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MMM, MMM MMMMMMMMMMM MMMM MMMMM XMW888aa0MMMB8BBBWMM 8r7 0a WaX ,M8BWZaa2Z8. 0aS. iii: 8MMBBB00@MM7 iM@BBBBBMM _ _ ___ ___ MMMMWWWWMMM; MMMMMMMMMM | | ___ __ _ ___ _ _ __| |___ |_ _|_ _| :MMWZ2222222 | |__/ -_) _` / -_) ' \/ _` (_-< | | | | |____\___\__, \___|_||_\__,_/__/ |___|___| |___/ __ _ |__). _ _ _ (_ |_|_ _ /\ _ _ _ _ | _ _ _ | \ |_)(- (_)| |_| )(- /--\|_)(_)(_(_||\/|_)_)(- | / | \____________________________________________________________________________/ >---------------------------Table of Contents------------------------------< /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\ +--------------------------------------------------------------------------+ | 1.0 Controls......................................................[CTRL] | | 1.1 The Controls................................................ | | 1.2 Enviormental Abilities...................................... | | 1.3 Fun Abilities............................................... | | 2.0 Story.........................................................[STRY] | | 3.0 Walkthrough...................................................[WLKT] | | 3.1 Act 1.......................................................{ACT1} | | 3.101 Military Prison Outpost................................. | | 3.102 Sanctuary Visit 1....................................... | | 3.103 In The Blink Of An Eye.................................. | | 3.2 Act 2.......................................................{ACT2} | | 3.3 Act 3.......................................................{ACT3} | | 3.4 Act 4.......................................................{ACT4} | | 3.5 Act 5.......................................................{ACT5} | | 4.0 Characters....................................................[CHRC] | | 4.1 X-Men.......................................................{XMEN} | | 4.2 Brotherhood.................................................{BHOD} | | 5.0 Items and Equipment...........................................[IT&E] | | 5.1 Items.......................................................{ITEM} | | 5.2 Equipment...................................................{EQUP} | | 5.21 Belts.................................................... | | 5.22 Armor.................................................... | | 5.23 Gloves................................................... | | 6.0 Enemies.......................................................[ENMY] | | 7.0 Danger Room...................................................[DGRM] | | 8.0 Cheats........................................................[CHET] | | 9.0 Unlockables...................................................[UNLK] | |10.0 Item Locations................................................[IMLN] | | 10.1 Comic Books................................................{CCBS} | | 10.2 Concept Art................................................{CTAT} | | 10.3 Homing Beacons.............................................{HGBS} | |11.0 Credit........................................................[CRED] | |12.0 Contact.......................................................[CTAC] | |13.0 Disclaimer....................................................[DCLM] | |14.0 Version History...............................................[VHIS] | +--------------------------------------------------------------------------+ *Note* To reach a section quickly press and hold CTRL and F on the keyboard to open a search window. Then copy and paste the section you are looking for into the box to quickly jump to it. \____________________________________________________________________________/ >-------------------------1.0 C O N T R O L S-----------------------------< /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯[CTRL]¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\ ______________________________________________________________________________ 1.1 The Controls ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ D-Pad - Switch between available team mates Start - Pause Select - Team Information Right Analog Stick - Camera control Left Analog Stick - Moves character R3 - Opens up the map L3 - Not used Triangle - Jump, Special X - Punch Square - Use/Pick up/Thow Circle - Smash L1 - Uses health pack L2 - Calls allies, Targeted enemy will be attacked by allies special, Good for combos. R1 - Uses energy pack R2 - Superpower selector, Use Triangle, X, Square, and Circle to pick which power you want. ______________________________________________________________________________ 1.2 Enviornmental Abilities ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ---------------------------------- What Are Enviornmental Abilities? ---------------------------------- Any mutant ability that your teammate has that can effect your surroundings can be considered a Enviornmental Ability. Examples would be Iceman's ability to put out fire or Jean Grey's telekinesis to create a bridge. ---------------------------------- Examples ---------------------------------- Bridge - Bridge is what I'll call it for when you create a bridge using a mutant ability. Jean Grey and Iceman are the two most early users of this ability. They are able to make bridges over gaps. Fire Extinguisher - Iceman and Storm are able put out fires. Storm uses whirlwinds while Iceman uses icy blasts. What this means is that any fire in the way of a path can be put out using a mutant ability. ______________________________________________________________________________ 1.3 Fun Abilities ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ---------------------------------- What is a Fun Ability? ---------------------------------- A Fun Ability is a mutant attack that you can use to either attack an enemy or just have fun using. Most of these mutant abilities are just added for fun or faster travel and are not necessarily needed to beat the game. ---------------------------------- Examples ---------------------------------- Flight - Teleport - With this you can teleport through walls and get far ahead of your teammates or across cliffs. You can teleport allies too by standing next to them and then using teleport while moving in the direction you are facing them and where you want to go. As soon as you unlock this ability you can jump then press TRIANGLE again to teleport. Unlike in the last game where you needed to enter the Mutant Power Selector to use it. Telekinesis - Telekensis is very similar to that of Psi-Ops for those familiar with it. You use it by using Telekensis and you can move enemies around by levitating them from the ground. This comes in handy to use the enemy as a human wrecking ball smashing them into everything. A quick kill would be to levitate them over a cliff then to drop them. You can also levitate any boxes or small things you could lift. Charger - \____________________________________________________________________________/ >----------------------------2.0 S T O R Y--------------------------------< /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯[STRY]¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\ In a legendary battle for the streets of New York, Professor Charles Xavier and his X-Men restore the stability to the world by defeating Magneto and his army of Sentinel Robots. Following this magnificent achievement, Xavier and the X-Men return to the X-Mansion to recharge. With Magneto out of the picture, the X-Men finally have a chance to relax. However, Xavier's mind is still unsettled. During a routine exercise with Cerebro, Professor X detects some strange activity in a remote area of Egypt. Unfortunately, Xavier is unable to investigate this disturbance further because of an obligation to speak at an International Convention for Mutant Awareness. Instead, he assembles a team of X-Men to investigate. While Cyclops leads a group of X-Men through the oppressive heat waves and vicious sandstorms in the Egyptian deserts, a message comes in from Beast. "Return to the X-Mansion ar once! Xavier and Polaris have vanished!" In the time it takes the X-Jet to fly across the Atlantic Ocean, the story hits the international news headlines. Reports from all over the globe inform the masses about the series of unprecedented events. First, a merciless raid at the International Confrence for Mutant Awarness, and second, a monumental battle in the skies of the Southern Hemisphere above the Dead Zone. As the story unfolds, most of the details are unclear, but one fact is clear in all the reports, that Professor Xavier and Polaris have been abducted. - Taken from the Game's Instruction Manual \____________________________________________________________________________/ >-----------------------3.0 W A L K T H R O U G H-------------------------< /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯[WLKT]¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\ +NOTE+ This WALKTHROUGH is written while the game is on the NORMAL DIFFICULTY setting. +NOTE+ When I list ACTIVE HERO, it means whichever character you are currently using. You'll only see this term in the dialogue. +NOTE+ Depending on which Character you are currently using the dialogue will slightly change. I will list which character I'm currently playing as and what they say. ______________________________________________________________________________ 3.1 Act 1 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯{ACT1}¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ +----------------------------------------------------------------------------+ | | |Level 1 - Military Prison Outpost | |Location - Greenland | |Objectives - None | +----------------------------------------------------------------------------+ ------------------------------------------------------------------------------ CYCLOPS: Nightcrawler, we've located the Professor. It's okay to teleport in. NIGHTCRAWLER: Will do. CYCLOPS: Get him to the X-Jet Nightcrawler. We'll meet you there. NIGHTCRAWLER: As you wish. CYCLOPS: All right, let's go. ------------------------------------------------------------------------------ With the Professor saved you must now lead your team of X-Men and Brotherhood of Mutants to safety. Take this moment to run around the room trying out your abilities and getting use to the controls. Make sure to run all the way around the holding cell to get a HEALTH PACK and an ENERGY PACK. When ready head through the door opposite of the door into the holding cell. Next to the door is a GAME TIP. Press SQUARE to view what it says. I'll tell you what GAME TIPS say in a small box called TIPS AND HINTS. That will always be listed below the paragraph were I mentioned the GAME TIP. +----------------------------------+ |~|~. _ _ _ _ _| |_|. _ _|_ _| | | ||_)_\ (_|| |(_| | ||| | | _\| | | Switching Teammates | +----------------------------------+-----------------------------------------+ | Press any button on the D-PAD to choose which of your teammates will become| | your active hero. | | | | Example: | | Press LEFT = WOLVERINE | | Press RIGHT = CYCLOPS | | Press DOWN = STORM | | Press UP = MAGNETO | +----------------------------------------------------------------------------+ Anyways go through the door into the next room. In the middle of the room will be the next GAME TIP. Read it and press SQUARE to open the next door. In the next hall will be another GAME TIP. Read it to learn about the destructable enviorment. Break some boxes and continue down the hall into the next room. +----------------------------------+ |~|~. _ _ _ _ _| |_|. _ _|_ _| | | ||_)_\ (_|| |(_| | ||| | | _\| | | The Basics of Fighting | +----------------------------------+-----------------------------------------+ | Press X to perform a NORMAL ATTACK. | | Press CIRCLE to perform a HEAVY ATTACK. | | | | You can chain attacks together to create melee combos. | | | | Example: | | X + X + CIRCLE = POP-UP ATTACK | +----------------------------------------------------------------------------+ +----------------------------------+ |~|~. _ _ _ _ _| |_|. _ _|_ _| | | ||_)_\ (_|| |(_| | ||| | | _\| | | The Destructable Enviorment| +----------------------------------+-----------------------------------------+ | Sometimes you can find useful items by breaking open crates and barrels. | | | | Try punching these crates to break them open. | +----------------------------------------------------------------------------+ ------------------------------------------------------------------------------ ACTIVE HERO: Sabertooth and Mystique, it looks like we're cut off. You two will have to find another way out. Let's rendezvous back at the X-Jet. ACTIVE HERO: I knew things were going too smoothly. ------------------------------------------------------------------------------ In the next room Sabertooth and Mystique will be cut off from the rest of the party. You won't have time to worry about them because four PRISON GUARDS will come rushing into the room. They are not very strong so you shouldn't have too much difficulty defeating them. After defeating all three destroy all the crates and barrels to find any TECH POINTS, HEALTH PACKS, or ENERGY PACKS that might be inside of them. When ready go through the only open door to find two GAME TIPS as well as a HEALTH PACK and an ENERGY PACK. +----------------------------------+ |~|~. _ _ _ _ _| |_|. _ _|_ _| | | ||_)_\ (_|| |(_| | ||| | | _\| | | Losing/Replenishing Health | +----------------------------------+-----------------------------------------+ | Getting hit by enemies drains some of your health. In the corner of your | | screen, the RED BAR next to your ACTIVE HERO'S head indicateds how much | | health you have left. | | | | Press L1 to replenish health with HEALTH PACKS. | +----------------------------------------------------------------------------+ +----------------------------------+ |~|~. _ _ _ _ _| |_|. _ _|_ _| | | ||_)_\ (_|| |(_| | ||| | | _\| | | Mutant Powers | +----------------------------------+-----------------------------------------+ | If you hold down R2, you can choose SQUARE, TRIANGLE, X, or CIRCLE to | | activate a mutant power. | | | | Using mutant powers drains some of your energy. In the corner of your | | screen, the blue bar next to your ACTIVE HERO'S head indicates how much | | mutant energy you have left. | | | | Press R1 to replenish your energy with ENERGY PACKS. | +----------------------------------------------------------------------------+ At the end of the hall go through the next door. In here you will spot a force field blocking a doorway. The camera will pan over to a door to see it locking. And then PRISON GUARDS will begin to swarm into the room by means of ladders from the ceiling. After fighting enough PRISON GUARDS the doors that locked when you entered the room will blast open. Revealing three PRISON GUARDS that have ALTERED GENETICS which will make them more immune to mutant abilities. There will also be one SOLDIER OR FORTUNE who is a bit more difficult then the guards. Once all enemies are cleared out of the room approach the force field in the room with ladders. View the GAME TIP to learn about using your mutant powers to get past obstacles. This force field happens to be one of those obstacles. As Magneto use Levitation to disable the force field. +----------------------------------+ |~|~. _ _ _ _ _| |_|. _ _|_ _| | | ||_)_\ (_|| |(_| | ||| | | _\| | | Mutant Powers II | +----------------------------------+-----------------------------------------+ | Sometimes you must use your mutant powers to get past obstacles. | | | | Power puzzles are shown with a blue X. | | | | (HINT: You need someone who can manipulate objects from a distance.) | +----------------------------------------------------------------------------+ Enter into the small room to get two HEALTH PACKS and two ENERGY PACKS. With all the packs collected. Destroy any barrels left in the room to get some more packs, items, or tech points. When ready go through the door that the three PRISON GUARDS and the SOLDIER OF FORTUNE. This hall has two laser trip wires that you will need to destroy. At the beginning of the hall will be a GAME TIP telling you to destroy the targets. It is best if you use either Magneto, Cyclops or Storm's mutant ability to take out the trip wires to avoid the explosion. +----------------------------------+ |~|~. _ _ _ _ _| |_|. _ _|_ _| | | ||_)_\ (_|| |(_| | ||| | | _\| | | Long Distance Attacks | +----------------------------------+-----------------------------------------+ | Some hazards are better taken out with ranged powers, rather than melee | | attacks. | | | | Use your powers to target and destroy the laser tripmines from a safe | | distance. | +----------------------------------------------------------------------------+ At the end of the hall go through the door and enter into the big room. There will be a GAME TIP in the middle of the room that explains AUTOMAP. Read through it and then destroy any barrels and crates around the room. When all clear open the door and head into the next room. +----------------------------------+ |~|~. _ _ _ _ _| |_|. _ _|_ _| | | ||_)_\ (_|| |(_| | ||| | | _\| | | Automap | +----------------------------------+-----------------------------------------+ | The Automap shows your current position, and also uses various icons to | | show you the locations of mission objectives and other important objects. | | | | Click the RIGHT ANALOG STICK to cycle through the Automap's three settings:| | Small, Large, and Hidden. | +----------------------------------------------------------------------------+ In the next room will be four PRISON GUARDS taking cover behind crates. The first two are along the top of the screen. While the last two are at the end of the hall. I recommend you switch to Magneto and lift the crates up so that your teammates can get some good hits in. Fight your way to the end of the hall and enter the next room to find a SOLDIER OR FORTUNE with ENHANCED SPEED. There will also be three PRISON GUARDS whom you should be use to dealing with by now. The only major threat is the Soldier. Try to focus your attention on taking out the Soldier and then the Guards. When the room is cleared you should have some of your teammates leveled up. Go to the TEAM MANAGEMENT screen by pressing SELECT and you can set points to stats and skills you'd like to update. When ready go through the door in the top left corner of the room. There will be a GAME TIP here. View it to learn about finding alternative routes past obstacles. After reading it the camera will move around the corner to show three active turrets. +----------------------------------+ |~|~. _ _ _ _ _| |_|. _ _|_ _| | | ||_)_\ (_|| |(_| | ||| | | _\| | | Alternative Routes | +----------------------------------+-----------------------------------------+ | Sometimes you can find a way around obstacles. Explore the area and look | | for ways to get past the guns without destroying them. | | | | (HINT: Look at your Automap.) | +----------------------------------------------------------------------------+ Incase the Hint doesn't help you then I will. As with the last Legends game this one is no exception to destructable enviorments. Meaning that almost everything can be destroyed. Including walls sperating rooms. Return to the last room where you fought three Guards and a Soldier. Break through the wall on the right, look at your map to see where the wall seperates a room, and head into the next room. Kill the three Guards and then take out any boxes in the room. When ready go through the door in the top left corner. This is the final room. Defeat the SOLDIER OF FORTUNE and PRISON GUARDS. With the area clear take the moment to break open all the crates for some last minutes HEALTH and ENERGY PACKS as well as some TECH BITS. When ready accept to go to the X-JET from the top right garage door. Mission Complete! +----------------------------------------------------------------------------+ | | |Intermission - Sanctuary Visit 1 | |Location - Genosha | |Objectives - Talk to Sabertooth in the Sanctuary | +----------------------------------------------------------------------------+ ------------------------------------------------------------------------------ PROFESSOR X: Greetings, this location is known as The Sanctuary, a retreat of Magneto's. It will serve as our base of operations while we're here on the Island of Genosha. PROFESSOR X: Several days ago, Apocalypse attacked the city of Genosha. Magneto and several of his people were able to escape, but the rest of the populace was trapped. After helping to rescue me, Magneto requested the X-Men's aid in freeing Genosha. I could hardly refuse. ACTIVE HERO: Is this really a good idea? Having the X-Men and the Brotherhood team up? PROFESSOR X: Apocalypse is far too strong for either team to battle alone. I realize this is a stressful situation, but remember thousands of lives are depending on us. We must learn to work together. ACTIVE HERO: How do we find out about missions and briefings? PROFESSOR X: Talking to people around camp will activate your objectives. To receive briefings, activate the mission computer here to my side. PROFESSOR X: Right now, you should speak with Sabertooth. He requires aid in finding a mutant he had helped escape Genosha. Good luck to you. ------------------------------------------------------------------------------ +----------------------------------+ |~|~. _ _ _ _ _| |_|. _ _|_ _| | | ||_)_\ (_|| |(_| | ||| | | _\| | | Objectives | +----------------------------------+-----------------------------------------+ | Press the START and choose the OBJECTIVES TAB to look at the status of your| | OBJECTIVES.(Hint: You will find Sabertooth by following the YELLOW | | EXCLAMATION POINT or ARROW on your AUTOMAP) | +----------------------------------------------------------------------------+ With that all said and done The Sancuart is your new "X-Mansion". Veterans from the first Legends game will remember going to the X-Mansion in between levels to talk with teammates, view unlockables, view mission briefings. You will now be able to do this at The Sanctuary. After talking with Professor X you can take your time and do some of the activities in the area. To the left is the X-Traction point. This is where you can save your progress and switch out teammates. Always use these when you come to one during a mission. It never hurts to save. To the right of the starting point is a Trivia Game. Once again Legend vets will remember this. It will ask you a series of X-Men Trivia Questions. You will gain EXP for each correctly answered question. The Questions and Answers will be added to the CHEATS section. To the further left side of the screen is Beast. You can talk to him to learn about his current duties as the Shop Owner. Come back to him whenever you want some new equipment. Behind Beast is the Danger Room Computer. This is a simulation device to let you gain EXP in a safe enviorment. More information for the Danger Room can be found in the DANGER ROOM section. Next to the Danger Room Computer is the Review Computer. This is the same as the Review option on the main screen. You can view Comics, Screens, Cinemas and all other date here. Below the computers is the Hero Stash. Whenever you get overloaded with equipment that you don't want to part with you can store it here for later use. Always try to store equipment. You never know when you may need it for selling it later on. You can also talk to Professor X to learn why the X-Men and Brotherhood are working together. Who Apocalypse is and any other information to keep up to date. To the right of Professor X is the Mission Computer. You can view the cinemas that go over the missions here. For now there won't be any missions listed yet. You must first talk to Sabertooth. From Professor X turn around and head towards the bottom of the screen. When you find Sabertooth talk to him to find out about the mutant and what happened. ------------------------------------------------------------------------------ SABERTOOTH: What took you so long? Were ya busy talkin' with your new X-Buddies? MAGNETO: If you're about to ask for help, Sabertooth, that's no way to start. SABERTOOTH: Yeah, yeah. Listen a couple of hours ago, I went to Genosha to rescue Blink, but we kind of got caught in a fight with guards. MAGNETO: That's exatcly why you never get covert missions. SABERTOOTH: You can take your covert missions and... Anyway, during the fight, Blink got hit just as she was gonna teleport us to the Dead Zone. She disappeared and I wound up havin' to fight my may outta there on my own. MAGNETO: So you want us to search the Dead Zone for Blink? SABERTOOTH: Yeah, that's just what I want. Go use the Mission Computer if you want a full briefing. ------------------------------------------------------------------------------ The briefing will automatically play. The teams will talk about the main objective: Finding and rescuing the mutant named Blink. After the meeting take on last moment to prepare your party and save. When ready run past the gate that Sabertooth opens to enter the Dead Zone. +----------------------------------------------------------------------------+ | | |Level 2 - In The Blink Of An Eye | |Briefing - A young Genoshan mutant named Blink is lost in the Dead | | Zone. Locate her and ensure her safety. | |Location - Dead Zone | |Objectives - Rescue Blink in the Dead Zone | +----------------------------------------------------------------------------+ For this level I suggest that you have Iceman in your party. There will be spots where fire is in the way of shortcuts that Iceman will be able to put out. He will also help later on with the construction of bridges. Alternatively you can bring Jean Grey to make bridges. \____________________________________________________________________________/ >------------------------4.0 C H A R A C T E R S--------------------------< /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯[CHRC]¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\ ______________________________________________________________________________ 4.1 X-Men ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯{XMEN}¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ----------------------------- C Y C L O P S ----------------------------- -=-=-=-=-=- Overall -=-=-=-=-=- -=-=-=-=-=- Stats -=-=-=-=-=- -=-=-=-=-=- Skills -=-=-=-=-=- _______________________ |Optic Beam \ |============================================================================| | A Beam Of Energy Filtered Through Cyclops' Visor - Beam | | Requires: None | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | 11-15 Energy Damage | 20-25 Energy Damage | | 1 | 12 EP | +6% Attack Speed | | | | 18 EP | |---------|---------------------------------|--------------------------------| _______________________ |Optic Slam \ |============================================================================| | A Wide Beam That Can Knock Enemies Back - Beam | | Requires: None | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | 6-8 Energy Damage | | 1 | 40 Knockback | | | 14 EP | |---------|---------------------------------|--------------------------------| _______________________ |Optic Flash \ |============================================================================| | Produces A Low Powered Discharge Of Energy Stunning And Damaging - Debuff | | Enemies | | Requires: Level 7, Optic Slam | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | 6-9 Energy Damage | | 1 | 1 Second Stun | | | 12 Foot Range | | | 28 EP | |---------|---------------------------------|--------------------------------| _______________________ |Auto Artillery \ |============================================================================| | Sets A Small Trap That Sends Out A Wave Of Electricity When - Trap | | Activated By Enemies | | Requires: Level 14, Optic Flash | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | 21-26 Electricity Damage/Second | | 1 | 12 Seconds | | | 40 Trap HP | | | 44 EP | |---------|---------------------------------|--------------------------------| _______________________ |Fusion Beam \ |============================================================================| | A Beam Laced With Atomic Energy Causing Extra Radiation Damage - Beam | | Requires: Level 21, Optic Beam | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | 101-114 Radiation Damage Over 3 | | 1 | Seconds | | | 46 EP | |---------|---------------------------------|--------------------------------| _______________________ |Focused Beam \ |============================================================================| | An Intensely Focused Beam That Can Pierce Through Enemies - Beam | | Requires: Level 28, Fusion Beam | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | 69-79 Energy Damage | | | 78 EP | |---------|---------------------------------|--------------------------------| _______________________ |Polarized Beam \ |============================================================================| | A Beam That Splits Into 3 At Point Of Contact With Enemies - Beam | | Requires: Level 28, Auto Artillery | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | 66-75 Main Energy Damage | | 1 | 53-61 Split Energy Damage | | | 72 EP | |---------|---------------------------------|--------------------------------| _______________________ |Optic Rage \ |============================================================================| | An XTreme Arc Spray Attack - Beam | | Requires: Level 15 | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | 101-114 Energy Damage | |---------|---------------------------------|--------------------------------| _______________________ |Flawless Tactics \ |============================================================================| | Increase Experience Earned For Entire Party For A Time - Boost | | Requires: Level 20 | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | 200% Experience Earned | | | 15 Seconds | |---------|---------------------------------|--------------------------------| _______________________ |Tactics \ |============================================================================| | Uses Combat Knowledge To Organize And Prepare His Allies Increasing - Boost| | Defense | | Requires: Level 7 | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | +20% Defense | | 1 | 13 Seconds | | | 88 EP | |---------|---------------------------------|--------------------------------| _______________________ |Command \ |============================================================================| | Uses His Natural Leadership Abilities To Boost The Effectiveness Of - Boost| | Entire Team | | Requires: Level 14, Tactics | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | +1 All Learned Skills | | 1 | 13 Seconds | | | 132 EP | |---------|---------------------------------|--------------------------------| _______________________ |Defense Grid \ |============================================================================| | Adds A Chance To Dodge Projectile Attacks - Passive | | Requires: Level 14, Leadership | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | 8% Chance | |---------|---------------------------------|--------------------------------| _______________________ |Visor Upgrade \ |============================================================================| | Increase Damage Of All Visor Beam Attacks And Adds To The Chance - Passive | | For Critical Hits With Them | | Requires: Level 21, Mutant Mastery | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | +5% Damage | | | +1% Chance For Critical | |---------|---------------------------------|--------------------------------| _______________________ |Leadership \ |============================================================================| | Increases Combo XP Bonus To Any Combo Done While On Team, And - Passive | | Increases Chance For Critical Strike For Whole Team | | Requires: None | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | +2% Critical Chance | | | +8% Combo XP | |---------|---------------------------------|--------------------------------| _______________________ |Mutant Mastery \ |============================================================================| | Increases EP Regeneration Rate - Passive | | Requires: Level 7 | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | +30% EP Regeneration | |---------|---------------------------------|--------------------------------| -=-=-=-=-=- Biography -=-=-=-=-=- ----------------------------- S T O R M ----------------------------- -=-=-=-=-=- Overall -=-=-=-=-=- -=-=-=-=-=- Stats -=-=-=-=-=- -=-=-=-=-=- Skills -=-=-=-=-=- _______________________ |Lightning Strike \ |============================================================================| | Casts Lightning Bolts Down On Enemy - Blast | | Requires: None | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | 11-15 Energy Damage | 20-25 Energy Damage | | | 16 EP | 21 EP | |---------|---------------------------------|--------------------------------| _______________________ |Funnels \ |============================================================================| | Two Small Wind Funnels That Move Outward Stunning Enemies As They Hit -Trap| | Requires: None | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | 6-9 Wind Damage Per Funnel | | 1 | 3 Seconds | | | 0.5 Second Stun | | | 16 EP | |---------|---------------------------------|--------------------------------| _______________________ |Blizzard \ |============================================================================| | Attaches A Blizzard To An Enemy Damaging Other Enemies Nearby For - Debuff | | A Time | | Requires: Level 7, Funnels | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | 12-22 Wind Damage | | 1 | 9-12 Wind Damage/s For 4 Seconds| | | 26 EP | |---------|---------------------------------|--------------------------------| _______________________ |Electric Shock \ |============================================================================| | An Electric Pulse Radiates Outward Damaging Enemies Within Range - Radial | | Requires: Level 14, Lightning Strike | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | 21-26 Electricity Damage | | | 46 EP | |---------|---------------------------------|--------------------------------| _______________________ |Whirlwind \ |============================================================================| | Creates A Powerful Wind Vortex Lifting And Throw Objects And Enemies - Trap| | About | | Requires: Level 21, Blizzard | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | 27-33 Wind Damage/s For 4 | | 1 | Seconds | | | 62 EP | |---------|---------------------------------|--------------------------------| _______________________ |Chain Lightning \ |============================================================================| | Lightning Shoots From Her Hands Chaining From Enemy To Enemy(Press - Blast | | And Hold) | | Requires: Level 28, Lightning Strike | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | 66-75 Electricity Damage/s | | | 46-54 Electricity Damage/s Per | | 1 | Chain | | | 2 Chains | | | 94 EP/s | |---------|---------------------------------|--------------------------------| _______________________ |Static Charge \ |============================================================================| | Charges Enemies Within Range Increasing All Damage Taken For A - Debuff | | Time | | Requires: Level 28, Whirlwind | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | +75% Damage | | 1 | 13 Seconds | | | 80 EP | |---------|---------------------------------|--------------------------------| _______________________ |Raging Tempest \ |============================================================================| | Radial Lightning And Wind Attack - Radial | | Requires: Level 15 | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | 85-96 Electricity Damage | |---------|---------------------------------|--------------------------------| _______________________ |Will Of The Goddess \ |============================================================================| | Makes All Party Members Invulnerable For A Time, And Increases Max - Boost | | EP | | Requires: Level 20 | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | +25% Max EP | | | 15 Seconds | |---------|---------------------------------|--------------------------------| _______________________ |Whirlwind Armor \ |============================================================================| | A Whirlwind Protector That Absorbs Energy Damage, And Radiation - Boost | | Damage For Storm And Damages Those That Touch Her | | Requires: Level 7 | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | 35 Damage Absorbed | | 1 | 2-3 Wind Damage | | | 13 Seconds | | | 96 EP | |---------|---------------------------------|--------------------------------| _______________________ |Storm Shield \ |============================================================================| | Increases Resistances For Self And Allies - Boost | | Requires: Level 14. Whirlwind Armor | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | +5% Elemental Resistance | | 1 | +5% Energy Resistance | | | 13 Seconds | | | 144 EP | |---------|---------------------------------|--------------------------------| _______________________ |Elemental Combat \ |============================================================================| | Adds Additional Electricity Damage To Melee Attacks - Passive | | Requires: None | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | +50% As Electricity Damage | |---------|---------------------------------|--------------------------------| _______________________ |Wind Mastery \ |============================================================================| | Increases Damage And Chance For Criticals With Wind Damage - Passive | | Requires: Level 14, Mutant Mastery | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | +5% Damage | | | +1% Critical Chance | |---------|---------------------------------|--------------------------------| _______________________ |Lightning Mastery \ |============================================================================| | Increases Damage And Chance For Criticals With Electricity Damage - Passive| | Requires: Level 14, Mutant Mastery | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | +5% Damage | | | +1% Critical Chance | |---------|---------------------------------|--------------------------------| _______________________ |Flight \ |============================================================================| | Allows Flying And Improves Mastery Over It - Ability | | Requires: None | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | 10 EP/S | |---------|---------------------------------|--------------------------------| _______________________ |Mutant Mastery \ |============================================================================| | Increases EP Regeneration Rate - Passive | | Requires: Level 7 | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | +30% EP Regeneration | |---------|---------------------------------|--------------------------------| -=-=-=-=-=- Biography -=-=-=-=-=- ----------------------------- W O L V E R I N E ----------------------------- -=-=-=-=-=- Overall -=-=-=-=-=- Wolverine is one of the "tank" characters. Meaning he can litterally run through a room causing mass destruction virtually by himself. Make sure to level up his Regeneration and Rude Awakening. These abilties will enable you to restore health as well as recover after being knocked out. -=-=-=-=-=- Stats -=-=-=-=-=- Body - Increases your Health Points(HP) and chances for Double Health from Potions. Health - 25 + 5 per Level +3 Per Body ______________________________________ | Body | HP |Double Heal Chance| |---------|---------|------------------| | 20 | 90/90 | 8% | |---------|---------|------------------| | 21 | 98/98 | 9% | |---------|---------|------------------| | 22 | 101/101 | 9% | |---------|---------|------------------| | 23 | 104/104 | 10% | |---------|---------|------------------| | 24 | 107/107 | 10% | |---------|---------|------------------| | 25 | 110/110 | 10% | |---------|---------|------------------| | 26 | |---------|---------|------------------| | 27 | |---------|---------|------------------| | 28 | |---------|---------|------------------| | 29 | |---------|---------|------------------| | 30 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Focus - Increases your Energy Points(EP), Energy Regeneration, Melee Mental Damage, and chances for Double Energy from Potions. Energy - 30 + 4 per Level +2 per Focus _________________________________________________________________________ | Focus | EP |Energy Regeneration|Double Energy Chance|Damage Bonus| |---------|---------|-------------------|--------------------|------------| | 8 | 54/54 | +12% | 4% | +8% | |---------|---------|-------------------|--------------------|------------| | 9 | 56/56 | +14% | 4% | +9% | |---------|---------|-------------------|--------------------|------------| | 10 | 58/58 | +15% | 4% | +10% | |---------|---------|-------------------|--------------------|------------| | 11 | 60/60 | +17% | 5% | +11% | |---------|---------|-------------------|--------------------|------------| | 12 | 62/62 | +18% | 5% | +12% | |---------|---------|-------------------|--------------------|------------| | 13 | |---------|---------|-------------------|--------------------|------------| | 14 | |---------|---------|-------------------|--------------------|------------| | 15 | |---------|---------|-------------------|--------------------|------------| | 16 | |---------|---------|-------------------|--------------------|------------| | 17 | |---------|---------|-------------------|--------------------|------------| | 18 | |---------|---------|-------------------|--------------------|------------| | 19 | |---------|---------|-------------------|--------------------|------------| | 20 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -=-=-=-=-=- Skills -=-=-=-=-=- _______________________ |Feral Slash \ |============================================================================| | Increased Melee Attack With Knockback - Melee | | Requires: None | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | +300% Physical Damage(28-44) | +337% Physical Damage(31-48) | | 1 | 40 Knockback | 50 Knockback | | | 10 EP | 14 EP | |---------|---------------------------------|--------------------------------| _______________________ |Claw Flurry \ |============================================================================| | Increased Melee Attack That Stuns Victims - Melee | | Requires: Level 7, Feral Slash | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | +210% Physical Damage(22-35) | | 1 | 1 Second Stun | | | 16 EP | |---------|---------------------------------|--------------------------------| _______________________ |Bloodlust \ |============================================================================| | Increased Melee Attack As Bleed Damage - Melee | | Requires: Level 14, Feral Slash | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 |+440% Bleed Damage Over 3 Seconds| | |44 EP | |---------|---------------------------------|--------------------------------| _______________________ |Eviscerate \ |============================================================================| | Increased Melee Attack Causing Extra Damage Taken For a - Melee | | Short Time After | | Requires: Level 21, Claw Furry | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | |+675% Physical Damage(55-86) | | 1 |+50% Damage Taken For 40 Seconds.| | |42 EP | |---------|---------------------------------|--------------------------------| _______________________ |Lethal Lunge \ |============================================================================| | Launches Foward Knocking Back Enemies Where He Lands And Brutally - Charge | | Slashing His Target | | Requires: Level 28, Bloodlust | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | +575 Physical Damage(48-75) | | 1 | 25% Chance For Instant Knockout.| | | 40 Knockback | | | 40 EP | |---------|---------------------------------|--------------------------------| _______________________ |Claw Frenzy \ |============================================================================| | Multiple Slashing Attacks With Each Hit Increasing Attack Speed - Melee | | For A Time | | Requires: Level 28, Eviscerate | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | |+340% Physical Damage(31-49) | | 1 |+10% Speed Per Hit For 3 Seconds.| | |44 EP | |---------|---------------------------------|--------------------------------| _______________________ |Berserker Fury \ |============================================================================| | Slashes Multiple Targets In A Blinding Flurry Of Rage - Radial | | Requires: Level 15 | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | +650% Physical Damage(53-83) | | | 3 Targets | |---------|---------------------------------|--------------------------------| _______________________ |Rude Awakening \ |============================================================================| | Gives Wolverine Ability To Resurrect Himself From The Dead If - Boost | | He Dies Within Boost Lifetime | | Requires: Level 20 | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | 10% Of Max Health Restored. | | | 180 Seconds | |---------|---------------------------------|--------------------------------| _______________________ |Berserker Rage \ |============================================================================| | Boost Defense And Movement For A Time - Boost | | Requires: None | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | +40% Defense | | 1 | +10% Attack Speed | | | 13 Seconds | | | 32 EP | |---------|---------------------------------|--------------------------------| _______________________ |Scream \ |============================================================================| | Causes Enemies To Run In Fear And Decreases Their Defenses - Debuff | | Requires: Level 14, Berserker Rage | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | -20% Defense | | 1 | 2 Seconds | | | 84 EP | |---------|---------------------------------|--------------------------------| _______________________ |Block \ |============================================================================| | Allows Heroes To Protect Themselves From All Attacks By Blocking - Ability | | Damage At The Cost Of EP | | Requires: Level 7 | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 |100% EP/Damaged Blocked | |---------|---------------------------------|--------------------------------| _______________________ |Claw Master \ |============================================================================| | Increases Effectiveness Of Claw Power Attacks - Passive | | Requires: None | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | +5% Damage | | | +1% Critical Chance | |---------|---------------------------------|--------------------------------| _______________________ |Enhanced Senses \ |============================================================================| | Animal Instincts Allow A Natural Increase In Attack And Defense - Passive | | Requires: None | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | +10% Attack | | | +5% Defense | |---------|---------------------------------|--------------------------------| _______________________ |Strong Willed \ |============================================================================| | Increases All Resistances - Passive | | Requires: None | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | +5% Energy Resistance | | 1 | +5% Mental Resistance | | | +5% Radiation Resistance | | | +5% Elemental Resistance | |---------|---------------------------------|--------------------------------| _______________________ |Regeneration \ |============================================================================| | Heals Over Time - Passive | | Requires: None | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | 1.0% Of Max HP Every 6 Seconds. | |---------|---------------------------------|--------------------------------| _______________________ |Might \ |============================================================================| | Increases Lifting Strength And Destruction Level Of Melee Attacks - Ability| | Requires: None | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | Can Lift Heavy Objects. | | | | Can Damge Reinforced Walls and | N/A | | | Objects. | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -=-=-=-=-=- Biography -=-=-=-=-=- James Howlett was born into privilege in Canada during the late 19th century, the second son of John and Elizabeth Howlett. At the shock of seeing his father shot and killed, young James manifested his latent mutant abilities when bone claws jutted from the back of each hand. The beast unleashed, James attacked and killed his father's murderer, then fled to British Columbia with Rose, the young woman he loved Under the identity of Logan he discovered that he had other mutant abilities including animal-keen senses and an accelerated healing factor. Due to his tenacity and refusal to back down from a challenge, Logan acquired the nickname Wolverine. When Wolverine confronted the son of his father's murderer, a battle ensued, tragically ending with Rose impaled on Wolverine's claws. Wracked by grief over the death of the woman he truly loved, Wolverine fled into the woods He was not seen for a long time and due to his healing factor, even after 100 years Wolverine appeared to be in his mid-30s. During that time his life became shrouded in mystery, peppered with half-truths and anecdotal reports of unconfirmed sightings. The legend of the man named Wolverine was slowly taking form In the latter half of the 20th century, the government subjected Logan to a bizarre battery of experiments intended to forge the ultimate killing machine. Weapon X scientists grafted the indestructible metal adamantium to Logan's skeleton and bone claws, and introduced memory implants the shaped his past to suit their ends. Combined with the earlier effects of his healing factor, these false memories have made it impossible for Logan to discern fact from fiction when recalling his former life. He now knows little of his past, save that it was fraught with pain and loss Wolverine was working as an operative for the Canadian government when he accepted Professor X's offer to join the X-Men. Logan chose to stay; on partly due to his belief in Xavier's vision for the co-existence of humans and mutants, and partly because of his attraction towards Jean Grey. During his time with the X-Men, Logan has worked to regain his lost memories, but virtually every answer leads him to even more questions. ______________________________________________________________________________ 4.2 Brotherhood of Mutants ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯{BHOD}¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ----------------------------- M A G N E T O ----------------------------- -=-=-=-=-=- Overall -=-=-=-=-=- Magneto possesses many skills that can increase stats. Upgrade Supremacy and Leadership early to give your teammates a boost. Metal Minion is also good to upgrade to take the place of a fallen teammate. Magneto has a lot of skills that will slow down and damage enemies. -=-=-=-=-=- Stats -=-=-=-=-=- -=-=-=-=-=- Skills -=-=-=-=-=- _______________________ |Levitation \ |============================================================================| | Lift And Throw Enemies. Can Build Bridges. - Special | | Requires: None | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | Heavy Objects and Enemies | Heavy Objects and Enemies | | 1 | 11-15 Mental Damage At Lift | 20-25 Mental Damage at lift | | | 9-12 Physical Damage At Impact | 12-16 Physical Damage At Impact| | | 12 EP/S | 18 EP/S | |---------|---------------------------------|--------------------------------| ______________________ |Magnetic Shell \ |============================================================================| | Forms A Metal Shell Around Victims, Inflicting Damage And Holding - Beam | | Them In Place | | Requires: Level 7 | |=========|=================================|================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | 30-36 Energy Damage | | 1 | 3.0 Seconds | | | 22 EP | |---------|---------------------------------|--------------------------------| _______________________ |Metal Spikes \ |============================================================================| | Forms Metal Spikes And Hurls Them At Enemies - Projectile | | Requires: Level 14, Levitation | |=========|=================================|================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | 30-36 Physical Damage | | 1 | 1 Spikes | | | 36 EP | |---------|---------------------------------|--------------------------------| _______________________ |Shrapnel Sentry \ |============================================================================| | Metal Shards Placed On The Ground Damage Enemies Who Come Near - Trap | | Requires: Level 14, Magnetic Shell | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | 2 Shrapnel Piles | | 1 | 34-40 Physical Damage | | | 40 EP | |---------|---------------------------------|--------------------------------| _______________________ |Magnetic Grasp \ |============================================================================| | Pulls In Surrounding Enemies And Objects, Damaging Them On Contact - Radial| | Requires: Level 21, Metal Spikes | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | 34-40 Physical Damage | | | 60 EP | |---------|---------------------------------|--------------------------------| _______________________ |Magnetic Blast \ |============================================================================| | Uses Iron In The Blood To Slow Down The Blood Flow Of Enemies Which- Blast | | Inflicts Damage And Confuses Them | | Requires: Level 28, Shrapnel Sentry | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | 43-50 Energy Damage | | 1 | 25% Chance To Confuse | | | 5 Seconds | | | 84 EP | |---------|---------------------------------|--------------------------------| _______________________ |Death Trap \ |============================================================================| | Enemies Are Surrounded By A Cloud Of Flying Metal, Reflecting A - Blast | | Percentage Of Damage Back Upon Themselves | | Requires: Level 28, Magnetic Grasp | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | 15% Damage Mirrored As Physical | | 1 | Damage | | | 13 Seconds | | | 84 EP | |---------|---------------------------------|--------------------------------| _______________________ |Death Trap \ |============================================================================| | XTreme Radial Attack. Blasts Surrounding Enemies With Metallic - Radial | | Shrapnel | | Requires: Level 15 | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | 85-96 Energy Damage | |---------|---------------------------------|--------------------------------| _______________________ |Metal Minion \ |============================================================================| | Spawn A Metallic Minion Entity To Fight Alongside Team For A Time - Special| | Requires: Level 20 | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | 15 Seconds | | 1 | 50% Of Magneto's Max HP | | | 50% Of Magneto's Melee Damage | |---------|---------------------------------|--------------------------------| _______________________ |Polarized Shield \ |============================================================================| | Chance To Block All Incoming Attacks - Boost | | Requires: None | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | 25% Chance | | 1 | 13 Second Life | | | 48 EP | |---------|---------------------------------|--------------------------------| _______________________ |Supremacy \ |============================================================================| | Magneto's Dominating Presence And Experience Makes The Entire Party - Boost| | Better IN Combat, Increasing The Level Of All Assigned Skills | | Temporarily | | Requires: Level 7, Polarized Shield | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | | +1 All Skills | | 1 | 13 Seconds | | | 88 EP | |---------|---------------------------------|--------------------------------| _______________________ |Magnetic Deflection \ |============================================================================| | Magneto Uses A Magnetic Field To Deflect A Percentage Of Missle - Passive | | Attacks | | Requires: Level 14, Mutant Mastery | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | 8% Chance To Block | |---------|---------------------------------|--------------------------------| _______________________ |Intimidation \ |============================================================================| | Increases Defense, Lowers Melee Damage Taken - Passive | | Requires: Level 21, Leadership | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | +15% Defense | | | -3% Physical Damage Taken | |---------|---------------------------------|--------------------------------| _______________________ |Leadership \ |============================================================================| | Increases Combo XP Bonus To Any Combo Done While On Team, And - Passive | | Increases Chance For Critical Strike For Whole Team | | Requires: None | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | +2% Critical Chance | | | +8% Combo XP | |---------|---------------------------------|--------------------------------| _______________________ |Flight \ |============================================================================| | Allows Flying And Improves Mastery Over It - Ability | | Requires: None | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | 10 EP/S | |---------|---------------------------------|--------------------------------| _______________________ |Mutant Mastery \ |============================================================================| | Increases EP Regeneration Rate - Passive | | Requires: Level 7 | |============================================================================| | Rank | Current Rank | Next Rank | |=========|=================================|================================| | 1 | +30% EP Regeneration | |---------|---------------------------------|--------------------------------| -=-=-=-=-=- Biography -=-=-=-=-=- As a teenager Magnus was in a concentration camp. After World War II Nagnus married a woman and they had a daughter named Anya. Anya was trapped during a fire and a mob prevented Magnus from saving her. He then used his powers on the mob, killing them all. After seeing Magnus' power his wife ran off, never telling him that she was pregnant. She died soon after delivery to a set of twins named Pietro and Wanda. Magnus went to Israel where he met a young Professor Xavier. They became friends quickly and often debated over humans and mutants co-existing. After being betrayed by men he worked for, Magnus began planning a campaign against the human race. Years after isolation from the world Magnus then emerged under the name Magneto, set on the destruction of humanity. Xavier's X-Men were able to thwart Magneto's attempts of the genocide of humans. Over the next several years Magneto would battle against the X-Men for what they both believed in. \____________________________________________________________________________/ >-----------------5.0 I T E M S A N D E Q U I P M E N T-----------------< /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯[IT&E]¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\ ______________________________________________________________________________ 5.1 Items ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯{ITEM}¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ These are various items that you will encounter throughout the game. I will list what they are, what they do, and how you use them. Health Packs - These are red capsules that may be dropped by enemies or crates. They can also be bought. You can use them to restore health. To use them press L1. You can only carry a certain number at a time. Energy Packs - These are the same shape as the health packs except they are blue. And they can also be bought. You can use them to restore energy. To use them press R1. You can only carry a certain number at a time. Tech Bits - These appear as gold and silver chips. They can be collected by defeating enemies or destroying crates. They are used in buying equipment and restoration packs. You can use them at any shop. X-Traction Points - Like in the last Legends game X-Traction Points have the same function this time around. They appear as big, blue, X's that are really hard to miss. It is here that you can switch teammates and save your progress. Experience Points - Experience points are points added to your overall stats. Gain enough and you will level up. Experience points can be gained by defeating enemies. ______________________________________________________________________________ 5.2 Equipment ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯{EQUP}¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 5.21 Belts - -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 5.22 Armor - -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 5.23 Gloves - -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- \____________________________________________________________________________/ >--------------------------6.0 E N E M I E S------------------------------< /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯[ENMY]¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\ ______________________________________________________________________________ Act 1 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Level 1: Military Prison Outpost -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ------------------------ Common Enemies ------------------------ Name : Prison Guards Resistances: None, Altered Genetics Difficulty : 1/10 Information: These are the first enemies you encounter in the game. They come armed with assault riffles. They cause little damage and it only takes a few hits to defeat them. Only a few Prison Guards have Altered Genetics. Name : Soldier of Fortune Resistances: Altered Genetics, Enhanced Speed Difficulty : 1.5/10 Information: Similar in HP to the Prison Guards, these Soldiers are a bit stronger and use a different weapon. They also have Altered Genetics making their defense against mutant abilites a litte higher than normal. The weapon they use is a charged rifle thay does a little more damage than the assault rifle. Soldiers with Enhanced Speed will be able to move faster. ------------------------ Bosses ------------------------ Name : N/A Resistances: N/A Difficulty : N/A Information: N/A \____________________________________________________________________________/ >------------------------7.0 D A N G E R R O O M ------------------------< /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯[DGRM]¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\ \____________________________________________________________________________/ >---------------------------8.0 C H E A T S-------------------------------< /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯[CHET]¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\ ------------------------ Unlock Codes ------------------------ Unlocks all Comics - Right, Left, Left, Right, Up, Up, Right, Start Unlocks Game Cinematics - Left, Right, Right, Left, Down, Down, Left, Start ------------------------ Trivia Answers ------------------------ \____________________________________________________________________________/ >-----------------------9.0 U N L O C K A B L E S-------------------------< /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯[UNLK]¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\ ------------------------ Costumes/Skins ------------------------ Age Of Apocalypse Character Skins/Costumes: Complete the first two acts. At an X-Traction Point in Act 3, they will be available. On the change character screen, press L2 to switch between available skins. ------------------------ Team Bonuses ------------------------ ____________________________________________________________________________ | Teammates | Bonus | |============================================|===============================| |Any 4 Heroes With AoA Skins |Age of Apocalype: +100% Attack | | | Rating | |--------------------------------------------|-------------------------------| |Nightcrawler, Sunfire, Toad, Deadpool |Agile Warriors: +5% XP | |--------------------------------------------|-------------------------------| |--------------------------------------------|-------------------------------| |Juggernaut, Magneto, Scarlet Witch, Toad |Brotherhood of Evil: +5% XP | |--------------------------------------------|-------------------------------| |Juggernaut, Colossus, Wolverine, Rogue |Bruiser Brigade: 20 Energy | | | Gained Per | | | Knockout | |--------------------------------------------|-------------------------------| |Rogue, Deadpool, Gambit, Wolverine |Dark Past: 5% Damages Inflicted| | | Goes To Health | |--------------------------------------------|-------------------------------| |Cyclops, Jean Grey, Gambit, Rougue |Double Date: 20 Health Gained | | | Per Knockout | |--------------------------------------------|-------------------------------| |Gambit, Bishop, Cyclops, Iron Man |Energy Corps: +5% Damage | |--------------------------------------------|-------------------------------| |Magneto, Professor X, Scarlet Witch, |Family Affair: +5 Health Regen | |Juggernaut | | |--------------------------------------------|-------------------------------| |Storm, Scarlet Witch, Rogue, Jean Grey |Femme Fatale: 5% Damage | | | Inflicted Goes | | | To Health | |--------------------------------------------|-------------------------------| |Storm, Iceman, Sunfire, Magneto |Forces of Nature: +10 To All | | | Resistences | |--------------------------------------------|-------------------------------| |Colossus, Juggernaut, Iron Man, Magneto |Heavy Metal: +10 To All Stats | |--------------------------------------------|-------------------------------| |Iron Man, Scarlet Witch, Wolverine, Bishop |New Avengers: +15% Max Health | |--------------------------------------------|-------------------------------| |Nightclawler, Storm, Colossus, Wolverine, |New X-Men: +15% Max Health | |Sunfire, Bishop | | |--------------------------------------------|-------------------------------| |Cyclops, Jean Grey, Iceman, Magneto, Toad, |Old School: +15% Max Energy | |Professor X | | |--------------------------------------------|-------------------------------| |Iceman, Professor X, Iron Man, Deadpool |Raven Knights: +60% Techbit | | | Drops | |--------------------------------------------|-------------------------------| |Bishop, Deadpool, Nightcrawler, Gambit |Special Ops: +5% Damage | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ------------------------ Unlockable Characters ------------------------ ____________________________________________________________________________ | Name | How To Unlock | |=============|==============================================================| | Deadpool | Beat the game. | |-------------|--------------------------------------------------------------| | | Collect homing four homing beacons per act, after four are | | Iron Man | collected get a piece of Iron Man's armor, in Act 5 after | | | locating beacons save Iron Man. | |-------------|--------------------------------------------------------------| | Professor X | Beat All The Danger Room Missions. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ \____________________________________________________________________________/ >--------------------10.0 I T E M L O C A T I O N -----------------------< /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯[IMLN]¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\ ______________________________________________________________________________ 10.1 Comic Books ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯{CCBS}¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ______________________________________________________________________________ 10.2 Concept Art ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯{CTAT}¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ______________________________________________________________________________ 10.3 Homing Beacons ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯{HGBS}¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ \____________________________________________________________________________/ >---------------------------11.0 C R E D I T------------------------------< /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯[CRED]¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\ This is where I will give credit for when credit is due. Thanks to all that contributed. Thanks to: Da Hui for the X-Men ASCII hhuang53@yahoo.com for the correction on the spelling "Enviornmental". \____________________________________________________________________________/ >-------------------------12.0 C O N T A C T------------------------------< /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯[CTAC]¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\ Some quick guide lines for e-mailing me: 1. Put a subject on which game you are referring to. No subject means I WILL NOT LOOK AT YOUR E-MAIL! For the subject simply put: X-Men Legends II 2. I'm typing this FAQ/WALKTHROUGH as I play the game for the first time. If I am not up to a certain point in the WALKTHROUGH section it means I am not up to that part in the game. 3. Please, Please, PLEASE! Look at the guide first before e-mailing me with a question. Most of the time your question has already been answered. Other than these three points feel free to send me an e-mail with any tips, hints, suggestions, corrections on errors, questions, etc. to my e-mail address: (removed) \____________________________________________________________________________/ >-----------------------13.0 D I S C L A I M E R--------------------------< /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯[DCLM]¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\ Copyright (c) 2005 to merc for hire. This is the work of merc for hire and International Copyright law protects this FAQ/Walkthrough. You can not sell, change, post on a website as your own. You can post it on your website as long as I receive full credit for it. If you do post it on a website I want an e-mail from you first so I can give you the go ahead. Unless I don't tell you to then you are not allowed to post it on your website. I will only update the FAQ/Walkthroughs I have on http://www.GameFAQs.com \____________________________________________________________________________/ >--------------------14.0 V E R S I O N H I S T O R Y--------------------< /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯[VHIS]¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\ 9/26/05 Version .01 - Finally got my copy of X-Men Legends II. The format is set up. More sections may be added later. The first level is done. As well as the first Sanctuary level. 10/28/05 Version .03 - Sorry for the delay on this update. Some stuff added a lot more to come.