=============================================================================== DRAGON QUEST MONSTERS: CARAVAN HEART Monster FAQ by Slartifer (GameFAQs handle: Slartifer) v 1.0 June 26, 2011 =============================================================================== This FAQ contains detailed information on how reformations work, as well as a list of all monsters' stats and the best sources of monster abilities and reborn humans. =============================================================================== TABLE OF CONTENTS =============================================================================== [1] Reforming [1.1] Determining Monster Race [1.2] General Cases [1.3] Special Cases [2] Monster Stats [3] Easy Monster Goodies [3.1] Abilities [3.2] Small Humans [4] Acknowledgements & History =============================================================================== [1] REFORMING =============================================================================== ------------------------------------------------------------------------------- [1.1] REFORMING -- DETERMINING MONSTER RACE ------------------------------------------------------------------------------- For most reformings, you can determine the race of the reformed monster by consulting the tables in Chapter 2. However, there are some heart combinations which will override the general charts: 1) SPECIAL CASES: Certain combinations have a special result programmed in. These combinations will always result in a particular monster, regardless of star level. 2) DOUBLE HEARTS: If you use two copies of the exact same monster heart, and it is not a special case, the reformed monster will be the race whose hearts you used, regardless of star level. (The only monsters that have special cases for double hearts are the 6 star monsters as well as the "unique" Elemental monsters.) 3) PLAYER HEARTS: If you use at least one Player heart, the other heart is ignored, and the monster will drop down one star level. I'm not sure precisely how this one works. 4) HUMAN HEARTS: Any reforming involving one or more human hearts that are NOT Player hearts will result in the same race you had before reforming. If none of these combinations are used, then a DOMINANT FAMILY and an INFLUENCING FAMILY are determined by the base monster's family and the families of the two monster hearts. They are determined as follows: 1) IF hearts are from the same family, 1a) AND base monster is elemental or from the same family, THEN: DOMINANT = HEART FAMILY INFLUENCING = HEART FAMILY 1b) AND base monster is from a different, non-elemental family, THEN: DOMINANT = HEART FAMILY INFLUENCING = BASE FAMILY 2) IF hearts are from different families, 2a) AND base monster shares a non-elemental family with one heart, THEN: DOMINANT = BASE FAMILY INFLUENCING = OTHER FAMILY 2b) AND base monster shares the elemental family with one heart, THEN: DOMINANT = OTHER FAMILY INFLUENCING = ELEMENTAL 2c) AND all three families are different, THEN: DOMINANT = HIGHEST RANK FAMILY INFLUENCING = NEXT HIGHEST FAMILY Family Rank Order for 2c: 1. BEAST 2. DEMON 3. MATERIAL 4. ANIMAL 5. SLIME 6. NATURE 7. ELEMENTAL (never chosen this way) Additionally, STAR LEVEL is determined. Normally, this will be the same as the star level of the base monster. It will increase by 1 if at least one of the hearts has a higher star level than the base monster does (up to a maximum of 5 stars). It will never increase by more than 1 with this type of reforming. Finally, a special rank monster will drop down to 5 stars if reformed in this way. Based on the dominant and influencing families, and the star level, the monster's race can be found in the tables listed in Chapter 2 below. DISCLAIMER: I have not found any case where the above rules are inaccurate. Indeed, they seem to work perfectly. However, I have not tested every possible case. Therefore, it's possible there are mistakes. If you find any, please post a message about it and I will update this guide and credit you. Thanks. ------------------------------------------------------------------------------- [1.2] REFORMING -- GENERAL CASES ------------------------------------------------------------------------------- HOW TO USE THESE CHARTS: 1. Determine the DOMINANT and Influencing family as in Chapter 1 above. 2. The DOMINANT family is listed on top, the Influencing family on the side. 3. There is a different chart for each star level. (I found it useful to see all the options for a reformation at once, while it is not that useful to know that Giant Worm and Wing Tree have similar heritages, etc.) 1 STAR # BEAST | DEMON | MATRL | ANIML | SLIME | NATUR | ELMNT *********#********************************************************************* Beast # Dradon | Hork | Stone | Baby | Aqua | Flower | Wind # | | Kid | Panther | Slime | Beat | Beast ---------#---------+---------+---------+---------+---------+---------+--------- Demon # Lipsy | Demonite| Mad | Stone- | Aqua | Giant | Wind # | | Candle | hopper | Slime | Slug | Beast ---------#---------+---------+---------+---------+---------+---------+--------- Matrl # Dradon | Demonite| Totem | Mad | Confetti| Cacti | Gizmo # | | Killer | Gopher | | Ball | ---------#---------+---------+---------+---------+---------+---------+--------- Animl # Drakee | Vampire | Spiky | Mommonja| Bubble | Ghostar | Wind # | Rat | Boy | | Slime | Fish | Beast ---------#---------+---------+---------+---------+---------+---------+--------- Slime # Dragon | Spooky | Goopi | Mommonja| Slime | Giant | Killer # Kid | | | | | Worm | Wave ---------#---------+---------+---------+---------+---------+---------+--------- Natur # Droll | Death | Spiky | Ghostar | Slime |Eggplaton| Killer # | God | Boy | Fish | | | Wave ---------#---------+---------+---------+---------+---------+---------+--------- Elmnt #Demighoul| Merman | Puppet | Rush | Magma |Eggplaton| Gizmo # | | Man | Fish | Slime | | 2 STARS # BEAST | DEMON | MATRL | ANIML | SLIME | NATUR | ELMNT *********#********************************************************************* Beast # Dragon | Dead | Phantom | Nocto | Metal | Opabi | Flame # | Knight | Glass | King | Slime | | ---------#---------+---------+---------+---------+---------+---------+--------- Demon # War | Dead | Mimic | Cat | Healer | Chestnut| Flame # Lizard | Father | | Mage | | Man | ---------#---------+---------+---------+---------+---------+---------+--------- Matrl # Mad | Mummy | Wicked | Army | Snaily | Minon | Cloud # Dragon | | Axe | Crab | | | King ---------#---------+---------+---------+---------+---------+---------+--------- Animl # Orc | Putre | Sabre |Tonguella| Snaily |Tonguella| Flame # | Pup | Man | | | | ---------#---------+---------+---------+---------+---------+---------+--------- Slime # Big Eye | Pompom | Clay |Tonguella| Healer | Mad | Blizzard # | Bomb | Man | | | Plant | ---------#---------+---------+---------+---------+---------+---------+--------- Natur # Wyvern | Putre | Clay | Bull | Reefer | Florajay| Blizzard # | Pup | Man | Bird | | | ---------#---------+---------+---------+---------+---------+---------+--------- Elmnt # Big Eye | Shadow | Jewel | Almiraj | Snome | Florajay| Cloud # | | Bag | | | | King 3 STARS # BEAST | DEMON | MATRL | ANIML | SLIME | NATUR | ELMNT *********#********************************************************************* Beast # Swordgon| Arch | Golem | Goategon| Dark | Onion | Iiro # | Demon | | | Slime | Master | ---------#---------+---------+---------+---------+---------+---------+--------- Demon # Gargoyle| Gate |Armorpede| Grizzly | Slime | Dance | Iiro # | Guard | | | Knight | Vegi | ---------#---------+---------+---------+---------+---------+---------+--------- Matrl # Swordgon| Evil | Proto | Iron | Dark |Armorpede| Iiro # | Armor | Mech | Turtle | Slime | | ---------#---------+---------+---------+---------+---------+---------+--------- Animl # Gulp | Gigantes| Golem | Wild | Bubble | Unicorn | Iiro # Beast | | | Ape | King | | ---------#---------+---------+---------+---------+---------+---------+--------- Slime # Boohbah |Berserker|Armorpede| Unicorn | Slime | Stubsuck| Dreen # | | | | Knight | | ---------#---------+---------+---------+---------+---------+---------+--------- Natur # Snapper |Berserker| Stone | Mad | Bubble | Snapper | Dreen # | | Spider | Condor | King | | ---------#---------+---------+---------+---------+---------+---------+--------- Elmnt #Blizzardy| Ag | Bomb | Unicorn | Metabble| Snapper | Dreen # | Devil | Crag | | | | 4 STARS # BEAST | DEMON | MATRL | ANIML | SLIME | NATUR | ELMNT *********#********************************************************************* Beast # Great | Jamirus | Dead | Dark | Dark | Pumpk' | Pimo # Dragon | | Masker | Horn | Knight | night | ---------#---------+---------+---------+---------+---------+---------+--------- Demon # Andreal | Demon | Mad | Dark | Mage | Mad | Pimo # | Monk | Mirror | Horn | Slime | Hornet | ---------#---------+---------+---------+---------+---------+---------+--------- Matrl # Skullgon| Dragon | Roboster| Iron | Dark | Big | Alue # | Rider | | Hawk | Knight | Scorpion| ---------#---------+---------+---------+---------+---------+---------+--------- Animl # Battle | Boss | Stone | Walrus | Dark | Star | Pimo # Rex | Troll | Man | Man | Knight | Fish | ---------#---------+---------+---------+---------+---------+---------+--------- Slime # Battle | Dragon | Mad | Walrus | Halo | Pod | Alue # Rex | Rider | Mirror | Man | Slime | Hero | ---------#---------+---------+---------+---------+---------+---------+--------- Natur #Armorpion| Boss | Lava |Triwinder| Halo | Face | Alue # | Troll | Djinn | | Slime | Tree | ---------#---------+---------+---------+---------+---------+---------+--------- Elmnt # Orochi | Lamp | Ice | King | Crystal | Face | Alue # | Genie | Djinn | Squid | Slime | Tree | 5 STARS # BEAST | DEMON | MATRL | ANIML | SLIME | NATUR | ELMNT *********#********************************************************************* Beast # Giga | Grand | Gryphynx| Grand | Dark | Drolle. | Pural # Draco | Shark | | Shark | King | | ---------#---------+---------+---------+---------+---------+---------+--------- Demon #Cergainas| High | Dark | Muscle | Dark | Drolle. | Pural # | Wizard | Crystal | Kong | King | | ---------#---------+---------+---------+---------+---------+---------+--------- Matrl #Cergainas| Chain | Gryphynx| Muscle | Spin | Death | Pural # | Djinn | | Kong | Slime | Sizer | ---------#---------+---------+---------+---------+---------+---------+--------- Animl # Chaos | Chain | Gryphynx|Trumpeter| Dark |Trumpeter| Pural # Drake | Djinn | | | King | | ---------#---------+---------+---------+---------+---------+---------+--------- Slime # Rain | Grand | Dark |Trumpeter| Spin | Wing | Pural # Hawk | Satan | Crystal | | Slime | Tree | ---------#---------+---------+---------+---------+---------+---------+--------- Natur # Rain | Grakos | Dark | Grand | Spin | Rosevine| Pural # Hawk | | Crystal | Shark | Slime | | ---------#---------+---------+---------+---------+---------+---------+--------- Elmnt # Chaos | Grakos | Grand | King | Master | Rosevine| Pural # Drake | | Shark | Leo | Slime | | ------------------------------------------------------------------------------- [1.3] REFORMING -- SPECIAL CASES ------------------------------------------------------------------------------- There are many hundreds of special cases programmed into the game, and most of them are not interesting or useful. Here are some that are: Result Base 1st Heart 2nd Heart + Needed ---------- ---------- ---------- ---------- -------- King Slime Slime Cloud King (Slime Family) Metal King Metal Slime Metal Slime Metal Slime +8 Mage Slime Healer Cat Mage Cat Mage Muscle Kong Wild Ape Wild Ape Wild Ape +4 Mage Slime allows you to jump straight to 4 star monsters at Samaltoria, and Muscle Kong gets you to 5 star monsters at Moonbrooke. Muscle Kong is also one normal reformation away from King Leo, which offers probably the best stat gain outside of the hardest to create monsters. You can make 3 King Leos at Moonbrooke and easily beat the entire game and postgame without changing your race again. (You'll still want to reform using human hearts, to compound your stat gains and learn new skills.) Result Base 1st Heart 2nd Heart + Needed ---------- ---------- ---------- ---------- -------- Skeletor Dead Knight Dead Knight Dead Knight +8 White King Skeletor Skeletor Skeletor +8 Roboster Proto Mech Proto Mech Proto Mech +4 Roboster 2 Roboster Roboster Roboster +8 Golden Slime Crystal Slime Crystal Slime Crystal Slime +4 Jenodark Andreal (2 different hearts of:) Orochi Great Dragon Giant Squid Iron Hawk White King Pumpk'night Roboster These level 4 and 5 monsters cannot be created with normal reformations, and you need them to make 6 star monsters. (King Leo and Death Sizer can be created with normal reformations.) You can also use the double heart method to make them, but hearts for White King, Roboster 2, Golden Slime, and Jenodark are exceedingly difficult to come by. Result Base 1st Heart 2nd Heart + Needed ---------- ---------- ---------- ---------- -------- Divinegon Jenodark Jenodark Jenodark Night Lich White King White King White King DrakMachine Roboster 2 Roboster 2 Roboster 2 Infergon King Leo King Leo King Leo Gran Slime Golden Slime Golden Slime Golden Slime Scarabator Death Sizer Death Sizer Death Sizer The 6 star monsters cannot be created with normal reformations OR the double heart method. Result Base 1st Heart 2nd Heart + Needed ---------- ---------- ---------- ---------- -------- Wind Spirit Dreen Wind Spirit Cergainas Earth Spirit Iiro Earth Spirit King Leo Fire Spirit Pimo Fire Spirit Dragon Lord Water Spirit Alue Water Spirit Grakos Dark Spirit Pural Dark Spirit Rain Hawk Light Spirit Dark Spirit Light Spirit Golden Slime Kakalon Water Spirit Divinegon Drollerium Kushalami Fire Spirit Infergon Jenodark Barbaru Earth Spirit Night Lich Muscle Kong Domedy Barbaru Durran Gryphynx Durran Dark Spirit Scarabator Roboster 2 Dragon Lord Durran Divinegon Chaos Drake Watabou Celestial B. Gran Slime Golden Slime +50 Warubou Durran Gran Slime Dark Slime +50 Celestial B. Light Spirit Celestial B. Watabou Gisvarg Domedy DrakMachine Warubou Master Dragon Celestial B. Master Dragon Gisvarg +99 The unique monsters include the spirits and illusions, which are mostly just curiosities, as well as the most high-powered monsters in the game. However, it will take a long time to make Master Dragon and the other elites: not only do you have to do a bunch of reformations, but acquiring the hearts you need for those reformations is a very time-consuming task. For reference, the chains of reformations used here are: Alue --> Water Spirit --> Kakalon Pimo --> Fire Spirit --> Kushalami Iiro --> Earth Spirit --> Barbaru --> Domedy --> Gisvarg Pural --> Dark Spirit --> Durran --> Dragon Lord Pural --> Dark Spirit --> Durran --> Warubou Pural --> Dark Spirit --> Light Spirit --> Celestial Beast --> Watabou Pural --> Dark Spirit --> Light Spirit --> Celestial Beast --> Master Dragon =============================================================================== [4] MONSTER STATS CHART =============================================================================== LEGEND: * = Star Level Wt = Weight XP = Experience required to reach level 10 X/Y = For each of the six stats, two numbers are listed. The first is the gain you receive when you reach level 2, and the second is the sum of all gains received between level 1 and level 99. These two numbers should give you a fairly good idea of how the monster's gains are both early on as well as when you're in it for the long haul. Avg = The average for the above six stats. This is a great number to use when looking for efficient stat-gainers. However, remember that you may care more about some stats (ATK) than about others (MP, WIS). D,S = Each race has 27 different resistance values! There wasn't room to show all of those, so instead I've listed the average value for two sets of resistances. 0 indicates no resistance while 7 indicates total immunity. D = Direct Damage: Blaze, Firebal, Bang, Infernos, Zap, IceBolt, Flame, Blizzard, Tsunami S = Status: Surround, Sleep, Beat, StopSpell, Confuse, Sap, Sacrifice, Numb, Curse I did not include the following resistances because they are less important, in my experience (a few, I'm not sure the game ever uses): RobMagic, Slow, Madante, Poison, Lick, No Dance, Joke, Call, GigaSlash * = Cannot be created with normal reformations ------------------------------------------------------------------------------- * Wt XP HP MP ATK DEF SPD WIS Avg D S (1 Star) ------------------------------------------------------------------------------- 1 1 739 6/492 2/435 3/575 3/575 1/267 14/999 4/557 0 3 Slime 1 2 1267 4/494 2/505 4/794 2/435 2/451 13/593 4/545 1 2 Bubble Slime 1 2 1506 4/794 5/594 4/494 4/494 2/451 13/593 5/570 1 3 Aqua Slime 1 2 1506 4/794 5/594 4/494 4/494 1/267 13/593 5/539 1 3 Magma Slime 1 2 1465 5/594 2/435 4/794 5/594 2/411 4/457 3/547 0 3 Confetti 1 2 1373 5/594 4/494 4/794 2/435 4/794 2/435 3/591 1 1 Baby Panther 1 2 1407 5/594 7/546 7/438 5/594 1/267 6/492 5/488 0 1 Mommonja 1 2 1314 5/594 4/494 5/594 2/505 7/438 7/546 5/528 1 1 Stonehopper 1 2 1314 5/594 5/594 5/594 2/435 2/435 7/546 4/533 1 1 Mad Gopher 1 3 1314 4/651 4/494 5/594 5/594 5/594 4/494 4/570 1 1 Ghostar Fish 1 3 1465 4/651 4/494 5/594 5/594 5/594 4/494 4/570 1 1 Rush Fish 1 2 2006 4/794 2/260 5/594 2/411 2/505 2/505 2/511 1 2 Dragon Kid 1 1 1506 2/435 4/457 4/494 4/494 7/546 1/267 3/448 1 2 Drakee 1 3 2006 5/594 2/260 5/594 4/651 2/260 2/505 3/477 1 2 Dradon 1 2 1984 4/494 2/411 5/594 4/651 7/438 9/345 5/488 1 2 Demighoul 1 2 1866 4/494 4/794 5/594 7/438 5/594 9/345 5/543 0 2 Droll 1 2 1583 4/494 6/492 3/575 2/435 4/457 2/451 3/484 0 2 Lipsy 1 2 1314 4/494 1/267 4/494 4/794 2/435 1/267 2/458 1 3 Eggplaton 1 2 1314 4/494 2/435 5/594 2/598 6/492 5/594 4/534 2 2 *Gophecada 1 2 1314 5/594 6/492 7/438 5/594 2/435 9/345 5/483 2 3 Giant Worm 1 2 1314 2/598 2/598 5/594 4/494 2/435 2/505 2/537 2 2 Cacti Ball 1 2 1314 4/494 6/492 4/494 2/435 2/435 5/594 3/490 2 3 Giant Slug 1 2 1314 4/494 2/435 4/794 4/494 7/438 2/598 3/542 0 3 Flower Beat 1 2 1583 2/505 2/435 7/546 4/494 5/594 4/457 4/505 0 3 Goopi 1 2 1583 2/435 2/435 5/594 4/494 5/594 7/546 4/516 0 3 Spiky Boy 1 2 1583 4/494 4/794 4/494 4/494 4/457 10/444 5/529 0 3 Mad Candle 1 3 2006 4/651 4/794 5/894 5/594 2/411 9/345 4/614 0 3 Stone Kid 1 3 1984 6/492 5/894 4/494 5/594 2/260 3/575 4/551 0 3 Totem Killer 1 2 1583 4/494 5/594 2/411 4/494 2/411 2/435 3/473 1 3 Puppet Man 1 2 1583 4/494 2/451 2/505 4/457 2/435 7/438 3/463 2 1 Demonite 1 2 1583 3/575 2/260 4/494 4/494 3/575 7/438 3/472 0 3 Death God 1 1 1314 4/494 5/594 4/494 6/492 2/598 6/492 4/527 0 2 Spooky 1 3 2006 5/594 2/435 7/438 6/492 2/435 4/794 4/531 0 2 Hork 1 3 2006 7/438 4/457 5/594 2/598 1/267 3/575 3/488 1 1 Merman 1 2 2006 3/575 4/651 4/794 4/494 5/594 2/598 3/617 1 2 Vampire Rat 1 1 1506 4/494 12/385 4/494 4/457 7/438 1/267 5/422 1 3 Gizmo 1 2 1583 5/594 1/267 5/594 2/435 12/385 13/593 6/478 1 3 Wind Beast 1 3 1866 4/494 5/594 3/575 4/457 14/999 1/267 5/564 2 3 Killer Wave ------------------------------------------------------------------------------- * Wt XP HP MP ATK DEF SPD WIS Avg D S (2 Stars) ------------------------------------------------------------------------------- 2 3 1984 1/139 4/794 3/575 9/546 10/444 6/492 5/498 4 5 Metal Slime 2 3 1583 6/492 7/546 5/594 3/575 1/267 14/999 6/578 0 3 Healer 2 3 1914 6/492 4/794 4/494 6/492 1/267 6/492 4/505 0 3 Snaily 2 3 1914 6/492 7/438 6/492 3/575 5/594 9/345 6/489 0 3 Reefer 2 3 1866 5/594 6/492 6/492 3/505 4/494 7/546 5/520 1 3 Snome 2 3 1506 5/594 9/345 4/794 4/457 4/494 12/385 6/511 0 1 Cat Mage 2 4 1583 6/492 4/494 6/492 6/492 0/153 7/438 4/426 0 1 Tonguella 2 3 1866 7/438 2/435 3/575 6/492 2/505 2/451 3/482 0 2 Army Crab 2 2 1914 6/492 2/505 6/492 2/435 4/651 4/457 4/505 1 1 Almiraj 2 4 2006 6/492 4/651 6/492 4/794 4/494 2/260 4/530 1 1 *Nocto King 2 3 1984 6/492 2/435 6/492 2/435 4/494 4/457 4/467 1 0 Bull Bird 2 3 2006 6/492 2/451 6/492 7/438 5/594 4/457 5/487 1 2 Dragon 2 2 1984 5/594 2/435 4/494 6/492 7/438 1/267 4/453 1 1 Wyvern 2 3 2006 7/546 4/651 7/546 2/505 1/267 4/651 4/527 1 2 Mad Dragon 2 3 1984 6/492 6/492 6/492 6/492 5/594 2/435 5/499 1 2 Big Eye 2 3 2006 6/492 2/505 6/492 6/492 4/494 5/594 4/511 1 2 War Lizard 2 3 2006 5/594 5/594 6/492 6/492 2/435 2/598 4/534 1 2 Orc 2 2 1465 6/492 2/598 6/492 2/435 2/435 7/546 4/499 2 3 *Toadstool 2 3 1583 2/598 4/457 7/546 5/594 2/598 5/594 4/564 2 3 Opabi 2 3 1583 7/438 2/505 2/435 7/546 4/651 7/546 4/520 2 2 Minon 2 3 1583 6/492 2/260 6/492 6/492 4/494 2/598 4/471 2 2 Mad Plant 2 2 1506 6/492 2/260 4/794 4/494 2/411 2/411 3/477 1 3 Chestnut Man 2 2 1465 2/451 2/451 5/594 4/494 9/345 5/594 4/488 2 2 Florajay 2 3 2006 4/494 4/794 4/651 6/492 2/451 1/267 3/524 1 3 Mimic 2 3 2006 4/494 5/594 5/894 4/494 1/139 2/598 3/535 0 4 Clay Man 2 3 2006 5/594 4/794 4/494 5/594 4/651 2/505 4/605 1 4 Phantom Glass 2 4 1984 4/494 12/385 4/494 5/902 4/457 2/435 5/527 0 3 Jewel Bag 2 3 2006 6/492 2/260 5/594 6/492 5/594 4/494 4/487 0 3 Sabre Man 2 4 2006 4/494 4/457 4/494 6/492 7/438 4/494 4/478 0 4 Wicked Axe 2 2 1984 5/594 2/435 4/494 6/492 2/435 4/457 3/484 0 2 Putre Pup 2 3 2006 6/492 2/763 3/575 6/492 4/457 2/763 3/590 0 2 Pompom Bomb 2 3 2006 5/594 4/457 6/492 4/794 4/457 6/492 4/547 0 2 Mummy 2 3 2006 4/494 5/594 7/438 4/794 5/594 6/492 5/567 1 2 Dead Knight 2 2 1984 3/575 4/494 4/494 6/492 6/492 10/444 5/498 0 2 Shadow 2 3 2006 5/594 6/492 4/494 4/494 2/451 12/385 5/485 0 3 Dead Father 2 4 2006 6/492 14/999 6/492 7/438 7/546 0/999 6/661 2 3 Cloud King 2 3 2006 5/902 4/794 5/594 4/457 7/438 5/894 5/679 3 3 Flame 2 3 2006 4/794 4/794 4/651 4/457 7/438 5/894 4/671 2 3 Blizzard ------------------------------------------------------------------------------- * Wt XP HP MP ATK DEF SPD WIS Avg D S (3 Stars) ------------------------------------------------------------------------------- 3 5 4075 9/345 7/438 7/546 7/546 1/267 12/385 7/421 2 3 *King Slime 3 4 4116 1/139 9/345 4/494 9/546 12/385 6/492 6/400 5 5 Metabble 3 3 3807 7/546 2/451 3/575 4/457 2/435 4/457 3/486 1 3 Dark Slime 3 4 3998 7/546 6/492 7/546 7/546 1/267 9/345 6/457 1 3 Slime Knight 3 5 3998 7/546 4/794 7/546 7/546 4/494 10/444 6/561 1 3 Bubble King 3 3 3983 6/492 2/763 3/575 7/546 7/438 10/999 5/695 1 2 Unicorn 3 3 3807 7/546 7/546 3/575 7/546 7/546 13/593 7/558 2 2 Mad Condor 3 5 4116 6/492 2/505 7/546 7/546 2/411 7/546 5/507 1 1 Iron Turtle 3 4 3998 6/492 4/651 7/546 5/594 2/435 2/451 4/528 1 1 Grizzly 3 4 4075 7/546 2/451 7/546 4/794 2/451 4/457 4/540 0 1 Wild Ape 3 3 4075 6/492 2/435 7/546 4/794 4/457 2/260 4/497 1 2 Goategon 3 3 3998 3/575 2/435 6/492 6/492 6/492 10/444 5/488 3 2 *Phoenix 3 3 4075 3/575 5/594 7/546 7/546 6/492 7/546 5/549 3 2 Blizzardy 3 4 6297 7/546 2/451 9/345 6/492 5/594 2/451 5/479 1 2 Gulp Beast 3 4 6297 6/492 2/260 9/345 4/494 2/451 2/505 4/424 2 2 Swordgon 3 3 3998 6/492 4/651 7/546 7/546 1/267 2/125 4/437 1 2 Boohbah 3 3 3998 5/594 10/444 7/546 2/451 4/651 13/593 6/546 2 2 Gargoyle 3 3 1914 7/546 7/438 1/267 13/593 4/794 7/438 6/512 2 3 Snapper 3 4 3807 4/494 4/794 7/546 9/345 2/435 2/411 4/504 1 3 Armorpede 3 3 1984 7/546 3/575 6/492 6/492 4/457 4/794 5/559 1 3 *Hammer Man 3 3 1866 7/546 2/763 5/594 4/494 1/267 7/546 4/535 1 3 Dance Vegi 3 3 1984 6/492 4/651 2/451 4/494 5/594 13/593 5/545 2 3 Onion Master 3 3 2006 7/546 2/435 4/457 4/494 2/435 9/345 4/452 2 3 Stubsuck 3 5 6383 7/546 4/457 7/546 7/546 4/457 4/494 5/507 1 4 Golem 3 3 6256 7/546 2/435 5/594 6/492 4/651 5/594 4/552 1 4 Bomb Crag 3 2 4116 5/594 5/594 2/435 5/594 1/267 3/575 3/509 1 4 Stone Spider 3 3 6374 7/546 4/457 4/494 7/546 4/794 5/594 5/571 1 4 *Rogue Knight 3 4 6374 5/594 2/411 6/492 6/492 4/457 4/494 4/490 0 4 Proto Mech 3 3 6297 2/260 10/444 4/494 4/494 4/651 13/593 6/489 2 4 *Wander Monk 3 4 6297 7/546 2/435 7/546 7/546 5/594 2/763 5/571 2 2 Arch Demon 3 4 6256 7/438 2/451 5/594 7/546 2/505 6/492 4/504 1 2 Evil Armor 3 5 6256 12/385 4/651 9/345 5/594 4/651 4/651 6/546 1 2 Gigantes 3 3 3998 7/546 2/411 7/546 5/594 2/411 4/494 4/500 1 2 Berserker 3 3 6374 6/492 5/594 7/546 7/546 4/794 9/345 6/552 2 2 Gateguard 3 3 4075 7/438 2/435 7/546 7/546 7/438 3/575 5/496 2 2 Ag Devil ------------------------------------------------------------------------------- * Wt XP HP MP ATK DEF SPD WIS Avg D S (4 Stars) ------------------------------------------------------------------------------- 4 6 6383 2/125 9/345 5/594 12/385 13/593 12/385 8/404 5 5 *Metal King 4 4 6374 4/651 3/119 4/794 9/345 3/119 12/385 5/402 1 3 Crystal Slime 4 4 6374 6/492 2/451 12/385 9/345 1/267 9/345 6/380 1 3 Dark Knight 4 3 3983 13/593 4/651 2/505 4/457 4/794 4/457 5/576 0 3 Halo Slime 4 3 3865 5/594 9/345 4/794 4/457 4/494 12/385 6/511 2 2 Mage Slime 4 4 6256 10/999 4/457 7/546 4/651 4/457 2/763 5/705 3 2 King Squid 4 5 13410 12/385 7/546 9/345 7/546 3/575 2/435 6/472 1 1 *Big Mommonja 4 5 6297 9/546 4/457 7/546 5/594 4/794 10/444 6/563 1 2 Dark Horn 4 4 6383 7/546 4/651 13/593 4/651 13/593 3/575 7/601 2 2 Iron Hawk 4 4 6256 9/546 4/494 10/444 3/575 5/594 6/492 6/524 1 1 Walrus Man 4 4 6374 12/385 9/345 10/444 4/651 7/546 5/894 7/544 3 2 Triwinder 4 5 6383 14/999 5/594 14/999 4/651 7/546 6/492 8/713 3 2 Orochi 4 4 6374 5/902 2/451 9/345 12/385 4/457 4/494 6/505 2 2 Skullgon 4 4 6297 9/345 5/594 10/444 9/546 3/575 10/444 7/491 2 2 Andreal 4 4 6383 9/345 7/438 10/444 4/651 9/546 7/438 7/477 2 2 Battle Rex 4 4 15292 5/902 1/267 9/345 14/999 12/385 2/598 7/582 2 3 Amorpion 4 5 14345 9/345 2/505 10/444 9/345 7/438 7/546 7/437 2 2 Great Dragon 4 4 3998 10/444 1/267 7/546 6/492 4/794 9/546 6/514 1 3 Face Tree 4 3 3865 4/494 2/505 5/594 5/594 1/267 4/457 3/485 2 3 Mad Hornet 4 3 3906 6/492 4/457 5/594 4/651 2/598 5/594 4/564 1 3 Pumpk'night 4 2 2006 6/492 4/457 4/794 4/651 2/435 4/794 4/603 1 3 Pod Hero 4 3 3807 5/894 3/575 6/492 5/594 9/345 2/260 5/526 1 4 *Belzebub 4 4 3983 4/794 3/575 10/444 12/385 2/411 2/411 5/503 2 4 Big Scorpion 4 5 13410 14/999 4/794 9/546 14/999 2/451 9/345 8/689 2 4 Stone Man 4 4 6383 7/438 4/494 5/594 14/999 4/457 5/594 6/596 3 4 Ice Djinn 4 4 6383 7/438 10/444 9/546 5/902 4/457 5/594 6/563 3 3 Lava Djinn 4 3 6383 4/651 12/385 4/651 12/385 4/651 5/594 6/552 2 4 Dead Masker 4 4 13410 10/444 2/505 12/385 5/902 14/999 9/546 8/630 1 4 Roboster 4 3 6383 4/651 10/444 2/411 9/345 2/411 3/575 5/472 2 4 Mad Mirror 4 4 6383 14/999 2/435 9/345 14/999 5/894 2/598 7/711 2 2 Jamirus 4 3 3998 7/438 2/435 9/345 10/444 7/438 3/575 6/445 1 2 *Skeletor 4 5 6374 14/999 2/260 10/999 5/902 4/457 2/451 6/737 2 2 Boss Troll 4 4 6383 4/794 10/444 7/546 7/546 4/794 4/794 6/653 2 3 Lamp Genie 4 5 6374 12/385 2/451 12/385 2/451 13/593 2/598 7/477 2 2 Dragon Rider 4 3 6383 5/594 12/385 5/594 6/492 2/435 12/385 7/480 2 2 Demon Monk ------------------------------------------------------------------------------- * Wt XP HP MP ATK DEF SPD WIS Avg D S (5 Stars) ------------------------------------------------------------------------------- 5 6 16089 4/651 9/345 7/546 14/999 18/999 12/385 10/654 5 5 *Gold Slime 5 5 6383 13/593 3/119 13/593 3/119 3/119 12/385 7/321 2 4 Dark King 5 3 6383 9/345 7/438 7/546 7/438 2/435 12/385 7/431 1 3 Master Slime 5 4 6374 9/345 4/794 13/593 3/575 1/267 12/385 7/493 1 3 Spin Slime 5 5 6383 9/546 9/345 14/999 5/894 9/546 9/345 9/612 2 3 King Leo 5 6 6374 12/385 2/435 14/999 4/794 4/494 2/598 6/617 3 2 Grand Shark 5 4 13410 12/385 5/594 9/345 9/345 9/546 7/546 8/460 2 2 *Mad Cat 5 5 13410 9/546 1/267 9/546 9/546 9/345 1/267 6/419 2 2 Trumpeter 5 5 6383 13/593 4/794 13/593 5/594 2/260 2/505 6/556 2 2 Muscle Kong 5 4 13410 10/999 18/999 12/385 14/999 2/598 14/999 11/889 3 3 Rain Hawk 5 6 14899 14/999 3/119 10/444 7/546 0/153 3/119 6/396 2 3 Chaos Drake 5 5 16089 13/593 4/651 12/385 7/546 0/153 14/999 8/554 3 3 Cergainas 5 6 15292 10/999 7/546 9/345 10/444 4/494 7/546 7/622 2 2 Giga Draco 5 5 16089 5/902 10/444 13/593 9/546 4/794 14/999 9/713 3 3 *Jenodark 5 5 6383 14/999 1/139 5/894 6/492 2/598 2/598 5/620 2 4 Rosevine 5 5 6374 4/794 12/385 3/575 9/345 2/260 12/385 7/457 3 4 Drollerium 5 5 6374 5/594 2/763 13/593 7/438 4/794 2/505 5/614 2 4 Death Sizer 5 3 3998 10/444 1/267 4/494 7/546 9/345 5/594 6/448 2 4 Wing Tree 5 6 14899 14/999 12/385 4/651 13/593 2/125 5/894 8/607 2 4 Gryphynx 5 5 15292 0/999 13/593 12/385 18/999 1/139 5/902 8/669 2 4 Dark Crystal 5 5 13814 12/385 4/457 14/999 4/651 14/999 10/444 9/655 2 4 *Roboster 2 5 4 13410 7/546 14/999 9/345 3/575 12/385 18/999 10/641 3 3 *White King 5 6 15823 7/546 13/593 13/593 3/575 3/119 2/505 6/488 2 2 Grand Satan 5 5 14345 7/546 2/598 10/999 3/575 7/438 4/794 5/718 2 3 Grakos 5 5 14345 7/546 2/411 13/593 4/794 1/139 3/575 5/509 2 3 Chain Djinn 5 5 14345 5/902 14/999 7/546 4/794 3/119 18/999 8/726 2 3 High Wizard ------------------------------------------------------------------------------- * Wt XP HP MP ATK DEF SPD WIS Avg D S (6 Stars) ------------------------------------------------------------------------------- 6 6 14899 10/999 7/546 18/999 3/119 4/494 14/999 9/752 4 4 *Gran Slime 6 6 13814 14/999 3/575 14/999 5/594 2/260 3/575 6/667 2 3 *Infergon 6 6 15823 4/651 10/999 13/593 14/999 1/267 5/894 7/793 4 3 *Divinegon 6 6 13410 10/999 3/575 13/593 6/492 2/505 2/505 6/671 2 4 *Scarabator 6 6 15560 10/999 2/505 18/999 5/902 13/593 5/902 8/876 2 4 *DrakMachine 6 5 15292 10/999 13/593 14/999 4/794 3/575 4/651 8/828 3 3 *Night Lich ------------------------------------------------------------------------------- * Wt XP HP MP ATK DEF SPD WIS Avg D S (Special) ------------------------------------------------------------------------------- 3 3 3807 1/139 3/575 1/139 1/139 2/763 1/267 1/337 1 2 Iiro 4 2 1984 1/139 3/575 1/139 1/139 2/763 1/267 1/337 1 3 Pimo 4 3 3807 1/139 3/575 1/139 1/139 2/763 1/267 1/337 1 2 Alue 3 2 1984 1/139 3/575 1/139 1/139 2/763 1/267 1/337 1 2 Dreen 5 4 6256 1/139 3/575 1/139 1/139 2/763 1/267 1/337 2 3 Pural 3 4 6383 7/546 1/267 7/546 0/999 1/139 1/267 2/460 2 3 *Earth Spirit 3 4 6383 4/794 4/794 0/999 5/894 2/260 5/894 3/772 2 3 *Water Spirit 3 4 6383 4/794 4/794 4/457 5/894 2/260 5/894 4/682 3 3 *Fire Spirit 3 3 6383 4/794 4/794 5/594 5/894 12/385 5/894 5/725 2 3 *Wind Spirit 3 4 6383 5/902 9/546 6/492 4/794 10/999 14/999 8/848 1 4 *Light Spirit 3 4 6383 4/794 9/546 5/594 4/794 3/119 14/999 6/641 2 3 *Dark Spirit 4 3 6383 5/894 12/385 4/794 6/492 6/492 6/492 6/591 3 3 *Kakalon 4 4 6383 5/894 12/385 4/794 6/492 6/492 6/492 6/591 2 4 *Kushalami 4 4 13410 10/999 1/267 14/999 5/894 2/411 4/794 6/787 2 3 *Barbaru 4 4 13814 7/546 13/593 7/546 7/546 4/794 14/999 8/670 2 3 *Domedy 4 5 13814 9/345 1/139 12/385 6/492 5/894 5/894 6/524 2 5 *Dragon Lord 4 4 14345 10/999 3/575 12/385 12/385 9/546 6/492 8/623 3 3 *Durran 5 1 709 4/794 10/999 6/492 14/999 10/999 5/894 8/982 3 4 *Watabou 5 1 709 4/794 10/999 12/385 9/345 10/999 5/894 8/855 3 3 *Warubou 5 5 14899 9/345 12/385 13/593 6/492 6/492 13/593 9/483 2 3 *Celestial Beast 6 7 16089 14/999 18/999 12/385 18/999 5/894 13/593 13/811 4 4 *Master Dragon 5 7 16089 18/999 12/385 18/999 0/999 6/492 18/999 12/812 2 5 *Gisvarg =============================================================================== [3] EASY MONSTER GOODIES =============================================================================== ------------------------------------------------------------------------------- [3.1] EASY MONSTER GOODIES -- ABILITIES ------------------------------------------------------------------------------- This section lists some easy sources of the abilities I find most essential. This does not list all abilities, nor does it list all sources. The simplest way to pick these up: use a heart with the ability you want, and use a human heart. That way you don't have to worry about what you reform into. In some cases, these may also be good monsters to reform into and pick up the skill that way. HEAL ALL Healer HEAL US ALL Healer, King Slime, Rain Hawk REVIVE King Slime, Unicorn, Orc LIGHT WAVE Cloud King, Rain Hawk THERMOSTAT King Slime MAGIC BAR. Bubble King, Iron Turtle, Big Eye INCREASE Healer, Snaily, Flower Beat SPEED UP Baby Panther TWIN HITS War Lizard BLAZE CUT Pumpk'night BLIZZ. CUT Blizzardy VACUUM CUT Mad Cat LIGHT. CUT Gargoyle, Pod Hero ------------------------------------------------------------------------------- [3.2] EASY MONSTER GOODIES -- SMALL HUMANS ------------------------------------------------------------------------------- Human companions come in different sizes. Since the wagons can only carry so much, finding the smallest humans is a big help. By far the best way to find humans is with Rebirthers; their combination attack guarantees the last monster killed will be reborn as a human, and it gives a 5% chance they will be a level 3 human. Those are the ones you want. Conveniently, some monsters are always reborn as large humans and some are always reborn as small humans. Using small humans, most classes can their weight as low as 1, and almost all can get it down to at least 2. Note that Fighters do not actually have a small form, but Gamblers do -- Gamblers are just hulks, apparently. The following list gives the easiest (IMHO) opportunity to rebirth small humans of each class, along with the lowest weight possible. It does not list all such opportunities: WARRIOR 2 Slime (Lorasia) FENCER 2 Proto Killer (Lupghana - Desert) KNIGHT 1 Slime Knight (Slime Island - Plains) FIGHTER 3 Killer Ape (Moonpeta) WIZARD 1 Cat Mage (E of Laura's Gate) PRIEST 1 Heal Slime (Lorasia) DANCER 1 Reefer (S of Laura's Gate - Forest) MERCHANT 1 Iiro, Pimo, Alou, Dreen, Pural (Slime Island - Plains) THIEF 1 Vampire Rat (Liliza - Forest) PLAYER 1 Confetti (Slime Island - Mountains) FISHER 1 Aqua Slime (Slime Island Cave) MAPPER 1 Gophecada (Del Quondal - Mountains) SEER 1 Crystal Slime (Cave to Rondarukia) SAGE 2 Angel Slime (Slime Island - Forest) COOK 1 Bubble Slime (Slime Island - Plains) MEDIC 1 Snome (Rhone) HUNTER 1 Magma Slime (Slime Island - Desert) BARD 1 Pompom Bomb (W of Laura's Gate - Mountains) TAMER 1 Demonite (Samaltoria - Mountains) METAL HUNT. 1 Metal Slime (Slime Island - Mountains) GAMBLER 3 Spin Slime (Slime Island Cave) REBIRTHER 1 Minon (Lofa) In the postgame, you will probably want access to the following humans: 4x Rebirther (to use the rebirther combo) 1x True Mapper (to see map) 1x True Seer (to see orb locations) 1x True Sage (to cast Return) 3x True Warrior (Doubles monster attack in round 1; attacks with 1.5x ATK) 3x True Fencer (Monster attacks twice in round 1; 4 attacks with 0.8x ATK) 3x True Fighter (Next best offensive unit; 0.9x ATK and likely to crit) The fourth wagon spot, for your offensive use, could go to a Magic Master, a True Priest, or even a True Fisher. You may, or may not, also want: 1x Metal Master (to increase experience gain) 1x Magic Master (for infinite Tiptoe spells) 1x Master Tamer (to make it easier to get monster hearts) 1x Gambler/Player (for casino -- rebirthers get human hearts easier, imho) Given the weight options available, I recommend spreading out your initial wagon upgrades so that you have 3 wagons with a weight capacity of 12. This will allow you to get a True Warrior and True Fencer in every wagon with room for at least one other person, without too much fuss. =============================================================================== [4] ACKNOWLEDGEMENTS & HISTORY =============================================================================== Acknowledgements: Thanks to the authors of the other FAQs for this game, which were very useful in my initial playthroughs History: 1.0 - June 2011 - Initial release