/0 \080 |0 |x_/> _/ _____ __ |8080808 /01*ººL/809_/7 |7 \7 \ /87 /0 808 |X ,,·7 _ |01 |81 |X |X /7 |81 \01 |X |X 7 |01 |81 ____ __ _ |X |X __ _ _ ____ _ _ _ ____ |81 |01 /0808./7*x7 |X |X /080 /* \1 /0808. /7_/71 /* /0808. |01 \11 /7 |8 \8/,> |X |X |8 \1^|0 |X /7 |8 |87 |8 |X /7 |8 |81 |0 |X1 _|0 \º |\ |X |X |X /7 |X |8|X1 _|0 |0 |0 |X |X1 _|0 \0X |8 \8Xc88 /7__/7/78> ´8.,|81_., |0 /7 \8Xc88 |8 |8 |X \8Xc88 \8X /87 \7 \7 \807 \7 \7* \07* \07 \7 \7 \X \7 \7 \7 \7 \0Xx7XX>_/7 \8x808080 # * # ## ºººººº # # # # # ## # # #_ # # # # # # # # # ### ## # # # # # ## # # # ## ## # # # # # # # # # # # # # ## # # # # # # Version: Final Last Updated: July 14th 2003 Grass Master AIM: oscar_the_slayer oscar_heartless_slayer@hotmail.com -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- NOTE: - Now, I will only update this FAQ when someone finds an error or finds something missing in my FAQ... Maybe if someone has a good question to put on the FAQs section... - Please stop sending me e-mails asking "Where do I get ***?" or "HELP! I'm stuck! What do I do now?". Go to the boards instead... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _____________________________ / \ |>>>----Table of contents----<<<| | | | 1. Introduction | | 2. Story | | 3. Controls | | 4. Walkthrough | | 5. New Modes | | 5a. Julius Mode | | 5b. Hard Mode | | 5c. Boss Rush Mode | | 6. Souls | | 6a. Red Souls | | 6b. Blue Souls | | 6c. Yellow Souls | | 6d. Grey Souls | | 7. Items | | 8. Equipment | | 8a. Weapons | | 8b. Armor | | 8c. Accesories | | 9. Enemies | | 10. FAQs | | 11. Thanks | | 12. Copyright | \_____________________________/ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _____________________________________________ / \ |>>>-------------1. Introduction-------------<<<| \_____________________________________________/ Hi, I'm grass master and this is the first FAQ I've ever made. I've played lots of Castlevania games like SotN and HoD, but I think they really made a good job for this one, because its a GBA game and it looks almost like PSX. Well, I hope you find my FAQ helpful. _____________________________________________ / \ |>>>----------------2. Story-----------------<<<| \_____________________________________________/ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The year is 2035. Japan. Crowds of spectators are gathering around in anticipation of the first full solar eclipse of the twenty-first century. My name is Soma Cruz, and I am a high school exchange student abroad in Japan. I live near the Haruka Shrine, an ancient shrine with strong ties to Japanese Mythology. Mina Haruba, the only daughter of the shrine's caretaker, is both my classmate and my childhood friend. I started making my way to the shrine to see the solar eclipse with Mina. But, for some strange reson, the stairway leading up to the shrine felt longer than usual, as if something was trying to keep us from our destination. When I finally managed to get through the shrine gate and my senses began to dim... The pitch black sun is holding chaotic darkness togheter, trying to rouse a sleeping soul as if looking for missing other half... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Bleh, if you don't want to see that long intro, just press Start =^-^= _____________________________________________ / \ |>>>---------------3. Controls---------------<<<| \_____________________________________________/ _________________________ _____/ __________ \_____ Use Ability----> _/_L__/ ( Nintendo ) \__R_\_<----Activate Blue / ____________________ \ Soul | | __________________ | oPower | | _ | |---- _ | | | | _| |_ | |---- |_| 0 | | (A) |<----Jump Move---->| |_ _| | | º CD | | | | |_| | | l---> || | | (B) | <----Attack | _____ | |__||______OO____| | | Menu----> |(start)(O) | |________________| | | | ______ | | ----- | Map----> |(select)(O)| GAME BOY ADVANCE | ----- | | |____________________| ----- | | | \_________________________________________/ _____________________________________________ / \ |>>>-------------4. Walkthrough--------------<<<| \_____________________________________________/ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Soma Cruz: Oh... Mm...... Mina Hakuba: Hey, looks like he's coming to. Soma Cruz: Where am I...? WHOA! What... happened? ???: So you've decided to join us... Did you have a pleasant nap? Soma Cruz: Huh? Who the heck are you? Mina Hakuba: It's OK, Soma. His name is Genya Arikado... (what a weird name huh?) Genya Arikado: Skip the introductions. I have a few questions, and I need answers now. Soma Cruz: Go... Go ahead... Genya Arikado: Why have you come here? Soma Cruz: Why? Well, Mina and I... Hang on, where are we? Genya Arikado: We're in Dracula's Castle. Soma Cruz: Huh? Dracula's Castle? Are you telling me we are in Europe? Genya Arikado: No. We are inside the solar eclipse. Soma Cruz: Inside the eclipse?! You're insane! Do you think I'm a fool?! Mina Hakuba: Soma! Listen to him, he's telling you the truth! Soma Cruz: What the heck are you talking about? Give me an explanation! Genya Arikado: Well, it's like this... Huh?! An enemy! (some monsters appear and take Mina down, then Genya uses magic and takes the 'em down) Genya Arikado: Damn! Protect the girl! (one monster flies around Soma) Soma Cruz: Yaaaaaaaah! Go back to where you came from! (Soma slashes the monster and its soul gets inside his body) Soma Cruz: Wha... what was that thing? Genya Arikado: So it has awakened. Soma Cruz: What? What has? Genya Arikado: The spirit of the creature you killed has just entered your body. You have the power to absorb the abilites of the monsters you kill. Soma Cruz: Wh... why... why would I have that power...? Genya Arikado: You have gained the power. Now you must go to the Master's chamber. Soma Cruz: For what reason? Genya Arikado: Do you not wish to return with your friend to your own world? Soma Cruz: Of course I want to go back. Genya Arikado: Go to the Master's chamber. Then, you will understand everything. Soma Cruz: But I can't just leave Mina here like this. Genya Arikado: No need to worry about her. I'll put up a protective barrier. But death will most certainly find those who stay here too long. Soma Cruz: The... then I... Genya Arikado: Yes. Only you can save her from a painful death. Soma Cruz: And you, what will you do? Genya Arikado: I, too, have things I must do within these castle walls. Go. Set forth! Both your own life and hers are at stake. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- YAY, phew, this thing is over. Go to the right and enter the... -=-=-=-=-=-=-=-=-=-=-=-=- | Castle Corridor | -=-=-=-=-=-=-=-=-=-=-=-=- Head to the right kiling some zombies in your way, then you'll find a big room (just like SotN!). Whatever, pick up the Short Sword and equip it, then go down and fight some Mermen to level up quickly. Break that glowing thingy to get the Grave Keeper abilitly (press L, a simple backdash just like Alucard's). Enter the red door to your left to go to the Underground Reservoir. -=-=-=-=-=-=-=-=-=-=-=-=- | Underground Reservoir | -=-=-=-=-=-=-=-=-=-=-=-=- Go down, beware of the Tiny Devil and the Bats. Grab the Pendant, go right swimming pass the Killer Fishes and grab the Tasty Meat. Go back to the Castle Corridor. -=-=-=-=-=-=-=-=-=-=-=-=- | Castle Corridor | -=-=-=-=-=-=-=-=-=-=-=-=- Go to the right, pass the Mermen, go right and save your game and recover your HP and MP. Climp up to get a Cape, equip it if you want defence or keep the pendant if you want luck. Enter the top right door, kill the Skeletons and the Axe Armor in the next room, and enter the door on the right, and prepare to fight the first boss! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^ | BOSS FIGHT: Creaking Skull | *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* HP: 240 Exp: 110 Difficulty: Easy Recommended Level: Any Bleh, this is so easy to be called boss fight, but whatever. Equip your Winged Skull soul and start throwing spears like crazy until you run out of MP, then slash him a few times and he's dead XD. So easy... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After that shameful boss fight, go right and grab the CASTLE MAP 1, then go down and hit the wall on the left to find a secret room, and get a Mind Up. Exit the room and go to the right. On this next room, go right untill you find a glowing... erm... thingy (can someone tell me what is it?). Break it and get the Flying Armor. Now go back to the place where you found the castle map, go to the right to save your game, and return to the doors of the castle and press up to talk to Mina again... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Soma Cruz: Mina! are you doing OK? Mina Hakuba: Yes, I'm fine. It seems like the monsters can't get inside here anymore. Soma Cruz: Arikado said he'd put up a protective barrier... And while we're on the subject... just who is Arikado? Mina Hakuba: I'm not sure. I heard he does something related to national intelligence. Soma Cruz: National intelligence? Sounds like he's a spy Mina Hakuba: He's been coming to the shrine for many years. He's an unusual man. Soma Cruz: What makes him so unusual? Mina Hakuba: The face of a normal person changes as the years pass, right? Soma Cruz: Yes, people change as they grow older. Mina Hakuba: In the ten years I've known him, he hasn't changed at all. Soma Cruz: Are you sure it's not just your imagination? Mina Hakuba: It could be but... His face is just too beautiful. He's almost perfect. Don't you agree? Soma Cruz: So you're saying that he's your type right? Mina Hakuba: What are you talking about! I like guys who are.......... That's none of your business, OK?! Soma Cruz: It was just a joke. Why are you taking things so seriously? Mina Hakuba: F-forget it... Don't you think it would be better if you stayed here, too? Soma Cruz: No. In order to get us out of here, there's something I've been told I must do. Aside from that, I've discovered that I, too, have magical powers. (Maybe it's best I don't mention the danger of staying here too long...) Mina Hakuba: I understand... But please be careful. Soma Cruz: I will. Mina...? Mina Hakuba: Yes? Soma Cruz: Do you trust me? Mina Hakuba: Of course I do! I know that you would never lie to me. Soma Cruz: If that's true, then please wait here. I promise I'll get you back home. Mina Hakuba: OK, don't worry about me. I can wait as long as you need me to. Soma Cruz: Alright, I'll be back. Mina Hakuba: Don't get yourself hurt, OK? Soma Cruz: OK. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Exit the room and enter again, then talk to Mina again... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Mina Hakuba: Welcome back, I have a message for you from Arikado. Soma Cruz: From Arikado? Mina Hakuba: Yes, it's ah... When the speed at which you fall slows, you'll be able to jump farther. Try imagining that you're gliding through the air... Soma Cruz: I see... Mina Hakuba: Come back again later, maybe I'll have another message from Arikado. Soma Cruz: I'll check you whenever I can. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Hah! now, go to the Soul Set menu and swith to the blue orb, and select Flying Armor. Then go to the cross room where you found the Castle Map 1 and go up. Go to the right killing the White Dragon and jump to the stairs and grab the potion, then jump back. keep going right and jump to grab the Leather Plate (equip it). Keep going right until you reach a Save point and save your game. Go out and go down (ignore the Sword for now) and you'll have 2 choices, go left. You'll be on some kind of prison like place... go down and enter the door to the right to get a Potion, then go left pass the Mermen and jump over the platforms until you reach a room with $500. Go outside and go right this time, and you'll find a human! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ???: Oh, hello there. Soma Cruz: Uh, h-helli. Y-You're human, aren't you? Graham Jones: Relax. My name is Graham. Let's just say... I'm a missionary Soma Cruz: Oh... I'm... Soma, Soma Cruz. Graham Jones: You weren't here in this shrine before, were you? How did you get here? Soma Cruz: I'm not sure. I went through the shrine gate... and BOOM I was here. Graham Jones: I see... Soma Cruz: Uh, can I ask you a question? Graham Jones: Go ahead, I don't mind. Soma Cruz: Is it true that this is Dracula's castle? Graham Jones: It most certainly is. Soma Cruz: But, isn't Dracula's castle in Europe somewhere? Graham Jones: In theory, yes. But his TRUE castle exists somewhere else. Soma Cruz: His true castle? Graham Jones: It's a well known fact in the underworld. Do you believe in vampires? Soma Cruz: Well, uh, no. I thought the story of Dracula was made up, actually. Graham Jones: No, it's all true. It was leaked to the outside world. Usually, the church handles this things with utmost secrecy... Over the course of time, Dracula has resurrected many times... when people lost faith... and craved chaos and destruction... Soma Cruz: So... are you trying to tell me now that Dracula has been resurrected? Graham Jones: No. Dracula perished in 1999. You know of the prophecy of 1999, don't you? Soma Cruz: Nostradamus' great prophecy...? Graham Jones: That's right. Dracula was resurrected exactly as he predicted. But vampire hunters destroyed him completely. They ended his regeneration cycle by sealing his castle, the symbol of his demonic power, inside the darkness of an eclipse. Soma Cruz: And that eclipse is where we are now...? Graham Jones: Yes, but there's still more to the story... Soma Cruz: There's more? Graham Jones: "In the year 2035, a new master will come to the castle, and he will inherit ALL of Dracula's powers." Soma Cruz: But that's...! Graham Jones: Yes. That time is now! I better get going... Is that all, then? Soma Cruz: Oh, yes. Thank you. Graham Jones: Farewell and be careful. Soma Cruz: Yes, you too. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- PHEW! Writting this conversations is annoying man! Whatever, go to the right and enter the red glowing door to reach the Chapel -=-=-=-=-=-=-=-=-=-=-=-=- | Chapel | -=-=-=-=-=-=-=-=-=-=-=-=- Go right and go up the ladder, then go right and start climbing until you see a big blue bell. From that poing go right and jump the little green bells (tricky jump... be careful). Continue going up until you have to choices and go up to get a Mind Up, then go left and drop when you see a hole (don't move to the right or you'll fall!). When you are on the second bell, jump right as far as you can, and drop to the left, go up to get a Bamboo Sword (not so strong but has a nice wide attack), go back and go to the right to fight the Bone Pillars and drop. Go downstairs and right to the next room and you'll see a big scary creepy burning Giant Ghost (O.o). Kill it and you may get his soul, which is very good (creates a barrier around you). Once you kill it jump on the platforms until you reach a green stairway, press down + A to drop down. Jump to the platform on the right, grab the coin and jump to the top green stairway. On the next room go left and climb to the top (beware of the Durga), go right and drop to get a Rapier and go back to the other room. Go right and down to reach another room, go left for a Save Point and save your game. Exit the room and drop down, go left (damn Rock Armors) and enter the door to fight Manticore. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^ | BOSS FIGHT: Manticore | *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* HP: 440 Exp: 250 Dificulty: Easy Recommended Level: 5-7 Weee, another easy fight, but this is harder than the last one. If you have the zombie soul, you are lucky. Equip it and let Manticore poison you with his scorpion tail and strike Manticore with everything you got! I don't what Soul attack will the the best against him, but I used the Winged Skull soul and killed him in 20 seconds :) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- When you kill it go to the left right exit and get the Silk Robe (equip it of course) then go back and go to the left. Uh, Fleamen, i hate 'em! KK, go left killing those tiny and ugly Fleamen and the Rock Armor, go down, and enter the glowing red door. -=-=-=-=-=-=-=-=-=-=-=-=- | Studio | -=-=-=-=-=-=-=-=-=-=-=-=- First of, go down, and then left to get an Uncurse Potion, then go right. Don't even bother trying to move the box here, because you won't be able to reach the top yet. Instead, go down and all the way left (fighting some more Fleamen...). Beware of the Ectoplasm because they will curse you if you touch them. On the next room, go up (beware of the Catoblepas' breath because it will turn you to stone) and break the top left wall to reveal a hidden room, and get the Melon inside. Go back and then go down. Go to the left for a SP and save. Go to the right and you'll find a gorgeous lady.... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ???: Hey, you're... Soma, aren't you? You must be him. Soma Cruz: Y-yes, but... Who are you...? Yoko Belnades: Oh, forgive me. I'm Yoko Belnades. I'm a member of the church. Soma Cruz: How would a member of the church recognize me? Yoko Belnades: You've met Aluca... um, I mean, Genya... Arikado, right? Soma Cruz: I did meet him, but... Yoko Belnades: He told me about you, and he asked me to help you if you were in trouble. Soma Cruz: Arikado said that? That's hard to believe. Yoko Belnades: Well, he may seem cold at first, but he's actually quite a decent guy. He may be looking out for you because you share the same dark powers. Soma Cruz: Wait, wait! Did you say my powers are "dark"? Yoko Belnades: Oh, you mean you didn't know that!? Soma Cruz: Uhh... Yoko Belnades: Oh, no... did I say something...I...well... what's said is said. Essentially, you have the power to rule over and command monsters. Soma Cruz: Rule over monsters? I have no desire to do that... Yoko Belnades: It comes naturally as breathing for you, so you may not realize it yet. And though I called it a "dark power," that doesn't mean it's evil. It's like a weapon, Its user decides to whether to use it for good or evil. Soma Cruz: Well, when you put it that way, I feel a little bit better. Since I got this power, I've begun to lose my sense of self. Yoko Belnades: You are yourself. There's no one else you could be. Don't second guess yourself. Be confident. That's most important. Soma Cruz: I think I understand now. Thanks, Yoko. Yoko Belnades: (giggle) I'm not used to being thanked by people... Oh, I forgot to ask you. Have you seen a man named Graham? Soma Cruz: Graham? Yes, I met him earlier. Yoko Belnades: Be wary of that man. I believe that he will inherit Dracula's powers. Soma Cruz: No way! He did not look like a bad guy. Yoko Belnades: Right, and I've got a bridge to sell you! Don't be fooled by his appearance! He's not who you think he is. Soma Cruz: Al...alright. Yoko Belnades: Well, I must be going. I've got to find Graham! See you around! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Go to the right, and fight those strong monsters... on the next room, go right to get $100, go back and drop to the right. To enter that devil face, use your backdash ability. Follow the way and get the Whip Sword, equip it and return to the room with the spike. This time, drop to the left and prepare to fight! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^ | BOSS FIGHT: Great Armor | *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* HP: 650 Exp: 300 Dificulty: Easy/Medium Recommender Level: 12-14 OMG, looks like they didn't had good ideas to make hard monsters >:S Equip the Whip Sword and start atacking like crazy. If you use another weapon you won't reach its weak part. Whatever, be careful with his sword attacks, they are easy to evade but deal a lot of damage. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Get out of there and you'll find a hairless guy XD (sounds funnier than bald...) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ???: Oh! What's a child like yerself doing in a place like this? Soma Cruz: A child? You're rude, grandpa. Hammer: Oh, my apologies. My name's Hammer. The army ordered me to come here. Soma Cruz: Hi, I'm Soma. Hammer: I thought I was inspecting a shrine, but suddenly I was in a castle. Don't ya think that's a mean thing to do to a guy? So I just bailed on my mission. Soma Cruz: What do you mean? Hammer: There were a bunch of strange people gathered at the shrine. I thought they'd be good customers, so I opened up a shop. Soma Cruz: Ahhh... Good for you... Hammer: There're weapons all over this castle and no monsters at the front gate. Good place for a shop! Come on by! I'll give you a good deal. See ya around! Wah hah hah ha... (leaves) Soma Cruz: A shop, huh? I don't get it... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Whatever, he's a bit weird. Break the 'thingy' to get your 2nd ability, Malphas. It will allow you to jump again in mid-air, so a lot of new places will be open for you! Return to the room with the wooden box and push it to the left 'till it drops, then push it to the right. Jump over the box and use your double jump to get a Broadsword. Exit the room and enter again, the box will be up again. Move it to the right, jump over it, go to the left and get the heart pendant. Return to the studio entrance (sorry I missed this part before :P) and go to the right, then drop down and go left to pick up a Bastard Sword, then go right and climb the right platforms to get the Hammer (it's a powerful but slow weapon...) -=-=-=-=-=-=-=-=-=-=-=-=- | Chapel | -=-=-=-=-=-=-=-=-=-=-=-=- Back in the chapel, equip your Flying Armor soul, and double jump and glide to the top left corner. Climb to the top, and go to the right, beating all those monsters. You'll see a white dragon above you, kill it and go upstairs. Beware of the Ghost Dancers, kill them before they vanish. Go to the middle left Entrance to get an Anti-Venom. The enter the top left entrance and use the Warp Point... err... to warp. -=-=-=-=-=-=-=-=-=-=-=-=- | Castle Corridor | -=-=-=-=-=-=-=-=-=-=-=-=- Heh, press Select to look at your map, and you'll know where you are :D. Kill the Zombie Officer and climb to the top, kill the Killer Doll if you want, go right and drop to get the Cestus. Return to the room with the Zombie Officer and press down + A to drop down. Go outside the castle and you'll see Hammer selling stuff... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Hammer: Howdy there. Ya came Soma Cruz: Is this where you've opened your shop? Hammer: Yes, yes it is. By the way, that cute young lady over there... She's staring at you. Is she yer friend? Soma Cruz: Yeah... Hammer: Whoa! I had no idea you were so popular with the ladies. Soma Cruz: H-hey, it's not like that! Hammer: Don't be shy now, ya hear? It's good to be young! It's a good thing! Alright, back to the business... Take a look around, friend! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Buy the CASTLE MAP 2, and go talk to Mina -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Mina Hakuba: Welcome back, Soma. Hey... Soma Cruz: What? Mina Hakuba: That man over there... Soma Cruz: Who? You mean Hammer? Mina Hakuba: His name's Hammer, huh? Don't you think he's a little scary? Soma Cruz: No, I think he's a decent guy. Mina Hakuba: But look at all those weapons he has over there... Soma Cruz: He told me he was opening up his own shop. Mina Hakuba: Here!? He's opening a shop in this castle? He's weird... Soma Cruz: Yeah, it's pretty strange... Mina Hakuba: But if you say that he's a good guy... I'll believe you. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Heh, funny conversation... okay, go to the right and climb the platforms to find a Lucky Charm, then drop again. Go inside the castle and keep going right until you reach the room with the Axe Lord. The go up and use the Flying Armor and Malphas ability to get to the top and enter the glowing red door. -=-=-=-=-=-=-=-=-=-=-=-=- | Dance Hall | -=-=-=-=-=-=-=-=-=-=-=-=- Go left and you'll see a red clothed guy... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ???: Strange... I sense a dark power within you... Who are you? Soma Cruz: It is rude to ask questions before introducing yourself. J: Yes, you're right. I can't give you my name, but people call me J. Soma Cruz: People call you "J"? Why hide your real name? Are you a criminal? J: No. I have amnesia. I'm told that I was in an accident in 1999. When I woke up in the hospital, I had forgotten my name and my past. Soma Cruz: Oh, I see... Well, my name's Soma. J: Your dark power...? Were you born with it? Soma Cruz: I don't really know. I first noticed it when I entered this castle... J: I see... I guess I was mistaken. Soma Cruz: Mr. J, why have you come to this castle? J: Call me J. I am filled with fear when I hear the name Dracula. I came here because of the prophecy. I also thought my memory might return. In fact, since my arrival, I have felt like my memory is returning. Soma Cruz: And your accident occurred in 1999...= Maybe Dracula was involved...? J: I fear you are correct... Especially since I have magical powers... Soma Cruz: J, are you an exorcist? J: Well, you might say that. But I work for no one but myself. I must be going now. I'm sure we'll meet again. Soma Cruz: Yes, see ya... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After chit-chatting, go left and then go to the top. You'll see some platforms, jump on them, go to the right to reach a SP. Go to the left all the way, until you reach a room with only 1 Minotaur, defeat it and slash the left wall to reveal a secret passage. Grab the Samurai Armor, return and jump on the platform using double jump. Keep going right and go up when you see a platform, then go to the right and kill the monsters to get $100, then go left and jump over the monster's back, go up and when you find the Bone Pillar make sure you leave at least 1 or you won't be able to get the mana prism up there. Once you get it, go down and then go to the left to get another $100. Return to the SP. Leave the SP room and drop, then go left and you'll be in a... errm... Dance Hall. Enter the top left door then continue left to a room with 2 white dragons. Go left and then down to fight a Nemesis, go right to find the 3rd warp... activate it and go back to the dance hall. Drop in the hole on the left, go to the right killing the Zombie Officer, the Creaking Skull and the Wooden Golem, go to the right, then down and then go to the left. Beat the 2 Minotaurs and grab $500. Go back 2 rooms left of the room with the Wooden Golem, go down and you'll be in a slaughterhouse X(... Go right and then down then right again for a SP, then left for a boss fight -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^ | BOSS FIGHT: Big Golem | *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* HP: 1200 Exp: 1000 Difficulty: Medium/Hard Recommended Level: 15-17 YAY! this is what i was talking about! I recommend to be around level 15 or you'll die very fast... well, equip your Whip Sword and Ghost, Winged Skeleton, Axe Armor or Tiny Devil soul to make your fight easier (the Ghost is the best for me because it can hit the Big Golem more than 2 times). Start the fight by using the soul you selected until you don't have MP. If you have the Ghost soul jump and press Up + B in the air. If done correctly you will hit him 3-4 times. Then attack with the whip sword trying to avoid the arm. When he ducks he will start to vomit rocks, so get out of the attack range, then start attacking again. If you are low on HP use a Tasty Meat or Potions. When the golem pushes you to the right he will start going back for your advantage. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Go left and break the thingy to get the Skeleton Blaze (now you can get the Ancient Book 1, it was passing a narrow path in the Studio. Get it when you can). Return to the dance hall and grab the Cutall using the Skeleton Blaze. Take the right exit. Go up and then right, dash when the path is narrow, beat the Minotaurs and enter the... -=-=-=-=-=-=-=-=-=-=-=-=- | Inner Headquarters | -=-=-=-=-=-=-=-=-=-=-=-=- Go up and try to get the High Mind Up using the double jump and Flying Armor (is kinda hard to get). Go right and then up. You'll see 2 exits: left and right. Go to the left if you want to see a a little bunny with a clock teleporting you out of the room... (don't try to kill him because you CAN'T no matter what soul you use...) and right to fight a Persephone :S... go up and take the left exit for a SP, save and go right... prepare to fight! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^ | BOSS FIGHT: Headhunter | *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* HP: 700 Exp: 3000 Difficulty: -1st form: easy -2nd form: medium/hard -3rd form: hard Recommended Level: 18-20 Hehe, this monsters seems easy doesn't? IT'S NOT! First of all, equip the Whip Sword and attack her, don't let her stab you because you'll get kinda trapped. When her head drops, a grandma head will float and get attached to her body... (creepy huh?). On grandma form she floats around the room using magic. When you see fireballs around her, two fire dragon heads will move down in a zigzag pattern and then dissapear on the bottom of the screen. When you see sparks around her she'll attack with 3 thunders, so try to get between them. When she loses her head again a dragon head will float and attach to her body (O.O). This form is the toughest... she moves around the room and jumps to the ceeling, and sometimes she attacks you with her tongue or breaths a poison cloud. Try using Souls like Skeleton or Fleaman to attack her, but the Tiny Devil soul works best if you have it... When she falls near you she'll atack you with her tongue, so duck and slash her. When she's low on HP she'll use the poison breath more. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Continue right and go up. Make your way up until you see lots of hanging skeletons.....BOO! (LOL) go left to get the Hrunting (looks very cool!) and then go right to get the Undine soul. Go all the way down to the big room with stairs and go down, then right and 'step' on the water to go up. Go right then down, enter the door on the left and go left to finda Warp Point. Go back and drop on the hole, go a bit right down the stairs and drop in the hole. Goleft to go below the stairs, go right and grab the Mind Up. Now that you have lots of new abilities, let's fill some map and get some items... you can skip this section of the Walkthrough if you want... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -Go up and the drop on the hole to the left. Enter the red glowing door to go to the Castle Corridorand, then drop down. You'll be in a big room with stairs. Go right until you reach another big room with stairs right until you reach another big room. Go right, jump to the left, (you'll see an armor above you but you can't reach it yet) go right and jump to the door at the top. Stand on the Catoblepas and get the Copper Armor. Go out of that room and go down. Enter the room at the right to get a Scarf. -From the castle entrance go right then down, enter the red door on the left to go to the Underground Reservoir. Equip the Undine soul and walk over the water until you see a hole on the top, double jump and go left to get the Elfin Robe. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Go back to the Castle Corridor via Warp. -=-=-=-=-=-=-=-=-=-=-=-=- | Castle Corridor | -=-=-=-=-=-=-=-=-=-=-=-=- Go right and drop down. Go right until you reach the cross room where you found the Castle Map 1 and go down, then right. Walk to the right until you see a hole on theceeling, jump to reach it. Go up and then enter the red glowing door to go to the Floating Garden. -=-=-=-=-=-=-=-=-=-=-=-=- | Floating Garden | -=-=-=-=-=-=-=-=-=-=-=-=- Go right and laugh at the weird look of the Cockatrice (HAHAHAHAHA!!!). Keep going right until you reach a SP. Go back and step on the platform on the same room and jump to the next room. There, wait for the Gorgon to go left and jump over it, and then double jump to the left (hard jump). Drop on the hole to get the Castle Map 3 (woohoo!). Go left and jump on the platform to go up, then jump on the other platform to go up and then go right. Double jump the big hole and continue right. On this room you'll find a Devil. It's soul is very good so try to get it. Continue right until you see some Altair (eagles) carrying some Ripper (like Fleaman). Press Down + A to drop in the hole and go left for a SP. Go right to fight a Kicker Skeleton, try to get its soul because is a Grey Soul that will help a lot. Drop down and see a Black door... go back to the room with the Mandragora and go up. You'll find two bags of $1000 there... Well enough exploring for today. Go back to the Floating Garden entrance and take the first platform you see, then keep taking the platforms until you can go to the left. Keep going left (don't forget the money bags at the top of each room) until you reach the Clock Tower. -=-=-=-=-=-=-=-=-=-=-=-=- | Clock Tower | -=-=-=-=-=-=-=-=-=-=-=-=- Go a little bit to the left and you'll find Graham Jones... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Graham Jones: So we meet again! I'm glad to see you're unscathed. Soma Cruz: Good to see you, too... Uh... I've got something I want to ask you. Graham Jones: Sure, go ahead. Soma Cruz: Someone told me that YOU are to inherit Dracula's powers... Graham Jones: I take it that lady of the church told you that, didn't she? Soma Cruz: It's not true, is it? Graham Jones: The term 'inherit' is incorrect. Soma Cruz: It's true then! Graham Jones: I was born on the very day Dracula was destroyed... So, in short, that means that I AM Dracula! Soma Cruz: That can't be right!? You've been so kind and friendly to me! Graham Jones: That is because I don't consider you a threat to my mission. But that being said, you have made it this far... I sense a power within you. Do tell me... what kind of power has awoken within you? Soma Cruz: ......... The power to rule... Graham Jones: WHAT!? You foolish boy! That's impossible! Soma Cruz: Huh? Graham Jones: I can't remain here any longer. I must get to the throne! Your name is Soma, right? You are wrong, Soma! I will not allow you to rule!!! (leaves) Soma Cruz: Jeez. What was that all about? -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Hah, so he's Dracula... Go to the right and then drop down. Go to the right and go down again... go left for a SV and left to talk to Yoko -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Yoko Belnades: Hello, Soma. Soma Cruz: Hey, Yoko. I just ran into Graham. Yoko Belnades: REALLY? Which way did he go? Soma Cruz: He was in a rush to get to the throne... Yoko Belnades: Just as I thought. There is something important in the Throne Room. Soma Cruz: I'm sorry, Yoko. Yoko Belnades: Wha...what's wrong with you all of a sudden? Soma Cruz: He's not who I thought he was. He was kind to me only because he thought I was powerless. Yoko Belnades: I see... Soma Cruz: But his attitude changed when I told him about my power. Yoko Belnades: Well, in his mind, he thinks everything in this castle is his... Soma Cruz: So that's the reason? Yoko Belnades: But it's better this way. Soma Cruz: What is? Yoko Belnades: The fact that he sees you as an enemy now means you're my comrade. Soma Cruz: Does it? Yoko Belnades: What? You don't want to be on my side? Soma Cruz: No, that's not what I meant... Yoko Belnades:: Ha ha ha. It's so much fun to tease you. But this is not the time to be fooling around. Your presence here has thrown Graham into a panic. This is our chance. Soma Cruz: What sort of chance? Yoko Belnades: Using his cunning mind, he's been able to evade us up until now. I don't think anyone has ever seen him panic before. Soma Cruz: I get it. Circumstances right now are making him act this way... Yoko Belnades: That's exactly right. This is an excellent opportunity to trap him. Well, I must be on my way. See you. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Go left and then up, enter the door on the right (etc...). If you want, try to get the $2000 money bag, but its very dangerous to do so... go up and then left. In this room, I suggest to get the Lightning Doll soul because it is hella' helpful fighting dead... whatever jump on the wooden platforms and then go right, then up. You'll see a Light Blue door... enter to fight Death, but save first at the right... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^ | BOSS FIGHT: Death | *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* HP: 4444 Exp: 4444 Difficulty: 1st phase: medium/hard 2st phase: hard hard Recommended Level: 25-26 OMG! this guy is hard hard! the first phase is kinda easy, take your time to get used to his attacks. He'll use this attacks: Throw smalls sickles at you, throw his big sickle and use blast attacks that come from the ceeling. When you see his hand charging power... RUN!!! He'll throw 4-5 beams at you so keep running. Try to not get stuck on the sides... Attack the big sickle to damage him. When you destroy his sickle, he will be no longer transparent, so you can hit him directly but... he will take out a double sickle... He uses this attacks: Dash and slash you, throw his sickle around the room, and use his sickle like a boomerang... This phase is harder that the last one, so be prepared! If you get low on HP or MP use Potions or Mind Ups. When he throws his sickle like a boomerang, duck and attack. When he throws his sickle around the room, jump over the sickle to the center of the room, through Death's body (don't worry, jumping though him won't hurt you). When he dashed and slashes, just duck or jump over him. TIP: If you have the Lightning Doll soul, get near the sickle/Death's body and press Up + B. This will hit 2-3 times and cause about 120 damage for each hit. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Once you kill him, go right and break the thingy to get the Skula soul. Equip it and go back to the room with water and a crackable in the center. Step on the crackable floor to break it and walk while underwater ^-^. Go to the left and drop down, go to the left room and walk acroos the little maze. Slide when there are spikes on top of the path. Exit the room and drop down, then go left to get the Pitch Black Suit. Go back to the room before the spike maze and go right. You'll end in a room with big pendulums and spiked floor. Jump over the pendulums to reach a Burtgang and go back to the room with the spikes. This time go right and then drop down. Make your way until you have 2 choices. Go left, enter the door, go left but DON'T DROP! go back and use the WP and warp to the Castle Corridor. Once there go to the Underground Reservoir -=-=-=-=-=-=-=-=-=-=-=-=- | Underground Reservoir | -=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Go right and equip the Skula soul to go underwater. Drop down and go left, kill the Man-eater and go left to get the Rahab's Sword. Go right and then up, DON'T DROP IN THIS ROOM! instead, equip your Flying Armor soul and jump to the other edge. Drop down, kill the Triton and the Fish Head and grab the Super Potion. Jump and go right, until you reach a room full of Needles. Go right, go all the way down and you'll see 2 exits, go right for a SV and then left. Beat the Big Golem (good to gain quick EXP.) and go left. Go all the way down and go to the left. Kill the Nightmares and Ume and drop down on the next room, then dash to get a Mana Prism. Go back to the room with the Mermen and go right this time. Drop down and go left all the way. Jump to get to the other edge and enter. You'll see Graham stabbing Yoko with a knife... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Soma Cruz: ?! Graham Jones: Damn! I hate to be interrupted! Soma Cruz: YOKO!! (Yoko falls and Graham leaves. Soma runs to Yoko) Soma Cruz: Are you alright? If you're OK, say something! Anything!! Yoko Belnades: I'm... al... alright. Thank you... for rescuing me. Soma Cruz: Graham, that bastard! What has he done?! Yoko Belnades: He has... absorbed this castle's power... and he's gotter much stronger. Oww, aaah... My plan has failed... Soma Cruz: Save your strenght! There's no need to speak! Yoko Belnades: Be... cautious of him... But d-don't... overexert... yourself.. Soma Cruz: What?! YOKO!!! Oh, she's just unconscious... She's still breathing. (Genya enters...) Genya Arikado: I underestimated the amount of power he acquired... Soma Cruz: Don't just stand there mumbling! Yoko's in bad shape! Genya Arikado: Go! I will see to her wounds. Soma Cruz: I can't just leave her like this! She's my friend! Genya Arikado: Do not worry about her. I believe there are other things you need to do. Soma Cruz: Graham went to the throne. What's there? What are you hiding from me?! Genya Arikado: I cannot say. You must go there yourself. And if you don't you will lose Mina... and Yoko as well! Their fate is in your hands! Soma Cruz: Damn you! I... don't like your attitude, but I don't think you're lying. I fell as if I', being manipulated. I don't like it, but I'll do as you say. But if we ever escape from this castle alive, I want to know everything. Genya Arikado: Fair enough. Now be on your way. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- NO! YOKO!!! Go right and drop down, go right and get the High Mind Up. Go back to the room where Yoko was wounded and go left, go all the way down and go right to enter the Underground Cemetery -=-=-=-=-=-=-=-=-=-=-=-=- | Underground Cemetery | -=-=-=-=-=-=-=-=-=-=-=-=- Go right until you reach a blue door. Prepare to fight.... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^ | BOSS FIGHT: Legion | *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* HP: 5000 Exp: 12000 Difficulty: easy/medium Recommended Level: 32-35 Pah, this boss isn't that hard if you get used to his moves, he only hurt me 70 HP. Move clock wise or anti clock wise as you attack him. As you attack him he will drop bodies, beware of 'em. After a bit fighting some parts will start falling, and soon you will leave just the nucleus and 3 tentacles. Beware: the tentacles will fire lasers, and the nucleus sometimes will jump around the screen. Hit him until he is dead... Another strategy thanks to Green Jedi: If you stand on the highest platform (on either side) right next to the big square, the Legion will hover above you but won't be able to chase you. You can then hack away at the two bottom pieces until they fall off. Now you can see the core peeking out from under the top shell, and you can attack it at will until it dies. It'll just continue hovering above you and will occasionally fire off a laser, but as long as you stay in that one spot, it won't be able to chase you. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Go back and jump over the platforms and then go left to get a High Mind Up (I think... e-mail me if I'm wrong). Go back down, and then all the way right to get the Galamoth soul. Go back to the room with the platforms and go up, then go left to get a High Potion. Go right to get a Gold Ring. Go back to the room Yoko was and go left to enter The Arena. -=-=-=-=-=-=-=-=-=-=-=-=- | The Arena | -=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Go left, then go all the way up. Go right for a WP, activate it and go left and jump on the platforms to go up. Go up and go to the left in the path with the torch, kill the monsters and go left to get the Laevatain. Return to the room with the broken elevator and go up, then right and get the High Potion. Go back and go all the way down, then all the way left, drop down and enter the door on the left for a SV, then go right. Here, you will find an elevator and 3 rooms, these will lead to super items and you may want to take them. 1st Room: Here you have to fight some Lubicants while evading those statues. Then you have to hit the big ball to break the wall. The prize is Olrox's Suit. 2nd Room: You must pass through a place with lots of Medusa Head, spiked floor and some enemies (how mean!). There's a switch in the spiked floor and you must press it before going. The prize is Balmung 3rd Room: You have to step on the platform and some red dots will appear on the column. You'll see the column looks like a D-Pad, and you must press the D-pad in the same direction that the red dot is. If you miss the platform will be destroyed and you'll have to fight with those mean Beam Skeletons and start again... The prize is Rare Ring (good luck going back =^-^=) Go down and enter the blue door to fight Balore. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^ | BOSS FIGHT: Balore | *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* HP: 4000 Exp: 16000 Difficulty: medium/hard Recommended Level: 36-39 Bleh, what's this!? When you enter the room, lots of bats will gather to form the Giant Bat, but it will get squashed by Balore's big hand!! Hit him in the eye while evading his punches (they deal a lot of damage!). If you have the Lighting Doll soul, get close to the eye and use it, this will deal a lot of damage. After a bit he'll take back his hands and open the other eye. He will fire beams on the ground and then fire columns will appear (reminds me of the final boss in Megaman Zero). Keep hitting him in the eye until its dead. Another strategy is to hover using the Medusa Head soul and attack the eye. You won't receive any damage from the fire :D (thanks to DarkMoon) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Go to the next room, pick up the Giant Bat soul, and go back to find J. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- J: Ohhh... Soma Cruz: J, what's wrong? You look pale. J: D-don't worry... just now... all of my memories came flooding back. Soma Cruz: What!? J: It seems that your dark power triggered the return of my memories. Just like I guessed... I have quite an extensive history with Dracula. Soma Cruz: I thought so... Julius Belmont: My real name is Julius Belmont... I am a descendant of a clan that has fought against Dracula for ages. Soma Cruz: And the person who destroyed Dracula in 1999 was... Julius Belmont: Yes. It was me... but there were others who assisted me... Soma Cruz: So, if Dracula is revived again, just as it is written in the prophecy... Julius Belmont: Then I must destroy him! It is my destinity. Soma Cruz: You haven't met a man named Graham yet, have you? Julius Belmont: Graham? Oh, you mean that missionary, right? I met him a little while ago. But when he saw my face, he turned and ran. Soma Cruz: He told me that he was Dracula. Julius Belmont: I did sense Dracula's powers at work within him but it's difficult to believe that he's Dracula... rather I think... No, forget it. It is nothing more than a hunch. Soma Cruz: Huh? Julius Belmont: Assuming that he is Dracula, I won't be able to kill him yet. Soma Cruz: Why not? Julius Belmont: I need my weapon. Soma Cruz: Your weapon? Julius Belmont: Yes. It's a whip that was handed down to me. It's called "Vampire Killer." In 1999, I sealed it in this castle to weaken his spirit and magical powers. Soma Cruz: That means it's in this castle somewhere? Julius Belmont: Yes. And I know exactly where it is. I'll go and get it now. Soma Cruz: Alright. Please be careful. Julius Belmont: Pray that my hunch proves to be wrong. Farewell for now. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Go back to the room with the tiger head and go up in bat form. Go right to get the Black Cloak. Go back and go all the way up, go right to get $1000. Go all the way back to the WP. Remember that room with the little bunny teleporting you back to the entrance of the room? Well, go back there. When you are there, aproach to the bunny and kill it! He won't be able to teleport you, hehe... Go up to get the Dainslef and the Ancient Book 2 (if you didn't get the Ancient Book 1, get it now! its on the Studio, its after a narrow path. The 3rd Ancient Book is in the Underground Reservoir. You need the Giant Bat soul) Go up 2 squares, right 6 squares, down 4 squares and right until you reach the Top Floor... NOTE: Now that you're very near to the end of the game, it would be good if you get Claimh Solais, one of the best weapons in the game. It's in the Forbidden Area, in the room with the big ship. Go below the ship (with the Skula soul) and break the left wall, and you'll see the powerful Claimh Solais. If you don't know where is the Forbiden Area please see the FAQs section and DON'T MAIL ME. -=-=-=-=-=-=-=-=-=-=-=-=- | Top Floor | -=-=-=-=-=-=-=-=-=-=-=-=- Once there, transform into bat and keep going up until you reach a room with skulls on the walls that light when you get near them. Go to the top of that room and go to the left. Defeat the Cockatrice and drop in the hole. Go right and beat the Iron Golem (if you have the Killer Mantle... and if not... feel pain!) and break the right wall to get Hippogryph soul. Get out, transform into a bat and go to the top left corner to get the Kaladbolg (I think...). Fly to the right until you see a hole on the ceeling, enter and go left to get a Mana Prism (I think...). Go down, fly to the right and enter the room. Go down 1 screen and then 1 to the right for a SP. Go back and go up until you see an armor holding a pink sword (ala Star Wars!) and go right to get another Mana Prism. Enter the room at your left... ATTENTION!: There are 3 endings in the game, I' will tell you how to get each ending: 1st ending (normal ending): Go to the left and prepare to fight Graham! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Graham Jones: You're too late, Soma! Dracula's power is already in my grasp. Soma Cruz: Dracula's power doesn't concern me! I came here to find a way out of this castle. Graham Jones: With my new abilities, I can get you out of here quite easily... You, however, have some property of mine in your possession. The souls of MY demons are under YOUR control. Can I forgive suck a crime? NO! NEVER! Soma Cruz: If I knew how, I'd return them all to you right here and now! Graham Jones: Even if you return them, you have still committed the crime of stealing. Don't you know that? It's only right that thieves receive the punishment they deserve. Soma Cruz: You are one selfish bastard! Graham Jones: You're guilty of grand theft. Therefore, I sentence you to death! Soma Cruz: You're insane! Graham Jones: And, as a special treat, I myself will deliver the punishment! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^ | FINAL BOSS: Graham | *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* HP: 5000 Exp: 0 Difficulty: hard Recommended Level: 40-42 BOO! his weak spot is the head, so hit him whenever you can. Be careful with his attacks because they deal about 100 HP! When you hit him enough, he will teleport to the center and start releasin lava spheres in circles; this is the easiest part, because there are places where you can stand without taking any damage. Once you hit him enough he'll say: Graham Jones: I can't believe it... I haven't lost yet... You still don't have Dracula's power. I'll show you! He will turn into a big beast. He'll attack you with his hand while a big ring fires blue beams at you. The best way to kill him is equip the Lightning Doll soul and hit the big skull ring with it, until its destroyed. Then fell free to attack the head :> When he dies... ITS TIME TO SEE THE NORMAL ENDING! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Graham Jones: Tha...that's not... NOOO!!! Soma Cruz: The magical powers he absorbed have abandoned him. (Genya appears) Genya Arikado: The castle is weak now! The portal to your world should be opening! Soma Cruz: So what should I do? Genya Arikado: Order the castle to open the portal! It has felt your power and may obey! Soma Cruz: Alright. I'll give it a try. I command you... to open! Return all of us living beings to where we came from! Genya Arikado: ...... Soma Cruz: ...... Nothing happened...? Genya Arikado: You're wrong. The fabric of space is beginning to tear... Soma Cruz: Have we returned? Mina Hakuba: Yes, there's no mistake. We've made it home. Genya Arikado: Excelent... You've done well. Soma Cruz: Hey, what happened to the others? Genya Arikado: No need to worry about them. They'll be here soon enough. Soma Cruz: And the castle... is the castle still in the eclipse? Genya Arikado: Yes. It awaits the coming of its new master. Someday, someone will asume the form of Dracula again. When that time will be, I do not know... Mina Hakuba: What's wrong, Soma? We made it back home. Why the sad face. Soma Cruz: I feel like the castle is still calling out to me... Maybe the castle is where I truly belong...? Genya Arikado: ... Mina Hakuba: You're imagining things. We just escaped from there. You are home. Soma Cruz: Yeah, I hope it's just my imagination... Genya Arikado: If you are ever summoned by the castle again, you can deal with it then. For now, you should rest. Soma Cruz: Yeah, you're right... Mina Hakuba: Yes. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 2nd ending (good ending): Get the Flame Demon, Giant Bat and Succubus souls before fighting Graham. Once you have them, equip them and fight him as normal, and you will see this conversation: Graham Jones: I can't believe it... How did YOU come to possess those powers? Soma Cruz: What do you mean by "those powers"? Graham Jones: I'm Dracula. And you're not the one! Continue the fight and kill him as normal: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Graham Jones: Nooo! this cannot be!!! Does this mean that I'm not Dracula?! (dissappears) Soma Cruz: Wha...what's this? Whoa, somethign is... flowing into me! NO WAIT! PLEASE... STOP! NOOOOOOO! (the screen flashes) Soma Cruz: Finally... I clearly understand... everything. I am... Dracula. This is like a bad joke. Come on out, Arikado. I know you're here. Soma Cruz: Why did you force me to awaken!? I was just fine as I was. Genya Arikado: Yes, you weren't supposed to come to this castle in the first place. Soma Cruz: Then why did you make me come here!? Genya Arikado: Your soul and Dracula's magical powers are one and the same. No matter what we did, this day was destined to come. That being so, I decided to awaken you somewhere I could use MY powers. Soma Cruz: Huh? What do you mean? I don't understand. Genya Arikado: Because you are now one with him, an evil spirit must be flowing into you. Soma Cruz: Yes. It started not too long ago, and it's slowly filling me up... I'm doing all that I can to keep from being consumed by it. Genya Arikado: Once you have finished absorbing all of it, his powers will be yours. You will then become the evil count... I do not want to let that happen! Soma Cruz: Neither do I! Genya Arikado: I know. That is why I choose the dangerous route. Soma Cruz: The dangerous route? Genya Arikado: The evil in this spirit comes from those who seek chaos and destruction. So we need to cut off the source of the chaos influencing the spirit. Soma Cruz: Is that possible? Genya Arikado: This castle is a product of Dracula's magic. It's a spiritual world. My point is this... a stream of chaos exists whithin this castle as well. There is a place where only you, Dracula, can go. That's where the chaos is! Soma Cruz: I'll go, I'm not afraid... but what do I do once I get there? Genya Arikado: You'll have to stop it using your own strenght. You already succeeded in reaching the throne. I'm sure you can do it. Soma Cruz: If it will make me myself again, I'll do whatever it takes. Genya Arikado: As long as my powers continue to affect this place, the flow of the evil spirit into you will be slowed down. Go quicklY! Soma Cruz: I'm going... I appreaciate your help... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- COOL! Now you are Dracula! Don't forget to pick up your new Dracula's Tunic and your Black Panther soul from the... errm... thingy... Go to the Floating Gardens.... remember that black door? Well, its open now. Enter and you will fight... JULIUS! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Julius Belmont: Stop! Soma Cruz: Julius? Julius Belmont: So you were the one. I didn't want to believe it was true... Soma Cruz: It's true. I am Dracula. But I'm not what you think I am! Julius Belmont: I must destroy Dracula at any cost. That is my destinity. Soma Cruz: NO, WAIT! I don't want to fight against you. Julius Belmont: Nothing you can say will stop me! Prepare to die! ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^ | BOSS FIGHT: Belmont | *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* HP: 6000 Exp: 0 Difficulty: hard as hell! Recommended Level: 40-42 GAH! THIS GUY IS HARD AS HELL! he's just Ritcher Belmont. He has lots of moves and attacks, so do your best and don't take easy on him! No matter how good you are, you will have to use Potions and Mind Ups. The strategy I used it simple. I used the Flame Demon soul and evaded his attacks while attacking from distance. Whenever I was low on MP or HP I used Mana Prisms and Super Potions. Good luck!!! Here is another strategy courtesy of Matthew Chikasuye: Use the Black Panther soul. Basically, activate it whenever he is just running, and try to time it so that you blitz right through him and end up behind him when he does his whip attack (and later on, his subweapon attacks), at which poing you can unleash on him for a few seconds. Also, can be used midway through the battle when Julius gathers power and tries to suck you in. Activate the Black Panther to run from it. Doing this, I manage to get by only using maybe a couple High Potions. Once you beat him... Soma Cruz: STOP! I'VE HAD ENOUGH! Julius Belmont: Wh...why... Why won't you finish me off? Soma Cruz: You took it easy on me. I could tell. The strenght of a Belmont... No... the strenght of a vampire hunter is greater than this. Julius Belmont: ....... When I fought you, I felt the evil spirit within you. But there's more... I also sensed Soma's spirit. Ans that's more than enough to stop me. Soma Cruz: .......... I've got a favor to ask of you. Julius Belmont: What is it? Soma Cruz: From here, I will set off to fight against my own fate. If I lose the battle... and I become the reincarnation of evil, I want you to kill me. Julius Belmont: ........ I will... I promise. Soma Cruz: Thanks... now I can go into this battle without reservations. Julius Belmont: Farewell, my friend. Don't let me use that whip again. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Go left, and you'll see Soma warp into a black hole... go left for a SP, then transform into bat and go up. -=-=-=-=-=-=-=-=-=-=-=-=- | Chaotic Realm | -=-=-=-=-=-=-=-=-=-=-=-=- Go up and enter the door at the left to get a Mana Prism. Continue up and then go all the way left, killing all the monsters you see. Continue your way... you'll find 2 more SPs. You'll see a sparkling green door. Enter to fight the FINAL BOSS... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Soma Cruz: I'm finally here... I wonder if I can do this alone... Mina Hakuba: You're not alone. Soma Cruz: Wh... what? Mina Hakuba: Everyone remaining in the castle combined their powers to contact you. Soma Cruz: Does that mean they all know... that I'm Dracula? Mina Hakuba: Yes... Arikado told us everything... Soma Cruz: I bet they're all afraid of me... Mina Hakuba: No, not at all! At first, we were shocked, but everyone believes you'll get through this. I'm going to send you a message from them now. Listen... Hammer: You'll visit my shop again, won't ya? I'll be waitin' for ya. Yoko Belnades: Good morning, Soma. I just head about what happened to you... I told you this before... You are who you are, and you mustn't let him win. Julius Belmont: To the man who beat me... don't disappoint me now. Genya Arikado: This is your last chance, and ours as well.... I'm counting on you... Soma Cruz: They're all... rooting for me... Mina Hakuba: ...You can do it... because I believe in you. Soma Cruz: Mina... Alright, here I go! ^+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+^ | BOSS FIGHT: Chaos | *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* HP: ??? Exp: 0 Difficulty: 1st phase: medium 2nd phase: easy Recommended Level: 43-45 Wow, what the hell is this!? well, the first phase is composed of 3 statues that are attached to a wheel and take all your souls (!). The yellow one aims and drains your MP, the red one fires 3 diamonds and the blue one tackles you. Hit the statues and after a while the monster changes... into an easier one! This time, there are 4 eyes in the corners, a black sphere in the middle and a giant skeletal snake moving around the room. Believe it or not this phase is easy as hell... just hit the black orb until it dies :D Another strategy thanks to Green Jedi After going through this thing a few times, I noticed that if you kill the eyes on the sides, the core takes more damage. So before you go after the core, kill off the 2 bottom eyes. Leave the top ones alone because they're kinda tough to get at and the core will take lots of damage with one 2 eyes gone anyway. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- YOU DID IT! YOU GOT THE GOOD ENDING! Prepare to see it :P Yoko Belnades: Hello, Soma. Congratulations. I've got another job that I must attent to, so I have to go now. When I heard that YOU were Dracula, I was shocked... I was also just waking up, you know. If you think about it, though, everything turned out OK. Ha ha ha... I'll never forget your strenght and courage. And I haven't thanked you yet for rescuing me. So... thanks. You are like a younger brother to me. It was fun, and I hope we meet again. Goodbye. Hammer: Hey there! Much obliged for your business at my shop. Back at the castle, I realized my true calling. Fighting's not for me. I think I'll quit the army and open up a shop sometime soon. Promise me you'll come. I'll give ya a good deal. Julius Belmont: You fought well. When we fled the castle, I felt the power from Vampire Killer fading away. I don't know what that means. But I won't have to do anything for the time being. Farewell. May we meet again. Genya Arikado: The path you took was the most challenging one. You did well. For God to be good, evil is an absolute necessity in this world. In the future, someone may follow again in Dracula's dark footsteps. At that time, perhaps we'll meet again. Farewell... In my mother's name, I send thanks to you. Mina Hakuba: ...Wake up... Wake up... Wake... (Soma awakes) Mina Hakuba: Wake up... Wake up, Soma. Soma Cruz: Uh, ungh... Mina Hakuba: Soma! Thank god, you woke up. Soma Cruz: Heard you folks speak. I was saved by you all again. Mina Hakuba: Again? Soma Cruz: Yes... I couldn't have won the last battle by myself. Everyone's kind words and encouragement led me to victory... Mina Hakuba: Yes... Soma Cruz: Remember, inside of me, Dracula's power lies sleeping. It's not evil, but... it's definitely changed me. Mina Hakuba: It's OK. If anything ever happens again, everyone will rush to your aid. Soma Cruz: That's right. I guess they will. Look, the eclipse has ended. OR (if you got all the Souls I think) Mina Hakuba: ...Wake up... Wake up... Wake... (Soma awakes) Mina Hakuba: Wake up... Wake up, Soma. Soma Cruz: Uh, ungh... Mina Hakuba: Soma! Oh, thank God! I was so worried about you... Arikado told me that you would be okay, but I was worried. I thought you would never wake up. Soma Cruz: I head everybody's voices... You saved my life again! Mina Hakuba: AGAIN? Soma Cruz: Yes... I couldn't have won the last battle by myself. Everyone's kind words and encouragement led me to victory... Mina Hakuba: I'm so glad that your experience didn't change you. Soma Cruz: But it DID change me... Mina Hakuba: In what way? Soma Cruz: I'm a lot cooler now! Mina Hakuba: Yeah... you HAVE changed. The old Soma would never have said that. Soma Cruz: Remember, inside of me, Dracula's power lies sleeping. It may not be evil anymore, but, it's definitely changed me. Mina Hakuba: It's OK. If anything ever happens again, everyone will rush to your aid. Soma Cruz: That's right. I guess they will. Look, the eclipse has ended! Your kind words gave me the strenght to win... Thanks... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 3rd ending (bad ending): Lose to Chaos. You'll be in the room where you fought Graham and Julius will come and say it's time to complete his promise... kill you... _________________________________________________________ | | _ / _____ _ _ _____ _____ _ _ ____ \_ | /08080\ /0 /0 /08080 /08080 /0\ /0 /0808 | | |8 |8__|8 |8____ |8____ |80\ |8 |8 \8 | | |0 |08080 |08080 |08080 |0 8\|0 |0 |0 | |_ |8 |8 |8 |8____ |8____ |8 0|8 |8__/8 _| \ \0 \0 \0 \08080 \08080 \0 80 \0808 / |________________________________________________________| _____________________________________________ / \ |>>>---------------5. New Modes--------------<<<| \_____________________________________________/ Ok, you beat the game, but don't think you've done everything... hehehe. There are new modes to try out in the game, more items to get, powerful equipment to pick up, etc... /^\ ^^^_________| |_________^^^ ||| ||| ||| 5a. Julius Mode ||| ··························· This mode is quite boring... You play as Julius. Just enter JULIUS as your name when you start a new game. Julius has lots of cool moves, he can use sub- weapons as well. You can't level up, but you become stronger by grabbing the green orbs the bosses drop when you defeat them. This mode is very boring, it doesn't even have a story... and you can't pick up items... /^\ ^^^_________| |_________^^^ ||| ||| ||| 5a. Hard Mode ||| ··························· After you beat the game and create a new one the game will ask you for a mode, Normal or Hard... Select Hard to play the hard mode. Not much difference here, the game is slightly harder, and there are new items to pick up. Here is the list (thanks to Genya Avacado. Tell me if I'm missing one or you know the place you can find them...) - Kaiser Knuckle - Tear of Blood: Top Floor, on the top right corner of the room just before Graham. - Death's Robe: Clock Tower, you need the Giant Bat soul to get it. - Death's Sickle: Clock Tower, you need the Giant Bat soul to get it. - Silver Gun: Next to the Balmung sword, in the 2nd challenge room. /^\ ^^^_________| |_________^^^ ||| ||| ||| 5a. Boss Rush Mode ||| ··························· Once you get the best ending, you'll get the Boss Rush mode in the Special menu on the main screen. You have to beat 10 bosses in the shortest time possible to get your rewards. The bosses and rewards are. Bosses: - Creaking Skull - Manticore - Great Armor - Man-eater (he's not a boss?) - Big Golem - Head Hunter - Death - Legion - Balore - Graham Rewards: - less than 4 mins.: Valmanway - 4-5 mins.: Positron Riffle - 5-6 mins.: Excalibur My strategy to beat this mode the faster possible, is have the Death's Robe, the Claimh Solais and the Chaos Ring (important!). For the souls I recomend the Lightning Doll or Red Minotaur, Black Panther and Headhunter or Lubicant (if you like danger). Just keep using the Lighting Doll or Red Minotaur soul to beat the bosses and the Black Panther soul to move faster. You won't run out of MP thanks to the Chaos Ring. Hopefuly you'll get the Valmanway in your first try. _____________________________________________ / \ |>>>----------------6. Souls----------------<<<| \_____________________________________________/ Soma has the amility to steal the souls of the enemies he kills. He can use them to help him fight the evil. Here is a list of all the souls in the game. /^\ ^^^_________| |_________^^^ ||| ||| ||| 6a. Red souls ||| ··························· You can use this kind of souls by pressing Up + B. These souls will fire an attack based of the monster. Generally this use little MP. Monster Description MP Used -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Altair Summons and hurls eagles. 22 Arachne Esnares enemy using a sticky web. 15 Axe Armor Throws axes at enemies. 22 Bat Attacks using supersonic waves. 5 Beam Skeleton Fires a deadly beam. 28 Biphron Shoots put a series of exploding fireballs. 35 Blue Crow Attacks by flying crows at enemies. 10 Bomber Armor Astounding amount of destructive power. 80 Chronomage Ability to stop time. 96 Cockatrice Fires a beam of petrification. 24 Demon Lord Unleashes a furios barrage of magic upon enemies. 38 Disc Armor Shreds enemies to bits with a spinning disc. 34 Dryad Grows stronger by stealing HP from its 33 enemies. Durga Throws katanas. 20 Evil Butcher Throws sharpened butcher knives. 5 Fish Head Shoots fireballs. 18 Flame Demon Burns enemies to a crisp with its ultra-hot 44 flames. Fleaman Hops around madly. 15 Ghost Summons spirit that will fight evil. 16 Giant Skull Throws giant skulls. 19 Gladiator Throws wheels at enemies. 30 Harpy Shoots out razor-like feathers. 25 Killer Doll Mesmerizes the enemy. 20 Killer Fish Attacks enemies underwater. Perishes when out 16 out of the water. Killer Mantle Ability to swap HP and MP of enemies. 19 Kyoma Demon Temporary invincibility. 80 Legion Fires an array of lasers. 66 Lightning Doll Discharges lighting from its fingertips. 46 Man-Eater Shoots a Ripple Laser. 22 Mandragora Kills enemies with scream. 110 Merman Fires a water pistol. 14 Mudman Slings mud at enemies. 20 Needles Tosses mines into the air that explode at 15 fixed intervals. Nemesis Cloaking shield makes you invisible before 65 enemies' eyes. Nightmare Summons nightmares to use as weapons. 30 Red Minotaur Swings an oversized axe. 150 Ripper Stabs enemies with a blood-soaked knife. 35 Rock Armor Tosses boulders at enemies. 22 Siren Song casts a spell upon enemies. 10 Skeleton Throws Bones. 8 Skull Archer Fires enchanted arrows. 8 Skull Millione Weakens its enemies with its poisoned claws. 25 Slime Hurls slimeballs at enemies. 20 Student Witch Releases a lethal cat that runs full-speed 20 at enemies Tiny Devil Creates a blade vortex around its foes. 18 Ukoback Sets fires in mid-air. 12 Une Buries land mines throughout its turf. 20 Valkyrie Slashes enemies with its sword. 50 Waiter Skeleton Slings hot curry at its foes. 30 Werejaguar Packs an extremely powerful straight punch. 40 Weretiger Packs an extremely powerful uppercut. 40 Werewolf Creates a fountain of magical fire. 28 Winged Skeleton Throws Spears. 12 Zombie Soldier Throws hand grenades. 14 /^\ ^^^_________| |_________^^^ ||| ||| ||| 6b. Blue souls ||| ··························· This kind of souls can either attack, defend or help you reach areas you couldn't before. To them you must hold the R button. The use of MP depends on how much time you have them activated. Monster Description MP Used -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Alastor Summons "ALASTOR" the familiar. 3 Alura Une Restores health. 60 Big Golem Punches enemies. 5 Black Panther Generates shock waves while you dash. 2 Bone Pillar Radiates flame. 30 Buer Creates a revolving wall of flame. 5 Cagnazzo Punches enemies. 5 Catoblepas Breathes a petrifying cloud into the air. 15 Creaking Skull Supports a battle from behind. 5 Curly Transforms into a demon that rushes at enemies. 30 Death Attacks enemies using sickles. 10 Devil Transforms into a demon that rushes at enemies. 30 Final Guard Guards against enemy attacks. 60 Flying Armor Falling speed slows down and jump distance 5 increase. Giant Bat Transforming into a bat gives you the ability 30 to fly. Giant Ghost Provides a protective barrier. 5 Great Armor STR is increased 120%. 60 Imp Summons "Imp" the familiar. 3 Manticore Transforms into a magical beast that rushes 30 at enemies. Medusa Head Ability to stop in mid-air. 10 Persephone Absorb enemies' HP with a magical item. 15 Shadow Knight His shadow fights beside him. 5 Sky Fish While praying, both LCK and STR increase for a 60 moment. Witch Repels bullets with a shield. 3 /^\ ^^^_________| |_________^^^ ||| ||| ||| 6a. Yellow Souls ||| ··························· This souls give you stat changes or other misc stuff... The soul is activated just equipping it. Monster Description MP Used -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Arc Demon Restores MP as damage is inflicted upon him. --- Bael INT is increased by 12. --- Basilisk Defensive strength increases and offensive --- strength decreses. Dead Crussader CON is increased by 16. --- Dead Warrior Deflect normal attacks by pressing Up + B. --- Ectoplasm Immunity to curses. --- Erinys Increases experience Points by 120%. --- Flesh Golem Enjoys eating the oddest things. --- Gargoyle Immunity to petrification. --- Ghost Dancer LCK is increased by 4. --- Giant Worm When motionless, HP are gradually restored --- Golem STR is increased by 12. --- Gorgon CON is increased by 12. --- Gremlin LCK is increased by 8. --- Headhunter Collects souls to increase strenght. --- Iron Golem Withstand a lot of damage without flinching. --- Lilith INT is increased by 8. --- Lubicant Gains strenght as it loses HP. --- Mimic Increases money as damage is incurred. --- Minotaur STR is increased by 8. --- Peeping Eye Identifies breakable walls. --- Poison Worm Immunity to poison. --- Quezlcoatl CON is increased by 8. --- Red Crow INT is increased by 4. --- Skeleton Knight STR is increaded by 4. --- Skula Allows you to walk while underwater. --- Stolas INT is increased by 16. --- Succubus Abosobs enemy's HP when an ordinary attack is --- delivered Triton STR is increased by 16. --- Tsuchinoko Allows you to buy goods at cheaper prices. --- Undine Walk on water surfaces. --- White Dragon CON is increased by 4. --- Wooden Golem MP recovery rate is increased. --- Zombie Becomes stronger when poisoned. --- Zombie Officer Jumping while taking damage restores health. --- /^\ ^^^_________| |_________^^^ ||| ||| ||| 6d. Grey souls ||| ··························· Some people call them ability souls. They have permanent effect and you can turn them on/off by going to the Ability menu Monster Description -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Grave Keeper Backdash by pressing L. Skeleton Blaze Slide by pressing Down + A. Malphas Jump again in mid-jump. Kicker Skeleton Kick during a double jump by pressing Down + A. Hippogryph Perform a high jump by pressing L in mid-jump. Galamoth Recognize places in which time has been stopped. _____________________________________________ / \ |>>>----------------7. Items-----------------<<<| \_____________________________________________/ If there is an item not posted here, please e-mail me with the name of the item, how to get it and what it does and I'll put your name in the Credits section. Name Description Use -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Potion Restores 100 HP. Self-explained High Potion Restores 400 HP. " " Super Potion Restores ALL HP. " " Meat Strip Restores 29 HP. " " Tasty meat Restores 290 HP. " " Mind Up Restores 20% of your MP. " " High Mind Up Restores 50% of your MP. " " Mana Prism Restores ALL of your MP. " " Anti-Venom Counteracts the effects of poison. Heals Poison Uncurse Potion Nullifies the effects of curses. Uncurses Potato Pancake The burnt edges are the best part. Heals 400 HP Beef Curry Quite an addictive flavor. Heals 800 HP Ramen Noodles floating in a broth made Heals 500 HP from pork bones. Cream Soda Has a cherry on top. Heals 200 HP Cream Puff Soft, fluffy, and sweet. Heals 180 HP Milk Low-fat milk. Heals 150 HP Coffee Decaffeinated coffee. Heals 200 HP Tea Sip it slowly and relax. Heals 180 HP Pudding It wiggles and jiggles. Heals 200 HP Strawberry A plump, sweet strawberry. Heals 300 HP Melon A melon of the finest quality. Heals 600 HP Grapes Fresh and juicy. Heals 150 HP Persimmon A bitter fruit. Heals 80 HP Rotten Meat A lab of rotting beef. Reduces 200 HP Spoiled Milk It expired three years ago. Reduces 800 HP Skull Key Opens doors marked with a skull ??? design. Ancient Book 1 The first spirit is a demon from Tells you which hell fires. souls equip Ancient Book 2 The second spirit is the King of Tells you which Bats. souls equip Ancient Book 3 The third spirit is a beautiful Tells you which nightmare. souls equip CASTLE MAP 1 One portion of the castle's floor Reveals part of plan is written on it. the castle map CASTLE MAP 2 One portion of the castle's floor Reveals part of plan is written on it. the castle map CASTLE MAP 3 One portion of the castle's floor Reveals part of plan is written on it. the castle map _____________________________________________ / \ |>>>--------------8. Equipment---------------<<<| \_____________________________________________/ If there is a weapon/armor/accesory not posted here, please e-mail me with the name of the item, how to get it and what it does and I'll put your name in the Credits section. /^\ ^^^_________| |_________^^^ ||| ||| ||| 8a. Weapons ||| ··························· Name Description Bonus -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Bamboo Sword Sword fashioned from bamboo +1 ATT Handgun Uses 9mm Parabellum rounds. +1 ATT Valmanway Creates a bladed vortex that slices +2 ATT enemies to pieces. Knife Cheap pocketknife. +5 ATT Mach Punch Throws punches faster than the eye can +5 ATT see. Short Sword Short sword. +8 ATT Kaiser Knuckle Your fist becomes as strong as an angry +10 ATT god's. Rapier Sword made for stabbing. +14 ATT Bastard Sword Long sword with a broad blade and hilt. +16 ATT Whip Sword Extendable sword. +16 ATT Spear Standart spear. +17 ATT Baselard Your standart knife. +19 ATT Broadsword Wide-bladed sword. +20 ATT Cutall Short sword for stabbing. +20 ATT Cestus Fist attachment used for punching. +20 ATT Gladius Ancient Roman sword. +22 ATT Combat Knife Knife designed for hand-to-hand combat. +24 ATT Scimitar Curved blade with a sharp edge. +25 ATT Onikiri Said to have killed a demon. +25 ATT Trident Spear with a three-pronged tip. +28 ATT Gungner Lightning-infused spear. +29 ATT Kunitsuna Said to have killed a demon. +30 ATT Vjaya Wrought by the lightning of Indra. +30 ATT Hrunting Posion-secreting sword. +30 ATT Katana No-descript sword. +31 ATT Estoc Sword with a thin, needle-like blade. +31 ATT Lance Long spear used by cavalry soldiers. +32 ATT Claymore Well-balanced longsword. +32 ATT Hammer Your standart hammer. +34 ATT Milican's Sword Can turn enemies to stone. +34 ATT Mystletain Sword carved from a sacred tree. +36 ATT Gram Famous blade known as "Gram." +38 ATT Osafune Sword with a very long blade. +38 ATT Partizan Spear with an extra-wide tip. +39 ATT Great Sword Heavy longsword. +40 ATT Yasutsuna Said to have killed a demon. +40 ATT Silver Gun Fires sterling silver bullets. +42 ATT Muramasa Its blade is hungry for blood +44 ATT Whip Knuckle Allows you to throw whip-like punches. +49 ATT Positron Riffle Fires positive electrons. +50 ATT Battle Axe Axe designed for hand-to-hand combat. +50 ATT Warhammer Hammer designed for hand-to-hand combat. +50 ATT Burtgang Mystical sword of protection. +50 ATT +2 DEF +2 CON Rahab's Sword Enchanted sword of ice. +52 ATT Tallhammer Lighning-summoning hammer. +56 ATT Durandal Sword forget by the hands of giants. +58 ATT Gabolg Spear forged by witches. +58 ATT Poison Fist Adds poison to your punches. +60 ATT Jayeuse Beautiful sword made out of gold. +64 ATT Laevatain Enchanted sword of fire. +65 ATT Kaladbolg Sword of darkness. +84 ATT Dainslef Ultimate magical sword. +96 ATT -2 CON -2 INT Balmung Legendary sword of the dragon slayers. +100 ATT Ronginus' Spear Holy spear. +102 ATT Final Sword Sword carried by the Final Guard. +108 ATT Ascalon Famous sword of the dragon slayers. +102 ATT +10 STR Claimh Solais Sword with a sparking blade. +103 ATT +4 DEF +7 ATT +7 CON +7 INT Excalibur Legendary sword in the stone. +120 ATT Death's Sickle Soul-hunting scythe of Death. +130 ATT +13 LCK /^\ ^^^_________| |_________^^^ ||| ||| ||| 8b. Armor ||| ··························· Name Description Bonus -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Casual Clothes Normal, casual clothing. +5 DEF Cloth Tunic Tunic sewn from cloth. +7 DEF Leather Plate Breastplate made of leather. +10 DEF Silk Robe Tunic sewn from silk. +9 DEF +5 INT Gym Clothes Clothing worn when practicing a sport or +12 DEF martial arts. +2 CON Copper Plate Breatplate of hammered copper. +18 DEF Ninja Suit Loose-fitting garb of ninjas. +2 ATT +13 ATT +2 STR +2 CON War Fatigues Sturdy clothing made specially for the +3 ATT battlefield. +15 DEF +3 STR Army Jacket Jacket woven from a special fiber that +23 DEF is difficult to cut. Samurai Armor Red body armor used by samurai warriors. +3 STR +20 DEF Iron Plate Breastplate of iron. +25 DEF Soldier Uniform Uniform worn by a soldier who fought in +2 ATT the Demon Castle War. +23 DEF +2 STR Steel Plate Breastplate forged from steel. +31 DEF Armor of Water Stronger against water-attributed +33 DEF attacks. Armor of Fire Strongest against fire-attributed +34 DEF attacks. Silver Plate Breastplate of pure silver. +35 DEF Pitch Black Suit Black suit as black as the night sky. +32 DEF +3 INT Blocking Mail Parries attacks on occasion. +35 DEF Elfin Robe Clothing wooven by an elf. +26 DEF +10 INT Gold Plate Breastplate of pure gold. +38 DEF Olrox's Suit Armored suit once worn by Olrox. +2 ATT +37 DEF +2 STR +2 CON +2 INT Eversing Fine suit of armor guaranteed to last +45 DEF forever. Demon's Mail Stronger against darkness-attributed +9 ATT attacks. +49 DEF +9 STR Dracula's Tunic Tunic possessing the powers of Dracula. +6 ATT +41 DEF +6 STR +6 CON +6 INT +6 LCK Death's Robe Robe once worn by Death himself. +3 ATT +44 DEF +4 STR +4 CON +13 INT +13 LCK /^\ ^^^_________| |_________^^^ ||| ||| ||| 8c. Accesories ||| ··························· Name Description Bonus -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Pendant Ordinary pendant. +1 LCK Sherman Ring Increases experience points when you walk +1 DEF wearing this ring. Gold Ring Makes enemies leave behind more money +1 DEF when you wear this ring. Cape Unexceptional cloth cloak. +1 DEF Rune Ring Increases the rate at which MP is +2 DEF restored. Heart Pendant Heart-shaped pendant. +1 DEF +1 LCK Skull Necklace Eerie-looking necklace. +3 DEF -1 LCK Scarf Warm and cozy. +2 DEF Flame Necklace Necklace adorned with a fire symbol. +2 DEF +1 INT Lucky Charm Lucky charm sold in Hakuba Shrine. +3 LCK Crimson Cloak Blood-red cloak. +3 DEF +1 INT Soul Eater Ring Increases the appearance rate of spirits. +5 LCK Rare Ring Increases the appearance rate or rare +5 LCK items. Red Scarf A bright red scarf. +1 ATT +2 DEF +1 STR +1 CON Black Cloak Pitch black cloak reminiscent of the +5 DEF night sky. +2 INT Chaos Ring Contais the powers of chaos. +1 ATT +2 DEF +1 STR +1 CON +1 INT +1 LCK Tear of Blood Precious strone as red as blood. +1 ATT +9 DEF +1 STR +1 CON +1 INT Satan's Ring Satan himself once wore this ring. +2 ATT +7 DEF +2 STR +2 CON +2 INT Black Belt Proof of excellence in martial arts. +5 ATT +3 DEF +5 STR +2 CON Ancient Belt A belt that lends its wearer a +1 ATT positive attitude. +7 DEF +1 STR +5 CON +1 LCK _____________________________________________ / \ |>>>---------------9. Enemies----------------<<<| \_____________________________________________/ If you know another item drop, e-mail me telling me the name of the monster, the name of the item and the place (1st item or 2nd item). -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 1. Bat HP: 10 Tolerance: Weakness: Weapon Drop: --- --- Exp: 1 A bloodsucking bat that lurks in the castle. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 2. Zombie HP: 18 Tolerance: Dark Weakness: Weapon, Holy Drop: Cloth Tunic Baselard Exp: 1 A rotting corpse animated by magic. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 3. Skeleton HP: 20 Tolerance: Dark Weakness: Holy Drop: --- --- Exp: 3 A magically animated human skeleton. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 4. Merman HP: 20 Tolerance: Ice Weakness: Weapon, Fire, Creature Drop: --- --- Exp: 2 Lives close to the shore and attacks anything that comes near it. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 5. Axe Armor HP: 60 Tolerance: Weakness: Electric, Rock Drop: Leather Plate --- Exp: 10 An armored soldier that wields an axe. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 6. Skull Archer HP: 42 Tolerance: Dark Weakness: Holy Drop: --- --- Exp: 5 A skeleton archer. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 7. Peeping Eye HP: 38 Tolerance: Weakness: Drop: --- --- Exp: 8 The castle's designated "watch dog" Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 8. Killer Fish HP: 25 Tolerance: Ice Weakness: Fire Drop: --- Tasty Meat Exp: 10 A large, man-eating fish. Rumored to be quite tasty. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 9. Bone Pillar HP: 75 Tolerance: Dark Weakness: Holy Drop: --- Mind Up Exp: 9 The skeletal remains of a dinosaur neck animated by magic. Soul: Blue -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 10. Blue Crow HP: 25 Tolerance: Weakness: Weapon, Rock Drop: --- --- Exp: 2 A blue crow that nibbles upon rotting corpses. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 11. Buer HP: 20 Tolerance: Weakness: Poison Drop: --- --- Exp: 6 A lion with five legs. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12. White Dragon HP: 95 Tolerance: Dark Weakness: Holy Drop: --- --- Exp: 20 The magically animated remains of a dinosaur. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 13. Zombie Soldier HP: 46 Tolerance: Dark Weakness: Weapon, Holy, Rock Drop: Rotten Meat Combat Knife Exp: 9 Animated corpse of a soldier who marched to his death 36 years ago. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 14. Skeleton Knight HP: 48 Tolerance: Drak Weakness: Holy Drop: Rapier --- Exp: 12 The magically animated skeleton of a dead swordsman. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 15. Ghost HP: 10 Tolerance: Dark Weakness: Holy Drop: --- --- Exp: 1 A small spirit doomed to wander the castle grounds for all eternity. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 16. Siren HP: 50 Tolerance: Weakness: Weapon, Poison, Dark Drop: --- --- Exp: 20 A beast whose beautiful singing voice has the power to mesmerize. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 17. Tiny Devil HP: 20 Tolerance: Dark Weakness: Holy Drop: --- Mind Up Exp: 8 This demon is quite terrifying, despite his small size. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 18. Durga HP: 34 Tolerance: Dark Weakness: Weapon, Poison, Rock Drop: Gym Clothes Coffee Exp: 15 A monster that feasts on the flesh of its victims. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 19. Rock Armor HP: 72 Tolerance: Weakness: Electric, Rock Drop: Hammer Copper Plate Exp: 24 An armored soldier that throws boulders. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 20. Giant Ghost HP:75 Tolerance: Dark Weakness: Holy Drop: --- --- Exp: 22 Transformed into a giant ghost by exposure to the castle's magic. Soul: Blue -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 21. Winged Skeleton HP: 20 Tolerance: Weakness: Holy Drop: Spear --- Exp: 3 A skeleton that has been given wings of bone. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 22. Minotaur HP: 200 Tolerance: Weakness: Weapon, Poison, Creature Drop: Battle Axe Meat Strip Exp: 60 This mixture of man and bull possesses superhuman powers. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 23. Student Witch HP: 80 Tolerance: Weakness: Weapon, Poison, Rock Drop: Mind Up Cream Soda Exp: 28 A witch-in-training. Can sometimes land her broomstick without crashing. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 24. Arachne HP: 100 Tolerance: Weakness: Weapon Drop: Potion --- Exp: 32 This beast appears to be part woman, part spider. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 25. Fleaman HP: 10 Tolerance: Weakness: Weapon, Poison, Creature Drop: --- Cloth Tunic Exp: 15 Creature that hops around like a flea. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 26. Evil Butcher HP: 112 Tolerance: Weakness: Weapon, Poison, Creature Drop: Baselard Spoiled Milk Exp: 30 Loves to slice things with his well-used butcher knives. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 27. Quezlcoatl HP: 60 Tolerance: Dark Weakness: Holy Drop: --- Ancient Belt Exp: 42 A reincarnation of the ancient snake god. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 28. Ectoplasm HP: 30 Tolerance: Dark Weakness: Holy Drop: Uncurse Potion --- Exp: 15 Cotton-like substance that oozes from the corpses of men w/regrets. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 29. Catoblepas HP: 200 Tolerance: Weakness: Weapon, Poison, Creature Drop: --- Milk Exp: 40 This ox-like beast's breath turns living things to stone. Soul: Blue -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 30. Ghost Dancer HP: 25 Tolerance: Weakness: Drop: --- Tea Exp: 22 The elegantly dancing ghost of an aristocrat. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 31. Waiter Skeleton HP: 120 Tolerance: Dark Weakness: Holy Drop: --- Beef Curry Exp: 38 A skeletal waiter that carries a bowl of delicious curry. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 32. Killer Doll HP: 110 Tolerance: Weakness: Fire, Rock Drop: --- --- Exp: 40 A figure possessed by the spirit of a mass murderer. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 33. Zombie Officer HP: 150 Tolerance: Dark Weakness: Weapon, Holy, Rock Drop: Combat Knife Army Jacket Exp: 40 Animated corpse of a lieutenant who marched to his death 36 years ago. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 34. Creaking Skull HP: 240 Tolerance: Dark Weakness: Holy Drop: --- --- Exp: 110 A giant corpse whose body has collapsed under its own weight. Soul: Blue -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 35. Wooden Golem HP: 250 Tolerance: Weakness: Fire Drop: --- Grapes Exp: 200 A man-life figure built of wood and animated by magic. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 36. Tsuchinoko HP: 300 Tolerance: Weakness: Creature Drop: --- --- Exp: 80 A mythical snake proven to exist by Soma Cruz in 2035. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 37. Persephone HP: 150 Tolerance: Weakness: Weapon, Poison Drop: Scarf Strawberry Exp: 55 A demon maid that served a noble master. Soul: Blue -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 38. Lilith HP: 220 Tolerance: Dark Weakness: Weapon Drop: Pendant --- Exp: 60 Sucks away your soul as you dream. Appears as a beautiful woman. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 39. Nemesis HP: 170 Tolerance: Weakness: Drop: --- --- Exp: 75 An angel who hunts and slaughters man-beasts. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 40. Kyoma Demon HP: 220 Tolerance: Dark Weakness: Holy Drop: --- --- Exp: 60 This demon leaps out from mirrors and attacks his prey. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 41. Chronomage HP: 80 Tolerance: Weakness: Drop: Pudding --- Exp: 30 Rabbit that uses a clock to stop time. Strict in regards to tardiness. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 42. Valkyrie HP: 55 Tolerance: Holy Weakness: Weapon, Dark, Poison, Creature Drop: Partizan Iron Plate Exp: 80 A female warrior with a pretty face and a wicked heart. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 43. Witch HP: 180 Tolerance: Fire Weakness: Weapon, Poison, Rock Drop: Melon Gabolg Exp: 75 She is so thrilled to have become a witch. Soul: Blue -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 44. Curly HP: 90 Tolerance: Dark Weakness: Weapon, Poison, Rock Drop: Skull Necklace Flame Necklace Exp: 67 A demon that uses all four of its arms to smash things. Soul: Blue -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 45. Altair HP: 30 Tolerance: Weakness: Weapon Drop: --- --- Exp: 10 A atrocious eagle that carries Ripper with it. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 46. Red Crow HP: 70 Tolerance: Weakness: Weapon, Rock Drop: --- --- Exp: 44 A vicious crow dyed red by the splattered blood of wounded men. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 47. Cockatrice HP: 380 Tolerance: Weakness: Weapon, Creature Drop: --- Potion Exp: 120 One glare from this bird-like beast will turn you to stone. Soul: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 48. Dead Warrior HP: 110 Tolerance: Dark Weakness: Holy Drop: --- Samurai Armor Exp: 100 The horse-riding ghost of a dead samurai warrior. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 49. Devil HP: 300 Tolerance: Dark Weakness: Holy Drop: Skull Necklace High Mind Up Exp: 200 A creature spawned from the deepest abyss of hell. Soul: Blue -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 50. Imp HP: 52 Tolerance: Dark Weakness: Holy, Rock Drop: Mind Up --- Exp: 60 A tiny demon who loves mischief. Soul: Blue -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 51. Werewolf HP: 290 Tolerance: Weakness: Weapon, Creature Drop: Black Belt Milk Exp: 100 A wild man that transforms into a wolf. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 52. Gorgon HP: 320 Tolerance: Weakness: Weapon, Poison, Creature Drop: Meat Strip Milk Exp: 95 An ox-like creature with hardened skin of iron. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 53. Disc Armor HP: 240 Tolerance: Weakness: Electric, Rock Drop: Iron Plate --- Exp: 150 An armored soldier possessing spinning razor-sharp discs. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 54. Golem HP: 200 Tolerance: Weapon, Fire, Ice, Electric, Dark, Holy, Poison, Creature, Rock Weakness: Drop: --- High Potion Exp: 180 A man-like figure molded out of soil and animated by magic. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 55. Manticore HP: 440 Tolerance: Weakness: Weapon, Creature, Rock Drop: --- Gladius Exp: 250 A monster with the body of a lion, the wings of a bat and a scorpion's tail. Soul: Blue -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 56. Gremlin HP: 70 Tolerance: Weakness: Weapon Drop: --- --- Exp: 90 A creature who loves to fiddle with machinery. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 57. Harpy HP: 150 Tolerance: Weakness: Weapon, Creature Drop: --- --- Exp: 100 A bird monster with the upper body of a woman. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 58. Medusa Head HP: 30 Tolerance: Dark Weakness: Holy Drop: --- --- Exp: 10 A creature mass-produced from the head of Medusa. Soul: Blue -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 59. Bomber Armor HP: 200 Tolerance: Weapon Weakness: Electric, Rock Drop: Steel Plate --- Exp: 200 An armored soldier that throws bombs. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 60. Lightning Doll HP: 170 Tolerance: Electric Weakness: Fire, Rock Drop: --- --- Exp: 130 A doll possessed by the spirit of an electrocuted prisoner. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 61. Great Armor HP: 650 Tolerance: Weakness: Electric Drop: Iron Plate Great Sword Exp: 300 A heavily-armed soldier built out of the corpses of great warriors. Soul: Blue -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 62. Une HP: 10 Tolerance: Weakness: Fire Drop: --- --- Exp: 10 Plant-like monster that assaults its prey with thorn-covered leaves. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 63. Giant Worm HP: 100 Tolerance: Weakness: Fire Drop: --- Cream Puff Exp: 80 Transformed into a giant insect by exposure to the castle's magic. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 64. Needles HP: 1 Tolerance: Weakness: Drop: --- Tasty Meat Exp: 10 A giant, mutant sea urchin. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 65. Man-Eater HP: 666 Tolerance: Weakness: Weapon Drop: --- Rahab's Sword Exp: 444 A worm that subsists on skulls. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 66. Fish Head HP: 280 Tolerance: Dark Weakness: Holy Drop: --- --- Exp: 100 Dead fish reanimated to protect the sea. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 67. Nightmare HP: 260 Tolerance: Dark Weakness: Holy Drop: Lance --- Exp: 280 A demon that takes up residence in one's dreams. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 68. Triton HP: 400 Tolerance: Weakness: Fire, Creature Drop: Trident Potato Pancake Exp: 300 Ruler of the water kingdom Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 69. Slime HP: 200 Tolerance: Weapon, Ice Weakness: Fire Drop: --- --- Exp: 200 A creature whose body is made up of a gelatinous substance. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 70. Big Golem HP: 1200 Tolerance: Weakness: Drop: --- Milican's Sword Exp: 1000 A man-like figure molded out of soil and animated by magic. Soul: Blue -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 71. Dryad HP: 350 Tolerance: Weakness: Fire Drop: Mystletain Persimmon Exp: 200 An evil tree spirit. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 72. Poison Worm HP: 100 Tolerance: Weakness: Fire Drop: Anti-Venom --- Exp: 120 A large insect that spits venom. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 73. Arc Demon HP: 500 Tolerance: Dark Weakness: Holy Drop: --- High Mind Up Exp: 400 Uses the powers of darkness to wreak havoc upon the world. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 74. Cagnazzo HP: 180 Tolerance: Weakness: Weapon Drop: Uncurse Potion Onikiri Exp: 220 Picky, underworld fiend. Soul: Blue -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 75. Ripper HP: 80 Tolerance: Weakness: Weapon, Poison Drop: Crimson Cloak --- Exp: 80 This fiend enjoys slaughtering people with a knife. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 76. Werejaguar HP: 380 Tolerance: Weakness: Weapon, Poison, Creature Drop: Mach Punch --- Exp: 260 Works on his straight punch so he can defeat Weretiger. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 77. Ukoback HP: 80 Tolerance: Fire, Dark Weakness: Ice, Holy, Rock Drop: --- --- Exp: 180 One of hell's cauldron demons with a blazing red hot body. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 78. Alura Une HP: 800 Tolerance: Weakness: Fire Drop: --- Melon Exp: 400 An Une raised on warm blood. Soul: Blue -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 79. Biphron HP: 380 Tolerance: Fire Weakness: Weapon, Poison, Creature Drop: --- --- Exp: 280 Spirit creature whose glow illuminates dark graveyards. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 80. Mandragora HP: 200 Tolerance: Weakness: Drop: --- --- Exp: 100 Insanity overcomes all who hear his cry. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 81. Flesh Golem HP: 2000 Tolerance: Weakness: Weapon Drop: Rotten Meat Spoiled Milk Exp: 400 A man-like figure built from the body parts of corpses. Animated by magic. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 82. Sky Fish HP: 100 Tolerance: Weakness: Drop: --- --- Exp: 3000 A creature that moves at high speed. Invisible to catch with the naked eye. Soul: Blue -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 83. Dead Crusader HP: 180 Tolerance: Dark Weakness: Holy Drop: Estoc Blocking Mail Exp: 380 Skeleton swordsman with strong defense. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 84. Kicker Skeleton HP: 200 Tolerance: Dark Weakness: Holy Drop: Red Scarf Ancient Belt Exp: 80 Flying kicks are this skeleton's specialty. Soul: Grey -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 85. Weretiger HP: 400 Tolerance: Weakness: Weapon, Poison, Creature Drop: Whip Knuckle --- Exp: 320 Works on his uppercut so that he can defeat Werejaguar. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 86. Killer Mantle HP: 200 Tolerance: Weakness: Fire Drop: --- Ramen Exp: 345 An evil cloak that assaults humans. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 87. Mudman HP: 200 Tolerance: Weakness: Drop: --- --- Exp: 400 The evil spirit of a man who drowned in a marsh. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 88. Gargoyle HP: 70 Tolerance: Weakness: Holy Drop: --- --- Exp: 240 A grotesque monster with the wings of a bat Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 89. Red Minotaur HP: 929 Tolerance: Weakness: Weapon, Poison, Creature Drop: Battle Axe Tasty Meat Exp: 1000 A red Minotaur that grew stronger during the recent trip to hell. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 90. Beam Skeleton HP: 400 Tolerance: Dark Weakness: Holy Drop: --- --- Exp: 320 Skeleton wizard whose powers come from the hole drilled into his head. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 91. Alastor HP: 1200 Tolerance: Weakness: Drop: --- --- Exp: 1500 His vengeful spirit possesses a floating sword. Soul: Blue -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 92. Skull Millione HP: 250 Tolerance: Weakness: Weapon, Creature Drop: Kunitsuna Poison Fist Exp: 300 Hell spawn with poisoned claws. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 93. Giant Skeleton HP: 2000 Tolerance: Dark Weakness: Holy Drop: --- Durandal Exp: 1200 A huge skeleton with no lower body that crawls along the ground. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 94. Gladiator HP: 600 Tolerance: Dark Weakness: Holy Drop: --- --- Exp: 1000 Though he's dead, this hoseback warrior still seeks out battles. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 95. Bael HP: 300 Tolerance: Weakness: Poison Drop: --- --- Exp: 380 A demon that grants cunningness. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 96. Succubus HP: 550 Tolerance: Dark Weakness: Weapon Drop: Heart Pendant Pudding Exp: 360 This enticing beauty is really a nightmare in disguise. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 97. Mimic HP: 100 Tolerance: Dark Weakness: Holy Drop: --- --- Exp: 200 Assumes the form of a treasure and quietly awaits his prey. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 98. Stolas HP: 1500 Tolerance: Dark Weakness: Holy Drop: --- High Potion Exp: 1500 An aged, wise owl. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 99. Erinys HP: 200 Tolerance: Holy Weakness: Weapon, Dark, Poison, Creature Drop: --- Ronginus' Spear Exp: 500 The goddess of revenge. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 100. Lubicant HP: 500 Tolerance: Weakness: Weapon, Creature Drop: --- Muramasa Exp: 550 An always angry minion of hell. Not enough calcium in his diet. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 101. Basilisk HP: 700 Tolerance: Weakness: Weapon, Creature Drop: --- Milican's Sword Exp: 600 The offspring of a lizard and a bird. Its gaze can turn you to stone. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 102. Iron Golem HP: 9999 Tolerance: Weapon, Fire, Ice, Electric, Dark, Holy, Poison, Creature, Rock Weakness: Drop: --- --- Exp: 500 A man-like figure made of iron and animated by magic. Extremely tough. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 103. Demon Lord HP: 1800 Tolerance: Dark Weakness: Holy Drop: Mana Prism Demon's Mail Exp: 3000 This dark king rules over most of the demon population. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 104. Final Guard HP: 1200 Tolerance: Weapon, Fire, Ice, Electric, Dark, Holy, Poison, Creature, Rock Weakness: Drop: Gold Plate Final Sword Exp: 2000 Specially chosen to defend important areas of the castle. Soul: Blue -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 105. Flame Demon HP: 500 Tolerance: Fire, Dark Weakness: Ice Drop: --- Laevatain Exp: 400 A fiend born from the hell fires. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 106. Shadow Knight HP: 3000 Tolerance: Weapon Weakness: Dark Drop: --- Super Potion Exp: 3000 This strong knight sold his soul to the Devil. Soul: Blue -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 107. Headhunter HP: 700 Tolerance: Dark Weakness: Weapon Drop: --- --- Exp: 3000 This demon collects the severed heads of his victims. Soul: Yellow -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 108. Death HP: 4444 Tolerance: Dark Weakness: Drop: --- --- Exp: 4444 Dracula's confidant. Soul: Blue -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 109. Legion HP: 5000 Tolerance: Dark Weakness: Holy Drop: --- --- Exp: 12000 He is many, he is one. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 110. Balore HP: 4000 Tolerance: Weakness: Drop: --- --- Exp: 16000 Demon with a fear inducing gaze. Soul: Red -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 111. Belmont HP: 6000 Tolerance: Holy, Poison, Creature, Rock Weakness: Drop: --- --- Exp: 0 The most powerful Vampire Hunter. Recently regained his memory. Soul: None -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 112. Graham HP: 5000 Tolerance: Poison, Creature, Rock Weakness: Drop: --- --- Exp: 0 A missionary gone amiss. Believes himself to be Dracula. Soul: None -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 113. Chaos HP: 9999 Tolerance: Dark Weakness: Drop: --- --- Exp: 0 The root of all chaotic things. Soul: None -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _____________________________________________ / \ |>>>----------------10. FAQs-----------------<<<| \_____________________________________________/ Q: Is there any Whip or Double Jump ability in the game? A: Yes, the Whip Sword is almost like a whip and the Malphas soul allows you to jump again in mid-air. Q: Do you know where to download the ROM of the game? A: Yes, in the shop. Q: How do I heal? A: Use Potions or go to a Save Point. Q: What do "Ancient Books" do? A: They tell you what souls equip to beat Graham (Flame Demon, Giant Bat and Succubus). If you beat Graham with those souls equiped you can enter the Black Mist Door and get another ending. Q: What does the Tsuchinoko soul do? A: It allows you to buy goods cheaper. 80% of the normal price to be precise. Q: How do I go to the Forbidden Area? A: The entrance is behind a waterfall behind the underground reservoir. Q: And how do I go behind that waterfall? A: Get the Undine and Curly (or Devil or Manticore) souls and equip them. Stand below the entrance of the room and activate the Curly soul while facing right. You should be on the other side of the waterfall. Q: ARGH! How do I kill the Iron Golem? He seems to have infinite HP! A: Just use the Killer Mantle soul and hell die with 1 hit :D _____________________________________________ / \ |>>>---------------11. Thanks----------------<<<| \_____________________________________________/ Me... I love myself... CJayC for making this great site (www.gamefaqs.com) Konami for the great game... My mom for erasing this FAQ from my computer by accident and making me re-do it... cr171cal for telling me about the Tsuchinoko when I asked what monster was #36. Matt Chikasuye for the strategy on beating Julius. AeronX for telling me about the extra dialog when you get the good ending with all the souls. Green Jedi for strategies on beating Legion and Chaos. DarkMoon for the great tip on beating Balore. Joe H.L. for the Chaos info :D (good one hacking boy!) Genya Avacado for some only-hard-mode items. _____________________________________________ / \ |>>>--------------12. Copyright--------------<<<| \_____________________________________________/ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This FAQ was made by grass master. It can be only found in www.bdgamer.net, www.neoseeker.com and www.gamefaqs.com. You can put some parts of this FAQ on another site as long as I give you permission to do so, and you give me credit for it at the bottom (hehe). You can print this FAQ and "give" (NOT distribute) to friends as long as you don't sell it. Castlevania (R), Aria of Sorrow (TM) are registered trademarks of Konami Co., Ltd. (C) 2003 Konami Co., Ltd. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=END OF FAQ-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-