Eyeshield 21 Devilbats Devildays FAQ Written by: kyo-boy E-mail: dani.villena1 [at] gmail.com Version: 2.10 (18-04-06) -------------------------------------------------------------------------------- Table Of Contents: 0. Disclaimer & Revision History 1. Introduction 2. Basics 3. Menus 4. Walkthrough 4.0 Prologue 4.1 Path A: Devilbats ? 4.2 Path B: ?? 4.3 Path C: ? Eyeshield 21 4.4 Path D: ? Mistery 4.5 Path E: American Football Festa 4.6 Path F: ?? 5. Action Scenes 6. Gallery -------------------------------------------------------------------------------- -------------- |0. Disclaimer | -------------- Hi, and welcome to my Eyeshield 21 FAQ. You're free to use this guide for personal use, and if you feel like reproducing it elsewhere, ask for permission first (it's common courtesy) or else I'll break your hips with my Devil Cut dodge! Just kidding. Revision History ----------------- v2.10 - Finished the Action Scenes and Gallery sections - Finished the Walkthrough v1.70 - Added Paths B, C, D & E - Added more menu info v0.45 - Added Path A - Started the FAQ ---------------- |1. Introduction | ---------------- This game is based on Eyeshield 21, an anime (and manga) series about a boy named Sena who has an amazing running talent, and gets bullied into entering the american football team of his school, becoming the legendary running-back "Eyeshield 21", the hero from Notre Dame. About the game, some of us crazy guys expected it to be a sports game, but it's a text & minigames' game instead. By the way, this game is supposed to have some linkage with the DS Eyeshield game, but after unlocking everything I have come across nothing of the sort, nor have I the means to try the linking, so if you find out something about it, please tell me. Let's go! ---------- |2. Basics | ---------- A: Used in minigames, or to skip text B: Used to cancel options or to remember the conversation up to that point L: Used in minigames, or to skip text R: Use the phone when prompted Select: Pauses the game removing the japanese letters Start: Brings up the pause menu --------- |3. Menus | --------- Title Menu ----------- Here you can choose to start a new game, to continue an old game, to go to the Map Jump mode (you can start from any scene you have played, VERY USEFUL when exploring paths), to see the Action Scenes (minigames) or to see the Gallery. Pause Menu ----------- When you press the start button after a character finishes his speech, the pause menu will offer you the chance to return to the main menu, to change the message speed or to change the volume for the BGM, Sound Effects or Voices. Phone Numbers -------------- Sometimes throughout the game you can use the phone to call or mail a teammate. This is the order in which they are listed: Sena Mamori Hiruma Kurita Monta Komusubi Yukimitsu Ishimaru Jyuumonji Kiroku Toganou Taki *Note: the character you are already controlling won't appear in the list --------------- |4. Walkthrough | --------------- Here's the complete walkthrough for the game. You'll find here a list of all the scenes, with their descriptions (as I don't know japanese, don't expect too much from my descriptions) and the choices or games you will face in that scene. *Note: when you read the word 'search', please assume that you have to choose all the options you can and go over and over to the same places until the scenario changes. 4.0 Prologue ------------- When you start the game, Sena will tell you about how he's been bullied until he entered the american football team, and all that stuff (when you finish the game once, you can skip all this). Then you can choose between 3 options. -The first option, and then: ->the first suboption will take you to Path C. ->the second suboption or the third suboption and the: ---first choice: will take you to Path C. ---second choice: will take you to Path B. -The second option will take you to Path A. -The third option, after exploring the school and calling Kurita, will take you to Path D. 4.1 Path A: Devilbats ? ------------------------ Scene: A00 Desc: Sena wonders what to do with the video-camera. Choices: 3 choices: scene A03, scene A02 and scene A01 Scene: A01 Desc: The team discusses some tactics about the next game Choices: First choice: A08, second choice: A07, call Monta: A06 Scene: A02 (ending scene) Desc: Sena gets info on several quarter-backs Got: Ending 002, Team Profile: Cupids Scene: A03 Desc: Sena goes to the art room and photographs a girl Game: Photo Shooting (Action Scene 08). Miss: scene A04, clear: scene A05 Scene: A04 (ending scene) Desc: Sena misses photographing the unknown girl Got: Ending 005 Scene: A05 (ending scene) Desc: Sena photographs the girl and realizes she's Mamori Got: Ending 003, Team Profile: Cyborgs Scene: A06 Desc: Sena calls Monta, who you control from there on Got: Character Profile: Monta Choices: Two choices: scene A09 and scene A10. Scene: A07 (ending scene) Desc: Sena goes to train with Hiruma Game: Ladder Drill (Action Scene 09), if you miss: 40 Yard Dash (A.S. 10) Got: Ending 006 Scene: A08 Desc: Sena loses his american football uniform Choices: Call Mamori and go to entrance: scene A15, don't call her: scene A14 Scene: A09 Desc: Monta searches Sena's uniform Choices: Search: scene A12, mail Yukimitsu and go to club room: scene A11 Scene: A10 Desc: Monta decides to go training Games: Pass Catch (A.S. 01). Clear: scene A18, if you miss: Bite Catch (A.S. 02), when you clear it: scene A18 Scene: A11 (ending scene) Desc: Monta meets Yukimitsu Got: Ending 011 Scene: A12 Desc: Monta searches Sena's uniform Choices: None (go to A13) Scene: A13 (ending scene) Desc: Monta doesn't find the uniform Got: Ending 012 Scene: A14 (ending scene) Desc: Sena searches the uniform in the school ground, in the basket court, in the entrance and in the park but doesn't find the uniform Got: Ending 008 Scene: A15 Desc: With Mamori's help, Sena's closer to finding his uniform Got: Character Profile: Shin Game: Shin and the Videocamera (A.S. 11). Miss: scene A16, clear: scene A17 Scene: A16 (ending scene) Desc: Shin breaks the videocamera Got: Ending 003 Scene: A17 (ending scene) Desc: Shin doesn't break the videocamera Got: Ending 004, Team Profile: Hawks Scene: A18 Desc: Monta meets Suzuna Games: Catch Pose (A.S. 03). Miss: get ending 007, clear: scene A19 Scene: A19 Desc: Monta meets Mamori, and she wanders around Got: Character Profile: Mamori Choices: Call Sena: scene A20, call Kurita: scene A21, don't call: get ending 101 Scene: A20 (ending scene) Desc: Mamori calls Sena Got: Ending 009 Scene: A21 Desc: Mamori calls Kurita, and then she bumps into someone bullying Sena Game: Protect Sena (A.S. 04). Miss: scene A22, clear: scene A23 Scene: A22 (ending scene) Desc: Sena gets beaten Got: Ending 014 Scene: A23 Desc: Sena searches the school and runs into Suzuna and Cerberus Got: Character Profile: Sena Choices: Two choices: scene A25 and scene A24 Scene: A24 (ending scene) Desc: Cerberus catches Sena Got: Ending 015 Scene: A25 Desc: Sena loses Cerberus, and meets Panther Got: Character Profile: Panther Game: Dodge The Dog (A.S. 05). Miss: scene A26, clear: scene A27 Scene: A26 (ending scene) Desc: Panther slips and falls over Got: Ending 016 Scene: A27 Desc: Panther dodges Cerberus and gives him a cookie Choices: None (go to scene A28) Scene: A28 Desc: Sena searches the school, and Panther calls him to tell him he's run into trouble Choices: Call Kurita: scene A29, don't call: get ending 017 Scene: A29 Desc: Kurita goes to the temple Panther's in, and meets a molester Got: Character Profile: Kurita Game: Funnuraba (A.S. 06). Miss: scene A30, clear: scene A31 Scene: A30 (ending scene) Desc: Kurita falls into the pond Got: Ending 018 Scene: A31 Desc: Kurita beats the molester away, and Sena searches his teammates Choices: None (go to scene A32) Scene: A32 Desc: They all run into the one that has bullied them with his banana peels Game: Banana Catch (A.S. 07). Miss: scene A33, clear: scene A34 Scene: A33 (ending scene) Desc: Monta fails to catch the banana peels Got: Ending 018 Scene: A34 (final scene) Desc: Monta catches the banana peels and they scare the bully away Got: Ending 001, Team Profile: Devilbats, Character Profile: Suzuna 4.2 Path B: ?? --------------- Scene: B00 Desc: A boy asks something to Sena Choices: Call Hiruma: scene B02, call Kurita: scene B01, call Ishimaru: scene B03, don't call: get ending 028 Scene: B01 Desc: Sena calls Kurita and he stands up for him Choices: None (go to scene B04) Scene: B02 (ending scene) Desc: Sena calls Hiruma Got: Ending 024, Character Profile: Hiruma, Team Profile: Giants Scene: B03 (ending scene) Desc: Sena calls Ishimaru Got: Ending 025, Character Profile: Ishimaru, Team Profile: Blue Sharks Scene: B04 Desc: The Huh Trio face that guy Got: Character Profiles: Jyuumonji, Kuroki and Toganou Choices: Select first choice: scene B05, select any other: scene B06 Scene: B05 Desc: The Huh Trio defeat that guy, and then he challenges Taki Got: Character Profile: Taki Choices: Fail a single question: scene B07, pass all of them: scene B08 Scene: B06 (ending scene) Desc: The Huh Trio lose against the guy and don't go to the match Got: Ending 029 Scene: B07 (ending scene) Desc: Taki loses against the guy and doesn't go to the match Got: Ending 031 Scene: B08 Desc: Taki passes the quiz, and the guy challenges Komusubi Got: Character Profile: Komusubi Choices: First choice: scene B10, second choice: scene B09 Scene: B09 (ending scene) Desc: Komusubi fails to tackle the guy and doesn't go to the match Got: Ending 032 Scene: B10 Desc: Komusubi tackles the guy, and he challenges Monta Got: Character Profile: Monta Game: Pass Catch (A.S. 01). Miss: scene B11, clear: scene B12 Scene: B11 (ending scene) Desc: Monta loses against the guy, and simply cheers on the team Got: Ending 030 Scene: B12 Desc: Monta wins against the guy, and he challenges Sena Got: Character Profile: Sena Game: Devil Cut VS the Guy (A.S. 12). Miss: scene B13, clear: scene B14 Scene: B13 (ending scene) Desc: Sena loses against the guy, and doesn't play in the match Got: Ending 033 Scene: B14 Desc: Sena wins against the guy Choices: None (go to scene B15) Scene: B15 Desc: Sena searches for the other guy Choices: Two choices: scene B16 and scene B17 Scene: B16 (ending scene) Desc: Sena follows the other guy Got: Ending 034 Scene: B17 Desc: Sena wakes in a room, and the first guy asks him something Choices: Call Mamori: scene B19, call Yukimitsu: scene B20, call Taki: scene B18, don't call: get ending 035 Scene: B18 (ending scene) Desc: Sena calls Taki Got: Character Profile: Taki, ending 022, Team Profile: Fishers Scene: B19 (ending scene) Desc: Sena calls Mamori Got: Character Profile: Mamori, ending 023, Team Profile: Scorpions Scene: B20 Desc: Sena calls Yukimitsu, and the guy wonders about the camera recording Game: Cerberus Camera (A.S. 13). Miss: scene B21, clear: scene B22 Scene: B21 (ending scene) Desc: The guys discover the lie about the camera recording Got: Ending 036 Scene: B22 Desc: Sena manages to fool them, and looks for something Choices: Don't call and search: get ending 037, call Kurita: scene B26, call Hiruma: scene B23 Scene: B23 Desc: Sena calls Hiruma, and he decides to train the team's receivers Got: Character Profile: Hiruma Game: Hiruma Sparta Pass (A.S. 16). Miss: ending 041, clear it passing to Monta: scene B25, clear it passing to Yukimitsu: scene B24 Scene: B24 (ending scene) Desc: Yukimitsu clears his training Got: Character Profile: Yukimitsu, ending 027, Team Profile: Matador Scene: B25 (ending scene) Desc: Monta clears his training Got: Character Profile: Monta, ending 026, Team Profile: Lions Scene: B26 Desc: Sena calls Kurita, and Kurita pursues the second guy Choices: Don't call: get ending 039, call Ishimaru: scene B28, call Sena: scene B27 Scene: B27 (ending scene) Desc: Kurita calls Sena, who is kept busy by the first guy Got: Character Profile: Sena, ending 021, Team Profile: Samurais Scene: B28 Desc: Kurita calls Ishimaru, who pursues the second guy Got: Character Profile: Ishimaru Game: Hurdle Race (A.S. 14). Miss: scene B29, clear: scene B30 Scene: B29 (ending scene) Desc: Ishimaru loses the second guy Got: Ending 038 Scene: B30 Desc: Ishimaru catches the second guy Choices: Don't call: get ending 040, call Sena: get Character Profile: Sena and play Firefighting (A.S. 15). Miss: scene 031, clear: scene B32 Scene: B31 (ending scene) Desc: The club room burns and they can't do anything Got: Ending 042 Scene: B32 (final scene) Desc: They put off the fire in the club room Got: Ending 020, Team Profile: Chamaleons 4.3 Path C: ? Eyeshield 21 --------------------------- Scene: C00 Desc: Sena wanders around the school Choices: Mail Mamori: scene C01, mail Yukimitsu: scene C17, don't mail and search: -> call Jyuumonji: scene C02, call Monta: scene C10, don't call and go to park: scene C06 Scene: C01 (ending scene) Desc: Sena calls Mamori, and she tells him to give up on the team Got: Character Profile: Mamori, ending 045, Team Profile: Punks Scene: C02 Desc: Sena calls Jyuumonji, who asks him to find a picture Choices: -> Select the third option, then the fifth option and then send him the picture (first choice): scene C04 -> Select the second option and the first suboption, repeat and send him the picture: scene C03 -> Select all options, select the 4th option and send him the picture: scene C05 Scene: C03 Desc: The Huh Trio receive a picture of Monta (maybe) Got: Character Profiles: Jyuumonji, Kuroki and Toganou Choices: None (go to scene C22) Scene: C04 Desc: The Huh Trio receive a picture of them playing with a puppy Got: Character Profiles: Jyuumonji, Kuroki and Toganou Choices: None (go to scene C22) Scene: C05 (ending scene) Desc: The Huh Trio receive a picture of them with a bat Got: Ending 053 Scene: C06 Desc: Sena goes to the park, where a couple of kids get bullied Choices: Don't call and select the first choice: scene C07, don't call and select the second choice: scene C08, call Kurita: scene C09 Scene: C07 (ending scene) Desc: Sena leaves Got: Ending 047 Scene: C08 (ending scene) Desc: Sena stands up to them and gets beaten Got: Ending 048 Scene: C09 (ending scene) Desc: Kurita stands up to them and beats them Got: Character Profile: Kurita, ending 044, Team Profile: Deers Scene: C10 Desc: Sena calls Monta, who bumps into a kid Got: Character Profile: Monta Choices: Two choices: scene C11 and scene C12 Scene: C11 (ending scene) Desc: Monta loses the kid and gets distracted Got: Ending 051 Scene: C12 Desc: Monta goes after the kid Choices: Two choices: scene C14 and scene C13 Scene: C13 (ending scene) Desc: Taki distracts Monta Got: Ending 056 Scene: C14 Desc: Monta keeps on following the kid Choices: Two choices: scene C15 and scene C16 Scene: C15 (ending scene) Desc: Monta goes skating and trips Got: Ending 054 Scene: C16 Desc: Monta convinces the kid to play american football Got: Ending 046, Team Profile: Occults Scene: C17 Desc: Sena mails Yukimitsu, who wanders around Got: Character Profile: Yukimitsu Game: Keep Kurita's Pace (A.S. 20). Miss: scene C18, clear: scene C19 Scene: C18 (ending scene) Desc: Yukimitsu doesn't qualify to play american football Got: Ending 052 Scene: C19 Desc: Yukimitsu keeps it up, and meets an Eyeshield 21 imposter Game: Yukimitsu Puzzled (A.S. 21). Miss: scene C20, clear: scene C21 Scene: C20 (ending scene) Desc: Yukimitsu can't react before the imposter Got: Ending 052 Scene: C21 (ending scene) Desc: Yukimitsu reveals the imposter Got: Ending 047, Team Profile: Panthers Scene: C22 Desc: The Huh Trio wander around Choices: None (go to scene C23) Scene: C23 Desc: The Huh Trio search for something and go to the park Choices: Two choices: scene C25 and scene C24 Scene: C24 (ending scene) Desc: The Huh Trio leave the park Got: Ending 055 Scene: C25 Desc: The Huh Trio fight the bullies Choices: Two choices: scene C26 and scene C27 Scene: C26 (ending scene) Desc: Jyuumonji attacks one bully but fails Got: Ending 057 Scene: C27 Desc: Jyuumonji attacks one bully, and the Huh Trio run into Eyeshield 21 Game: Huh!Huuh!Huuuh! (A.S. 17). Miss: scene C28, clear: scene C29 Scene: C28 Desc: You have 30 seconds to find Eyeshield 21 Choices: Find him: scene C31, don't find him: scene C30 *Note: You probably won't find him with so little time Scene: C29 Desc: You have 60 seconds to find Eyeshield 21 Choices: Find him: scene C31, don't find him: scene C30 *Note: This is the most annoying challenge in the game. To find him, search all the places and pay attention to the different speeches the Huh Trio give out (I guess they're supposed to be a hint) Scene: C30 (ending scene) Desc: The Huh Trio don't find Eyeshield 21 Got: Ending 058 Scene: C31 Desc: The Huh Trio follow Eyeshield 21 to a street Choices: Don't call and first choice: scene C33, don't call and second choice: scene C32, call Ishimaru: scene C34 Scene: C32 (ending scene) Desc: The Huh Trio can't find Eyeshield 21 Got: Ending 060 Scene: C33 (ending scene) Desc: The Huh Trio try hard, but can't find Eyeshield 21 Got: Ending 062 Scene: C34 Desc: The Huh Trio call Ishimaru, that runs after Eyeshield 21 Game: Hurdle Race (A.S. 14). Miss: scene C35, clear: scene C36 Scene: C35 (ending scene) Desc: Ishimaru fails to catch Eyeshield 21 Got: Ending 059 Scene: C36 Desc: Ishimaru follows Eyeshield 21, and calls Sena Got: Character Profile: Sena Choices: None (go to scene C37) Scene: C37 Desc: Sena founds Sakuraba, and gets asked by his fans Choices: Two choices: C39 and C38 Scene: C38 (ending scene) Desc: Sena tells the fans where Sakuraba went, and they find him Got: Ending 061 Scene: C39 Desc: Sena misguides the fans, and finds Eyeshield 21 Game: Devil Cut (A.S. 18). Miss: scene C40, clear: scene C41 Scene: C40 (ending scene) Desc: Sena loses to Eyeshield 21 Got: Ending 064 Scene: C41 Desc: Sena talks to the little boy Choices: Two choices: scene C42 and scene C43 Scene: C42 (ending scene) Desc: The boy can't join an american football team Got: Ending 063 Scene: C43 Desc: Sena keeps talking to the boy Choices: Two choices: scene C44 and scene C45 Scene: C44 (ending scene) Desc: The boy can't join an american football team Got: Ending 066 Scene: C45 Desc: The boy faces the fake Eyeshield 21 Game: Devil Cut VS Eyeshield 21 (A.S. 19). Miss: scene C46, clear: scene C47 Scene: C46 (ending scene) Desc: Sena loses against the fake Eyeshield 21 Got: Ending 065 Scene: C47 (final scene) Desc: Sena wins, and convinces the boy's brother Got: Ending 043, Team Profile: Wild Gunmans 4.4 Path D: ? Mistery ---------------------- Scene: D00 Desc: Kurita and Ishimaru wonder who to call Choices: Don't call: get ending 080, call Sena: scene D05, call Mamori: scene D01, call Hiruma: scene D06, call Monta: scene D07, call Komusubi: scene D10, call Yukimitsu: scene D08, call anyone from the Huh Trio: scene D04, call Taki: scene D09 Scene: D01 Desc: Kurita calls Mamori Got: Character Profile: Mamori Choices: None (go to scene D02) Scene: D02 Desc: The team gather in Hiruma's base to read about the 7 misteries Got: Character Profile: Ishimaru Choice: None (go to scene D03) Scene: D03 Desc: They argue about which mistery start investigating first Choice: Follow Mamori: scene D22, follow Sena: scene D23, follow Kurita: scene D12, follow Yukimitsu: scene D17, follow Ishimaru: scene D11, follow Monta: scene D29, follow the Huh Trio: scene D15, follow Komusubi: scene D26, follow Taki: scene D31 Scene: D04 (ending scene) Desc: Kurita calls the Huh Trio Got: Character Profile: Jyuumonji, Kuroki and Toganou, ending 072, Team Profile: Rocket Scene: D05 (ending scene) Desc: Kurita calls Sena Got: Character Profile: Sena, ending 070, Team Profile: Priest Scene: D06 (ending scene) Desc: Kurita calls Hiruma Got: Character Profile: Hiruma, ending 069, Team Profile: Boarders Scene: D07 (ending scene) Desc: Kurita calls Monta Got: Character Profile: Monta, ending 068, Team Profile: Guts Scene: D08 (ending scene) Desc: Kurita calls Yukimitsu Got: Character Profile: Yukimitsu, ending 071, Team Profile: Super Eagles Scene: D09 (ending scene) Desc: Kurita calls Taki Got: Character Profile: Taki, ending 073, Team Profile: Pirates Scene: D10 (ending scene) Desc: Kurita calls Komusubi Got: Character Profile: Komusubi, ending 074, Team Profile: Eskimos *Note: to get to the final scene D32, you must solve the seven misteries, so you must cycle through the following scenes sequentially (i.e. you CANNOT use the Map Jump to complete the scenes individually) without running into ending scenes. After solving each mistery, you'll have to choose between the same choices of the scene D03. Scene: D11 Desc: Ishimaru solves mistery #1 (maybe) Choices: Same choices as scene D03 Scene: D12 Desc: Kurita searches the school and runs into Yukimitsu Game: Funnuraba (A.S. 06). Miss: scene D13, clear: scene D14 *Note: The game only appears after solving Yukimitsu's mistery Scene: D13 (ending scene) Desc: Kurita fails to defend Yukimitsu Got: Ending 075 Scene: D14 Desc: Kurita solves mistery #1 Choices: Same choices as scene D03 Scene: D15 Desc: The Huh Trio search the town Got: Character Profile: Jyuumonji, Kuroki and Toganou Choices: When all misteries are cleared, go to scene D16; before that, same choices as scene D03 Scene: D16 Desc: The Huh Trio go to the shrine Choices: None (go to D32) Scene: D17 Desc: Yukimitsu searches the school, and finds a clue about a dog's paw Got: Character Profile: Yukimitsu Choices: Two choices: scene D18 and scene D19 Scene: D18 (ending scene) Desc: Yukimitsu becomes attacked by dogs Got: Ending 076 Scene: D19 Desc: Cerberus drives away the rest of the dogs Game: Cerberus Fishing (A.S. 22). Miss: scene D20, clear: scene D21 Scene: D20 (ending scene) Desc: Yukimitsu can't catch Cerberus Got: Ending 078 Scene: D21 Desc: Yukimitsu catches Cerberus and solves mistery #3 Choices: Same choices as scene D03 Scene: D22 Desc: Mamori solves mistery #5 Choices: Same choices as scene D03 Scene: D23 Desc: Sena searches the school and runs into someone molesting Mamori Got: Character Profile: Sena Game: Devil Cut (A.S. 18). Miss: scene D24, clear: scene D25 *Note: The game only appears after solving Mamori's mistery Scene: D24 (ending scene) Desc: Sena fails to protect Mamori Got: Ending 079 Scene: D25 Desc: Sena protects Mamori and solves mistery #6 Choices: Same choices as scene D03 Scene: D26 Desc: Komusubi searches the school Got: Character Profile: Komusubi Choices: Two choices: scene D27 and scene D28 Scene: D27 (ending scene) Desc: Komusubi can't solve the mistery Got: Ending 077 Scene: D28 Desc: Komusubi takes a quiz, and after answering all the questions correctly, solves mistery #7 Choices: Same choices as scene D03 Scene: D29 Desc: Monta searches the school Got: Character Profile: Monta Choices: None (go to scene D30) Scene: D30 Desc: Monta solves mistery #4 Choices: Same choices as scene D03 Scene: D31 Desc: Taki realizes he can't solve mistery #2 (maybe Choices: Same choices as scene D03 Scene: D32 (final scene) Desc: The team solves all misteries Got: Ending 067, Team Profile: Sphinxs When you clear the 4 paths, a new episode (Path E) will become available. To select it, go to the prologue and select the second option. Now, if you select the first suboption, it'll take you to path E, while the second suboption will take you to path A. 4.5 Path E: American Football Festa! ------------------------------------- Scene: E00 Desc: Sena wants to go to the American Football Festa Choices: Two choices: scene E01 and scene E05 Scene: E01 Desc: Sena and Monta go to the A.F.F, and begins a power test Choices: Don't call: get ending 086, call Kurita: scene E02, call Komusubi: scene E04, call the Huh Trio: scene E03 Scene: E02 (ending scene) Desc: Kurita enters the power test, but breaks the machine Got: Character Profile: Kurita, ending 085 Scene: E03 Desc: The Huh Trio enter the power test, and wonder if they can do it Got: Character Profiles: Jyuumonji, Kuroki and Toganou Choices: Select the first option three times: scene E09, don't do it: get ending 089 Scene: E04 (ending scene) Desc: Komusubi enters the power test, but he's too little Got: Character Profile: Komusubi, ending 087 Scene: E05 Desc: Mamori goes to the A.F.F, and gets tested as manager Got: Character Profile: Mamori Game: Club Puzzle (A.S. 28). Miss (press start button and surrender): scene E06, clear: scene E07 Scene: E06 (ending scene) Desc: Mamori doesn't qualify as manager Got: Ending 088 Scene: E07 Desc: Mamori clears the challenge, and gets tested again Game: Food Preparing (A.S. 29). Miss: scene E08, clear: scene E13 Scene: E08 (ending scene) Desc: Mamori doesn't qualify as manager Got: Ending 090 Scene: E09 Desc: The Huh Trio pass the test, and a another test starts Choices: Don't call: get ending 091, call Kurita: scene E12, call Monta: scene E10, call Taki: scene E11 Scene: E10 (ending scene) Desc: Sena calls Monta Got: Character Profile: Monta, ending 084, Team Profile: Crickets Scene: E11 (ending scene) Desc: Sena calls Taki Got: Character Profile: Taki, ending 083, Team Profile: Mariners, Team Profile: White Knights Scene: E12 Desc: Kurita arrives, and the pie contest starts Games: Kurita Cream Pies (A.S. 23). Clear: Mamori Cream Pies (A.S. 24). Miss any of the two: scene E16, clear them both: scene E17 Scene: E13 Desc: Mamori gets tested the last time Game: Bench Press (A.S. 30). Miss: scene E15, clear: scene E14 Scene: E14 (ending scene) Desc: Mamori qualifies as a manager Got: Ending 082, Team Profile: Spiders Scene: E15 (ending scene) Desc: Mamori doesn't qualify as a manager Got: Ending 092 Scene: E16 (ending scene) Desc: Kurita or Mamori fail at the pie contest Got: Ending 093 Scene: E17 Desc: Kurita and Mamori triumph at the pie contest Choices: None (go to scene E18) Scene: E18 Desc: The receiving contest starts Game: Monta Receiving (A.S. 25). Miss: scene E19, clear: scene E20 Scene: E19 (ending scene) Desc: Monta fails at the receiving contest Got: Ending 094 Scene: E20 Desc: Monta passes the receiving contest, and a quiz starts Choices: Answer all the questions correctly: scene E22, don't do it: scene E21 Scene: E21 (ending scene) Desc: The team fails the quiz Got: Ending 095 Scene: E22 Desc: The team pass the quiz, and a pass contest starts Game: Hiruma Aiming (A.S. 26). Miss: scene E23, clear: scene E24 Scene: E23 (ending scene) Desc: Hiruma fails at the pass contest Got: Ending 096 Scene: E24 Desc: Hiruma excels at the pass contest, and the last contest starts Game: Toss & Run (A.S. 27). Miss: scene E25, clear: scene E26 Scene: E25 (ending scene) Desc: Sena fails the last contest Got: Ending 097 Scene: E26 (final scene) Desc: The team qualifies at all the contests Got: Ending 081, Team Profile: Poseidon When you clear Path E, a new episode (Path F) will become available. If you go to the prologue now, selecting the third option will take you to path F, while the fourth option will take you to path D. 4.6 Path F: ?? --------------- Scene: F00 Desc: Sena becomes assaulted by two guys Game: Dodge the 2 Guys (A.S. 31). Miss: scene F06, clear: scene F01 Scene: F01 Desc: After dodging the two guys, more come after him Choices: Two choices: scene F03 and scene F02 Scene: F02 (ending scene) Desc: Sena gives up and the guys replace him Got: Ending 100 Scene: F03 Desc: Sena leaves, and runs into the Huh Trio, that get assaulted Got: Character Profiles: Jyuumonji, Kuroki and Toganou Game: Sumo Battle (A.S. 32). Miss: scene F04, clear: scene F05 Scene: F04 (ending scene) Desc: The Huh Trio lose against the sumo, and get replaced Got: Ending 101 Scene: F05 Desc: The Huh Trio win, and run into Ishimaru, who gets molested Got: Character Profile: Ishimaru Game: Outrun People (A.S. 33). Miss: scene F07, clear: scene F08 Scene: F06 (ending scene) Desc: Sena gets replaced by the two guys Got: Ending 099 Scene: F07 (ending scene) Desc: Ishimaru gets replaced by the townspeople Got: Ending 103 Scene: F08 Desc: Ishimaru escapes, and Kurita gets attacked as well Got: Character Profile: Kurita Game: Funnuraba (A.S. 06). Miss: scene F09, clear: scene F10 Scene: F09 (ending scene) Desc: Kurita fails and gets replaced Got: Ending 102 Scene: F10 Desc: Kurita and Yukimitsu get attacked by bikers Got: Character Profile: Yukimitsu Choices: Two choices: scene F12 and scene F11 Scene: F11 Desc: Kurita sends the bikers away, and Taki gets followed Got: Character Profiles: Komusubi, Taki Choices: Three choices: scene F16, scene F17 and scene F13 Scene: F13 Desc: Taki loses the book, and Panther finds it Choices: None (go to scene F14) Scene: F14 Desc: Panther gets sorrounded by dogs Game: Dodge the Dog (A.S. 05). Miss: scene F15, clear: scene F23 Scene: F15 (ending scene) Desc: Panther gets attacked by the dogs Got: Ending 105, Team Profile: Naga Scene: F16 Desc: Taki goes away, and Shun and Kengo meet Mamori Got: Character Profiles: Shun and Kengo Choices: None (go to scene F24) Scene: F17 Desc: Taki goes to the shopping district Choices: None (go to scene F18) Scene: F18 Desc: Shin gets molested by bikers Got: Character Profile: Shin Game: Spear Tackle (A.S. 34). Miss: scene F19, clear: scene F20 Scene: F19 (ending scene) Desc: Shin fails the tackle Got: Ending 106 Scene: F20 Desc: Shin tackles him, and Sakuraba gets molested by fans Got: Character Profile: Sakuraba Game: Escape Fans (A.S. 35). Miss: scene F21, clear: scene F22 Scene: F21 (ending scene) Desc: Sakuraba gets crushed by a fan Got: Ending 107 Scene: F22 Desc: Sakuraba escapes the fans and runs into Mamori Choices: None (go to scene F24) Scene: F23 Desc: Panther escapes the dogs and runs into Mamori Choices: None (go to scene F24) Scene: F24 (final scene) Desc: They discover the owner of the book (and the cause behind the attacks) was Hiruma Got: Ending 098, Team Profile: NASA Aliens ----------------- |5. Action Scenes | ----------------- In this menu you can play all the minigames you have previously unlocked. A.S. 01: Pass Catch Desc: Playing as Monta, you must catch 15 passes without missing 3 times. Move your hands and press the A button when the ball's close A.S. 02: Bite Catch Desc: Playing as Monta, you must catch Cerberus' mouth before he bites you 3 times. Move your hands and press the A button when he's close. Then, press A quickly to shut his mouth A.S. 03: Catch Pose Desc: Playing as Monta, you must press the combination of buttons you have been shown for a total of 3 times to strike a good pose A.S. 04: Defend Sena Desc: Playing as Mamori, press the buttons when the circle points at them, to punch the bully away A.S. 05: Dodge The Dog Desc: Playing as Panther, press the buttons when the circle points at them for a total of 3 times to dodge the dog A.S. 06: Funnuraba Desc: Playing as Kurita, press the button indicated when the gauge is close to the top, for a total of 3 times, to help him shout his typical 'Funnuraba!' A.S. 07: Banana Catch Desc: Playing as Monta, you must catch 10 bananas without missing 3 times. Move Monta around and press the A button to catch them A.S. 08: Photo Shooting Desc: Playing as Sena, take a photo of the girl without missing 3 times. Aim carefully to center the photo, and shoot with the A button A.S. 09: Ladder Drill Desc: Playing as Sena, press left and right when prompted by the circle without missing 3 times, for a total of 8 times A.S. 10: 40 Yard Dash Desc: Playing as Sena, press the A button quickly to escape Cerberus A.S. 11: Shin and the Videocamera Desc: Playing as Shin, try to keep the circle close to the center, and hold there until the timer ends A.S. 12: Devil Cut VS the Guy Desc: Playing as Sena, press the buttons when the circle points at them for a total of 3 times to dodge the guy *Note: I don't know if this is THE Devil Cut or a simple cut (as the game doesn't help, either), but I'll stick with this until proven wrong A.S. 13: Cerberus Camera Desc: Playing as Cerberus, try to keep the camera focused on the center of the screen for 3 seconds A.S. 14: Hurdle Race Desc: Playing as Ishimaru, you have 30 seconds to get to the end of the screen. Run with the A button and jump over the garbage in your way with the B button A.S. 15: Firefighting Desc: Playing as Mamori, you have 30 seconds to extinguish 30 fires. Move around the hose and press the A button the extinguish a fire A.S. 16: Hiruma Sparta Pass Desc: Playing as Hiruma, you have to pass 5 times to the receivers (Monta or Yukimitsu) without missing 3 times. Not passing to them or passing to the rest of the team will count as a miss A.S. 17: Huh!Huuh!Huuuh! Desc: Playing as the Huh Trio, you have to press the correct buttons when the head of each character rises (without missing 3 times) to help them react accordingly A.S. 18: Devil Cut Desc: Playing as Sena, press the buttons when the circle points at them for a total of 3 times to dodge properly A.S. 19: Devil Cut VS Eyeshield 21 Desc: Playing as Sena, press the buttons when the circle points at them for a total of 4 times to dodge Eyeshield 21 A.S. 20: Keep Kurita's Pace Desc: Playing as Yukimitsu, you have to press the A button to run alongside with Kurita. The further you stay from him, the more quickly the yellow gauge will deplete. Depleting the yellow gauge will end the game A.S. 21: Yukimitsu Puzzled Desc: Playing as Yukimitsu, you have 15 seconds to put the 4 pic's pieces correctly. Press the A button when the piece approaches its proper place to set it there A.S. 22: Cerberus Fishing Desc: Playing as Yukimitsu, you have 30 seconds to fish Cerberus. Press the A button to lure him with a bone, and then press the A button when the gauge is near the top to pull him little by little A.S. 23: Kurita Cream Pies Desc: Playing as Kurita, you have 40 seconds to eat 30 cream pies. Move Kurita around and press the A button when the pie is close enough to eat it A.S. 24: Mamori Cream Pies Desc: Playing as Mamori, you have 35 seconds to eat 35 cream pies. Move Mamori around and press the A button when the pie is close enough to eat it A.S. 25: Monta Receiving Desc: Playing as Monta, you must catch 10 passes without missing 3 times. Move Monta around and press the A button to catch them A.S. 26: Hiruma Aiming Desc: Playing as Hiruma, you must pass at 20 targets withing 30 seconds. Aim at the center of the target and press the A button to pass A.S. 27: Toss & Run Desc: Playing as Sena, press the buttons when the circle points at them for a total of 2 times to get the ball and run A.S. 28: Club Puzzle Desc: Playing as Mamori, you have to solve this typical replacing puzzle. Pressing the start button will allow you to give up, go back to the puzzle or restart it (only 1 time). A.S. 29: Food Preparing Desc: Playing as Mamori, you must press the combination of buttons you have been shown for a total of 4 times to prepare the food. You have 20 seconds to achieve it A.S. 30: Bench Press Desc: Playing as Mamori, you must press the buttons shown for a total of 4 times to lift the weight. You have 15 seconds to achieve it A.S. 31: Dodge the 2 Guys Desc: Playing as Sena, press the buttons when the circle points at them for a total of 3 times to dodge the guys A.S. 32: Sumo Battle Desc: Playing as the Huh Trio, press the buttons when the circle points at them for a total of 3 times to beat the Sumo Trio A.S. 33: Outrun People Desc: Playing as the Ishimaru, press the buttons when the circle points at them for a total of 3 times to outrun the townspeople A.S. 34: Spear Tackle Desc: Playing as Shin, press the buttons shown for a total of 3 times to perform the Spear Tackle against the biker A.S. 35: Escape Fans Desc: Playing as Sakuraba, press the buttons when the circle points at them for a total of 3 times to react and escape ----------- |6. Gallery | ----------- In this menu you can check the Character Profiles, the Team Profiles and the Ending List. Character Profiles ------------------- Here are all the Character Profiles you can get. I can't translate them, but I'll seize the chance to slip some description of the characters: -Sena: the main hero. His awesome speed granted him the position of runningback in the Deimon Devilbats, under the secret identity of "Eyeshield 21". -Hiruma: the devil himself, who threatens his teammates with guns all the time. He's the brilliant quarterback in the Devilbats. -Kurita: the fattest member of the Devilbats, and the strongest player in the Devilbats' line. -Monta: the monkey-like receiver of the Devilbats, and a close friend of Sena. -Mamori: the manager of the team, has protected Sena since they were little. She's the only member of the team who doesn't know who Eyeshield 21 truely is. -Jyuumonji: one of the members of the Huh Trio, who latter joined the Devilbats as lineman. -Kuroki: one of the members of the Huh Trio, who latter joined the Devilbats as lineman. -Toganou: one of the members of the Huh Trio, who latter joined the Devilbats as lineman. -Komusubi: a little guy with poor communication skills, but is the second strongest member of the Devilbats' line. -Yukimitsu: an almost-bald guy who is working hard to qualify as another receiver in the Deimon Devilbats. -Ishimaru: member of the Deimon track team, threatened to join the Devilbats until the team gets completed. -Taki: an attention freak, his 'genius' at american football allows him to play as tight-end (can play any position). -Shin: he's the Oujou White Knights' runningback, and also is Eyeshield 21's greatest rival. His trademark attack: the Spear Tackle. -Sakuraba: another player of the Oujou White Knights, former fashion model. -Panther: the black runningback of the NASA Aliens, with a smooth running style. -Kakei: a tall guy, member of the Kyoshin Poseidon, who met the true Eyeshield 21. -Mizumachi: a tall guy, one of the secret weapons of the Kyoshin Poseidon. -Suzuna: Taki's sister, loves in-line skating and is currently the main cheerleader of the Devilbats. Team Profiles -------------- Here you can see the Team Profiles. I'll simply list the 32 teams you can get to show here: -Deimon Devilbats -Oujou White Knights -Seibu Wild Gunmans -Koigahama Cupids -? Naga -NASA Aliens -Taiyou Sphinx -Chamaleons -Bando Spiders -Yuuhi Guts -Kyoshin Poseidon -Edoma Fishers -Dokubari Scorpions -Hashiratani Deers -Amino Cyborgs -Sengoku Samurais -Sankaku Punks -Noroi Occults -Jyonanda Giants -Chyuuoda Panthers -Uraharajuku Boarders -Tamagawa Blue Sharks -Jyuujika Priest -Tsukuhu Super Eagles -Ginga Rocket -Karibu Pirates -Kita Eskimos -Oiyama Lions -Raten Matador -Mitama Mariners -Arito Crickets -Nansei Hawks Ending List ------------ In this menu you can see the titles of the endings you have gotten (you can't see the endings themselves). There are 6 good endings (the yellow ones), 24 normal endings (the white ones) and 77 bad endings (the purple ones). Well, that should be it. As always, if you got any corrections or suggestions to make, send me a e-mail with a subject similar to: "Eyeshield FAQ" to the address written at the top of this FAQ, and you'll be credited. Please do not e-mail me to ask questions about the actual series (use Google). Thank you for reading (or simply scrolling) this far!! See ya!