___ _____ _ _ ____ ___ ___ _ _ __ _____ ___ / __)( _ )( \( )(_ _) / __) / __)( )_( ) /__\ ( _ )/ __) \__ \ )(_)( ) ( _)(_ ( (__ ( (__ ) _ ( /(__)\ )(_)( \__ \ (___/(_____)(_)\_)(____) \___) \___)(_) (_)(__)(__)(_____)(___/ ___ _____ __ __ _ _ ____ ____ ____ ___ ____ / __)( _ )( )( )( \( )( _ \ (_ _)( ___)/ __)(_ _) \__ \ )(_)( )(__)( ) ( )(_) ) )( )__) \__ \ )( (___/(_____)(______)(_)\_)(____/ (__) (____)(___/ (__) ____ __ _____ ( ___) /__\ ( _ ) )__) /(__)\ )(_)( (__) (__)(__)(___/\\ Version 0.8 By Sprite4n/Captain Doormat Set up your Sega Gamegear as decribed in the instruction manual, stick in Sonic Chaos, and then when the title screen appears, press DOWN, DOWN, UP, UP, LEFT RIGHT, LEFT RIGHT 1,2, start. The sound test screen will appear. Use Up and down to cycle through the sounds and Button '2' to listen to them. The following list is a list of the sounds. On the left is their number, and on the right, their *thought* use in the game. Please E-mail me if you find any mistakes I have made, or know any of the sounds that I have marked 'unknown'. The address is captaindoormat@hotmail.com Num.-Sound Effect OC4H-Explosion OC3H-Rebound/spring OC2H-Pogo stick bounce OC1H-Tweet OC0H-Score caulculation noise OBFH-Collect a ring OBEH-Spin attack release OBDH-Springboard OBCH-Rub OBBH-Another explosion OBAH-Fwading! (when you pop out of a tube) OB9H-Wall Break noise OB8H-Water rush OB7H-Electronical beep OB6H-Boss Hit OB5h-Bing OB4h-Score Noise OB3h-Siren OB2H-Bubbling OB1H-Woosh noise, laser beam shot. OBOH-Rapid gun fire(E-mail me if you know what this is) OAFH-Splash OAEH-Breath noise OADH-Falling noise OACH-Charging ip spin attack OABH-Destroy Monitor OAAH-High pitched Beep OA9H-One up OA8H-Pogo stick bing OA7H-Weapon shot OA6h-Spring OA5H-Curl up OA4H-Ring lose noise OA3H-Wall break OA2H-Jump OA1H-SCREEE! OA0H-Ring collect with echo 09FH-Speed up! (Music) 09EH-Bonus stage (Music) 09DH-Opening sequence (Music) 09CH-Gigaolis zone (music) 09BH-Bonus stage music (E-mail me if you know what this is) 09AH-Ending theme 099H-Title Screen 098H-Game Over (E-mail me if you know what this is) 097H-Boss complete 096H-Lose a life 095H-Electric Egg Zone (music) 094H-Continue screen (E-mail me if you know what this is) 093H-Aqua Planet Zone (music) 092H-Mecha Green Hill Zone (Music) 091H-Sleeping Egg Zone (Music) 090H-Final Act 08FH-Bonus Stage 08EH-Get Emerald (E-mail me if you know what this is) 08DH-Credits 08CH-Boss Music 08BH-Final boss music 08AH-Warp to bonus stage 089H-Level Complete 088H-Zone Intoduction 087H-Game Over (E-mail me if you know what this is) 086H-Deafeat final boss 085H-Flying boots 084H-Bonus Stage 083H-Unknown (E-mail me if you know what this is) 082H-Character Select 081H-Turqiose Hill Zone (Music) That's it. Thanks to http://www.schnoggo.com/figlet.html for the ASCII tex. Please do not use this FAQ without permission, or claim it as your own. Credit me if you use it. 2003 Sprite4n/Captain Doormat, updated 14th October 2003