__________________ | \ |_______________ \ __________ __________ ____ ____ \ \ / | / | \ \ / / \ \ / _________| / _________| \ \ / / | | / / / / \ \ / / | | | | | | \ \ / / / / | | | | \ \ / / __________/ / | | | | \ \/ / | \ \ \________ \ \________ \ / |___________ \ \ \ \ \ | | \ \ \________ \ \________ \ / \ \ | \ \ \ \ / /\ \ | | | | | | / / \ \ | | | | | | / / \ \ | | __________/ / __________/ / / / \ \ | | | / | / / / \ \ | | |___________/ |___________/ /___/ \___\ ___ / / \ \_________/ / \ / \____________/ Walkthrough and information by waZelda. This walkthrough is slightly uncomplete, so if you got some information that I lack, please let me know. You can PM me on Gamespot. Also, I'm thinking about making an FAQ section, however in order to do that, I need to know if you have some questions you need me to answer. _____________________ /_____________________\ || || || Table of contents || ||___________________|| \_____________________/ A) General information and gameplay B) Racing events C) Freestyle events D) Big Challenges E) Collectribles F) Rider information G) Course information H) Gears I) Cheats _______________________________________ /_______________________________________\ || || || A) General information and gameplay || ||_____________________________________|| \_______________________________________/ A.1) Buttons A.2) Uber meter, uber slides and uber tricks A.3) Freestyle pick-ups A.4) How to earn money A.5) How to earn a peak pass A.6) Buying attributes and gear A.7) General tips on racing A.8) General tips on freestyle A.9) General tips on the game A.10) How to scale the mountain upwards. A.11) Reckomended uber trick set-up ---------------- | A.1) Buttons | ---------------- A-button: You use this button to jump. If you want to jump high, you will have to hold down the button a little while before you let go of it. B-Button: You need this one when you use the uber tricks. When you grab the board, you must press it to take the trick. When you are on the ground, you gain speed by holding down B. C-stick. This stick is used to tail slide (press backwards) and nose slide (press forward). You can also rotate on your nose or tail by first pressing forward or backward then rotate it. This will be useful in some of the big challenges. Digital buttons: This is what I call the four grey arrow buttons. You use them to perform easy tricks. Up is a frontflip, down is backflip, left or right makes you rotate. Remember that 180, means a half rotation and 360 means one rotation. If you combine the arrow buttons (like left and down) you will perform tricks which combine flip and rotation. L, R and Z: You use them to grab your board and to use uber slides and uber tricks (see A.2 for more information). When you are on the ground, however, you can atack opponents with L (punch at your left side) and R (punch at your right side). X-button: You use this to take a handplant. This can for instance be done on billboards or on edges (like the edges on perpendicoulus). When you take a handplant, you must use the control stick to stay balances. Try to stay there as long as possible without falling down. Y-button: Hopefully not a button you will use very much. Press Y to reset. You can do this whenever you are stuck somewhere. However in a lot of cases, you will be reset automatically and you uber meter will go down a great bit when you use it. ------------------------------------------------ | A.2) Uber meter, uber slides and uber tricks | ------------------------------------------------ Your uber meter is on the right side of the screen. You fill it up by performing tricks and by sliding on rails. Your uber meter will automatically drop slowly, so you must take tricks to keep it up. It will also drop if you fall and if you get stuck and have to reset. You can use your uber meter to build up speed by pressing B, however this will make your uber meter drop really fast. When you have filled up your uber meter and it become yellow, you can start doing other kinds of tricks. You can use uber slides when you are on a rail. By pressing R, L or Z you perform a trick. However, you must also know that uber mode will go of if your uber meter is below the top for too long, You can use weak uber tricks by grabing with the buttons (either one of them or two of them) and pressing B. These tricks are short and will give you rather little points. However both slides and uber tricks give you a letter. Over the uber meter it says "super uber." When you have spelled "uber" you can use the strong uber tricks. You should no the name of the diferent grabs. Z is stalefish, R is method, L is mute, L+R is indy, L+Z is nosegrab and R+Z is tailgrab. Also, you have a trick called Shifty. You press all the three buttons simultaniously to perform it, however you can't use it to do a uber trick. There will be one uber trick for each of the different grabs. You should familiarise yourself with them all. You can also change the uber tricks by going to a lodge, enter, go to rider details and then to ubertricks setup. You will have to use these tricks a lot in freestyle events, so being familiar with your tricks is the key to success. You can hold down the buttons to have a uber trick last as long as you want, however make sure you let go of the buttons at the right time, so you don't fall when you land. Strong uber tricks will also gain you letters. When you have spelled "super uber" you will get into superuber mode. The good things about this is that your uber meter won't drop whatever you do. This mode will not last forever. When it is over, you will lose the letters in "super," however whatever you do, you can't lose the letters in uber unless you restart, quit or finish the race. --------------------------- | A.3) Freestyle pick-ups | --------------------------- On the freestyle courses (not including Happiness, Ruthless and the Throne), you will find there is some things to pick up. In the air for instance, there is different colored X-es. Let me explain them first. When you get one of those it will multiple your score when you are in the air. For instance if you do enough tricks to get 10 000p, but you also picked up an orange X, you will get 20 000p. Orange X - multiplied by 2 Purple X - multiplied by 3 Silver X - multiplied by 5 Black X - multiplied by 10 As you can see, getting them will grant you a good deal of extra points. The other pick-ups are similar, however instead og multipliing your score, they will give you points directly. Orange things - 2 000p Blue boxes - 3 000p Spinning diamonds - 5 000p Purple spinning diamonds - 10 000p There are some more pick-ups as well, both on race courses and freestyle courses. The lightning shaped pic-up gives you a little speed. The last one will let you preform tricks faster for a little while. -------------------------- | A.4) How to earn money | -------------------------- You can earn money in many ways. You get a certain amount for each race or freestyle event you get a medal in. The better the medal and the harder the race the more money. Platina medal on the Throne gives you $100 000, but bronze medal on Snow Jam hardly gives you any money at all. You can earn money by racing again, however if you have got a medal before, you only get half the money when you get it again. You can also just go freeriding to earn money. On every race event, there is a sign saying "Free Ride, Big Challenge." By not going into the stadium, you get on the course to freeride. The big challenges is another way of making money. They will give you: On peak 1 - $2 000 On peak 2 - $4 000 On peak 3 - $6 000 Collectibles are snow crystals find all over the mountain. When you are freeriding, the number of crystals you have collected and the total number of collectibles in the area is displayed in the top left corner of the screen, however you can also take them when you are racing. Then, it will be displayed a couple of secounds after you take one. The money they will give you is On peak 1 - $500 On peak 2 - $1 000 On peak 3 - $2 000 You can also earn a little money by just doing tricks when you are freeriding. However we are talking about pretty little money. You can not earn more than $20 per jump or slide, however you can get an extra $20 if you did a wildly big air. You must do this tricks very much to get money that will be worth anything. If you get all the collectibles you will get: $77 500 on peak 1 $148 000 on peak 2 $244 000 on peak 3 Totally: $469 500 If you complete all the Big Challenges you will get: $80 000 on peak 1 $108 000 on peak 2 $176 000 on peak 3 Totally: $364 000 If you get platina in all races (and gold on peak races) you will get: $100 000 on peak 1 $225 000 on peak 2 $300 000 on peak 3 Totally: $625 000 If you get platina in all freestyle events (and gold on peak jams) you will get: $125 000 on peak 1 $275 000 on peak 2 $500 000 on peak 3 Totally: $900 000 Total for all of them: $2 358 500 -------------------------------- | A.5) How to earn a Peak pass | -------------------------------- You will of course have the peak pass to peak 1 from the beginning, but after that you must unlock peak 2 and 3. There is four ways to unlock peak 2 and four ways to unlock peak 3. To unlock peak 2: 1) Get a medal in all races: Snow Jam, Metro City, Happiness and Peak 1 race. 2) Get a medal in all freestyle events: R&B, Crow's nest, Junction, Happiness jam and Peak 1 Jam. 3) Freeride: Get 40 collectables and complete 12 Big Challenges. 4) Earnings: Get $100 000. To unlock peak 3: 1) Get a medal in all races: Ruthless Ridge, Intimidator, Ruthless and Peak 2 race. 2) Get a medal in all freestyle events: Style mile, Launch Time, Schizophrenia, Ruthless Jam and Peak 2 Jam. 3) Freeride: Get 60 collectables and complete 12 Big Challenges. 4) Earnings: Get $250 000. ------------------------------------ | A.6) Buying attributes and gears | ------------------------------------ First of all you must go to a lodge. You find them on every station. You can transfer to a station by pressing start, then transfer, choose a peak, choose free ride, then choose a station. When you have entered the lodge, you just go to buy gear or buy attributes. The gears you buy has no importance whatsoever, but it can make your character look really cool. However the attributes are important. Toughness means you don't get easily knocked down in races, but you easily knock people down. Speed, tricks, stability and acceleration should be self-explaining. Spin will help you do tricks faster and edging will make you rail more easily. You start on level 1 in each category and can upgrade to level 11. It costs to upgrade: To Level 2: 5x$250 To Level 3: 5x$500 To Level 4: 5x$750 To Level 5: 5x$1000 To Level 6: 5x$1250 To Level 7: 5x$1500 To Level 8: 5x$1750 To Level 9: 5x$2000 To Level 10: 5x$2500 To Level 11: 5x$5000 So to rank up from lvl. 1 to lvl. 11 in one category will cost you $82 500. You might want to rank up in all categories at the same time. You can get to level 5 in all categories for just $87 500. It takes $570 750 ------------------------------- | A.7) General tips on racing | ------------------------------- Well, basically, follow the walkthrough. It is much easier when you know the short-cuts and you're able to use them. Even though taking tricks will take time, you should try to get the super uber. When you have got super uber, you can speed none-stop for a long time. Doing tricks on rails is perfect, because it won't slow you down. Also, on rails you can speed as much as you like, because what you lose, you earn back (because sliding on rails fills your uber meter). You should not jump a lot, but try to stay as much on the ground and on rails as possible. If a jump can not be avoided, try to jump early. That means you won't jump very high, you will jump more forward than up. ---------------------------------- | A.8) General tips on freestyle | ---------------------------------- You must be familiar with the course. You must know where the good pick-ups are. Other than that, you should base your run on uber tricks, especially in super pipe events. You should custimize your uber tricks to make sure you got a variety of tricks. You should have some tricks that are continous (if you hold the buttons down, it will go on forever). You should have some that go quickly (especially important in races) and some that can be cut off fast. Preforming the same trick will give you little points. You should take all the tricks before performing one trick again. With the continous tricks, you can use only that trick in a jump (even when it is a very large jump). In some super pipes you have time to do three short lasting tricks in one jump. You should also combine uber tricks with normal tricks (spins and flips). Press the digital arrows and the grab button at the same time to have your player rotating and grabing the board at the same time. Also here, you must watch out so you don't do the same over and over again. --------------------------------- | A.9) General tips on the game | --------------------------------- I would start by freeriding and collecting collectables and taking Big Challenges. Some of the Big Challenges involves racing and tricks, so you get familiar with the gameplay and with the courses. Also you can take the race events early in the game. At least I found them easier than freestyle events when I was a beginner. I'd advice you to buy a lot of attributes before you start freestyling. You should not buy gear until you are on level 11 in every attribute cattegory. ------------------------------------------- | A.10) How to scale the mountain upwards | ------------------------------------------- You might need this on your way. If you for instance just missed a collectable, you will not want to start all over from the top to try to get it, will you? Also, on some of the Big Challenges there are gates, and if you miss like gate number 38, then you will save some time to go back and take it instead of restarting the challenge. First of all, you can not do this always. If the surface is too icy, you will have big problems. If there is walls pretty close to you, you might not have enough space. If the snow is too deep, you will lose all speed, so don't even bother. And of course if the mountain is to steep, you won't stand a chance, however you will be surprized to see how steep the mountain can be and still be scaled upwards. The tecnique is as follows: You swing to one direction when you are facing pretty much straight up, you rider will automatically jump to get around and that will give you a tiny speed boost. As soon as he jumps, you start swinging to the other direction. Every time the rider jump, you start swining in the other direction. If you are in a little harder condisions, you might want to wait a little longer before you start swinging, so you will pick up a little more speed. However if you go to far down, you want actually get any further up, you will just keep riding in a 8 numeral, which will be pointless. --------------------------------------- | A.11) Reckomended uber trick set-up | --------------------------------------- You enter uber trick set-up by entering a lodge, choicing rider details and then you can guess the rest. There you can buy tricks and than choose one trick for mute grap, one for method. etc. Well here is what I reckomend: Mute (L) Katana - $15 000 Indy (L and R) Judo - $15 000 Stalefish (Z) Torpedo - $15 000 Method (R) Kort Martial - $15 000 Nose Grab (L and Z) Acrobat - $30 000 Tail Grab (R and Z) Guillotine - $30 000 ____________________ /____________________\ || || || B) Racing Events || ||__________________|| \____________________/ B.a) About Racing B.1) Snow Jam B.2) Metro City B.3) Happiness B.4) Peak 1 Race B.5) Ruthless Ridge B.6) Intimidator B.7) Ruthless B.8) Peak 2 Race B.9) Gravitude B.10) The Throne B.11) All Peak Race --------------------- | B.a) About Racing | --------------------- First of all, you ought to check out A.7. On the races I will tell you the best short-cuts and some of the tactics you should choose. I will alo list how much money you get on a course and how fast you must do it to earn a platina medal. You only need to get a medal to get a hook (meaning you have completed the event), however the better the medal, the more money. If you win the event, you will also get accessories. Those are gears for the rider you use. It will be diferent gears for diferent riders and will list every single accessory for every character. On peak races and rival challenges, all the rewards will be board graphics. More information: Normal races contains three heats. You have to get a top three placement to advance to the next heat, but it is what you get in the last heat that really counts. On rival challenges (Happiness, Ruthless and The Throne), there will only be one run and you will run against only one rider (6 riders in normal races). On the Peak Races, you race against the clock and you are all on your own. ----------------- | B.1) Snow Jam | ----------------- Bronze: $2 500 silver: $5 000 Gold: $10 000 Platina: $25 000 Time: 2.30 Zoe - Warpaint Moby - Hair Loss Psymon - Laughing gas Griff - 2 Way Radio Viggo - Rocket Fuel Elise - Tricky zippered Nate - Spec ops Mac - Decibel Phones Allegra - Sunrise Bandana Kaori - Super Mix I will first of all like to say that riding the normal route without any tricks and still win is not impossible. However this is the tactic you should use if you go for a platina medal. If you go for platina, it would be smart to buy some attributes first, however it is not impossible to make it with a lvl. 1 rider. I have a personal record on 2.27 with lvl. 1 Kaori, however that is really hard. First tip. Make sure you start with a uber meter that is almost full (you only have to make one trick to make it yellow). This will happen if your uber meter is yellow when you enter the stadium and if you're in super uber mode when you finish a heat. On the two first heat, you don't need to take this guide too seriously, the important thing is that you're in uber mode when you finish heat 2 and that you do well in the final heat. As you start, you wil notice a little ahead there will be a little drop. Little, but enough to take a front flip. If you followed my first advice, your uber meter should now be read. On the first little jump, jump early, but not too early. You should have time to do a uber trick. Go left of the big jump, speed up and jump early. Even though you jump early, you have time to take two or three uber tricks. Be aware that if you jump too much to the left, you might hit a tree when you land. If you jump perfectly (more luck than skill) you will land on a rail. You should jump more to the right. As soon as you land, get on the rail. This is a very long rail. You have time to do five uber slides even if you hold down the speed boost button, which you should. Let go of it when you reach the billboard though. And don't lose your balance. Remember one thing as well. You should not fill up your uber meter to super, but let there be one letter left. When you get of the billboard, go left of the ordinary jump, grind the log and do a uber slide. You will now be in super uber mode. Hold down the B-button and keep going. Jump early at the jump near the gate. If you have one letter left though, you could jump late and do a uber trick. You get to a pretty open area. If you still miss a letter, get on the rail right in front of you and do a uber slide on it. If not, go right of the jump (between the middle and the right pole). A longer down, you will see the area with two snow crystals (or remember it, if you have already taken the crystals). Go right here and you end up out of bounds. Grind the rail (with boost) and jump in the right time to get into the tree. If you're still in uber mode, there is no reason to take the speed boost. There is a rail here, but it doesn't mean much to get on it. If you got into super uber mode at the time I hope, it will soon fade. However just keep going. Longer down in the downhill, there will be a tree. Get of the normal route after the tree and find a log there. You could manage to uber grinds here even if you speed up. Now, there will be some billboards on your right. You can grind them and take a uber trick. You must also jump as you finish the rail. If your jump is perfect, you can take a uber trick in the air, if not, don't bother. When you land, notice a little jump further down the course. It is big enough for a uber trick. If this is the last one you need for super uber, speed up before it, if not, speed up anyway. Soon you will see an out of bounds area. If you're in super uber mode, hold down the button and don't even bother to jump, you won't have to. If you are not, here is a chance for a new uber trick. Get on the rail and do a uber slide if you like. You need to stay on the rail when it takes a swing, however the only way to do it is by leaning a little to the left (even though it seems odd). Don't go on the jump, but on the left and just hold down B until you're finished. Hope you made it. ------------------- | B.2) Metro City | ------------------- Bronze: $5 000 Silver: $10 000 Gold: $15 000 Platina: $25 000 Time: 2.30 Zoe - Giddyap! Moby - Aye Aye Psymon - Standard issue Griff - Comic Cool Viggo - Life of the Party Elise - Black Turtleneck Nate - The Ancestor Mac - The Demander Allegra - Mural Pack Kaori - Power Lollipop If you don't like Metro City it is really a shame, because you must go through this course on all the Peak Races and the All Peak Jam. However, I bet you will like it. There is tons of short-cuts, but I think this is the best one. It sure works for me every time. When you start there will be a little vertical drop. If you have almost full uber meter, you only need to go straight ahead, not jump and perform a 360 (or maybe even a single 180 will work) to get it filled up. If you need a little more, jump (but early) and do some tricks. When you land, go right and see a little rail between the two buildings. Take a uber slide on it. Speeding is not necessary. If you are lucky you will not see your opponents again. Don't go on the rail that leads out of bounds, but go on the rail between two buildings and perform another uber slide. Now here is a little hill. Jump very early and do three uber tricks. If you jumped too far, you will have problems when you land. You are supposed to go in between the two normal ways and go on the jump. If you don't have controll you might fall. If you don't fall, jump and take one or two uber tricks. When you land, you sill have to jump again and you have time for one more uber trick. If you have super uber yet, it is perfect, but you probably don't. Maybe also it would be better to get it at the next oppotunity. There is a jump ahead which can give you time for a uber trick if you perform it right. You land and take a little jump leading into a tunnel. After the tunnel, you go left and out of bounds. You will need to jump over the building. You can speed a little, but not too much. If you jump to far, you will land where it is flat or worse yet, you will fall when you land. Now on this jump you should fill up to super uber. You have time for two tricks if you choose the right ones. When you land you go into a tunnel. Hold down B to get speed during it and jump early (or don't jump) when you get to the end of the tunnel. Let's get on some rails, shall we? There is one to the left and when you rail it you land on anotherone. Constantly hold down the speed button when you do it. Swing left when you get of the secound rail. You will still jump a lot to the right. You will land near a rail and see another one. Try to get on it. As soon as you are done with it there is another one between two buildings. It might be hard to notice the first time and you have little time to react, but get on it. Now you will have to go right ahead when the original course goes right. If you know what you are doing, you will get on one of two rails. Now your super uber mode should approach the end. I hope it is finished before you reach the jumps. Jump on the biggest one and you have time to do two uber tricks (again, it is as long as you choose the right tricks). You will break a lot of glass when you land. Keep going right ahead here. After a long drop you will be lucky if you land on the log. If you do, hold down speed button and do two uber slides. If not, try to get on it anyway, though you might only have time for one slide. Hold the control stick a little right so you get of the log the right way. There should be a rail not far from you when you land. If you need two more letters, don't speed, just take two slides. If you need one, you can speed. If you need more, don't bother. You will end up in the finish area. Going left or right is pretty safe. You may go some small secounds faster in the middle one, but you could also easily hit something and fall. Don't bother to go in the middle if you are not in time trubble. However if you do go there, I would advice you to speed, but not jump on the first log, then speed and jump when you are in the middle. You might get the speed boost pick-up in the end. If you go around, just hold down the speed button all the time. Now this is one of the courses where it is easiest to get platina. If you did everything correctly, you could be almost ten secounds better than the time you need to beat, so you could aford some smaller mistakes on the way. I'd advice you to use Zoe or Moby on this one, because she is better at getting on rails than most of the others. I've got problems doing it with Moby, because he is so clumsy. Most of the others are fairly good. Kaori is maybe the best (assuming you manage to stay on your feet). With Zoe I managed to get 2.22 even though she had none of her attributes upgraded and I didn't go in the middle at the end. managed to get the excact same time with Nate. ----------------- | B.3 Happiness | ----------------- Gold: $10 000 Platina: $25 000 Time: 2.45 Zoe - Shanks A Lot Moby - Spinner Psymon - Still Life #4 Griff - Misguided Youth Viggo - Sloppy Elise - Whiplash Nate - Renegade Mac - Refried Beans Allegra - Shallow Brainpan Kaori - Super Happy Fun The first Rival Race and the rewards are all Board Graphics. Your rival is Mac, but if you play as Mac, your rival will be Griff. Your rival will normally use a little more or a little less than 3 minuttes and 15 secounds. First of all, go left and jump when you can to start filling your uber meter. When you go to the left of the hill, go a little up so you can do a jump with tricks here as well. The snow ahead will form some "waves." On both of them you can fill your uber meter. Your uber meter should be full after the secound one. If you land on the rail, do a uber slide. After that, hold down the speed and go straight ahead (not right). When you reach the jump, jump. You could take three or four (perhaps even five) uber tricks. Speed up when you land, because you can jump once more at once and take one more trick. Before I continue, I will like to stress that you shouldn't get your uber meter totally filled up before the point where I tell you to. You can jump on the jump (jump early) and perform one or two tricks. When you land go right and notice another place that is well suited for jumping. You could manage two tricks here, but no need to try if you are not after schedule when it comes to the letter. (if you only have four letters, you should try). Enter the cave and choose the left exit. Jump a little to the left when you jump out. Here you can do another uber trick. No go on the log straight ahead (the one far away). You have time both to do a uber slide and a uber trick. You should have your uber meter filled up when you land. From now on, it is super uber mode, so just hold down the speed button. Jump early when you reach the end of the cave with the falling rocks, and jump early near the next drop as well. Go right when you can and there will be a long while without any jumps. You should jump when you come to the place where the last collectable on this route is/were. Go straight ahead towards it, but a little bit to the right before you jump. A lot of air time here, and as soon as you get down, there is a vertical drop. If you are after the platina medal, you should have 2.18 or close when you get to this vertival drop. Now, just try to go right ahead. Every route leads to the bottom of the track. You should just be aware of the trees and try to handle the speed. Your super uber will stop, but you are almost finished, so it won't matter. When you reach the four tunnels, enter one of the two in the middle, not the leftmost or the rightmost tunnel. AQs soon as you land, just speed straight ahead. There won't be a finish line, but the time will disappear when you have reached the goal. Which rider do I recomend? Well none of them has any big trouble, but I will say that Kaori probably is the best. Most of the course is easy to handle when you know how and you have some training, so it all comes down to the speed (which is her speciality). -------------------- | B.4) Peak 1 Race | -------------------- Bronze: $5 000 Time: 13.20 Silver: $10 000 Time: 12.40 Gold: $25 000 Time: 11.10 Zoe - Aphrodite Moby - Muvva Psymon - Organ Griff - Invisible Friend Viggo - Sideways Elise - Black Widow Nate - Dump Truck Mac - Smacked Down Allegra - Doe Kaori - Beetle You will also have completed all the races on peak 1, so you will get a poster and a lot of trading cards. The first time you run, the time you need for bronze will be displayed (and ticking down). If you get bronze and run again, the time for silver will be displayed. If you have silver, the time for gold will be displayed. You can't get platina on the peak races. If you want to take gold medal the first time you run, remember that if you get to the goal before the time get under 2.10, you get gold. You will race through Happiness, Snow Jam and Metro City, plus the station area. Somewhere in the start of each station area, you will get a checkpoint. Do not panic if you are behind schedule after happiness. At my best runs, I'm 40 secounds ahead after Happiness, 1.40 after Snow Jam and 3.10 in goal, so it is really on Metro City you have the chance to beat the timer badly. First of all, let me just say that this is a really easy race. It is possible to get a gold medal without even touching a button (neither jump nor speed boost), as long as you know the short-cuts. However I will as usual tell you how to race through it as fast as possible. First of all, you start by using the same tactics as I described in my guide on Happiness. However if you get super uber a little earlier, that would be smart. If you are fast, you should have super uber already after the first jump after the big jump (right before the tunnel). If you are not so fast, getting it just as you exit the tunnel will be perfect. After that, just continue doing as I described. When you exit the area with the landslide there is a really big jump. Your super uber should be over. You know there is a long jump here, so take two uber tricks. You probably have time for more, but don't risk it. There will be no need. When you get to the area where you hardly touch the ground (when you do it fast), be ready to take a uber trick when you are in the air for a long time. One trick is enough. Also, jump when you ewit the tunnel and do one more. You will now need one more letter. Well, on the first rail you see, go a little slowly and do a uber slide. It looks as though you don't have time, but you do. Continue along the route untill the checkpoint. When you swing after the checkpoint, try to get on the rail to the left (not the log, but the rail). But don't ride straight ahead, you only need the rail to prevent jumping. There will be a rail on the left. You have to get on it and then on the next one after that (don't you love the speed you get?) Get of the last rail a little before it is over, then try to get on the log in the snow (that is a little hard to notice if you don't focus). If you get on it, you will land on a rail. Turn left and go straight ahead untill you reach a rail. Get on it and when you get of it, just ignore the rail and the log. Turn right and you will be in the Snow Jam area. You will have to use the freeride entrance. Your super uber should fade away just before you reach the actual race course. You can do a uber trick as you enter it, but there really is no need. You should now follow my instructions on Snow Jam (including when you should get the super uber first). However when the uber mode fades a way, you shouldn't get another uber mode before the very last jump on the course. You will need speed boost in the station area. You need to swing earlier than you think on the first one. When you enter the tunnel, go left at once. If you get on the first rail, do not speed. Get on the next rail. When you reach the station, just start riding down (while still holding down the speed boost button) without getting on any rails or try to find an alternative way, because it will probably just take more time. After the third red sign, go right instead of left. Get on a log here and take a uber slide. The log will lead you onto a rail. After the rails, just continue and you will soon be in the Metro City race area. You might want to do some small tricks just to keep your uber meter filled. When you get on the track, follow my guide, but try to get super uber earlier. The jump with the trick pick-up is a good time to get it filled. Then it will fade away about the time you reach the two rails two the left from the normal way. If you get on the right rail, do not speed, and you will get on the next rail as well. Do two or three uber slides on these rails and then just follow my guide untill you reach the end. Nate is particulary good on this one. The time I got with him was 9.58. That is 1 minute and 12 secounds better than what I needed for gold. ----------------------- | B.5) Ruthless Ridge | ----------------------- Bronze: $5 000 Silver: $15 000 Gold: $25 000 Platina: $50 000 2.40 Zoe - Dookie Rolls Moby - Crown Psymon - Uranium Miner Griff - Galaxy IV Viggo - Bright Idea Elise - Navy V Nate - Rubber Bullets Mac - Fro What? Allegra - Broken Wrist Kaori - Spicy Lemon First of all, do a little trick to fill your uber meter, then go in the middle and do a uber trick. Get on the rail ahead and do two uber slides when speeding. You will land on a rail, so don't let go of the speed button. Do some quick turns. Then get on the log at the right side. Do not speed, but do a uber slide. You land on a rail, leading to a log. Do a slide on it and speed up a little to hit the rail after it, then just speed and do some slides. You go ahead and at the left side of the jump. Go through a tunnel. Here you can do a trick when you jump out of the tunnel, but you do not need super uber until I say you do. Get on the rail and speed up. If you don't speed that much you can do a slide. Turn right and Out of Bounds. You can do a trick on the first jump and also on the second is possible, but you should not risk it. At the third and fourth jump here you don't need to speed or jump. You should get suber uber on one of them if it is the final. If not, you should get it later, because you ought to end in super uber mode. After the fourth jump, speed up and get the lightney. Notice the edge in front of you? Jump over it, otherwise it will be a jump and cost you some seconds. Turn right then speed and jump here. After the turn, get on the rail to the right and speed all the time. Even though you do not jump, you might hit the log at the end. You should jump far at the jump. After the jump, go right and jump out of the normal course under the billboard. Speed up in this part and turn left. When you reach the final jump (with a trick pick-up) do not get on it, but approach it at the left side and jump over it, then speed up until you reach the end of the course. Which character is best suited for this? Well, you can hardly go wrong with Kaori in a racing event, but I also found Zoe pretty good. All of the characters have a chance of getting platina if you do well. -------------------- | B.6) Intimidator | -------------------- Bronze: $10 000 Silver: $20 000 Gold: $40 000 Platina: $50 000 2.45 Zoe - Mega Booster Moby - Funk Tek Psymon - Sniffin' Napalm Griff - Night Peekers Viggo - Mo Dat Elise - Jean Shorts Nate - Badge Mac - Ton o' Tunes Allegra - Vintage Flyer Kaori - Jeans There is more than one way to do this and you could possibly get super uber mode twice durring a run, but I advice you to use this one. It is so much better to be in super uber mode in the final area of the course. Start by doing a little jump in the beginning (and fill up your uber meter) then speed up and jump to the right before the turns (to avoid them both). Do a uber trick in the air. Then speed up and make sure you get on the rail after the two turns. Do a slide on the rail. You can't hold down the speed for the whole rail, but for most of it. Turn and still speed a lot. You must reach the jump before you get out of uber mode. Do three tricks in the air on the jump. Now you will approach the wall, so turn right early and try to stay grounded. If you manage to get on the right rail on the bridge, do it, speed and do a uber slide, if not, jump and do at least one trick in the air. Then get on the green rail ahead so you don't need to go through the tunnel. Do some uber tricks when you jump. I styrongly advice you to learn how to get on the rail at the right side in this part of the course. You must come from the right, turn slightly left and be speeding at the same time, then jump and get on the rail. You can do a lot of slides, so I advice you to only be one letter short of super uber after the rail. Hold down the speed, but let go of it not to long before the end of the rail. If you have to much speed, you could go to far and be reset. Even though it will take all your uber, I advice you to speed up in the long pipeformed tunnel, because it will save you a lot of time. Then after you turn left after the pipe, go in the middle and jump over the thing in front of you and do some tricks. Then speed up with the uber you got. Go towards the second rail from the left, take the lightney, and when you get on it, hold down the rotation button and you will soon have your uber meter filled up. You can speed at the last one, but more importantly make sure you don't hit the other rail when you get off it. Go through the next strange mountain form and be aware that you must not turn too much right. Here is a good checkpoint. From the end of the tunnel to the goal you need 50 seconds, so if you've got less than 1.55, you have a good chance of getting platina. Turn without getting on the rail and soon you will see the bridge. I hope you are one or two letters short of super uber. You can do one trick when you jump on the bridge. After the bridge, there is a little jump at the right side. Jump on it, jump to the left and do a trick. Now you should be in super uber mode, so speed a lot (but not in all the turns). Don't finish the left turn completely. Go ahead and turn early to get on the right side of the pole. Go Out of Bounds and on and over the rail. When you reach the jump, speed, go a little right on the jump and do not jump. You must let go of the speed to turn when you land, then speed up and go straight ahead. The tree might fall, but try to get passed it before it does. Now the goal is straight ahead. For this one I would advice some that are not clumsy. Zoe is a good choice. Also I did rather well with Viggo, but the one that I did best with was Allegra (2.40). If you do like no mistake in a run, you could get platina without having to buy attributes. It is possible, yet hard on level 1. ----------------- | B.7) Ruthless | ----------------- Gold: $25 000 Platina: $50 000 3.15 Zoe - Head Rush Moby - Striker Psymon - Nails of Chalkboard Griff - Backyard Special Viggo - Atomic Cool Elise - Amazon Nate - Getaway Mac - Cut 'n' scratch Allegra - Extra Lean Kaori - Gummy Trouble First of all, let me tell you this is an easy one. Once I felt like I screwed up all the time on a run - and after 2 minutes and 10 seconds Nate was acctually in the lead, but still I managed to finish with a time of 3.12 and get platina. Nate is your rival, and if you play as Nate Zoe is your rival. First of all, go straight ahead and do a lot of tricks. Then jump here (even though it doesn't look possible) and do a few tricks more. Then go to the far right and then left at a jump and do enough tricks to fill your uber meter. Speed up and go left, then at the left side of the jump. When you feel a strong wind from the left, go at the right side, jump and do at least three uber tricks. Get on the log ahead (a little hard to see at once), do a rail and a uber trick in the air. Go the normal way until you see a log at the right. Get on it and do a slide. Go pretty much straight ahead and through the stone structure. Go towards the left bush and you will get on a rail. Don't speed until you get to the second last log. I know this is a perfect opportunity for uber slides, but I advice you to only take one when you get to the second last log. If you land on a log, take one more. I hope you are in suber uber mode now. If not, don't worry. It is easy to get platina anyway. Speed up and go through the tunnel at the right side. Go left on the course and down in the valley, then rail the last log. At the first little jump in this area, do a little jump, then get on the log at the left, hold down the speed and twist in the air. Keep speeding for the next two logs. Go at the little jump in the middle and jump straight ahead. Keep speeding. Get on the log when you land and speed up. Now go through the tunnel. Keep speeding. Even though you're not in super uber mode anymore, you only need to save a little boost for the ending. Go right after the tunnel and get on the log. Speed up and if you jump on the second log it could be quite a shortcut. Now as I mentioned, this is an easy course. So whatever rider you chose you should have a good chance. The best I did was 2.52 with Mac. Sometimes your rival almost gets platina. Once Nate got 3.22 when I played. -------------------- | B.8) Peak 2 Race | -------------------- Bronze: $20 000 Time: 19.00 Silver: $40 000 Time: 17.55 Gold: $75 000 Time: 16.10 Zoe - Consignment Moby - Mantis Psymon - Whip Cracker Griff - Detention Viggo - Disorderly Elise - Vapid Nate - Grumpy Mac - Duct Tape Allegra - Unanswered Call Kaori - Spirit World This race start at the top of Ruthless, then go through Intimidator and Snow Jam until it ends at the bottom of Metro City. And remember that if you want to earn gold medal at first attempt, you must beat the time to beat with 2.50. This guide is highly opptional. It isn't that hard. I have maneged to go go from top to bottom neither speeding nor jumping and still getting gold (the time was 15.57 and I used Zoe, who was on level 1). My record is 14.27 with Allegra. And that was when I was trying all riders at level 1. I did in fact go three seconds faster with Kaori, but she wasn't on level 1. My first tip is to make sure the room is not full of light, because in some of the areas between the courses it will be dark and a room full of light gives a dark tv screen. Start by jumping ahead and do tricks in the air, then jump to do some tricks, go far right then left and jump at that jump to get you uber meter all filled up. Speed up until you feel the wind, then go very far to the right, jump and do five uber tricks in the air. Then get on the log, speed up, do a slide and two uber tricks. Go the normal route until the log at the right, get on it and do a slide. Then just keep going until super uber mode is over. If you didn't make it, I surguest you wait with getting super uber until the next time you are supposed to be in super uber mode (keep reading). One more thing, don't go fast towards the part with all the continous railing, because you might miss the stone rail. You should be out of super uber mode when you approach the end of the part of the course with the rivers and logs. Go on the jump and do two uber tricks in the air. Get on the log to the right after the vertical drop, do a slide and a uber trick in the air. Then go the normal way and make sure that when you get to the logs, you jump on the second one and do a uber trick in the air. Get on the left side of the trees when you land. Then go right and get on the rail at the right and the rail it leads to. Turn left before the rail ahead of you, then get on the next rail. Be careful with speeding on rails, you could easily be knocked over. Get on the next rail, then go left towards the race sign. Go on both the first and second rail and the rail longer down. Then speed until you're out of super uber mode, continue without speeding, but do some tricks on small jumps to avoid losing uber. When you get to the intimidator area, go at the rail, speed and do a slide, then go ahead and jump right and do a uber trick. Speed up when you continue, but let go of the speed before the rail. Do a uber slide and speed up after a third of the rail. Then turn, jump and do a uber trick. After the wall, get on the right fence and do a uber slide. Continue like I described in the Intimidator guide and you should lose super uber when you are on the rails. DOn't do any slides even if you have time, but go ahead through the turns, jump and do a uber trick on the bridge, then jump on the jump and do one or two tricks. Go ahead, turn right for the pole and do a uber trick in the air. THen go ahead and if you have three letters, do a uber trick on the jump. Do a uber trick on the last jump to get in super uber mode again. Gol right and keep going straight ahead while speeding all the time. Get on the rail at the right side. Turn left, then right in the tunnel, then rail the rail, turn right, rail the next rail and you will be in the station area. Get to the right side and take the rail there, then get on the long rail at the left and the long rail after that. Get of the last one a little early, get on the log and rail the rail it leads to. Soon super uber mode will end, so do some small tricks to keep up your uber meter. Get on the rail at the left side, but do not do a uber slide. The next time you will be in uber mode is after taking five slides on the long rail, so don't do any uber tricks before that, only tricks to keep your ubermeter up. After the tent, go left, get on the log and speed, then just go down, get on the rail, speed and do the slides. You should know the course, so keep going in super uber mode and you should lose super uber after you jump into the tree and get out near the lightney. If you lose it before the two rails, here is all the opportunities of doing uber tricks, however you should still be one letter short after the last jump. First you can do two slides on the rails. Then when you jump to the left after the tree with the arrows, you get on a log with possibility of two slides. Then you go at the rail on the right. Here you can do one slide and one uber trick in the air when you jump off it (not recomended). You can do a slide on the log, a uber trick when you jump out of bounds, one or two slides on the rail and two uber tricks or maybe even three on the last jump. But still you should be one letter short of super uber. You should see an opportunity to jump in the snow ahead. Do it, then turn right, turn left in the tunnel, speed up, make sure you get on the first rail and do a slide. Speed all the time in this area and avoid all the loggs and rails and of course all the trees. Simply just speed and turn until you are at the start of Metro City. Go right and towards the little rail between the buildings. Super uber mode will end before the rail unless you were really good. Get on the rail and do a slide, then go left when you land and get on the other rail between buildings for one more slide. Jum a little early on the hill and do a uber trick. Go in the middle, speed, jump and do two tricks. If you didn't manage all of it and you are one letter short of super uber, do a trick as you jump off the place where you landed. Now you should be in super uber mode. Speed up towards the jump, but do not jump. Use the same tactic after the jump, then go left and out of Bounds. Don't speed, just jump and fly over the building. Keep speeding in the tunnel and try to jump early when you get out of it. Get on the rail at the left and the rail it leads to, then on the rail straight ahead and on the rail between the buildings. If you get on one of the two rails at the left side of the normal route, that is good. Anyway you should be out of super uber mode about now. Jump on the right jump and do two uber tricks in the air, then one uber trick as you jump out through the glass. Get on the log in the middle of the course and do two slides. After it get on the rail and speed. Get on the log in the middle and speed, then speed and jump when you land and then just speed until you are finished. If I were to judge from my own expirience Allegra is best suited for this one. My second best time with a level one rider was with Griff eleven seconds behind. Kaori is good as well, upgraded or not. However most important is that you choose a rider you feel confortable with. ------------------ | B.9) Gravitude | ------------------ Bronze: $20 000 Silver: $40 000 Gold: $50 000 Platina: $100 000 2.40 Zoe - Mega Head Moby - Disco Psymon - Fish Bait Griff - Alien Invasion Viggo - Nicely Done Elise - Angel Wings Nate - Cap Gun Mac - Disc Player Allegra - Road Trip Kaori - Nin Nin Start by doing a little trick to fill up your uber meter, then go left, speed up, do two uber tricks on the jump, get on the rail, so a uber trick and turn right. Turn right early now because it will be icy. Go out of bounds, then on the little rail to the right. You can do a uber slide on it. Then go on the left jump. Do a uber trick, then go on the jump right ahead (do not get on any rails) and do three uber tricks. Save the last letter to the point when I say you need it, but if you haven't got them all yet, I will tell you your other opportunities to get them. If you are good with rails, you could get on the rail to the right instead of on the jump and do up to three uber slides. I'm not sure which one is the better. First of all, go on the right side of the screen, get on the edge early and do a slide, then you can do a uber trick on the next jump. Turn right, but I'd advice not to try to take a uber trick on the jump. Go at the right side, get on the log, then get on the next log without speeding, go through the tunnel. Slow down a little before the log then twist the whole time to try to get all the rails here. When you land there is yet one more log in the snow, and after that and a car there is a vertical drop. Turn left, do a uber trick on the jump and you wil be in super uber. Go right and get on the log instead of the jump. Speed up, go at the right side and on none of the jumps. Slow down a little before the turn, and be ready to do a sharp left turn after it, but even if you don't make it, it won't cost you much time. If you did make it, try to get on the rails, then turn right, speed without jumping, turn left, go straight ahead, turn right when you land, get on one of the rails and speed until you are finished. This is probably the one of the courses where you opponents are in their best shape. Once I actually got a bad start and ended up getting 2nd place - but still getting platina medal! Because the other rider (Elise), the one who won, got a time of 2.37. When that has been said, it is one of the easiest courses to get platina on if you know it. My best time with a rider on level 1 is 2.27 with Viggo. I did manage 2.24 with Kaori when her speed was upgraded to level 4. Who would I recommend? Well, probably the ones I got 2.30 or better, which is Psymon (2.29), Viggo (2.27), Elise (2.28), Mac (2.30), Allegra (2.30) and Kaori (2.28). All of them were on level 1. I'd advice you to stay away from Nate though. I din't get under 2.35 on any of the 3 runs with him. Anyway, this is an easy one. In fact when I was competing once with each competator, I got platina on first attempt with the first nine riders, so I had to slow down with Kaori (at the last run) only to find out how much you earned for gold. -------------------- | B.10) The Throne | -------------------- Gold: $50 000 Platina: $100 000 2.35 Zoe - Vintage Moby - East End Psymon - Fuzzy Bear Griff - Monkey Bars Viggo - Wanderer Elise - Wasp Queen Nate - Off Road Mac - Rimshot Allegra - Game Hen Kaori - Gaiia Gone Wrong Your rival here is Psymon and if you play as Psymon you rival will be Elise. They will have times like 2.45, a little bit better or a little bit worse. First of all, juymp to the right and do tricks, secondly jump to the right again and do some more tricks. Then go in the right opening and do a jump with tricks. Go at the right side and try to get a jump to fill your uber meter. On the little bridge, do a jump with a uber trick. Do a slide at the end of the gap, then jump on the left jump, but towards the right and do two more trick. I'd advice you to try to get on the cannon jump here. You can do a slide, and two uber tricks in the air, then go to the left and try to get on the two icy rails after the jump. Now go left and go towards the icy edge rail where you can do a uber slide. Speed up and do not jump. You will be sent upwards, so you can do a quick uber trick. Still I'd advice you to wait with getting into super uber mode, so don't do it if you've got eight letters. Go up to the right and you can jump and do a uber trick. When you find a jump, jump on it, but not far. You have to land in the gap and do a uber trick to get the last letter. Now simply speed up, get in the second corridor from the left, when you come to the log, rail it, then turn left and make sure you stay in the leftmost pipe. Get on the log in the end of it, then turn left and go over the little thing here. Get down in the valley, over the jump, then turn right and you will be in the last area. Simply speed up straight ahead. Even if you get out of super uber mode you don't have to be afraid of speeding. I would reckomend Psymon. It isn't coincidential that he is your rival on the Throne. I got 2.32 with him on level 1. But first of all I have to reckomend Viggo and Mac. I did two runs with them that was as perfect as I can manage and got 2.27 with Viggo and 2.28 with Mac (both on level 1). The biggest negative surprizes was Zoe and Elise who I didn't manage to get gold with on first attempt. I find Elise to fall to easily and Zoe to recover to slowly when she falls. This might not be the easiest race, but it is the best if you need to earn money. Why? Well, if you consider restarting takes ten seconds or something, you can race 4 times in 11 minutes, meaning 22 races an hour. Even though you will only get half the amount of money the second time, that means you can earn $1 100 000 in an hour if you get platina in all the 22 races and $550 000 if you win them all, but don't get platina. ----------------------- | B.11) All Peak Race | ----------------------- Bronze: $25 000 Time: 30.00 Silver: $50 000 Time: 27.17 Gold: $100 000 Time: 25.00 Zoe - Alternative Moby - Jungleist Psymon - Chow Down Griff - Quasifrobro Viggo - Fondue Elise - Dangerous Beauty Nate - Back Forty Mac - Security Dodge Allegra - Houston Kaori - Maki The Throne, Gravitude, Ruthless Ridge, Intimidator, Snow Jam and Metro City. As usual I will tell you how optional this guide is. It is possible on this one as well to get gold medal without speeding or jumping. I managed 24.17 with Kaori on level 1. Remember that if you want gold on first attempt, the timer must show that it is more than 5 minutes left when you reach the finish line. Start by going as you would do on the Throne race, only you will be in super uber after the little jump after the icy edge rail. Then you go as you did only in super uber mode this time and super uber mode will end not so long before the last jump. Do one or two uber tricks on that jump and do small jumps to keep your uber meter up when you continue. Go towards the sign, get on the stone rail and do a uber slide, then get on the rail in the middle and do a slide. When you get to the point where you have to go towards race, big air, super pipe or slope style, go right of the big air and jump to the left to get under the bridge. In this area there are gaps in the ice where you can rail the edge. Do one slide on the first gap and one on the second to get into super uber mode. Go through Gravitude like you did on the race and you will lose super uber before the jump after the long tunnel (unless you arer very fast and lose it after). Anyway I will tell you all the opportunities of getting letter and at which point you ought to get into super uber mode again. First you can do a trick on the jump. Then after turning right, you can do one on that jump. On the second rail at the right you can do one. If you manage to take the multiple rails you can do several, you can do a trick at the vertical drop, a slide at the log after it, a trick on the jump after that, a slide on the log after the right turn, a trick on the jump to the left when you land, some slides if you manage to get on the rails after the tight turns, a trick on the jump after that or the jump after that. Then you will get to the last rail, so do a slide here and get your last letter here. Keep riding. When you notice something yellow in the snow, get at that rail and speed without tilting the control stick. Turn right after that and if you are lucky you get straight on a log. Keep speeding. You will soon get on an edge rail that you weren't able to see, then you go through a tunnel and you will reach a station area. Get on the rail at the left. After it you land near or on a rail, so rail it. Then go into the tunnel that the race sign points towards. Turn left. Here I would advice you to stay at the right side and don't get on any rails. They are dificult and they turn so much you hardly go any faster. Your super uber will fade, but only do small tricks befolre the race area. Go straight ahead and when it turns left, get on the blue rail and do two slides. After the turns get on the log and do a slide, then follow this path with all the logs and rails and do enough slides to go into super uber mode at the end of it. Go like you would normally on this course and super uber mode will end when you are in the air after the out of bounds area. Get on the rail and do a slide. After that, jump at the middle of the jump and do three uber tricks in the air. At the bottom here, jump to the right and at the end of this area, jump over the top and do a uber trick. Get on the rail not so long after the course ends, then after the tunnel go at the rails to the left, then at the rail straight ahead, then go towards the race sign, get on the green rail in the snow and the rail after that, then the rail in the bottom and then just keep going until you reach the intimidator track. Do a slide on the first rail as you enter the freeride area, then some small tricks in the air to keep up your uber. Jump right at the time you know and do a uber trick, then speed up as you turn, do a slide on the rail and a uber trick at the jump further down. Then turn right early when you reach the wall, get on the right fence of the bridge and do a uber slide to get into super uber mode. When you get out of super uber, here are your options on where to get the last five letters: One on the bridge, two on the jump after the bridge, one slide on the log after the left turn (not reckomended) one in the air as you turn right, one on the second last jump and one on the last jump. You got to be in super uber mode at the end of the last jump. You should know this area well by now. Go on the right side and straight ahead, then on the green rail in the snow, through the tunnel, on the next rail and the next rail after that (go a little to the left on the hoop). Then when you reach the station area, get on the rail at the right side, then the long rail at the left side and the rail after that, which you get off a little early, you get on the log in the snow and land on the rail. Remember when you reach snow Jam to get on the log to the left, do a slide on it and then do the rest of the slides on the long rail until you're in super uber mode again. Here are your opportunities for the next five letters when you get out of super uber mode: Two slides on the rails after you go through the tree (unless you were too fast). One trick as you jump to the left off the normal route (not reckomended). Two slides on the long log here. One slide on the rail at the right. One trick as you jump off it (not reckomended). One slide on the log a little further down from where you land. One trick as you jump out of bounds. Up to two slides on the rail out of bounds, two or three tricks on the last jump. You should have one letter left after the last jump, so do a little trick in the snow then speed up as you go through the tunnel and do a slide on the first rail. As usual I would reckomend you not to get on any unnecessary rails here. Your super uber should end just as you enter the Metro City area. Go between the buildings and do a slide on the rail, then a slide on the next rail that is between buildings, then an early jump here with a uber trick, then go in between here and do two uber tricks on the jump, and (if you did something wrong and still lack a letter) one as you get of the building. You should know metro city by now. Your super uber mode will end right before the rails going left of the normal course. If you get on the longest one, you could do one slide, then one more when you land on the next rail. After that, get on the right jump and do a jump with a uber trick. Do one more as you jump out of the second tunnel thing and then get on the log straight ahead, do a uber trick (or more if you need) and follow it to the end. Get on the rail when you land, then go straight ahead and get on the log in the middle. Speed but don't jump, then speed and jump on the hoop here and then speed up until you are finished. My best time: 22.14 with Griff. The most important thing when you chose which rider to use is to stay away from those who are too clumsy. I found Viggo to be a big pain in the rare end. Elise and Mac are good candidates besides Griff, but still I weren't even close to beat my time with Griff with them (With Elise I got 22.42 and with Mac 22.36). Most of the others I found surprizingly bad, but that was just one run with each, so it might not be representative. _______________________ /_______________________\ || || || C) Freestyle events || ||_____________________|| \_______________________/ C.a) About freestyle events C.1) R&B C.2) Crow's Nest C.3) Junction C.4) Happiness Jam C.5) Peak 1 Jam C.6) Style Mile C.7) Launch Time C.8) Schizophrenia C.9) Ruthless Jam C.10) Peak 2 Jam C.11) Kick Doubt C.12) Much-2-Much C.13) Perpendicoulus C.14) The Throne Jam C.15) All Peak Jam ------------------------------- | C.a) About freestyle events | ------------------------------- First of all, I surgest you reed A.8. The system when you compete in the backcountry against a rival is pretty similar to the one in race, however on the other events, it is a diference. In the events, you will have two heats to begin with. You need to get a total on the two heats that is better than the total of the third best of your opponents. If you do well on the first heat, and get more points on the first one than your opponent get on both, you will automatically skip the secound heat and go straight to the final. The scores you have to beat will at any time be seen on the top of the screen. In the final, you will be set at 0p again and the screen will show you what you need to beat. Just as in races, you only need a medal to get a hook, but you get an accessory for winning. Just like in race, you will get an accessory for each gold medal and you always get board graphics when you win a rival challenge or a peak race. You might some times se a ¤ in this walkthrough after the reward for platina medal that I have listed. That means that I have actually just guessed and that I haven't managed to get a platina medal on the event. ------------ | C.1) R&B | ------------ Time: 1.30 (+ time bonus 2 x 1.00) Bronze: $2 500 Silver: $5 000 Gold: $10 000 Platina: $25 000 1 000 000p Zoe - Stripes Moby - Skull Face Paint Psymon - Charred Soul Griff - Geyser 3000 Viggo - Grunt Flapper Elise - Horns Nate - Blue Denim Mac - Basic Balaclava Allegra - Spray Cans Kaori - Vacationer Start by doing a little trick to fill your uber meter, then go on the right rail, jump to get the purple X and do two or three uber tricks, then get on the rail and do a little trick (but of course as big as you have time for) when you jump of. You might get 15 000p or more on that jump. Go on the log, speed up and do a slide. You will land on a rail so do two more uber tricks on it, then you will possibly land on another rail where you can do three more. Go towards the silver X, but do not jump towars it, instead jump towards the thing you see at the left. However it is possible to both get the silver X and jump to the left. You can get 25 000p if you do. Here is a jump and if you jump towards the left here you can get the black X and do a uber trick to get 130 000p or something like that. Then get on the rail and do several slides. Make sure you land on the next rail after that and do a slide, then get off the rail at the left side. Do a little jump when you jump early on the first jump in the middle of the course, then speed up and make sure you get a long jump with a long uber trick, plus that you get the silver X. 170 000p is possible on that jump. Go to the left after you land, then get on the thing in the middle that leads to a purple X. Neither speed nor jump, but when you land, speed and jump and try to get the black X. You don't have time for the longest uber trick, but enough to get 150 000p. Then go left, get into the quarter-pipe and do a big jump. You might not manage to get the X here, but you do get a lot of points. Get on the right rail, jump of it and do a uber trick. If you jump far enough you can get the orange X. If not, you might want to choose the rail in the middle next time. You can do slides on it. When you get into the area with a lot of logs, try going on the big one, go towards the purple X, jump at it and do a uber trick. Now go towards the big jump, speed up at the right time (not too early) and do a big jump, with one of the $30 000 uber tricks. If you get the purple X you can get 120 000p. Do some small jumps in the snow and when you reach the area with the machine, jump to the roof and land on the left side of the rail. Get on the rail towards the silver X, jump late,get the silver X and do a short uber tricks, then you might get 50 000p. Go at the right side and do a long uber trick, then get to the middle of the course, get on the rail in the middle, speed up, jump early to get over the car and get the black X. Do a uber trick and you can get 170 000p on the last jump. Now simply finish. If you lack 40 000p for platina though, I would go to the edges and do uber trick. I have managed to get 60 000p after the last jump when I needed it for platina. I find this a hard course and I don't know who to reckomend, but I have maneged platina once (with a 5 thousand points margin). I was using Zoe at that time. -------------------- | C.2) Crow's Nest | -------------------- Time: 1.00 Bronze: $2 500 Silver: $5 000 Gold: $7 500 Platina: $25 000 200 000p Zoe - Snowball's Chance Moby - Tough Guy Psymon - Horn Dog Griff - Neato Viggo - Troublemaker Elise - Black Zip up Nate - Headphones Mac - Undercover Allegra - Face Factor Kaori - Rainbow You need only 50 000p or something to go directly to the final. Make sure you finish in super uber mode in the qualifing round. Jump at the beginning to fill your uber meter. Then speed up and do at least four uber tricks on the first jump. Go on the left side of the next jump and do an R and Z uber trick, a long one. If you are lucky you get the pick-up as well. On the next jump you speed up and do an L and Z uber trick. Don't jump too much to the right, because you will have to land in the quarter-pipe again. Go upwards, do a jump and some small tricks, then jump at the jump again. You can jump three times at the same jump. The most chalenging thing is to not fall when you land in the quarter-pipe, but you might also get in time, trouble at the end, so this is a rather hard one, but not impossible, it just takes a lot of attempts. ----------------- | C.3) Junction | ----------------- Time: 2.00 Bronze: $2 500 Silver: $5 000 Gold: $7 500 Platina: $25 000 700 000p Zoe - Ripped Jeans Moby - Morning News Psymon - Spikey Griff - Health Food Viggo - Backcountry Pack Elise - Tricky Tog Nate - Cushy Mac - Plaid Shirt Allegra - Fifi Choker Kaori - Ice Cold There is not much to say. Be in super uber mode as you finish the qualifing round, do a jump in the snow at the beginning to fill you uber meter. Keep good trick variety and you might want to check out part A.11 of this walkthrough first. You should also be well upgraded when it comes to attributes. Apart from that, just remember speeding whenever you are at the ground and try to jump as high as possible to get the 5000p pick-ups. Now on this course you will get an extra bonus at the end. This is what you get when you do several jumps and don't stay at the ground for a long time between the jumps. If you have 430 000p before you get that bonus, you will probably end up with a platina score. ---------------------- | C.4) Happiness Jam | ---------------------- Time: 5.00 Gold: $10 000 Platina: $25 000 400 000p Zoe - Medusa Moby - Scrapings Psymon - Circus Clown Griff - Jelly Cubes Viggo - Mutation Elise - Curves Ahead Nate - Drifter Mac - Wreeked Ride Allegra - Crash and Burn Kaori - Tricky Ni-Chan Start by going left and do a jump in the snow, then go towards the big hill and jump over it doing more tricks to fill up your uber meter completely. After you land you can jump in the snow and do a uber trick, then jump in the snow later on and do one more, then do a slide on the lpog nthen, go left, jump in the snow and do one more uber trick. You can even do one more after that if you failed to land on the log. You keep going left and at the end, you speed up, jump and do a long uber trick. Right after you land you can jump again and do a short uber trick, then speed up towards the big jump and do one more long uber trick. See the small hill on the right side? One more uber trick here. Do a little trick as you jump into the tunnel, then exit at the left side of the left tunnel and do a short uber trick. You can do a little trick in the snow, then go a little up the hill at the right side, jump and do a uber trick. Or if you prefer, go at the log, pull out a long jump and do a uber trick. You will be in a tunnel with some falling rocks. Do a uber trick in the middle of it and one when you exit it. Go left when you land and do a uber trick on the vertical drop, then go right, get on the log and do another long jump with another long uber trick. You can do some small uber tricks here, but at the end you jump off at the right side and do a looong uber trick. In this area you go in the midle and try to do a lot of small tricks (no uber tricks). When you get to the point where there is a long vertical drop, do a uber trick and do one as you jump out of the tunnel as well. It is not the easiest course to get platina on, but winning isn't that hard. and you might have some time left when you aproach the bottom, so if you only need 20 000p more for platina, just do a lot of small tricks. If you need to it is possible to get 80 000 more points if you have more than two minutes left (but it requires patience). ------------------- | C.5) Peak 1 Jam | ------------------- Time: 12.00 Bronze: $5 000 130 000p Silver: $10 000 350 000p Gold: $25 000 700 000p Zoe - Certifiable Moby - Twisted Psymon - Lactose Intolerant Griff - Alien Freak Viggo - Urbane Elise - 15 Minutes up Nate - Endagered Mac - Barbwire Allegra - Thorny Hearth Kaori - Flower Child I guess since I've already wrote about Happiness and R&B, all I need to tell you about now is the area in between. Though gold is easy, so you probably don't need it. Jump on the first rail and do tricks, but no uber tricks. Try getting on the rails here and do spinning, no slides. Get on the log and speed up. You will probably hit the snow then get a big jump, so do a uber trick. Then get on the rail at the left and do as many slides as you can do. Get on the log and spin, then do a little trick in the snow. Go towards the orange slopestyle sign and do two slides on the first rail. Get on the closest log and do three uber slides, then get on the rail to the left of the log. The next rail leads to a log, so if you get on it slowly, but speed at the end of it you can get three or four slides. Now you will be at the start of R&B. This time you can do a long uber trick on the rail jump instead of three small. ------------------- | C.6) Style Mile | ------------------- Time: 1.15 (+ time bonus 1.30 + 1.00) Bronze: $5 000 Silver: $15 000 Gold: $25 000 Platina: $50 000 1 000 000p Zoe - Mega Masher Moby - Chivalrous Psymon - Tranquilizer Armor Griff - Loogie Hawk Viggo - Old Skooler Elise - Law Maker Nate - Poncho Azteca Mac - Wheeled One Allegra - Cherry Chopstick Kaori - Kuma-Chan In the first round you ought to get 250 000p or something so you don't have to take the 2nd run. You also have to finish in super uber (which shouldn't be too hard). First you do a little trick on the little vertical drop. Jump towards the orange X and do two uber tricks. Don't try to land on it, but jump on the left jump after it and do three uber trick of three diferent kinds (one with pressing R and B, one with L and B and one with Z and B. Get on the rail in the middle of the course and do two slides. Go slowly right of the jump with the two rails, then speed up and jump towards the black X. Do one long uber trick in the air, then speed up towards the middle jump and try to get the purple X. Do one more long uber trick. Then speed up when you go towards the halfpipe and do one more. If you are very good you could even get the purple X on this jump. I advice you to go a little left before you jump if you are going for the purple X. Now you could already have 400 000p if you are good. 406 thousand points is my record. Now go to the far right end of the course and get on the jump over the tree with a purple X. Do a trick then go a little to the right. Jump towards the left when you take the black X and do a long uber trick. It is very easy to miss the black X, but if you do hit it and do it perfectly, you can get almost 200 000p on that jump, but normally you will probably not get much more than 100 000p. Jump on the jump (unless you already got too far), then on the right jump and then on the jump to the right. Do one uber trick on each of the first two and three quick tricks on the second one. Speed up and jump on the jump to the left of the bridge. It is a orange X here. Do a long uber trick. Then speed up again and do a long jump with a long uber trick on the next jump. Make sure you get the silver X and you could get 120 000p on this jump alone. Go right of the rightmost house and do a series of slides on the three rails here. The last one forms a loop. Then make sure you get a long jump with a long uber trick and that you get the black X. You might have to jump a little more to the left then it looks like. Get on the loop rail and do a uber slide, then jump at the end of it and do a long uber trick (you can't miss the silver X). I belive that in the area after the house you will get at least 400 000p if you do it well. Maybe even 500 000p. I will reckomend Viggo. Why? Beause he was the first one I got platina with. I got platina both in the first run (1 035 thousand points) and the final round (1 166 thousand points). I will also reckomend the other riders I managed platina with: Elise (1 203 thousand points), Nate (1 240 thousand points), Mac (1 202 thousand points), Allegra (1 238 thousand points) and Kaori (1 084 thousand points) ------------------- | C.7) Lauch Time | ------------------- Time: 1.00 Bronze: $5 000 Silver: $10 000 Gold: $20 000 Platina: $50 000 200 000p Zoe - Full Brain Load Moby - Knight Psymon - Programmer Tshirt Griff - Pumpkin Head Viggo - Yeppers Elise - Canadian Pride Nate - Mountain Pack Mac - Smile! Balaclava Allegra - Spare Change Kaori - Dialed On the first run you only need to get 75 000p and all nine letters. If you get full uber before the first jump you can do up to five uber tricks on it, then four uber tricks on the next jump. If you get full uber after the first jump, it is possible to get nine letters on the second jump. 75 000 p shouldn't be a problem. Do a little trick in the snow, then one more after not long. Go on the left jump and jump a little early to get the collectible and 2 000p. Do four diferent uber tricks, then go straight ahead on the jump, jump long to get the collectible and 10 000p, but if you jump too long to the left, you will have problems with the rest of the course. In the air, rotate and do flips at th same time, plus do a long uber trick. It should be L and Z or R and Z since these tricks cost $30 000 meaning they should be good. Now here comes the hard thing, you must turn enough to the right to not get out of the halfpipe when you jump (and do another long uber trick). You must when you land speed and get a long way up the mountain, then jump on the way up and do a R uber trick, then jump in the pipe again, then mountain again, pipe again and then the quarterpipe again before you can finish. What is even better (and harder) is to jump on the quarterpipe after the first jump in the halfpipe and then get back in the halpipe again. I will reckomend Viggo because I got 189 thousand points on my first attempt with him. Since I didn't get platina on first attempt with anyone, I continued trying with him. it took a lot of attempt, but since every attempt take two minutes it didn't take that long. ---------------------- | C.8) Schizophrenia | ---------------------- Time: 2.00 Bronze: $5 000 Silver: $10 000 Gold: $20 000 Platina: $50 000¤ 800 000p Zoe - Divine Moby - Revenger Psymon - Wound Up Griff - Tall Rider Viggo - Paper or Plastic Elise - Hotpants Nate - Bandit Mac - MF Chain Allegra - Relief Kaori - Kitty Paws 240 000p to skip round 2, finish in super uber mode as always. Stay in the pipe ion the middle, have good trick variety. What more can I say, but this is a hard course to get platina on and I wish you good luck. Gold isn't that hard, that's not what I'm saying, but platina is very hard. --------------------- | C.9) Ruthless Jam | --------------------- Time: 5.00 Gold: $25 000 Platina: $50 000¤ 500 000p Zoe - Stomping Grapes Moby - Natural Hat Trick Psymon - Monsters Griff - Mint Condition Viggo - Dress Code Elise - Sweet Ride Nate - Turbine Mac - Grindstone Allegra - Easy Pickin's Kaori - Collide-A-Scope Your rivals are just like on the Ruthless Race Nate and Zoe if you play as Nate. They will usually get 150 000p or less. Do some tricks when you jump in the beginning, then some in the snow right after it to get your uber meter all filled up. Go right and on the jump doing three uber tricks in the air. Then go right and not on the first jump, but right again. Go pretty much left on the next jump. Neither speed nor jump, just do a uber trick to get the last letter, then speed up and go right as you do a long jump and a long uber tricks. Get on the log to the right and do a long uber trick as you jump off it. You should already have 100 000p. Go left and do a little trick, then go right, jump on the log and do a uber trick. Do some small tricks in the snow, then go towards the left bush and get on the log (slowly). Do a slide at once, then wait with the next slide until you are on the second log after the stone rail. Do several slides on what is left of the rails and twist in the air sometimes to land on the right logs. After the last one, do a uber trick in the air before you land. Go into the tunnel. Do one little trick as you enter it and one in the middle of it, then do a uber trick as you jump out of it and one more uber trick in the snow right after that. Go left then up at the wall at right side of the course, jump and do a uber trick. Get on the log and do two slides. Do a little trick on the little jump, then get on the log, speed up and do a slide and one more when you land on the log. Go at the jump in the middle. Jump without speeding and do a uber trick, then get on the log at the left, speed up and do a long uber trick when you jump off it. As soon as you land, you will find another log, so do something fairly similar. Slow down and get on the edge rail. Do two slides, then speed up a little to get up on the next edge and do several slides on it, plus a uber trick when you get off. If you land on the right side of the trees, get on the log, do a slide then speed up, jump off the second log and do a long uber trick. If you land on the left, go on the jump and do a uber trick, then one more uber trick at the next jump. How is it possible to get 500 000p here? No idea, I'm sorry. -------------------- | C.10) Peak 2 Jam | -------------------- Time: 12.00 Bronze: $20 000 350 000p Silver: $40 000 600 000p Gold: $75 000 850 000p Zoe - Stirred Moby - Parasite Psymon - Angry Young Man Griff - Bait Viggo - Vim and Viggo Elise - Bombshell Nate - Outlaw Mac - Galaxy Allegra - Drop In Kaori - Super Excellent! I guess you could just follow my tips on Ruthless and my tips on the style mile, so I will only cover the area in between. Go left and do small tricks in the snow until you reach the green rail. It is long enough for five uber tricks. Jump over the rail when you reach the station area and get on the rail on the other side of it. Do some slides, then get on the next rail and do some slides here as well. Go down in the tunnel (which you have to). Get on the first rail slowly and do three slides, then get on the edge of the gap slowly and do at least four. This time in the start of the style mile you can do uber tricks. After the first jump with the orange X and the second jump on the left, get on the jump on the right instead of the rail, do some tricks and hopefully get the orange X. After that you just follow my guide on the style mile. You do have far more time then you need, so it is possible to take a temporary stop at the quarterpipe going back and forth doing tricks, but it takes long time and you want need it, because you shouldn't have any problems getting a good enough score. 850 000p is easy. My record is 1 681 thousand points with Zoe. I would advice you to stay away from Kaori because she is a little unstable and I would advice you to use one of the riders I got the best scores with, which is Zoe, Griff and Psymon. -------------------- | C.11) Kick Doubt | -------------------- Time: 1.00 (+ time bonus 1.10 + 1.00) Bronze: $10 000 Silver: $25 000 Gold: $50 000 Platina: $100 000¤ 1 200 000p Zoe - Bat Wings Moby - Sir Whoa Psymon - Horror Show Griff - SpaceWalker Viggo - Blue Cheese Elise - Stingers Nate - City Slicker Mac - Turntable Allegra - Buckeye Kaori - Buchi Neko The good news: If you get all the three black X's on this course gold medal should be within reach. The first bad news: The last two black X's are hard to get. The second bad news: Even if you do get all the black X's, platina is very hard. You might have to use two runs in order to qualify to the second round and you might need to restart a couple of times in the final before you get the gold medal. Well, At least the first time, So there is not much of a point in trying to finish in super uber, because when you restart your uber meter will be set to empty anyway and you don't gain much point from doing uber tricks at once. First of all do a little jump in the snow (as always). Then jump towards the orange X while you do a long jump to fill up your uber meter. Filling it up to the top before you land should not be a problem. When you land, you must turn right then do a jump with two uber tricks. You will see a guy on a snow mobile close to you and a rail. You get on the rail, speed up and jump off early. However not to early. You are supposed to get the black X when you are in the air and do two uber tricks. It doesn't look like you have time for it, but you do. In fact you can do three tricks if you are good. Now you probably have 100 000p already. Jump before the drop and do a short uber trick, then jump on the jump, get the orange X and do a uber trick. When you land, get on the rail at your right. If you don't see it, break, stay at the right side and get on it when you see it. If you miss, go right anyway and try to get a high jump. If you get on the rail you are certain to get the silver X, but it is possible from the jump as well, you are just not in the air for as long. Go left when you land. If you didn't manage to get on the rail, you can possibly speed up and jump on the jump as well. Do some small tricks here. Most importantly you have to do the right thing on the jump in the bottom, because this is close to a black X. There is two tactics to get the black X. 1) On the jump, you go a little up and then right while speeding. If you get neither too far nor too short you can speed up and jump on the jump over the hill while doing a long uber trick and get the black X. But remember to jump very late and it is also better if you are at the left side of the jump when you jump. 2) You go besides the jump and get on the left jump in the area with the black X. On that jump you jump towards the right where the black X is and of course you do a long uber trick. Pick the one that works best for you. Whichever you choose you will probably need some training before you can handle it. Jump on the little jump marked with orange and do some small tricks, then go right and get on the first rail. Do a slide and when you jump of, do some small tricks so that the orange X will be worth it. You land on a rail, next you land on another rail and then you will have two choices. 1) Go at the right one. Ignore the orange X, but speed up and do a uber trick as you get the silver X. You will have little time in the air, but enough to achieve 60 000p. Then go ahead. You can jump to the orange X from in the snow and do a short uber trick. Get on the rail down there, speed up and do a long uber trick. The orange X will help you grant a lot of points. Get on the rail here. Don't speed to begin with, because it is a hard rail, but speed and jump at the end. If you are very lucky you get a purple X. If you are very unlucky you will hit the billboard and be knocked over. Anyway you should be in the finish area. 2) Go on the left one. Go slowly and do four slides, then speed up and do a short uber trick as you jump of and get the purple X. There is possibilities for a little longer uber trick on the hoop to the right and then one more on the hoop after that, but if you jump to high, you hit the "roof." On the third hoop, do nothing, but on the jump in the end do a long uber trick. Then speed up and get on the jump marked with orange doing another long uber trick. If you are lucky, you land on the railable part of the billboard and you can do a slide. Then you are in the finish area. In the finish area I would advice you to stay of all the rails. The most important thing is that you get the black X. You can either jump on the leftmost jump or you can jump on the middle jump towards the left. I would advice the second one. Now, do not speed to early. The snow forms some waves. If you speed up here you could get some microscopic yet noticeable vertical drops which will slow you down and reduce your chances on jumping far enough. Speed up when you approach the end of the last wave, then jump pretty late. You will be in the air for a long time, so if you get the black X and do a long uber trick, 350 000p shouldn't be to hard to achieve on that jump. By the way, I'm sorry to diappoint you, but getting both the orange and black X does not mean your trick score is multiplied by 20. I've tried that. Gold medal is somewhere between 710 000p, and 770 000p so it is not that hard, and if you get all the black X and do not fall when you land after the jumps, you can hardly fail to get a gold medal, but I admit platina is very hard and if you have to get platina, I'd advice you to ask someone that is better than me. It was only with Kaori that I got over a million points and only by a five thousand point margin. --------------------- | C.12) Much-2-Much | --------------------- Time: 1.00 Bronze: $10 000 Silver: $20 000 Gold: $40 000 Platina: $100 000 200 000p Zoe - Slickhawk Moby - Color String Dreads Psymon - Bundle of Joy Griff - Junk Food Junkie Viggo - Invincible Elise - Nice Huh? Nate - Campfire Tunes Mac - Saaa-WAT Allegra - Rocket Kaori - Cuteo Cho Chou You will probably have to go through two heats to qualify to the final, because it is like 190 000p you need to qualify and in one run that is 10 000p from platina, so you've got to ge good to manage that. You can take a little jump in the snow, but apart from that, you only get four jump so make the best out of them. The first one is the one on the left and you are supposed to jump without speeding. In the first heats you are supposed to fill up your uber meter on it, but in the final I hope you have already full uber meter when you reach it so you can do at least four uber tricks. Go straigh towards the jump, speed, jump and do uber tricks. On the next one, don't speed just jump and do a long uber trick. You must jump a little to reach the last platform that has the final jump. On the final jump you have to do more than one trick in the first heats in order to fill your uber meter. But in th final you do one of the $30 000 tricks and hold it like forever (or probably 8 seconds in the air, it is a lot). I think it is the easiest Big Air, at least when it comes to platina medal, but you might need some training. Gold is pretty close to platina, so gold medal is harder to get than in the other big air events. Platina is possible even if you start with empty uber meter. I would recommend Psymon, Elise and Nate but first of all Mac, who I scored 233 thousand points with. Stay Away from Allegra though. ------------------------ | C.13) Perpendicoulus | ------------------------ Time: 2.30 Bronze: $10 000 Silver: $20 000 Gold: $40 000 Platina: $100 000 900 000p Zoe - Fast Food Moby - Deflector Psymon - Fish 'n' Chips Griff - Stover Viggo - Heater Elise - Halo Nate - Spurs Mac - Monkey Brains Allegra - Your Pal Kaori - Cell Phone Cheat You will need 530 000p or something like that in order to go directly to the final. As always, make sure you are in super uber mode when you finish. Do a little trick in the snow, then speed up, jump and do at least four uber tricks on the first jumps. Now at this one you have two choices. A) Staying in the pipe in the middle all the time. B) After a while, change to the left or right pipe. In order to get to another pipe, you must go to the end of the pipe in the middle, jump pretty high and grab the red fence with the X button. Good thing about the second one is that there is a lot of pick-ups over the left and right pipe. Bad thing is that you have to start over and that you might have problem with exiting the pipe. I tested both tactics with five riders doing each. The results I got was: Zoe (tactic A) 777 971p Moby (tactic A) 996 077p Psymon (tactic A) 981 209p Griff (tactic A) 955 387p Viggo (tactic A) 977 147p Elise (tactic B) 783 860p Nate (tactic B) 851 539p Mac (tactic B) 864 659p Allegra (tactic B) 871 163p Kaori (tactic B) 852 792p So tactic A works best at least for me. Apart from that, all there is to this course is the same as with the other super pipe events. Just keep a good variety and make sure you're uber set up is well set. If you've got 500 000p before you get the end points using tactic A, I'm sure you will get enough extra points to get platina. I'd recommend Allegra. She did good on tactic B so I tried her pon tactic A and I got 1 001 716p. ------------------------ | C.14) The Throne Jam | ------------------------ Time: 5.00 Gold: $50 000 Platina: $100 000¤ 600 000p Zoe - Surplus Moby - Hopping Mad Psymon - Bad Dreams Griff - Hangout Viggo - Side Swipe Elise - Sweet Nate - Maverick Mac - Urban Crime Allegra - Maladjusted Kaori - Bubblegum Jump ahead and do some tricks, then go right, jump and do some tricks, go through the gap, jump and do some tricks and your uber meter should be full. Go left and on the jump here you do three uber tricks. Then just jump a little further ahead and do one more uber trick to get the forth letter. Go left, jump and do a uber trick, then take a slide on the ice rail. Jump at the jump on the left and do a uber trick. Now try to get on the cannon rail further down, speed, jump and do a uber trick. Go in the middle and jump to the thing in the middle. That thing is a big jump, so do a long uber trick. However make sure you don't have a character that will easily jump too far and be knocked over. Don't speed up before the jump in the middle is my advice. Go at the left side and do a little trick, then go slowly on the icy edge rail and do two uber slides, you will then get on a jump, so do a uber trick. Go straight ahead upwards and jump slightly to the left. Do a long uber trick. Turn left then jump to the right when you jump out. Go at the left side, jump and do a uber trick. Go ahead, jump on the jump and do one more uber trick. Then simply jump in the snow and do some tricks. When you go right of the tunnel, do some small tricks in the snow, then jump to the right and you might stay in the air long enough for uber trick. Get on the log when you get down to it. Do a slide at the log and one on the next log, then when you land, you speed up and jump in the pipe to do a long uber trick. You do have time to stay in the pipe for a while jumping back and forth doing tricks, but you will soon lose speed, which will make it hard. Get out of the pipe at the left side , go left and do a little jump, then go towards the jump you see down in the end and do a uber trick on it. You can do small tricks in the area right after it if you need some more points to beat Psymon/Elise or to get platina. I find this to be maybe the hardest of all the events, so don't be to hard on yourself if you don't do too well. Your rival will get a score that might be a little over 250 000p. It is not that hard if you do succeed on the jumps, but platina is a nightmare. It seems that your rival get more points if he is ahead of you in the track, at leat once when he passed me early he got 270 000p and the next time when he passed me late he got less than 240 000p. Elise once got over 300 000p when I played against her. ---------------------- | C.15) All Peak Jam | ---------------------- Time: 35.00 Bronze: $25 000 1 000 000p Silver: $50 000 1 400 000p Gold: $100 000 1 750 000p Zoe - Gorgon Moby - Speedy Delivery Psymon - Hitchhiker Griff - Home Planet Viggo - Shaken Elise - High End Nate - Lunch Bucket Mac - Microwaveable Allegra - Hot Coping Kaori - Bunny This peak jam is diferent from the others. It doesn't have one backcountry course and one slopestyle course. Instead it has all the courses that are in the all peak race: The Throne, Gravitude, Ruthless Ridge, Intimidator, Snow Jam and Metro City. Let me just tell you at once, it is when you reach metro city that things starts to be interesting. Even though metro city is a race track, you can score more points on that course than on any slopestyle course. You can have 0p when you reach Metro City and still get gold medal on all peak jam. It is also possible to get enough points on the rest of the courses so you don't need to get a single point on metro city. Anyway, I will describe the way you should do it in order to get as many points as possible. Gold medal should be WAAAAAY to easy. Follow C.14 on Ruthless, and in the area in between, just go at the right side and do tricks until you get to the area with all the gaps. Then but on the breaks, get on the edges and do several slides on each. After that, keep doing small tricks until you are actually on the race track. Do a uber trick on the first jump, then get on the rail and do a slide. After the turn, jump and do a uber trick, then go left here. Jump on the left jump with the trick pick-up and do a long uber trick, then follow the way to the right and do a little trick on the jump. Go left and do a trick on the leftmost jump. Don't get on any rails, just go straight ahead and do a long uber trick. Get on the edge rail at the right and do a uber slide, then go at one of the rails beside the jump, speed up, jump and do uber trick. Do a uber trick on the jump to the right, then turn left without geting on any of the logs and do a uber trick on the jump. Jump out of bounds, take all the rails and do several uber tricks. Do not start a uber trick on the last one, but on the very last one with the car, do one, then some tricks in the air. Get on the log ahead of you when you land and do a slide, then go left and do a uber trick on the jump. After the U-turn, do a uber trick on the jump, then go left and get on the jump for one more trick. Try to make it through the hard double turn and do a jump with a uber trick. Try to land on a rail as well. Then do a uber trick on the jump to the right and on the jump after the left turn. Do a uber trick on the last jump as well. See the wall at the right. It is possible to go up that wall, jump and do a short uber trick. Then get on the first rail and do a slide. Later on you must get on a rail leading to two more rails, leading to an edge rail and (if you don't have to much speed) a log after that. Do two slides on the first three rails, then one on the edge rail. In the tunnel there is an edge rail in the middle, so do a slide. Get on the left rail in the station area and go slowly. Do several slides, then get on the next rail at the right and do several more. After the left turn, get on the first rail and do three slides, then get on the second one. It is pretty long. Make sure you turn right when it splits. Do small tricks in the snow until you enter Ruthless Ridge. Do a long jump with a uber trick on the first hoop. Then slowly get on the blue rail and do three slides, then one when you land. After the double turn, go on the jump with the green markings and do a uber trick, then get the trick pick-up as you jump on the big jump ahead (and speed of course). Speed and jump to go over the top and do a uber trick. Go right on the jump and jump a little after the blue markings. Do a uber trick as always. Do a uber trick on the next jump as well, then jump straight ahead and do a trick. Get on the rail and slide. Go ahead and jump left after the fence doing a little trick. Then speed up towards the jump and jump far and high, but to the left or right in order to avoid the plane. Jump on the jump in the middle with the trick pick up and do a uber trick. Go right and do uber trick on the jump that follow as well. Make sure you do a $30 000 trick on the big jump with the trick pick-up. Jump through the out of bounds glass, then go straight ahead (not on the rail) towards the swing and jump at the left side of it doing a uber trick. Try not to jump too much to the right, because you are supposed to get on the jump that is after it as well. That is a long jump and if you are lucky, you even land on a rail. In the bottom here, go right, jump to the right and do a uber trick. You might want to jump early in order not to get too high and hit the billboard. Speed up ang go on the jump straight ahead. Do a long uber trick. After you get out of this area, go on the right side of the jump, jump and do a uber trick. You have to go on the right side to jump over it. If you try taking the trick pick-up you will for certain end up knocked over, so it won't help you that much. Do small tricks in the snow and try to make them come with no time between, so you will get a bonus later on. Get on the first rail when you reach it, then get on the second one and do a slide. Don't get on the rails at the left when you approach the station area, but get on the log at the right doing several slides, then get on the next log doing several slides there as well. You can even do a slide on the next rail. Go towards race and do two slides on the first rail and four on the second. Do a slide on the rail in the bottom, then keep doing small tricks in the snow. Get on the rails you find when you enter the race track and do four slides on the two on the right. After a while, jump to the right doing a uber trick. After some turns, do at least two slides on the rail, then turn right and do a long uber trick on the jump. When you reach the wall, jump as high as you can and try to just spin, because it is hard to see when you will hit the ground and if you just spin you probably won't get knocked over when you land. If you are lucky you land on the rail and can do slides. Then speed up, jump on the bridge and do a uber trick. Try to get on the rail at th right. Do a slide and try to get on the fence as well. However don't do a trick at the end of it hoping you will reach the next rail and not get knocked over. A jump straight ahead, so do a uber trick. Remember how to get on the rail here? Go at the right side, towards the left and jump. Do several slides and speed a little in the end and do a uber trick in the air. Is there any way to get points in the tunnel? Yes, by using tail or nose slide (using the C-button). Try to get a long one without getting knocked over. You can actually get 20 000p (including bonus). After the left turn, do a trick on the bridge jump. Then when you get on the rails, get on the ones in the middle and do several slides. You will probably have little speed on the last one and time to do many slides. After the right turn, get on the rail at the right and do up to five slides. Jump on the bridge and do a uber trick, then jump on the jump at the right and do one more. Get on the falling tree, then jump straight ahead and do a short uber trick. Speed up towards the next jump and do a longer uber trick. After the turn right do one more and after the left turn one more. If the tree try to fall at you in the end, speed up to get under it and do a uber trick at the last jump. So start doing small tricks in the snow again. Get on the green rail at the right after a while and do two uber slides. Keep on doing small tricks, but getting on the rails and doing slides on them until you reach the station area. Can you see a little jump in the middle of the course? It is better then it looks. You can do a uber trick when you jump on it. Then get on the rail at the left doing a lot of uber slides and more slides on the next rail. Do a trick on the second log. Then do small tricks in the snow until there is a rail on the left side. Do three slides on it. Do more small tricks until the jump that leads you into the snow jam race track. Do a uber trick on it. Jump to the right so you can get on the big jump in the middle. Time to get on the long rail. If you get on it slowly, ten slides is possible. Go on the log at the left, do a slide and some small tricks in the air, then go on the jump through the gate and do a uber trick. Go on the rail in the middle and do three slides, then go on the jump and do a long uber trick. Do a very long uber trick at the next jump and make sure you get the pick-up. It shouldn't be impossible to get 60 000p on that jump. Go at the left side, jump and do a uber trick, then go out of bounds (to the right), slowly get on the rail and do twelve slides or something. Do not speed or jump at the end. You mitt not reach the tree, but continue, jump over another tree and do a uber trick. Jump at the right side when you do. Simply jump when the hill turns downwards and do another uber trick. Jump to the left and do small tricks. Slowly get on the log and do three slides. Slowly get on the rail at the right and do as many slides as you can. In the bottom here, jump at the jump marked with orange and do a trick. Then do one more at the first hoop here and one as you jump out of bounds. Do at least four slides on the rail, then do a long jump on the jump and do a long uber trick as well. My advice on the area between snow jam and metro city? Do two slides on each of the two first rails, but apart from that, just do small tricks all the way. When you enter the race track, go at the left side of the normal way and do small tricks. Then get on the reil between the two buildings and do two slides. Go between the buildings and do a trick on the jump, but when you land, break, go at the left side of the yellow jump, then do a U-turn and get inside it, speed as you turn left and go between to buildings then get to the left side, maybe doing some small tricks to keep your uber meter up. After the vertical drop, make sure you get on the rail and do slides. Lean to the right when there is a right turn and lean to the right in order to not get hit by the building, but if you do get hit, just follow the rail on the ground to get to the metro rail. After the rail, just go right slowly without doing any tricks. When you get on the metro rail in the bottom here, you will go very slowly to begin with. Try to get variety in your slides by doing R, Z, L, R, Z, L etc. You will get more and more tricks per slide and in the end possibly 200 000p per slide (no kidding). You can do 25 slides or more! Also you will land on a rail after it so you can do eight more slides. After that, get on the rail at the left and do some slides there as well. Continue here and you will probably not have any opportunities to do big tricks until the last jump. Speed up, but jump prett y early on that jump. Follow the tunnel and do a uber trick as you exit it. Get on the log in the middle and do slides, then get on the rail in the middle and do slides. Now you enter the finish area. Do a slide on the log in the middle and speed without jumping, then speed and jump and do a uber trick. After that, simply finish. Time will not be a big problem. I once tried to see how fast I could go and still win. I went just like I would have done on the all peak race until Metro City. I managed to use only 24.06 meaning if it was the all peak race I would have gotten gold in that as well. That was with Zoe. My top five list on this course is: Mac - 4 631 585p Nate - 4 515 820p Griff - 4 300 335p Viggo - 4 248 821p Elise - 4 222 272p _____________________ /_____________________\ || || || D) Big Challenges || ||___________________|| \_____________________/ D.a) About Big hallenges D.1) Crow's Nest D.2) Happiness D.3) Snow Jam D.4) R&B D.5) Metro City D.6) Junction D.7) Ruthless Ridge D.8) Launch Time D.9) Schitzophrenia D.10) Intimidator D.11) Style Mile D.12) Ruthless D.13) Gravitude D.14) Kick Doubt D.15) The Throne D.16) Much-2-Much D.17) Perpendicoulus ----------------------------- | D.a) About Big Challenges | ----------------------------- When you are freeriding in the backcountry, on race tracks or freestyle tracks, you will run into some pillars of light. This is the big challenges. The pillars are color coded. This is what the colors mean: Green: First Challenge Blue: Secound Challenge (first one must be completed) Red: Third Challenge (second one must be completed) White: All the Challenges are completed (you can take the last challenge again, but you won't get money for it). Some Pillars will have only one challenge, the rest will have three. When the pillar has more than one challenge, I will right it as one in the walkthrough. Like "Big Challenge 1-3." All the Big Challenges have numbers. In the walkthrough I will have one section for every course and the Big Challenges will be listed in chronologic order. If you haven't read A.4, here is the list of how much money you will get from a Big Challenge: On Peak 1 - $2 000 On Peak 2 - $4 000 On Peak 3 - $6 000 Here is the number of Big Challenge you need to complete in order to earn medals on the diferent Peaks: Peak 1: Bronze: 12 Silver: 22 Gold: 32 Platina: 40 Peak 2: Bronze: 12 Silver: 18 Gold: 24 Platina: 27 Peak 3: Bronze: 12 Silver: 16 Gold: 18 Platina: 21 On single challenges I will write it like this: Big Challenge (number) ---------------------- (The Name of the big challenge) (The challenge information that apears when you enter the light) (How to find the light) (How to complete the challenge) On triple challenges I will write like this: Big Challenge (the number of the challenges) -------------------------------------------- (The name of the first challenge / the name of all of them with number 1-3) (The name of the second challenge / nothing) (The name of the third challenge / nothing) 1) (the challenge information for the first challenge) 2) (the challenge information for the second challenge) 3) (the challenge information for the third challenge) (How to find the light) (How to complete the challenges. Either with 1) 2) 3) or without it) -------------------- | D.1) Crow's Nest | -------------------- Big Challenge 1-3 ----------------- Pop the Kitty 1-3 1) Pop the Balloon Animals 2) Pop the Balloon Animals and get 50 000 points 3) Pop the Ballons and perform the tricks as they are called. First of all, you will find the light pillar as soon as you enter the freeride area. It should be easy to notice. When you take the first one, which is a Kitty, you must jump, but on the secound one (the crocodile) you only need to ride straight ahead on the left jump without speeding or jumping. The third one - the kitty, will be on the third jump. You hardly need to jump, just go right towards it. On the secound challenge you should have your uber meter filled up when you enter the light. Perform some uber tricks on the first jump and some on the secound. It should be enough to give you at least four letters. Do not go left on the third jump. Try to jump right upwards, perform tricks and land in the quarter-pipe. When you land you will be speeding up the mountain again. You do have time to perform some tricks here, even a uber trick if you are good. Don't take the balloon until after you have got 50 000p The tricks you are to perform on the third challenge is: 1) A front flip (up on the digital buttons) in the air after poping the first one. 2) A 360 (A complete rotation) in the air after poping the secound one. 3) A Double Back Flip in the air after poping the third one. Remember that double back flip doesn't mean two back flips. Hold down the button (down on the digital buttons) until you have taken one and a half flip. If your Rider do a very strange back flip (they do that sometimes), that doesn't mean it isn't a back flip, so don't stop just continue. Big Challenge 4-6 ----------------- Reach the Sky 1-3 1) Get at least 20m og height off the last jump in the Big Air event. 2) Get at least 28m og height off the last jump in the Big Air event. 3) Get at least 32m og height off the last jump in the Big Air event. The light will be right after the secound jump. Make sure you have zero speed when you get to the jump, because if you jump, you could easily miss the light pillar. All you actually have to do is to speed up and jump at the right moment (pretty late). You should have your uber meter filled up before you start the challenge. Number 1 you should manage on first attemt and probably number 2 as well. On number 3, if you got problems, you should perform some tricks in the air to fill you up to super uber, which will give you slightly better speed. If you still can't do it, you just have to keep trying until you can. That is all there is to it. ------------------ | D.2) Happiness | ------------------ Big Challenge 7 --------------- Stay Grounded Find the line to keep your air time under 8 secounds. The light will be the last green light on the course (in the area where you hardly touch the ground). If you don't go slowly here, you will miss the light. The first think you do in the challenge, is to go left at once. Go far left, then start going down. You will have to keep the breaks on the whole time and never lose contact with the ground. I know it will take buggingly long time, but just be patient and your patience will be rewarded when you reach the bottom of the track. Big Challenge 8 --------------- Danger Dodge the falling ice and beat the timer. When you come to the crossroad leading either towards the avalanche area or left, you go left. Don't even think about getting on the log. As always I will advice you to go extremely slow on the top. It is really hard to get the green light if you have too high speed. It is fairly simple. You go a little right when you get into the tunnel, swing left when you land to avoid a big ice block and then all you got to do is go in the middle of the tunnel. None of the falling ice will be anywhere near you when you do. The timer is no problem at all. If you don't go enough rigtht in the start, you still might be lucky. It is a bug here that means you will sometimes go right through one of the smaller ice blocks. Consider yourself lucky if that happens. Big Challenge 9 --------------- Dizzy Spells Do the spins as they are called. Go right from the top of happiness and the green light will be before the hill. The spins will increase by 180 (half a rotation) for each spin you complete. The greatest spin you have will be 900 (two and a half rotation). The first half rotation you can do at once. Simply jump and take a 180. Go left of the hill, jump and do a 360. On the first "wave" in the snow, you can do a 540. Go right and into the tunnel. Do a 720 on the jump here. Go left into the next tunnel and do a 900 on this jump. As you can see, the timer is no problem. Even if you have done a mistake and need the last spin after this jump, you probably have time to get on the big jump and do the 900 there. Big Challenge 10 ---------------- Spelunking Find the six hidden arrows in the backcountry tunnels. In order to find the green light, you must either go over the hill at the start, or go around it (either go left then right or right then left). The first arrow will be straight ahead. Go right when there is two tunnels and take the arrow in this one. If you miss the arrow, it doesn't matter, because this is one of the places it is easy to scale the mountain upwards, so just go back and take it. When you exit this tunnel, you should see the next arrow so go slowly to reach it. When you get to the next tunnel, take the left entry and go slowly to find the next arrow. The next one after that will be in the tunnel with some falling rocks. Go slowly here. Also, go slowly when you enter this tunnel and go right to get down in the valley. The last arrow is in this valley and it is not hard to find. Big Challenge 11 ---------------- Jump Air through the 5 hoops. The green light will be the first thing you see after you transport to the top of Happiness. None of the hoops is hard to find or hard to jump through. Just be aware that when the mountainside next to the hoop is a little crooked, you must go a little longer up the mountainside before you jump then what you might think. ---------------- | D.3 Snow Jam | ---------------- Big Challenge 12-14 ------------------- Thread thr Needles Indy Whip Apply Pressure 1) Go Out of Bounds and air through the 2 Hoops 2) Do an indy 360 off the Out of Bounds jump 3) Do a nose press on the 3 logs Out of Bounds After the billboard, go on the log to the left of the jump and speed up. The light will be close to you when you land and not hard to notice. On the first one, you simply have to follow the green arrows that point you in the right direction. All I'm gonna say is that before the Out of Bounds jump you should just jump, not speed up. On the secound one it shouldn't be hard either. Just remember that indy grab is pressing L and R at the same time. On the third one you must notice that the fist log is to the right of the jump. The next log is not so hard to spot. After that log, go right quickly to not miss the last log. Remember that you do a nose press by tilting the C-srick forward. Big Challenge 15-17 ------------------- Point Challenge 1) Get 75 000 points on this race track 2) Get 150 000 points on this race track 3) Get 200 000 points on this race track When you enter the race track from the freeride entrance, go right of the green tent, then the light should be the first thing you see when you land. I hope you have your uber meter filled up before you start the challenge. Speed up before the jump ahead and do some tricks. When you land, you slow down and get on the rail to the left (the long one). When you get on you should have almost no speed at all. Then you should have time to do 9 uber slides. That means that when you get of the billboard you will already have enough points on the first two challenges. On the third challenge, you might need a little more. Go on the log, jump and do tricks in the air. When you land, jump through the gate. Next, do two uber slides on the rail and then jump on the big jump. You should really have completed the challenge by now. Big Challenge 18 ---------------- Camel Backs Do a single-button grab over each of the next 4 roller jumps The light will be right after the billboard that says "wedge." It is the area before the bridge. Simply ride without speeding and jump when there is a jump with orange painting on the ground. On every jump, just press R and no other button. Big Challenge 19 ---------------- Loop the Tunnel Ride the entire inner surface of the tunnel which forms a loop The green light will be after the bridge. If you get on the rail on the left side of the bridge and speed up you will fly straight into the light. You can also simply ride over the bridge then go into the light when you land. It is very easy. First you get up, then you let go of the control stick and just hold down B. You should make sure to have your uber meter at least half full before you enter the light. Big Challenge 20 ---------------- What Sign? Get on the fence rail and grind your way down to the billboard to knock it over. When you enter the race area, go to the left of the little green tent and go slowly (as usual). The green light is right ahead. This should be simple. You just get on the rail. You have probably been on the rail a lot already, at least if you have taken Big Challenge 15-17, if you have taken all the collectables or if you have followed my advice on the race. Big Challenge 21 ---------------- Speed Demon Ride through ALL the gates before the timer runs out. The green light will be the first thing you see when you enter through the freeride entrance. It isn't hard to find the gates. The first one is straight ahead, the next is a little left, then the two next are right ahead. You will have to do a sharp swing to get to the next one without getting on the rail. You can also jump over the rail. If you accidently get on the rail get of it as soon as possible, then take the gate. You might have to ride upwards, but it is no problem. The next one is a little left, then one a little right. The next one leads of the main course. Go of the course and the next gate is right ahead. After it you turn slightly left. The next two are easy to find, but where is the last one? Well, the last one isn't red, it is in fact the big curved gate right ahead. ------------ | D.4) R&B | ------------ Big Challenge 22-24 ------------------- Play Safe 1) Get to the bottom of this track with no wipeouts. 2) Get 150 000 points with no wipeouts 3) Get 200 000 points with no wipeouts Go over the jump without jumping and get on the rail. The light will be where the rail ends (you will have to turn around to get to it). On the first one, you should start by taking the right rail, then the right of the two rails and get on the rail that that rail leads to. After that, you should simply avoid rails and stay on the ground. No need to take any risks. When you go the secound time, though you must do some tricks. Start by going the same way as on the first one, but do two uber slides on the first rail, one on the next and two on the one after that (you should always have your uber meter filled before you enter a challenge). After that you could avoid rails and go on the double jump. Jump early on the first one and make sure you speed up before the secound one. Your goal is to hit the silver X and at the same time perform three diferent uber tricks. If you do it, you should have over hundred thousand points when you land. You don't have a chance on the big quarter-pipe now, but have a go on one of the two smaller quarter-pipes on the other side after the big one. Then go on the rail in the middle. Do two uber slides and speed up in the end of the rail in order to reach the next one. Do a uber slide on that one and land on the next rail. You should now be done with the secound challenge. Do the same on the third one and continue. You don't need to do anyone, but when you get to the big jump, get on the rail at the jump, do a uber slide and at least two tricks in the air. If you still don't have it, get on the rail and do uber slides. If you still need points in the end, notice the black X above the car. Get on the rail that goes through the car, but jump early, get the X and do a uber trick. It might only be like 5 000 - 10 000 points, but it is multiplied by ten, so you should be done. Big Challenge 25-27 ------------------- Seek and Slide Seek and Slide more Seek and Tail Slide 1) Grind any 8 objects before the timer runs out 2) Grind any 12 objects before the timer runs out 3) Do a tail slide on 12 objects, hurry up If you don't get on the rails and not on the jump, you will reach a tunnel and the light will be right after the tunnel. Let me teach you a little trick. You might think it is cheating, but you can't argue against how effective it is. If you get on a rail, jump and land on the same rail, it will count as though you railed two objects, meaning a single rail can count as five or more if you use it correctly. You might be finished a heck of a long time before you need if you use that tactic. Remember on the last one that you hold backwards on the C-stick, but apart from that, it is no diferent from the two other challenges. Big Challenge 28 ---------------- Time Challenge I Race to the bottom of the track before the timer runs out The light will be in the end of the track at the right side of the car. It will be easy to spot. Since the green light is in the bottom of the track, you should have plenty of time to do tricks. Make sure you get super uber before you enter the light. That way you will be in super uber mode when you start racing. First of all, jump on the jump, then jump on the left of the next jumps. Go straight ahead when you land and get on the right rail. Speed here and you will get on the three next rails after that, then fly over a rail, land on another one and from that one get to even more rails. When you are in the quarter-pipe are, just avoid all the pipes. Go on the rail in the middle and (assuming super uber is over) do uber tricks on these rails. If you get all the rails, that is brilliant. When you reach the are with the house you must also get on the rails, so as you can see, it is all about rails. After that, you just continue. You could get on the rail through the car, but it is not a must. I believe you have enough time. Big Challenge 29 ---------------- Tight Rope Artist Do the rail tricks as they are called The green light will be the first thing you see after you have gone over the first jump and avoided the rail. The tricks that will be displayed is: 180 to rail - you could get on the first rail, then jump, do a 180 and land on the rail again Nose Slide - basicly just press the C-stick forward when you are on a rail. FS Rail 360 - when you are on a rail, press up and left on the digital buttons and hold them down until you have done a 360. Tail Slide - Press the C-stick backwards when on a rail. Handspring - Get next to a rail then do a handplant (press X), then press X again. Rail to Backflip - Get on a rail that leads you into the air. When you get off it, you do a backflip. If you press the jump button it won't count. If you didn't manage all tricks at first attempt, just relax and try again. It is enough time and enough rails so you get a lot of attempts. ------------------- | D.5) Metro City | ------------------- Big Challenge 30-32 ------------------- Warm-up Gates Beat the clock Time Trial 1) Make it to the bottom without missing a gate 2) Make all the gates to keep the clock going 3) Make all the gates before time runs out When you enter the course you will see two lights. The secound of them is the right one. There is 36 gates. On number two you will have 20 secounds to begin with and get 5 more for each gate (a total of 3 minutes and 20 secounds). I'd advice you to not speed anything on the first one and the secound one, but besides that, just follow my advices: Start by taking the gates and go between the houses. Speed up, but not too much, because you might miss the next gate. On the gate after it, jump late, but don't speed up first. Make sure you go right when you land. When you get to the fourth gate after this, be ready for a sharp turn right. Jump on the jump and continue ahead. You will have to jump in the end, then swing very quickly. Notice that there is a gate in the quarter-pipe, but neither speed up nor jump. Continue and be careful when you get to the gate left of the jump. Start the right swing before the gate, because it is a little icy. Make sure you get on the rail and speed up. Let go of the speed button at the end of the rail you land on, then let go of the control stick as well and just jump through the gate. Get on the rail, further down and then get on the rail between the two buildings. Take the gate. When you take the next gate, don't go too much right, because then you will get on the wrong rail. Notice that there is a gate just after this rail, but speed up on it. Get the speed pick-up and go on the jump. Don't jump, but ride slightly to the right. You better land well here, because it is icy and hard to swing. Jump left through the glass, take the gate ahead, and avoid the log when you go through the next gate. You aproach the end. When you are down in the trench, make sure you jump (without speeding) to take the last gate. It might look as though it is unnecessary, but it isn't. This is one of the hardest challenges, so I understand if you didn't make it on first attempt. It is possible wil lvl. 1 attributes, but you should consider leveling up. Big Challenge 33-35 ------------------- Point Challenge 1) Get 75 000 points on this race track 2) Get 150 000 points on this race track 3) Get 250 000 points on this race track The first of the two lights when you enter the track. Start by riding the same way you would at a race. You hardly need to do tricks, just make sure your uber meter is full. Slow down before the orange jump, then go around it and inside it. Turn left and get over the snow, then go right all the time. After the little drop, get on the rail, or more importantly, just make sure you get to the same place as it leads. If you get on it, you have time for six uber slides, so you could already have more than 75 000 points when you get of it. When you get of it, don't get on the next rail, but go carefully through the tunnel and get on the metro rail with no speed. Just do a uber slide and do the same slide over and over again. You will get more and more points for each slide and you do have time for almost 20 slides. You will get challenge completed when you are on the rail, but if you had got of the rail as well, you would have more than 1 000 000 points when you get of it, plus you would land on a new rail. Too bad this isn't a freestyle event. Big Challenge 36 ---------------- Grinding Tin Grind the 4 sequental rooftops on the covered bridge segment ahead On the orange jump, there is a green light. You need to have some boost before you try. I don't have much to say here, but it is easier to say it than to do it. You jump early at the jump, so early you are inches away from hiting the rail. Then just speed up when you land and jump late. If you have got a character with good jumps or a leveled up character, you might need to jump a little earlier on the last jump. When eventually, you manage to land on the first rail, the rest will go automatically, you hardly need to touch the controller. Big Challenge 37 ---------------- Flip Flop Fun Do a double backflip then a single front flip in the trench up ahead The green light will be in the last area on the course (the one with the trench). Get on the log and do not speed, just jump. Do a double backflip (down on the digital buttons) and then jump (without speeding) and do a front flip. You might need to use the "let go of the button" strategy on the backflips. I will described this tecnique. When you start doing a trick, then let go of the button, your rider will assume the ground is close, and do the trick faster. When you do a double backflip, you must press the button again before he/she is finished with the backflip. Otherwise, it will count as two backflips, not as a double backflip. ----------------- | D.6) Junction | ----------------- Big Challenge 38-40 ------------------- Brash Bash 1-3 1) Break all 4 of the blue panes of glass within 45 secounds 2) Break all 7 of the yellow panes of glass within 2 minutes 3) Break all 5 of the red panes of glass within 2 minutes As soon as you enter from the freeride entrance, you will see the one and only light on junction. 1) On the first one you should do some tricks to get boost, then restart the challenge. Start by rising, then speed just a little (like half a secound). If you have had exactly enough speed, you should bet all the next three without touching any button or the control stick. If you notice on the first one that you have too litlle speed, speed up a little more. If you have taken the first three panes with this tactic, you should have enough time to at least two attempts on the last one. At first attemt, swing a little left plus speed and jump. 2) Start by filling your uber meter and restart. When you start over, first of all, hold down the speed button until you are in the air and don't touch the control stick. At the next one, just jump to get the next one. Speed and jump for the third one. Both times you should jump a little early. Turn left and jump. If you are skilled or lucky, you could get both the fourth and the fifth pane in the same jump, but the most important part is that you get the fourth one, because if you do, the last three will be close to each other and you will have a lot of time to get them. Simply jump and try to hit them. You will get a lot of attempts. 3) Fill uber meter and restart. After you arise from the ground, don't touch the control stick. Jump when you get to the side, then speed (from you land untill you are airborne again) and jump to get the first glass. After that, just jump at the next 3 opportunities and you will get the secound one. Now speed and jump. If you are extremely lucky, you get the third one as well, if not, you do have a lot of time for that one and the last three. Just jump and try hiting them, you do have a lot of time. ----------------------- | D.7) Ruthless Ridge | ----------------------- Big Challenge 41-43 ------------------- Gate Master 1-3 1) Make it through all the gates. 2) Make the gates before time runs out 3) Make the gates before time runs out It is the first thing you see when you enter the freeriding area. There are 38 gates in this challenge. 1) Easy to see the three first gates. Turn a lot to the right in order to get the next one. One ahead, one left and one in the end of the turn. Careful here so you don't miss any of the next two. On the next one you only see half the gate. Go on the left side, then turn right and get on the right side of the next one. The next two are easy to see. Turn left for the 14th gate, then right for number 15 and left again for number 16 (Carefully). Get on the rail, then on the log and then just take the following gates. Turn right after the 21st gate and left after the 26th. Don't jump to far out of the tunnel. Make sure you get on the left side of the rail. Don't worry about the last gate, just speed up. It isn't possible to jump too high, but it is possible not to get far enough. 2) This is easy. You have almost twice the time you actually need. (If you are good) Just do it like you did on the first one. Don't speed up. Do go slowly when there is a hard one. I advice going a little slowly after the 24th gate. I've missed the 25th when I have been stressing. 3) This must be a joke. You only have ten secounds less than on number 2. You still have more then enough time and you don't need to stress. At my best run I had more then a minute left when I took the last gate. Big Challenge 44 ---------------- Point Challenge Get 275.000 points on the race track. Behind the 41-43 light as you enter the course. You should have filled up you uber meter before you start this one. If you have read the collectable part in this walkthrough, you know what I mean by go left. You go between the stone and the tree after the fence on the left side. Then go slowly and get on the second rail, not the first. You've probably lost your uber when you reach the rail, but when it is filled again, do a little jump, then star doing uber slides. Speed at the end of secound rail to get to the third one without touching the ground (which you shouldn't if you are in the middle of a uber slide. You have to speed a little on the fourth one as well and a little on the log. If you get a lot of rails without falling, you get a lot of points. Keep going on the rails ahead. Jump after the tunnel and do a simple uber trick in the air. Go on the right jump and jump left. Do at least two uber tricks. Go the normal way, speed up and do a press-and-hold uber trick on the jump. Then do a short one on the little jump and don't do a trick at the next one. Take a uber trick on the jump after that, get the pick-up and do a press and hold uber trick. Jump out of bounds. Get on the rail and do slides. Speed up at the end of it to reach the log. Then jump in the middle of the jump. Do at least two uber tricks. Hopefully you land on the rail. Jump to the left, but don't do any uber tricks. Do a press-and-hold uber trick in the quarter-pipe. If you are nowhere near 275 ooo points after that, use this tactic. JUst turn around so you face upwards, do a short backflip with a 180 and a grap or a frontflip with a grap and a 180, then turn around again and do one more similar trick etc. It will take time, but in the end you will have enough points. Big Challenge 45 ---------------- Cherry Picker Take the high line and hit all the collectibles. If you read the collectable part of this walkthrough, it is in the important area, if not, just continue until you see a rail ahead and a light to the left. You have got 1 minute and 30 seconds to find all fifteen The first one is straight ahead so notice what they look like. Be aware, they are by far harder to get then the crystals. You must go straight at it, it will not come towards you if you go at the side like crystals do. Take the first one, turn left to find the next at once, then turn right. Here there is one on the jump and one right after. Neither speed nor jump. Go straight ahead, not to much left or too much right. If you miss it at first attemt, riding up the mountain will cost you much time, but maybe you can still make it. Aim straight at the tree in the middle. One ahead, then jump, but not far to get to the next one. Most of them will be straight ahead. No reason to jump or speed when you take the 8th or 9th one. Go slowly after the 12th, to not miss number 13 and 14. The last one is neither hard to see nor to hit. If you do well you might have half a minute left at the end. -------------------- | D.8) Launch Time | -------------------- Big Challenge 46 ---------------- Over The Top Jump over and get over the rock outcropping and perform a 1800 degree spin off the next big jump! The right one of the two lights when you get on the course. To get on top, go towards the rightmost jump, speed up and jump when you are on the first triangle. If you were speeding a lot you will land right before the last jump. Now this is one of the challenges where it is better if you have your stats upgraded. If you are a level 1 it is hard to take five complete turns. You can get four if you jump far, four and a half is possible, but five is very hard. Still it isn't impossible on level 1. I did manage with Zoe, however you might want to upgrade. Don't worry too much about your money though. Upgrade spin to level 4 for only 7 500$ and you will feel the diference. You might have to use the let-go-and-press-down-again-tactic that you use on multiple backflips. And one more thing. Keep count, because one to many means you haven't done it. Big Challenge 47-49 ------------------- Big Tricks warm-up, Qualifier and Final 1) 360 tailgrab 2) Pick your jumps to do a yriple backflip and then a double frontflip in one run. 3) Backflip, double backflip AND triple backflip in one way The light is the left one when you enter the course. 1) Go at the jump in the middle and do one complete rotation and press R and Z at the same time. 2) Go on the jump in the middle, speed and jump. You hardly need to use the let-go-and-press-again-tactic, just hold the button down until the last flip starts, then let go. Go on any of the two last jumps and hold down the up button until you have started the secound. You have got very good time still. 3) You must perform the tricks in cronologic order. Simply go on any of the first three jumps, and any of the second jumps. It should be easy to perform it anyway. Speeding and jumping ain't even neccessary. In the half-pipe though you need to speed up and jump. However when you do it is possible to do it without using the tactic. ---------------------- | D.9) Schizophrenia | ---------------------- Big Challenge 50-52 ------------------- The Hoopsta 1-3 1) Air through the 2 half-hoops in order from top to bottom. 2) Air through the 4 half-hoops in order from top to bottom. 3) Air through the 8 half-hoops in order from top to bottom. The light is the first thing you see when you enter the freeriding area. 1) This is really easy. You haven't even got limited time, so you can have as many goes at the first one as you like and then go take the last one. They are both in the center pipe, the first one on the left side, the next on the right side. 2) This is not much harder. They are closer so you might by accident take the second one before the first one, but the only thing that happens then is that it doesn't count as one hoop, so you can just go back to the first one anyway. By the way, I advice you not to jump or speed, just ride. 3) Very muych the same as the other two. The only way you can accually loose is if you accidentaly jump out of the pipe when you are supposed to take the last one, but if you ride with no speeding and no jumping, I hardly think it will be a problem. --------------------- | D.10) Intimidator | --------------------- Big Challenge 53-55 ------------------- Just Gates Race Gates Tricky Gates 1) Make it through all the gates 2) Make the gates before time runs out 3) Make all the gates and get 100.000 points After the large wall of snow, it is the first of the two lights on the other side of the rail. The second light is the first thing you see when you are done with challenge 53. Whatch out so you do not hit the stairs. The third will be in the end of the course. 1) 15 gates. The first two are right ahead. Then one will lead you on a rail. Get off the rsail at the left side and on the next rail, that leads to a rail that leads to a gate. One more ahead, one at the right side here and one at the left side after that. Then one at the right side. Here comes the critical point. Jump in the middle and do not speed. You must not jump too far. Slow down when you get down in the pipe. The first one here is pretty easy, but to get the second one you must go a little up at the right side of the pipe. So be ready and remember if you go to fast, you will have little time to react. Gate number 12 is pretty low and easy to miss if you go to fast. Bate 13-15 though are easy to see and take. One in front of you when you exit the pipe, one a little to the right and one to the right when you land after the jump. 2) 17 gates, 1 minute 30 secounds. The first one is on the left rail. Rail it and rail the next rail, then the next gate is right ahead. Rail the rail here as well and take the third gate when you land. Get on the rail at the right side and speed up. Let go of the speed near the end. Taking the next gate shouldn't be a problem and the fifth gate is easy. Get the sixth one on the jump and jump to the left. Take the seventh one, then turn left fast. Make sure you get the lightney, but turn left after that to avoid a tree. The next ones are easy, but turn left after number 12. Number 16 can be hard, but just speed. Now on this one the timer can be hard, but don't give up, just keep trying. 3) 32 gates, unlimited time. Since the light is at the end of the course, you should have filled up uber with at least four letters. The gates are as on the first two challenges, so I hope I don't need to tell you where they are, just how to do the tricks. First of all, jump at the ruined bridge and do to uber tricks. Do not jump to far though, you shouldn't speed before you do. Make sure you get on the next three rails. Since the second one leads to the third one, you have time for a uber slide. Speed up, jump and do two uber tricks in the air. You can hardly jump too far, but do not jump to much to the left. You have time for one uber trick in the air at the last jump, but frankly you can't speed. After the jump, get on the left side of the bridge to get a jump as high as possible. Remember that you have unlimited time? Getting all the 100 000 points could be hard if you do not take time to get points. When you go at the rightmost of the four rails, the second rail here is easy to get on and to rail the other way as well (by speeding). You have time for four uber slides and that should give you 8 000p for each time you slide it. Get all 100 000p here before you continue. After that, just ride like you did on big challenge 54, just remember that you do have time to go more slowly and carefully. Big Challenge 56 ---------------- Point Challenge Get 300 000p on this track The light is right ahead when you use the freeriding entrance Instead of turning right in the swing, go right earlier, jump and do two uber tricks (if you haven't got any letters yet, which I believe you haven't). You have time for two or three slides on the next rail, depending on how much you speed. You can do one or two uber tricks on the jump. If you jump when you reach the wall, I advice just to rotate and not do anything else. Do a jump with one or two tricks on the ruined bridge, then get on the rails. Do two tricks on the jump. Now, try to get on the rail at the right. You need to turn and be facing left when you jump and jump when you are close to the wall. If you get on, do at least four uber slides and speed a little at the end. If you speed to much though you will get too far and be reset. Jump on the bridge not long after the tunnel. Did you read on BC 55? Well, if you did, you know the real. The second rail at the left side is perfect for railing up and down. Do you think it will take very long to get to 300 000p by just doing tricks on this rail? Well, I once had 100 000p when I got to it and used 5 minutes to get the last 200 000p. You could try rotating on the rail (left and right on the digital buttons) if you feel more confortable doing that then doing uber slides. Big Challenge 57 ---------------- Missing Masonry Grind all 4 segments on the left side of the collapsed bridge The light is the second light after the wall jump (if you haven't taken BC 53) or the only light (if you have taken it). Have little speed as you go towards the first segment, then get on it and speed. Speed and jump early to get off the secound one. Land on the third one and speed to reach the fourth one. The second segment is the hard one because it suddenly go downwards, so you must jump before that happens. -------------------- | D.11) Style Mile | -------------------- Big Challenge 58-60 ------------------- Rail Wizardry 1-3 1) Grind all 3 rails without touching the ground or wiping out 2) Grind all 3 rails and perform a 360 on the camel hump section to land back onto the rail 3) Grind all 3 rails and perform a double backflip on the camel hump section to land back onto the rail At the right side of the first house in the area with the house (after the area with the bridge and the rails). 1) It isn't really hard. Speed a little on the second rail to get balance easily and speed before the loop and lean a little to the left in order to get through the loop. 2) You shoud jump rather early on the camel hoop (the start of the third rail) to land back on the rail early enough and not land in the loop. Other than that, this is no diferent from number one. 3) It may sound hard, but you will find that you have more than enough time in the air to do it. Still jump early and do not speed to much. You could use the let-go-and-press-again-tactic, but there is really no need. Big Challenge 61 ---------------- Target Practice Find and hit all 5 moving targets The light at the right side when you enter the freeriding area. The first one is right ahead. Then, go slowly over the jumps and stop at the top here so you can look down. One will pass right before you, so take it. The next one after that is up in the middle of the course. Be careful and make sure you have your eyes on the target before you go for it. Get off at the right side. If you got off on the left side, it will take some more time, but simply scale the mountain upwards. Notice the double rail? Get on the left one, then get the target and go off it at the right side. Wait until you notice the last target, and make sure you know where it turns, then go for it. Big Challenge 62 ---------------- Time Challenge 2 Beat the timer to the bottom of The Style Mile So that is why the challenge on R&B said Time Challenge 1, there is one on every Slopestyle event. The light is at your left when you enter from the freeriding entrance. 2 minutes, that sure ain't much. If you got problems, go once just to fill up your uber and when you are in super uber mode, restart. I advice you to use that tactic. Jump early, then speed and do not jump. Get on the rail to the right and speed up. Get on the double rail and speed. Go left, do a little jump, then get on the rail and get to all the rails it leads to. Get on the rail when you land (speed most of the time), then go straight ahead and in the bottom, get on the rail to the right. Get on the jump at the right side if your uber is over and do three uber tricks in the air. Go at the rail at the right side of the bridge and do a uber slide. Remember speeding. Take the two next rails as well, then get on the rail in the middle and do one more slide. Go straight ahead and on all the rails. Go on the left side of the jumps when you reach it and get on the rail instead. You might have a lot of time trouble, this is one of the hardest big challenges on peak 2, so you must just practice and possibly some upgrades wouldn't hurt. ------------------ | D.12) Ruthless | ------------------ Big Challenge 63-65 ------------------- Shoot the hoops Seek and Slide Stay Grounded 2 1) Backflip through each hoop gate 2) Slide fourteen logs Before time runs out 3) Find the line to keep your air time under 10 secounds Remember the important area folks? Well, when you reach the are with the log and the tunnel, either get on the log with speed or go left and up, then right to get there. 1) The first one is right ahead and easy. The second is also right ahead, but a little harder. If you jump to early, you can accually get over it, so jump very late and do the backflip. The third one is easy to spot at your left side and to air through with backflip and the last one isn't hard either. 2) If you have read this one from the start, you might remember the log trick? If you jump and land on the same log, it will count as two logs, meaning you can get a count of multiple logs for only one log. Go straight ahead then down in the valley to the left. Get at least four on each of the two logs here then go ahead until the next one, going left. Get on it and jump twice, then speed up to land on a rail. Jump twice and you should have fourteen when you get off it. It seems that they knew you would use this trick, because you have little time and I don't think you could possibly find enough logs if you didn't use it, however when you do, you've got enough time. 3) Go ahead and press Y before the stones, then go right and on that route. You should still have less than 1.5 secounds, but you can still do it if you have more. Slow down here, but yet you can't avoin the vertical drop. After that, do not slow down but continue ahead and left when you hve to. There will be one more little drop and then you must make a little jump when you enter the tunnel. Make sure you lose contact with the ground late at the end of the tunnel even though that means you risk getting wiped out. I hope you have 6 secounds when you land after the drop. Here, you can continue without airing, but when the big drop comes, go right to avoid stones when you land. You must have two drops here, so just ride, then get on the log. If you have any speed, speed to lower your air time, then after the second log, break and go left. There is one drop pretty soon (givig you 0.6 secounds or something), but after that it is possible to make it to the bottom by staying grounded all the time. When you get out of this area go right and then left, then right again. At what looks like a vertical drop, gomleft and then right at once. Continue going down at the right side and you will soon get a "Challenge completed." This is a hard one so if you made it, congratulate yourself. Big Challenge 66 ---------------- Yard Sale Help a skier pick up the 3 pieces of lost equipment You don't need to ride long before the green light is right in front of you. Go right and then left to get the (staver) then right to get the gloves, straight ahead and then right to get the boots (what a horrible skier, how can you possibly lose your boots durring a ski trip?). This is one of the easiest challenges there is. Big Challenge 67 ---------------- Ridge Runner Grind your way to the bottom of this section without touching the ground The light is at the right side of the course pretty close tothe end. Get on the tree at the right side, then speed when you get on the second log, speed when you get on the third tog and then you can just hold the spee down until you are finished. There's really no more to it. ------------------- | D.13) Gravitude | ------------------- Big Challenge 68-70 ------------------- Giant Slalom Qualifier Giant Slalom 2 Giant Slalom Finals 1) Simple: Just make it through the gates 2) Make the gates before time runs out 3) Make the gates before time runs out The light is the right one when you enter with the freeriding entrance. 1) The first three are pretty much straight ahead, then go left the normal way and go a little slowly towards the 4th one, then right, through the gate and out of bounds. On the second gate Out of Bounds, go straight ahead without speeding, don't get on any edges, but jump to the next one. A little to the left as you get through gate 9, then get on the rail. You need to get off this rail a little early to not miss gate 11, but it can be scaled upwards if you do. Stay at the right side until gate 12. After the next gate, don't get on the edge, but go slowly to the left (not much too much to the left though). One on the jump and jump straight ahed to find one when you land. One on the jump, one to the right, then one at the jump to the left. Go slowly here and not Out of Bounds. Do not pick up too much speed on the bridge rail and if you do, just reset to be sure not to miss it. Go straight ahead then left and on the jump instead of going out of bounds. Jump here, turn right for the next one and right for the one after that. Number 28 is right after the bridge, so it works best to go straight over the bridge. After a left turn, there is one more, then one in the swing and one in the end of the swing. One is straight ahead, one is on the jump and go right to find the next one. On the jump, then one straight ahead (there are a lot of them). Careful in this area. If you have to much speed you will not be able to turn left and if you turn left too early you could lose contact with the ground. After the turn, number 38 is up ahead. Make sure you don't get on the rails or at least get off them at the right side, because if you don't, you will miss number 39, and it will be impossible to get back up. And believe me when I say it is frustrating to start over. But that isn't the only issue. After number 40 you have a dilemma. If you go too fast. You see, if you have got little speed, but not little enough, you will first have a little drop, then gain speed when you land and probably miss the gate. So you must have no speed or enough speed. If you jump, you will miss aqs well. After that, there is one on a jump, then one ahead and at last, one at the last jump. 2) 3 and a half minutes is a lot. Still, at such a long course you could need it. You can't be as careful, but you do not need to speed. Just do as you did on the first one. I know that this time, the second bridge will be collapsing, but all that means is that you will be reset in front of the gate. I advice you to be careful after the 40th one. Remember that you only need 20 secounds after that gate to get to the last one, so if you have 25 secounds or more left, do go carefully. Slow down a little before number 43 as well. I have expirienced missing the last one and it is really bugging. 3) 3 minutes? Now is the time to start using speed, at least on the rail. Also you can save time by pressing Y on the second bridge instead of waiting to be reset naturally and to not slow down before gate 40. You might have a clue after the last one on how fast you are, so try to jump at places when you can and that sort of things. Another tip is to speed up on the first bridge, then reset so you don't miss the gate. In the end it requires good racing skill, but it isn't much harder than getting platina medal on races, it is a little easier. Big Challenge 71 ---------------- Point Challenge Get 350 000 points on the race track The light at the left side when you enter the race area. Do a little trick almost at once, then do a uber trick on the jump and two or three slides on the rail. Do a trick on the jump after that (not uber), then go left. Get on the jump with the pick-up, then do a press-and-hold-trick in the air and maybe land on the edge. Turn right and try to get on that rail. Do five or six uber slides then get on the first rail ahead and do at least four. You can rail the edge in the tunnel and do two slides if you are good. Then get on one of the rails at the side of the jump, jump long and do two smaller uber tricks in the air. Do a short trick on the next jump as well, then get on the logs at the right and do one slide on each. Are you good at railing in this area? Because in that case you can get a lot of points. After that, do some tricks in the air and a slide on the log. One more jump with time for a uber trick and one more after the turn. I advice you to right after it, then left, on the jump and do a press-and-hold trick. Turn left here (careful) and get on the rails to do at least three uber slides. Two more jumps, but slow down after that. If you haven't got it now, you will have to use the, turn-upwards-and-jump tactic. You possibly hate it, but you have to. -------------------- | D.14) Kick Doubt | -------------------- Big Challenge 72-74 ------------------- Grinder Pepper Grinder Meat Grinder 1) Grind 250m before time runs out 2) Grind 400m before time runs out 3) Grind 600m before time runs out Go past the first two lights and under the crowd, then the light will be to your right. One and a half minutes. I will describe the route for all of them. On the first ones, you will be done early. I hope you've got some uber. Turn left at once and get on the rail going upwards. Speed and lean slightly to the left to land the right way. After that, get on the one ahead and jump to the next one after that. Then get on the one a little left, twist in the air to land on one, then on one more and one more. Go left and land on one more. One ahead, then land on one. Speed up a little, then speed and jump when you land on a jump. Go right and on the right rail (speed a little). After that, don't speed, just twist in the air and sometimes you must watch out so you do not lose balance on the rails. When you reach the ground again, get on the left rail. It leads to one more rail. Then, do not get on the one to the right, but the one to the left, and after that there is a long one at the left side and one a little to the left after that. You might even have time to get on the one at the right side after that, so even if you missed a lot at the beginning, you shouldn't give up, because you do have a chance. Big Challenge 75 ---------------- Play it Safe 3 Get 300 000 points without falling The first light when you enter the course Since this is a freestyle course, I recommend you just check out the freestyle part on this walkthrough (C.11). Big Challenge 76 ---------------- Time Challenge 3 Beat the timer to the bottom of Kick Doubt Slopestyle The second light when you enter the course Two minutes here. I surgest you start in super uber mode. Get on the rail at the left and speed up, then on the next rails ahead. When you reach the area with the two jumps and three rails, get on the left rail. Then get on the next rail, or the jump and jump right. Then follow all the jumps ahead until there is no more jumps. You should be in the area where you can go right or left. Go left and through the tunnel at the left side. Also get on the rails on the left side and the rail in the end here. Get on the rail at the right side, then simply speed and go over the jump without jumping. This is the easiest of the slopestyle time challenges I think. -------------------- | D.15) The Throne | -------------------- Big Challenge 77-79 ------------------- Combat Training Combat Level 2 Combat 1) Hit 6 punching bags 2) Hit 10 punching bags 3) Hit 14 punching bags Go to session point 2, then go right to find the light Go left to begin with, then try to slow down. There is one about eight meters before the cannon (not the one just before it, but the one before that). When you take that one, go left to the first one of the two at the left side, then turn and go back to the one you just took. You can (with some skills) go back and forth between those two punching bags, so do that on each of the three challenges. Big Challenge 80 ---------------- New Line Collectibles Collect the collectibles on this line. From session point 3, it is straight ahead. Go right to find the first one, then continue right and down. One at the end of this gap, then notice the next one to the right. When you go towards the jump, speed up but do not jump to get the forth one in the air. It is frustratingly easy to miss, so go straight towards it. The next one is in the start of the tunnel. I would advice you not to use the log, just enter the tunnel from the side. There is one right after the jump in the tunnel. That one is also kind of easy to miss. You should jump but not speed. Be careful in the tunnel. If you are knocked over and must be reset, you will lose the challenge. As soon as you exit the tunnel, go left to the third pipe from the right. The seventh collectible is on the edge between pipe three and four. After that the last one is on the log in pipe four. If you hate this challenge, you've got my sympathy. I think it is bugging when you sometimes think "Hey, I hit that one.", but it didn't count. Big Challenge 81 ---------------- Play it Safe 2 Get 250 000p without falling From the top, go through the right gap, then slowly towards the light at the right side. Look at part C.14 on this walkthrough for tips. --------------------- | D.16) Much-2-Much | --------------------- Big Challenge 82 ---------------- No Wings Needed Get a total of 23 second of air time in the Big Air event The left of the two lights in the start of the course. Simply speed and jump before every single jump on the course. If you still have problems, you could go right after the first jump and on the right jump here, then just go back and forth until you've got it. Big Challenge 83-85 ------------------- Popping Daddy Human Lawn Dart Big Air Gates 1) Pop all the Balloons 2) Land on the 3 targets in the big air landing zones 3) Air through all the hoops The right of the two lights in the start of the course 1) The first balloon is at the left jump, so just ride without speeding or jumping and go towards it. The second one is to the left when you land. It is the crockodile at the next jump. You don't need to jump here either. You'll probably be reset and land in the tunnel. Speed up and jump on the left jump to get to the platform. Jump, then speed and jump to get the cat near the crowd. Hard to do on first attempt, but keep trying. Even if you fail to get on the platforms, you could make it by jumping on the lower jump, so just try. A little trick to take the second one: If you miss it, reset when you are in the air and you will get one more chance (doesn't always work). How easy this challenge is depends on your stats as well. Sometimes you neither have to speed nor jump at the last jump. 2) Go at the left jump straight ahead (speed and jump unnecessary) and you will land on the first one. The next one is at the second platform. I recommend using the tunnel and getting on the left jump. From platform 2, jump to platform 3, then jump about as far (maybe a little longer) as you did on challenge 83 to get to the last target. 3) Go on the left jump and jump through the wierd object. You might be knocked over by it, but as long as you get it, that doesn't matter. Go on the left jump in the tunnel for the next one. Jump here as well. The last one is at the last jump (the lower part). Neither speed nor jump. ------------------------ | D.17) Perpendicoulus | ------------------------ Big Challenge 86-88 ------------------- Trick Sergeant 1-3 1) A series of tricks will be displayed on screen. Perform the tricks as they're called within 60 seconds 2) A series of tricks will be displayed on screen. Perform the tricks as they're called within 60 seconds 3) A series of tricks will be displayed on screen. Perform the tricks as they're called within 60 seconds The only light at the course. 1) The tricks are: Indy (L and R) 360 (one rotation) Mute (L) Stalefish (Z) 540 Indy (L and R, and one and a half rotations). You don't need to speed nor jump, but on 540 Indy it could be a good idea. You shouldn't have any problems with the timer. 2) The tricks are: Mute (L) Nosegrab (L and Z) Shifty (L, Z and R) Tailgrab (R and Z) 1080 Method (R and three rotations) You need to speed and jump on the last one, but not at any of the others. You should have time for a lot of attempts on the last one, so it should be easy. 3) The tricks are: 540 (One and a half rotation) Backflip Mute (L and one backflip) Triple backflip (Three continous backflips) 360 Mute (L and one rotation) 1260 indy (L and R, and three and a half rotations) Just jump at the first one, then speed and jump at the third one and keep it high on the rest. It is a somewhat hard one. On Backflip Mute you could easily get a crippler by accident, but just try until you can do it. ___________________ /___________________\ || || || E) Collectables || ||_________________|| \___________________/ E.a) About collectables E.1) Green Station E.2) Blue station E.3) Snow Jam E.4) Metro City E.5) R&B E.6) Crow's nest E.7) Junction E.8) Happiness E.9) Yellow station E.10) Red station E.11) Ruthless Ridge E.12) Imtimidator E.13) Style Mile E.14) Launch Time E.15) Schizophrenia E.16) Ruthless E.17) Black station E.18) Gravitude E.19) Kick Doubt E.20) Much-2-Much E.21) Perpendicoulus E.22) The Throne --------------------------- | E.a) About collectables | --------------------------- Well, let me just warn you right away. There is a lot of collectables and I haven't found them all. However I have found all of them on Junction, Schizophrenia, all the stations, Snow Jam, Metro City, Crow's Nest, Ruthless Ridge, Intimidator, Launch Time, Kick Doubt, Perpendicoulus, Much-2-Much and the Throne. The collectables are formed as some kind of snow crystals. I will list how many you need on each peak to earn the medals (if you take show info when you are on the transport screen and aim on freeride, it will tell you how many you have and how many you need for the next medal) Peak 1: Bronze: 40 Silver: 70 Gold: 100 Platina: 155 Peak 2: Bronze: 60 Silver: 80 Gold: 100 Platina: 148 Peak 3: Bronze: 70 Silver: 80 Gold: 90 Platina: 122 ---------------------- | E.1) Green Station | ---------------------- This is the area between Happiness and Snow Jam. When you start conquering the mountain, you will start in the bottom of Happiness. First of all, take the first rail on your left. It has a collectable. When you get of this rail, get right on the next one. But don't have too much speed, because right after you take the crystal on this rail, you must get of and take a crystal to the left of the rail. It will be easy to see. When you have three, press start and transport to Green Station again. Then go right at once because there is a crystal on a rail there. Follow the rail, then go between the transport an lodge and notice there is a rail right ahead. Get on it to get the fifth and last crystal. --------------------- | E.2) Blue Station | --------------------- If you head towards the transport, there is one on a log to the right. As soon as you have grind the log, go left, because there is one behind some trees. After that, just continue. But when you see a sign, swing to the left early to find a crystal. The next one should be easy to spot on a little hilltop. When you take it, look a little to the right and the last one will be there. However the snow near it is deep, so you need some speed to reach it. There is a big chance you have to start over to get it. ----------------- | E.3) Snow Jam | ----------------- There is 30 crystals on Snow Jam and I know how to find them all. At first, when you enter in the freeride entrence, there will be a big green "tent." Go on the right side of the tent and there is a crystal there. Swing left (a lot left). When you see a smaller tent, go on the log og it's left, but keep the speed down. Go slowly over the top and there will be a crystal to the right of the light. After that, grind the rail. It is a long one, with two crystals on, and one on the billboard in the end. After you land from the billboard, notice a jump, but go on the left side of the jump where there is a crystal on a log. After you land again, notice a gate. You need to jump a little, but not too long, because there is a rail you need to get on to your right when you land. One more crystal. Go og the rail to the far right. There is one that is easy to take and one you need to jump to reach (a little hard). After you take the last one, get of the rail. There is a new rail that can get you on the billboards (where there is one more crystal). There is a long jump now. When you land, you continue until you see one crystal to the left and one to the right. Go for the left one this time. It is a little hard. You must not jump, and you must swing more to the left than you think. Don't go out of bounce, just continue the normal way. Stop when you get around the secound tree with arrows on. You will see a tiny log in front of you and one to the left. Go on the one to the left to get a crystal. A long way down the track, you will see a new tree with arrow. It is a crystal behind it. when you see billboards to the right, get on them and grind it to get a crystal. You must also jump to reach another one. After that it will be quiet until you see an out of bounce area. Go out of bounds and grind the rail to get another crystal. If you jump, or give a little extra speed, you will jump over the bridge and land near a crystal. If you don't get the crystal, you can turn around and go upwards to get it. As you go on, you will see something looking like a loop. t will be hard to take the crystal there when you get from this angle, but try anyway, if not you can take it the secound time you go down the course. After the loop, there is a jump, but to the left of the jump is a crystal. After you have taken it, transfer to the top. This time, go right of the jump in the beginning. Go very slowly, or you will easily miss the first crystal which will be right ahead when you get over the top. After taking it, you must swing right. There is a crystal behind some of the trees. There is also one on a log right ahead and one on a log a little further ahead. When you reach the billboard, go right. You will see two logs with crystals. Take the one in front of you first, then get of and take the other. After taking the last one, keep going forwards until you find the next one. After that you might want to take some crystals you missed the first time. The next one will be where you had to go either left or right. Go right this time. Use speed boost and do not jump, that is the easiest way to hit. You will no be out of bounds. There is a rail here with a crystal on. The next time you find an out of bouds area, keep going the normal way. Grind the rail on the left side of the bridge and (unless you've missed some), that is the last one. ------------------- | E.4) Metro City | ------------------- Well, to make it easy to explain where they are, I must first part the course into diferent routes. Route 1 - The normal one used in race 13 Route 2 - Out of bounds 5 Route 3 - The Metro area 8 Route 4 - The secound out of bounds area 3 Route 5 - Going left from the jump and on the rail. 5 Route 1: There is one crystal between to buildings on the right. Then there is nothing before the first big jump (when you can go left or right, but go in the middle where a trick pick-up is). You could be unlucky and miss it - I othen do. When you land, notice the jump and the green light. I surgest you combine taking Big Challenge 36 (see the Big Challenge section of this walkthrough) and taking the next crystal. You go left and out of bounds. There you jump over the building and get the collectable while airborne. There is one more in the tunnel and when you jump at the end of the tunnel, you get another one. After that, count the rails. Right after the fifth rail, which is between two buildings (you don't need to get on the rails, by the way) there is a crystal up to the right. After that there is two rails when you go left and of the course. On one of them there is a crystal and right after the other rail, there is also one. You will see two jumps. Go on the biggest one and jump far. You will land on a crystal if you are lucky or you've timed it right. When you get back on the course, go left and notice a crystal on a log. Soon after, you will be in the last little area before the finish. Here there is one if you go right and one if you go left. Both should be easy to notice. Route 2: You will se the out of bounds glass when you start. Go in and then left when it separates. There will be one on a rail and one on the top of a building, with a jump you need to use to get to it (you must go here more then once). When you are on the building, go a little left and you will see a crystal where you land. After that, there is one straight ahead. When you get back on the normal course, you will have to turn left right after the blue arrow sign to find another one. When you are on the building, you can go slightly more right and you will go through a little tunnel under the normal course. This is how you enter the Metro area. Route 3: You can also enter this area by going the normal way to the jump with the green light, then go passed it, turn around and go into it. If you do this there will be a crystal right ahead. If you come from out of bounds, this crystal will be to the left. From out of bounds you go right every time until you suddenly fall a few meters down. Make sure you have minimum speed when you do, because afterwards, you must turn around and scale the mountain upwards to get the crystal in the tunnel (I don't know how to enter it from the other side). When you turn around again, you need to get on the rail to the billboard. Notice a stone thingy in the snow and grind it (no speed required). When you grind the rail, don't lean to much to the left, because then you might hit a building and be knocked of. After the rail you get in a little tunnel. After it there is another rail with a crystal on. After a strange jump/tunnel with glass roof you get on the Metro rail. This is a really long rail. I find it easier to keep the balance right if I speed up a little in the start, so try that. You must be balanced when this rail ends, otherwise you'll possibly miss the next one. On the next one there is a crystal. If you rail it to the end, you will possibly miss the next one (a yellow rail). So go of the rail and look for a yellow rail on your left. One more crystal there. You have now got into a railless area. There will be one easy to see as you get off the rail. After that just continue and when a jump comes, jump really far (it is hard to jump too long, but easy to jump too short). It could be hard to hit the crystal, so if you are unlucky, just try over again. Route 4: The secound out of bounds area will easily be seen not so long after the start. You must ride a rail with a crystal on before you get into the area. After that, there will be one at once, then one on a rail. This one is a little tricky. You won't see the rail at once, but you could try grinding the object on the ground (on your left) with some speed. Otherwise you must try to jump once you see the crystal. Route 5: The jump I refer to is the one with the green light (which will of course only be seen when you are freeriding). There is a yellow rail on the right side of the road when you go left from the jump. The key here is the right speed. Speed up a little as you begin, then you will not need to speed any more. After the first jump (if it is successful), you will not need to speed and hardly need the control stick to balance. You should get all five of them. But where is the last collectable? Well, from the start you see the out of bounds glass. You must go between the building to the right of that glass as and the building to the right of that building. It is a tiny gap, but once you get in there, the last crystal should be easy to find. ------------ | E.5) R&B | ------------ You need some trips on this one as well. First, go over the first jump (not jumping) and get on the rail. With one on. The rail leads to another rail with another one on and soon after that, there is two rails. Get on the right rail. It will take you to another rail (one more collectable) and after that one more (yet another one). There is a rail right ahead. Get on it, but don't speed. You will land on another rail with a collectable. This rail takes you to another rail (a lot of rails here). After this rail, you could land on a rail, but you have gone two far. There is a collectable on the rail, but you will have to take it another time. When you do, you must not go on the rail and you must have a lot of speed. However, after this rail, you should see two fences. Get on the left one and get the crystal. Do a U-turn after you get of the fence and get on the next fence. Don't speed or jump here. When you land, turn right and go straight towards the next one. Notice that there is one on a rail high up on the large quarter-pipe. Speed up and jump right. If you are lucky, you get it, if not, try again later. When you get to the three rails, get on the left one and then get on the log leading to a crystal. Get on the rail and on the rail after that, you'll get another one. On the left side of the track, there is a jump. on this jump go left to land at the right side of the fence, get on the log and get the crystal. As soon as you get back on the track, you will find a crystal. You aproach the end. But first of all get on the rail. You will land on another rail. Speed up and jump to get to the third rail (that has a crystal). Transport to the top. Start as you did, but choose the left of the two rails. Avoid the rail you got on the last time. Get on the left of the two rails you will get to. It leads to another rail. When you are on this rail, lean a little to the right. Hopefully, you land on the next fence/rail. If you land on the left side, you could perhaps just ride close to the rail and get the collectable. If you get on the rail, get of it right after you get the crystal and get on - or go beside - the next fence. Choose the right rail when you get to the three rails. Here you must speed and jump to reach the next one. After it you might manage to take the one right ahead, but it is a little hard. When you get to the jump, go slowly over it and the next one and make sure you get on the big log with the collectable. When you see the house, jump (a little early) to reach it. As soon as you get the collectable on the roof, go left and on the little rail there for another one, then transport back to the top. This time, after the secound rail, go towards the silver X, but when you reach it, jump a little to the left (without speeding). You'll know if you landed the right place. If you do, follow this path to a collectable. Don't speed or jump here. When you get to the jump, go slowly over it, but a little right. If you land on a rail, get of it on the right side. One collectable is straight ahead. After you take it, get on the rail to the left. It also has a crystal, and when you get of it there is one more. When you get all the way down to the house, go into the house instead of on the roof and find another one. From the top: Don't get on the rail this time, but go the normal route. Don't get on the jump you'll see either, but take the collectable in the tunnel. When you get to the house, get off on the right side of the roof and speed up to stay in the mountainside untill you get to the log with the last crystal. -------------------- | E.6) Crow's Nest | -------------------- There is only two collectables here. If you go all the way right from the start until you find a rail, you get on it and get the first one. If you lean to the right, you might manage to get of the rail the right way and take the secound one. If that tactic doesn't work for you. You might want to try to jump to the right from the first jump in the event (near the green light). If you try this, I surgest you take the green light. Then you don't have to transport to the top if you miss, you only have to restart the challenge. You don't need to speed up when you jump. It is possible to get it without speeding. ----------------- | E.7) Junction | ----------------- It isn't much to write about. The four collectables are all somewhere not so far above the half-pipe. You hardly need to freeride to get them. If you take the freestyle event, you will possibly get them all by coincidence durring the event. If not, you could freeride there. They could be hard to hit, but if you miss one, you just have to try again at once, so even if you need 20 attempts on each collectable, it shouldn't take you too long. ------------------ | E.8) Happiness | ------------------ You will have to do at least 4 trips in order to take the collectables. 1st trip: You start by turning left and go left of the big uphill. You continue staying a little left and go slowly, because there will be one in the snow which you will notice quite late. After that one there is one on the log right ahead. After the log you go right and into the tunnel to find the next one. When you land, go left into the next tunnel (one more), then go left early when you land to get the next one. Continue going left. Here there will be one on the secound log and one on the third. Continue on the left side on the slope. You should find one more before you enter the tunnel. Chooce the left exit of the tunnel. One will be in the snow right ahead. Don't get on any of the logs, but go left before the log. You will see the next crystal. Follow this path to find one more and do a long jump on the jump. If you are lucky, you land close to the next crystal (on the hilltop). You get down from the hill, then there will be a vertical drop. Go left when you land and find one in the snow. Not long after that, there will be one on a log. After the tunnel with the falling ice, there is one down in the valley. You will reach a new drop. After it, stay on the left and you should consider going slowly so you don't miss the crystal. Choose the leftmost tunnel. It has a crystal. Totally: 17 2nd trip: Go right when you start, but soon you will have to go left, so go slowly. You go left when you can and find a collectable. Go right again and the next one is right ahead. When you see a log, go right and to the left of the next log, there is a crystal. There is one in the snow not far away, so take it. Get on the next one. There is one a little to the right and one in the snow when you land. Enter the tunnel and exit it in whatever way you like. Get on the first of the logs that has collectables on. After it there will be five logs on a row. Get on them to get another one. In the end of the tunnel there is one more and one a little left when you land. When you see a log on the right, notice the crystal to the right of the log. After that, the next two should be easy to notice, but watch out for the avalanche. You will be in the air for a long time. After the little drop (when you are in the area with the green light), go right and find one. Enter the rightmost tunnel and go slowly. There will be one crystal ahead of you when you land. Totally: 15 3rd trip: You start going left, but go right over the hill (very slowly). There is one right ahead and one further ahead on a log. When you land after the log, there is another one right ahead. Go right at first opportunity and find one on a log. Go towards the jump, but a little left of it to find a collectable, then turn right at once to find the next one. You go through the tunnel and go on the log with the collectable on. When you get to the area with the green light this time, go as slow as you can towards the green light, then a little left of it. I know this is a really hard place to go slowly, but you must try. You will find one before a vertical drop and one in the landing area (unless you jump too far). Totally: 9 4th trip: Not many to go. Start as you did on the first trip, but do not go left into the tunnel. Instead continue straight ahead. Follow the path and eventually you will find a crystal. After that, you can go the same way as you did on the 1st trip, but when you go left after the two logs that had crystals on, notice the little mountain slide. It will leave some yellow snow. Go right over the snow and find the next one. Totally: 2 Hey, one is missing. Well, I'm sorry, but I don't really know where that one is. If you find it before I do, you should PM me and tell me where to find it. ----------------------- | E.9) Yellow Station | ----------------------- Go left at once and get on the rail with one on. Go towards race/super pipe, get on the rail and get the next one, then get on the log. It leads to a rail with a collectable on. Transport to the station again and begin by going right. It is a little hard one, but you can also go past it, turn around, get on the rail, speed and jump to get it (assuming you have some speed boost). After that, go past the lodge, ignore the first rail and get on the second rail, that has the ,last crystal. --------------------- | E.10) Red Station | --------------------- It is easier to get the first one if you have reached this area after freeriding Ruthless Ridge. Then you simply get on the rail and take the collectable, however it is also possible to scale the mountain upwards. After that one, get on the rail to the left to get two more (one on the rail and one in the air after the rail). Go towards race and find one more on a log. Transport to the start again, go towards the rail, but turn right and go over the "bridge" of snow. Get on the rail and jump to get the last collectable. ------------------------ | E.11) Ruthless Ridge | ------------------------ Trip 1: Start by going right and get on the rail. Try to avoid the green light. You might have to jump to the collectable instead. When you get out of bounds, get on the rail to get a crystal. When you reach the jump, go slooowly past it on the right side of the jump. One is on the log. If you go on the log with almost no speed, then speed up without jumping. If you do it perfectly (which is hard) you will land on a rail, leading to another rail with a collectable on. Go straight ahead (not to the right), find one in the tunnel then jump. Now you will reach an importent part on the course. Go to the right of the rail, take that one and jump to reach the rail. You will land in a valley with one crystal in. Keep going straight ahead until you get on a rail. You won't see it, but you can hardly miss it. It is a collectable on the rail. After the falling pillars, it is one more. Go out of Bounds and stay at the right side of the course until you find a collectable. Get back on the course and go slowly over the jump with the crystal on. Get down in the tunnel with the Out of Bounds glass and find one more there. Soon after, turn right and get off the normal course. Yo will find one pretty soon and one when you get close to the end. Notice the jump here. If you jump over the top, you find one more, however you must be speeding, you must jump and you must be far out on the right side of the jump. It is really hard to land at the crystal so you must be extremly lucky to get it on first attempt (you probably don't get over the top at the first try). Totally: 15 Trip 2: First of all, you must go left after the fence (between a stone and a tree). You can hardly see it and you wouldn't believe you could go through if you didn't know, but you can. One collectable there. Go slowly forward and get on the rail to get another one. Jump far when you reach the jump and you will find one more. Jump again and go left when you land for one more collectable. When you get to the important area with the rail again, go right and jump, but do not get to the rail. Instead take the collectable in the mountainside. After that, go left and out of bounds. There is one after the jump and you get two more when you continue on this path. Jump at the end and land in the tunnel. It is possible to get into the tunnel when you come from another way, but it is hard. Get the collectable in the tunnel. Continue the normal route. When you reach the quarter-pipe. It is a crystal at the end. If you want to try to jump or just to turn right is your descition. Totally: 10 Trip 3: When you went on trip 2 at the first rail, you probably noticed a rail on the left. There is two ways to reach it. You can go as in trip 2, just not get on the first rail, but the next one (a little hard because you won't be able to see it before you either get on it or miss it) or you could go straight ahead until you see the log near the billboard, get on the log and speed. It is one crystal on the rail and it leads to another rail with one on. (don't speed) After that, just keep going until the important area. Go left and then left to get off the normal course. Speed up and jump to get the one on the rail. Totally: 3 Trip 4: Start like on trip 3, but speed up on the first rail (don't jump). You will land with one right ahead and easy to notice. Keep going straight ahead until you get the last collectable. Totally: 2 --------------------- | E.12) Intimidator | --------------------- I will first right about the upper part of the course (before the chinese looking bridge), then about the lower part, where you need three trips. Upper part: The first one you can take by turning left right after the first swing. The second one is on the fence. It is possible, but hard to take them both in the same run. A little further you will find a new rail with another collectable. After a jump and a left turn, you speed up and jump. Even though it looks like a wall it is possible to jump high. There is a collectable high up on the wall and if you jump a little to the right, you might land on a rail with one on. There are two collectables now, one on each side of the bridge. If you take big challenge 57 you can take them both in the same run, by restarting the challenge. The one on the right is easy to take, just get on the rail and you can't miss. The left one you can take by actually taking the challenge or by riding on the bridge towards it and speed (you will get of the bridge and be reset). After the bridge, go through the tunnel, or on the rail and get on the next rail (not the fence). Continue until you get out of the pipe-shaped tunnel. There is one in the left turn here, after it, go to the left of the litlle bridge (or whatever it is) and get the one straight ahead. When you conitnue on the normal route, go on the left rail and follow it to the next rail with the next collectable. Totally: 11 Lower Part, trip 1: After the bridge, go left and Out of Bounds. There is one in the tunnel and one not long after. Go right when you land and Out of Bounds again. There is one on a rail, then there is one before the jump and (after you have jumped long) one when you land. Totally: 5 Lower Part, trip 2: Get on the little jump with the collectable on. Jump slightly to the right and you will get one when you land. Jump high and to the left in the quarter-pipe (yes, I know it is hard). After a vertical drop, go ahead without speeding or jumping and try to get on the left rail with the collectable. Not long after that, you will find a jump. Don't jump far, just go over it with normal speed and turn right to get one more collectable. Totally: 5 Lower Part, trip 3: You can start by either going through the Out of Bounds tunnel or just right the important thing is that you turn right. Don't go out of bounds here, but turn left. You must jump in the swing that somehow forms a pipe. If you manage to do it perfectly, you get one on the way up and one on the way down. Turn left when you land and get of the route you are on. There is a collectable there too. After that you just go straight ahead on the easiest route and when you reach the rail, get on it and get the last collectable. Totally: 4 -------------------- | E.13) Style Mile | -------------------- Four trips will be required. Trip 1: First, take the first light pillar (to your left). Accept challenge, but don't stand up, just press start, quit challenge and wait (don't touch the control stick or any buttons) until you have gotten on the rail with the first crystal. Stay at the left side and find one there. Continue on the left side and find a crystal after a little jump (you can go back here if you miss). Get on the log. It leads to a rail with a crystal on. Then you get on one more rail and after that, a jump. Jump pretty long for the next one, or you will have to go upwards, which is hard and takes time. A little down, you will see a jump with a crystal on. After that, go ahead without getting on any rails. When you see a structure made of logs, get on it. If you get on the left log, you will have to lean to the right not to jump and if you get on the right one you should lean left. Get the collectable, and try to get on the rail to the left when you jump of the structure for one more (a little hard). You will see the next one on a rail, so go and get it. When you reach the bridge, get on the rail by its side. Now, you will reach an area with houses. Jump to the roof of the first house (see the snow forms a little jump). There is one collectable on the roof, and if you stay on the rail, you will end up on a big log with one more. You will possibly fall off here. After that, go far left until you see a rail leading to a billboard. This is a cool one. There are two crystals early on the rail. When the rail splits, you go left for one more. Totally: 15 Trip 2: The first collectable is right after the three jumps that are side by side. Go slowly over the right jump. After that, stay on the right side and get one more before the fence. When you reach the three jumps, there will be a crystal to the right of the jumps. Go left after that and get on the log that leads down in the tunnel and that has a collectable on. You must speed up and jump before the log lean forward. That way you will go over the tunnel instead of down in it. Here there is a collectable. If you didn't get the one on the rail near the log structure, here is your second attempt. It is also possible, and a little easier, to get on the rail by jumping from the snow. When you reach the houses, go on the right of the first house. The next collectable, you can combine with taking big challenge 58/59/60, or you could just make sure you get on the last of the three rails and get it. Totally:7 Trip 3: Go on the left side of the course, and don't get on the log, just continue past the large quarter-pipe.Get on the roof, by taking the little rail and speeding. You will get on two rails on the roof, with one collectable each. Get on the log, but do not speed. When you land, get on the rail for one more collectable. When you get to the area with the houses, don't go on any of the rails, but stay close to the right one. Speed up and jump (late) at the right jump. You should use the control-stick in order to twist in the air, to improve your chances of landing on the rail. Speed on this rail and get to the next rail, with a crystal on. Totally: 4 Trip 4: When you get to the house where you got on the roof on trip 3, go to the left of the house instead. Here, you will find two collectables on logs. In order to take them both in the same run, you should take the left first, but without getting on the log, then go for the right. Now it is time to take the billboard- rail again. If you missed some collectables on the last trips, you could take them before you get there. When you are on the rail and it has turned right (so the rail goes straight ahead until the cross), speed up and jump before the sross. Twist in mid-air and get a collectable when you land. You will be railing on stones until you reach the billboards (pretty cool hah?). No need to speed. The last collectable is on the second billboard. Totally: 4 --------------------- | E.14) Launch time | --------------------- 1 in the tunnel on the right side of the course. 1 on a rail. You can get to it by going on the right jump after the green light and jump late on the jump. 1 on the top. Take big challenge 46 (the right light pillar) to get the opportunity to restart if you miss. You must speed a little and you must jump early (on the first triangle). When you are on the top (might take some attempts), go a little right, but not much to land on a black rail, leading to the billboard with the last collectable on. ----------------------- | E.15) Schizophrenia | ----------------------- One is near the billboard in the left pipe. You switch pipe by taking a handplant (K) on the edge between the two pipes and make sure you fall down in the pipe you are going to. The four others can be taken from the pipe in the middle. One is in the middle of the pipe at the left side, one in the middle at the right side, one in the end at the left side and one at the end at the right side. The ones on the right side is pretty high and it might be easier to take them if you are in the right pipe. However let me warn you, you should not try that if you are in a bad mood, because the camera can be frustrating, so if you are already in a bad mood before you start, you might want to punch your tv. ------------------ | E.16) Ruthless | ------------------ First of all, go right of the green light and to the left. Soon you will find a collectable. When you reach the end of this stony area, stay on the left side, but not all the way left. Notice a collectable on an edge (that you can rail on). Get it, but don't get on the edge early. You need to get off it at the left side at once, then take the collectable down there. You will have little speed, fall down in nowhere and be reset. Go ahead after that and find a crystal on a log. Go left after that and notice one on a little jump. Take it and speed down when you land. Turn left and you will be back on the normal route. Get on the log with the collectable, but do not speed. When you land, turn right and you will soon find one more crystal. Go ahead after that, until you see a collectable on your left. Take it, then get back to the right and enter the tunnel. Rocks will be falling, so go rather slowly and stay on the left side until you get the collectable. The area you get to now, I will refer to as "the important area" later, because I have a hard time describing it. Get on the log, but slowly. You must not get to far, but enter the tunnel and then go left in the tunnel where there is a crystal. After that, go ahead, then stay at the right side when it turns left. You will understand when you get there. Take the one on the right side, then turn left at once and go down to take the collectable on the log. The area you reach will have a log going left. Get on it and speed. Hold down the speed until you get to the last log with a collectable on. Slow down and go to the right of the jump. There will be one at once, but not visible before you get there. You will miss it if you speed. One more will be visible pretty late, so do not speed up. The next two will be easy to see. After the last one, you get on a log, leading to another log and then to a third log. Do not speed up. When you land, go straight ahead, not right. Go slowly and notice one ahead of you, and two to your left. Take the one ahead first, then the leftmost and then the one on the icy rail. Don't get on the rail, but get in the tunnel. There is a crystal here. Go straight ahead after the tunnel and you will see the next one. You should have 23 collectables now when you reach the end. Transport to the top. Go right in the start, then left when you see a collectable on your left. Stay at the right side and when you can, get on the edge that you can rail. You will get one more collectable here and when you land on another edge, go left and into the tunnel. After you go through the stone structure you will find two logs with collectables. Now here we are again at the important area. Go left this time and then in the middle (do not go left, but do not go towards the light). After a little vertical drop, jump to reach the logs with the collectable. This path will lead you to two more logs with two more collectables. Enter the tunnel and go down slowly. Take the two collectables here. When you get to the jump, go slowly over the jump and take the collectable here. Keep going straight ahead and take the one further down. When you get out of this area, go right to the place where it goes more up than the rest of the course. Here You will find one more collectable. It should be the 36th. Now once again transport to the top. When you get to the important area, go left, then towards the light, past the light and then right. This path will lead you to one that you probably noticed on your second trip. When you reach the jump, go left and on the log. Do not speed to well because there is one next to you when you land and you could miss it if your speed is too high. Now neither go left as on trip 1 nor right as on trip 2. You will reach one collectable on a log. It is pretty embarassing to admit this, but I don't know where the last four are. I have been looking for them, but I don't know where I haven't looked. I'm really sorry and I hope you send me a PM on gamespot if you know where they are. ----------------------- | E.17) Black Station | ----------------------- Go down in the tunnel towards transport and lodge, then turn right to find two collectables. Go towards Big Air to find one crystal just after the little tunnel. Transport up again and go towards Super pipe. You will find one on a log. The last one is under the bridge, so transport again and go towards race. ------------------- | E.18) Gravitude | ------------------- I have found all collectables here, but there is one that I do not know how to take. It is the one when you go freeriding, then straight ahead and follow the normal route. It will be up to the left and if the snow there wasn't so deep, it would be no problem at all to take it, but the snow is veeeery deep. I have tried jumping in the right turn before it. Some times I do not get far enough. Other times I get too far left. I have tried jumping to it when I got too far left, but I can't jump far enough. Well, anyway, I surgest you take 4 trips here, minimum. Trip 1: First of all, go freeriding and straight ahead. Take the one on the rail. Don't go Out of Bounds, but go the other way. When you turn right, make sure you get on the rail. After it you will after a while reach an area with many rails. That is the important area on this course. Go left and not on any rails and there is one collectable there. After you get out of the cave, jump to the right and take one crystal. It is possible to go upwards here as well. When you get the opportunity to go left, don't. Instead, get on the log on the right. It leads to one more log with one more collectable. Do not speed or jump, you are supposed to get down in the tunnel and take the crystal there. In the area you get to now, it is a lot of logs and rails. Don't have too much speed when you get on the first log with one collectable. There is too more here. If you fall off, you can still get on later to get the second last one. It will lead to a car with the third one, then a vertical drop, and then one more collectable. There was also one that you will have to take on a later occation. After the jump with a log on, stay at the right and find one there. After the swing right, ride very carefully and turn left. Go slowly and try to get on the four rails with collectables on the second and the last. In the end, you'll find a jump with a rail on the left and one on the right. Choose the one on the right. It leads to two more rail and at the last one you get a collectable. Totally: 15 Trip 2: Go Out of Bounds this time. One will be in front of you at once. Turn right for the next one. Slow down, go on the right jump and try to land in the lower part of the important area. If you do not manage, go right and get down there anyway. You will find a collectable here. Just as you get back on the track, go left and see one on a stone, at the end of a rail. Take it without getting on, then get on the rightmost rail for one more crystal. When you get to the place where you went through a tunnel, go left and jump. Do not go out of bounds, but over the bridge, then over a little "wave" in the snow, then turn left and take the crystal (A little hard). Go out of bounds, have little speed and jump. Find a crystal when you land. Get on the right rail on the next bridge for one and turn left to get off the rail early and get the collectable at the left. If you missed some of the collectables in the end of the course, try again, if not, transport to the top. Totally: 9 Trip 3: Go out of bounds again, but at the place where you turned right on trip 2, go straight ahead (slowly). You will land on a platform surrounded by gaps. Take the collectable here and jump forward. You can also get on the left edge and jump. When you land, you will get on the left edge for the next collectable. Next time you land (in the important area), get on the left rail and it will lead you to one more crystal. Go like you did on trip 1 to get to the plane-crash area. Do not get on the first log, but go at it's right side and get on the first and best rail you see. Totally: 4 Trip 4: In the important area get on one of the two rails in the middle and follow them all the way to a collectable. Totally: 1 --------------------- | E. 19) Kick Doubt | --------------------- Three trips needed: Trip 1: Go freeriding and go under the spectators. Go slowly and get on the rail to the left. If you do not get on the first, it doesn't matter, but on the second one it is a collectable. The rail will lead you to one more rail, and jump from this rail to the next to get one more collectable. When you land, go left and get on the rail. Get on the rail that it leads to and that has a collectable. If you can, get on the right rail here. If you missed, get on the rail that the right rail leads to and go right. Get the collectable, then jump on the jump. On the next three jumps, there will be crystals. First jump a little to the right, then pretty much straight ahead, then jump long and find one at once when you land. The next collectable is on a jump. Go far left when you reach the cave and find a rail with a crystal on. Continue on the left side and you will soon find a new rail with a new collectable and after that, one more in the snow. Don't jump, get on the rail on the left instead. One collectable on this one and one on the rail straight ahead when you land. Get on the rail to the right, speed up and jump to reach a collectable on a billboard. Notice in the bottom that it is one collectable before the last jump. You can rail to it or just ride to it. Totally: 16 Trip 2: Go right, then jump right to land on the right side of the mountain. You will find one at once, then one before the rail and one after it. Go to the left side and go over the jumps and on the left rail with one collectable. The next one is on the checkpoint rail. Get on the left rail, but slowly, then get on the rail with one on. Stay at the right side in the cave, then get on the long rail going left. It leads to more rails and one more collectable. Take the collectable at the jump and when you land, get on the right rail, but get off it after it turns left. Then get the collectable on the rail straight ahead. Totally: 9 Trip 3: Go past the first area and when you get to the area with one rail and two jumps to the left and two rails to the right, go right. Do not get on any rails at first, but get on the second rail at the left side, with just enough speed to reach the next rail and not fly over it. There is a collectable on the rail. The next one is a little hard. You keep going straight ahead, then turn right and start speeding at once. You must jump at the right jump and get the crystal on the rail on the top. After that, get the crystal on the fence. Either go like on trip 2, or just stay at the right side in the cave. This time get on the rail instead of the jump. You must neither speed, jump or slow down. You land on a rail with one more collectable, then go left. Do not get on the first rail, but get on the rail that leads to the fence and you will get the last collectable on the course. Totally: 5 --------------------- | E.20) Much-2-Much | --------------------- Three collectables will be on the three plattforms after the second jump. Taking the first and last of them could be combined with taking big challenge 83 or 84. The last one is easier to take if you come from the tunnel and jump at the left jump. You might need some tries, so I would surgest taking big challenge 83/84/85. That way you can restart instead of using transport and save some time. When you take it, you will of course also get the collectable that is at the left side of the tunnel. The last collectable is stationed at the right side of the course after the first jump and it is easy to take. ------------------------ | E.21) Perpendicoulus | ------------------------ Three collectable are in the lower pipe. You can take the first one by taking the big challenge, accept, then quit and then wait, but it will take more time, and the crystal is easy to take, so you might not want to. The fourth crystal is on the rail in the end of the lower pipe at the right side. Have little speed and just jump to it. The last four are on some rails on the sides. First of all, you need to get to one of the upper pipes. You can only do that by jumping high, but not too high in the end of the lower pipe and use K to grab, then make sure you fall down in the right pipe. Then get to the end of that pipe and jump of at the left side if you are in the left pipe and the right side if you are in the right pipe. You must have little speed and jump pretty short. If you land on the right rail, the collectable is yours. There are two on each side and you can't expect to hit perfectly every time, so it might take some attempts to get them all. --------------------- | E. 22) The Throne | --------------------- Trip 1: Go at the left side and into the gap for the first collectable. Then a new gap and a new collectable. When you land, you will find a rail with a collectable on. Get at the right icy rail after that for one more. You will pass a gap and a rail, then go straight ahead for the next one (hardly any need to jump) and right at once for the next one after that. Get the one on the cannon rail. Take the crystal at the left side in the cave, then jump (still on the left side) and get the next one. Take the next crystal that is on the edge. Then go right of the green light, but not far right, you do go upwards. There is one in the gap. If you go slowly you can take the collectable on your left when you land. Go around the jump at the left side and get the crystal here. One more crystal in the gap (many gaps on this course). Go far left after the gap and find one in the snow. Stay at the left side and find one on a log. There is one on the next log as well. Change pipe (don't go too fast) to the second one from the left. After you get the crystal in this pipe, go right again and take the crystal in the third pipe. Get on the log, then turn left and get on the log with a collectable on. You'll get one more crystal when you land, then turn left again and get on that rail. As soon as you land, you get a collectable. Stay at the right side and get on the log with one more crystal. Try to get off early on the left side then get on the log with the collectable. If you didn't manage, you can take that one on a later occation. Totally: 24 Trip 2: This time, stay at the right side to begin with. Not long after the light, there is one in the middle of the course. Go towards the light, go past it and then towards the collectable on a rail. Take the collectable at the right side of the cave. When you see the light, go left and then down to the right. There is one crystal in the end of this gap, then one in the snow a little to the left. Take the collectable on the jump, but neither speed nor jump. When you land, take the collectable there. Go left on the log with a crystal and down in the tunnel. Jump when you get the next crystal and you soon get to one more. When you exit the tunnel, slow down and watch out for the rolling stones coming from behind. Take the crystal in this pipe. If you missed any collectable at the end last time, take them now, if not, transport to the top again. Totally: 11 Trip 3: Start as trip 1, but do not get at the rail after the second gap. Go left instead and take the collectable there. After the gap and rail, go ahead, then speed to reach the platform, speed and jump (slightly to the right). If you jump long enough, there is a collectable near you when you land. When you get to the cave, jump when you are in the middle of it, then speed and jump for one more. Go far left after the light and find a collectable before you are back at the same track as on trip 2. This is a secound chance if you missed anything. Go right instead of going down in the tunnel and find two here. Totally: 7 Trip 4: Start like in trip 1 and 3, but jump at the right jump to reach the plattform with the collectable on, then jump further to reach the last collectable. Totally: 2 ________________________ /________________________\ || || || F) Rider Information || ||______________________|| \________________________/ F.a) About Rider Information F.1) Zoe Payne F.2) Moby Jones F.3) Psymon Stark F.4) Griff Simmons F.5) Viggo Rolig F.6) Elise Riggs F.7) Nate Logan F.8) Mac Fraser F.9) Allegra Sauvagess F.10) Kaori Nishidake -------------------------------- | F.a) About Rider Information | -------------------------------- You can find this information in the game by conquering the mountain with one of the riders, then enter a lodge, choose Rider Details and then rider profile. So why even read this? Well, if you want to read all of it, you will not have to exit the lodge, quit the game choose a rider and enter the lodge again, all you got to do is scroll down. Oh, and by the way. CSSD means Character Selection Screen Description. It is a short description you will find on the character selection screen in the bottom of the screen. ------------------ | F.1) Zoe Payne | ------------------ CSSD: An exotic icon of adrenaline and a turbukent powerhouse. Rider DNA: Name: Zoe Payne Age: 22 Height: 5'5* Weight: 130lbs Nationality: American AKA: Royal Payne Stance: Regular Blood Type: AB Rider Faves: Thing in the world: Cutting Loose Thing to hate: In line skaters Place to ride: Crystal Mountain, USA Riding Partner: Moby Jones Victim: Griff Simmons Other sport: Mountain Biking Trick: Cab a la Zoe SSX event: Boardercross Secret spot: It wouldn't be a secret if I told you Food: Turbo Smoothies Accessory: Piercings Career Highlight: Any time I beat Elise Rider Q&A: Boxers or briefs: What do you think? Things you have broken: The sound barrier. If you weren't a pro: Owning my own bike/coffee shop The Word: Less talk - more riding Rider BIO: Zoe has always been pegged as someone who gives little thoughts to fads or trends. Instead she start new ones. Zoe enters the season with a new perspective and renewed commitment. The off-season for Zoe was all about finding a balance. She took off on a series of grueling solo treks into the deepest jungles and across the most isolated mountain ranges. Her only motivation was herself. Physically and mentaly she is now at a level few could ever hope to understand. ------------------- | F.2) Moby Jones | ------------------- CSSD: An intensely cool UK funk junkie. Rider DNA: Name: Moby Jones Age: 21 Height: 5'10* Weight: 195lbs Nationality: British AKA: Mr. Jones Stance: Goofy Blood Type: AB Rider Faves: Thing in the world: Footy Thing to hate: Small talk Place to ride: Chamonix, France Riding Partner: Zoe Payne Victim: Mac Fraser Other sport: BMX Trick: Frontside inverts off anything SSX event: Boardercross Secret spot: Short Squaw - Red Mountain, BC Food: Roti Accessory: Downhill armour Career Highlight: A gold in all disciplines - in one weekend Rider Q&A: Boxers or briefs: Freedom in boxers, mate. Things you have broken: Left shoulder, jaw, most of me toes an' all me fingers. If you weren't a pro: A spy. The word: I am what I always is. Rider BIO: Raised in the tough streets of Brixton, England, Moby used a BMX to get himself international recognition. Lately Moby has raised his level of confidence and balanced it with a newfound chill. The opportunity to be challenged in every ride has left him cool, calculating and strategic. He knows there are riders lined up to knock him off his perch - and calmly rejects their ambition. He is often described as a machine, able to win and ride with an almost superhuman proficiency. --------------------- | F.3) Psymon Stark | --------------------- CSSD: A catastrophic natural disaster just itching to happen. Rider DNA: Name: Psymon Stark Age: 28 Height: 5'9* Weight: 180lbs Nationality: Canadian AKA: Sketchy Psymon Stance: Goofy Blood Type: B Rider Faves: Thing in the world: Explosives Thing to hate: Cease-fire agreements Place to ride: Mount Seymour, Canada Riding Partner: Zoe Payne Victim: Kaori Nishidake Other sport: Mountain Biking Trick: Guillotine SSX event: Boardercross Secret spot: Wildman's Wingding Food: Pretty much anything cooked 'rare' Accessory: Chainsaw Career Highlight: Making a certain male competitor cry. Rider Q&A: Boxers or briefs: Jock strap. Things you have broken: Everything I own - at least once. If you weren't a pro: Inmate. The word: Give me air - or give me death. Rider BIO: Psymon has been a maniac ever since he was electrocuted during an attempt to jump his bike over some power lines. With the latest SSX season underway - one thing seems clear -- Psymon Stark has lost it altogether. Psymon has raised the bar with tricks once thought impossible, air deemed impropapble. Psymon manages to rage against it all. His riding is faster and looser, his air no longer astonishing - but purely frightening. He has rediscovered his strongest motivator. Fear. ---------------------- | F.4) Griff Simmons | ---------------------- CSSD: A sugar-stoked engine driving mad skill and one of a kind talent. Rider DNA: Name: Griff Simmons Age: 12 Height: 4'7* Weight: 75lbs Nationality: American AKA: Grommet Stance: Regular Blood Type: B Rider Faves: Thing in the world: Video games Thing to hate: Going to bed Place to ride: Big Bear, USA Riding Partner: Nate Logan Victim: NA Other sport: Video game marathons Trick: Sliding any and all rails SSX event: Slopestyle Secret spot: Rated 'M' for Mature Food: Suger coated anything Accessory: Astronaut helmet Career Highlight: Winning the gold in my first comp Rider Q&A: Boxers or briefs: Uh... what? You mean my gonch? Hahahahahah! Things you have broken: I broke Nate's new goggles. Don't tell him. If you weren't a pro: Cowboy. No - a trucker... or maybe a pilot. The word: Eeeexcccelant... Rider BIO: Griff appeared on the curcuit and instantly secured a spot as the definitive next gen riding phenom. With skills and courage for beyond his years, Griff has become a major threat throughout the tour. Explosive sugar level keep him in a constant state of vibration. Griff truly loves the whole SSX gig. His endless energy and love for the sport is contagious among the others. He is a walking/ riding combination of uncanny skills and feariessness wrapped up in childish innocence. -------------------- | F.5) Viggo Rolig | -------------------- CSSD: 20 pounds of cool in a 5 pound bucket. Rider DNA: Name: Viggo Polig Age: 19 Height: 5'8* Weight: 170lbs Nationality: Swedish AKA: Scanner Stance: Regular Blood Type: B Rider Faves: Thing in the world: Sponsor parties Thing to hate: The next day Place to ride: Talma Riding Partner: Allegra Sauvagess Victim: Nate Logan Other sport: Hot tub diving Trick: Switch backside double helicopter SSX event: Big Air, Super Pipe Secret spot: A certain face in Alaska Food: Sushi Accessory: Mjonlnjir Career Highlight: Being known for the biggest air in Europe Rider Q&A: Boxers or briefs: Mongrammed satin high cut teal bikini breafs. Things you have broken: Nothing so far... If you weren't a pro: Comic book artist The word: Always thought Neuroblast was cool Rider BIO: With parents working as high level ski instructores, Swedish born Viggo has lived in nearly every major ski resort in the world. He continues the mountain hopping tradition by relocating on a regular basis. Throughout it all, Viggo grew into a happy-go-lucky beacon of mischief, tom-foolery and daredevilry. He snwboards because, to him, it is the ultimate celebration of everything that is good in life. He means no harm - but inevitably leaves in his wake destroyed furniture, hetty tabs, and demended dudes unable to stop their girls from falling all over the obvious-to-it-all Viggo. -------------------- | F.6) Elise Riggs | -------------------- CSSD: An imposing beauty and indomitable spirit Rider DNA: Name: Elise Riggs Age: 26 Height: 5'11* Weight: 150lbs Nationality: Canadian AKA: Bombshell Stance: Goofy Blood Type: A Rider Faves: Thing in the world: Men Thing to hate: Flat places Place to ride: Elysium Alps Riding Partner: Eddie Wachowski Victim: Marisol Other sport: Surfing Trick: Frontside half-cab melon grab SSX event: Boardercross Secret spot: Smillie's run - Whistler Food: Portabello mushroom omelette Accessory: Leather jacket Career Highlight: Every win Rider Q&A: Boxers or briefs: Thong. Things you have broken: Multiple records. The odd nail. If you weren't a pro: Whatever I want. The word: Snowboard is life - the rest is details Rider BIO: Elise has always been a force to be reckoned with. She built up a winning reputation with a mix of savvy business sense and impressive focus. Explosive happiness brought on by big wave surfing or fresh powder riding shows the kink in an often titanium personality. Her passion for the outdoors and love for the thrill is rarel matched. This season Elise is evolving. With no sign of relinquishing her hard fought success in SSX, Elise has set her sights on improving her riding. ------------------- | F.7) Nate Logan | ------------------- CSSD: Driven by rock solid ambition and an indestructable attitude. Rider DNA: Name: Nate Logan Age: 26 Height: 6'2* Weight: 215lbs Nationality: American AKA: Bull Stance: Regular Blood Type: A Rider Faves: Thing in the world: Riding backcountry Thing to hate: Cities, golfer Place to ride: Colorado, USA Riding Partner: Griff Simmons Victim: Psymon Stark Other sport: Motocross Trick: Misty SSX event: Boardercross, Big Air Secret spot: Kicker built on his folk's property Food: Steak Accessory: My lucky hat Career Highlight: Winning a race with only one binding Rider Q&A: Boxers or briefs: White boxers only. Things you have broken: Horses, trucks, nose, someone else's nose. If you weren't a pro: Still riding everyday The word: Life's better in the mountains Rider BIO: Nate Logan hails from the mountains of Colorado where to things were a constant - ranching and boarding. In the end his daydreams would always be about riding the slopes, not farming. The rise to success for Nate was short -- but far from easy. He earned his winter money bouncing in bars, logging, forrest fire fighting, or construction. Winters were spent following the curcuit living out of his truck. He secured himself a solid spot through hard work and determination. ------------------- | F.8) Mac Fraser | ------------------- CSSD: Always riding to the beat of his own personal soundtrack. Rider DNA: Name: MacKenzie 'Mac' Fraser Age: 18 Height: 5'7* Weight: 140lbs Nationality: American AKA: Mac 'Snack' Fraser Stance: Regular Blood Type: AB Rider Faves: Thing in the world: Thumpin' tunes Thing to hate: Skiers in the park Place to ride: Mammoth Mountain, USA Riding Partner: Kaori Nishidake Victim: JP Arsenault Other sport: Skateboarding Trick: Rail switch nosepress to hella pop SSX event: Super Pipe, Big Air Secret spot: Heidi's Playground Food: Lemonade Accessory: MP3 player & headphones Career Highlight: Everytime I ride! Rider Q&A: Boxers or briefs: Uhh... lemme check... boxers! No - briefs! Things you have broken: Hearts baby - hearts If you weren't a pro: An extra in a zombie film The word: I may not be much - but I'm all I think about Rider BIO: Mac has always been first into the parks and last to pack it in. The season sees an older, more confident Mac Fraser. Mixing his passion for music and riding has given Mac a constant groove and positive vibe. Some say he's unaware or ambivalent to most things around him. In actuality it's more accurate that Mac is highly selective of what he wants -- or who he cares to acknowledge. His quiet confidence almost guarantees him a season-long spot up on the podium. -------------------------- | F.9) Allegra Sauvagess | -------------------------- CSSD: Fresh, fierce and barely constained by gravity. Rider DNA: Name: Allegra Sauvagess Age: 18 Height: 5'5* Weight: 115lbs Nationality: American AKA: Big Al Stance: Goofy Blood Type: 0 Rider Faves: Thing in the world: Boys Thing to hate: Boys Place to ride: Mount Hood, USA Riding Partner: Boys Victim: Elise Riggs Other sport: Skateboarding Trick: Backside 360 - inverted SSX event: Slopestyle Secret spot: A chute in Chamonix simply called 6 Food: Caffeinated burritoes Accessory: Flying V electric guitar Career Highlight: All of it Rider Q&A: Boxers or briefs: Boxers. Men's extra small. Things you have broken: Lots of boards. If you weren't a pro: Never happen. The word: Girls do it better. Rider BIO: Allegra has always been a rebel. She is renowned for her jibbing talents, as much as pizza-faced punks everywhere worship her for being the ultimate boarding 'Betty'. The best description of Allegra? Fresh. She is the real thing, and shows it with the drive of an olympic athlete mixed with a healthy blast of teen enthusiasm. Once a girl simply content to ride with the boys, she now leaves them behind in cloud of snow. ------------------------- | F.10) Kaori Nishidake | ------------------------- CSSD: An electric animated package of positive energy and style. Rider DNA: Name: Kaori Nishidake Age: 19 Height: 5'0* Weight: 105lbs Nationality: Japanese AKA: 'Tricky' Nishidake Stance: Regular Blood Type: B Rider Faves: Thing in the world: Manga Thing to hate: Idiots Place to ride: Nagano, Japan Riding Partner: Mac Fraser Victim: Psymon Stark Other sport: Shopping Trick: Cab 900 SSX event: Slopestyle Secret spot: Big Sky resort, Montana - it's so huge Food: Tiger Treats Accessory: Bear backpack Career Highlight: Beating Mac in Backcountry showdown Rider Q&A: Boxers or briefs: You are very strange needing to know this... Things you have broken: My own expectations. If you weren't a pro: I'd be shopping. The word: Enjoy life and smile... Rider BIO: Kaori has built a reputation on the curcuit as being extroverted, fun loving, and gregarious. She has always been tough to upset, but has had little tolerance for thuggery in competition. Kaori has achieved a celebrity status few female athletes in Japan could dream of. Fame and recognition have helped Kaori to mature and radiate a more sophisticated air. Her riding has progressed to a highly confident level. _________________________ /_________________________\ || || || G) Course Information || ||_______________________|| \_________________________/ G.a) About Course Information G.1) Happiness G.2) Snow Jam G.3) Metro City G.4) R&B G.5) Crow's Nest G.6) Junction G.7) RUthless G.8) Ruthless Ridge G.9) Intimidator G.10) Style Mile G.11) Launch Time G.12) Schizophrenia G.13) The Throne G.14) Gravitude G.15) Kick Doubt G.16) Much-2-Much G.17) Perpendiculous --------------------------------- | G.a) About Course Information | --------------------------------- The course information is displayed as a loading screen every time you enter one event singleplayer. It tells you the dificulty, vertical drop, length, what rider you are using and what ranking your rider have. The two last things I will of course not write. ------------------ | G.1) Happiness | ------------------ Difficulty: Beginner Vertical Drop: 8 910 feet Course Length: 10 198 feet ----------------- | G.2) Snow Jam | ----------------- Difficulty: Beginner Vertical Drop: 6 946 feet Course Length: 11 155 feet ------------------- | G.3) Metro City | ------------------- Difficulty: Beginner Vertical Drop: 7 750 feet Course Length: 11 450 feet ------------ | G.4) R&B | ------------ Difficulty: Beginner Vertical Drop: 5 115 feet Course Length: 8 071 feet -------------------- | G.5) Crow's Nest | -------------------- Difficulty: Beginner Vertical Drop: 2 805 feet Course Length: 1 499 feet ----------------- | G.6) Junction | ----------------- Difficulty: Beginner Vertical Drop: 594 feet Course Length: 885 feet ----------------- | G.7) Ruthless | ----------------- Difficulty: Intermediate Vertical Drop: 9 405 feet Course Length: 11 833 feet ----------------------- | G.8) Ruthless Ridge | ----------------------- Difficulty: Intermediate Vertical Drop: 8 316 feet Course Length: 11 024 feet -------------------- | G.9) Intimidator | -------------------- Difficulty: Intermediate Vertical Drop: 8 910 feet Course Length: 12 664 feet -------------------- | G.10) Style Mile | -------------------- Difficulty: Intermediate Vertical Drop: 5 610 feet Course Length: 8 150 feet --------------------- | G.11) Launch Time | --------------------- Difficulty: Intermediate Vertical Drop: 3 465 feet Course Length: 1 447 feet ----------------------- | G.12) Schizophrenia | ----------------------- Difficulty: Intermediate Vertical Drop: 825 feet Course Length: 1 264 feet -------------------- | G.13) The Throne | -------------------- Difficulty: Expert Vertical Drop: 9 966 feet Course Length: 9 906 feet ------------------- | G.14) Gravitude | ------------------- Difficulty: Expert Vertical Drop: 9 438 feet Course Length: 11 647 feet -------------------- | G.15) Kick Doubt | -------------------- Difficulty: Expert Vertical Drop: 6 105 feet Course Length: 6 664 feet --------------------- | G.16) Much-2-Much | --------------------- Difficulty: Expert Vertical Drop: 4 224 feet Course Length: 1 681 feet ------------------------ | G.17) Perpendiculous | ------------------------ Difficulty: Expert Vertical Drop: 1 023 feet Course Length: 1 049 feet ------------------------ | G.18) All peaks (ca) | ------------------------ There is no way to find out the vertical drop and length of the all peak race and all peak jam, but I've made some guesses. I would guess that compared to normal races, each station area is 40 % of the length, and 25 % of the vertical drop. It might only be guesses, but it makes sence I think. the length I've found by taking the average time it takes to go through a station area compared to the time in a race. Apart from that, I've just taken the numbers from The courses that's in the all peak race and added them. Vertical drop: ca. 62 000 feet Course Length: ca. 90 000 feet So this mountain is more than twice as high as mount everest and you can snowboard your way from top to bottom in less than 25 minutes. Well, I guess you don't really expect video games to have too much realism. ____________ /____________\ || || || H) Gears || ||__________|| \____________/ H.a) About Gears H.1.A) All gears for Zoe H.1.B) Dressing up Zoe H.2.A) All gears for Moby H.2.B) Dressing up Moby H.3.A) All gears for Psymon H.3.B) Dressing up Psymon H.4.A) All gears for Griff H.4.B) Dressing up Griff H.5.A) All gears for Viggo H.5.B) Dressing up Viggo H.6.A) All gears for Elise H.6.B) Dressing up Elise H.7.A) All gears for Nate H.7.B) Dressing up Nate H.8.A) All gears for Mac H.8.B) Dressing up Mac H.9.A) All gears for Allegra H.9.B) Dressing up Allegra H.10.A) All gears for Kaori H.10.B) Dressing up Kaori -------------------- | H.a) About Gears | -------------------- For each characters I will tell you all the Gears they can get. The ones they start with, the ones that can be bought and the ones that can be won. But for each character I will also tell you how I like to dress them up. Anyways, here are some of the codes you need to learn before reading this part of the walkthrough. First the courses: SJ - Snow Jam MC - Metro City RB - R&B CN - Crow's Nest Ju - Junction RR - Ruthless Ridge In - Intimidator SM - Style Mile LT - Launch Time Sc - Schizophrenia Gr - Gravitude KD - Kick Doubt MM - Much-2-Much Pe - Perpendiculous S1 - Stations on peak 1 S2 - Stations on peak 2 S3 - Stations on peak 3 These codes will be important when I tell you where you can get diferent gears. On the parts about dressing up I write the outfit and then the code in parantes. If you start with the outfit there is nothing in parantes. The following is the cattegories of the Gears: He - Head UB - Upper Body LBo - Lower Body Boa - Boards Fa - Face HS - Hair Styles Hat - Hats LBe - Low Beanie BR - Beanies w Roller TBe - Tall Beanie NB - Nordic Beanie TBa - Trucker Ballcaps BH - Baseball Hats Ey - Eyewear BG - Boarg Goggles Ac - Accessories HB - Headbands Sp - Special To - Tops Han - Hands Ba - Backpacks Bot - Bottoms Boo - Boots I hope you find that the codes make sence. If a category had two words, the capital letters are the code. If it has one word, it is the two first letters with the first one being capital. Some of the cattebories had to have three letters to not be the same as other cattegories. When you want to find out what cattegory something is in, look at the code before it. If there is no code, it means it is in the same cattegory as the last gear. And by the way, You might find the Beanies uniteresting. They probably through in a lot of them so they could brag on the cover about having more then thousand rewards and gears. About how I reckomend dressing up the diferent characters: In general I dress them up to make them look special, either in a cool or a crazy way. You can by gears by entering a lodge and you can equip them by entering a lodge or by choosing "Equip Gear" after you've selected a player on multi play or single event mode. When equiping gears you can't have too much weight, so be aware. ---------------------------- | H.1.A) All Gears for Zoe | ---------------------------- Gears she has from the beginning: He HS Banger Dangerous Ey Wicked Spex UB To Junker Blacked Out Trouble Han Manhandler Hair Wits Bare Back LBo Bot Rocked Out Zennish Boo Busters Boa Misfit Gears that can be won in events: Snow Jam - Warpaint (Face) Metro City - Giddyap! (Hat) Happiness Race - Shanks A Lot (Board Graphic) Peak 1 Race - Aphrodite (Board Graphic) Ruthless Ridge - Dookie Rolls (Hair Style) Intimidator - Mega Booster (Upper Body Accessory) Ruthless Race - Head Rush (Board Graphic) Peak 2 Race - Consignment (Board Graphic) Gravitude - Mega Head (Hat) The Throne Race - Vintage (Board Graphic) All Peak Race - Alternative (Board Graphic) R&B - Stripes (Bottom) Crow's Nest - Snowball's Chance (Face) Junction - Ripped Jeans (Bottom) Happiness Jam - Medusa (Board Graphic) Peak 1 Jam - Certifiable (Board Graphic) Style Mile - Mega Masher (Upper Body Accessory) Launch Time - Full Brain Load (Hat) Schizophrenia - Divine (Face) Ruthless Jam - Stomping Grapes (Board Graphic) Peak 2 Jam - Stirred (Board Graphic) Kick Doubt - Bat Wings (Upper Body Accessory) Much-2-Much - Slickhawk (Hair Style) Perpendiculous - Fast Food (Upper Body Accessory) The Thone Jam - Surplus (Board Graphic) All Peak Jam - Gorgon (Board Graphic) Gears you can buy on Peak 1 (Green and Blue Station): He Hat Peacekeeper ($50 000) True Hero ($50 000) LBe Bandito ($100) Liftie ($100) Kinda Rad ($100) Surfomatic ($100) Bee Bee ($100) Flak ($100) Atlas ($100) Fired ($100) Cali ($100) Ship It ($100) Root ($100) Amigo ($100) Static ($100) Scrapper ($100) Recon ($100) Commando ($100) Denial ($100) Sauce ($100) Smippy ($100) Happening ($100) BR Drizzle ($100) Tubed ($100) Mixed ($100) Freshy ($100) Street ($100) Aggro ($100) Splotched ($100) Heck ($100) Earthy ($100) Schooled ($100) Flicks ($100) Carver ($100) TBe Blizz ($100) Deluge ($100) Stunner ($100) Vibed ($100) No Drama ($100) Drastic ($100) Whoops ($100) Freedom ($100) Jump School ($100) Blast Cap ($100) No Soap ($100) Helpless ($100) Disher ($100) Recce ($100) Sweeper ($100) Shaey ($100) Pop ($100) Loco ($100) Covert ($100) Dolled ($100) NB Pinnacle ($200) Highland ($200) Alp ($200) BH Motto ($100) Steepness ($100) Napalm ($100) Look Out ($100) Tastey Tastey ($100) Captain ($100) Sarge ($100) Fossil ($100) Primo ($100) Grass Stain ($100) Undertow ($100) Programmer ($100) Fiction ($100) Racer ($100) Jagged ($100) Sharpish ($100) Rock Slap ($100) Blue Skies ($100) Mildly Funny ($100) Havoc ($100) Void ($100) Glacial ($100) Blah Blah ($100) Zoinks ($100) Zoned ($100) Verve ($100) Iced Up ($100) Daddio ($100) Shadowy Stuff ($100) Backlash ($100) Ey Atomika Spex ($100) Ac Tiara ($10 000) Sp Pumpkin Head ($25 000) Paper or Plastic ($25 000) UB To Rushed ($500) Tailgunner ($2 000) Big Trouble ($500) G.I. Zoe ($500) Han Twisters ($500) Aggressors ($500) Ac Ba Bounty Hunter ($500) Test Pilot ($500) Atomika ($500) No Whining ($500) Full Time ($500) LBo Bot Puzzled ($1 000) Rocked In ($1 000) Boo Swift Kickers ($500) Shanklies ($500) Boa Stuff ($1 000) Element ($1 000) Element II ($1 000) dnL ($1 000) Gears you can buy on peak 2 (Yellow and Red Station): He Fa Superhuman ($50 000) HS Fro What? ($50 000) Albinofro ($50 000) Side Splitter ($50 000) Hat Law Maker ($50 000) Fezzo ($50 000) LBe H2OH! ($100) Keener ($100) Zinger ($100) Good Guy ($100) Yowch ($100) Incognito ($100) Hoo-ahhh ($100) AD'd ($100) Sonic ($100) Demo ($100) Extinct ($100) Road Tripped ($100) Justice ($100) Star Struck ($100) So Cool ($100) Strangeness ($100) Activated ($100) Hound Dog ($100) Tuneage ($100) Mad ($100) BR Robots Rule ($100) Universal ($100) Ta Daaa ($100) Outsider ($100) Locals only ($100) Hushed ($100) Toxic ($100) Busted ($100) Punchy ($100) Slappy ($100) Animator ($100) TBe Rewrite ($100) Mover ($100) Shaker ($100) Front Line ($100) Unbound ($100) Generic ($100) Plain Jane ($100) Cloudy ($100) Legacy ($100) ER ($100) Wierdness ($100) Blazer ($100) Ramblin' ($100) Super Villain ($100) Conspiracy ($100) Radar Ride ($100) Duuuude ($100) Uh Oh ($100) Brainless ($100) Wackomatica ($100) NB Alpine Glow ($200) Dawn Patrol ($200) Granola Hero ($200) TBa How 80's ($200) Grade 6 ($200) Good 'ol Boy ($200) Big Rig ($200) Step Outside ($200) Howdy ($200) Tall Tale ($200) Traveller ($200) Roger That ($200) Ey BG Eye Candy ($2 000) Riot ($2 000) Sniper Baby ($2 000) Tired Smillie ($2 000) Frosty ($200) Eye Eye ($200) Splendriffic ($200) Ac Halo ($10 000) HB Overtime ($100) Hipster ($100) Ace ($100) The Legend ($100) Ultra Neat ($100) Stealth ($100) Audio Guys ($100) Yoga King ($100) Slang Man ($100) Fragmented ($100) Brain Ware ($100) Stylin' ($100) 3 Pointer ($100) Freestyle ($100) Rapid Fire ($100) Chilled ($100) Super Stuff ($100) Defense ($100) Invincible ($100) QA Attack ($100) Cliffhanger ($100) Hazard ($100) Whatever ($100) Trouble ($100) The Dealio ($100) So Pro ($100) Mind Wave ($100) Wannabe ($100) Space Walk ($100) Sp Bonehead ($50 000) Air Head ($50 000) UB To Slammer ($2 000) Army T ($500) Han Stingers ($50 000) Ac Ba Hipatronic ($500) Daneromatic ($500) Autoslick ($500) Rage On ($500) Ultraspy ($500) LBo Bot Vandals ($1 000) Jeans ($1 000) Gears you can buy on peak 3 (Black Station): He Hat Revenger ($50 000) Ac Horns ($10 000) Sp Your Pal ($75 000) Headache? ($75 000) LBo Bot Negative ($1 000) Punks ($1 000) Boa Sp Skateboard Deck ($50 000) Surfs Up ($50 000) No Allowance ($50 000) Snowskate ($50 000) SSX 3000 ($150 000) Sp Flaming Head ($100 000) Flaming Hands ($100 000) Hand Flares ($100 000) Flaming Board ($100 000) Smoking Board ($100 000) -------------------------- | H.1.B) Dressing up Zoe | -------------------------- He HS Dangerous Ey Wicked Spex Ac Horns (S3) UB To Tailgunner (S1) Han Aggressors (S1) Ac Bat Wings (KD) LB Bot Punks (S3) Boo Busters Sp Flaming Hands (S3) I guess if you watch Zoe dressed up like that, you realize why her surname is pronnounced "Pain." ----------------------------- | H.2.A) All gears for Moby | ----------------------------- Gears he has from the beginning: He HS Medium Dreads Hat The Classic Groovin' Bandana Ey Timeless UB To Jacko Down n' Out Han Knuckle Down Sleekers LBo Bot Haz Beens Blacklight Boo So Bankable Boa So Bankable Gears that can be won in events: Snow Jam - Hair Loss (Head Special) Metro City - Aye Aye (Hat) Happiness Race - Spinner (Board Graphic) Peak 1 Race - Muvva (Board Graphic) Ruthless Ridge - Crown (Head Accessory) Intimidator - Funk Tek (Top) Ruthless Race - Striker (Board Graphic) Peak 2 Race - Mantis (Board Graphic) Gravitude - Disco (Hat) The Throne Race - East End (Board Graphic) All Peak Race - Jungleist (Board Graphic) R&B - Skull Face Paint (Face) Crow's Nest - Tough Guy (Top) Junction - Morning News (Hat) Happiness Jam - Scrapings (Board Graphic) Peak 1 Jam - Twisted (Board Graphic) Style Mile - Chivalrous (Bottom) Launch Time - Knight (Top) Schizophrenia - Revenger (Hat) Ruthless Jam - Natural Hat Trick (Board Graphic) Peak 2 Jam - Parasite (Board Graphic) Kick Doubt - Sir Whoa (Hat) Much-2-Much - Color String Dreads (Hair Style) Perpendiculous - Deflector (Upper Body Accessory) The Thone Jam - Hopping Mad (Board Graphic) All Peak Jam - Speedy Delivery (Board Graphic) Gears you can buy on peak 1 (Green and Blue Station): He Fa War Paint ($10 000) HS Medium Bleaches ($500) Long Dreadlocks ($1 500) Hat Behind the 8-ball ($1 000) Speed King ($1 000) Jolly Mister ($1 000) Evening News ($1 000) Elite ($1 000) Banana Bandana ($100) Peacekeeper ($50 000) True Hero ($50 000) LBe Bandito ($100) Liftie ($100) Kinda Rad ($100) Surfomatic ($100) Bee Bee ($100) Flak ($100) Atlas ($100) Fired ($100) Cali ($100) Ship It ($100) Root ($100) Amigo ($100) Static ($100) Scrapper ($100) Recon ($100) Commando ($100) Denial ($100) Sauce ($100) Smippy ($100) Happening ($100) BR Drizzle ($100) Tubed ($100) Mixed ($100) Freshy ($100) Street ($100) Aggro ($100) Splotched ($100) Heck ($100) Earthy ($100) Schooled ($100) Flicks ($100) Carver ($100) TBe Blizz ($100) Deluge ($100) Stunner ($100) Vibed ($100) No Drama ($100) Drastic ($100) Whoops ($100) Freedom ($100) Jump School ($100) Blast Cap ($100) No Soap ($100) Helpless ($100) Disher ($100) Recce ($100) Sweeper ($100) Shaey ($100) Pop ($100) Loco ($100) Covert ($100) Dolled ($100) NB Pinnacle ($200) Highland ($200) Alp ($200) BH Motto ($100) Steepness ($100) Napalm ($100) Look Out ($100) Tastey Tastey ($100) Captain ($100) Sarge ($100) Fossil ($100) Primo ($100) Grass Stain ($100) Undertow ($100) Programmer ($100) Fiction ($100) Racer ($100) Jagged ($100) Sharpish ($100) Rock Slap ($100) Blue Skies ($100) Mildly Funny ($100) Havoc ($100) Void ($100) Glacial ($100) Blah Blah ($100) Zoinks ($100) Zoned ($100) Verve ($100) Iced Up ($100) Daddio ($100) Shadowy Stuff ($100) Backlash ($100) Ey Jacked ($500) Superstar ($500) Agent ($500) BG Eye Candy ($200) Riot ($200) Sniper Baby ($200) Titted Smillie ($200) Sp Pumpkin Head ($25 000) Paper or Plastic ($25 000) UB To Boys of Summer ($500) Jersey ($500) Way Back ($1 000) Bully ($1 000) Han Bashers ($500) Scrapers ($500) Pounders ($500) Ac Bling Bling ($2 000) Ba Bounty Huinter ($500) Test Pilot ($500) Atomika ($500) No Whining ($500) Full Time ($500) LBo Bot Inside Line ($1 000) Trooper X ($1 000) Rebellion ($1 000) Shell Shock ($1 000) 3rd Degree ($1 000) Boo Advance I ($500) Why o' Why ($500) Funk-o-matics ($500) No Control ($500) Boa Stuff ($1 000) Element ($1 000) Element II ($1 000) dnL ($1 000) Gears you can buy on peak 2 (Yellow and Red Station): He Fa Extreme Ink ($10 000) Full Moon ($75 000) HS Dread Pigtails ($1 500) Side Splitter ($50 000) Fro What? ($50 000) Albinofro ($50 000) Hat Speedy 2 ($1 000) Watch This ($1 000) The Royal ($75 000) Law Maker ($50 000) Fezzo ($50 000) LBe H2OH! ($100) Keener ($100) Zinger ($100) Good Guy ($100) Yowch ($100) Incognito ($100) Hoo-ahhh ($100) AD'd ($100) Sonic ($100) Demo ($100) Extinct ($100) Road Tripped ($100) Justice ($100) Star Struck ($100) So Cool ($100) Strangeness ($100) Activated ($100) Hound Dog ($100) Tuneage ($100) Mad ($100) BR Robots Rule ($100) Universal ($100) Ta Daaa ($100) Outsider ($100) Locals only ($100) Hushed ($100) Toxic ($100) Busted ($100) Punchy ($100) Slappy ($100) Animator ($100) TBe Rewrite ($100) Mover ($100) Shaker ($100) Front Line ($100) Unbound ($100) Generic ($100) Plain Jane ($100) Cloudy ($100) Legacy ($100) ER ($100) Wierdness ($100) Blazer ($100) Ramblin' ($100) Super Villain ($100) Conspiracy ($100) Radar Ride ($100) Duuuude ($100) Uh Oh ($100) Brainless ($100) Wackomatica ($100) NB Alpine Glow ($200) Dawn Patrol ($200) Granola Hero ($200) TBa How 80's ($200) Grade 6 ($200) Good 'ol Boy ($200) Big Rig ($200) Step Outside ($200) Howdy ($200) Tall Tale ($200) Traveller ($200) Roger That ($200) Ey Deceiver ($500) Fly ($500) Star Quality ($500) Funny Funny ($50 000) BG Frosty ($200) Eye Eye ($200) Splendriffic ($200) Ac Halo ($10 000) HB Overtime ($100) Hipster ($100) Ace ($100) The Legend ($100) Ultra Neat ($100) Stealth ($100) Audio Guys ($100) Yoga King ($100) Slang Man ($100) Fragmented ($100) Brain Ware ($100) Stylin' ($100) 3 Pointer ($100) Freestyle ($100) Rapid Fire ($100) Chilled ($100) Super Stuff ($100) Defense ($100) Invincible ($100) QA Attack ($100) Cliffhanger ($100) Hazard ($100) Whatever ($100) Trouble ($100) The Dealio ($100) So Pro ($100) Mind Wave ($100) Wannabe ($100) Space Walk ($100) Sp Bonehead ($50 000) Air Head ($50 000) UB To Spinner ($500) Big Downer ($2 000) Cloud Out ($2 000) Hyper Cyber ($75 000) Food Poisoning ($10 000) Han Creepers ($50 000) Night Ghouls ($50 000) Stingers ($50 000) Ac Disco Chains ($2 000) Ba Hipatronic ($500) Dangeromatic ($500) Autoslick ($500) Rage On ($500) Ultraspy ($500) LBo Bot Downhillerz ($1 000) Nationals ($1 000) Revved ($1 000) Gears you can buy on peak 3 (Black Station): He Ha Funklicious ($50 000) Ey 2 Strange ($500) Ac Turbo Idol ($10 000) Horns ($10 000) Sp Your Pal ($75 000) Headache? ($75 000) UB To Rusty Knight ($100 000) Ac Interceptor ($75 000) LBo Ac King Maker ($75 000) Boa Fuel Injected ($1 000) Sp Skateboard Deck ($50 000) Surfs Up ($50 000) No allowance ($50 000) Snowskate ($50 000) SSX 3000 ($150 000) Sp Flaming Head ($100 000) Flaming Hands ($100 000) Hand Flares ($100 000) Flaming Board ($100 000) Smoking Board ($100 000) --------------------------- | H.2.B) Dressing up Moby | --------------------------- You can dress Moby upin many ways. As a knight, as a monster or maybe as both, like I did. He Fa Full Moon (S2) Ey Deceiver (S2) Ac Horns (S3) UB To Knight (LT) Han Creepers (S2) Ac Deflector (Pe) LBo Bot Chivalrous (SM) Ac King Maker (S3) ------------------------------- | H.3.A) All gears for Psymon | ------------------------------- Gears he has from the beginning: He HS Entry Burn Hat Skulker Ey Razzers UB To Fury Fugitive The Rippler Han Venom LBo Bot Shattered In Stitches Boo Snackers Boa Loose Cannon Gears that can be won in events: Snow Jam - Laughing Gas (Face) Metro City - Standard Issue (Bottom) Happiness Race - Still Life #4 (Board Graphic) Peak 1 Race - Organ (Board Graphic) Ruthless Ridge - Uranium Miner (Face) Intimidator - Sniffin' Napalm (Face) Ruthless Race - Nails of Chalkboard (Board Graphic) Peak 2 Race - Whip Cracker (Board Graphic) Gravitude - Fish Bait (Top) The Throne Race - Fuzzy Bear (Board Graphic) All Peak Race - Chow Down (Board Graphic) R&B - Charred Soul (Face) Crow's Nest - Horn Dog (Hair Style) Junction - Spikey (Hat) Happiness Jam - Circus Clown (Board Graphic) Peak 1 Jam - Lactose Intolerant (Board Graphic) Style Mile - Tranquilizer Armor (Upper Body Accssory) Launch Time - Programmer Tshirt (Top) Schizophrenia - Wound Up (Top) Ruthless Jam - Monsters (Board Graphic) Peak 2 Jam - Angry Young Man (Board Graphic) Kick Doubt - Horror Show (Bottom) Much-2-Much - Bundle of Joy (Top) Perpendiculous - Fish 'n' Ships (Eyewear) The Thone Jam - Bad Dreams (Board Graphic) All Peak Jam - Hitchhiker (Board Graphic) Gears you can buy on peak 1 (Green and Blue Station): He Fa Goatee ($100) Silent but Deadly ($1 000) Hat Peacekeeper ($50 000) True Hero ($50 000) LBe Bandito ($100) Liftie ($100) Kinda Rad ($100) Surfomatic ($100) Bee Bee ($100) Flak ($100) Atlas ($100) Fired ($100) Cali ($100) Ship It ($100) Root ($100) Amigo ($100) Static ($100) Scrapper ($100) Recon ($100) Commando ($100) Denial ($100) Sauce ($100) Smippy ($100) Happening ($100) BR Drizzle ($100) Tubed ($100) Mixed ($100) Freshy ($100) Street ($100) Aggro ($100) Splotched ($100) Heck ($100) Earthy ($100) Schooled ($100) Flicks ($100) Carver ($100) TBe Blizz ($100) Deluge ($100) Stunner ($100) Vibed ($100) No Drama ($100) Drastic ($100) Whoops ($100) Freedom ($100) Jump School ($100) Blast Cap ($100) No Soap ($100) Helpless ($100) Disher ($100) Recce ($100) Sweeper ($100) Shaey ($100) Pop ($100) Loco ($100) Covert ($100) Dolled ($100) NB Pinnacle ($200) Highland ($200) Alp ($200) BH Motto ($100) Steepness ($100) Napalm ($100) Look Out ($100) Tastey Tastey ($100) Captain ($100) Sarge ($100) Fossil ($100) Primo ($100) Grass Stain ($100) Undertow ($100) Programmer ($100) Fiction ($100) Racer ($100) Jagged ($100) Sharpish ($100) Rock Slap ($100) Blue Skies ($100) Mildly Funny ($100) Havoc ($100) Void ($100) Glacial ($100) Blah Blah ($100) Zoinks ($100) Zoned ($100) Verve ($100) Iced Up ($100) Daddio ($100) Shadowy Stuff ($100) Backlash ($100) Ey BG Eye Candy ($200) Riot ($200) Sniper Baby ($200) Tired Smillie ($200) Ac Crown ($10 000) Sp Pumpkin Head ($25 000) Paper or Plastic ($25 000) UB To Delirious ($500) Han Clench ($500) Vice Grips ($500) Ac Ba Bounty Hunter ($500) Test Pilot ($500) Atomika ($500) No Whining ($500) Full Time ($500) LBo Bot Snaked ($1 000) Boo Brimstone ($500) Highwaters ($500) Boa Stuff ($1 000) Element ($1 000) Element II ($1 000) dnL ($1 000) Gears you can buy on peak 2 (Yellow and Red Station): He HS Psymonized ($10 000) Fro What? ($50 000) Albinofro ($50 000) Side Splitter ($50 000) Hat Mind Reader ($50 000) Maximus ($75 000) Law Maker ($50 000) Fezzo ($50 000) LBe H2OH! ($100) Keener ($100) Zinger ($100) Good Guy ($100) Yowch ($100) Incognito ($100) Hoo-ahhh ($100) AD'd ($100) Sonic ($100) Demo ($100) Extinct ($100) Road Tripped ($100) Justice ($100) Star Struck ($100) So Cool ($100) Strangeness ($100) Activated ($100) Hound Dog ($100) Tuneage ($100) Mad ($100) BR Robots Rule ($100) Universal ($100) Ta Daaa ($100) Outsider ($100) Locals only ($100) Hushed ($100) Toxic ($100) Busted ($100) Punchy ($100) Slappy ($100) Animator ($100) TBe Rewrite ($100) Mover ($100) Shaker ($100) Front Line ($100) Unbound ($100) Generic ($100) Plain Jane ($100) Cloudy ($100) Legacy ($100) ER ($100) Wierdness ($100) Blazer ($100) Ramblin' ($100) Super Villain ($100) Conspiracy ($100) Radar Ride ($100) Duuuude ($100) Uh Oh ($100) Brainless ($100) Wackomatica ($100) NB Alpine Glow ($200) Dawn Patrol ($200) Granola Hero ($200) TBa How 80's ($200) Grade 6 ($200) Good 'ol Boy ($200) Big Rig ($200) Step Outside ($200) Howdy ($200) Tall Tale ($200) Traveller ($200) Roger That ($200) Ey BG Frosty ($200) Eye Eye ($200) Splendriffic ($200) Ac Neurons Bakey ($50 000) Halo ($10 000) HB Overtime ($100) Hipster ($100) Ace ($100) The Legend ($100) Ultra Neat ($100) Stealth ($100) Audio Guys ($100) Yoga King ($100) Slang Man ($100) Fragmented ($100) Brain Ware ($100) Stylin' ($100) 3 Pointer ($100) Freestyle ($100) Rapid Fire ($100) Chilled ($100) Super Stuff ($100) Defense ($100) Invincible ($100) QA Attack ($100) Cliffhanger ($100) Hazard ($100) Whatever ($100) Trouble ($100) The Dealio ($100) So Pro ($100) Mind Wave ($100) Wannabe ($100) Space Walk ($100) Sp Bonehead ($50 000) Air Head ($50 000) UB Han Stingers ($50 000) Ac Firecrackers ($50 000) Jailbreakers ($50 000) Chew Strap ($500) Ba Hipatronic ($500) Dangeromatic ($500) Autoslick ($500) Rage On ($500) Ultraspy ($500) LBo Bot Kut Out ($1 000) Boo Weight a Minute ($50 000) Gears you can buy on peak 3 (Black Station): He Hat Revenger ($50 000) Ac Horns ($10 000) Sp Your Pal ($75 000) Headache? ($75 000) LBo Ac Just a Pinch ($75 000) Boa Zach ($1 000) Sp Skateboard Deck ($50 000) Surfs Up ($50 000) No Allowance ($50 000) Snowskate ($50 000) SSX 3000 ($150 000) Sp Flaming Head ($100 000) Flaming Hands ($100 000) Hand Flares ($100 000) Flaming Board ($100 000) Smoking Board ($100 000) ----------------------------- | H.3.B) Dressing up Psymon | ----------------------------- He Fa Goatee (S1) Silent but Deadly (S1) Hat Maximus (S2) UB To Delirious (S1) Han Vice Grips (S1) Ac Firecrackers (S2) Tranquilizer Armor (SM) LBo Bot Shattered Boo Weight a Minute (S2) Ac Just a Pinch (S3) The crazy dude look pretty wierd. ------------------------------ | H.4.A) All gears for Griff | ------------------------------ Gears he has from the beginning: H HS Messy Lid Hat Burn Out Ey Retro'd Blast Shields UB To Chilled layered T Cloaked Han Grippy Grips LB Bot Commando Astro Boo Kickers Boa Collector's Item Gears that can be won in events: Snow Jam - 2 Way Radio (Lower Body Accessory) Metro City - Comic Cool (Eyewear) Happiness Race - Misguided Youth (Board Graphic) Peak 1 Race - Invisible Friend (Board Graphic) Ruthless Ridge - Galaxy IV (Upper Body Accessory) Intimidator - Night Peekers (Eyewear) Ruthless Race - Backyard Special (Board Graphic) Peak 2 Race - Detention (Board Graphic) Gravitude - Alien Invasion (Face) The Throne Race - Monkey Bars (Board Graphic) All Peak Race - Quasifrobro (Board Graphic) R&B - Geyser 3000 (Upper Body Accessory) Crow's Nest - Neato (Neato) Junction - Health Food (Upper Body Accessory) Happiness Jam - Jelly Cubes (Board Graphic) Peak 1 Jam - Alien Freak (Board Graphic) Style Mile - Loogie Hawk (Hair Style) Launch Time - Pumpkin Head (Head Special) Schizophrenia - Tall Rider (Hat) Ruthless Jam - Mint Condition (Board Graphic) Peak 2 Jam - Bait (Board Graphic) Kick Doubt - Spacewalker (Face) Much-2-Much - Junk Food Junkie (Upper Body Accessory Perpendiculous - Stover (Hat) The Thone Jam - Hangout (Board Graphic) All Peak Jam - Home Planet (Board Graphic) Gears you can buy on peak 1 (Green and Blue Station): He Hat Bruiser ($200) Clapper ($25 000) Peacekeeper ($50 000) True Hero ($50 000) LBe Bandito ($100) Liftie ($100) Kinda Rad ($100) Surfomatic ($100) Bee Bee ($100) Flak ($100) Atlas ($100) Fired ($100) Cali ($100) Ship It ($100) Root ($100) Amigo ($100) Static ($100) Scrapper ($100) Recon ($100) Commando ($100) Denial ($100) Sauce ($100) Smippy ($100) Happening ($100) BR Drizzle ($100) Tubed ($100) Mixed ($100) Freshy ($100) Street ($100) Aggro ($100) Splotched ($100) Heck ($100) Earthy ($100) Schooled ($100) Flicks ($100) Carver ($100) TBe Blizz ($100) Deluge ($100) Stunner ($100) Vibed ($100) No Drama ($100) Drastic ($100) Whoops ($100) Freedom ($100) Jump School ($100) Blast Cap ($100) No Soap ($100) Helpless ($100) Disher ($100) Recce ($100) Sweeper ($100) Shaey ($100) Pop ($100) Loco ($100) Covert ($100) Dolled ($100) NB Pinnacle ($200) Highland ($200) Alp ($200) BH Motto ($100) Steepness ($100) Napalm ($100) Look Out ($100) Tastey Tastey ($100) Captain ($100) Sarge ($100) Fossil ($100) Primo ($100) Grass Stain ($100) Undertow ($100) Programmer ($100) Fiction ($100) Racer ($100) Jagged ($100) Sharpish ($100) Rock Slap ($100) Blue Skies ($100) Mildly Funny ($100) Havoc ($100) Void ($100) Glacial ($100) Blah Blah ($100) Zoinks ($100) Zoned ($100) Verve ($100) Iced Up ($100) Daddio ($100) Shadowy Stuff ($100) Backlash ($100) Ey Dimensionals ($100) BG Eye Candy ($200) Riot ($200) Sniper Baby ($200) Tired Smillie ($200) Ac Crown ($10 000) Sp Paper or Plastic ($25 000) UB To Heater Layered T ($500) Agency T ($500) Shields Up ($2 000) Han Rips ($500) Flips ($500) Ac Essentials ($50 000) Ba Bounty Hunter ($500) Test Pilot ($500) Atomika ($500) No Whining ($500) Full Time ($500) LBo Bot Trooper ($1 000) Boo Can Crushers ($500) Demolishers ($500) Boa Stuff ($1 000) Element ($1 000) Element II ($1 000) dnL ($1 000) Gears you can buy on peak 2 (Yellow and Red Station): He HS Fro What? ($50 000) Albinofro ($50 000) Side Splitter ($50 000) Hat Draggin' ($25 000) Roadkill ($50 000) Law Maker ($50 000) Fezzo ($50 000) LBe H2OH! ($100) Keener ($100) Zinger ($100) Good Guy ($100) Yowch ($100) Incognito ($100) Hoo-ahhh ($100) AD'd ($100) Sonic ($100) Demo ($100) Extinct ($100) Road Tripped ($100) Justice ($100) Star Struck ($100) So Cool ($100) Strangeness ($100) Activated ($100) Hound Dog ($100) Tuneage ($100) Mad ($100) BR Robots Rule ($100) Universal ($100) Ta Daaa ($100) Outsider ($100) Locals only ($100) Hushed ($100) Toxic ($100) Busted ($100) Punchy ($100) Slappy ($100) Animator ($100) TBe Rewrite ($100) Mover ($100) Shaker ($100) Front Line ($100) Unbound ($100) Generic ($100) Plain Jane ($100) Cloudy ($100) Legacy ($100) ER ($100) Wierdness ($100) Blazer ($100) Ramblin' ($100) Super Villain ($100) Conspiracy ($100) Radar Ride ($100) Duuuude ($100) Uh Oh ($100) Brainless ($100) Wackomatica ($100) NB Alpine Glow ($200) Dawn Patrol ($200) Granola Hero ($200) TBa How 80's ($200) Grade 6 ($200) Good 'ol Boy ($200) Big Rig ($200) Step Outside ($200) Howdy ($200) Tall Tale ($200) Traveller ($200) Roger That ($200) Ey Deflectors Up ($1 500) BG Frosty ($200) Eye Eye ($200) Splendriffic ($200) Ac Halo ($10 000) Sp Bonehead ($50 000) Air Head ($50 000) UB To Anime Layered T ($500) Burgunder T ($500) Reactors Core ($2 000) Spaced ($2 000) Hornet ($2 000) Han Stingers ($50 000) Ac Ba Hipatronic ($500) Dangeromatic ($500) Autoslick ($500) Rage On ($500) Ultraspy ($500) LBo Bot Ninja ($1 000) Gears you can buy on peak 3 (Black Station): He Fa Snacktime Face ($25 000) Hat High Tower ($50 000) Smasher ($75 000) Revenger ($50 000) Ey Evil Genius ($10 000) Owl Eyes ($50 000) Ac Horns ($10 000) Sp Your Pal ($75 000) Headache? ($75 000) UB Ac Cosmic Ray Disruptor ($100 000) Spiffy Cape ($50 000) Boa Truant ($1 000) Sp Skateboard Deck ($50 000) Surfs Up ($50 000) No Allowance ($50 000) Snowskate ($50 000) SSX 3000 ($150 000) Sp Flaming Head ($100 000) Flaming Hands ($100 000) Hand Flares ($100 000) Flaming Board ($100 000) Smoking Board ($100 000) ---------------------------- | H.4.B) Dressing up Griff | ---------------------------- He Fa Alien Invasion (Gr) UB To Spaced (S2) Han Rips (S1) Ac Cosmic Ray Disruptor (S3) Galaxy IV (RR) LBo Bot Astro Boo Kickers Ac 2 Way Radio (SJ) He looks a little... creepy! ------------------------------ | H.5.A) All gears for Viggo | ------------------------------ Gears he has from the beginning: He HS Shag Hat Fly By Actioner Ey Ice Cold Ac HB Overtime UB To Fake Fur Fake Fur II Super Fly Han Ladies' Dude LBo Bot What the -? Break It Boo Quick Exit Boa Party Animal Gears that can be won in events: Snow Jam - Rocket Fuel (Upper Body Accessory) Metro City - Life of the Party (Hair Style) Happiness Race - Sloppy (Board Graphic) Peak 1 Race - Sideways (Board Graphic) Ruthless Ridge - Bright Idea (Hat) Intimidator - Mo Dat (Hat) Ruthless Race - Atomic Cool (Board Graphic) Peak 2 Race - Disorderly (Board Graphic) Gravitude - Nicely Done (Bottom) The Throne Race - Wanderer (Board Graphic) All Peak Race - Fondue (Board Graphic) R&B - Grunt Flapper (Hat) Crow's Nest - Troublemaker (Face) Junction - Backcountry Pack (Upper Body Accessory) Happiness Jam - Mutation (Board Graphic) Peak 1 Jam - Urbane (Board Graphic) Style Mile - Old Skooler (Top) Launch Time - Yeppers (Bottom) Schizophrenia - Paper or Plastic (Head Special) Ruthless Jam - Dress Code (Board Graphic) Peak 2 Jam - Vim and Viggo (Board Graphic) Kick Doubt - Blue Cheese (Top) Much-2-Much - Invincible (Hat) Perpendiculous - Heater (Upper Body Accessory) The Thone Jam - Side Swipe (Board Graphic) All Peak Jam - Shaken (Board Graphic) Gears you can buy on peak 1 (Green and Blue Station): He Fa Long Weekend ($100) Big Date ($100) Hat Fogged ($500) Power Lid ($500) Conflictor ($500) Peacekeeper ($50 000) True Hero ($50 000) LBe Bandito ($100) Liftie ($100) Kinda Rad ($100) Surfomatic ($100) Bee Bee ($100) Flak ($100) Atlas ($100) Fired ($100) Cali ($100) Ship It ($100) Root ($100) Amigo ($100) Static ($100) Scrapper ($100) Recon ($100) Commando ($100) Denial ($100) Sauce ($100) Smippy ($100) Happening ($100) BR Drizzle ($100) Tubed ($100) Mixed ($100) Freshy ($100) Street ($100) Aggro ($100) Splotched ($100) Heck ($100) Earthy ($100) Schooled ($100) Flicks ($100) Carver ($100) TBe Blizz ($100) Deluge ($100) Stunner ($100) Vibed ($100) No Drama ($100) Drastic ($100) Whoops ($100) Freedom ($100) Jump School ($100) Blast Cap ($100) No Soap ($100) Helpless ($100) Disher ($100) Recce ($100) Sweeper ($100) Shaey ($100) Pop ($100) Loco ($100) Covert ($100) Dolled ($100) NB Pinnacle ($200) Highland ($200) Alp ($200) BH Motto ($100) Steepness ($100) Napalm ($100) Look Out ($100) Tastey Tastey ($100) Captain ($100) Sarge ($100) Fossil ($100) Primo ($100) Grass Stain ($100) Undertow ($100) Programmer ($100) Fiction ($100) Racer ($100) Jagged ($100) Sharpish ($100) Rock Slap ($100) Blue Skies ($100) Mildly Funny ($100) Havoc ($100) Void ($100) Glacial ($100) Blah Blah ($100) Zoinks ($100) Zoned ($100) Verve ($100) Iced Up ($100) Daddio ($100) Shadowy Stuff ($100) Backlash ($100) Ey Frozen ($500) Sidekick ($500) Sidestep ($500) BG Eye Candy ($200) Riot ($200) Sniper Baby ($200) Tired Smillie ($200) Ac Sonic Assault ($500) Audiophile ($500) Crown ($10 000) Sp Pumpkin Head ($25 000) UB To Ekkaar ($2 000) Super Mod ($2 000) Han Prankster ($500) Last Call ($500) Ac Ski Poles ($10 000) Ba Bounty Hunter ($500) Test Pilot ($500) Atomika ($500) No Whining ($500) Full Time ($500) LBo Bot Whiteout ($1 000) Freeriders ($1 000) Boo Hammered ($500) Stagger ($500) Boa Stuff ($1 000) Element ($1 000) Element II ($1 000) dnL ($1 000) Gears you can buy on peak 2 (Yellow and Red Station): He HS Fro What? ($50 000) Albinofro ($50 000) Side Splitter ($50 000) Hat Grey Zone ($1 000) Law Maker ($50 000) Fezzo ($50 000) LBe H2OH! ($100) Keener ($100) Zinger ($100) Good Guy ($100) Yowch ($100) Incognito ($100) Hoo-ahhh ($100) AD'd ($100) Sonic ($100) Demo ($100) Extinct ($100) Road Tripped ($100) Justice ($100) Star Struck ($100) So Cool ($100) Strangeness ($100) Activated ($100) Hound Dog ($100) Tuneage ($100) Mad ($100) BR Robots Rule ($100) Universal ($100) Ta Daaa ($100) Outsider ($100) Locals only ($100) Hushed ($100) Toxic ($100) Busted ($100) Punchy ($100) Slappy ($100) Animator ($100) TBe Rewrite ($100) Mover ($100) Shaker ($100) Front Line ($100) Unbound ($100) Generic ($100) Plain Jane ($100) Cloudy ($100) Legacy ($100) ER ($100) Wierdness ($100) Blazer ($100) Ramblin' ($100) Super Villain ($100) Conspiracy ($100) Radar Ride ($100) Duuuude ($100) Uh Oh ($100) Brainless ($100) Wackomatica ($100) NB Alpine Glow ($200) Dawn Patrol ($200) Granola Hero ($200) TBa How 80's ($200) Grade 6 ($200) Good 'ol Boy ($200) Big Rig ($200) Step Outside ($200) Howdy ($200) Tall Tale ($200) Traveller ($200) Roger That ($200) Ey BG Frosty ($200) Eye Eye ($200) Splendriffic ($200) Ac Halo ($10 000) HB Hipster ($100) Ace ($100) The Legend ($100) Ultra Neat ($100) Stealth ($100) Audio Guys ($100) Yoga King ($100) Slang Man ($100) Fragmented ($100) Brain Ware ($100) Stylin' ($100) 3 Pointer ($100) Freestyle ($100) Rapid Fire ($100) Chilled ($100) Super Stuff ($100) Defense ($100) Invincible ($100) QA Attack ($100) Cliffhanger ($100) Hazard ($100) Whatever ($100) Trouble ($100) The Dealio ($100) So Pro ($100) Mind Wave ($100) Wannabe ($100) Space Walk ($100) Sp Bonehead ($50 000) Air Head ($50 000) UB To Gritty ($2 000) Ultra Mod ($2 000) Han Stingers ($50 000) Ac Hard Target ($75 000) Ba Hipatronic ($500) Dangeromatic ($500) Autoslick ($500) Rage On ($500) Ultraspy ($500) LBo Bot Break It Down ($1 000) Wham Bams ($1 000) Gears you can buy on peak 3 (Black Station): He Ha Revenger ($50 000) Ac Horns ($10 000) Sp Your Pal ($75 000) Headache? ($75 000) UB To Representing ($1 000) Dad's Finest ($50 000) White Cheese ($50 000) Ac Odin ($50 000) Boa Sp Skateboard Deck ($50 000) Surfs Up ($50 000) No Allowance ($50 000) Snowskate ($50 000) SSX 3000 ($150 000) Sp Flaming Head ($100 000) Flaming Hands ($100 000) Hand Flares ($100 000) Flaming Board ($100 000) Smoking Board ($100 000) ---------------------------- | H.5.B) Dressing up Viggo | ---------------------------- He Fa Big Date (S1) Hat Mo Dat (In) Ey Frozen (S1) UB To Dad's Finest (S3) Han Ladies' Dude Ac Odin (S3) LBo Bot What the -? Boo Quick Exit By the way, Odin is the wrong name for that accessory. Yes, Odin is the leader of the gods, but unlike Zeus, he don't throw thunder. His son causes thunder with his hammer. Just so you know... ------------------------------ | H.6.A) All gears for Elise | ------------------------------ Gears she has from the beginning: He HS Ponytail Hat Roughrider Ey Jacked In UB To Drift Blue Zip Up Han Ladyfingers Back 2 Basics LBo Bot MotoXtacy Sky Scream Shadow Like Boo Catwalkers Boa Stunner Gears that can be won in events: Snow Jam - Tricky Zippered (Bottom) Metro City - Black Turtleneck (Top) Happiness Race - Whiplash (Board Graphic) Peak 1 Race - Black Widow (Board Graphic) Ruthless Ridge - Navy V (Top) Intimidator - Jean Shorts (Bottom) Ruthless Race - Amazon (Board Graphic) Peak 2 Race - Vapid (Board Graphic) Gravitude - Angel Wings (Upper Body Accessory) The Throne Race - Wasp Queen (Board Graphic) All Peak Race - Dangerous Beauty (Board Graphic) R&B - Horns (Head Accessory) Crow's Nest - Black Zip Up (Top) Junction - Tricky Tog (Top) Happiness Jam - Curves Ahead (Board Graphic) Peak 1 Jam - 15 Minutes Up (Board Graphic) Style Mile - Law Maker (Hat) Launch Time - Canadian Pride (Top) Schizophrenia - Hotpants (Bottom) Ruthless Jam - Sweet Ride (Board Graphic) Peak 2 Jam - Bombshell (Board Graphic) Kick Doubt - Stingers (Hands) Much-2-Much - Nice Huh? (Top) Perpendiculous - Halo (Head Accessory) The Thone Jam - Sweet (Board Graphic) All Peak Jam - High End (Board Graphic) Gears you can buy on peak 1 (Green and Blue Station): He HS Shag ($500) Hat Barebacker ($500) Peacekeeper ($50 000) True Hero ($50 000) LBe Bandito ($100) Liftie ($100) Kinda Rad ($100) Surfomatic ($100) Bee Bee ($100) Flak ($100) Atlas ($100) Fired ($100) Cali ($100) Ship It ($100) Root ($100) Amigo ($100) Static ($100) Scrapper ($100) Recon ($100) Commando ($100) Denial ($100) Sauce ($100) Smippy ($100) Happening ($100) BR Drizzle ($100) Tubed ($100) Mixed ($100) Freshy ($100) Street ($100) Aggro ($100) Splotched ($100) Heck ($100) Earthy ($100) Schooled ($100) Flicks ($100) Carver ($100) TBe Blizz ($100) Deluge ($100) Stunner ($100) Vibed ($100) No Drama ($100) Drastic ($100) Whoops ($100) Freedom ($100) Jump School ($100) Blast Cap ($100) No Soap ($100) Helpless ($100) Disher ($100) Recce ($100) Sweeper ($100) Shaey ($100) Pop ($100) Loco ($100) Covert ($100) Dolled ($100) NB Pinnacle ($200) Highland ($200) Alp ($200) BH Motto ($100) Steepness ($100) Napalm ($100) Look Out ($100) Tastey Tastey ($100) Captain ($100) Sarge ($100) Fossil ($100) Primo ($100) Grass Stain ($100) Undertow ($100) Programmer ($100) Fiction ($100) Racer ($100) Jagged ($100) Sharpish ($100) Rock Slap ($100) Blue Skies ($100) Mildly Funny ($100) Havoc ($100) Void ($100) Glacial ($100) Blah Blah ($100) Zoinks ($100) Zoned ($100) Verve ($100) Iced Up ($100) Daddio ($100) Shadowy Stuff ($100) Backlash ($100) Ey Cat's Meow ($500) Purrfect ($5 000) BG Eye Candy ($200) Riot ($200) Sniper Baby ($200) Tired Smillie ($200) Ac Tiara ($10 000) Sp Pumpkin Head ($25 000) Paper or Plastic ($25 000) UB Han Slap Happenings ($500) Ac Slim Backpack ($1 000) Ba Bounty Hunter ($500) Test Pilot ($500) Atomika ($500) No Whining ($500) Full Time ($500) LBo Bot Free Fallers ($1 000) Boo Stalk-alots ($500) Shooters ($500) Boa Stuff ($1 000) Element ($1 000) Element II ($1 000) dnL ($1 000) Gears you can buy on peak 2 (Yellow and Red Station): He HS Side Splitter ($50 000) Fro What? ($50 000) Albinofro ($50 000) Hat Fezzo ($50 000) LBe H2OH! ($100) Keener ($100) Zinger ($100) Good Guy ($100) Yowch ($100) Incognito ($100) Hoo-ahhh ($100) AD'd ($100) Sonic ($100) Demo ($100) Extinct ($100) Road Tripped ($100) Justice ($100) Star Struck ($100) So Cool ($100) Strangeness ($100) Activated ($100) Hound Dog ($100) Tuneage ($100) Mad ($100) BR Robots Rule ($100) Universal ($100) Ta Daaa ($100) Outsider ($100) Locals only ($100) Hushed ($100) Toxic ($100) Busted ($100) Punchy ($100) Slappy ($100) Animator ($100) TBe Rewrite ($100) Mover ($100) Shaker ($100) Front Line ($100) Unbound ($100) Generic ($100) Plain Jane ($100) Cloudy ($100) Legacy ($100) ER ($100) Wierdness ($100) Blazer ($100) Ramblin' ($100) Super Villain ($100) Conspiracy ($100) Radar Ride ($100) Duuuude ($100) Uh Oh ($100) Brainless ($100) Wackomatica ($100) NB Alpine Glow ($200) Dawn Patrol ($200) Granola Hero ($200) TBa How 80's ($200) Grade 6 ($200) Good 'ol Boy ($200) Big Rig ($200) Step Outside ($200) Howdy ($200) Tall Tale ($200) Traveller ($200) Roger That ($200) Ey BG Frosty ($200) Eye Eye ($200) Splendriffic ($200) Ac Bunny Ears ($25 000) HB Overtime ($100) Hipster ($100) Ace ($100) The Legend ($100) Ultra Neat ($100) Stealth ($100) Audio Guys ($100) Yoga King ($100) Slang Man ($100) Fragmented ($100) Brain Ware ($100) Stylin' ($100) 3 Pointer ($100) Freestyle ($100) Rapid Fire ($100) Chilled ($100) Super Stuff ($100) Defense ($100) Invincible ($100) QA Attack ($100) Cliffhanger ($100) Hazard ($100) Whatever ($100) Trouble ($100) The Dealio ($100) So Pro ($100) Mind Wave ($100) Wannabe ($100) Space Walk ($100) Sp Bonehead ($50 000) Air Head ($50 000) UB To Power Blue V ($25 000) Ac Ba Hipatronic ($500) Dangeromatic ($500) Autoslick ($500) Rage On ($500) Ultraspy ($500) LBo Bot Black Jean Shorts ($1 000) Gears you can buy on peak 3 (Black Station): He Hat Revenger Sp Your Pal ($75 000) Headache ($75 000) UB To Black Low Cut ($10 000) Boa Upscale ($1 000) Sp Skateboard Deck ($50 000) Surfs Up ($50 000) No Allowance ($50 000) Snowskate ($50 000) SSX 3000 ($150 000) Sp Flaming Head ($100 000) Flaming Hands ($100 000) Hand Flares ($100 000) Flaming Board ($100 000) Smoking Board ($100 000) ---------------------------- | H.6.B) Dressing up Elise | ---------------------------- He HS Shag (S1) Ey Purrfect (S1) Ac Bunny Ears (S2) UB To Nice Huh? (MM) Han Ladyfingers Ac Angel Wings (Gr) LB Bot Hot Pants (Sc) Boo Stalk-alots (S1) A little perv, yeah I know. But I love this half good girl, half badgirl style. ----------------------------- | H.7.A) All gears for Nate | ----------------------------- Gears he has from the beginning: He HS Shaved Head Ha Eazy Ey Loner UB To In Range Out of Range Niiiiice Niiiiicer Han Action Fingers Branders LBo Bot Digital Ops The Wahoo Boo Outlaws Boa Erosion Gears that can be won in events: Snow Jam - Spec Obs (Hat) Metro City - The Ancestor (Hat) Happiness Race - Renegade (Board Graphic) Peak 1 Race - Dump Truck (Board Graphic) Ruthless Ridge - Rubber Bullets (Upper Body Accessory) Intimidator - Badge (Upper Body Accessory) Ruthless Race - Getaway (Board Graphic) Peak 2 Race - Grumpy (Board Graphic) Gravitude - Cap Gun (Lower Body Accessory) The Throne Race - Off Road (Board Graphic) All Peak Race - Back Forty (Board Graphic) R&B - Blue Denim (Bottom) Crow's Nest - Headphones (Head Accessory) Junction - Cushy (Top) Happiness Jam - Drifter (Board Graphic) Peak 1 Jam - Endangered (Board Graphic) Style Mile - Poncho Azteka (Face) Launch Time - Mountain Pack (Upper Body Accessory) Schizophrenia - Bandit (Face) Ruthless Jam - Turbine (Board Graphic) Peak 2 Jam - Outlaw (Board Graphic) Kick Doubt - City Slicker (Top) Much-2-Much - Campfire Tunes (Upper Body Accessory) Perpendiculous - Spurs (Lower Body Accessory) The Thone Jam - Maverick (Board Graphic) All Peak Jam - Lunch Bucket (Board Graphic) Gears you can buy on peak 1 (Green and Blue Station): He Hat Peacekeeper ($50 000) True Hero ($50 000) LBe Bandito ($100) Liftie ($100) Kinda Rad ($100) Surfomatic ($100) Bee Bee ($100) Flak ($100) Atlas ($100) Fired ($100) Cali ($100) Ship It ($100) Root ($100) Amigo ($100) Static ($100) Scrapper ($100) Recon ($100) Commando ($100) Denial ($100) Sauce ($100) Smippy ($100) Happening ($100) BR Drizzle ($100) Tubed ($100) Mixed ($100) Freshy ($100) Street ($100) Aggro ($100) Splotched ($100) Heck ($100) Earthy ($100) Schooled ($100) Flicks ($100) Carver ($100) TBe Blizz ($100) Deluge ($100) Stunner ($100) Vibed ($100) No Drama ($100) Drastic ($100) Whoops ($100) Freedom ($100) Jump School ($100) Blast Cap ($100) No Soap ($100) Helpless ($100) Disher ($100) Recce ($100) Sweeper ($100) Shaey ($100) Pop ($100) Loco ($100) Covert ($100) Dolled ($100) NB Pinnacle ($200) Highland ($200) Alp ($200) BH Motto ($100) Steepness ($100) Napalm ($100) Look Out ($100) Tastey Tastey ($100) Captain ($100) Sarge ($100) Fossil ($100) Primo ($100) Grass Stain ($100) Undertow ($100) Programmer ($100) Fiction ($100) Racer ($100) Jagged ($100) Sharpish ($100) Rock Slap ($100) Blue Skies ($100) Mildly Funny ($100) Havoc ($100) Void ($100) Glacial ($100) Blah Blah ($100) Zoinks ($100) Zoned ($100) Verve ($100) Iced Up ($100) Daddio ($100) Shadowy Stuff ($100) Backlash ($100) Ey Peak Tek ($500) Wired Up ($500) Hunters ($500) Missile Men ($100) BG Eye Candy ($200) Riot ($200) Sniper Baby ($200) Tired Smillie ($200) Ac Crown ($10 000) Sp Pumpkin Head ($25 000) Paper or Plastic ($25 000) UB To What a Downer ($1 000) Han Strikers ($500) Ac Lasso ($100) Ba Bounty Hunter ($500) Test Pilot ($500) Atomika ($500) No Whining ($500) Full Time ($500) LBo Bot Homerun ($1 000) Boo El Banditos ($500) Rodeo Riders ($500) Ac Chalk Pouch ($100) Boa Stuff ($1 000) Element ($1 000) Element II ($1 000) dnL ($1 000) Gears you can buy on peak 2 (Yellow and Red Station): He Fa Luigi 'Stache ($100) Scoundrel ($25 000) HS Side Splitter ($50 000) Fro What? ($50 000) Albinofro ($50 000) Hat The Patriot ($50 000) Law Maker ($50 000) Fezzo ($50 000) LBe H2OH! ($100) Keener ($100) Zinger ($100) Good Guy ($100) Yowch ($100) Incognito ($100) Hoo-ahhh ($100) AD'd ($100) Sonic ($100) Demo ($100) Extinct ($100) Road Tripped ($100) Justice ($100) Star Struck ($100) So Cool ($100) Strangeness ($100) Activated ($100) Hound Dog ($100) Tuneage ($100) Mad ($100) BR Robots Rule ($100) Universal ($100) Ta Daaa ($100) Outsider ($100) Locals only ($100) Hushed ($100) Toxic ($100) Busted ($100) Punchy ($100) Slappy ($100) Animator ($100) TBe Rewrite ($100) Mover ($100) Shaker ($100) Front Line ($100) Unbound ($100) Generic ($100) Plain Jane ($100) Cloudy ($100) Legacy ($100) ER ($100) Wierdness ($100) Blazer ($100) Ramblin' ($100) Super Villain ($100) Conspiracy ($100) Radar Ride ($100) Duuuude ($100) Uh Oh ($100) Brainless ($100) Wackomatica ($100) NB Alpine Glow ($200) Dawn Patrol ($200) Granola Hero ($200) TBa How 80's ($200) Grade 6 ($200) Good 'ol Boy ($200) Big Rig ($200) Step Outside ($200) Howdy ($200) Tall Tale ($200) Traveller ($200) Roger That ($200) Ey BG Frosty ($200) Eye Eye ($200) Splendriffic ($200) Ac Halo ($50 000) HB Overtime ($100) Hipster ($100) Ace ($100) The Legend ($100) Ultra Neat ($100) Stealth ($100) Audio Guys ($100) Yoga King ($100) Slang Man ($100) Fragmented ($100) Brain Ware ($100) Stylin' ($100) 3 Pointer ($100) Freestyle ($100) Rapid Fire ($100) Chilled ($100) Super Stuff ($100) Defense ($100) Invincible ($100) QA Attack ($100) Cliffhanger ($100) Hazard ($100) Whatever ($100) Trouble ($100) The Dealio ($100) So Pro ($100) Mind Wave ($100) Wannabe ($100) Space Walk ($100) Sp Bonehead ($50 000) Air Head ($50 000) UB To Whupped ($2 000) Xtra Pad ($1 000) Han Stingers ($50 000) Ac Ba Hipotronic ($500) Dangeromatic ($500) Autoslick ($500) Rage On ($500) Ultraspy ($500) LBo Bot Downtowner ($1 000) Gears you can buy on peak 3 (Black Station): He Ha Revenger ($50 000) Ac Horns ($75 000) Sp Your Pal ($75 000) Headache? ($75 000) Boa Sp Skateboard Deck ($50 000) Surfs Up ($50 000) No Allowance ($50 000) Snowskate ($50 000) SSX 3000 ($150 000) Sp Flaming Head ($100 000) Flaming Hands ($100 000) Hand Flares ($100 000) Flaming Board ($100 000) Smoking Board ($100 000) --------------------------- | H.7.B) Dressing up Nate | --------------------------- He Fa Luigi 'Stache (S2) Hat Eazy Ey Hunters (S1) UB To Niiiiice Han Branders Ac Badge (In) Rubber Bullets (RR) LBo Bot Digital Ops Boo El Banditos (S1) Ac Cap Gun (Gr) Spurs (Pe) The cowboy from Colorado! I'd give him another top if there was no weight limit. ---------------------------- | H.8.A) All gears for Mac | ---------------------------- Gears he has from the beginning: He HS Bedhead Hat O'Reilly Ey BG Eye Candy UB To Sheath Infiltrator Infiltrator II Han Squad LBo Bot Goin' in Supertweak Boo Curbmasters Boa Turntableist Gears that can be won in events: Snow Jam - Decibel Phones (Head Accessory) Metro City - The Demander (Upper Body Accessory) Happiness Race - Refried Beans (Board Graphic) Peak 1 Race - Smacked Down (Board Graphic) Ruthless Ridge - Fro What? (Hair Style) Intimidator - Ton o' Tunes (Upper Body Accessory) Ruthless Race - Cut 'n' Scratch (Board Graphic) Peak 2 Race - Duct Tape (Board Graphic) Gravitude - Disc Player (Lower Body Accessory) The Throne Race - Rimshot (Board Graphic) All Peak Race - Security Dodge (Board Graphic) R&B - Basic Balaclava (Face) Crow's Nest - Undercover (Eyewear) Junction - Plaid Shirt (Top) Happiness Jam - Wreeked Ride (Board Graphic) Peak 1 Jam - Barbwire (Board Graphic) Style Mile - Wheeled One (Upper Body Accessory) Launch Time - Smile! Balaclava (Face) Schizophrenia - MF Chain (Upper Body Accessory) Ruthless Jam - Grindstone (Board Graphic) Peak 2 Jam - Galaxy (Board Graphic) Kick Doubt - Turntable (Upper Body Accessory) Much-2-Much - Saaa-WAT (Hat) Perpendiculous - Monkey Brains (Face) The Thone Jam - Urban Crime (Board Graphic) All Peak Jam - Microwaveable (Board Graphic) Gears you can buy on peak 1 (Green and Blue Station): He HS Skint ($100) Hat Fargo ($50 000) Peacekeeper ($50 000) LBe Bandito ($100) Liftie ($100) Kinda Rad ($100) Surfomatic ($100) Bee Bee ($100) Flak ($100) Atlas ($100) Fired ($100) Cali ($100) Ship It ($100) Root ($100) Amigo ($100) Static ($100) Scrapper ($100) Recon ($100) Commando ($100) Denial ($100) Sauce ($100) Smippy ($100) Happening ($100) BR Drizzle ($100) Tubed ($100) Mixed ($100) Freshy ($100) Street ($100) Aggro ($100) Splotched ($100) Heck ($100) Earthy ($100) Schooled ($100) Flicks ($100) Carver ($100) TBe Blizz ($100) Deluge ($100) Stunner ($100) Vibed ($100) No Drama ($100) Drastic ($100) Whoops ($100) Freedom ($100) Jump School ($100) Blast Cap ($100) No Soap ($100) Helpless ($100) Disher ($100) Recce ($100) Sweeper ($100) Shaey ($100) Pop ($100) Loco ($100) Covert ($100) Dolled ($100) NB Pinnacle ($200) Highland ($200) Alp ($200) BH Motto ($100) Steepness ($100) Napalm ($100) Look Out ($100) Tastey Tastey ($100) Captain ($100) Sarge ($100) Fossil ($100) Primo ($100) Grass Stain ($100) Undertow ($100) Programmer ($100) Fiction ($100) Racer ($100) Jagged ($100) Sharpish ($100) Rock Slap ($100) Blue Skies ($100) Mildly Funny ($100) Havoc ($100) Void ($100) Glacial ($100) Blah Blah ($100) Zoinks ($100) Zoned ($100) Verve ($100) Iced Up ($100) Daddio ($100) Shadowy Stuff ($100) Backlash ($100) Ey Smokey ($200) BG Riot $200) Sniper Baby ($200) Tired Smillie ($200) Ac Mega Phones ($200) Crown ($10 000) Sp Pumpkin Head ($25 000) Paper or Plastic ($25 000) UB To Toasted ($2 000) Madness ($1 000) Ka-rash ($1 000) Skater ($500) Kong Fu Tee ($500) Mod Tee ($500) Han Grap Cakes ($500) Butter ($500) Ac Ba Bounty Hunter ($500) Test Pilot ($500) Atomika ($500) No Whining ($500) Full Time ($500) LBo Bot Full Blown ($1 000) Ginos' ($1 000) Panther ($1 000) Boo Grillers ($500) Deep Fried ($500) Boa Stuff ($1 000) Element ($1 000) Element II ($1 000) dnL ($1 000) Gears you can buy on peak 2 (Yellow and Red Station): He HS Side Splitter ($50 000) Albinofro ($50 000) Hat True Hero ($50 000) Law Maker ($50 000) Fezzo ($50 000) LBe H2OH! ($100) Keener ($100) Zinger ($100) Good Guy ($100) Yowch ($100) Incognito ($100) Hoo-ahhh ($100) AD'd ($100) Sonic ($100) Demo ($100) Extinct ($100) Road Tripped ($100) Justice ($100) Star Struck ($100) So Cool ($100) Strangeness ($100) Activated ($100) Hound Dog ($100) Tuneage ($100) Mad ($100) BR Robots Rule ($100) Universal ($100) Ta Daaa ($100) Outsider ($100) Locals only ($100) Hushed ($100) Toxic ($100) Busted ($100) Punchy ($100) Slappy ($100) Animator ($100) TBe Rewrite ($100) Mover ($100) Shaker ($100) Front Line ($100) Unbound ($100) Generic ($100) Plain Jane ($100) Cloudy ($100) Legacy ($100) ER ($100) Wierdness ($100) Blazer ($100) Ramblin' ($100) Super Villain ($100) Conspiracy ($100) Radar Ride ($100) Duuuude ($100) Uh Oh ($100) Brainless ($100) Wackomatica ($100) NB Alpine Glow ($200) Dawn Patrol ($200) Granola Hero ($200) TBa How 80's ($200) Grade 6 ($200) Good 'ol Boy ($200) Big Rig ($200) Step Outside ($200) Howdy ($200) Tall Tale ($200) Traveller ($200) Roger That ($200) Ey BG Frosty ($200) Eye Eye ($200) Splendriffic ($200) Ac Halo ($10 000) HB Overtime ($100) Hipster ($100) Ace ($100) The Legend ($100) Ultra Neat ($100) Stealth ($100) Audio Guys ($100) Yoga King ($100) Slang Man ($100) Fragmented ($100) Brain Ware ($100) Stylin' ($100) 3 Pointer ($100) Freestyle ($100) Rapid Fire ($100) Chilled ($100) Super Stuff ($100) Defense ($100) Invincible ($100) QA Attack ($100) Cliffhanger ($100) Hazard ($100) Whatever ($100) Trouble ($100) The Dealio ($100) So Pro ($100) Mind Wave ($100) Wannabe ($100) Space Walk ($100) Sp Bonehead ($50 000) Air Head ($50 000) UB To Wrap Up ($2 000) Zoned ($1 000) Solent Lam ($500) Yuyama Tee ($500) The Swingers ($500) Han Stingers ($50 000) Ac Ba Hipatronic ($500) Dangeromatic ($500) Autoslick ($500) Rage On ($500) Ultraspy ($500) LBo Bot Cracked ($1 000) Gears you can buy on peak 3 (Black Station): He Hat Revenger ($50 000) Ac Horns ($10 000) Sp Your Pal ($75 000) Headache? ($75 000) Boa Sp Skateboard Deck ($50 000) Surfs Up ($50 000) No Allowance ($50 000) Snowskate ($50 000) SSX 3000 ($150 000) Sp Flaming Head ($100 000) Flaming Hands ($100 000) Hand Flares ($100 000) Flaming Board ($100 000) Smoking Board ($100 000) -------------------------- | H.8.B) Dressing up Mac | -------------------------- He Fa Smile! Balaclava (LT) Ac Mega Phones (S1) UB To Madness (S1) Han Butter (S1) Ac Ton o' Tunes (In) Turntable (KD) LBo Bot Goin' In Boo Curbmasters Ac Disc Player (Gr) DJ Mac is in the house! Note: When it comes to Mac, the gears must be equiped in the right order. You will have to equip the Mega Phones before the Smile! Balaclava in order to wear them both. Because og weight you will probably have to equip Smile! Balaclava before Ton o' Tunes and you also have to equip Madness after Ton o' Tunes. It is a wierd system. -------------------------------- | H.9.A) All gears for Allegra | -------------------------------- Gears she has from the beginning: He HS Braids UB To Scorched T-shirt Inferno Han Unexpected Back 2 Basics Ac Black Elbow Support Bracelets Leather Straps LBo Bot Green Machine Unfair Advantage Boo BSS Boa Gript Ript 'n' Snipt Gears that can be won in events: Snow Jam - Sunrise Bandana (Hat) Metro City - Mural Pack (Upper Body Accessory) Happiness Race - Shallow Brainpan (Board Graphic) Peak 1 Race - Doe (Board Graphic) Ruthless Ridge - Broken Wrist (Upper Body Accessory) Intimidator - Vintage Flyer (Hat) Ruthless Race - Extra Lean (Board Graphic) Peak 2 Race - Unanswered Call (Board Graphic) Gravitude - Road Trip (Upper Body Accessory) The Throne Race - Game Hen (Board Graphic) All Peak Race - Houston (Board Graphic) R&B - Spray Cans (Upper Body Accessory) Crow's Nest - Face Factor (Face) Junction - Fifi Choker (Head Accessory) Happiness Jam - Crash and Burn (Board Graphic) Peak 1 Jam - Thorny Head (Board Graphic) Style Mile - Cherry Chopstick (Upper Body Accessory) Launch Time - Spare Change (Upper Body Accessory) Schizophrenia - Relief (Hat) Ruthless Jam - Easy Pickin's (Board Graphic) Peak 2 Jam - Drop In (Board Graphic) Kick Doubt - Buckeye (Hat) Much-2-Much - Rocket (Upper Body Accessory) Perpendiculous - Your Pal (Head Special) The Thone Jam - Maladjusted (Board Graphic) All Peak Jam - Hot Coping (Board Graphic) Gears you can buy on peak 1 (Green and Blue Station): He Fa Shiner ($25 000) Ha Racing Poorboy ($500) Ten-Hut! ($5 000) Peacekeeper ($50 000) True Hero ($50 000) LBe Bandito ($100) Liftie ($100) Kinda Rad ($100) Surfomatic ($100) Bee Bee ($100) Flak ($100) Atlas ($100) Fired ($100) Cali ($100) Ship It ($100) Root ($100) Amigo ($100) Static ($100) Scrapper ($100) Recon ($100) Commando ($100) Denial ($100) Sauce ($100) Smippy ($100) Happening ($100) BR Drizzle ($100) Tubed ($100) Mixed ($100) Freshy ($100) Street ($100) Aggro ($100) Splotched ($100) Heck ($100) Earthy ($100) Schooled ($100) Flicks ($100) Carver ($100) TBe Blizz ($100) Deluge ($100) Stunner ($100) Vibed ($100) No Drama ($100) Drastic ($100) Whoops ($100) Freedom ($100) Jump School ($100) Blast Cap ($100) No Soap ($100) Helpless ($100) Disher ($100) Recce ($100) Sweeper ($100) Shaey ($100) Pop ($100) Loco ($100) Covert ($100) Dolled ($100) NB Pinnacle ($200) Highland ($200) Alp ($200) BH Motto ($100) Steepness ($100) Napalm ($100) Look Out ($100) Tastey Tastey ($100) Captain ($100) Sarge ($100) Fossil ($100) Primo ($100) Grass Stain ($100) Undertow ($100) Programmer ($100) Fiction ($100) Racer ($100) Jagged ($100) Sharpish ($100) Rock Slap ($100) Blue Skies ($100) Mildly Funny ($100) Havoc ($100) Void ($100) Glacial ($100) Blah Blah ($100) Zoinks ($100) Zoned ($100) Verve ($100) Iced Up ($100) Daddio ($100) Shadowy Stuff ($100) Backlash ($100) Ey BG Eye Candy ($200) Riot ($200) Sniper Baby ($200) Tired Smillie ($200) Ac Tiara ($10 000) Sp Pumpkin Head ($25 000) Paper or Plastic ($25 000) UB To Burst ($500) Midnight Sunflower ($500) Nuts and Bolts ($500) Lucky Tee ($500) Shroud ($1 000) Han Ricochet ($500) Sharpish Like ($500) Ac Blue Elbow Support ($500) Metal Bands ($500) Color Beads ($100) Metal Charms ($100) Shark Tooth ($200) Dogtags ($200) Rock ($200) Super Star ($200) Ba Bounty Hunter ($500) Test Pilot ($500) Atomika ($500) No Whining ($500) Full Time ($500) LBo Bot Sandstorm ($1 000) Red Rocker ($1 000) Patchwork ($1 000) Boo Gruel ($500) Shadow ($500) Boa Stuff ($1 000) Element ($1 000) Element II ($1 000) dnL ($1 000) Gears you can buy on peak 2 (Yellow and Red Station): He HS Flipout ($1 000) Red Dye Flipout ($1 500) Purple Dye Flipout ($1 500) Side Splitter ($50 000) Fro What? ($50 000) Albinofro ($50 000) Hat Flip Stripe Poorboy ($500) Golden Paperboy ($500) Suzanna Bandana ($500) Midnight Bandana ($500) Wacko ($5 000) Law Maker ($50 000) Fezzo ($50 000) LB H2OH! ($100) Keener ($100) Zinger ($100) Good Guy ($100) Yowch ($100) Incognito ($100) Hoo-ahhh ($100) AD'd ($100) Sonic ($100) Demo ($100) Extinct ($100) Road Tripped ($100) Justice ($100) Star Struck ($100) So Cool ($100) Strangeness ($100) Activated ($100) Hound Dog ($100) Tuneage ($100) Mad ($100) BR Robots Rule ($100) Universal ($100) Ta Daaa ($100) Outsider ($100) Locals only ($100) Hushed ($100) Toxic ($100) Busted ($100) Punchy ($100) Slappy ($100) Animator ($100) TBe Rewrite ($100) Mover ($100) Shaker ($100) Front Line ($100) Unbound ($100) Generic ($100) Plain Jane ($100) Cloudy ($100) Legacy ($100) ER ($100) Wierdness ($100) Blazer ($100) Ramblin' ($100) Super Villain ($100) Conspiracy ($100) Radar Ride ($100) Duuuude ($100) Uh Oh ($100) Brainless ($100) Wackomatica ($100) NB Alpine Glow ($200) Dawn Patrol ($200) Granola Hero ($200) TBa How 80's ($200) Grade 6 ($200) Good 'ol Boy ($200) Big Rig ($200) Step Outside ($200) Howdy ($200) Tall Tale ($200) Traveller ($200) Roger That ($200) Ey BG Frosty ($200) Eye Eye ($200) Splendriffic ($200) Ac Wknd Grunt ($25 000) Halo ($10 000) HB Overtime ($100) Hipster ($100) Ace ($100) The Legend ($100) Ultra Neat ($100) Stealth ($100) Audio Guys ($100) Yoga King ($100) Slang Man ($100) Fragmented ($100) Brain Ware ($100) Stylin' ($100) 3 Pointer ($100) Freestyle ($100) Rapid Fire ($100) Chilled ($100) Super Stuff ($100) Defense ($100) Invincible ($100) QA Attack ($100) Cliffhanger ($100) Hazard ($100) Whatever ($100) Trouble ($100) The Dealio ($100) So Pro ($100) Mind Wave ($100) Wannabe ($100) Space Walk ($100) Sp Bonehead ($50 000) Air Head ($50 000) UB To Army T-shirt ($500) Spider ($500) True ($1 000) Go Tactical ($1 000) Surplusy ($2 000) Han Deep & Steep ($500) Sessions ($500) Stingers ($50 000) Ac SSX Chain ($250) Black Chopstick ($75 000) Ba Hipatronic ($500) Dangeromatic ($500) Autoslick ($500) Rage On ($500) Ultraspy ($500) LBo Bot Foggy ($1 000) Sand Raider ($1 000) Brown Corduroy ($1 000) Bored Silly ($1 000) Boo Way Out ($500) High Kickers ($500) Gears you can buy on peak 3 (Black Station): He HS Short Messy ($2 000) Hat Power Lid ($5 000) Darkness ($75 000) Revenger ($50 000) Ac Horns ($10 000) Sp Headache? ($75 000) UB To Checkered Past ($2 000) Over the Top ($2 000) Ac Music Fest ($75 000) Boa Catnip ($1 000) Sp Skateboard Deck ($50 000) Surfs Up ($50 000) No Allowance ($50 000) Snowskate ($50 000) SSX 3000 ($150 000) Sp Flaming Head ($100 000) Flaming Hands ($100 000) Hand Flares ($100 000) Flaming Board ($100 000) Smoking Board ($100 000) ------------------------------ | H.9.B) Dressing up Allegra | ------------------------------ He HS Braids Ey BG Splendriffic (S2) Ac Horns (S3) UB To Spider (S2) Han Unexpected Ac Cherry Shopstick (SM) LB Bot Brown Corduroy (S2) Boo BSS Sp Flaming Head (S3) ------------------------------- | H.10.A) All gears for Kaori | ------------------------------- Gears she has from the beginning: He HS Goin' Around Hat Blue Art Deco Ey SnowPink UB To Happy Joy Nicely Done Han Huggers LBo Bot Ladies Only Flashers Dancers Boo Cotton Candy Boa Death by Kappa Gears that can be won in events: Snow Jam - Super Mix (Hair Style) Metro City - Power Lollipop (Eyewear) Happiness Race - Super Happy Fun (Board Graphic) Peak 1 Race - Beetle (Board Graphic) Ruthless Ridge - Spicy Lemon (Top) Intimidator - Jeans (Bottom) Ruthless Race - Gummy Trouble (Board Graphic) Peak 2 Race - Spirit World (Board Graphic) Gravitude - Nin Nin (Hat) The Throne Race - Gaiia Gone Wrong (Board Graphic) All Peak Race - Maki (Board Graphic) R&B - Vacationer (Top) Crow's Nest - Rainbow (Hat) Junction - Ice Cold (Top) Happiness Jam - Tricky Ni-Chan (Board Graphic) Peak 1 Jam - Flower Child (Board Graphic) Style Mile - Kuma Chan (Upper Body Accessory) Launch Time - Dialed (Top) Schizophrenia - Kitty Paws (Hands) Ruthless Jam - Collide-A-Scope (Board Graphic) Peak 2 Jam - Super Exellent! (Board Graphic) Kick Doubt - Buchi Neko (Hat) Much-2-Much - Cuteo Cho Chou (Upper Body Accessory) Perpendiculous - Cell Phone Cheat (Upper Body Accessory) The Thone Jam - Bubblegum (Board Graphic) All Peak Jam - Bunny (Board Graphic) Gears you can buy on peak 1 (Green and Blue Station): He Fa Gogo Geisha ($25 000) HS Hollywood ($1 000) Pretty Pretty ($1 000) High Braids ($1 000) Short Shag ($1 000) Geisha'd Up ($10 000) Hat Gold Art Deco ($2 000) Peacekeeper ($50 000) True Hero ($50 000) LBe Bandito ($100) Liftie ($100) Kinda Rad ($100) Surfomatic ($100) Bee Bee ($100) Flak ($100) Atlas ($100) Fired ($100) Cali ($100) Ship It ($100) Root ($100) Amigo ($100) Static ($100) Scrapper ($100) Recon ($100) Commando ($100) Denial ($100) Sauce ($100) Smippy ($100) Happening ($100) BR Drizzle ($100) Tubed ($100) Mixed ($100) Freshy ($100) Street ($100) Aggro ($100) Splotched ($100) Heck ($100) Earthy ($100) Schooled ($100) Flicks ($100) Carver ($100) TBe Blizz ($100) Deluge ($100) Stunner ($100) Vibed ($100) No Drama ($100) Drastic ($100) Whoops ($100) Freedom ($100) Jump School ($100) Blast Cap ($100) No Soap ($100) Helpless ($100) Disher ($100) Recce ($100) Sweeper ($100) Shaey ($100) Pop ($100) Loco ($100) Covert ($100) Dolled ($100) NB Pinnacle ($200) Highland ($200) Alp ($200) BH Motto ($100) Steepness ($100) Napalm ($100) Look Out ($100) Tastey Tastey ($100) Captain ($100) Sarge ($100) Fossil ($100) Primo ($100) Grass Stain ($100) Undertow ($100) Programmer ($100) Fiction ($100) Racer ($100) Jagged ($100) Sharpish ($100) Rock Slap ($100) Blue Skies ($100) Mildly Funny ($100) Havoc ($100) Void ($100) Glacial ($100) Blah Blah ($100) Zoinks ($100) Zoned ($100) Verve ($100) Iced Up ($100) Daddio ($100) Shadowy Stuff ($100) Backlash ($100) Ey Superstar ($5 000) Wasabi Vision ($500) BG Eye Candy ($200) Riot ($200) Sniper Baby ($200) Tired Smillie ($200) Ac Tiara ($10 000) Sp Pumpkin Head ($25 000) Paper or Plastic ($25 000) UB To Sunshine ($2 000) Hotness ($2 000) Nifty ($2 000) LBo Bot Action Gal ($1 000) Stoked ($1 000) Spinners ($1 000) Twirlers ($1 000) Boo Big Future ($500) Kitty Kitty ($500) Boa Stuff ($1 000) Element ($1 000) Element II ($1 000) dnL ($1 000) Gears you can buy on peak 2 (Yellow and Red Station): He HS Fro What? ($50 000) Albinofro ($50 000) Side Splitter ($50 000) Hat 15 Minutes ($2 000) Pom-Pom Powder ($2 000) Pom-Powered ($2 000) Law Maker ($50 000) Fezzo ($50 000) LBe H2OH! ($100) Keener ($100) Zinger ($100) Good Guy ($100) Yowch ($100) Incognito ($100) Hoo-ahhh ($100) AD'd ($100) Sonic ($100) Demo ($100) Extinct ($100) Road Tripped ($100) Justice ($100) Star Struck ($100) So Cool ($100) Strangeness ($100) Activated ($100) Hound Dog ($100) Tuneage ($100) Mad ($100) BR Robots Rule ($100) Universal ($100) Ta Daaa ($100) Outsider ($100) Locals only ($100) Hushed ($100) Toxic ($100) Busted ($100) Punchy ($100) Slappy ($100) Animator ($100) TBe Rewrite ($100) Mover ($100) Shaker ($100) Front Line ($100) Unbound ($100) Generic ($100) Plain Jane ($100) Cloudy ($100) Legacy ($100) ER ($100) Wierdness ($100) Blazer ($100) Ramblin' ($100) Super Villain ($100) Conspiracy ($100) Radar Ride ($100) Duuuude ($100) Uh Oh ($100) Brainless ($100) Wackomatica ($100) NB Alpine Glow ($200) Dawn Patrol ($200) Granola Hero ($200) TBa How 80's ($200) Grade 6 ($200) Good 'ol Boy ($200) Big Rig ($200) Step Outside ($200) Howdy ($200) Tall Tale ($200) Traveller ($200) Roger That ($200) Ey BG Frosty ($200) Eye Eye ($200) Splendriffic ($200) Ac Halo ($10 000) HB Overtime ($100) Hipster ($100) Ace ($100) The Legend ($100) Ultra Neat ($100) Stealth ($100) Audio Guys ($100) Yoga King ($100) Slang Man ($100) Fragmented ($100) Brain Ware ($100) Stylin' ($100) 3 Pointer ($100) Freestyle ($100) Rapid Fire ($100) Chilled ($100) Super Stuff ($100) Defense ($100) Invincible ($100) QA Attack ($100) Cliffhanger ($100) Hazard ($100) Whatever ($100) Trouble ($100) The Dealio ($100) So Pro ($100) Mind Wave ($100) Wannabe ($100) Space Walk ($100) Sp Bonehead ($50 000) Air Head ($50 000) UB To Lime Green Sweater ($2 000) Happiness ($2 000) Good Girl ($2 000) Princess ($2 000) Han Stingers ($50 000) Ac Color Bear ($2 000) Ba Hipatronic ($500) Dangeromatic ($500) Autoslick ($500) Rage On ($500) Ultraspy ($500) LBo Bot Night Riders ($1 000) Groovers ($1 000) Gears you can buy on peak 3 (Black Station): He Ha Tora Neko ($50 000) Love Kabuto ($75 000) Revenger ($50 000) Ac Horns ($10 000) Sp Your Pal ($75 000) Headache? ($75 000) LBo Ac Ninja Belt ($10 000) Boa Bento Box ($1 000) Bamboo Shoots ($1 000) Sp Skateboard Deck ($50 000) Surfs Up ($50 000) No Allowance ($50 000) Snowskate ($50 000) SSX 3000 ($150 000) Sp Flaming Head ($100 000) Flaming Hands ($100 000) Hand Flares ($100 000) Flaming Board ($100 000) Smoking Board ($100 000) ----------------------------- | H.10.B) Dressing up Kaori | ----------------------------- He Ha Love Kabuto (S3) UB To Hotness (S1) Han Huggers Ac Cuteo Cho Chou (MM) LBo Bot Night Riders (S2) Boo Kitty Kitty (S1) Ac Ninja Belt (S3) _____________ /_____________\ || || || I) Cheats || ||___________|| \_____________/ DON'T CHEAT! IT IS UNETHICAL! IT IS SIN! IT IS WROOOOOONG! But hey, if you really want to cheat, I'll help you. The cheats in this game are codes. Go to the option menu either from a lodge or the character selection screen. Choose "Enter Cheat" and type one of the codes listed here: zenmaster Unlocks the Brodi skin. worm Unlocks the Eddie skin bronco Unlocks Luther shoppingspree Unlocks all Peak 1 clothing. slicksuit Unlocks Hiro finallymadeitin Unlocks Unknown Rider brokenleg Unlocks Jurgen back2future Unlocks Marty callhimgeorge Unlocks North West Legend tankengine Unlocks Churchill wheresyourtail Unlocks Bun San greatwhitenorth Unlocks Canhuck milkemdaisy Unlocks Cudmore myeyesaredim Unlocks all videos windmilldunk unlocks Stretch boneyardreject unlocks Gutless betyouveneverseen unlocks Snowballs notsosvelte Unlocks Svelte Luther postnobills Unlocks all Posters gotitgotitneedit Unlocks all Trading Cards nogluerequired Unlocks all Toys biggerthank7 Unlocks all peaks naturalconcept Unlocks all artwork graphicdelight Unlocks all boards djsuperstar Unlocks all playlist songs