N/A Height: 1'4" 3'3" Weight: 9.3 lbs 70.5 lbs Ability: Pickup Limber Evolution #---1-----2-----3 Level learned:#.....#.....# Scratch 1 - - Growl 1 - - Bite 11 - - Pay Day 20 - - Faint Attack 28 29 - Screech 35 38 - Fury Swipes 41 46 - Slash 46 53 - Fake out 50 59 - TM compatibility: Ruby/Sapphire: 03, 05, 06, 10, 11, 12, 15, 17, 18, 21, 23, 24, 25, 27, 28, 30, 32, 34, 40, 41, 42, 43, 44, 45, 46, 49, HM01, HM05 Fire Red/Leaf Green: --- ______________________________________________________________ Base Stats: Meowth | Base Stats: Persian | Base Stats: --- | HP: 40 | HP: 65 | HP: --- | Attack: 45 | Attack: 70 | Attack: --- | Defence: 35 | Defence: 60 | Defence: --- | SP. ATT: 40 | SP. ATT: 65 | SP. ATT: --- | SP. DEF: 40 | SP. DEF: 65 | SP. DEF: --- | Speed: 90 | Speed: 115 | Speed: --- | | | | Max Stats: Meowth | Max Stats: Persian | Max Stats: --- | HP: 284 | HP: 334 | HP: --- | Attack: 189 | Attack: 239 | Attack: --- | Defence: 169 | Defence: 219 | Defence: --- | SP. ATT: 179 | SP. ATT: 229 | SP. ATT: --- | SP. DEF: 179 | SP. DEF: 229 | SP. DEF: --- | Speed: 279 | Speed: 329 | Speed: --- | ___________________|_____________________|____________________| 054 Psyduck Wild in Fire Red Routes 23, 22, 24, 25, 4, 21, 20, 19, 14, 13, 12, 11, 10, 8, 6, Safari zone. 055 Golduck Evolve From Psyduck Lvl 33 Evolution #------1-----------------2----------------3 Type: Water/Psychic-----Water/Psychic--------N/A Height: 2'7" 5'7" Weight: 43.2 lbs 168.9 lbs Ability: Damp/Cloud Nine Evolution #---1-----2-----3 Level learned:#.....#.....# Water Sport 1 - - Scratch 1 - - Tail Whip 5 - - Disable 10 - - Confusion 16 18 - Screech 23 29 - Psych Up 31 35 - Fury Swipes 40 44 - Hydro Pump 50 58 - TM compatibility: Ruby/Sapphire: 01, 03, 04, 06, 07, 10, 13, 14, 15, 17, 18, 21, 23, 27, 28, 31, 32, 40, 42, 43, 44, 45, HM03, HM04, HM05, HM06, HM07, HM08 Fire Red/Leaf Green: --- _______________________________________________________________ Base Stats: Psyduck | Base Stats: Golduck | Base Stats: --- | HP: 50 | HP: 80 | HP: --- | Attack: 52 | Attack: 82 | Attack: --- | Defence: 48 | Defence: 78 | Defence: --- | SP. ATT: 65 | SP. ATT: 95 | SP. ATT: --- | SP. DEF: 50 | SP. DEF: 80 | SP. DEF: --- | Speed: 55 | Speed: 85 | Speed: --- | | | | Max Stats: Psyduck | Max Stats: Golduck | Max Stats: --- | HP: 304 | HP: 364 | HP: --- | Attack: 203 | Attack: 263 | Attack: --- | Defence: 195 | Defence: 255 | Defence: --- | SP. ATT: 229 | SP. ATT: 289 | SP. ATT: --- | SP. DEF: 199 | SP. DEF: 259 | SP. DEF: --- | Speed: 209 | Speed: 269 | Speed: --- | ____________________|_____________________|____________________| 056 Mankey Wild on Route 3, 4, 22, 23, Rock tunnel and Victory Road. 057 Primeape Evolve From mankey Lvl 28. Wild on Route 23, Victory Road. Evolution #-----1-------------2------------3 Type: Fighting------Fighting--------N/A Height: 1'9" 3'3" Weight: 61.7 lbs 70.5 lbs Ability: Vital Spirit Vital Spirit Evolution #---1-----2-----3 Level learned:#.....#.....# Scratch 1 - - Leer 1 - - Low Kick 9 - - Karate Chop 15 - - Fury Swipes 21 - - Focus Energy 27 - - Rage - 28 - Seismic Toss 33 36 - Cross Chop 39 45 - Screech 45 54 - Thrash 51 63 - TM compatibility: Ruby/Sapphire: 01, 06, 08, 10, 11, 12, 15, 17, 18, 21, 23, 24, 25, 26, 27, 28, 31, 32, 39, 40, 42, 43, 44, 45, 46, 50, HM04, HM06 Fire Red/Leaf Green: --- _______________________________________________________________ Base Stats: Mankey | Base Stats: Primeape | Base Stats: --- | HP: 40 | HP: 65 | HP: --- | Attack: 80 | Attack: 105 | Attack: --- | Defence: 35 | Defence: 60 | Defence: --- | SP. ATT: 35 | SP. ATT: 60 | SP. ATT: --- | SP. DEF: 45 | SP. DEF: 70 | SP. DEF: --- | Speed: 70 | Speed: 95 | Speed: --- | | | | Max Stats: Mankey | Max Stats: Primeape | Max Stats: --- | HP: 284 | HP: 334 | HP: --- | Attack: 259 | Attack: 309 | Attack: --- | Defence: 169 | Defence: 219 | Defence: --- | SP. ATT: 169 | SP. ATT: 219 | SP. ATT: --- | SP. DEF: 189 | SP. DEF: 239 | SP. DEF: --- | Speed: 239 | Speed: 289 | Speed: --- | ___________________|______________________|____________________| 058 Growlithe Growlithe Wild in Fire Red Routes 6 and 8. 059 Arcanine Evolve Growlithe (fire stone) Evolution #-----1-------------2------------3 Type: Fire----------Fire------------N/A Height: 2'4" 6'3" Weight: 49.1 lbs 341.7 lbs Ability: Flash Fire Flash Fire Evolution #---1-----2-----3 Level learned:#.....#.....# Bite 1 - - Roar 1 - - Ember 7 - - Leer 13 - - Odor Sleuth 19 - - Take Down 25 - - Flame Wheel 31 - - Helping Hand 37 - - Agility 43 - - Flamethrower 49 - - Extremespeed - 49 - TM compatibility: Ruby/Sapphire: 05, 06, 10, 11, 15, 17, 21, 23, 27, 28, 32, 35, 38, 40, 42, 43, 44, 45, 46, 50, HM04, HM06 Fire Red/Leaf Green: --- Ruby/Sapphire: 05, 06, 10, 11, 15, 17, 21, 23, 27, 28, 32, 35, 38, 40, 42, 43, 44, 45, 46, 50, HM04, HM06 __________________________________________________________________. Base Stats: Growlithe | Base Stats: Arcanine | Base Stats: --- | HP: 55 | HP: 90 | HP: --- | Attack: 70 | Attack: 110 | Attack: --- | Defence: 45 | Defence: 80 | Defence: --- | SP. ATT: 70 | SP. ATT: 100 | SP. ATT: --- | SP. DEF: 50 | SP. DEF: 95 | SP. DEF: --- | Speed: 60 | Speed: 95 | Speed: --- | | | | Max Stats: Growlithe | Max Stats: Arcanine | Max Stats: --- | HP: 314 | HP: 384 | HP: --- | Attack: 239 | Attack: 319 | Attack: --- | Defence: 189 | Defence: 259 | Defence: --- | SP. ATT: 239 | SP. ATT: 299 | SP. ATT: --- | SP. DEF: 199 | SP. DEF: 259 | SP. DEF: --- | Speed: 219 | Speed: 289 | Speed: --- | ______________________|______________________|____________________| 060 Poliwag Wild in Fr/Lg. More locations soon. 061 Poliwhirl Evolve from Poliwag Lvl 25 062 Poliwrath Evolve from Poliwhirl (water stone) 063 Abra Wild in granite cave. 064 Kadabra Evolve from Abra 16 065 Alakazam Evolve from Kadabra (trade) 066 Machop Wild on route 112 and fiery path. 067 Machoke Evolve from Machop Lvl 28. 068 Machamp Evolve from Machoke (trade) 069 Bellsprout Wild in Fr/Lg More locations soon. 070 Weepinbell Evolve from Bellsprout Lvl 21 071 Victreebel Evolve from Weepinbell (Leaf stone) 072 Tentacool Wild in all water except Route 102, 104, 11-114 116-117, 120. 073 Tentacruel Evolve from Tentacool Lvl (???)Wild in abandoned ship??? 074 Geodude Wild on routes 111, 114, s-zone, granite cave, and vict road. 075 Graveler Evolve from Geodude Lvl 25. Wild on Victory road. 076 Golem Evolve from Graveler (trade) 077 Ponyta Wild in Fr/Lg. More locations soon. 078 Rapidash Evolve from Ponyta Lvl 40 079 Slowpoke Wild in Fr/Lg More locations soon. 080 Slowbro Evolve from Slowpoke Lvl 37 081 Magnemite Wild in new mauville. 082 Magneton Evolve from Magnemite Lvl (???) Wild in new mauville. 083 Farfetch'd Wild in Fr/Lg. More locations soon. 084 Doduo Wild in safari zone. 085 Dodrio Evolve from Doduo Lvl. ??? Wild in safari zone. 086 Seel Wild in Fr/Lg. More locations soon. 087 Dewgon Evolve Seel Lvl 34 088 Grimer Wild in Fr/Lg/Ru/Sa. 089 Muk Evolve from Grimer. 090 Shellder Wild in Fr/Lg. More locations soon. 091 Cloyster Evolve Shellder (water stone?) 092 Gastly Wild in Fr/Lg. More locations soon. 093 Haunter Evolve from Gastly Lvl 25 094 Gengar Evolve from Haunter (trade) 095 Onix Wild in Fr/Lg. Mt. Moon. More locations soon. 096 Drowzee Wild in Fr/Lg. More locations soon. 097 Hypno Evolve Drowzee Lvl 26 098 Krabby Wild in Fr/Lg. More locations soon. 099 Kingler Evolve Krabby Lvl 28 100 Voltorb Wild in new mauville. 101 Electrode Evolve from Voltorb Lvl(???) Wild in new mauville. 102 Exeggcute Wild in Fr/Lg. More locations soon. 103 Exeggutor Evolve from Exeggcute Leaf stone. 104 Cubone Wild in Fr/Lg. More locations soon. 105 Marowak Evolve from Cubone Lvl 28 106 Hitmonlee {Breed male Hitmontop in Colosseum or the secondary gym in} 107 Hitmonchan {Saffron city in Fr/Lg which lets you choose either! YAY! } 108 Lickitung Wild in Fr/Lg 109 Koffing Wild in Fr/Lg/Ru/Sa. 110 Wheezing Evolve from Koffing Lvl 111 Rhyhorn Wild in Ru/Sa 112 Rhydon Evolve from Rhyhorn 113 Chancey Wild in Fr/Lg 114 Tangela Wild in Fr/Lg 115 Kangaskhan Wild in Fr/Lg 116 Horsea Wild Near Evergrande city in ocean. 117 Seadra Evolve from Horsea Lvl 118 Goldeen Fish on route 102, 117, 111, 114, 120, s-zone, meteor falls, and Victory-road. 119 Seaking Evolve from Goldeen Lvl 33 120 Staru Wild in Fr/Lg and Ru/Sa. 121 Starme Evolve From Staru (water stone) 122 Mr. Mime Wild in Fr/Lg 123 Scyther Wild in Fr/Lg. 124 Jynx Wild in Fr/Lg 125 Electabuzz Wild in Fr/Lg 126 Magmar Wild in Fr/Lg 127 Pinsir Wild in safari zone. 128 Tauros Wild in Fr/Lg 129 Magikarp Wild Everywhere. not on routes 112-113 or 116. 130 Gyrados Evolve from Magikarp Lvl 20. Wild in sootopolis? 131 Lapras Wild in Fr/Lg 132 Ditto Wild in Fr/Lg 133 Eevee In the Celadon mansion (back door) on the top floor in Fr/Lg. 134 Vaporeon Evolve from Eevee (water stone) 135 Jolteon Evolve from Eevee (thunder stone) 136 Flareon Evolve from Eevee (fire stone) 137 Porygon Obtainable in Fr/Lg 138 Omanyte Revive fossil from Fr/Lg 139 Omastar Evolve from Omanyte Lvl 140 Kabuto Revive fossil in Fr/Lg 141 Kabutops Evolve from Kabuto 142 Aerodactyl 143 Snorelax Blocking several routes in Fr/Lg 144 Articuno One in Fr/Lg (location soon) 145 Zapdos One in Fr/Lg (location soon) 146 Moltres One in Fr/Lg (location soon) 147 Dratini 148 Dragonair 149 Dragonite 150 Mewtwo One in Fr/Lg Cave north, west, then south of cerulean city. 151 Mew Gameshark. Possibly in FR/LG. 152 Chikorita Trade from Colosseum to ruby and breed. 153 Bayleaf Colosseum green ranger. 154 Meganium Evolve from Bayleaf Lvl 32 155 Cyndaquil Trade from Colosseum to ruby and breed. 156 Quilava Colosseum Red ranger 157 Typhlosion Evolve from Quilava Lvl 32 158 Totodile Trade from Colosseum to ruby and breed. 159 Croconaw Colosseum Blue ranger 160 Feraligatr Evolve from Croconaw Lvl 32 161 Senret Trade from Colosseum to ruby and breed. 162 Furret Dark in Colosseum. 163 Hoothoot Trade from Colosseum to ruby and breed. 164 Noctowl Dark in Colosseum. 165 Ledyba Trade from Colosseum to ruby and breed. 166 Ledian Dark in Colosseum. 167 Spinarak Trade from Colosseum to ruby and breed. 168 Ariados Dark in Colosseum. 169 Crobat Evolve From Golbat (trade) 170 Chinchou Wild Underwater in grass. 171 Lanturn Evolve from Chinchou Lvl 27? 172 Pichu Breed two Pikachus or Raichus. 173 Cleffa Trade Clefairy from Fr/Lg to Ru/Sa and breed. 174 Igglybuff Breed two Jigglypuffs or Wigglytuffs. 175 Togepi Trade from Colosseum to ruby and breed. 176 Togetic Dark in Colosseum. 177 Natu Wild in safari zone. 178 Xatu Evolve from Natu Lvl Wild in safari zone. 179 Mareep Trade from Colosseum to ruby and breed. 180 Flaffy Dark in Colosseum. 181 Ampharos Evolve from Ampharos Lvl 182 Bellossom Evolve from Gloom (sun stone) 183 Marill Wild on routes 102, 117, 111, 114, and 120. 184 Azumarill Evolve from Marill Lvl 18 185 Sudowoodo Dark in Colosseum. 186 Politoed Evolve from Poliwhirl (Trade) 187 Hoppip Dark in Colosseum. 188 Skiploom Evolve from Hoppip Lvl 18 189 Jumpluff Evolve from Skiploom Lvl 27 190 Aipom Dark in Colosseum. 191 Sunkern Trade from Colosseum to ruby and breed. 192 Sunflora Dark in Colosseum. 193 Yanma Dark in Colosseum. 194 Whooper Trade from Colosseum to ruby and breed. 195 Quagsire Dark in Colosseum. 196 Espeon MALE Starter in Colosseum.}You cannot breed two males 197 Umbreon MALE Starter in Colosseum.} for Eevee. Stop asking. 198 Murkrow Dark in Colosseum. 199 Slowking Evolve from Slowpoke (trade with kings rock???) 200 Misdreavous Dark in Colosseum. 201 Unown ??? 202 Wobbuffet Evolve from Wynaut Lvl 203 Girafarig Wild in Safari zone. 204 Pineco Trade from Colosseum to ruby and breed. 205 Forretress Dark in Colosseum. 206 Dunsparce Dark in Colosseum. 207 Gligar Dark in Colosseum. 208 Steelix Trade Onyx with steel coat. 209 Snubbull Trade from Colosseum and breed. 210 Granbull Dark in Colosseum. 211 Quilfish Dark in Colosseum. 212 Scizor Trade Scyther with metal coat. 213 Shuckle Dark in Colosseum. 214 Heracross Wild in Safari zone. 215 Sneasle Dark in Colosseum. 216 Teddiursa Trade from Colosseum to ruby and breed. 217 Ursaring Dark in Colosseum. 218 Slugma Wild in fiery path. 219 Mascargo Evolve from Slugma Lvl 220 Swinub Trade from Colosseum to ruby and breed. 221 Piloswine Dark in Colosseum. 222 Corsola Dark in Colosseum. Wild near Evergrande city. 223 Remoraid Dark in Colosseum. 224 Octillery Dark in Colosseum. 225 Delibird Dark in Colosseum. 226 Mantine Dark in Colosseum. 227 Skarmory Wild on route 113 228 Houndour Dark in Colosseum. 229 Houndoom Evolve from Houndour Lvl 24 230 Kingdra Evolve from Seadra (trade with Dragon scale attached) 231 Phanpy Wild in Fr/Lg and Ru/Sa. 232 Donphan Wild in Ru/Sa, Fr/Lg, Evolve Phanpy Lvl 233 Porygon2 Evolve from Porygon. (trade with Upgrade attached) 234 Stantler Dark in Colosseum. 235 Smeargle Dark in Colosseum. 236 Tyrogue Trade from Colosseum and breed. 237 Hitmontop Dark in Colosseum. 238 Smoochum Trade from Fr/Lg and breed. 239 Elekid Trade from Fr/Lg and breed. 240 Magby Trade from Fr/Lg and breed. 241 Miltank Dark in Colosseum. 242 Blissey Evolve from Chancey (220 happiness) 243 Raikou Dark in Colosseum. Wild in Fr/Lg if you choose Squirtle. 244 Entie Dark in Colosseum. Wild in Fr/Lg If you choose Bulbasaur. 245 Suicune Dark in Colosseum. Wild in Fr/Lg if you choose Charmander. 246 Larvitar Trade from Colosseum to ruby and breed. 247 Pupitar Trade from Colosseum to ruby and breed. 248 Tyranitar Dark in Colosseum. 249 Lugia (??? Possibly in Colosseum) Catch-able in Fr/Lg 350 Ho-oh Awarded in Colosseum. Also catch-able in Fr/Lg 251 Celebi (Available in Colosseum in Japan. Possibly North America also) 252 Treecko Lvl 5 starter pokemon in Ru/Sa 253 Grovyle Evolve from Treecko. Lvl 16. 254 Sceptile Evolve from Grovyle. Lvl 36 Evolution #---1---------2--------3 Type: Grass-----Grass-----Grass Height: 1'8" 2'11" 5'7" Weight: 11.0 lbs 47.6 lbs 115.1 Lbs Ability: Overgrow Evolution #---1-----2-----3 Level learned:#.....#.....# pound 1 - - Leer 1 - - Absorb 6 - - Quick attack 11 - - Pursuit 16 17 - Fury cutter - 16 - Screech 21 23 - Mega drain 26 29 - Leaf blade - - 29 Agility 31 35 35 Slam 36 41 43 Detect 41 47 51 Giga drain 46 53 - False swipe - - 59 TM compatibility: Ruby/Sapphire: 01, 06, 09, 10, 11, 17, 20, 21, 22, 23, 27, 28, 31, 32, 39, 40, 42, 43, 44, 45, HM01, HM04, HM05, HM06 Fire red/Leaf Green: --- _________________________________________________________________ Base Stats: Treecko | Base Stats: Grovyle | Base Stats: Sceptile | HP: 40 | HP: 50 | HP: 70 | Attack: 45 | Attack: 65 | Attack: 85 | Defense: 35 | Defense: 40 | Defense: 65 | SP. ATT: 65 | SP. ATT: 85 | SP. ATT: 105 | SP. DEF: 55 | SP. DEF: 65 | SP. DEF: 85 | Speed: 70 | Speed 95 | Speed: 120 | | | | Max stats: Treecko | Max stats: Grovyle | Max Stats: Sceptile | HP: 284 | HP: 304 | HP: 344 | Attack: 189 | Attack: 229 | Attack: 269 | Defense: 169 | Defense: 189 | Defense: 229 | SP. ATT: 229 | SP. ATT: 269 | SP. ATT: 309 | SP. DEF: 239 | SP. DEF: 229 | SP. DEF: 269 | Speed: 239 | Speed: 289 | Speed: 339 | _________________________________________________________________| 255 Torchic Starter pokemon in Ru/Sa 256 Combusken Evolve from Torchic. Lvl 16 257 Blaziken Evolve from Combusken. Lvl 36 Evolution #---1-------2--------3 Type: Fire-----Fire/Fight-----Fire/Fight Height: 1'4" 2'11" 6'7" Weight: 5.5 lbs 43.0 lbs 114.6 Lbs Ability: Overgrow Evolution #---1-----2-----3 Level learned:#.....#.....# Scratch 1 - - Growl 1 - - Focus energy 7 - - Ember 10 - - Peck 16 - - Sand attack 19 21 - Fire Spin 25 - - Bulk up - 28 - Quick attack 28 32 - Slash 34 39 42 Blaze Kick - - 36 Mirror move 37 43 49 Flamethrower 43 - - Sky uppercut - 50 59 TM compatibility: Ruby/Sapphire: 01, 05, 06, 10, 11, 15, 17, 21, 26, 27, 28, 31, 32, 38, 39, 40, 42, 43, 44, 45, 50, hm01, HM04, hm06 Fire red/Leaf Green: --- __________________________________________________________________ Base Stats: Torchic | Base Stats: Combusken| Base Stats: Blazikin | HP: 45 | HP: 60 | HP: 80 | Attack: 60 | Attack: 85 | Attack: 120 | Defense: 40 | Defense: 60 | Defense: 70 | SP. ATT: 70 | SP. ATT: 85 | SP. ATT: 110 | SP. DEF: 50 | SP. DEF: 60 | SP. DEF: 70 | Speed: 45 | Speed 55 | Speed: 80 | | | | Max stats: Torchic | Max stats: Combusken | Max Stats: Blazikin | HP: 294 | HP: 324 | HP: 264 | Attack: 219 | Attack: 269 | Attack: 339 | Defense: 179 | Defense: 219 | Defense: 239 | SP. ATT: 239 | SP. ATT: 269 | SP. ATT: 319 | SP. DEF: 199 | SP. DEF: 229 | SP. DEF: 239 | Speed: 189 | Speed: 209 | Speed: 259 | __________________________________________________________________| 258 Mudkip Starter pokemon in Ru/Sa 259 Marshtomp Evolve from Mudkip. Lvl 16 260 Swampert Evolve from Marshtomp. Lvl 36 Evolution #---1-------2--------3 Type: Water-----Water/ground-----Water/ground Height: 1'4" 2'4" 4'11" Weight: 16.8 lbs 61.7 lbs 180.6 Lbs Ability: Torrent Evolution #---1-----2-----3 Level learned:#.....#.....# Tackle 1 - - Growl 1 - - Mud slap 6 - - Water gun 10 - - bide 15 - - Mud shot - 16 - Foresight 19 20 - Mud sport 24 25 - Take down 28 31 - Whirlpool 33 - - Muddy water - 37 39 Protect 37 42 46 Hydro pump 42 - - Earthquake - 46 52 Endeavor 46 53 61 TM compatibility: Ruby/Sapphire: 01, 03, 05, 06, 07, 10, 13, 14, 15, 18, 21, 23, 27, 28, 31, 32, 42, 39, 43, 44, 45, hm01, hm03, HM04, hm06, HM07, HM08 Fire red/Leaf Green: --- __________________________________________________________________ Base Stats: Mudkip | Base Stats: Marshtomp| Base Stats: Swampert | HP: 50 | HP: 70 | HP: 100 | Attack: 70 | Attack: 85 | Attack: 110 | Defense: 50 | Defense: 70 | Defense: 90 | SP. ATT: 50 | SP. ATT: 60 | SP. ATT: 85 | SP. DEF: 50 | SP. DEF: 70 | SP. DEF: 90 | Speed: 40 | Speed 50 | Speed: 60 | | | | Max stats: Mudkip | Max stats: Marshtomp | Max Stats: Swampert | HP: 304 | HP: 344 | HP: 404 | Attack: 239 | Attack: 269 | Attack: 319 | Defense: 199 | Defense: 239 | Defense: 279 | SP. ATT: 199 | SP. ATT: 219 | SP. ATT: 369 | SP. DEF: 199 | SP. DEF: 239 | SP. DEF: 279 | Speed: 179 | Speed: 199 | Speed: 219 | __________________________________________________________________| 261 Poochyena Wild on route 101, 102, and 103. 262 Mightyena Evolve from Poochyena. Lvl 20 Evolution #---1-------2--------3 Type: Dark-----Dark-----N/A Height: 1'8" 3'3" --- Weight: 30.0 lbs 81.6 lbs --- Ability: Run away-->intimidate Evolution #---1-----2-----3 Level learned:#.....#.....# Tackle 1 - - Sand attack 5 - - Bite 9 - - Odor sleuth 17 - - Roar 21 22 - Swagger 25 27 - Scary face 29 32 - Take down 33 37 - Taunt 37 42 - Crunch 41 47 - Thief 45 52 - TM compatibility: Ruby/Sapphire: 06, 10, 11, 17, 18, 21, 23, 27, 28, 30, 32, 41, 42, 43, 44, 45, 49, hm06 Fire red/Leaf Green: --- ___________________________________________________________________ Base Stats: Poochyena| Base Stats: Mightyena| Base Stats: --- | HP: 35 | HP: 70 | HP: --- | Attack: 55 | Attack: 90 | Attack: --- | Defense: 35 | Defense: 70 | Defense: --- | SP. ATT: 30 | SP. ATT: 60 | SP. ATT: --- | SP. DEF: 30 | SP. DEF: 60 | SP. DEF: --- | Speed: 35 | Speed 70 | Speed: --- | | | | Max stats: Poochyena | Max stats: Mightyena | Max Stats: --- | HP: 274 | HP: 344 | HP: --- | Attack: 209 | Attack: 279 | Attack: --- | Defense: 169 | Defense: 239 | Defense: --- | SP. ATT: 159 | SP. ATT: 219 | SP. ATT: --- | SP. DEF: 159 | SP. DEF: 219 | SP. DEF: --- | Speed: 169 | Speed: 239 | Speed: --- | ___________________________________________________________________| 263 Zigzagoon Wild on route 101-104, 110, 116-123 264 Linoone Wild on route 118-123. Evolve from Zigzagoon. Lvl 20. 265 Wurmple Wild on route 101, 102, 104, and petalburg woods. Evolution #---1--------2--------3 Type: Bug------N/A------N/A Height: 1'0"-----N/A------N/A Weight: 7.9 lbs--N/A------N/A Ability: Shield Dust Evolution #---1-------2--------3 Level learned:#.....#.....# Tackle 1 - - String Shot 1 - - Poison Sting 4 - - TM compatibility: Ruby/Sapphire: --- Fire Red/Leaf Green: --- ___________________________________________________________________ Base Stats: Wurmple | Base Stats: --- | Base Stats: --- | HP: 45 | HP: --- | HP: --- | Attack: 45 | Attack: --- | Attack: --- | Defense: 35 | Defense: --- | Defense: --- | SP. ATT: 20 | SP. ATT: --- | SP. ATT: --- | SP. DEF: 30 | SP. DEF: --- | SP. DEF: --- | Speed: 20 | Speed: --- | Speed: --- | | | | Max Stats: Wurmple | Max Stats: --- | Max Stats: --- | HP: 294 | HP: --- | HP: --- | Attack: 189 | Attack: --- | Attack: --- | Defense: 169 | Defense: --- | Defense: --- | SP. ATT: 139 | SP. ATT: --- | SP. ATT: --- | SP. DEF: 159 | SP. DEF: --- | SP. DEF: --- | Speed: 139 | Speed: --- | Speed: --- | _____________________|______________________|______________________| 266 Silcoon Evolve from Wurmple Lvl 7. (random) 267 Beautifly Evolve from Silcoon Lvl 10. 268 Cascoon Evolve from Wurmple Lvl 7. (random) 269 Dustox Evolve from Cascoon Lvl 10. 270 Lotad Wild on route 102 and 114. 271 Lombre Evolve from Lotad Lvl 16 272 Ludocolo Evolve from Lombre (Water stone) 273 Seedot Wild on route 102 and 114. 274 Nuzleaf Evolve from Seedot Lvl 16 275 Shiftry Evolve from Nuzleaf (Leaf stone) 276 Taillow Wild on route 104, 115-116, and Petalburg woods. 277 Swellow Wild on route 115. Evolve from Taillow Lvl 22 278 Wingull Wild everywhere except routes 111-114, 117, and 120. 279 Pellipepper Same as above except not 101-102. Evolve from Wingull Lvl 25 280 Ralts Wild on route 102. 281 Kirlia Evolve from Ralts Lvl 20. 282 Gardevoir Evolve from Kirlia Lvl 32 283 Surskit Wild on routes 102, 111, 114, 117, and 120 284 Masquerain Evolve from Surskit Lvl 22. 285 Shroomish Wild in petalburg woods. 286 Breloom Evolve from Shroomish Lvl 23 287 Slakoth Wild in petalburg woods. 288 Vigoroth Evolve from Slakoth Lvl 16 289 Slaking Evolve from Vigoroth Lvl 36 290 Nincada Wild on route 116. 291 Ninjask Evolve from Nincada Lvl 20 292 Shedinja Evolve Nincada into Ninjask holding 5 or less pokemon. 293 Whismur Wild on route 116 and Rusturf tunnel. 294 Loudred Evolve from Whismur Lvl 20. Wild on victory road. 295 Exploud Evolve from Loudred Lvl 40. 296 Makuhita Wild in granite cave and Victory road. 297 Hariyama Evolve from Makuhita Lvl 24. Wild on road to elite 4. 298 Azurill Breed two marrils with sea incense attached. 299 Nosepass Wild in granite cave. (use rock smash on very bottom floor) 300 Skitty Wild on Route 116 or breed a Skitty with a Wailord... 301 Delcatty Evolve from Skitty. (moon stone) 302 Sableye Wild in G-cave, sky pillar, V-road and cave of origin.(sapph) 303 Mawile Wild in G-cave, sky pillar, V-road and cave of origin.(ruby) 304 Aron Wild in granite cave and victory road. 305 Lairon Evolve from Aron Lvl 32. wild on victory road. 306 Aggron Evolve from Lairon Lvl 42 307 Meditite Wild on Mt pyre and Victory road. 308 Medicham Evolve from Meditite Lvl 36. 309 Electrike Wild on route 110 and 118. 310 Manectric Evolve from Electrike Lvl 26. 311 Plusle Wild on route 110 312 Minun Wild on route 110 313 Volbeat Wild route 117. 314 Illumise Wild route 117. 315 Roseleia Wild route 117. 316 Gulpin Wild route 110. 317 Swalot Evolve from Gulpin Lvl 26. 318 Carvanha Wild route 119. 319 Sharpedo Evolve from Carvanha Lvl ??? Wild on routes 103, 118, 122-134. 320 Wailmer wild anywhere with water connected to the ocean on your map. 321 Wailord Evolve from Wailmer Lvl ???. Wild on route 129. 322 Numel Wild in fiery path 323 Camerupt Evolve from Numel. 324 Torkoal Wild on fiery path. 325 Spoink Wild in Fr/Lg. Dark in Colosseum. 326 Grumpig Evolve from Spoink Lvl 327 Spinda Wild on route 113 328 Trapinch Wild in desert. 329 Vibrava Wild in Ru/Sa Evolve from Trapinch 330 Flygon Evolve From Vibrava 331 Cacnea Wild in Desert 332 Cacturn Evolve from Cacnea Lvl 333 Swablu Wild in Fr/Lg 334 Altaria Evolve from Swablu Lvl 335 Zangoose Wild in Ruby. 336 Seviper Wild in Sapphire. 337 Lunatone Wild in Meteor Falls. (sapphire only) 338 Solrock Wild in Meteor Falls. (Ruby only) 339 Barboach Wild in Ru/Sa 340 Whiscash 341 Corphish Wild in Ru/Sa 342 Crawdaunt Evolve from Corphish Lvl 343 Baltoy Wild in desert in Ru/Sa. 344 Claydol Wild in Ru/Sa. 345 Lileep Revive Root fossil. 346 Cradily Evolve from Lileep Lvl 347 Anorith Revive Claw fossil. 348 Armaldo Evolve from Anorith Lvl 349 Feebas Route 119 in 1-6 different random tiles. 350 Milotic Evolve from Feebas (maximize beauty) 351 Castform Weather institute in Ru/Sa 352 Kecleon Wild in Ru/Sa 353 Shuppet Wild in Ru/Sa Mt. Pyre and Sky pillar. 354 Banette Mt. Pyre (Ruby only?) And Sky pillar. 355 Duskull Wild in Ru/Sa. Sky pillar and Mt pyre. 356 Dusclops Wild in Ruby. Mt. Pyre and Sky pillar. 357 Tropius Wild in Ru/Sa 358 Chimecho Wild on Mt. Pyre Summit. 359 Absol Wild in Ru/Sa 360 Wynaut Egg from lady in Ru/Sa. Wild on Mirage Island. 361 Snorunt In ice room in the shoal cave north of mossdeep (low tide) 362 Glalie Evolve from Snorunt Lvl 363 Spheal Wild in the ice cave. 364 Sealeo Evolve from Spheal Lvl # 365 Walrein Evolve from Sealeo Lvl # 366 Clamperl Wild underwater in grass. 367 Huntail Evolve from Clampearl (trade with deepseascale) 368 Goribyss Evolve from Clampearl (trade with deepseatooth) 369 Relicanth Wild underwater in grass. 370 Luvdisk Fish near Evergrande city. 371 Bagon Wild in one room in meteor falls (see bottom of pokedex) 372 Shelgon Evolve from Bagon Lvl 30 373 Salamence Evolve from Shelgon Lvl 50 374 Beldum House in Mossdeep city. 375 Metang Evolve from Beldum Lvl 20 376 Metagross Evolve from Metagross Lvl 45 377 Regirock {The legendary trio in Ru/Sa. They are found in } 378 Regice {Specific places and it is hard to get to them. } 379 Registeel {Refer to the Catching the Regis section of the FAQ.} 380 Latias Wild anywhere in Hoenn. Southern island with eon ticket (ruby) 381 Latios Wild anywhere in Hoenn. Southern island with eon ticket (sapph) 382 Kyogre Wild in Cave of Origin. Lvl 45 383 Groudon Wild in Cave of Origin. Lvl 45 384 Rayquaza Wild in Sky pillar. Lvl 70 385 Jirachi Obtainable VIA Colosseum preorder disk. 386 Dioxys Sapphire }\ 386 Dioxys Fire red } >Catch-able in Fr/Lg 386 Dioxys Leaf green}/ =============================================================================== 11: Items/TMs/Pokeballs =============================================================================== [110] And that should be all of them. If you spot anything missing or any errors, please let me know. Note that this does NOT include such items as tickets or ribbons. Only items that have some direct effect on pokemon. TMs ========================== 01 Focus punch Type: Fighting Base PP: 20 Accuracy: 100 Base power: 150 Special: Attacks last. If user is hit user flinches. 02 Dragon claw Type: Dragon Base PP: 15 Accuracy: 100 Base power: 80 Special: N/A 03 Water pulse Type: Water Base PP: 20 Accuracy: 100 Base power: 60 Special: 10% chance to confuse 04 Calm mind Type: Psychic Base PP: 20 Accuracy: --- Base power: --- Special: Raises SP.ATT and SP.DEF. 05 Roar Type: Normal Base PP: 20 Accuracy: 100 Base power: --- Special: Makes trainer pokemon switch out. 06 Toxic Type: Poison Base PP: 10 Accuracy: 85 Base power: --- Special: Poisons foe with a poison that gets worse each turn. 07 Hail Type: Ice Base PP: 10 Accuracy: --- Base power: --- Special: Summons a hail storm that hurts all types besides ice. 08 Bulk up Type: Fighting Base PP: 20 Accuracy: --- Base power: --- Special: Raises Attack and Defense. 09 Bullet seed Type: Grass Base PP: 30 Accuracy: 100 Base power: 10 Special: Attacks 2-5 times per turn. 10 Hidden power Type: Normal Base PP: 15 Accuracy: 100 Base power: --- Special: This move has different type and power depending on your pokemon. 11 Sunny day Type: Fire Base PP: 5 Accuracy: --- Base power: --- Special: Boosts the power of fire moves for 5 turns. No Solarbeam charge. 12 Taunt Type: Dark Base PP: 20 Accuracy: 100 Base power: --- Special: Taunts the foe and forces them to only use attack moves. 13 Ice beam Type: Ice Base PP: 10 Accuracy: 100 Base power: 95 Special: 10% chance of freezing the foe 14 Blizzard Type: Ice Base PP: 5 Accuracy: 70 Base power: 120 Special: 10% chance of freezing Foe. Hits both enemies in double battle. 15 Hyper beam Type: Normal Base PP: 5 Accuracy: 90 Base power: 150 Special: Attacks but the user cannot move or switch out next turn. 16 Light screen Type: Psychic Base PP: 30 Accuracy: --- Base power: --- Special: Creates a screen of light that cuts Sp damage by 50% 17 Protect Type: Normal Base PP: 10 Accuracy: --- Base power: --- Special: Completely negates all attacks that turn. 18 Rain dance Type: Water Base PP: 5 Accuracy: --- Base power: --- Special: Powers up water type moves for 5 turns. Thunder is 100% accurate. 19 Giga drain Type: Grass Base PP: 5 Accuracy: 100 Base power: 60 Special: Returns half of damage done to foe to the users HP 20 Safeguard Type: Normal Base PP: 25 Accuracy: --- Base power: --- Special: Covers user and team and prevents any status problems. 21 Frustration Type: Normal Base PP: 20 Accuracy: 100 Base power: --- Special: This attack is stronger the more your pokemon hates you. 22 Solarbeam Type: Grass Base PP: 10 Accuracy: 100 Base power: 120 Special: Charges for one turn and unleashes the next. 23 Iron tail Type: Steel Base PP: 15 Accuracy: 75 Base power: 100 Special: 10% chance of lowering foes defense 24 Thunderbolt Type: Electric Base PP: 15 Accuracy: 100 Base power: 95 Special: 10% chance of paralyzing Foe 25 Thunder Type: Electric Base PP: 10 Accuracy: 70 Base power: 120 Special: 100% accurate with rain dance active. 26 Earthquake Type: Ground Base PP: 10 Accuracy: 100 Base power: 100 Special: Double damage on a pokemon using Dig. 27 Return Type: Normal Base PP: 20 Accuracy: 100 Base power: --- Special: This attack is more powerful the more your pokemon loves you. 28 Dig Type: Ground Base PP: 10 Accuracy: 100 Base power: 60 Special: Cannot be hit while underground. 29 Psychic Type: Psychic Base PP: 10 Accuracy: 100 Base power: 90 Special: 10% chance of lowering SP.DEF 30 Shadow ball Type: Ghost Base PP: 15 Accuracy: 100 Base power: 80 Special: 10% chance of lowering SP.DEF 31 Brick break Type: Fighting Base PP: 15 Accuracy: 100 Base power: 75 Special: Shatters Light Screen and Reflect. 32 Double team Type: Normal Base PP: 15 Accuracy: --- Base power: --- Special: Makes user more evasive 33 Reflect Type: Psychic Base PP: 20 Accuracy: --- Base power: --- Special: Creates a wall of light that reduced Normal attacks by 50% 34 Shockwave Type: Electric Base PP: 20 Accuracy: --- Base power: 60 Special: An electric attack that always hits. 35 Flamethrower Type: Fire Base PP: 15 Accuracy: 100 Base power: 95 Special: 10% chance of burning foe. 36 Sludge bomb Type: Poison Base PP: 10 Accuracy: 100 Base power: 90 Special: 10% chance of poisoning Foe. 37 Sandstorm Type: Rock Base PP: 10 Accuracy: --- Base power: --- Special: Creates a storm that hurts all types but rock, ground, and steel 38 Fire blast Type: Fire Base PP: 5 Accuracy: 85 Base power: 120 Special: 10% chance of burning foe. 39 Rock Tomb Type: Rock Base PP: 10 Accuracy: 80 Base power: 50 Special: Lowers speed of foe. 40 Aerial ace Type: Flying Base PP: 20 Accuracy: --- Base power: 60 Special: A flying type attack that never misses. 41 Torment Type: Dark Base PP: 15 Accuracy: 100 Base power: --- Special: Keeps the foe from using the same move in a row. 42 Facade Type: Normal Base PP: 20 Accuracy: 100 Base power: 70 Special: Raises users attack when paralyzed, burned, or poisoned. 43 Secret power Type: Normal Base PP: 20 Accuracy: 100 Base power: 70 Special: 10% chance of adding an effect based on where you are. 44 Rest Type: Normal Base PP: 20 Accuracy: --- Base power: --- Special: User regains all health and status but sleeps for 2 turns. 45 Attract Type: Normal Base PP: 10 Accuracy: 100 Base power: --- Special: Makes the opposite gender less likely to attack. 46 Thief Type: Dark Base PP: 10 Accuracy: 100 Base power: 40 Special: ??% chance of stealing the foes held item. 47 Steel wing Type: Steel Base PP: 25 Accuracy: 90 Base power: 70 Special: N/A 48 Skill swap Type: Psychic Base PP: 10 Accuracy: 100 Base power: --- Special: User trades Special abilities with the target. 49 Snatch Type: Dark Base PP: 10 Accuracy: 100 Base power: --- Special: Steals effects of the move the foe uses next. 50 Overheat Type: Fire Base PP: 5 Accuracy: 100 Base power: 150 Special: Severely lower the SP.ATT of the user. HM01 Cut Type: Normal Base PP: 20 Accuracy: 100 Base power: 50 Special: Can cut down trees in overworld. HM02 Fly Type: Flying Base PP: 20 Accuracy: 95 Base power: 70 Special: Flies the first turn and attacks the second. Can't be hit in air HM03 Surf Type: Water Base PP: 15 Accuracy: 100 Base power: 95 Special: Can be used in overworld to cross water. HM04 Strength Type: Normal Base PP: 20 Accuracy: 100 Base power: 80 Special: Can be used in overworld to move boulders HM05 Flash Type: Normal Base PP: 20 Accuracy: 70 Base power: --- Special: Lowers foes accuracy. Can be used to light up caves in overworld. HM06 Rock smash Type: Fighting Base PP: 15 Accuracy: 100 Base power: 20 Special: 50% lowering targets defense. Can smash rocks in overworld. HM07 Waterfall Type: Water Base PP: 15 Accuracy: 100 Base power: 80 Special: Can climb waterfalls in overworld. HM08 Dive Type: Water Base PP: 10 Accuracy: 100 Base power: 60 Special: Dives first turn and strikes the second. Can't be hit while under Can be used in overworld to dive below the surface and explore. Balls: *********************************************************** Certain pokeballs are buyable in the train town. When I figure out which ones I will put it here. ____________________________________________________________________________. | Item Description, Cost, Details, Effects, ETC. | ITEM | | ___________|________________________________________________________________| Pokeball | 1x chance of catching pokemon. | | Buyable at the poke mart for $200 | ___________|________________________________________________________________| Great ball | 1.5x chance of catching pokemon. | | Buyable at most poke marts. $700 | ___________|________________________________________________________________| Ultra ball | 2.0x chance of catching pokemon. | | Buyable at your local poke supermart. $1200. | ___________|________________________________________________________________| Masterball | 100% chance of catching pokemon. Never fails. | | Very rare. Un-buyable. | ___________|________________________________________________________________| Net ball | 3x chance of catching water or bug type pokemon. | | Buyable at Poke mart. $1000 | ___________|________________________________________________________________| Dive ball | 2x Chance of catching pokemon caught underwater. | | Unobtainable in Pokemon Colosseum. | ___________|________________________________________________________________| Luxury ball| 1x chance of catching pokemon. Just a fancy color. | | Win a master rank pokemon contest and each time you win it | | with the same pokemon afterwards you will get one! | ___________|________________________________________________________________| Premier | Same as above. | ball | Buy 10 pokeballs, get a premier ball free! | ___________|________________________________________________________________| Timer ball | A pokeball that becomes more powerful every 10 turns. | | Buyable at the rustboro poke mart $1000 | ___________|________________________________________________________________| Repeat ball| A pokeball that is more powerful if it is used on a pokemon | | You already have. | | Buyable at the rustboro poke mart $1000 | ___________|________________________________________________________________| Nest ball | The weaker the pokemon the more likely a catch. | | Buyable at the verdanturf poke mart $1000 | ___________|________________________________________________________________| Safari ball| A standard ball you get at the safari zone. | | $500 for 30 of them. | ___________|________________________________________________________________| | Item Description/effects/cost/etc | Items: | | ___________|________________________________________________________________| Potion | Heals 20 HP | | Buyable $300 | ___________|________________________________________________________________| Super | Heals 50 HP | potion | Buyable $700 | ___________|________________________________________________________________| hyper | Heals 200 HP | potion | Buyable $1200 | ___________|________________________________________________________________| Max potion | Heals all HP | | Buyable $2500 | ___________|________________________________________________________________| Lemonade | Heals 80 HP | | Buyable $350 | ___________|________________________________________________________________| Soda pop | Heals 60 HP | | Buyable $300 | ___________|________________________________________________________________| Fresh water| Heals 50 HP | | Buyable $200 | ___________|________________________________________________________________| Prz heal | Cures paralysis | | Buyable $200 | ___________|________________________________________________________________| Antidote | Cures poison | | Buyable $100 | ___________|________________________________________________________________| Burn heal | Cures burns | | Buyable $250 | ___________|________________________________________________________________| Ice heal | Cures freezing | | Buyable $250 | ___________|________________________________________________________________| Awakening | Awakens a sleeping pokemon | | Buyable $250 | ___________|________________________________________________________________| Full heal | Cures any status problem | | Buyable $600 | ___________|________________________________________________________________| Full | Cures any status problem and restores all HP. | restore | Buyable $3000 | ___________|________________________________________________________________| Revive | Revives any fainted pokemon to 1/2 HP | | Buyable $1500 | ___________|________________________________________________________________| Max Revive | Fully revives a fainted pokemon. | | Buyable $??? | ___________|________________________________________________________________| X Speed | Use in battle to raise speed. | | Buyable $350 | ___________|________________________________________________________________| X Special | Use in battle to raise special. | | Buyable $350 | ___________|________________________________________________________________| X attack | Use in battle to raise attack. | | Buyable $500 | ___________|________________________________________________________________| X defend | Use in battle to raise defense. | | Buyable $550 | ___________|________________________________________________________________| Dire Hit | Use in battle to up critical hit ratio. | | Buyable $650 | ___________|________________________________________________________________| Guard Spec | Use in battle to prevent stat loss. | | Buyable $700 | ___________|________________________________________________________________| X accuracy | Use in battle to boost accuracy. | | Buyable $950 | ___________|________________________________________________________________| Elixir | Restores 10 PP in a all moves. | ___________|________________________________________________________________| Max elixir | Restores all PP in all moves. | ___________|________________________________________________________________| Ether | Restores 10 PP in a single move. | ___________|________________________________________________________________| Max ether | Restores All PP in a single move. | ___________|________________________________________________________________| Escape rope| Escape to beginning of caves | | Buyable $550 | ___________|________________________________________________________________| Repel | Repel pokemon for 100 steps. | | Buyable $350 | ___________|________________________________________________________________| Super Repel| Repel pokemon for 200 steps | | Buyable $500 | ___________|________________________________________________________________| Max Repel | Repel pokemon for 250 steps | | Buyable $700 | ___________|________________________________________________________________| HP up | Raises HP EV by 10 | | Buyable $9800 | ___________|________________________________________________________________| Carbos | Raises Speed EV by 10 | | Buyable $9800 | ___________|________________________________________________________________| Iron | Raises defense EV by 10 | | Buyable $9800 | ___________|________________________________________________________________| Calcium | Raises Sp. ATT EV by 10 | | Buyable $9800 | ___________|________________________________________________________________| Protein | Raises attack EV by 10 | | Buyable $9800 | ___________|________________________________________________________________| Zinc | Raises SP. DEF EV by 10 | | Buyable $9800 | ___________|________________________________________________________________| Fire stone | Evolves certain pokemon | | Buyable $2400 in Fr/Lg | ___________|________________________________________________________________| Water stone| Evolves certain pokemon | | Buyable $2400 in Fr/Lg | ___________|________________________________________________________________| Thunder | Evolves certain pokemon | stone| Buyable $2400 in Fr/Lg | ___________|________________________________________________________________| Leaf stone | Evolves certain pokemon | | Buyable $2400 in Fr/Lg | ___________|________________________________________________________________| Moon stone | Evolves certain pokemon | | Not buyable | ___________|________________________________________________________________| Sun stone | Evolves certain pokemon | | Not buyable | ___________|________________________________________________________________| Everstone | Keeps pokemon from evolving. | | Not buyable | ___________|________________________________________________________________| Metal coat | Ups the power of STEEL type moves by 10% | ___________|________________________________________________________________| silk scarf | Ups the power of NORMAL type moves by 10% | ___________|________________________________________________________________| Twisted | | spoon | Ups the power of PSYCHIC type moves by 10% | ___________|________________________________________________________________| Dark | | glasses | Ups the power of DARK type moves by 10% | ___________|________________________________________________________________| Never | | meltice| Ups the power of ICE type moves by 10% | ___________|________________________________________________________________| Mystic | | water | Ups the power of WATER type moves by 10% | ___________|________________________________________________________________| Charcoal | Ups the power of FIRE type moves by 10% | ___________|________________________________________________________________| Spell tag | Ups the power of GHOST type moves by 10% | ___________|________________________________________________________________| Miracle | | seed| Ups the power of GRASS type moves by 10% | ___________|________________________________________________________________| Magnet | Ups the power of ELECTRIC type moves by 10% | ___________|________________________________________________________________| Dragon fang| Ups the power of DRAGON type moves by 10% | ___________|________________________________________________________________| Soft sand | Ups the power of GROUND type moves by 10% | ___________|________________________________________________________________| Sharp beak | Ups the power of FLYING type moves by 10% | ___________|________________________________________________________________| Hard Rock | Ups the power of ROCK type moves by 10% | ___________|________________________________________________________________| Black Belt | Ups the power of FIGHTING type moves by 10% | ___________|________________________________________________________________| Silver | | Powder | Ups the power of BUG type moves by 10% | ___________|________________________________________________________________| Poison Barb| Ups the power of POISON type moves by 10% | ___________|________________________________________________________________| Sea incense| Ups the power of WATER type moves by 10% | ___________|________________________________________________________________| Lax incense| Ups the holders evasiveness slightly | ___________|________________________________________________________________| Shell bell | Recovers 1/16 of the damage you do to an opponent. | ___________|________________________________________________________________| Leftovers | Recovers 1/16 of your total HP every turn. | ___________|________________________________________________________________| Kings rock | 16% chance to make your opponent flinch when hit with | | any move. | ___________|________________________________________________________________| Bright | | powder| Ups the holders evasiveness slightly. | ___________|________________________________________________________________| Quick Claw | May allow the pokemon holding it to strike first. | ___________|________________________________________________________________| Choice Band| The first move you use will receive a drastic increase in | | power but all other moves will be disallowed. | ___________|________________________________________________________________| Focus Band | 12% chance that the user will have 1HP instead of fainting. | ___________|________________________________________________________________| Scope Lens | Boosts critical hit ratio | ___________|________________________________________________________________| Light ball | Doubles the SP att of Pikachu | ___________|________________________________________________________________| Stick | Raises the critical hit ratio of Farfetch'd | ___________|________________________________________________________________| Thickclub | Doubles the attack of Cubone and Marowak | ___________|________________________________________________________________| Deepseascale Doubles the Sp. DEF of Clamperl | ___________|________________________________________________________________| Deepseatooth Doubles the Sp. ATT of Clamperl | ___________|________________________________________________________________| Soul Dew | Doubles the Sp. ATT and Sp. DEF of Latias and Latios. | ___________|________________________________________________________________| Lucky Punch| Raises the critical hit ratio of Chancey | ___________|________________________________________________________________| =============================================================================== 12: Basic Training =============================================================================== [120] =================== [W5.0] Move list =================== Bite Move type: Dark Accuracy: 100 Move power: 60 PP: 25 Effects: There is a 30% chance of the opponent flinching when hit. Absorb Move type: Grass Accuracy: 100 Move power: 20 PP: 20 Effects: Pokemon heals half the dealt damage Acid Move type: Poison Move power: 40 Accuracy: 100 PP: 30 Effects: 10% chance of lowering opponents defense Acid Armor Move type: Poison Move power: N/A Accuracy: N/A PP: 40 Effects: Pokemon's defense is raised Aerial Ace Move type: Flying Move power: 60 Accuracy: N/A PP: 20 Effects: Always hits unless the pokemon is underground. Aeroblast Move type: Flying Move power: 100 Accuracy: 95 PP: 5 Effects: High critical hit rate Agility Move type: Psychic Move power: N/A Accuracy: N/A PP: 30 Effects: Pokemon's speed is raised Air Cutter Move type: Flying Move power: 55 Accuracy: 95 PP: 25 Effects: High critical hit rate. Amnesia Move type: Psychic Move power: N/A Accuracy: N/A PP: 20 Effects: Pokemon's Defence is raised. Ancient power Move type: Rock Move power: 60 Accuracy: 100 PP: 5 Effects: 10% chance to raise all stats. Arm Thrust Move type: Fighting Move power: 15 Accuracy: 100 PP: 20 Effects: Attacks twice. Aromatherapy Move type: Grass Move power: N/A Accuracy: N/A PP: 5 Effects: Cures all status abnormalities Assist Move type: Normal Move power: N/A Accuracy: 100 PP: 20 Effects: Uses an ally's move Astonish Move type: Ghost Move power: 30 Accuracy: 100 PP: 15 Effects: 30% chance that opposing pokemon will flinch Attract Move type: Normal Move power: N/A Accuracy: N/A PP: 15 Effects: May render pokemon of opposite gender incappable of attack Aurora Beam Move type: Ice Move power: 65 Accuracy: 100 PP: 20 Effects: 10% chance that opposing pokemon's attack will be lowered Barrage Move type: Normal Move power: 15 Accuracy: 85 PP: 20 Effects: Attacks up to five times Barrier Move type: Psychic Move power: N/A Accuracy: N/A PP: 30 Effects: Pokemon's defence is raised Baton Pass Move type: Normal Move power: N/A Accuracy: N/A PP: 40 Effects: Switches out current pokemon and passes stat changes to the next Beat Up Move type: Dark Move power: 10 Accuracy: 100 PP: 10 Effects: Each pokemon in your part attacks the foe, except fainted ones. Belly Drum Move type: Normal Move power: N/A Accuracy: N/A PP: 10 Effects: Pokemon's attack is sharply boosted at the cost of 50% HP Bide Move type: Normal Move power: N/A Accuracy: 100 PP: 10 Effects: Stores damage for two turns and then counters with double force Bind Move type: Normal Move power: 15 Accuracy: 75 PP: 20 Effects: Opponent is damaged slightly for 5 turns and cannot escape. Bite Move type: Dark Move power: 60 Accuracy: 100 PP: 25 Effects: 10% chance of causing the foe to flinch Blast Burn Move type: Fire Move power: 150 Accuracy: 90 PP: 5 Effects: Attacks the first turn then rests the next. Blaze Kick Move type: Fire Move power: 85 Accuracy: 90 PP: 10 Effects: 10% chance of burning the foe. Blizzard Move type: Ice Move power: 120 Accuracy: 70 PP: 5 Effects: 30% chance of freezing the foe Block Move type: Normal Move power: N/A Accuracy: 100 PP: 5 Effects: Prevents the foes escape while user is in battle. Body Slam Move type: Normal Move power: 85 Accuracy: 100 PP: 15 Effects: 10% chance the foe might become paralized Bone Club Move type: Ground Move power: 65 Accuracy: 85 PP: 20 Effects: 30% chance of causing the opponent to flinch Bone Rush Move type: Ground Move power: 25 Accuracy: 80 PP: 10 Effects: Hits 2, 3, 4, or 5 times. Bonemerang Move type: Ground Move power: 50 Accuracy: 90 PP: 10 Effects: Hits twice Bounce Move type: Flying Move power: 85 Accuracy: 85 PP: 5 Effects: Bounces up the first turn and is out of range. Attacks the second turn. Brick Break Move type: Fighting Move power: 75 Accuracy: 100 PP: 15 Effects: Shatters barriers like Reflect and Light Screen Bubble Move type: Water Move power: 20 Accuracy: 100 PP: 30 Effects: 10% chance of lowering foe's speed. Bubble Beam Move type: Water Move power: 65 Accuracy: 100 PP: 20 Effects: 30% chance of lowering the foe's speed Bulk Up Move type: Fighting Move power: N/A Accuracy: N/A PP: 20 Effects: Pokemon's Attack and Defence are raised. Bullet Seed Move type: Grass Move power: 10 Accuracy: 100 PP: 30 Effects: Attacks between 2 and 5 turns. Calm Mind Move type: Psychic Move power: N/A Accuracy: N/A PP: 20 Effects: Pokemon's Special Attack and Defence are raised. Camouflage Move type: Normal Move power: N/A Accuracy: 100 PP: 20 Effects: ??? Charge Move type: Electric Move power: N/A Accuracy: 100 PP: 20 Effects: Boosts the power of a following electric type attack by 100% Charm Move type: Normal Move power: N/A Accuracy: 100 PP: 20 Effects: Lowers the foe's attack. Clamp Move type: Water Move power: 35 Accuracy: 75 PP: 10 Effects: The foe cannot escape and is damaged for 2, 3, 4, or 5 turns. Comet Punch Move type: Normal Move power: 18 Accuracy: 85 PP: 15 Effects: Hits the for 2 to 5 times. Confuse Ray Move type: Ghost Move power: N/A Accuracy: 100 PP: 10 Effects: Confuses the foe. Confusion Move type: Psychic Move power: 50 Accuracy: 100 PP: 25 Effects: 10% chance of confusing the foe. Constrict Move type: Normal Move power: 10 Accuracy: 100 PP: 35 Effects: 10% chance of lowering the foe's speed. Conversion Move type: Normal Move power: N/A Accuracy: N/A PP: 30 Effects: Pokemon's type changes to move's type. Conversion 2 Move type: Normal Move power: N/A Accuracy: 100 PP: 30 Effects: Pokemon is resistant to the type of the last attack. Cosmic Power Move type: Psychic Move power: N/A Accuracy: N/A PP: 20 Effects: Pokemon's Defence and Special Defence are raised. Cotton Spore Move type: Grass Move power: N/A Accuracy: 85 PP: 40 Effects: Slows down the opponent. Counter Move type: Fighting Move power: N/A Accuracy: 100 PP: 20 Effects: Returns to the foe double the damage of attack done that turn Foe's attack must be a non-special attack Covet Move type: Normal Move power: 40 Accuracy: 100 PP: 40 Effects: Pokemon steals held item from foe. Crabhammer Move type: Water Move power: 90 Accuracy: 85 PP: 10 Effects: High critical hit rate Cross Chop Move type: Fighting Move power: 100 Accuracy: 80 PP: 5 Effects: High critical hit rate Crunch Move type: Dark Move power: 80 Accuracy: 100 PP: 15 Effects: 10% chance of lowering foe's defence Crush Claw Move type: Normal Move power: 75 Accuracy: 95 PP: 10 Effects: 10% chance of lowering opponent's defence Curse Move type: Ghost Move power: N/A Accuracy: N/A PP: 10 Effects: Non-Ghost types: Speed is lowered and attack and defence is raised Ghost types: Saccrifice half your max HP to lay a curse on the foe that drains 1/4 of their max HP every turn. Cut Move type: Normal Move power: 50 Accuracy: 95 PP: 30 Effects: Can cut away trees on the overworld map in the GBA games Defense Curl Move type: Normal Move power: N/A Accuracy: N/A PP: 40 Effects: Pokemon's defence is raised Destiny Bond Move type: Ghost Move power: N/A Accuracy: N/A PP: 5 Effects: If pokemon faints in the next turn, the destiny bonded foe faints. Detect Move type: Fighting Move power: N/A Accuracy: N/A PP: 5 Effects: Negates all attcks, may fail if used in sucession. Dig Move type: Ground Move power: 60 Accuracy: 100 PP: 10 Effects: Pokemon dig into the ground the first turn, then attacks the second. Pokemon cannot be hit while underground except by earthquacke and magnitude which do 200% damage. Disable Move type: Normal Move power: N/A Accuracy: 55 PP: 20 Effects: The opponent's last used move is disabled for 2 to 5 turns. Dive Move type: Water Move power: 60 Accuracy: 100 PP: 10 Effects: Dives underwater the first turn, then surfaces to attack the second. Pokemon cannot be hit while inder except by surf. Dizzy Punch Move type: Normal Move power: 70 Accuracy: 100 PP: 10 Effects: 30% chance of confusing foe. Doom Desire Move type: Steel Move power: 120 Accuracy: 85 PP: 5 Effects: Attack hits whatever pokemon is out 2 turns later. Double Kick Move type: Fighting Move power: 30 Accuracy: 100 PP: 30 Effects: Attacks twice. Double Team Move type: Normal Move power: N/A Accuracy: N/A PP: 15 Effects: Pokemon's evasiveness is raised Double Edge Move type: Normal Move power: 120 Accuracy: 100 PP: 15 Effects: The user loses 1/8 of inflicted damage. Doubleslap Move type: Normal Move power: 15 Accuracy: 85 PP: 10 Effects: Attacks 2 to 5 times. Dragon Claw Move type: Dragon Move power: 80 Accuracy: 100 PP: 15 Effects: N/A o_o Dragon Dance Move type: Dragon Move power: N/A Accuracy: N/A PP: 20 Effects: Pokemon's Attack and Speed are raised. Dragon Rage Move type: Dragon Move power: N/A Accuracy: 100 PP: 10 Effects: Causes 40 HP damage reguardless of foe's defence. Dragonbreath Move type: Dragon Move power: 60 Accuracy: 100 PP: 20 Effects: 10% chance of paralyzing foe. Dream Eater Move type: Psychic Move power: 100 Accuracy: 100 PP: 15 Effects: Adds the damage inflicted on the sleeping foe into the pokemon's HP Drill Peck Move type: Flying Move power: 80 Accuracy: 100 PP: 20 Effects: N/A Dynamicpunch Move type: Fighting Move power: 100 Accuracy: 50 PP: 5 Effects: 50% chance of confusing foe. Earthquake Move type: Ground Move power: 100 Accuracy: 100 PP: 10 Effects: Hits all pokemon in play besides the user. Egg Bomb Move type: Normal Move power: 100 Accuracy: 75 PP: 10 Effects: N/A Ember Move type: Fire Move power: 40 Accuracy: 100 PP: 25 Effects: 10% chance that the foe may be burned. Encore Move type: Normal Move power: N/A Accuracy: 100 PP: 5 Effects: The foe is forced to repeat his last attack for 2 to 5 turns. Endeavor Move type: Normal Move power: N/A Accuracy: 100 PP: 5 Effects: Does damage to the foe by subtracting your HP from your foes and dealing the remainder. Endure Move type: Normal Move power: N/A Accuracy: N/A PP: 10 Effects: Pokemon will have at least 1 HP left over after the foe's move. Eruption Move type: Fire Move power: 150 Accuracy: 100 PP: 5 Effects: The lower your HP gets, the more powerful the move is. Explosion Move type: Normal Move power: 250 Accuracy: 100 PP: 5 Effects: User faints. Extrasensory Move type: Psychic Move power: 80 Accuracy: 100 PP: 30 Effects: 10% chance of making foe flinch. Extremespeed Move type: Normal Move power: 80 Accuracy: 100 PP: 5 Effects: Always attack first. Facade Move type: Normal Move power: 70 Accuracy: 100 PP: 20 Effects: The move power is doubled when user is poisoned, paralyzed, or burned. Faint Attack Move type: Dark Move power: 60 Accuracy: N/A PP: 20 Effects: Always hits the target. Fake Out Move type: Normal Move power: 40 Accuracy: 100 PP: 10 Effects: User attacks first and causes foe to flinch. Fake Tears Move type: Dark Move power: N/A Accuracy: 100 PP: 20 Range: One Enemy Comes in contact with Pokemon: No Effects: Sharply lowers the special Defence of the target. False Swipe Move type: Normal Move power: 40 Accuracy: 100 PP: 40 Effects: Leave the target with no less than 1 HP. Featherdance Move type: Flying Move power: N/A Accuracy: 100 PP: 15 Effects: Sharply lowers the attack of the target. Fire Blast Move type: Fire Move power: 120 Accuracy: 85 PP: 5 Effects: 10% chance to burn target. Fire Punch Move type: Fire Move power: 75 Accuracy: 100 PP: 15 Range: One Enemy Effects: 30% chance of burning the target. Fire Spin Move type: Fire Move power: 15 Accuracy: 70 PP: 15 Effects: Traps target in a firey vortex for 2 - 5 turns. Fissure Move type: Ground Move power: N/A Accuracy: 30 PP: 5 Effects: Ground type 1HKO move. Flail Move type: Normal Move power: N/A Accuracy: 100 PP: 15 Effects: The lower the users HP, the more powerful the move becomes. Flamethrower Move type: Fire Move power: 95 Accuracy: 100 PP: 15 Effects: 10% chance to burn target. Flash Move type: Normal Move power: N/A Accuracy: 70 PP: 20 Effects: Lowers targets accuracy. Lights up dark areas in the overworld. Flatter Move type: Dark Move power: N/A Accuracy: 100 PP: 15 Effects: Raises the targets Special attack and confuses them. Fly Move type: Flying Move power: 70 Accuracy: 95 PP: 15 Effects: User flies up out of harms way for the first turn, then swoops to attack the second. Focus Energy Move type: Normal Move power: N/A Accuracy: N/A PP: 30 Effects: Increases critical hit rate of user. Focus Punch Move type: Fighting Move power: 150 Accuracy: 100 PP: 20 Range: One Enemy Effects: If the user is struck before using this move, the user flinches. Follow Me Move type: Normal Move power: N/A Accuracy: 100 PP: 20 Effects: All foe's attacks become focused on user. Foresight Move type: Normal Move power: N/A Accuracy: 100 PP: 40 Effects: Restores lost accuracy and prevents accuracy loss. Frustration Move type: Normal Move power: N/A Accuracy: 100 PP: 20 Effects: The lower the users happiness, the more powerful the move becomes. Fury Attack Move type: Normal Move power: 15 Accuracy: 85 PP: 20 Effects: Strikes two to five times. Fury Cutter Move type: Bug Move power: 10 Accuracy: 95 PP: 20 Effects: Power of move increaces every time the move connects sequentially. Power returns to normal if move misses or is not used. Fury Swipes Move type: Normal Move power: 18 Accuracy: 80 PP: 15 Effects: Strikes two to five times. Future Sight Move type: Psychic Move power: 80 Accuracy: 90 PP: 15 Effects: Foresees an attack two turns in the future. Giga Drain Move type: Grass Move power: 60 Accuracy: 100 PP: 5 Effects: User regains half of the damage caused to the target. Glare Move type: Normal Move power: N/A Accuracy: 75 PP: 30 Effects: 100% chance to paralyze the target. Grasswhistle Move type: Grass Move power: N/A Accuracy: 55 PP: 15 Effects: Puts target to sleep/ Growl Move type: Normal Move power: N/A Accuracy: 100 PP: 40 Effects: Lowers the target's attack. Growth Move type: Normal Move power: N/A Accuracy: N/A PP: 40 Effects: Raises the users Special Attack. Grudge Move type: Ghost Move power: N/A Accuracy: 100 PP: 5 Effects: If user faints, the PP of the killing move is reduced to zero. Guillotine Move type: Normal Move power: N/A Accuracy: 30 PP: 5 Effects: A normal type 1HKO. Gust Move type: Flying Move power: 40 Accuracy: 100 PP: 35 Effects: Blows away spikes. Hail Move type: Ice Move power: N/A Accuracy: N/A PP: 10 Effects: Damages all non ice type pokemon for 5 turns. Harden Move type: Normal Move power: N/A Accuracy: N/A PP: 30 Effects: Raises the users defense. Haze Move type: Ice Move power: N/A Accuracy: N/A PP: 30 Effects: Resets all stat changes. Headbutt Move type: Normal Move power: 70 Accuracy: 100 PP: 15 Effects: 30% chance to make the target flinch. Heal Bell Move type: Normal Move power: N/A Accuracy: N/A PP: 5 Effects: Cures all status ailments of all pokemon in party. Heat Wave Move type: Fire Move power: 100 Accuracy: 90 PP: 10 Effects: 10% chance to burn target(s) Helping Hand Move type: Normal Move power: N/A Accuracy: 100 PP: 20 Effects: Boosts allies attack by 50% Hi Jump Kick Move type: Fighting Move power: 85 Accuracy: 90 PP: 20 Effects: If the user misses the target the user takes damage. Hidden Power Move type: Normal Move power: N/A Accuracy: 100 PP: 15 Effects: The type and strength of this move is based on the IVs of the user. Horn Attack Move type: Normal Move power: 65 Accuracy: 100 PP: 25 Effects: N/A o_o Horn Drill Move type: Normal Move power: N/A Accuracy: 30 PP: 5 Effects: A normal type 1HKO move. Howl Move type: Normal Move power: N/A Accuracy: N/A PP: 40 Effects: Boosts the attack of the user. Hydro Pump Move type: Water Move power: 120 Accuracy: 80 PP: 5 Effects: N/A o_o Hyper Beam Move type: Normal Move power: 150 Accuracy: 90 PP: 5 Effects: User must recharge for one turn after using. Hyper Voice Move type: Normal Move power: 90 Accuracy: 100 PP: 10 Effects: N/A o_o Hypnosis Move type: Psychic Move power: N/A Accuracy: 60 PP: 20 Effects: If it hits, the target is put to sleep. Ice Ball Move type: Ice Move power: 30 Accuracy: 90 PP: 20 Effects: Attacks for five turns with increasing damage unless the user misses. Ice Beam Move type: Ice Move power: 95 Accuracy: 100 PP: 10 Effects: 10% chance to freeze target. Ice Punch Move type: Ice Move power: 75 Accuracy: 100 PP: 15 Effects: 30% chance to freeze target. Icy Wind Move type: Ice Move power: 55 Accuracy: 95 PP: 15 Effects: Lowers the target(s) speed. Imprison Move type: Psychic Move power: N/A Accuracy: 100 PP: 15 Effects: Prevents target from using moves that that the user knows. Ingrain Move type: Grass Move power: N/A Accuracy: N/A PP: 20 Effects: User becomes unable to flee but regains HP each turn. Iron Defense Move type: Steel Move power: N/A Accuracy: N/A PP: 15 Effects: Sharply increaces the defence of the user. Iron Tail Move type: Steel Move power: 100 Accuracy: 75 PP: 15 Effects: 30% chance to lower the target's defence. Karate Chop Move type: Fighting Move power: 50 Accuracy: 100 PP: 25 Effects: High critical hit rate. Kinesis Move type: Psychic Move power: N/A Accuracy: 80 PP: 15 Effects: If it hits, target's accuracy is lowered. Knock Off Move type: Dark Move power: 20 Accuracy: 100 PP: 20 Effects: Removes the targets item from it. Leaf Blade Move type: Grass Move power: 70 Accuracy: 100 PP: 15 Effects: High critical hit rate. Leech Life Move type: Bug Move power: 20 Accuracy: 100 PP: 15 Effects: User absorbs half of the damage done to the foe. Leech Seed Move type: Grass Move power: N/A Accuracy: 90 PP: 10 Effects: Seeds the target and leeches health for the user every turn. Leer Move type: Normal Move power: N/A Accuracy: 100 PP: 30 Effects: Lowers the target's defence Lick Move type: Ghost Move power: 20 Accuracy: 100 PP: 20 Effects: 30% chance to paralyze target. Light Screen Move type: Psychic Move power: N/A Accuracy: N/A PP: 30 Effects: Reduces damage done by special type attacks to 50% while in effect. Lock-On Move type: Normal Move power: N/A Accuracy: 100 PP: 5 Effects: The taret is hit by the next move. Period. Low Kick Move type: Fighting Move power: N/A Accuracy: 100 PP: 20 Effects: The more the pokemon weighs, the stronger the attack is. Luster Purge Move type: Psychic Move power: 70 Accuracy: 100 PP: 5 Effects: Lati@s/smergle only move. 50% chance to lower SP. defence. Mach Punch Move type: Fighting Move power: 40 Accuracy: 100 PP: 5 Effects: User attacks first. Magic Coat Move type: Psychic Move power: N/A Accuracy: N/A PP: 15 Effects: Reflects Special Attacks. Magical Leaf Move type: Grass Move power: 60 Accuracy: N/A PP: 20 Effects: Always hit's 100% of the time. Magnitude Move type: Ground Move power: N/A Accuracy: 100 PP: 30 Effects: The attack is stronger at higher magnitudes. Mean Look Move type: Normal Move power: N/A Accuracy: 100 PP: 5 Effects: Target is trapped and cannot switch out. Meditate Move type: Psychic Move power: N/A Accuracy: N/A PP: 40 Effects: Boosts the attack power of the user. Mega Drain Move type: Grass Move power: 40 Accuracy: 100 PP: 10 Effects: User absorbs half the damage inflicted on target. Megahorn Move type: Bug Move power: 120 Accuracy: 85 PP: 10 Effects: N/A o_o Memento Move type: Dark Move power: N/A Accuracy: 100 PP: 10 Effects: Lowers the target's attack and special attack to rock bottom, but the user faints. Metal Claw Move type: Steel Move power: 50 Accuracy: 95 PP: 35 Effects: 10% chance to raise the defence of the user. Metal Sound Move type: Steel Move power: N/A Accuracy: 85 PP: 40 Effects: Sharply lowers the defence of the target. Meteor Mash Move type: Steel Move power: 100 Accuracy: 85 PP: 10 Effects: 10% chance of rising the attack of the user. Mimic Move type: Normal Move power: N/A Accuracy: 100 PP: 10 Effects: User temporarily learns one of the target's moves. Mind Reader Move type: Normal Move power: N/A Accuracy: 100 PP: 5 Effects: The users next move hits, period. Minimize Move type: Normal Move power: N/A Accuracy: N/A PP: 20 Effects: Increases the users evasiveness. Mirror Coat Move type: Psychic Move power: N/A Accuracy: 100 PP: 20 Effects: Counters special moves returning 200% of damage. Mirror Move Move type: Flying Move power: N/A Accuracy: N/A PP: 20 Effects: User copies the targets move. Mist Move type: Ice Move power: N/A Accuracy: N/A PP: 30 Effects: User's team becomes immune to status afflictions for 5 turns. Mist Ball Move type: Psychic Move power: 70 Accuracy: 100 PP: 5 Effects: 50% chance to lower targets Special Defence. Moonlight Move type: Normal Move power: N/A Accuracy: N/A PP: 5 Effects: Restores the users health based on the weather. Morning Sun Move type: Normal Move power: N/A Accuracy: N/A PP: 5 Effects: Restores the users health based on the weather. Mud Shot Move type: Ground Move power: 55 Accuracy: 95 PP: 15 Effects: Lowers the target's accuracy. Mud Sport Move type: Ground Move power: N/A Accuracy: N/A PP: 15 Effects: Reduces the power of electric moves by 50% Muddy Water Move type: Water Move power: 95 Accuracy: 85 PP: 10 Effects: 30% chance to lower the accuracy of target(s) Mud-Slap Move type: Ground Move power: 20 Accuracy: 100 PP: 10 Effects: Lowers the accuracy of the target. Nature Powder Move type: Normal Move power: N/A Accuracy: 95 PP: 20 Effects: Changes moves depending on location. Needle Arm Move type: Grass Move power: 60 Accuracy: 100 PP: 15 Effects: 30% chance to make target flinch. Night Shade Move type: Ghost Move power: N/A Accuracy: 100 PP: 15 Effects: Causes the same amount of damage as the users level. Odor Sleuth Move type: Normal Move power: N/A Accuracy: 100 PP: 40 Effects: Reset's the users accuracy and prevents accuracy loss. Outrage Move type: Dragon Move power: 90 Accuracy: 100 PP: 15 Effects: User rampages for 2 or 3 turns but is confused afterwards. Overheat Move type: Fire Move power: 140 Accuracy: 90 PP: 5 Effects: Sharply lowers the user's special attack. Peck Move type: Flying Move power: 35 Accuracy: 100 PP: 35 Effects: N/A o_o Perish Song Move type: Normal Move power: N/A Accuracy: N/A PP: 5 Effects: Causes all pokemon on the battlefield to faint in three turns. Petal Dance Move type: Grass Move power: 70 Accuracy: 100 PP: 20 Effects: User attacks for 2 or 3 turns but is confused aftarwards. Pin Missle Move type: Bug Move power: 14 Accuracy: 85 PP: 20 Effects: Attacks 2 to 5 times. Poison Fang Move type: Poison Move power: 50 Accuracy: 100 PP: 15 Effects: 30% chance to poison target. Poison Gas Move type: Poison Move power: N/A Accuracy: 55 PP: 40 Effects: If it hits, target becomes poisoned. Poison Sting Move type: Poison Move power: 15 Accuracy: 100 PP: 35 Effects: 30% chance to poison target. Poison Tail Move type: Poison Move power: 50 Accuracy: 100 PP: 25 Effects: 10% chance to poison the target. High critical hit rate. Poisonpowder Move type: Poison Move power: N/A Accuracy: 75 PP: 35 Effects: If it hits, the target is poisoned. Pound Move type: Normal Move power: 40 Accuracy: 100 PP: 35 Effects: N/A o_o Powder Snow Move type: Ice Move power: 40 Accuracy: 100 PP: 25 Effects: 10% chance to freeze target. Protect Move type: Normal Move power: N/A Accuracy: N/A PP: 10 Effects: Neggates all attacks on user when used. Successive uses degrade accuracy. Psybeam Move type: Psychic Move power: 65 Accuracy: 100 PP: 20 Effects: 10% chance to confuse target. Psych Up Move type: Normal Move power: N/A Accuracy: N/A PP: 10 Effects: When target uses a stat boosting move, users stat is also boosted. Psychic Move type: Psychic Move power: 90 Accuracy: 100 PP: 10 Effects: 10% chance to lower target's Special Defence. Psywave Move type: Psychic Move power: N/A Accuracy: 80 PP: 15 Effects: Damage varies depending on the user. Pursuit Move type: Dark Move power: 40 Accuracy: 100 PP: 20 Effects: Does massive damage if target attempts to switch out. Quick Attack Move type: Normal Move power: 40 Accuracy: 100 PP: 30 Effects: User attacks first. Rage Move type: Normal Move power: 20 Accuracy: 100 PP: 20 Effects: Each time the user is hit while using this move, the user's attack builds. Rain Dance Move type: Water Move power: N/A Accuracy: N/A PP: 5 Effects: Causes it to rain adding 50% to water type moves and taking 50% from fire type moves. Rapid Spin Move type: Normal Move power: 20 Accuracy: 100 PP: 40 Effects: Frees user from Fire spin, Whirlpool, Wrap, and other similar moves. Blows away spikes, leech seeds, etc. Razor Leaf Move type: Grass Move power: 55 Accuracy: 95 PP: 25 Effects: High critical hit rate. Razor Wind Move type: Normal Move power: 80 Accuracy: 100 PP: 10 Effects: High critical hit rate. Recover Move type: Normal Move power: N/A Accuracy: N/A PP: 20 Effects: User recovers 50% HP. Recycle Move type: Normal Move power: N/A Accuracy: N/A PP: 10 Effects: Allows user to re-use a held item. Reflect Move type: Psychic Move power: N/A Accuracy: N/A PP: 20 Effects: Reduces damage of normal attacks by 50% Refresh Move type: Normal Move power: N/A Accuracy: N/A PP: 20 Effects: Cures the user of burn, poison, or paralysis. Rest Move type: Psychic Move power: N/A Accuracy: N/A PP: 10 Effects: Heals all HP and status condition, but user falls asleep. Return Move type: Normal Move power: N/A Accuracy: 100 PP: 20 Effects: The higher the pokemon's happiness, the stronger the move. Revenge Move type: Fighting Move power: 60 Accuracy: 100 PP: 10 Effects: 100% stronger if user takes damage. Reversal Move type: Fighting Move power: N/A Accuracy: 100 PP: 15 Effects: The lower the user's HP, the more powerful teh move is. Roar Move type: Normal Move power: N/A Accuracy: 100 PP: 20 Effects: Causes the trainer to switch pokemon. Rock Blast Move type: Rock Move power: 25 Accuracy: 80 PP: 10 Effects: Attacks 2 to 5 times. Rock Slide Move type: Rock Move power: 75 Accuracy: 90 PP: 10 Effects: 30% chance to make target flinch. Rock Smash Move type: Fighting Move power: 20 Accuracy: 100 PP: 15 Effects: 30% chance to lower target's defense. Rock Throw Move type: Rock Move power: 50 Accuracy: 90 PP: 15 Effects: ??? Rock Tomb Move type: Rock Move power: 50 Accuracy: 80 PP: 10 Effects: 100% chance to lower the target's speed. Rollout Move type: Rock Move power: 30 Accuracy: 90 PP: 20 Effects: User attacks for 5 turns with rising intensity. Safeguard Move type: Normal Move power: N/A Accuracy: N/A PP: 25 Effects: User's party is protected from all status abnormalities. Sand Tomb Move type: Ground Move power: 15 Accuracy: 70 PP: 15 Effects: ??? Sand-Attack Move type: Ground Move power: N/A Accuracy: 100 PP: 15 Effects: Lowers the accuracy of the target. Sandstorm Move type: Rock Move power: N/A Accuracy: N/A PP: 10 Effects: Creates a violent sandstorm that does 1/16th of max health damage every turn to all non Rock, steel, or ground pokemon. Scary Face Move type: Normal Move power: N/A Accuracy: 90 PP: 10 Effects: If it hits, the target's speed is shaply lowered. Scratch Move type: Normal Move power: 40 Accuracy: 100 PP: 35 Effects: N/A Screech Move type: Normal Move power: N/A Accuracy: 85 PP: 40 Effects: If it hits, the target's speed is sharply lowered. Secret Power Move type: Normal Move power: 70 Accuracy: 100 PP: 20 Effects: Has 30% chance to cause a status effect on the target. Seismic Toss Move type: Fighting Move power: N/A Accuracy: 100 PP: 20 Effects: Does damage points to target based on users level. Self Destruct Move type: Normal Move power: 200 Accuracy: 100 PP: 5 Effects: Use faints when this move is used. Shadow Ball Move type: Ghost Move power: 80 Accuracy: 100 PP: 15 Effects: 10% chance to lower target's special defence. Shadow Punch Move type: Ghost Move power: 60 Accuracy: N/A PP: 20 Effects: Always hits target. Sheer Cold Move type: Ice Move power: N/A Accuracy: 30 PP: 5 Effects: An ice type one hit KO move. Shock Wave Move type: Electric Move power: 60 Accuracy: N/A PP: 20 Effects: Always hits target. Signal Beam Move type: Bug Move power: 75 Accuracy: 100 PP: 15 Effects: ??% chance to confuse target. Silver Wind Move type: Bug Move power: 60 Accuracy: 100 PP: 5 Effects: 10% chance to raise user's attack, defence, special attack, special defense, and speed. Sing Move type: Normal Move power: N/A Accuracy: 55 PP: 15 Effects: If it hit's the target is afflicted with sleep. Skill Swap Move type: Psychic Move power: N/A Accuracy: 100 PP: 10 Effects: User trades special ability with target. Skull Bash Move type: Normal Move power: 100 Accuracy: 100 PP: 15 Effects: User withdraws into shell and raises defence. On the next turn the user attacks. Sky Attack Move type: Flying Move power: 140 Accuracy: 90 PP: 5 Effects: Glows on the first turn and then attacks on the second. Sky Uppercut Move type: Fighting Move power: 85 Accuracy: 90 PP: 15 Effects: N/A Slack Off Move type: Normal Move power: N/A Accuracy: 100 PP: 10 Effects: Heals 50% of the user's HP. Slam Move type: Normal Move power: 80 Accuracy: 75 PP: 20 Effects: N/A Slash Move type: Normal Move power: 70 Accuracy: 100 PP: 20 Effects: High critical hit rate. Sleep Powder Move type: Grass Move power: N/A Accuracy: 75 PP: 15 Effects: If it hits, the target is afflicted with sleep. Sleep Talk Move type: Normal Move power: N/A Accuracy: N/A PP: 10 Effects: The user attacks randomly while asleep. Sludge Move type: Poison Move power: 65 Accuracy: 100 PP: 20 Effects: 30% chance to poison target. Sludge Bomb Move type: Poison Move power: 90 Accuracy: 100 PP: 10 Effects: 10% chance to poison target. Smellingsalt Move type: Normal Move power: 60 Accuracy: 100 PP: 10 Effects: Inflicts 200% damage if target is paralyzed, but cures paralasis. Smog Move type: Poison Move power: 20 Accuracy: 70 PP: 20 Effects: 30% chance to poison target. Smokescreen Move type: Normal Move power: N/A Accuracy: 100 PP: 20 Effects: Lowers the target's accuracy. Snatch Move type: Dark Move power: N/A Accuracy: 100 PP: 10 Effects: If the foe uses a move that has a positive effect, that effect is stolen by the user. Snore Move type: Normal Move power: 40 Accuracy: 100 PP: 15 Effects: Allows the user to attack while asleep. Solarbeam Move type: Grass Move power: 120 Accuracy: 100 PP: 10 Effects: Charges up with sunlight and attacks with a powerful beam. No charge is needed when Sunny Day is in effect. Take two turns to charge it rain dance is in effect. Sonicboom Move type: Normal Move power: N/A Accuracy: 90 PP: 20 Effects: Does 20 damage. Spark Move type: Electric Move power: 65 Accuracy: 100 PP: 20 Effects: 30% chance to paralyse target. Spike Cannon Move type: Normal Move power: 20 Accuracy: 100 PP: 15 Effects: Attacks 2 - 5 times. Spikes Move type: Ground Move power: N/A Accuracy: N/A PP: 20 Effects: Lays spikes on the battlefield that damage pokemon that are switched in. Spit Up Move type: Normal Move power: 100 Accuracy: 100 PP: 10 Effects: N/A o_o Spite Move type: Ghost Move power: N/A Accuracy: 100 PP: 10 Effects: Lowers the PP of the last move the target used. Splash Move type: Normal Move power: N/A Accuracy: N/A PP: 40 Effects: Does nothing whatsoever. The move is useless. Spore Move type: Grass Move power: N/A Accuracy: 100 PP: 15 Effects: Causes the target to fall asleep. Steel Wing Move type: Steel Move power: 70 Accuracy: 90 PP: 25 Effects: May raise the defense of the user. Stockpile Move type: Normal Move power: N/A Accuracy: N/A PP: 10 Effects: Use consecutive times to power up "swallow" Stomp Move type: Normal Move power: 65 Accuracy: 100 PP: 20 Effects: 30% chance to make the target flinch. Strength Move type: Normal Move power: 80 Accuracy: 100 PP: 15 Effects: N/A o_o String Shot Move type: Bug Move power: N/A Accuracy: 95 PP: 40 Effects: If it hits, the target's speed is lowered. Struggle Move type: Normal Move power: 50 Accuracy: 100 PP: Infinite Effects: Pokemon automatically use this move when out of PP for all moves. User takes recoil damage. Stun Spore Move type: Grass Move power: N/A Accuracy: 75 PP: 30 Effects: If it hits, the target is paralyzed. Submission Move type: Fighting Move power: 80 Accuracy: 80 PP: 25 Effects: User takes recoil damage. Substitute Move type: Normal Move power: N/A Accuracy: N/A PP: 10 Effects: USer loses 25% HP and creates a substitue to take damage. Sunny Day Move type: Fire Move power: N/A Accuracy: N/A PP: 5 Effects: Makes the sun shine brightly adding 50% power to fire moves and taking 50% power from water moves. Superpower Move type: Fighting Move power: 120 Accuracy: 100 PP: 5 Effects: User's defense and attack are lowered. Supersonic Move type: Normal Move power: N/A Accuracy: 55 PP: 20 Effects: If it hits, the target is confused. Surf Move type: Water Move power: 95 Accuracy: 100 PP: 15 Effects: N/A o_o Swagger Move type: Normal Move power: N/A Accuracy: 90 PP: 15 Effects: Sharply boosts the attack of the target, but causes confusion. Swallow Move type: Normal Move power: N/A Accuracy: N/A PP: 10 Effects: Use stockpile to boost the healing power of this move. Sweet Kiss Move type: Normal Move power: N/A Accuracy: 75 PP: 10 Effects: If it hits, the target is confused. Sweet Scent Move type: Normal Move power: N/A Accuracy: 100 PP: 20 Effects: Lowers the evasion of the target. Swift Move type: Normal Move power: 60 Accuracy: N/A PP: 20 Effects: The move will connect. Period. Swords Dance Move type: Normal Move power: N/A Accuracy: N/A PP: 30 Effects: Sharply boosts the attack of the user. Synthesis Move type: Grass Move power: N/A Accuracy: N/A PP: 5 Effects: The user restores HP depending on the weather. Tackle Move type: Normal Move power: 35 Accuracy: 95 PP: 35 Effects: N/A o_o Tail Glow Move type: Bug Move power: N/A Accuracy: N/A PP: 20 Effects: Sharply boosts the special attack of the user. Tail Whip Move type: Normal Move power: N/A Accuracy: 100 PP: 30 Effects: Lowers the target's defense. Take Down Move type: Normal Move power: 90 Accuracy: 85 PP: 20 Effects: User takes recoil damage. Taunt Move type: Dark Move power: N/A Accuracy: 100 PP: 20 Effects: Target must use an attack move forthe next 2 turns or the move will fail. Teeter Dance Move type: Normal Move power: N/A Accuracy: 100 PP: 20 Effects: Confuses all pokemon on the field but the user. Teleport Move type: Psychic Move power: N/A Accuracy: N/A PP: 20 Effects: N/A Thief Move type: Dark Move power: 40 Accuracy: 100 PP: 10 Effects: User might steal the target's held item Thrash Move type: Normal Move power: 90 Accuracy: 100 PP: 20 Effects: User attacks for 2 or 3 turns but then becomes confused. Thunder Move type: Electric Move power: 120 Accuracy: 70 PP: 10 Effects: 30% chance to paralyze target. Move has 100% accuracy when rain sance is in effect. Move has 40% accuracy when sunny day is in effect. Move does double damage to pokemon using fly. Thunder Wave Move type: Electric Move power: N/A Accuracy: 100 PP: 20 Effects: The target is paralyzed. Thunderbolt Move type: Electric Move power: 95 Accuracy: 100 PP: 15 Effects: 10% chance to paralyze the target. Thunderpunch Move type: Electric Move power: 75 Accuracy: 100 PP: 15 Effects: 30% chance to paralyze the target. Thundershock Move type: Electric Move power: 40 Accuracy: 100 PP: 30 Effects: 10% chance to paralyze the target. Tickle Move type: Normal Move power: N/A Accuracy: 100 PP: 20 Effects: Lowers the defense and attack of the target. Torment Move type: Dark Move power: N/A Accuracy: 100 PP: 15 Effects: Target can no longer use any move consecutively. Toxic Move type: Poison Move power: N/A Accuracy: 85 PP: 10 Effects: Badly poisons the foe. ^_^ Awesome move. Tri-Attack Move type: Normal Move power: 80 Accuracy: 100 PP: 10 Effects: 10% chance to paralyze the target. 10% chance to freeze the target. 10% chance to burn the target. Trick Move type: Psychic Move power: N/A Accuracy: 100 PP: 10 Effects: User switches held items with target. Twister Move type: Dragon Move power: 40 Accuracy: 100 PP: 20 Effects: Double damage against flying foes. Can blow away spikes. Uproar Move type: Normal Move power: 50 Accuracy: 100 PP: 10 Effects: Attacks for 2 to 5 consecutive turns while preventing sleep. ViceGrip Move type: Normal Move power: 55 Accuracy: 100 PP: 30 Effects: N/A o_o Vital Throw Move type: Fighting Move power: 70 Accuracy: 100 PP: 10 Effects: Attacks last but the move will hit without fail. Water Gun Move type: Water Move power: 40 Accuracy: 100 PP: 25 Effects: N/A o_o Water Pulse Move type: Water Move power: 60 Accuracy: 100 PP: 20 Effects: 20% chance to confuse the target. Water Sport Move type: Water Move power: N/A Accuracy: N/A PP: 15 Effects: Reduces the power of fire moves by 50% Water Spout Move type: Water Move power: 150 Accuracy: 100 PP: 5 Effects: The higher the user's HP, the more powerful the move. Waterfall Move type: Water Move power: 80 Accuracy: 100 PP: 15 Effects: N/A o_o Weather Ball Move type: Normal Move power: 50 Accuracy: 100 PP: 10 Effects: This move's power is doubled when a weather effect is in play and becomes the type of the weather effect. Whirlpool Move type: Water Move power: 15 Accuracy: 70 PP: 15 Effects: Does damage for 2 to 5 turns preventing the target's escape. Whirlwind Move type: Normal Move power: N/A Accuracy: 100 PP: 20 Effects: Blows away spikes. Forces foe to switch pokemon. Will-O-Wisp Move type: Fire Move power: N/A Accuracy: 75 PP: 15 Effects: If it hits, the target is burned. Wing Attack Move type: Flying Move power: 60 Accuracy: 10 PP: 35 Effects: N/A o_o Wish Move type: Normal Move power: N/A Accuracy: N/A PP: 10 Effects: The pokemon in play at the end of the next turn will revive 50% HP. Wrap Move type: Normal Move power: 15 Accuracy: 85 PP: 20 Effects: Does continual damage for 2 to 5 turns preventing the target's escape. Yawn Move type: Normal Move power: N/A Accuracy: 100 PP: 10 Effects: At the end of the next turn the target will fall asleep. Zap Cannon Move type: Electric Move power: 100 Accuracy: 50 PP: 5 Effects: If it hits the target will take damage and become paralyzed. =================== [W5.1] Type Chart =================== + = double effective (double damage) - = half effective (half damage) I = Ineffective (no damage) DEFENDER DEFENDER DEFENDER ====|Bug|DRk|DRG|ELC|FGT|FIR|FLY|GST|GRS|GND|ICE|NOR|PSN|PSY|RCK|STL|WTR| A BUG |___|_+_|___|___|_-_|_-_|_-_|_-_|_+_|___|___|___|_-_|_+_|_-_|_-_|___| T DRK |___|_-_|___|___|_-_|___|___|_+_|___|___|___|___|___|_+_|___|_-_|___| T DRG |___|___|_+_|___|___|___|___|___|___|___|___|___|___|___|___|_-_|___| A ELC |___|___|___|___|___|___|_+_|___|___|_I_|___|___|___|___|___|___|_+_| C FGT |_-_|_+_|_-_|_-_|___|___|___|_I_|_-_|___|_+_|_+_|___|___|_+_|_+_|___| K FIR |_+_|___|_-_|___|___|_-_|___|___|_+_|___|_+_|___|___|___|_-_|_+_|_-_| E FLY |_+_|___|___|_-_|_+_|___|___|___|_+_|___|___|___|___|___|_-_|_-_|___| R GST |___|_-_|___|___|___|___|___|_+_|___|___|___|_I_|___|_+_|___|_-_|___| GRS |_-_|___|_-_|___|___|_-_|_-_|___|_-_|_+_|___|___|_-_|___|_+_|_-_|_+_| A GND |_-_|___|___|_+_|___|_+_|_I_|___|_-_|___|___|___|_+_|___|_+_|_+_|___| T ICE |_+_|___|___|___|___|_-_|_+_|___|_+_|_+_|_-_|___|___|___|___|_-_|_-_| T NOR |___|___|___|___|___|___|___|_I_|___|___|___|___|___|___|_-_|_-_|___| A PSN |___|___|___|___|___|___|___|_-_|_+_|_-_|___|___|_-_|___|_-_|_I_|___| C PSY |___|_I_|___|___|_+_|___|___|___|___|___|___|___|_+_|_-_|___|_-_|___| K RCK |_+_|___|___|___|_-_|_+_|_+_|___|___|_-_|_+_|___|___|___|___|_-_|___| E STL |___|___|___|_-_|___|_-_|___|___|___|___|_+_|___|___|___|_+_|_-_|_-_| R WTR |___|___|_-_|___|___|_+_|___|___|_-_|_+_|___|___|___|___|_+_|___|_-_| _______________________________________________________ |Types: By Alphabet || Types: By Normal/Special | |___________________________||__________________________| |Bug = Bug Normal || Bug = Bug Normal | |Drk = Dark Special || Fgt = Fighting Normal | |Drg = Dragon Special || Fly = Flying Normal | |Elc = Electric Special || Gst = Ghost Normal | |Fgt = Fighting Normal || Gnd = Ground Normal | |Fir = Fire Special || Nor = Normal Normal | |Fly = Flying Normal || Psn = Poison Normal | |Gst = Ghost Normal || Rck = Rock Normal | |Grs = Grass Special || Stl = Steel Normal | |Gnd = Ground Normal || Drk = Dark Special | |Ice = Ice Special || Drg = Dragon Special | |Nor = Normal Normal || Elc = Electric Special | |Psn = Poison Normal || Fir = Fire Special | |Psy = Psychic Special || Grs = Grass Special | |Rck = Rock Normal || Ice = Ice Special | |Stl = Steel Normal || Psy = Psychic Special | |Wtr = Water Special || Wtr = Water Special | |___________________________||__________________________| =================== [W5.2] Abilities =================== ______________________________________________________________________________ |Air Lock | Neggates all weather effects while pokemon is in play. | |_____________|_______________________________________________________________| |Arena Trap | Disallows fleeing except flying types or pokemon with levitate| |_____________|_______________________________________________________________| |Battle Armor | 10% less chance of being strick with a critical hit | |_____________|_______________________________________________________________| |Blaze | Boosts fire type moves by 10% when HP falls below one third. | |_____________|_______________________________________________________________| |Chlorophyll | Raises speed by 10% when sunny day is in effect | |_____________|_______________________________________________________________| |Clear body | Pokemon's stats cannot be lowered | |_____________|_______________________________________________________________| |Cloud Nine | Neggates all Weather effects while pokemon is in play. | |_____________|_______________________________________________________________| |Color Change | Pokemon changes to match the type of attack that struck it. | |_____________|_______________________________________________________________| |Compound Eyes| Raises pokemon's accuracy. | |_____________|_______________________________________________________________| |Cute Charm | Opponent has 30% chance of becoming infatuated on contact. | |_____________|_______________________________________________________________| |Damp | Self destructing moves cannot be used while pokemon is in play| |_____________|_______________________________________________________________| |Drizzle | Causes constant Rain Dance status | |_____________|_______________________________________________________________| |Drought | Causes constant Sunny Day Status. | |_____________|_______________________________________________________________| |Early Bird | Causes pokemon to wake up in half the usual turns. | |_____________|_______________________________________________________________| |Effect Spore | 30% chance of causing burns, paralysis, or poison on contact. | |_____________|_______________________________________________________________| |Flame Body | 30% chance of causing a burn on contact. | |_____________|_______________________________________________________________| |Flash Fire | Absorbs fire attacks to boost strength of fire moves. | |_____________|_______________________________________________________________| |Forecast | Pokemon changes type to match the weather. | |_____________|_______________________________________________________________| |Guts | Attack raised by 10% when affected with a status abnormality | |_____________|_______________________________________________________________| |Huge Power | Attack is raised by 50% | |_____________|_______________________________________________________________| |Hustle | Attack is raised by 50% at the expense of accuracy. | |_____________|_______________________________________________________________| |Hyper Cutter | Attack cannot be lowered. | |_____________|_______________________________________________________________| |Illuminate | Increase Random encounter rate by 30% | |_____________|_______________________________________________________________| |Immunity | Pokemon is immune to poison status | |_____________|_______________________________________________________________| |Inner Focus | Pokemon is immune to flinching. | |_____________|_______________________________________________________________| |Insomnia | Pokemon is immune to sleep status | |_____________|_______________________________________________________________| |Intimidate | Lowers Opponents attack by 10% | |_____________|_______________________________________________________________| |Keen Eye | Pokemon's accuraccy cannt be lowered. | |_____________|_______________________________________________________________| |Levitate | Pokemon is immune to Ground type moves. Can escape Arena Trap | |_____________|_______________________________________________________________| |Light Ball | Boosts Pikachu's special attack by 50% | |_____________|_______________________________________________________________| |Lightning Rod| Pokemon draws all electrical attacks. | |_____________|_______________________________________________________________| |Limber | Pokemon is immune to paralyzed status. | |_____________|_______________________________________________________________| |Liquid Ooze | When draining move is used on pokemon foe is damaged. | |_____________|_______________________________________________________________| |Magma Armor | Pokemon is immune to Ice type moves. | |_____________|_______________________________________________________________| |Magnet Pull | Pokemon prevents the escape of Steel type pokemon. | |_____________|_______________________________________________________________| |Marvel Scale | Defence boosted by 50% when affected by a status abnormality | |_____________|_______________________________________________________________| |Minus | Special Attack is boosted by 50% when plussle is in the battle| |_____________|_______________________________________________________________| |Natural Cure | Pokemon is healed of all status abnormalities when recalled | |_____________|_______________________________________________________________| |Oblivious | Pokemon is immune to attracted status. | |_____________|_______________________________________________________________| |Overgrow | Boosts grass type moves by 10% when HP falls below one third | |_____________|_______________________________________________________________| |Own Tempo | Pokemon is immune to confusion status. | |_____________|_______________________________________________________________| |Pickup | Pokemon may discover items after battle. | |_____________|_______________________________________________________________| |Poison Point | 30% chance that foe will be poisoned on contact | |_____________|_______________________________________________________________| |Pressure | Opponents PP usage is doubled. | |_____________|_______________________________________________________________| |Pure Power | Attack power is doubled | |_____________|_______________________________________________________________| |Rain Dish | One 16th of your HP is healed each turn when Rain Dance is on | |_____________|_______________________________________________________________| |Rock Head | Pokemon is immune to recoil damage | |_____________|_______________________________________________________________| |Rough Skin | Foe is hurt by 1/16 of their HP when they come into contact | |_____________|_______________________________________________________________| |Run Away | Pokemon can flee all battles | |_____________|_______________________________________________________________| |Sand Stream | Causes constant sandstorm status | |_____________|_______________________________________________________________| |Sand Veil | Pokemons evasion is boosted by 10% when sandstorm is in effect| |_____________|_______________________________________________________________| |Serene Grace | Doubles the chances of status effects of moves | |_____________|_______________________________________________________________| |Shadow Tag | Foe cannot switch out pokemon | |_____________|_______________________________________________________________| |Shed Skin | 10% chance Pokemon may be cured of status effects at turns end| |_____________|_______________________________________________________________| |Shell Armor | Pokemon is immune to Critical hits | |_____________|_______________________________________________________________| |Shield Dust | Attack status effects will be nullified | |_____________|_______________________________________________________________| |Soundproof | Pokemon is immune to sound based moves. | |_____________|_______________________________________________________________| |Speed Boost | Causes speed to increase after each turn. | |_____________|_______________________________________________________________| |Static | 30% chance foes will become paralized on contact | |_____________|_______________________________________________________________| |Stench | Random encounters reduced by 30% | |_____________|_______________________________________________________________| |Sticky Hold | Pokemon is immune to Knock off and Thief | |_____________|_______________________________________________________________| |Sturdy | Pokemon is immune to One hit KOs. | |_____________|_______________________________________________________________| |Suction Cups | Pokemon cannot be ejected from battle | |_____________|_______________________________________________________________| |Swarm | Boosts bug type attacks by 10% when HP falls below one third | |_____________|_______________________________________________________________| |Swift Swim | Pokemon's speed is boosted by 10% when Rain Dance is in effect| |_____________|_______________________________________________________________| |Synchronize | If attacker inflicts a status effect, defender will reflect it| |_____________|_______________________________________________________________| |Thick Fat | Defence against fire and ice moves boosted by 50% | |_____________|_______________________________________________________________| |Torrent | Boosts water attacks by 10% when HP falls below one third | |_____________|_______________________________________________________________| |Trace | Pokemon copies foe's ability | |_____________|_______________________________________________________________| |Truant | Pokemon loafs around every other turn. | |_____________|_______________________________________________________________| |Vital Spirit | Pokemon is immune to sleep status | |_____________|_______________________________________________________________| |Volt Absorb | Pokemon is healed by Electric type attacks. | |_____________|_______________________________________________________________| |Water Absorb | Pokemon is healed by Water Type attacks. | |_____________|_______________________________________________________________| |Water Veil | Pokemon is immune to burn status | |_____________|_______________________________________________________________| |Wonder Guard | Pokemon is immune to non-super effective moves and field moves| |_____________|_______________________________________________________________| =============================================================================== 13: Advanced training overview =============================================================================== [130] Basic explanation: IVs IVs stand for Individual Value. Each pokemon has an individual value for each stat from when you catch it, hatch it, snatch it, or whatever. The IVs range from 0-31 and add that amount of points to its stat. This is a factor in the equation used to calculate the pokemon's stat. The IVs are randomly generated when you attain the pokemon and are set in stone and unchangeable. Basic explanation: EVs EVs stand for Effort Value. You get effort value points by battling certain pokemon. For instance battling a Spinda will get you one SP. ATT EV. You can attain a max of 255 in a single stat, and no more than 510 total. Every four EVs nets you one stat point. So battling four Spindas would net you one SP. ATT Point. Getting 255 is a waste of three IV points because 252 is the highest multiple of four in that range. If you get the following: Attack EV: 255 DEF EV: 255 You would add 63 points to Attack and 63 to defense. However, if on the same pokemon you got: Attack: 252 Defense: 252 SP. ATT: 6 You would have added 63 to Attack, 63 to Defense, and 1 to HP. Believe me, that one HP might just save your skin, plus you might as well have it. ______________________________________________________________________________. The equation to calculate attack, defense, speed, SP att, and SP def is: | Stat = ((base stat * 2 + I + ((E-(E mod 4))/4) * (L/100) + 5 * N) | | The equation for calculating HP is: | Stat = ((basestat * 2 + I + ((E-(E mod 4))/4) * (L/100) + 10 + L) | ______________________________________________________________________________| Where: N = either 0.9, 1.0, or 1.1 depending on whether your pokemon's nature adds, subtracts, or has no effect on the stat you are calculating. L = the level of your pokemon. I = The number of IVs the pokemon has. E = The number of EVs the pokemon has. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= How to effectively EV train: So you're EV training a pokemon? If you've not read the breeding section, I would suggest you go there now and read it. It is very important to getting the perfect EV training subject. Okay, for this example, we will assume that we will be EV Training a Charmander, hoping for the best Charizard the world has ever seen, or at least one that can whoop that pesky 6 year old down the street who keeps pwning you. What you will need: - Time - Patience - 50+ Rare Candies - A "seed" pokemon to breed. - The fast bike, to hatch the eggs as fast as possible.(Optional) - Gather at least 10 of each vitamin. (Iron, Protine, etc) Okay, what you will want to do is start by breeding about 10 or so Charmander eggs VIA the day care center. Catch all of them, and deposit them in your PC so they don't get mixed up. It would also help to name them names like "1", "2", "3", etc. to keep them seperate. You can always rename them later. Now, trade in your pokemon for your one of the hatched pokemon. Here is where we will choose which of the 10 or 20 is the best pokemon, IV wise. Save your game before using the Rare Candies so you can simply reset and use them on a different pokemon. Raise the pokemon up to level 50 using Rare candies ONLY! It's important that it has fought in no battles and gained no EXP whatsoever. Once it is at level 50, use the following formulas to determine the IVs for the pokemon: ______________________________________________________________________________. The equation to calculate attack, defense, speed, SP att, and SP def is: | Stat = ((base stat * 2 + I + ((E-(E mod 4))/4) * (L/100) + 5 * N) | ______________________________________________________________________________| Assuming the Charizard (Evolves to Charizard at Lvl 36) had an attack stat of 115 at level 50. Charizard has a base attack stat at level 50 of 84 points. So, Stat = 123 and Base Stat = 84. We know you havn't gotten any EVs yet so we can make that part zero. You are at level 50 so L = 50. We will assume for now that charizard has a nature which doesn't effect attack. If you already know Algebra, just plug in your values and solve for I and warp here: [skipIV] If you haven't yet learned Basic Algebra don't panic: I'll walk you through it. Also, if you are at level 50 exactly, skip to [skipIV2] for a simpler way to do this. I have this method here because it will work for all levels. Alright, So far you would have: 115 = (84 * 2 + I + (0/4) * (50/100) + 5 * 0) Which becomes: 115 = (168 + I * .5 + 5 * 0) Now, Subtract 115 from both sides and you get: 0 = 168 + I * .5 - 115 Subtract I from both sides to get: -I = 168 * .5 - 115 Then finish up by doing the arithmetic to get: -I = -31 Divide both sides by -1 to get: I = 31 Thus you will see that your Charizard has an IV of 31 in attack, which is as high as he can go. You will use this method to get the IV of the pokemon's attack, defense, special attack, special defense, and speed. [skipHP] To get the IV for Hit Points, you will need to ise the HP formula in the same manner. ______________________________________________________________________________. The equation for calculating HP is: | Stat = ((basestat * 2 + I +((E-(E mod 4))/4) * (L/100) + 10 + L) | ______________________________________________________________________________| Assume that Charizard has an HP count of 109. Charizard has a base HP stat at level 50 of 78 points. So, Stat = 109 and Base Stat = 78. We know you haven't gotten any EVs yet so we can make that part zero. You are at level 50 so L = 50 and we will assume for now that charizard has a nature which doesn't effect HP. So simply plug in the values and solve for I. [skipIV2] So you're at exactly level 50? Well then it's really simple! To get your base Attack, Defense, Special Attack, Special Defense, Speed, or HP simply use the following method: Assuming the Charizard had an attack stat of 115 at level 50. Charizard has a base attack stat at level 50 of 84 points. So, Stat = 123 and Base Stat = 84. I = Stat - Base Stat So it would be I = 115 - 84 Which becomes I = 31 this is why I strongly urge you to be at EXACTLY level 50. Okay, once you've done this for the first pokemon, record it's IV values in the upcoming table if you've saved this to your hard drive or on a piece of paper or something. Once you've done this for the first pokemon's stats reset so you have all your 50 Rare candies back and repeat for the second. Once you've done it for all of your pokemon (Probably at the very least 5 of them) compare their IVs in the table. Make sure the KEY IVs are the ones you have the highest in and make a wise decision. For instance, Blissey is the ultimate counter for a special sweeper. It hase very high Special Defense and HP, rendering it all but invulnerable to special attacks. Now, if you were breeding and EV training them you wouldn't want the blissey that had 31 IVs in it's attack, defense, and speed but had 0 IVs in HP, Special Defense, and Special Attack you wouldn't want it. The IV Recording Table: ______________________________________________________________________________. Pokemon |Hit Points| Attack | Defense | SP.ATT | SP. Def. | Speed | __________|__________|__________|____________|__________|__________|__________| Pokemon 1 | 00 | 00 | 00 | 00 | 00 | 00 | __________|__________|__________|____________|__________|__________|__________| Pokemon 2 | 00 | 00 | 00 | 00 | 00 | 00 | __________|__________|__________|____________|__________|__________|__________| Pokemon 3 | 00 | 00 | 00 | 00 | 00 | 00 | __________|__________|__________|____________|__________|__________|__________| Pokemon 4 | 00 | 00 | 00 | 00 | 00 | 00 | __________|__________|__________|____________|__________|__________|__________| Pokemon 5 | 00 | 00 | 00 | 00 | 00 | 00 | __________|__________|__________|____________|__________|__________|__________| Pokemon 6 | 00 | 00 | 00 | 00 | 00 | 00 | __________|__________|__________|____________|__________|__________|__________| Pokemon 7 | 00 | 00 | 00 | 00 | 00 | 00 | __________|__________|__________|____________|__________|__________|__________| Pokemon 8 | 00 | 00 | 00 | 00 | 00 | 00 | __________|__________|__________|____________|__________|__________|__________| Pokemon 9 | 00 | 00 | 00 | 00 | 00 | 00 | __________|__________|__________|____________|__________|__________|__________| Pokemon 10| 00 | 00 | 00 | 00 | 00 | 00 | __________|__________|__________|____________|__________|__________|__________| Okay, once you've chosen the post of the lot, or perhaps the best few, now is where the actual EV training. As mentioned before, you can get a max of 255 in a single stat, but shouldn't go higher than 252. Now, I'm not a big fan of splitting up EVs, such as giving 252 to attack, 126 to defense, 126 to Speed, and 6 to HP. I find it is generally better to just go with 252, 252, 6 with emphesis on your key stats, depending on what you want to do with that pokemon. Now, how do you get 252 of them? Well for starters, break out those vitamins you got, or buy them now. Each vitamin adds 10 to one of the EV stats, and you can use a maximum of 10 on one stat. So if you were boostinf attack and defense to 252 you would use 10 vitamins on each of those stats to booth it by an instant 100 EVs. Then you have to go and fight pokemon to get EVs. Certain pokemon give certain EVs when they are defeated, so you can defeat a certain pokemon repeatedly to gain EVs, but make sure you record it! This can take a LONG time to do, so there are a few things you can do to speed up the process. The first thing you can do is equip a Macho Brace. This handy dandy accessory lowers your speed, but doubles the amount of EVs you get! Sweet, huh! The second thing to do revolves around luck. If you happen to catch PokeRus, you're very lucky. Make sure to walk around with a team of pokemon in with the infected one so they all contract it and then store them in the box for future speading of the disease. You'll know if you get it when you try to heal at a Pokecenter and the nurse tells you that there are things on your pokemon. What is PokeRus? It's kind of like a permenant Status Effect that causes you to get double EVs. It wears away after the game clock reaches midnight, so be sure to put them into the PC before that and until it's passed so they won't be cured, making your EV gain slower. =============================================================================== Enhance your team with legendary and rare pokemon! =============================================================================== This is how to catch legendary pokemon from the GBA games only. First note that just because a pokemon is legendary, rare, or hard to get, does NOT mean it is powerful, useful, or even worthwhile. This part is just to allow you to know how to procure legendary and rare pokemon to augment your Colosseum battling teams. No I am not going to give you in depth information on other games. -~-~-~-~-~-~-~-~-~-~-~-~ Catching the Regis -~-~-~-~-~-~-~-~-~-~-~-~ So you want to catch the Regis and make your Colosseum team that much stronger? Here is your chance! What you will need: Wailord Relicanth 30 or more ultra balls. Pokemon that know the moves: Surf Fly Dig Rock smash It is not needed but would help to have: A pokemon with sleep or paralysis moves. A Lvl 100 pokemon with false swipe. Put Relicanth in the first pokemon slot and Wailord in the last. First go to pacificdlog town and surf left. You will want to stick to the bottom but not all the way. Eventually you will find a patch of water that you are able to dive into. Now you need to dive there. DUH! There should be Braille writings on the walls underwater. Enter the cave and use dive again to return to the top. Walk to the Braille on the wall in front of you and stand in front of the middle one. Now use dig facing the middle tile. Enter the next room. Walk up to the Braille in the wall and press "A" on the middle tile. You will get a message and an earthquake will happen. The Regis are released. Exit the cave and fly to dewford. NOTE: I do not know if the order of catching them matters. However I was E-mailed by a person who pointed out a Ruby/sapphire FAQ and stated that you have to get them in this order. If this is incorrect feel free to tell me. Surf north till you come upon an island with a lot of trees and one NPC on it. Then turn west and surf up again. You will arrive at a place with a a big mound of rock on it. Inside the rock mound you will find more Braille writing. Walk forwards and press on the middle tile of Braille at the end of the room. Now stand there and wait for several minutes. Eventually a hole will open up and you can walk through it to find Regiice at Lvl 40. Use your pokemon with false swipe and/or sleep/paralysis moves to weaken it and put it to sleep or paralyze it. Then throw ultra balls until you catch it. Go to route 121 by way of Lilycove city. Walk west past the safari zone and arrive at route 120. Continue west and you will see some stairs. Go up them. Wade through the tall grass and go up the second flight of stairs. Now you are in a stormy area with another mound of rock. Go in! Stand in the very center of the room and use the move Fly. A hole will open to the next room. Go inside and you will find Registeel at Lvl 40. Use your paralyze/sleeper on him, then use your false swiper because he is resistant to false swipe. Use ultra balls to catch him. Now go to route 111 by way of lavaridge town or Fallarbor town. Head all the way to the bottom of the desert and you will find yet another mound of rock. Go into it. Go all the way to the end to the middle tile with Braille writing on it. Now move two squares right then two squares down. Now select a pokemon and use strength. Another hole opens up and you can go through to find Regirock at, YOU GUESSED IT, Lvl 40! Use a paralyze or sleeping move on him and then use false swipe to chip off his health. Use ultra balls to capture him. CONGRAT-FRIKIN-ULATIONS! You have the legendary Ru/Sa trio! -~-~-~-~-~-~-~-~-~-~-~-~ Catching Latios and Latias -~-~-~-~-~-~-~-~-~-~-~-~ After Beating the Elite four watch a TV and you will see a news program that says a strange colored pokemon has been seen. Now your pokemon is on the loose. The chase is on! You will encounter Latios or Latias randomly in any area in the game. Latios will be found in Ruby, while Latias is wild in Sapphire. Once you find them it would be a good idea to use your master ball on them because they run all the time. Otherwise use a sleeper and attack them while they are asleep and use ultra balls to capture them. If you see them and they run away you can track them using your pokedex. Simply find their entry in the pokedex and click "area" and it will show you where they are. Now do NOT fly to them because they will also fly to a random location. If you go on foot to them they will move one route every time you do one. once you are on the same route as them save because they will always be on that route till you leave. Now walk or surf around till they appear. To catch the other one you will need to attend a special Nintendo event and get an Eon ticket from them. Now go to the petalburg pokemon center and talk to the guy by the PC. Enter the profile as: "Mystery events is exciting." Save and leave to Lilycove. Before you go any farther get your false swiping pokemon and your pokemon with sleeping/paralysis moves. Also buy lots and lots of ultra balls and/or timer balls. The second one will not run from you. Talk to the lady in the place with the ferry and she will stutter in shock and go fetch a sailor. he will take you to the "SOUTHERN ISLAND!" Now go north and enter the area you see after reading the ominous sign. Now SAVE! I MEAN IT! Now talk to the egg and the other Lati@s will appear. Use your sleeper/paralyzer to sleep or paralyze it then switch in your false swiper and lower its health. use ultra balls to catch it. YAYZORZ! You now have one or both of the legendary LATI@S! -~-~-~-~-~-~-~-~-~-~-~-~ Catching The legendary dogs -~-~-~-~-~-~-~-~-~-~-~-~ These pokemon are found in Colosseum. (see the walkthrough) -~-~-~-~-~-~-~-~-~-~-~-~ Catching Ho-Oh and Lugia -~-~-~-~-~-~-~-~-~-~-~-~ Ho-Oh is obtainable in Colosseum (see Mount Battle section) Both Ho-oh and Lugia are obtainable on the islands seven and eight of Fire Red and Leaf Green VIA a special Nintendo promotion. -~-~-~-~-~-~-~-~-~-~-~-~ Catching Mewtwo and Mew -~-~-~-~-~-~-~-~-~-~-~-~ Mewtwo is available in Fire Red and Leaf Green in Mewtwo's cave in cerulean city after you have beaten the Elite 4 and all seven islands, gotten both of the gems, and returned them to the guy in the pokemon center on island 1. Mew is only available through special Nintendo Promotions. -~-~-~-~-~-~-~-~-~-~-~-~ Catching the legendary birds -~-~-~-~-~-~-~-~-~-~-~-~ ArticUNO, ZapDOS, and MolTRES, are available in Fire Red and Leaf Green. Articuno is wild in (the ice cave? Can't remember), Zapdos is wild in the powerplant east of Cerulean City, Moltres is wild on Cinibar Island in the cave. -~-~-~-~-~-~-~-~-~-~-~-~ Catching Celebi -~-~-~-~-~-~-~-~-~-~-~-~ Celebi is available VIA the colosseum Bonus disk in Japan. -~-~-~-~-~-~-~-~-~-~-~-~ Catching Jirachi and Dioxys -~-~-~-~-~-~-~-~-~-~-~-~ Jirachi is obtainable VIA the bonus disk for Colosseum in the US. Dioxys is available in Fire Red and Leaf Green VIA a special Nintendo Event on Island 9. =============================================================================== 14: Secrets =============================================================================== [140] Catch Ho-oh: To catch the fire/flying legendary, Ho-oh Capture and heal all dark pokemon in the game. Beat the battle tower You will get a message and see Ho-oh and then he will be sent to your PC at Lvl 70. Jirachi: Not really a secret but if you preorder you will get a bonus disk from which you can download Jirachi into your GBA cart if you are in North America. Celebi: Same as above but in Japan. =============================================================================== 15: Cheats/Action Replay codes =============================================================================== [150] ~+~+~+~+~+~+~+~+~+~ Cheats/Tricks ~+~+~+~+~+~+~+~+~+~ Thanks to the pokemon colosseum message boards. Purification trick To do the trick, head to Agate village. Go up the entrance ramp and you'll see a little outcrop that is over the village entrance. To determine that you are in the right place, run down. The screen should shake if you hold down. Now, unplug your controller. Hold the control stick on the Controller in the UP position and plug it in. Release the stick and you should start walking down automatically. Leave the game for a half hour or so and come back to check your purification. To reset the controller, just unplug it and plug it back in. Infinite masterball uses: Thanks goes to RossMacDaddy. First Pokémon's turn: Select Master Ball and target Shadow Pokemon Second Pokémon's turn: In the item screen, switch the Master Ball position in the inventory with your Poké Ball's. Cancel out of Inventory. Use attack on other opponent Pokémon. ~+~+~+~+~+~+~+~+~+~ ACTION REPLAY CODES ~+~+~+~+~+~+~+~+~+~ NOTE: I do not accept responsibility for any damage to your save file that may result as a use of these codes. The Action Replay to my knowledge is incapable of damaging the system or the memory card, and the disk is read only. The only real danger is that your memory card and all the saves on it may become corrupted. ALSO THE CODE TO INSTANTLY UNDARKEN POKEMON DOES UNDARKEN THEM BUT IT DOES NOT REGISTER THEM AS UNDARKENED ON YOUR PDA! THUS BY USING IT YOU ARE DESTROYING ANY CHANCE OF GETTING HO-OH! (M) T5Q5-3Z14-1PN7X 1XQX-P4JW-BYNKZ XW15-0ED9-7TDK3 U37Y-NRU7-JNQNP QKD7-BBUR-PE574 H92V-PT0G-QAFTZ UZEN-7R25-VD1CJ 3R46-C157-GTX6K M401-KYPD-GXNT5 H92V-PT0G-QAFTZ D3R6-UCX9-FYA60 Infinite Money F34N-YFCE-B5VFF J6BC-FZ51-RZPYN BQ44-7UK5-9DJ16 Infinite Poke Coupons DVFV-6HUU-GT7A3 WYXE-W14D-AXGBA CGVH-9ERC-671ZW IN BATTLE CODES: BEJW-N529-XFTFH Hold L+R While Earning EXP For Quick Level Up ENNC-05Y3-PUZA6 N6NJ-UEJB-5D7BR MRC7-6NTX-N2JGA 29EV-N45B-P8774 GDXX-W4Y7-EQ2YT E9FZ-A3QA-YCERP Able To Catch Any Pokemon B26Z-M8UR-846W0 D5T4-BCVW-WQKTH QZZF-15QP-PGEQU XTXX-CVYP-JFCKG PHBR-5E46-3YZMZ Max/Infinite HP 77UM-5M33-XX7XH 9B9E-19HK-1AVZH 1WKD-THVU-2DRND ABFK-VPCE-YUXH2 2BXA-MM9H-Q89U0 Status Is Always Normal 4RAN-TR4A-87EP9 8NCJ-QZZD-CNC69 QGA3-E8DK-C7UC8 1 Hit Kills Opponents FAJK-V3F4-QU2J9 KWXY-M7U2-M0YEJ 2B4C-GGNX-1M1V9 41M0-D8DM-7REMW 134B-58MB-5FPR5 Instant Win (Perform any move) 93ZQ-M676-1HB9Y 3VYV-J8AU-99PB6 35N6-16D2-VJDKC OUT OF BATTLE CODES: BQ2K-1T4K-QRTV6 Pokemon 1: Full HP 2PBF-JK2H-ECHA3 46Y9-8TW7-QWWGJ Pokemon 1: Max HP EJUP-KMDM-1U5J7 XB0H-CF6B-34YG3 Pokemon 1: Max Attack HZ6P-M809-7HXE8 KX4X-9YD9-JPE1R Pokemon 1: Max Defense GNKF-ME7Y-XFW6V YV2Y-9M1J-WB8CK Pokemon 1: Max Sp. Attack WN8P-U4B9-95YR2 A60H-QNA5-27781 Pokemon 1: Max Sp. Defense 5XXH-P6PJ-3V4AP CZYK-C3QF-KVHQT Pokemon 1: Max Speed ZAX1-5U5G-TJJG9 ENW3-B3TQ-RVWFR Pokemon 1: Full PP (All Moves) T4BV-02ZA-URRED 2FDK-0KNG-NPFJ0 26CN-8U7W-N59B9 2DVA-V8CU-K7WJT P89F-TQG9-1935K Pokemon 1: Status Is Normal UNFB-X31Z-6CWAY 5NA3-XVEA-FD2EP Pokemon 1: Heart Is Open 5ZN7-GHM8-78JH8 H41Z-VP9T-1G0EA BCRJ-B9JV-EHUM3 Pokemon 2: Full HP MGCR-AY9Q-B2WPP ZCG1-KC8R-XG8BR Pokemon 2: Max HP JY69-PBP5-Q8XRA BUQH-76WR-3T5TQ Pokemon 2: Max Attack P9ZB-2MC3-2U67Z P1KU-K3BR-86T77 Pokemon 2: Max Defense 4H71-EWKH-Q0DWX YY71-E6YQ-NG6RW Pokemon 2: Max Sp. Attack CZUJ-WVVJ-0YHWX NB6R-WQXE-PV7K8 Pokemon 2: Max Sp. Defense JHXY-JUY4-KHBAX YJ8E-YFFG-8D13F Pokemon 2: Max Speed JEM0-ZKCK-RK6BF 02UY-BVYP-TBV3F Pokemon 2: Full PP (All Moves) UUNU-0BDF-6VXD2 DXV6-G122-ATWAW Y7UN-UBWH-NNUNQ 2EFA-TVP7-QP6A9 4865-WJ3U-4EKVN Pokemon 2: Status Is Normal N03M-81UG-29JDK ANNC-3YMZ-VC44E Pokemon 2: Heart Is Open VFQM-Z0H5-XHGEU YRCJ-DAMF-UWUX6 229N-5G5T-RUNPJ Pokemon 3: Full HP PTW0-XR62-T5E4W XP34-1EXR-6G11U Pokemon 3: Max HP TFG3-8NQQ-AWMX7 F9MV-E1GM-3T03J Pokemon 3: Max Attack 4CVP-Y3R9-9460K H2Z3-QH1A-TZME5 Pokemon 3: Max Defense T1KZ-T62K-W33M5 EMBM-XZJB-8FE5R Pokemon 3: Max Sp. Attack 52K9-J8XV-9XBQ5 T75H-BEGX-3U6C0 Pokemon 3: Max Sp. Defense C9FM-ZEP5-VWHNP YN8E-ECC5-E5BK1 Pokemon 3: Max Speed V043-A64F-MJF96 07ZR-M043-705G2 Pokemon 3: Full PP (All Moves) 88E9-JHF4-2U53R WQJ6-59BX-4KCG8 CYFJ-E44T-6A1W0 HE0R-N00D-0JWAY R0NR-XN1M-HVP0R Pokemon 3: Status Is Normal 4J3V-K1ED-2H3EU C1MT-R1WB-HM88K Pokemon 3: Heart Is Open U18D-ZKP8-60A24 BYEP-3P75-ZM0C6 10U8-W0K2-6UKQC Pokemon 4: Full HP 8VTH-QYD9-FZ167 RGWJ-QRFA-6MY33 Pokemon 4: Max HP H91N-KTBE-F6CP7 MZ60-KA86-6UR77 Pokemon 4: Max Attack JW45-WRPG-KWMJ7 4M34-H6K0-VYB0H Pokemon 4: Max Defense WUMF-V1CM-VYMEF D16F-5EKC-EHF8C Pokemon 4: Max Sp. Attack HVVE-FMMY-4H8EQ XWMX-QK38-BBM02 Pokemon 4: Max Sp. Defense DJJ1-AJRN-WC7PY B535-NP6J-GU7TD Pokemon 4: Max Speed F74W-JTH1-R28CE U96C-7X86-5YP5Q Pokemon 4: Full PP (All Moves) 2AZV-H067-RCKJV F7D2-P458-AH8JE MMDR-RM3R-AFX6K EFU6-YTWF-X4ETG 22M0-PTK3-1ECAB Pokemon 4: Status Is Normal JPXT-247W-UT3KE 27RG-2526-DR8TA Pokemon 4: Heart Is Open RQ37-N0PU-277ZC 75TG-AQ6H-R8BXD 2XAM-JTPK-5V79W Pokemon 5: Full HP 4TT5-WBM6-UT073 42PM-HHBW-1UGJR Pokemon 5: Max HP MF4F-PXWR-BV6V5 N6UC-PU0F-P12C2 Pokemon 5: Max Attack 2JQ1-ZFQW-RF5PU CBK6-YWB3-UDC0Y Pokemon 5: Max Defense UHN7-E3G0-604FM WGD4-YFGN-BDZVP Pokemon 5: Max Sp. Attack 05XV-667B-JP2VY 08NK-P09Q-F89GF Pokemon 5: Max Sp. Defense KG3B-DJQ2-PQHTZ 6DW1-R6NQ-7JQ4X Pokemon 5: Max Speed 3F5J-VNZV-5V1VW TH2M-FUGX-N09RU Pokemon 5: Full PP (All Moves) WR9J-K6NZ-Q6KJ1 4XER-4YFN-KEEZA F9QM-BDDC-1QRWU A2MJ-5M7U-NGTDU 3H13-DXDE-3ZWN1 Pokemon 5: Status Is Normal 3HFK-WWYC-JD25Z PTYU-6C9Q-X1FT8 Pokemon 5: Heart Is Open 17U8-676C-QMCZH GYAB-UREU-8RQ6M MEA7-F5A8-8XP4H Pokemon 6: Full HP 3UR6-C9CR-56B59 HNGN-UBZK-54F17 Pokemon 6: Max HP YERD-R7N7-XMHY2 EVD1-CYTQ-K9Y3B Pokemon 6: Max Attack JBN0-FKNK-G3B1A 48QV-ZRD6-HM6FY Pokemon 6: Max Defense 3GQ3-8ZY2-2GKD3 ZXMP-WXFB-W0FFZ Pokemon 6: Max Sp. Attack 10C7-78WA-49CM9 B675-YVXR-97V4R Pokemon 6: Max Sp. Defense 54NK-GQFY-0545W BM38-46Y7-592VZ Pokemon 6: Max Speed ZX9N-XE84-FK1PY 15ED-4MGT-JXEN6 Pokemon 6: Full PP (All Moves) C94A-3F00-YT8ZC UJ18-D7CE-GCYC8 4QYR-B50R-N8J74 7ZVG-1UYQ-CTTCD AFCK-1248-7DTED Pokemon 6: Status Is Normal 82V2-R0BN-HWVC6 46YH-EW3P-C7ZHJ Pokemon 6: Heart Is Open W6CU-6JVB-PDMB9 HRFT-AJ0C-TG73Y YFWM-EH15-5NN9T HAVE 9999 OF THE FOLLOWING IN PC: U7HG-EAXC-MR0T2 Slot 1: Master Ball 3MDB-WKBJ-M17PA ZNMA-P28E-EV6NC E6Q9-1C8Y-64MGT Slot 2: Ultra Ball C3ZA-QY3K-XHQA3 WX6F-5PNX-VY805 NMU1-WXDD-1CBEE Slot 3: Great Ball 9650-M0KC-X4WK5 MMB3-0XZJ-CDV5K HRZF-9D0E-WN0CK Slot 4: Poke Ball RW7Y-CRY9-5459D UDFP-5J52-V9TMD HP70-FF66-00AYH Slot 5: Safari Ball N2KJ-8JFT-U73Z0 TZE8-Y6BE-NUVDT F9M5-GAUT-4UQCP Slot 6: Net Ball RBZR-2JX5-XBG08 V498-W47C-XH4GT XMX4-1KNM-KK81Y Slot 7: Dive Ball PGJF-QAXP-NY96M R5XV-1YVJ-NWXUV MMJG-CNTT-YDU90 Slot 8: Nest Ball FZNF-BRXT-JAZ5G VX22-F5QG-6NK6Z 5HT0-2P3Q-H7ZUJ Slot 9: Repeat Ball K62V-UH8P-JCNGE BDGD-72UM-P57AD AW46-VK6U-4H549 Slot 10: Timer Ball 6K1V-EXR4-VGVKM D412-30G7-T98EG WBYN-BBZB-V90FT Slot 11: Luxury Ball JU8T-0YW8-RKZKM 3K28-1WQH-D76UR JF1M-5C1Q-37QVP Slot 12: Premier Ball FZH8-VY8H-QEWWH UZ33-8E1R-DADFB XJZJ-4XKW-DYKC5 Slot 13: Potion QDJD-J66Z-TTMYW 0MXR-0H08-ECPJ8 0K28-BZE1-1G44K Slot 14: Antidote R02F-4HEE-V5QVM RG7K-4GP0-JHKUC BCMH-8R6J-C86NY Slot 15: Burn Heal JXEH-U9HP-TJDBQ 8T9B-XV92-5P6MU A2QT-NPP4-XKGKZ Slot 16: Ice Heal VFGP-NMA3-NC68Z J1GV-0UVT-EP2Z5 P2FG-CCDE-C9NF3 Slot 17: Awakening NFHP-AT1W-J4KP3 RNDZ-983F-5M9HM ZMQD-XB4C-JXEPA Slot 18: Paralyze Heal AGP6-U932-09ACJ BRT4-WAZR-192K3 8855-JE82-QWJGZ Slot 19: Full Restore RNZC-XKZN-VGDZ5 5M3B-YP99-9EHM1 WP4J-5Z1G-HPWRC Slot 20: Max Potion HHYG-MM77-FWADK D11Z-R48Q-39TAW 9151-FX3N-CMFY4 Slot 21: Hyper Potion HB10-6JZB-YKA5N CEE3-3AWG-1G5FH FANG-Y5KC-WWUVM Slot 22: Super Potion KGG5-WXRU-ZDU03 K3TA-P14U-G1Q95 KVFV-Z5CD-5CPHF Slot 23: Full Heal XEKB-T44B-PK1EB BXB5-AHTH-9Y1WK 2TDC-HWJ7-2WMKF Slot 24: Revive GB0Z-HZ4V-FTY3A FWGD-WGKD-M1HGN 56GD-R3J7-QUVDG Slot 25: Max Revive 1VJB-2UGV-7VX90 DA5Q-JYB2-27GW7 VYEA-6Q2Q-4XK11 Slot 26: Fresh Water D4PN-ME27-1PZM3 VRBH-RHYR-XFMEY UA26-RNJT-GX962 Slot 27: Soda Pop EN91-M095-5GVBW 3DFE-BT60-PVMMB 5A4M-WZ0A-VWNGX Slot 28: Lemonade 8085-BK5J-N3C54 4KW2-E7WW-9D0H4 X6DZ-9WP9-25HJ1 Slot 29: MooMoo Milk HP00-YG7F-MWZVB 6DMR-MWZG-BHURJ ZRBX-GYQZ-43466 Slot 30: Energy Powder KJRN-36AZ-Q2A87 C2ZK-VFWU-C9NKW DB2R-27P3-VD2HX Slot 31: Bitter Root U00X-DXXR-H3WPA 8G7C-BZ2G-UVWTC 24TZ-BPWA-G4FM8 Slot 32: Heal Powder GD5W-FA3B-00MTZ 30QP-Z54D-FPNAQ XMT5-HZDR-CCWM5 Slot 33: Revival Herb TEGE-XK39-HR8E1 HF0W-4N2G-VAQEJ A2DP-FV72-M8W5U Slot 34: Ether MPKZ-RM6Z-D851Z XAJT-KKD3-3CUPX JTZZ-G4W3-C3E07 Slot 35: Max Ether 3PC7-R31J-EU913 JDMP-JQ73-ME9T4 QWR9-VH5D-2AE3R Slot 36: Elixir XFUP-NBMB-PF6ZP 7612-2EN0-61FPX N9HY-3Q84-U9YVV Slot 37: Max Elixir GDKW-NQPR-J1NKK CYQZ-WUFA-68Q1E RXVB-677M-XHHR8 Slot 38: Lava Cookie 7P8T-QY8G-T1M6M JCQD-JW2W-1DA3Q VMW1-7ZNZ-ZJVYG Slot 39: Blue Flute ZN3M-2ZEV-44222 WWZW-RHBM-V65AW CHUU-3Z03-ZDTR0 Slot 40: Yellow Flute T9X7-N7KP-Z35YW C1Y8-G4B7-ZW2VG NUAN-DKQQ-74DD7 Slot 41: Red Flute J68P-UKCX-FDHUQ RWCB-8W6D-GMFD8 AKJ1-6J68-MBNN9 Slot 42: Black Flute UNZ6-M91M-GFW8N W8PA-G7C6-KK5Y8 QBHF-MYCJ-JR2XM Slot 43: White Flute X079-XG39-Y9U9N 1Z74-PJMC-K1RRP E0DT-E40J-GHTYE Slot 44: Berry Juice BGTH-BKXP-YVRMQ W3XD-44DT-4Z4P5 QN6G-529U-44XZW Slot 45: Sacred Ash 21CY-07QT-9V480 421V-UP2W-AWB3U 323D-0B0J-7FXWD Slot 46: Shoal Salt P8T8-BR8N-XDCTK VBN3-HZAF-5BG0Z NGNF-TCUJ-0YUN4 Slot 47: Shoal Shell 5421-HTB6-U39MQ PM3K-16GZ-KE92M V64K-63PV-8G9EC Slot 48: Red Shard ZW5E-QBNX-ZE0RP 1V29-VU0Z-5GRM4 T8MJ-2RZ3-7QJ20 Slot 49: Blue Shard BJ19-FHWK-22E2V UQMA-X65V-U74QC 4CUM-1PMA-3524V Slot 50: Yellow Shard MP0U-QC52-ZDQTJ WRJQ-MA30-GQXM3 TPTK-Q6JU-XTHU7 Slot 51: Green Shard VN9P-VMZC-JPG3W K3D3-QTTH-HV51K AD0T-ZFJ4-RJGFG Slot 52: HP Up VG2G-9N5C-824UV 972B-ERF1-TWQ4R 4ECK-5BVJ-P7T1R Slot 53: Protein EZ2H-NUMB-NRTHH T7EK-PBJ0-V47X9 XDT3-MMZX-P596J Slot 54: Iron C449-Y8XD-DB15P GMF6-XGCC-THQB0 ADB5-44RJ-JB5D3 Slot 55: Carbos 2Y6M-EUVZ-EV7R9 MQK2-7BWT-XNVRW B8TC-3MD8-3WWD0 Slot 56: Calcium 8YAW-2WXC-UNX7P QAD0-WZPF-909RM F8DZ-4A9M-UF3PH Slot 57: Rare Candy HWPV-GZEY-9JBWW GA7P-AB7A-94861 JW2V-KCWR-94TKK Slot 58: PP Up 17U1-NX0C-4TKAH N7Z2-RTCY-9KATW KW2E-GYA2-AW3U0 Slot 59: Zinc E09T-ARHZ-F99EF 7FKH-9UJP-7JU2G KVVP-D8M6-Y4D88 Slot 60: PP Max U5VZ-5GJM-QK9PB X0NB-0N8U-7D6H8 1VDD-DRJV-CMDYN Slot 61: Guard Spec. NC6Q-RBK4-GR9TJ HQD6-KGCQ-RPW0T 85AX-CRUN-6XHC1 Slot 62: Dire Hit K6J6-W6Z3-D31C7 W2P6-CY47-R102P 2PPE-1UT6-UH3WN Slot 63: X Attack A1U0-2PFT-271VV PGVT-M0HV-EBK5C J8FY-4KYB-757AM Slot 64: X Defend NQNZ-H67W-WAPDJ J0HX-F2KB-E4KV5 DWXJ-J208-WCNJA Slot 65: X Speed 4YKB-CK54-9WZ2J FU4U-FXE3-TQENK 201T-4XV2-32CYC Slot 66: X Accuracy 4PFY-TR86-A6HK8 WDPC-F5EV-X5063 4URC-A9JV-BWYJA Slot 67: X Special VPBE-NBWE-1EFK5 0C42-AWTB-JE6XM UWP0-0K4W-G5TMA Slot 68: Poke Doll 4TAG-VZQ6-CN9MD GTGW-NJYG-VQ773 JBC1-962H-6QAMZ Slot 69: Fluffy Tail 0R47-UB7M-KYBAN 6A1J-ZH44-5DHWF ZWMN-FUCF-GR2A9 Slot 70: Super Repel F5C0-Y8NM-MVUWQ 04M7-Y74F-F0GEY 7WYP-2CX2-7ND9R Slot 71: Max Repel H6NX-A74B-K1ZJB T32M-WABB-8G1U1 9VFD-E7PA-MWYT3 Slot 72: Escape Rope R04A-B3J4-UK0MZ KERV-X220-BUGKH FQBT-EDJJ-Z4ZNX Slot 73: Repel HGYU-CYWM-VXXJB W22Z-XWWB-MM34A F2TD-435F-4RE4E Slot 74: Sun Stone BQ4A-0D0U-CUV9W NKPE-0MEF-D9A8Z WG3W-PXZ9-124FQ Slot 75: Moon Stone NJ3N-CXKQ-V7NXG BRKU-DUH2-QGYRU V68Q-HP6U-G4Y1F Slot 76: Fire Stone KQ66-MBRX-TT1W9 9D8U-0HHF-B5C48 0RM9-CPQM-1FXX6 Slot 77: Thunder Stone 8K6E-Z2ZV-P1YFC 0HK0-CU37-7YAP7 NBDJ-HYQA-NJ3FX Slot 78: Water Stone 1Q5R-E4ZR-5EPKG P9KF-KXMP-7CC6E 5Z18-ECZP-FZXBY Slot 79: Leaf Stone D0EX-M7RX-H8VWW W835-87YJ-ZPTQK NF15-1PPQ-UZ7HR Slot 80: Tiny Mushroom GZD4-J6CB-0B93R Y0HV-082G-2JKEM H0GU-M03C-0MR4P Slot 81: Big Mushroom 35EB-3VAX-BWUXD UNW8-G41T-YTWNP ATBP-Q7CZ-UVZ80 Slot 82: Pearl ZYT4-VK1K-6AWPA EDV3-Y4AK-VZXDR JY7Z-CF0V-GHG3R Slot 83: Big Pearl 8CDY-TPCW-EYZ6N 0179-0PM8-YU49Y PPFA-UTWR-DGMM1 Slot 84: Stardust YCP5-3BZ3-FYN2T TTUN-H83Q-BZTEB 4XNB-KUFR-HNEHE Slot 85: Star Piece 7WTF-RKJR-63V42 8DT0-9HV6-9EX39 4Z82-G90E-UBD6W Slot 86: Nugget KEA4-C4QU-JEV1G 9TJC-BV9K-DVGU5 8MUT-6TGC-WGTW4 Slot 87: Heart Scale 9J2J-1NVD-ZJACT 0YVN-VN7F-FG8CT RMJ8-8P9B-EUHVQ Slot 88: Cheri Berry M49X-ZTEB-2GGNP GDN9-PP0Q-JBW32 NQ7E-GY5J-DTKCD Slot 89: Chesto Berry MHHG-442Q-UJC8J VPT4-454T-7KURW A3M0-RXTB-XDAA4 Slot 90: Pecha Berry 1ZZZ-6Y4G-VCZ5P RPDQ-JACX-N2ZQB M24J-EZUM-U46B9 Slot 91: Rawst Berry 0KXJ-3JTV-RBM5T PV2G-1UD1-XU9VV Y2E4-YYVR-YEBF2 Slot 92: Aspear Berry FQXU-WRWZ-GY11B 6CMA-X2G7-HW410 QXU7-10FM-HTGAZ Slot 93: Leppa Berry P6KY-8RGW-K84J5 TTFB-V9Z0-1WW9Z 0P5K-52Z0-DC5ZH Slot 94: Oran Berry KAGA-UF8M-UTM0C 40KY-7ZED-JFY18 UPK9-PHTH-J5NQQ Slot 95: Persim Berry A8D8-G0BF-5P69H QF4Q-HT4G-Q1HHP GZEY-NV6E-MKZ8H Slot 96: Lum Berry RGEJ-W9UB-0Y466 MZGB-J218-QGMZ3 JPPP-GBWA-CQQNZ Slot 97: Sitrus Berry 22BY-UQK4-7Q2QM 29KK-85D2-MXTV1 AY61-JRVH-2A9KB Slot 98: Figy Berry PV8B-KZCU-53UYP X3D4-AJ7T-BJEJH ZANG-M36U-P0PTK Slot 99: Wiki Berry DQPT-8BEN-30TGB CWKW-Z0T5-B58UA 16ZG-PX6Y-KEGHB Slot 100: Mago Berry MTWA-HF9P-KGBX3 MA96-P1KV-NR6KB U9R2-K5M9-7DTDN Slot 101: Aguav Berry V7F6-X95X-40X56 MURZ-7A8M-WM12P 8R97-AF97-TQN6N Slot 102: Iapapa Berry WA5Q-A6UA-QC5MR PJD2-Z461-T22JW 8Y7U-U592-P9EZ6 Slot 103: Razz Berry Y1VT-X15Q-6ZC4K HWD8-Y7B5-BTJKA KKDR-CFUU-56AR8 Slot 104: Bluk Berry PJVK-NC56-02KC8 M0ZC-VC6X-H55KY XC6B-ZUHH-A6UPK Slot 105: Nanab Berry NGH9-MJB5-GQAHH 3UCM-Q1JY-WVF2Q MXEH-16MK-ZMV95 Slot 106: Wepear Berry X66N-VEZ7-TZUE6 Z2HY-0NCA-PWMTC WMD4-15MU-BG4BE Slot 107: Pinap Berry 3138-B79U-6QYCU ZZJ6-6ZNP-2B7YF QBQB-MDDE-F5NMX Slot 108: Pomeg Berry 0MVT-JWUX-ZV9HJ 7WGC-GC1Z-NU6XV TWK1-FKPX-BEQRF Slot 109: Kelpsy Berry ND8X-D6DY-1PR4F 03FC-ZAW9-QCEZM 3WDK-7GH3-VQ967 Slot 110: Qualot Berry NR9X-HKWR-DPCAP X3JK-FCV7-A1337 KK4H-4YPV-2R43N Slot 111: Hondew Berry 31BA-F6QX-1GQJC XNRV-2T4K-8A7BV TTDY-ABTM-T2ZE1 Slot 112: Grepa Berry K755-F5HU-PXPJT ZC1E-YA6H-MFXA7 PJBP-Q4R5-90524 Slot 113: Tamato Berry CPXD-BV32-RGC1J 0XWD-2Y3G-XZG11 3TPD-4KQ2-4XQ8Q Slot 114: Cornin Berry 2ANV-8075-5K346 CXGN-U2DU-9Y3F9 DG71-EB42-8W7K9 Slot 115: Magost Berry Z4AY-A6VB-61JX6 3CDW-8PYR-KP93V DN7X-52FF-CH2U5 Slot 116: Rabuta Berry 9W8P-2PCB-WZHKB XXR5-V020-T1C5G E31H-3178-QMRC7 Slot 117: Nomel Berry 7ZZ0-0Y3D-GH9CE WX60-YYMY-AY09D AB5R-0AF6-YXD1B Slot 118: Spelon Berry G5NZ-MRK2-DB57X PDQB-6EYQ-05E1J 6DKW-0D9Q-98GFF Slot 119: Pamtre Berry MPZ6-5DMN-AQ1A1 2NZF-G1WG-WPYB0 H1AR-TAGR-BDFM2 Slot 120: Watmel Berry HN3P-6T33-3VHCZ 1NBC-Y24P-HJY55 0CR7-T28R-AQT6B Slot 121: Durin Berry 2AUK-HD51-F9Q32 2AXW-FH43-HMZ93 MK2J-BPBY-BE0PV Slot 122: Belue Berry 0YHK-QFXU-GACUM HR97-90YP-5E4HV 3GUN-ABRK-F5TPN Slot 123: Liechi Berry 3YR9-YUJ5-QPKYU CGMT-N6TJ-916JK FDRP-7KG1-VG3EX Slot 124: Ganlon Berry TG31-MFTG-NHY9H KZ41-NEWE-Q2U39 0YQH-55M6-U4NG6 Slot 125: Salac Berry 8HEH-J7W2-RF6FU Y8K1-D8G6-0P65N DAR0-HERC-TCPDN Slot 126: Petaya Berry DT6G-TJTE-92XQ8 P9W1-CPCX-P8FQC VYEF-K0B7-VKVRD Slot 127: Apicot Berry KQ6E-46WQ-E22M7 8V3P-Y1WN-M7AHH VZ6W-47CW-T1E6R Slot 128: Lansat Berry BWKJ-HQNT-137AP 9PHC-UD6Y-51YW1 YYAW-UYU0-8MBZC Slot 129: Starf Berry 0DT9-5TQ4-KDQ28 B0WF-Q5H9-JP67J NNNH-UEW5-UY3NJ Slot 130: Bright Powder R2WF-J08U-Q90VV QVZN-BWCP-WK9PA EA5W-9GRU-607TA Slot 131: White Herb YTMW-6P7U-VFREX 6RH3-J4EZ-XJ361 D1DC-JQKN-B4VEJ Slot 132: Macho Brace QHN5-AHPX-9G6K9 8XMD-RWY6-53722 YFYA-UM3D-8F41G Slot 133: Exp. Share BVNJ-QGE4-4JWX1 Q2ZM-4RZC-MF826 0A99-XATB-W1D0T Slot 134: Quick Claw KAD8-DV8W-KUJG1 2DGK-0BR8-7BQXV MM1D-8NPF-83FM6 Slot 135: Soothe Bell 1ZDV-V4JV-TJPDW BGTE-UWHB-2E2XQ MBEK-2F9F-YMQBB Slot 136: Mental Herb G14J-QCTJ-0QDV8 XFTN-B7AC-G9AEV 3R95-6B5F-1170F Slot 137: Choice Band HX8B-FGTH-M07GY 0FA3-MTB7-Q04WG E68H-ZY0E-9PYJW Slot 138: King's Rock 35YA-Q8CY-ZB80F 65QW-W7K4-94A5Y FG7E-06EV-35RB8 Slot 139: Silver Powder 7Z14-GWR7-FXJM8 5UFR-JCFA-UHJN8 W786-73Q8-4YN45 Slot 140: Amulet Coin 8K29-KEWF-EP3NN BCTV-YBD6-0453B PYMN-NWA7-BTYB3 Slot 141: Cleanse Tag MXC6-YP77-MKWQD 0T47-JXHU-2DKNX 6M5Z-T7ER-0TV6N Slot 142: Soul Dew T21J-8V0U-AW32E VGYA-26H2-489M4 DEZP-HWRZ-C0D2H Slot 143: Deep Sea Tooth URBB-V7V7-JBUTY GQ3R-WPXJ-5YZ8D U7HC-RAE3-UEW0Y Slot 144: Deep Sea Scale HJV9-0TGB-AHEYR A6DK-HDUH-RPX8R GU3D-0NTW-YCQ41 Slot 145: Smoke Ball DBPV-4BC5-UT6TR JCWU-GC5G-48ENC RCFC-WG5D-7KAWM Slot 146: Everstone U00P-44CM-RERCP Y82E-GU48-HC3EC UD9J-X76R-Y58W8 Slot 147: Focus Band U413-KH4D-UH15Y B146-AJAR-ZY3QX CXUT-412U-8BTYN Slot 148: Lucky Egg A8HJ-3X3F-2PDCC UEHW-N6WW-8Y4BK 55YR-UW1A-V1GKV Slot 149: Scope Lens U90Y-TB3Y-D6VYM X0FG-3BCD-W288Z 11CJ-2VDM-BFCA4 Slot 150: Metal Coat Q77A-U1PE-B8QH9 T482-BM4P-XX08X C4VG-36Y4-00AGM Slot 151: Leftovers DXE1-WZWA-T4HB2 T31N-R421-DAV9T DV4T-CTEJ-AGTY2 Slot 152: Dragon Scale DT49-QT2M-5XGP2 20BQ-6AAF-U3CRE ZM8K-RDQU-YPB9Z Slot 153: Light Ball 3RJB-1P9A-7MECE ZUKX-XG1E-M5XK8 GTJY-Q59Z-6FFAG Slot 154: Soft Sand 5KGV-QNTK-UDPWU 253D-9AY6-5D7RM G04Y-T00P-D4Q8G Slot 155: Hard Stone T1M6-942Q-9H3QR A2XY-K1PW-1RV9Q MG3B-0BP5-5PHRZ Slot 156: Miracle Seed RZWG-E8N5-2D8P9 8ZXT-66Z7-31WRN XCK3-JW22-DW0XX Slot 157: Black Glasses Y72P-1ADY-VXGNW REMH-548R-BU09D JCXX-EUEF-GJKT9 Slot 158: Black Belt 6Q9V-G53D-4CE14 7D5T-BV5E-97XBG 0HVV-HK5J-5RXQP Slot 159: Magnet 6JRG-7PE2-F7JUT A7Y8-WUE1-HU8WZ DPK3-5FC3-A8NF2 Slot 160: Mystic Water MPCD-TG3U-W6VQ0 8RGX-D5PU-D8V4Y QM1J-U61K-5590J Slot 161: Sharp Beak 1F79-AW73-CZZFA AV5W-W3YT-EZZGD Y741-KKT6-UP1DA Slot 162: Poison Barb JR3T-BRAV-FDW1D 18WR-JH2K-PN34R HGAJ-UM18-0Q0K1 Slot 163: Nevermelt Ice R4KT-DVQN-XPKXP NAUX-Z56Q-XM18G F5Y6-C8W1-JZ7R1 Slot 164: Spell Tag QNNH-88WE-5E2F9 P6VX-NN1J-BB80B NG1Q-G403-XMQBV Slot 165: Twisted Spoon UDTU-PPZX-EH8N6 UTU7-4Z76-07FPB NDVQ-ATZD-2BH94 Slot 166: Charcoal Y5AQ-XN9F-77493 N4K9-1H63-3WMDV ZK8Z-905E-F8JKZ Slot 167: Dragon Fang 31M5-NT3C-373TP C5NQ-TFRV-BCKU2 YDC6-V47E-YG8QF Slot 168: Silk Scarf EV3Q-M1T9-42X1Y PHCH-UGF5-6TG3Z 5MB4-Q2FB-Y2XH2 Slot 169: Up-Grade NV81-1PQK-HTT0V 2TPW-1KN6-THAKK N0GF-74G9-EY6H0 Slot 170: Shell Bell FCN5-GR09-DVADM Q32Q-MB4D-1JHNF 0088-NATA-WJ1TG Slot 171: Sea Incense BDGT-68X0-QN2BV 459U-KN1A-N14XR JKW7-GBXX-CZD6B Slot 172: Lax Incense CJAN-0BBA-ZEMM2 95VH-CF2P-4TMJQ RPFW-58C3-JAMQ1 Slot 173: Lucky Punch PRMJ-U8TA-B9E9V UQVU-H8XZ-4TA1P JYK4-14X2-20XZ2 Slot 174: Metal Powder 9413-59Z2-6U01V 8Z5X-9G9A-CKMYR RVUN-4V7R-W86BK Slot 175: Thick Club MAMY-H7XW-EB2TA PD6X-9YY4-TXY11 A702-AR7H-U2VAB Slot 176: Stick WDMM-R3WP-JZPHF AX0M-M1N0-0N5TY 7D8V-3K2K-27F71 Slot 177: Red Scarf PQ81-4F9E-YTB7M AMDE-UZ0Y-U6QFB PYY7-NUTC-H2U7M Slot 178: Blue Scarf 993H-N23Y-48WBM 5U3T-2C2W-7XMT7 YWT3-T6NZ-VHH8Y Slot 179: Pink Scarf HEQP-V53A-C3JXJ UN26-17DZ-PDH4A CMJ7-ANR4-K8EYR Slot 180: Green Scarf F7V9-F034-ZRDN1 ZU0E-T5Q2-MU0B8 FHY0-FJ4G-76XVP Slot 181: Yellow Scarf A4E0-HA0V-R0Q78 CC97-RGEW-04NNU 0KM1-DT5R-V388X Slot 182: TM01 N60Q-AHCM-RJ5TR EYR3-Y44A-WHFMM WJMG-FRCE-GZJQ7 Slot 183: TM02 VYJJ-CVK3-1MAMH MEEJ-CNVQ-HNE1M 1TXR-VXYK-ZE5EM Slot 184: TM03 07YF-NMHJ-0YU0Z BG61-FVWJ-XM7D0 UBVR-9CTR-1WHQ2 Slot 185: TM04 77TY-CBAT-BQ1RK 7CUT-KKRG-D9KK2 0C4J-T6PJ-6M5XW Slot 186: TM05 Y9ZA-M5ZT-3G7CP 3GHR-89VZ-ECD23 THFN-XDR2-8YCZA Slot 187: TM06 26GR-ZDRB-G233Z H3KN-1BHQ-B73V6 H5AY-6G50-P5TNF Slot 188: TM07 A9DM-TB53-FM7FR 4TBN-N0KT-YEU3T 770K-DJU8-8F3VB Slot 189: TM08 V8HK-K7X8-YDG4H BJW7-ER3W-B2JHE H1FC-P4PP-370G8 Slot 190: TM09 VAEQ-Y83C-GCGEK 4UJQ-MHXQ-131AV CWD1-7C66-289FX Slot 191: TM10 TJ0P-1YYB-R98EA 1UBZ-MZWH-9M63A UJRD-MZC0-Q7AXJ Slot 192: TM11 XZAE-NEBJ-6Q9GF 9W6J-5YQ1-DVWUT X06D-YH0M-MKPEV Slot 193: TM12 DZU5-XW3G-9XTNW VNYN-N5DE-6101T R0K6-4ET4-7FJFQ Slot 194: TM13 CH68-3R9A-ZH4GC 1KPN-ZBAF-B4176 GW55-PAQH-3ZP6T Slot 195: TM14 JQTG-YB1K-MJAJB ZQRY-N1BY-01JKA 1U7J-530G-G76YV Slot 196: TM15 Z2W3-7JH1-1UEMH EH06-40ZM-5H1EK YHCR-EZRC-TT9PP Slot 197: TM16 B917-C9EK-X028U 4HHR-CKPM-2F2RB ZME4-AEB0-VQ40A Slot 198: TM17 UK2J-3QU8-ZQ88X TMMC-9ZCT-JTUDR FK5K-WWD2-HZ1UG Slot 199: TM18 H6ZB-TD7T-CQZU0 3QWC-3H0R-6JKZ4 MF3R-8E8D-CRVV0 Slot 200: TM19 XRW1-602Y-C8HG8 54GT-QKZ8-8KN79 F99Y-045Y-P6P5T Slot 201: TM20 U7DV-W3YG-VA9DQ 8EG1-B4A7-NM353 8JCB-FB9C-RXJXU Slot 202: TM21 8DQ3-314T-6KE0U 4T65-XH4N-16680 2VFB-B7TD-M0FJX Slot 203: TM22 227U-WYFV-BU86Y UKWJ-26AH-CREPF 94AT-D0GP-83NNH Slot 204: TM23 8VFG-WHNX-U4G8C JTG7-84C4-59XYQ 8NUD-AFTE-5QGTR Slot 205: TM24 0JQ7-E8F7-C9ZHP M37C-87MJ-8GT09 AZPH-P4BW-AC404 Slot 206: TM25 JBNV-DCAT-JYW52 CPKN-D6W9-F9RB3 5EZV-A3Y0-VK19Y Slot 207: TM26 43YD-TWAU-4UUH6 XNNU-D9U0-304VV R7H1-F0EX-D5KEV Slot 208: TM27 DRRP-GD8J-9BB8J 8643-0DYP-1TGH4 KY50-PTN7-R00AP Slot 209: TM28 T7RY-ATB1-RQZQ6 3DCG-AKKB-1KD77 4MUU-0VHQ-FW04P Slot 210: TM29 0N2Z-2WNH-VQG5T H6BK-RE8K-XEMAR 5RFN-9Q6G-74QY9 Slot 211: TM30 WY2B-5X1C-WR33K 845H-YUGP-8QHKP 0XKN-BZHC-RVWBQ Slot 212: TM31 RU9R-37R4-GKXZF WEUH-2NCK-V3DC2 RCHQ-JN0M-37ZEA Slot 213: TM32 ZFM0-0CDB-ZM35Q 4646-KBGB-1VXJ7 4F8K-M7W7-ZT87Y Slot 214: TM33 NCGH-VPGX-DKVRR A44K-26PE-9JDA4 FQPQ-YQYW-C57ZJ Slot 215: TM34 39RV-UJWJ-CE6ZR 9QAU-FFWP-TRVVJ E2T5-2HFX-VEZU4 Slot 216: TM35 TKCM-WE36-N6412 R9V0-M6TE-QUJZV TM8R-NUM2-T0C2U Slot 217: TM36 ZEU1-FRVX-B7C2G K0KA-UR9V-314BV RW6A-A4NJ-GYJVQ Slot 218: TM37 1DB0-GV1N-K3T4Z Y6TU-6UPW-909Q1 CQHW-FEA2-PJZAG Slot 219: TM38 R024-H4AA-D0FRY B3GX-MH9Y-U0BEP HA1M-01JU-1UZXC Slot 220: TM39 UHK9-JJFR-QF5C0 CVDD-NB0D-F65EY 86UR-WY9Q-AY1TE Slot 221: TM40 62Z0-RJQ8-PPX6K JYGF-3NMJ-9UBH5 WRJU-1W6X-GA1HM Slot 222: TM41 VB6E-E0XQ-UKD2T K2A3-RMXC-Y3BMU JZ5H-2EPC-R237M Slot 223: TM42 NKBK-F39D-CYRA7 4EBT-HBQ9-UU5KF 9UEA-VRHC-UWB8A Slot 224: TM43 1PHP-UTVW-MMVGB ECDA-ECX3-AF39Z F1WY-8DXY-EQG96 Slot 225: TM44 BAET-BAR9-60CN1 QYK6-KDDV-H8KYJ M552-NYT9-3GAQR Slot 226: TM45 2Q59-2TC8-CW6BM 7A2Q-4803-PHG22 9B40-YZMT-DB170 Slot 227: TM46 EB9N-URDA-CGP75 EQTC-467K-QDM99 4BQJ-HD3A-FRW5C Slot 228: TM47 RNRX-81UG-QFD8E ZW99-K8UM-VTWRK A1AY-K4U4-JH0XZ Slot 229: TM48 GUB5-7TQN-Q79WV EP05-4TJD-NNNU7 8J47-3DRD-QVW4U Slot 230: TM49 2UB8-KXRU-G9VMT QF5Z-D9HZ-CAF80 TJD4-PPBK-9D2KY Slot 231: TM50 V0UM-D3F5-06CY5 GRQZ-WDV6-7GG5B 226M-7BH4-XZAW4 SLOT 232-KEY ITEM MODIFIER(Pick One) PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY TRUX-K76X-DG8XZ PC Slot 232: Jail Key PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY P1MD-HVNJ-9C6TT EYDK-MBH2-KA0NN AMA7-4BN9-RABG6 PC Slot 232: Elevator Key PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY Q5QH-NVQC-TBKD2 CPPT-HB67-Z6W13 AMA7-4BN9-RABG6 PC Slot 232: Small Tablet PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY G429-6EG7-HYB4F 03T9-XPWY-E270R AMA7-4BN9-RABG6 PC Slot 232: F-Disk PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY G3B2-JX97-F8WED 645H-5PA2-PHCJ9 AMA7-4BN9-RABG6 PC Slot 232: R-Disk PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY UTG3-3JPZ-2H4T9 MDMK-A5DR-DZY10 AMA7-4BN9-RABG6 PC Slot 232: L-Disk PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY KGQD-770H-A5TWZ RZ3M-MZ3A-EFC1X AMA7-4BN9-RABG6 PC Slot 232: D-Disk PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY C1F7-M837-CAH3Y VUYJ-BTT1-Q8AGZ AMA7-4BN9-RABG6 PC Slot 232: U-Disk PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY 7TM1-KPHU-2NGJZ RQ3B-KWC7-5MZCB AMA7-4BN9-RABG6 PC Slot 232: Subway Key PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY YG20-YJGT-ZDMDN KX2U-TZ0K-G3874 AMA7-4BN9-RABG6 PC Slot 232: Maingate Key PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY NJVU-B3R1-XKMFW 7NPB-PMUZ-W0J4E AMA7-4BN9-RABG6 PC Slot 232: Card Key PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY TK0N-6APQ-6F3J6 G1QW-XK85-JE0VJ AMA7-4BN9-RABG6 PC Slot 232: Down St. Key PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY ZE2W-FT3F-2KFTM 7B7J-7C8V-RE8T0 AMA7-4BN9-RABG6 PC Slot 232: DNA Sample 1 PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY WA0N-R4K8-5Z6KG BW4K-20EE-XWTEM AMA7-4BN9-RABG6 PC Slot 232: Bayleef DNA PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY J39T-G1ZT-3Y5YN HV32-MNGZ-V21X3 AMA7-4BN9-RABG6 PC Slot 232: DNA Sample 2 PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY GNTZ-8T7A-R9MXZ H6YN-4DCQ-M8FD4 AMA7-4BN9-RABG6 PC Slot 232: Quilava DNA PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY GMTK-AJ49-TTY00 UMME-1FBA-7GZ1Q AMA7-4BN9-RABG6 PC Slot 232: DNA Sample 3 PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY BBQG-C1WW-CFERN N3FU-353F-VV8P9 AMA7-4BN9-RABG6 PC Slot 232: Croconaw DNA PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY CZV9-C6AY-C3BEB 38DX-UVCM-UV6D2 AMA7-4BN9-RABG6 PC Slot 232: DNA Sample 4 PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY QJPY-TTR1-UEYA0 578K-NH51-MGU2F AMA7-4BN9-RABG6 PC Slot 232: Sudowoodo DNA PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY ZZZ8-MGDZ-774DN MD0G-P7XE-11Q2J AMA7-4BN9-RABG6 PC Slot 232: DNA Sample 5 PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY J0NT-T9H9-EAJD8 JHFA-KHRN-NYVE9 AMA7-4BN9-RABG6 PC Slot 232: Misdreavus DNA PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY G876-XUKC-DJ5JX W3FW-0349-U1QAN AMA7-4BN9-RABG6 PC Slot 232: DNA Sample 6 PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY NXKR-V6FH-YHB89 CGXU-U19B-D04XZ AMA7-4BN9-RABG6 PC Slot 232: Mightyena DNA PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY Q0Q7-31FX-BRCNV GVWW-4A9Z-RX4E8 AMA7-4BN9-RABG6 PC Slot 232: DNA Sample 7 PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY B3XH-H1X3-WG969 QACP-C7H2-DH5EZ AMA7-4BN9-RABG6 PC Slot 232: Raikou DNA PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY U8U5-MW62-N1Y5E 24KM-FM8Z-48M57 AMA7-4BN9-RABG6 PC Slot 232: DNA Sample 8 PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY MX63-BBXP-HPR6Y ACCW-TM5H-1P60C AMA7-4BN9-RABG6 PC Slot 232: Entei DNA PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY 7WKA-JXG3-3PEX3 JRMR-ZH9B-CPUF3 AMA7-4BN9-RABG6 PC Slot 232: DNA Sample 9 PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY KJE8-9JEA-9EA9B 7KRC-KJ2V-2Q8J9 AMA7-4BN9-RABG6 PC Slot 232: Suicune DNA PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY 42X2-KEXV-X49RC DWFE-363R-N7U17 AMA7-4BN9-RABG6 PC Slot 232: Data ROM PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY XUTT-DF6H-H1UE2 9FGX-8KXY-6GJQR AMA7-4BN9-RABG6 PC Slot 232: Steel Teeth PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY VYQF-FX81-B9ZWW QN4D-91GQ-TWH25 AMA7-4BN9-RABG6 PC Slot 232: Gear PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY ZP0H-U0K1-1Z1N8 6CBF-UZ1K-9Q1JC AMA7-4BN9-RABG6 PC Slot 232: Red ID Badge PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY ZNEE-HP61-TNRVC X82W-34RJ-YHP58 AMA7-4BN9-RABG6 PC Slot 232: Green ID Badge PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY UEJ6-KF91-1NW94 VEPN-CJZF-PC13F AMA7-4BN9-RABG6 PC Slot 232: Blue ID Badge PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY N04X-B2JD-2NWK2 3CPY-65MZ-XNFKM AMA7-4BN9-RABG6 PC Slot 232: Yellow ID Badge PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY ZTB7-HYBR-CZDYD KP4D-TXQC-GMEFW AMA7-4BN9-RABG6 PC Slot 232: Time Flute PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY 0FFE-9QN3-UXHN6 7V43-AMXX-QBKZE AMA7-4BN9-RABG6 PC Slot 232: Ein File S PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY BAN4-J1UM-VEKQ4 B36D-M601-UUW87 AMA7-4BN9-RABG6 PC Slot 232: Ein File H PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY E9T3-EFCT-BZNDV ZKQW-D3FP-8PJ3E AMA7-4BN9-RABG6 PC Slot 232: Ein File C PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY QJKF-EKPW-ANWV2 4YPY-R1HR-DYV9Q AMA7-4BN9-RABG6 PC Slot 232: Ein File P PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY 38Z4-K6Z7-ANKPG QT01-A0VF-3800T AMA7-4BN9-RABG6 PC Slot 232: Cologne Case PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY R7WR-1819-C0FPQ 9291-VB16-M4E0M AMA7-4BN9-RABG6 PC Slot 232: Joy Scent PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY XMGM-HPJ1-V0712 QB49-KMUV-JMTG5 AMA7-4BN9-RABG6 PC Slot 232: Excite Scent PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY HE22-XCQE-Y0G9G CDNJ-Q3HA-RZ4DW AMA7-4BN9-RABG6 PC Slot 232: Vivid Scent PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY EP2G-5WF0-4801H DEAJ-H5FK-8A36R AMA7-4BN9-RABG6 PC Slot 232: Powerup Part PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY PNK0-7DNY-J4KJ3 06TA-CZCX-WT3ZE AMA7-4BN9-RABG6 PC Slot 232: Ein File F PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY BVKA-321F-AQ708 CV9R-EPCY-5EH1A AMA7-4BN9-RABG6 MAKE POKEMON FEMALE CODES: THESE ARE IRREVERSIBLE AND MAY ONLY BE VISUAL. J8K2-8DW8-0QK12 Pokemon 1 is Female THESE ARE IRREVERSIBLE AND MAY ONLY BE VISUAL. TTMB-586A-K0VB5 X5G5-MUUR-7RUVT Pokemon 2 is Female THESE ARE IRREVERSIBLE AND MAY ONLY BE VISUAL. WT2F-DRPJ-MEW6G WMHG-DEWM-492PA Pokemon 3 is Female THESE ARE IRREVERSIBLE AND MAY ONLY BE VISUAL. YWVV-7ZJG-13U1E MJEF-2T1B-DQP73 Pokemon 4 is Female THESE ARE IRREVERSIBLE AND MAY ONLY BE VISUAL. F2B1-PF2R-5WPX8 4V5C-YEZG-KDVND Pokemon 5 is Female THESE ARE IRREVERSIBLE AND MAY ONLY BE VISUAL. ZP6G-UY64-Q9MGH 9H9J-B739-J4P44 Pokemon 6 is Female THESE ARE IRREVERSIBLE AND MAY ONLY BE VISUAL. UFV8-R778-NFQUP 3B5T-K0F2-M1K06 =============================================================================== 16: Disclaimer =============================================================================== [160] Oh and should you read my FAQ wrong or something and you lose those 2000 hours you had in Smash Brothers, the 87% complete Metroid Prime game, your full Zelda wind waker gallery, all your Soul Caliber 2 data, and your Ocarina of time save I feel for you and all...but I have no fault. Oh and I am also not suggesting you use Action Replays. I am in no way responsible for any damage it may and probably will do to your game data. Thank you. =============================================================================== 17: credits =============================================================================== [170] [Credits go here in the event someone disserves credit.] Special thanks to... Nintendo and Gamefreak for this cool game. Jeff Veasey AKA CJayC for GameFAQs which this FAQ was designed for, as well as a thanks for all the time and energy he devotes to keeping the site running. My Best friends Josh and Emily for uhhh...For no good reason except that they pwn all. I LOVE YOU GUYS! WW_Prong For giving me G-mail which you do or will be soon using to mail me. =========== Thanks to: =========== Thanks to www.codejunkies.com for the action replay codes. The following people for pointing out significant errors in my guide: *Requested Anonymity* Jonathan Rhoades Serebii's site for the Japanese names of the towns and various game info concerning characters Japanese names. Shin Kaiser Dragon for a few pokemon I took from his pokedex FAQ because they were lacking in my pokedex. Deathborn 688 for the natures and what they like to be purified with. Ken J. Egervari from who's FAQ on GameFAQs I memorized info like the stat formulas and for any additional information I may use from which my knowledge came from that FAQ. I won't be taking the info out of the FAQ, only out of my own memory, but as at one point the info came from that FAQ the author deserves credit. I highly recommend that you read the guide if you want to beat all your friends up. To all the FAQ writers, advice givers, team raters, and message posters since the pokemon blue days. Without them I wouldn't have a tenth of the knowledge I have about pokemon. Those who helped me (or tried to help me ^_^) on the GFAQs board. Thanks all! =============================================================================== 18: contact =============================================================================== [180] If you have any really useful information I do not already have, Email it to me and if I use it you can be in the credits! Also if you spot incorrect information please Email me and yell at me... In a non-hostile manner please. I don't like hostile Emails. If you want to host my FAQ go ahead and ask. I will say no but it can't hurt to ask and you never know. Basically though unless you have a rather large gaming site like IGN.com or a decent size site devoted to pokemon such as serebii.net the answer will be an automatic no. E-Mail kirbyroks.:at:.gmail(dot)com IF YOU E-MAIL ME YOU MUST GIVE IT THE SUBJECT "FAQ Question" WITHOUT THE QUOTATION MARKS! IF YOU DO NOT CHANCES ARE I WILL NOT SEE IT! DO NOT Email me unless you have read the FAQ and I haven't answered your question. No this does not mean you have to go over my FAQ with a fine toothed comb looking for a trace of an answer but look around and make relatively sure I haven't answered it. Even then it would probably be better if you were to ask help at the GFAQs Pokemon Colosseum board which is located here: http://cgi.gamefaqs.com/boards/gentopic.asp?board=36896 ************************************* Here are some things NOT to Email me: ************************************* - QUESTIONS CONCERNING OTHER GAMES! IM NOT A WALKING POKEMON DICTIONARY! - Questions about my personal life have no purpose and are frankly annoying. - Questions that make no sense. - E-mails that seek to correct me when the you yourself know nothing about it. - Requests for friendship, love, and happiness. - Flames - Any sort of attachment If you have something to contribute to me that you absolutely cannot put down in words then it is useless to me because this FAQ is made of, guess what, WORDS! - Fake information Sending Emails like the following will probably result in my not posting your info: **"Hey I wanna tell you a secret. Normally id keep it to myself but its great so I gotta tell. I'm gonna tell you how to get celebi. First you gotta beat RPG mode and free all the pokemon from their being dark and get ho-oh. Then you have to name Ho-oh 'flame' and use it to go through and fight and defeat every trainer on the battle tower again using fire and flying type moves. Then at the end Celebi will chalenge you! Bet it using NO fire type OR flying type or any move thats super effectave and then go back to the train town and but 35 pokeballs. Then toss them all and check in your PC. Celebi should be in there. If it didn't work read it all carefully and do it again! IT WORKS!!!! I have one!!! Hes awesom! I touht it solar beam and gig drain and psychic! He pwns! Put me in ur FAQ and I WANT ALL CREDITS 4FOR THIS!!! NO CHEATING ME! Put me down as F@nb0y1337 87"** NOTE: I have seen at least a dozen instances of people on message boards or in E-mails thinking that the above is real. IT IS NOT! FIN! =============================================================================== And that wraps up this literary masterpiece. Thanks for reading! Josh and Emily, you own! I love you guys so much! =============================================================================== \^^^/ \^^^/ \m/(-_-)\m/ I'll be a POKEMON MASTER ~George W. Bush \m/(-_-)\m/ ( . ) [Stares]----<(^_^)>----[Stares] ( . ) _/ \_ (>*_*)> <(*_*<) (>*_*)> <(*_*<) _/ \_ **********************************END OF FILE**********************************