8 8 88 88 888 I 888888 8888 88888 88 888888 888888 .88888888 8888 88 888888888 88888 88888 88888888888 888888 88888 888888 888888 888888 88888888888 888888888 8888888 88888 88888\ 888888888 8888888888 88888 8888 888888 88888 8888.88888888888 8888888 88888 8888 888 88888 88888 8888 8888 8888 88888888 88888 8888 888 888888 88888 8888 8888 8888 8888 8888o 88888 8888 88 8888888 8888888o88887 8888888888 8888 88888 888888888 88888888 88888888 8888888888 888888 88888 88888 88888888 8888888 888888888 Boktai Multiplayer FAQ by MechHunter330 Version 1.01 Date Created: March 3, 2004 Last Updated: March 11, 2004 _________________________________________________________________________ Version History 3/11/04: Version 1.01 - edited the coin collection section in "Chapter III. Strategies," edited the game structure section of "Chapter I. Rules" 3/9/04: Version 1.00 - information on individual map strategies have been added, modified the "a" and the "i" in the ASCII art above, added a note in "Chapter II: Weapon Choice" under section I, added some more info in "Chapter V. Battle Point Rewards" in section 2 3/8/04: Version 0.90 - information on Version History has now been added, I've changed "Chapter V. Super Special Prize" into "Chapter V. Battle Point Rewards," Ihave divided "Chapter I. Rules" and "Chapter V. Battle Point Rewards" into sections, a Game Options section has been added to "Chapter I. Rules," an Explanation and Normal Prizes section has been added under "Chapter V. Battle Point Rewards," the old Chapter I information was moved to the Game Structure section of Chapter I, and the old Chapter V information was moved to the Wizard Frame section of Chapter V 3/3/04-3/6/04: Version 0.85 - the first version of this FAQ, missing Map Strategies information ________________________________________________________________________ Table Of Contents I. Rules -Game Structure -Game Options II. Weapon Choice -Lenses -Frames -Batteries -Grenades III. Strategies - Killing - Coin Collection - Treasure Hunting IV. Maps - Cold - Hot - Dark - Random V. Battle Point Rewards -Explanation -Normal Prizes -Wizard Frame VI. Comments/Contact VII. Special Thanks VIII. Final Words _________________________________________________________________________ Chapter I. Rules Section I: Game Structure The main goal of Boktai Multiplayer Link Battle is to gain the most points. One's point total is determined by how many coins they have, how many times they have died, and how many times they have made others die. Every player starts with one out of five coins, the remaining coins held by the undead enemies in the map. You pick coins by killing a certain enemy, and picking up the coin that jumps out of their corpse. Section II: Game Options There are a few options one is able to set before playing a game of Boktai Multiplayer. They are: Play For Solar Energy: Play for fun, or let the winner of the battle wins Sols for their Solar Station Time Limit: Set the game time to 60 seconds, 120 seconds, or 180 seconds Stage Select: Choose a map out of Hot, Cold, Dark, or Random Life Gauge: Set the Life Meter so everybody has the minimum (Battle), or set it to whatever their life gauge is in Single-player (Own) _________________________________________________________________________ Chapter II. Weapon Choice Section I: Lenses The only gun lens here that doesn't have a special effect is the Sol. The Flame sets the opponent on fire, for extra damage. The Frost slows the opponent down. Cloud dislodges a coin with each shot, regardless of the damage done. Earth drains health, and is my personal favorite. Dark drains solar energy from the opponent's weapon. ***Note*** The Dark Gun (Gun del Hell) will do damage against chillboks and burnboks, but not the normal boks. Section II: Frames The main guideline here is using a frame that one is comfortable with, allows quick movement, and does heavy damage. One should not use the Guardian, because one can't move while firing, or a rotating spray weapon because one can't focus the damage. Range (weapon firing) is not too important, but long range is good, as long as one doesn't give up damage for it. Remember to take battery drain into account when selecting the frame. ***Note*** Spray weapons do not do continuous damage. They take a certain amount of damage away on contact, and will not do any more damage until the opponent's invulnerability has ended. Section III: Batteries One should use the battery that has the largest capacity. Section IV: Grenades One can only use the Bomb and Nightmare grenades, each with their own advantages and disadvantages. The Bomb does damage against undead enemies and other players, and happens to set other players on fire. The Nightmare happens to do major damage against enemy players, but does none against undead. _________________________________________________________________________ Chapter III. Strategies Section I: Killing This entire section depends mainly on what map one chose, what weapon one chose, and one's skill. The best tactic is to hit them with a good damaging shot, and run out of their range. Then, when they become vulnerable again, fire again and repeat the process. Remember, stealth is nigh impossible because of the top-down view, and that sprays pierce walls. Also, there is a stressed importance on not getting caught by Undead, as it takes away health that should be saved for a battle against a sentient foe. Section II: Coin Collection This is the main way to obtain Multiplayer points. The simplest way to get all the coins is to wait in a deserted corner of the map and wait for your opponent to get all the coins. Then, kill him (or her). Of course, I don't employ the use of this tactic, as it is unfair and boring. I state this strategy to warn more fun-oriented players to beware.The best way to get the coins is to play the game. Knowledge of the map is invaluable, so one knows where the enemies are. Another thing to note is to not stop moving. If you do, you will be discovered, and killed. Also, keeping your thumb ready to press B is a big plus. The one with the most coins is the winner, but one may receive points for simply killing the enemy. Section III: Treasure Hunting There are many treasure chests scattered through out the maps. There are many useful items available, and only two of them (as to my knowledge) are harmful. They are Redshrooms and Rotten Nuts. Other items include Blueshrooms, the entire variety of apples and Heal Fruits, Solar Nuts, Enduranuts, Speed Nuts, See-All Nuts, and probably quite a few more. Note that there are some Mimics and empty treasure chests. _________________________________________________________________________ Chapter IV. Maps ***NOTE: this section will be updated when more data is collected*** Section I: Cold -Description: This is your classic "Frost" map. The map is riddled with chillboks and stepping on the switches will drop large iceballs on you. -Strategies: There is only one bok on this map. Most of the hazards on this map are in the form of switches, Mimics, and slippery floors. The bok which carries the coin is either in the very top or bottom of the map. It reappears every once in a while, and carries all the coins. One should try to discover where the chillbok is, and hold that corner like a fort. When the enemy attacks, kill them to collect their coin, and then collect the coins from the chillbok. Section II: Hot -Description: This is your classic "Flame" map. The map has numerous burnboks and has some golems. There are also flame jets near the collection of treasure chests in the north. -Strategies: Here, the enemies are: a burnbok in the left side of the map, an iron golem near the flame jets, a burnbok in the right side of the map, and a burnbok near the bottom of the map. My advice is to circle around the map, taking out enemies as you go. The enemy will probably do the same, so hurry to collect the coins and be prepared to attack him/her near the bottom of the map. Section III: Dark -Description: Pretty much the basic map. The map has some normal boks, and stepping on the switches will drop large stoneballs on you. The entire area is dark, with numerous pitfalls. The darkness is penetrated only by the sparse skylights, which appear when one has sunlight. -Strategies: The map is entirly dark, so expect to get jumped up by surprise often. There are two normal boks near the left and right sides of the map, both of them hold coins. Also, beware of the pitfalls, as they will kill you instantly. One should attack the left side first, and collect the coin there. Then, attack your enemy in the middle and gain his/her coins. Finally, repeat the strategy until one has collected all the coins. Section IV: Random -Description: The game randomly chooses a map from the selection above. -Strategies: One should follow the individual strategies listed above. One thing to note is to not choose the Flame or Frost lens when choosing this map, as finding oneself in the "Hot" map with the Flame lens is devastating. _________________________________________________________________________ Chapter V: Battle Point Rewards Section I: Explanation Depending on the amount of Battle Points one has collected, one may receive a prize after he/she has exceeded a certain number. Section II: Normal Prizes 50 Battle Points - Gold Apple 100 Battle Points - Heal Fruit 250 Battle Points - Bearnut Section III: Wizard Frame Get 1000 Link Battle Points for the Wizard Frame. The Wizard launches three low-power shots in a 45-degree angle. It is useful for taking down groups of weak enemies. The shot looks awesome! It has B attack and D stun, and is part of the "Special" type of weapons. _________________________________________________________________________ Chapter VI: Comments/Contact If you wish to comment on this FAQ, or simply donate information, please e-mail me at "Geoffnola@yahoo.com" and title the e-mail "Boktai FAQ." All information received via e-mail will get all due credit to the submitter. _________________________________________________________________________ Chapter VII: Special Thanks Konami Computer Entertainment Japan - for creating a game with all-around perfection, which has and will keep me occupied on long plane trips Hideo Kojima - for having the vision of a game with sunlight, and for his wonderful Metal Gear Solid series, a truly great game All the people who own and love the game - for inspiring me to create this FAQ Marc R. - for giving me the game for a gift Sam R. - for link battling me, for the Wizard and data collection Themos P. - for link battling me, for data collection and bragging rights Myself - for spending the time to type, update, and distribute this FAQ _________________________________________________________________________ Chapter VIII: Final Words This FAQ is copyright (c) 2004 by Geoffrey Liu. This FAQ has been made by MechHunter330, a.k.a. Geoffrey Liu, who can be reached at Geoffnola@yahoo.com. One may not modify this FAQ and call it one's own, and one may not use this FAQ for money making purposes. This FAQ is not to be used anywhere or on anything other than the following sites, without first asking permission at the above address: gamefaqs.com gamespot.com ign.com I am in no way affiliated with Konami, except that I own one of their games. I am also in no way affiliated with anyone who worked in the creation of this game, or anyone who works for Konami in particular. I am only distributing information on their game's multiplayer section to gamers of Boktai: The Sun Is In Your Hand. _______________________________________________________________________________