Tom Clancey's Ghost Recon Weapons/Equipment FAQ Final Version Last Updated: 9/6/2003 By: Octoferret =============================================================================== Table of Contents =============================================================================== 1. Using This Guide 2. Weapons 2.1 - Rifleman Weapons 2.2 - Support Weapons 2.3 - Sniper Weapons 2.4 - Demolitions Weapons 2.5 - Secondary Weapons 3. Other Equipment 4. Kit Listings 4.1 - Single Player Kits 4.2 - Specialist Kits 4.3 - Multiplayer Kits 5. Unlocking the Secret Weapons =============================================================================== 1. Using This Guide =============================================================================== The primary function of this guide is to give you a listing of all the weapons (And other pieces of equipment in the game) and their capabilities. The weapons are separated into five categories, Rifleman Weapons, Support Weapons, Sniper Weapons, Demolitions Weapons and Secondary Weapons. The first four categories divide the weapons into which class can use them in _multiplayer_ and not single player, who can use each weapon in single player is listed under the info for each weapon. Secondary weapons are weapons that are in the secondary slot in a kit, who can use them is listed for each weapon. Under each weapon's name is the ammo capacity, which is how many bullets each magazine holds for that weapon, magazines which is how many total magazines you get for that weapon (Note: On Recruit you will get infinite), the fire modes for the weapon (The differences between them will be explained later) and who can use it. If the weapon has a grenade launcher attachment that you can use, which only the M16, OICW and AN-94 do, the grenade launcher's name will be listed next to the name of the weapon that uses it and the grenade capacity (How many grenades that can be loaded into it at once) and grenades, which is the total amount of grenades that come with it will be listed. For the sniper rifles the amount of zoom levels they have is listed, which is how many levels of zoom they have for clicking the right joystick. Information for secondary weapons will be listed in a similar way with notes on the weapon as well. Now, for a basic description of the fire modes: Semi-auto/Semi-automatic - Fires one shot every time you pull the trigger Burst - Will fire a small burst of shots if you hold down the trigger, pull and release quickly to only fire one or two shots Automatic - Will fire as long as your have the trigger held down, provided that you have ammo, of course Bolt-action - Only on certain sniper rifles, after each shot your soldier has to operate a bolt on the rifle to clear the empty shell casing preventing you from firing multiple shots in succession =============================================================================== 2. Weapons =============================================================================== ******************************************* 2.1 - Rifleman Weapons ******************************************* -------- M16/M203 -------- Ammo capacity: 30 Magazines: 10 Fire modes: Semi-auto, three shot burst Grenade capacity: 1 Grenades: 5 Used by: Rifleman (Single player), Buzz Gordon ------ MP5-SD ------ Ammo capacity: 30 Magazines: 10 Fire modes: Semi-auto, three shot burst, automatic Used by: Henry Ramirez, Susan Grey ------- OICW/GL ------- Ammo capacity: 30 Magazines: 10 Fire modes: Semi-auto, three shot burst, automatic Grenade capacity: 6 Grenades: 12 Used by: Will Jacobs, Lindy Cohen ------------ 7.62 Carbine ------------ Ammo capacity: 20 Magazines: 23 Fire modes: Semi-auto, three short burst, automatic Used by: Will Jacobs --------- AN94/GP25 --------- Ammo capacity: 30 Magazines: 10 Fire modes: Semi-auto, two shot burst, automatic Grenade capacity: 1 Grenades: 5 Used by: Buzz Gordon ------------ 5.56 Carbine ------------ Ammo capacity: 30 Magazines: 10 Fire modes: Semi-auto, three shot burst, automatic Used by: Susan Grey ---------- 7.62 Rifle ---------- Ammo capacity: 20 Magazines: 15 Fire modes: Semi-auto, automatic Used by: Lindy Cohen ---- AK74 ---- Ammo capacity: 30 Magazines: 10 Fire modes: Semi-auto, automatic Used by: Henry Ramirez ******************************************* 2.2 - Support Weapons ******************************************* ---- M249 ---- Ammo capacity: 200 Magazines: 3 Fire modes: Automatic Used by: Support (Single player) --- MG3 --- Ammo capacity: 100 Magazines: 6 Fire modes: Automatic Used by: Dieter Munz ----- RPK74 ----- Ammo capacity: 75 Magazines: 4 Fire modes: Semi-auto, automatic Used by: Guram Osadze --- PKM --- Ammo capacity: 100 Magazines: 5 Fire modes: Automatic Used by: Guram Osadze --- M60 --- Ammo capacity: 100 Magazines: 4 Fire modes: Automatic Used by: Dieter Munz ******************************************* 2.3 - Sniper Weapons ******************************************* --- M24 --- Ammo capacity: 6 Magazines: 10 Fire modes: Bolt-action Zoom levels: 1 Used by: Sniper (Single player) --- SVD --- Ammo capacity: 10 Magazines: 10 Fire modes: Semi-automatic Zoom levels: 2 Used by: Astra Galinsky ----- L96A1 ----- Ammo capacity: 10 Magazines: 10 Fire modes: Bolt-action Zoom levels: 1 Used by: Jack Stone --- M82 --- Ammo capacity: 10 Magazines: 10 Fire modes: Semi-automatic Zoom levels: 2 Used by: Scott Ibrahim ----------- 7.62 Sniper ----------- Ammo capacity: 20 Magazines: 5 Fire modes: Semi-automatic Zoom levels: 2 Used by: Astra Galinsky --------------- Silenced Sniper --------------- Ammo capacity: 10 Magazines: 10 Fire modes: Semi-automatic Zoom levels: 2 Used by: Jack Stone --- M98 --- Ammo capacity: 10 Magazines: 10 Fire modes: Semi-automatic Zoom levels: 2 Used by: Scott Ibrahim ******************************************* 2.4 - Demolitions Weapons ******************************************* -- M4 -- Ammo capacity: 30 Magazines: 10 Fire modes: Semi-auto, automatic Used by: Demolitions (Single player) ------------ MP5 & MP5-SD ------------ Ammo capacity: 30 Magazines: 10 Fire modes: Semi-auto, three shot burst, automatic Used by: Klaus Henkel ---- SA80 ---- Ammo capacity: 30 Magazines: 10 Fire modes: Semi-auto, automatic Used by: Nigel Tunney --------- Bizom 9MM --------- Ammo capacity: 64 Magazines: 3 Fire modes: Semi-auto, three shot burst, automatic Used by: Nigel Tunney ---- A-91 ---- Ammo capacity: 20 Magazines: 10 Fire modes: Semi-auto, three shot burst, automatic Used by: Klaus Henkel ******************************************* 2.5 - Secondary Weapons ******************************************* -------- M136/AT4 -------- Rocket capacity: 1 Rockets: 4 or 3 Notes: Used by demolitions, you must be be standing or crouching to use, can not fire while moving, can take out vehicles Used by: Demolitions (Single player), Nigel Tunney, Klaus Henkal ---------- M9 & M9 SD ---------- Ammo capacity: 15 Magazines: 5 Fire modes: Semi-automatic Notes: Can be used by all classes, has no zoom Used by: Everyone ---- FRAG ---- Fragmentation grenade, hold down the right trigger longer to throw it further, after throwing one either get as far away from it as possible or take cover, you get a total of six grenades Used by: Everyone -------- Claymore -------- Anti-personnel mine, placed facing in the direction you were facing when you placed it (Will only do damage to people in front of it), once placed press R Trigger again to detonate, comes with either 2 or 4 mines Used by: Nigel Tunney, Klaus Henkal, Hery Ramirez =============================================================================== 3. Other Equipment =============================================================================== These are the non-offensive pieces of equipment that you can give to your soldiers instead of a secondary weapon. ---------- Binoculars ---------- When selected use the zoom button to toggle between the three zoom levels, the R Trigger zooms straight to the second level Used by: Rifleman (Single Player), Support (Single Player), Dieter Munz, Susan Grey, Lindy Cohen, Guram Osadze, Henry Ramirez, Buzz Gordon, WIll Jacobs ------- Sensors ------- Place one of these somewhere on the ground and once an enemies comes into it's radius the enemy will be shown on your map, can be destroyed if shot, kits containing sensors comes with either 2 or 4 sensors Used by: Susan Grey, Klaus Henkal, Henry Ramirez ------------------ Demolition Charges ------------------ Can only be used by Demolitions, are only used to destroy set targets in missions and have no use outside of that, comes with 3 demolitions charges Used by: Demolitions (Single player), Klaus Henkal ---------- Extra Ammo ---------- Will give you additional ammo for your primary weapon, amount of extra ammo varies depending on the weapon, is virtually useless because your shouldn't ever run out of ammo even without it =============================================================================== 4. Kit Listings =============================================================================== ******************************************* 4.1 - Single Player Kits ******************************************* These are all the available kits for each class in singe player ------------- Rifleman Kits ------------- Kit 1: M16/M203 Kit 2: M16/Binoculars Kit 3: M16/M9 SD Kit 4: M16/Extra Ammo ------------ Support Kits ------------ Kit 1: M249/Extra Ammo Kit 2: M249/Frag Kit 3: M249/Binoculars Kit 4: M249/M9 SD ----------- Sniper Kits ----------- Kit 1: M24/M9 Kit 2: M24/M9 SD Kit 3: M24/Extra Ammo Kit 4: M24/Frag ---------------- Demolitions Kits ---------------- Kit 1: M4/Demo Charge Kit 2: M4/M136 Kit 3: M4/Frag Kit 4: M4/M9 SD ******************************************* 4.2 - Specialist Kits ******************************************* These are the kits available for specialists in single player Note: For kits 5-8 you have to unlock the weapon before they will appear ----------------- Will Jacobs' Kits ----------------- Kit 1: OICW/GL Kit 2: OICW/Binoculars Kit 3: OICW/M9 SD Kit 4: OICW/Extra Ammo Kit 5: 7.62 Carbine/Binoculars Kit 6: 7.62 Carbine/M9 SD Kit 7: 7.62 Carbine/Extra Ammo Kit 8: 7.62 Carbine/Frag ------------------- Nigel Tunney's Kits ------------------- Kit 1: SA80/M136 Kit 2: SA80/Frag Kit 3: SA80/M9 SD Kit 4: SA80/Claymore Kit 5: Bizon 9mm/M136 Kit 6: Bizon 9mm/Frag Kit 7: Bizon 9mm/M9 SD Kit 8: Bizon 9mm/Claymore ----------------- Jack Stone's Kits ----------------- Kit 1: L96A1/M9 Kit 2: L96A1/M9 SD Kit 3: L96A1/Extra Ammo Kit 4: L96A1/Frag Kit 5: Silenced Sniper/M9 Kit 6: Silenced Sniper/M9 SD Kit 7: Silenced Sniper/Extra Ammo Kit 8: Silenced Sniper/Frag ------------------ Buzz Gordon's Kits ------------------ Kit 1: M16/M203 Kit 2: M16/Binoculars Kit 3: M16/M9 SD Kit 4: M16/Extra Ammo Kit 5: AN94/Binoculars Kit 6: AN94/M9 SD Kit 7: AN94/Extra Ammo Kit 8: AN94/GP25 -------------------- Henry Ramirez's Kits -------------------- Kit 1: MP5 SD/Claymore Kit 2: MP5 SD/M9 SD Kit 3: MP5 SD/Extra Ammo Kit 4: MP5 SD/Sensor Kit 5: AK74/Binoculars Kit 6: AK74/M9 SD Kit 7: AK74/Frag Kit 8: AK74/Extra Ammo ------------------- Klaus Henkal's Kits ------------------- Kit 1: MP5/Demo Charge Kit 2: MP5/M9 SD Kit 3: MP5/Claymore Kit 4: MP5/Sensor Kit 5: A-91/M136 Kit 6: A-91/Frag Kit 7: A-91/M9 SD Kit 8: A-91/Claymore ------------------- Guram Osadze's Kits ------------------- Kit 1: RPK74/Extra Ammo Kit 2: RPK74/Frag Kit 3: RPK74/Binoculars Kit 4: RPK74/M9 SD Kit 5: PKM/Extra Ammo Kit 6: PKM/Binoculars Kit 7: PKM/M9 SD Kit 8: PKM/Frag ------------------ Lindy Cohen's Kits ------------------ Kit 1: OICW/GL Kit 2: OICW/Binoculars Kit 3: OICW/M9 SD Kit 4: OICW/Extra Ammo Kit 5: 7.62 Rifle/Binoculars Kit 6: 7.62 Rifle/M9 SD Kit 7: 7.62 Rifle/Frag Kit 8: 7.62 Rifle/Extra Ammo --------------------- Astra Galinsky's Kits --------------------- Kit 1: SVD/M9 Kit 2: SVD/M9 SD Kit 3: SVD/Extra Ammo Kit 4: SVD/Frag Kit 5: 7.62 Sniper/M9 Kit 6: 7.62 Sniper/M9 SD Kit 7: 7.62 Sniper/Extra Ammo Kit 8: 7.62 Sniper/Frag ----------------- Susan Grey's Kits ----------------- Kit 1: MP5 SD/Extra Ammo Kit 2: MP5 SD/M9 SD Kit 3: MP5 SD/Claymore Kit 4: MP5 SD/Sensor Kit 5: 5.56 Carbine/Binoculars Kit 6: 5.56 Carbine/M9 SD Kit 7: 5.56 Carbine/Frag Kit 8: 5.56 Carbine/Extra Ammo ------------------ Dieter Munz's Kits ------------------ Kit 1: MG3/Extra Ammo Kit 2: MG3/Frag Kit 3: MG3/Binoculars Kit 4: MG3/M9 SD Kit 5: M60/Extra Ammo Kit 6: M60/Binoculars Kit 7: M60/M9 SD Kit 8: M60/Frag ------------- Scott Ibrahim ------------- Kit 1: M82/M9 Kit 2: M82/M9 SD Kit 3: M82/Extra Ammo Kit 4: M82/Frag Kit 5: M98/M9 Kit 6: M98/M9 SD Kit 7: M98/Extra Ammo Kit 8: M98/Frag ******************************************* 4.3 - Multiplayer Kits ******************************************* These are the kits available in multiplayer games Note: This is a list of them with all the weapons unlocked, the order may be different if you haven't unlocked them all yet ------------- Rifleman Kits ------------- Kit 1: M16/M203 Kit 2: M16/Binoculars Kit 3: M16/M9 SD Kit 4: M16/Extra Ammo Kit 5: MP5 SD/Claymore Kit 6: MP5 SD/M9 SD Kit 7: MP5 SD/Extra Ammo Kit 8: MP5 SD/Sensor Kit 9: OICW/GL Kit 10: OICW/Binoculars Kit 11: OICW/M9 SD Kit 12: OICW/Extra Ammo Kit 13: 7.62 Carbine/Binoculars Kit 14: 7.62 Carbine/M9 SD Kit 15: 7.62 Carbine/Extra Ammo Kit 16: 7.62 Carbine/Frag Kit 17: AN94/Binoculars Kit 18: AN94/M9 SD Kit 19: AN94/Extra Ammo Kit 20: AN94/GP25 Kit 21: 5.56 Carbine/Binoculars Kit 22: 5.56 Carbine/M9 SD Kit 23: 5.56 Carbine/Frag Kit 24: 5.56 Carbine/Extra Ammo Kit 25: 7.62 Rifle/Binoculars Kit 26: 7.62 Rifle/M9 SD Kit 27: 7.62 Rifle/Frag Kit 28: 7.62 Rifle/Extra Ammo Kit 29: AK74/Binoculars Kit 30: AK74/M9 SD Kit 31: AK74/Frag Kit 32: AK74/Extra Ammo --------------- Support Weapons --------------- Kit 1: M249/Extra Ammo Kit 2: M249/Frag Kit 3: M249/Binoculars Kit 4: M249/M9 SD Kit 5: MG3/Extra Ammo Kit 6: MG3/Frag Kit 7: MG3/Binoculars Kit 8: MG3/M9 SD Kit 9: RPK74/Extra Ammo Kit 10: RPK74/Frag Kit 11: RPK74/Binoculars Kit 12: RPK74/M9 SD Kit 13: PKM/Extra Ammo Kit 14: PKM/Binoculars Kit 15: PKM/M9 SD Kit 16: PKM/Frag Kit 17: M60/Extra Ammo Kit 18: M60/Binoculars Kit 19: M60/M9 SD Kit 20: M60/Frag ----------- Sniper Kits ----------- Kit 1: M24/M9 Kit 2: M24/M9 SD Kit 3: M24/Extra Ammo Kit 4: M24/Frag Kit 5: SVD/M9 Kit 6: SVD/M9 SD Kit 7: SVD/Extra Ammo Kit 8: SVD/Frag Kit 9: L96A1/M9 Kit 10: L96A1/M9 SD Kit 11: L96A1/Extra Ammo Kit 12: L96A1/Frag Kit 13: M82/M9 Kit 14: M82/M9 SD Kit 15: M82/Extra Ammo Kit 16: M82/Frag Kit 17: 7.62 Sniper/M9 Kit 18: 7.62 Sniper/M9 SD Kit 19: 7.62 Sniper/Extra Ammo Kit 20: 7.62 Sniper/Frag Kit 21: Silenced Sniper/M9 Kit 22: Silenced Sniper/M9 SD Kit 23: Silenced Sniper/Extra Ammo Kit 24: Silenced Sniper/Frag Kit 25: M98/M9 Kit 26: M98/M9 SD Kit 27: M98/Extra Ammo Kit 28: M98/Frag ---------------- Demolitions Kits ---------------- Kit 1: M4/Demo Charge Kit 2: M4/M136 Kit 3: M4/Frag Kit 4: M4/M9 SD Kit 5: MP5/Demo Charge Kit 6: MP5/M9 SD Kit 7: MP5/Claymore Kit 8: MP5/Sensor Kit 9: SA80/M136 Kit 10: SA80/Frag Kit 11: SA80/M9 SD Kit 12: SA80/Claymore Kit 13: MP5 SD/Extra Ammo Kit 14: MP5 SD/M9 SD Kit 15: MP5 SD/Claymore Kit 16: MP5 SD/Sensor Kit 17: Bizon 9mm/M136 Kit 18: Bizon 9mm/Frag Kit 19: Bizon 9mm/M9 SD Kit 20: Bizon 9mm/Claymore Kit 21: A-91/M136 Kit 22: A-91/Frag Kit 23: A-91/M9 SD Kit 24: A-91/Claymore =============================================================================== 5. Unlocking The Secret Weapons =============================================================================== At any time you can check your Dossier from the main menu to check to see which weapons you have unlocked and what you need to do to unlock the rest. What I have provided here is a list of the requirements for each weapon straight from the Dossier. Just start a Quick Mission on the mission and difficulty listed, complete the mission and at the end a message should tell you that you have unlocked the weapon, be sure to save afterwards! --- PKM --- Complete the special objective in M07 River on Veteran during a Quick Mission on Mission Mode --- M60 --- Complete the special objective in M11 POW Camp on Elite during a Quick Mission on Mission Mode ------------ 7.62 Carbine ------------ Complete the special objective in M01 Caves on Veteran during a Quick Mission on Mission Mode ----- AN-94 ----- Complete the special objective in M04 Village on Elite during a Quick Mission on Mission Mode --------- Bizon 9MM --------- Complete the special objective in M02 Farm on Recruit during a Quick Mission on Mission Mode ---- A-91 ---- Complete the special objective in M06 Castle on Elite during a Quick Mission on Mission Mode ----------- 7.62 Sniper ----------- Complete the special objective in M09 Swamp on Veteran during a Quick Mission on Mission Mode --- M98 --- Complete the special objective in M12 Docks on Veteran during a Quick Mission on Mission Mode --------------- Silenced Sniper --------------- Complete the special objective in M03 RR Bridge on Elite during a Quick Mission on Mission Mode ------------ 5.56 Carbine ------------ Complete the special objective in M10 Vilnius on Veteran during a Quick Mission on Mission Mode ---------- 7.62 Rifle ---------- Complete the special objective in M08 Battlefield on Elite during a Quick Mission on Mission Mode ----- AK-74 ----- Complete the special objective in M05 Embassy on Recruit during a Quick Mission on Mission Mode