Fire Emblem: Blazing Sword CodeBreaker Codes for CodeBreaker v1.2 and higher by Andrew Gu a.k.a. Guru2012 Last updated: August 11, 2006 (v1.0) *********************************** * TABLE OF CONTENTS * *********************************** 0. Contact Information 1. Introduction 2. Version History 3. Code Notes 4. Enabler Code 5. Character Codes 6. Miscellaneous Codes 7. Merchant Codes 8. Value Lists 9. “Bibliography” 10. Credits and Copyright Info *********************************** * 0. Contact Information * *********************************** === 8/11/2006 update === It’s been over two years, but I was recently surprised by a multitude of emails relating to this guide which I forgot even existed. I have definitely moved on from Fire Emblem and have not touched that game since before the 5/21/2005 update. Since there is still a very active Fire Emblem community and since there are plenty of people more capable of answering code questions than I am, I will be no longer responding to code questions. I can be reached at mykonine(at)hotmail.com if you have questions about displaying content from this guide elsewhere. ??? ?? ???= ??? +++== ?=== =??= +??+ ===== =?? == +?? ==== === ===?? ==== === =??==+? =====? ???==?= ????==! ????===== =+=?==== ??=??=== ==!=====?? ?===????== ==???======+? ?===== = ??= ?=?====? ??==== ?=?? ???===?+ ??==== ???? ???====?+ ?=== ?? ???====?+ ?=== @@@@@@ @@@ @@@@@ @@@@@@ @@@@@@@@ @@ @@@ @@ @@@@@ @@@ @@@@@@ @@ @@@ @@ @@@@@@ @@@ @@ @@@ @@@@@ @@@@@@@ @@@@@@@@@@ @@@@@@ @@@ @@@@@ @@@@@@@@@@@ @@@ @@@ @@ @@ @@@ @@@ @@ @@@ @@ @@ @@ @@@ @@@ @@ @@ @@ @@@@@@ @@@ @@@@@ @@@@@@ @@@@@@ @@ @@@ @@ @@@@@ @@@ @@@@@@ @@ @@ @@ @@@@@ @@@ @@ @@ @@@ @@@ @@ @@@ @@ @@ @@ @@@ @@@ @@ @@ @@ @@@ @@@ @@ @@@ @@@ @@@@@@@ @@ @@@ @@ @@ @@ @@@@@ @@@ @@ @@ @@ @@@ @@@ @@ @@@ @@@@@@ @@@@@@@@@ @@ @@@ @@ @@@@@ @@@@@ @@@@@@ @@ @@ @@ =====+? ======== ========= ====?????=???= =?? =??+&&?!!= =======?==????????=????==? !!&+=?!= ===== =????=??=??????????? == !&&?=&+= === = =??=??===?????????==== !&&==!+ ??????????????????????===== !!!=== ?????????????????====== !!?!!! ?????????????====== !?!!! ??????????======= !!! ?????========= ! ========= ===== *********************************** * 1. Introduction * *********************************** Many of these CodeBreaker codes have been on the internet for quite a while, but it surprised me that nobody ever wrote a CodeBreaker codes FAQ for Fire Emblem (Fire Emblem 7) here, so here’s my version. Bear with me; this is my first FAQ ever, let alone for GameFAQs. All codes here except the master code were found by me. However, you rarely see a code FAQ made all by one person, and this is no exception. I found the codes based on guesses made based on observations from other code lists (see section 9). If you see an identical code somewhere else, that’s just the way CodeBreaker codes are. I am not responsible for any possible damage that might be done to your GBA or game-save in the process of using these cheats. Though I have double- checked them I give no guarantees. With that said, have fun and enjoy your new army of dragons! ;) -- Guru2012 *********************************** * 2. Version History * *********************************** V1.0 – 8/11/2006 Minor update to contact information. v1.0 - 5/21/2005 Not really an update, so the numbers aren't going to change. The only thing I modified was up at the top: an update in the contact information section. v1.0 - 7/30/2004 Final draft is ready for submission. I’ve added two names to the credits section because they helped me check the codes. The entire FAQ has been proofread and revised. There is nothing new in the way of content. v0.9 - 7/23/2004 First draft completed and revised. All initially planned code and value lists are complete. Once the codes are triple-checked and the FAQ is revised and proofread one more time it should be ready for submission. The FAQ itself is still in Word document format for ease of editing and needs to be converted to plain text format. v0.0 – 7/16/2004 FAQ started *********************************** * 3. Code Notes * * [VERY IMPORTANT! READ FIRST!] * *********************************** These codes are tested to be used in-chapter though many of them will also work during pre-battle preparations. You will notice that every code ends with either “00ZZ” or “YYZZ”. This is because CodeBreaker codes are made in a way that lets you choose, for example, how much HP you want to give the character. If it’s a basic numerical code, replace the “ZZ” with a two-digit hexadecimal number (the left digit can be 0) that represents the number you want. For example, if you want the character to have 30 HP you would replace the “ZZ” with “1E”. Where it says “Item X alternate” it’s really just the item type and quantity code combined. The quantity is expressed in the first two digits (YY) while the type is expressed in the last two digits (ZZ). Replace the YY with the amount you want and the ZZ with the item you want (choose from the list). You must choose from a list of values in section 8 for the following types of codes: Portrait Class Turn Status Special Status Item Type Status Effect You can use any 2 digit hexadecimal number but there are important numbers and ranges in section 8 that you should know for the following types of codes: Experience Horizontal Position Vertical Position Rescue Companion Movement Bonus Weapon Skill Support There are two ways you can use these codes. The first, which in my opinion is risky, is to apply the codes and leave them on. The second is more of a hacking type approach. Apply the codes to set the values, suspend the chapter, deactivate the codes, and then resume where you left off. That way you will have made the changes but you don’t run the risk of, for example, setting your third slot to always turn into the dragon. It’s much better to change a character into the dragon, suspend so that the changes are saved, turn off the cheat, and then continue playing without worrying about any other unlikely “victim” who gets mysteriously turned into a dragon because of a lingering code. In this FAQ, I am assuming you are using the latter of the two techniques. That doesn’t mean the first technique won’t work. It does, just not as well. *********************************** * 4. Enabler Code * *********************************** Before you even think about cheating, you’ll have to know the enabler code. The one used at http://www.cmgcsss.com (found by Helder and Radical Dreamer) and the one used to test these codes is: 00006777 000A 10001BE0 0007 *********************************** * 5. Character Codes * *********************************** IMPORTANT! ============================================================================ === A final warning before you start using these codes: Codes such as the portrait, support, and class codes are EXTREMELY RISKY. Even the slightest mistake can and most probably will crash your game. ============================================================================ === -= Slot 1=- Portrait - 8202BD50 YYZZ Class - 8202BD54 YYZZ Level - 3202BD58 00ZZ Experience - 3202BD59 00ZZ Turn Status - 3202BD5C 00ZZ Hidden Status - 3202BD5D 00ZZ Horiz. Position - 3202BD60 00ZZ Vert. Position - 3202BD61 00ZZ Max HP - 3202BD62 00ZZ Current HP - 3202BD63 00ZZ Str - 3202BD64 00ZZ Skl - 3202BD65 00ZZ Spd - 3202BD66 00ZZ Def - 3202BD67 00ZZ Res - 3202BD68 00ZZ Luck - 3202BD69 00ZZ Con bonus - 3202BD6A 00ZZ Rescue - 3202BD6B 00ZZ Move Bonus - 3202BD6D 00ZZ Item 1 Type - 3202BD6E 00ZZ Item 1 Quantity - 3202BD6F 00ZZ Item 2 Type - 3202BD70 00ZZ Item 2 Quantity - 3202BD71 00ZZ Item 3 Type - 3202BD72 00ZZ Item 3 Quantity - 3202BD73 00ZZ Item 4 Type - 3202BD74 00ZZ Item 4 Quantity - 3202BD75 00ZZ Item 5 Type - 3202BD76 00ZZ Item 5 Quantity - 3202BD77 00ZZ Item 1 alternate - 8202BD6E YYZZ Item 2 alternate - 8202BD70 YYZZ Item 3 alternate - 8202BD72 YYZZ Item 4 alternate - 8202BD74 YYZZ Item 5 alternate - 8202BD76 YYZZ Sword Skill - 3202BD78 00ZZ Lance Skill - 3202BD79 00ZZ Axe Skill - 3202BD7A 00ZZ Bow Skill - 3202BD7B 00ZZ Staff Skill - 3202BD7C 00ZZ Anima Skill - 3202BD7D 00ZZ Light Skill - 3202BD7E 00ZZ Dark Skill - 3202BD7F 00ZZ Status Effect - 3202BD80 00ZZ Support #1 - 3202BD82 00ZZ Support #2 - 3202BD83 00ZZ Support #3 - 3202BD84 00ZZ Support #4 - 3202BD85 00ZZ Support #5 - 3202BD86 00ZZ Support #6 - 3202BD87 00ZZ Support #7 - 3202BD88 00ZZ -= Slot 2 =- Portrait - 8202BD98 YYZZ Class - 8202BD9C YYZZ Level - 3202BDA0 00ZZ Experience - 3202BDA1 00ZZ Turn Status - 3202BDA4 00ZZ Hidden Status - 3202BDA5 00ZZ Horiz. Position - 3202BDA8 00ZZ Vert. Position - 3202BDA9 00ZZ Max HP - 3202BDAA 00ZZ Current HP - 3202BDAB 00ZZ Str - 3202BDAC 00ZZ Skl - 3202BDAD 00ZZ Spd - 3202BDAE 00ZZ Def - 3202BDAF 00ZZ Res - 3202BDB0 00ZZ Luck - 3202BDB1 00ZZ Con bonus - 3202BDB2 00ZZ Rescue - 3202BDB3 00ZZ Move Bonus - 3202BDB5 00ZZ Item 1 Type - 3202BDB6 00ZZ Item 1 Quantity - 3202BDB7 00ZZ Item 2 Type - 3202BDB8 00ZZ Item 2 Quantity - 3202BDB9 00ZZ Item 3 Type - 3202BDBA 00ZZ Item 3 Quantity - 3202BDBB 00ZZ Item 4 Type - 3202BDBC 00ZZ Item 4 Quantity - 3202BDBD 00ZZ Item 5 Type - 3202BDBE 00ZZ Item 5 Quantity - 3202BDBF 00ZZ Item 1 alternate - 8202BDB6 YYZZ Item 2 alternate - 8202BDB8 YYZZ Item 3 alternate - 8202BDBA YYZZ Item 4 alternate - 8202BDBC YYZZ Item 5 alternate - 8202BDBE YYZZ Sword Skill - 3202BDC0 00ZZ Lance Skill - 3202BDC1 00ZZ Axe Skill - 3202BDC2 00ZZ Bow Skill - 3202BDC3 00ZZ Staff Skill - 3202BDC4 00ZZ Anima Skill - 3202BDC5 00ZZ Light Skill - 3202BDC6 00ZZ Dark Skill - 3202BDC7 00ZZ Status Effect - 3202BDC8 00ZZ Support #1 - 3202BDCA 00ZZ Support #2 - 3202BDCB 00ZZ Support #3 - 3202BDCC 00ZZ Support #4 - 3202BDCD 00ZZ Support #5 - 3202BDCE 00ZZ Support #6 - 3202BDCF 00ZZ Support #7 - 3202BDD0 00ZZ -= Slot 3 =- Portrait - 8202BDE0 YYZZ Class - 8202BDE4 YYZZ Level - 3202BDE8 00ZZ Experience - 3202BDE9 00ZZ Turn Status - 3202BDEC 00ZZ Hidden Status - 3202BDED 00ZZ Horiz. Position - 3202BDF0 00ZZ Vert. Position - 3202BDF1 00ZZ Max HP - 3202BDF2 00ZZ Current HP - 3202BDF3 00ZZ Str - 3202BDF4 00ZZ Skl - 3202BDF5 00ZZ Spd - 3202BDF6 00ZZ Def - 3202BDF7 00ZZ Res - 3202BDF8 00ZZ Luck - 3202BDF9 00ZZ Con bonus - 3202BDFA 00ZZ Rescue - 3202BDFB 00ZZ Move Bonus - 3202BDFD 00ZZ Item 1 Type - 3202BDFE 00ZZ Item 1 Quantity - 3202BDFF 00ZZ Item 2 Type - 3202BE00 00ZZ Item 2 Quantity - 3202BE01 00ZZ Item 3 Type - 3202BE02 00ZZ Item 3 Quantity - 3202BE03 00ZZ Item 4 Type - 3202BE04 00ZZ Item 4 Quantity - 3202BE05 00ZZ Item 5 Type - 3202BE06 00ZZ Item 5 Quantity - 3202BE07 00ZZ Item 1 alternate - 8202BDFE YYZZ Item 2 alternate - 8202BE00 YYZZ Item 3 alternate - 8202BE02 YYZZ Item 4 alternate - 8202BE04 YYZZ Item 5 alternate - 8202BE06 YYZZ Sword Skill - 3202BE08 00ZZ Lance Skill - 3202BE09 00ZZ Axe Skill - 3202BE0A 00ZZ Bow Skill - 3202BE0B 00ZZ Staff Skill - 3202BE0C 00ZZ Anima Skill - 3202BE0D 00ZZ Light Skill - 3202BE0E 00ZZ Dark Skill - 3202BE0F 00ZZ Status Effect - 3202BE10 00ZZ Support #1 - 3202BE12 00ZZ Support #2 - 3202BE13 00ZZ Support #3 - 3202BE14 00ZZ Support #4 - 3202BE15 00ZZ Support #5 - 3202BE16 00ZZ Support #6 - 3202BE17 00ZZ Support #7 - 3202BE18 00ZZ -= Slot 4 =- Portrait - 8202BE28 YYZZ Class - 8202BE2C YYZZ Level - 3202BE30 00ZZ Experience - 3202BE31 00ZZ Turn Status - 3202BE34 00ZZ Hidden Status - 3202BE35 00ZZ Horiz. Position - 3202BE38 00ZZ Vert. Position - 3202BE39 00ZZ Max HP - 3202BE3A 00ZZ Current HP - 3202BE3B 00ZZ Str - 3202BE3C 00ZZ Skl - 3202BE3D 00ZZ Spd - 3202BE3E 00ZZ Def - 3202BE3F 00ZZ Res - 3202BE40 00ZZ Luck - 3202BE41 00ZZ Con bonus - 3202BE42 00ZZ Rescue - 3202BE43 00ZZ Move Bonus - 3202BE45 00ZZ Item 1 Type - 3202BE46 00ZZ Item 1 Quantity - 3202BE47 00ZZ Item 2 Type - 3202BE48 00ZZ Item 2 Quantity - 3202BE49 00ZZ Item 3 Type - 3202BE4A 00ZZ Item 3 Quantity - 3202BE4B 00ZZ Item 4 Type - 3202BE4C 00ZZ Item 4 Quantity - 3202BE4D 00ZZ Item 5 Type - 3202BE4E 00ZZ Item 5 Quantity - 3202BE4F 00ZZ Item 1 alternate - 8202BE46 YYZZ Item 2 alternate - 8202BE48 YYZZ Item 3 alternate - 8202BE4A YYZZ Item 4 alternate - 8202BE4C YYZZ Item 5 alternate - 8202BE4E YYZZ Sword Skill - 3202BE50 00ZZ Lance Skill - 3202BE51 00ZZ Axe Skill - 3202BE52 00ZZ Bow Skill - 3202BE53 00ZZ Staff Skill - 3202BE54 00ZZ Anima Skill - 3202BE55 00ZZ Light Skill - 3202BE56 00ZZ Dark Skill - 3202BE57 00ZZ Status Effect - 3202BE58 00ZZ Support #1 - 3202BE5A 00ZZ Support #2 - 3202BE5B 00ZZ Support #3 - 3202BE5C 00ZZ Support #4 - 3202BE5D 00ZZ Support #5 - 3202BE5E 00ZZ Support #6 - 3202BE5F 00ZZ Support #7 - 3202BE60 00ZZ -= Slot 5 =- Portrait - 8202BE70 YYZZ Class - 8202BE74 YYZZ Level - 3202BE78 00ZZ Experience - 3202BE79 00ZZ Turn Status - 3202BE7C 00ZZ Hidden Status - 3202BE7D 00ZZ Horiz. Position - 3202BE80 00ZZ Vert. Position - 3202BE81 00ZZ Max HP - 3202BE82 00ZZ Current HP - 3202BE83 00ZZ Str - 3202BE84 00ZZ Skl - 3202BE85 00ZZ Spd - 3202BE86 00ZZ Def - 3202BE87 00ZZ Res - 3202BE88 00ZZ Luck - 3202BE89 00ZZ Con bonus - 3202BE8A 00ZZ Rescue - 3202BE8B 00ZZ Move Bonus - 3202BE8D 00ZZ Item 1 Type - 3202BE8E 00ZZ Item 1 Quantity - 3202BE8F 00ZZ Item 2 Type - 3202BE90 00ZZ Item 2 Quantity - 3202BE91 00ZZ Item 3 Type - 3202BE92 00ZZ Item 3 Quantity - 3202BE93 00ZZ Item 4 Type - 3202BE94 00ZZ Item 4 Quantity - 3202BE95 00ZZ Item 5 Type - 3202BE96 00ZZ Item 5 Quantity - 3202BE97 00ZZ Item 1 alternate - 8202BE8E YYZZ Item 2 alternate - 8202BE90 YYZZ Item 3 alternate - 8202BE92 YYZZ Item 4 alternate - 8202BE94 YYZZ Item 5 alternate - 8202BE96 YYZZ Sword Skill - 3202BE98 00ZZ Lance Skill - 3202BE99 00ZZ Axe Skill - 3202BE9A 00ZZ Bow Skill - 3202BE9B 00ZZ Staff Skill - 3202BE9C 00ZZ Anima Skill - 3202BE9D 00ZZ Light Skill - 3202BE9E 00ZZ Dark Skill - 3202BE9F 00ZZ Status Effect - 3202BEA0 00ZZ Support #1 - 3202BEA2 00ZZ Support #2 - 3202BEA3 00ZZ Support #3 - 3202BEA4 00ZZ Support #4 - 3202BEA5 00ZZ Support #5 - 3202BEA6 00ZZ Support #6 - 3202BEA7 00ZZ Support #7 - 3202BEA8 00ZZ -= Slot 6 =- Portrait - 8202BEB8 YYZZ Class - 8202BEBC YYZZ Level - 3202BEC0 00ZZ Experience - 3202BEC1 00ZZ Turn Status - 3202BEC4 00ZZ Hidden Status - 3202BEC5 00ZZ Horiz. Position - 3202BEC8 00ZZ Vert. Position - 3202BEC9 00ZZ Max HP - 3202BECA 00ZZ Current HP - 3202BECB 00ZZ Str - 3202BECC 00ZZ Skl - 3202BECD 00ZZ Spd - 3202BECE 00ZZ Def - 3202BECF 00ZZ Res - 3202BED0 00ZZ Luck - 3202BED1 00ZZ Con bonus - 3202BED2 00ZZ Rescue - 3202BED3 00ZZ Move Bonus - 3202BED5 00ZZ Item 1 Type - 3202BED6 00ZZ Item 1 Quantity - 3202BED7 00ZZ Item 2 Type - 3202BED8 00ZZ Item 2 Quantity - 3202BED9 00ZZ Item 3 Type - 3202BEDA 00ZZ Item 3 Quantity - 3202BEDB 00ZZ Item 4 Type - 3202BEDC 00ZZ Item 4 Quantity - 3202BEDD 00ZZ Item 5 Type - 3202BEDE 00ZZ Item 5 Quantity - 3202BEDF 00ZZ Item 1 alternate - 8202BED6 YYZZ Item 2 alternate - 8202BED8 YYZZ Item 3 alternate - 8202BEDA YYZZ Item 4 alternate - 8202BEDC YYZZ Item 5 alternate - 8202BEDE YYZZ Sword Skill - 3202BEE0 00ZZ Lance Skill - 3202BEE1 00ZZ Axe Skill - 3202BEE2 00ZZ Bow Skill - 3202BEE3 00ZZ Staff Skill - 3202BEE4 00ZZ Anima Skill - 3202BEE5 00ZZ Light Skill - 3202BEE6 00ZZ Dark Skill - 3202BEE7 00ZZ Status Effect - 3202BEE8 00ZZ Support #1 - 3202BEEA 00ZZ Support #2 - 3202BEEB 00ZZ Support #3 - 3202BEEC 00ZZ Support #4 - 3202BEED 00ZZ Support #5 - 3202BEEE 00ZZ Support #6 - 3202BEEF 00ZZ Support #7 - 3202BEF0 00ZZ -= Slot 7 =- Portrait - 8202BF00 YYZZ Class - 8202BF04 YYZZ Level - 3202BF08 00ZZ Experience - 3202BF09 00ZZ Turn Status - 3202BF0C 00ZZ Hidden Status - 3202BF0D 00ZZ Horiz. Position - 3202BF10 00ZZ Vert. Position - 3202BF11 00ZZ Max HP - 3202BF12 00ZZ Current HP - 3202BF13 00ZZ Str - 3202BF14 00ZZ Skl - 3202BF15 00ZZ Spd - 3202BF16 00ZZ Def - 3202BF17 00ZZ Res - 3202BF18 00ZZ Luck - 3202BF19 00ZZ Con bonus - 3202BF1A 00ZZ Rescue - 3202BF1B 00ZZ Move Bonus - 3202BF1D 00ZZ Item 1 Type - 3202BF1E 00ZZ Item 1 Quantity - 3202BF1F 00ZZ Item 2 Type - 3202BF20 00ZZ Item 2 Quantity - 3202BF21 00ZZ Item 3 Type - 3202BF22 00ZZ Item 3 Quantity - 3202BF23 00ZZ Item 4 Type - 3202BF24 00ZZ Item 4 Quantity - 3202BF25 00ZZ Item 5 Type - 3202BF26 00ZZ Item 5 Quantity - 3202BF27 00ZZ Item 1 alternate - 8202BF1E YYZZ Item 2 alternate - 8202BF20 YYZZ Item 3 alternate - 8202BF22 YYZZ Item 4 alternate - 8202BF24 YYZZ Item 5 alternate - 8202BF26 YYZZ Sword Skill - 3202BF28 00ZZ Lance Skill - 3202BF29 00ZZ Axe Skill - 3202BF2A 00ZZ Bow Skill - 3202BF2B 00ZZ Staff Skill - 3202BF2C 00ZZ Anima Skill - 3202BF2D 00ZZ Light Skill - 3202BF2E 00ZZ Dark Skill - 3202BF2F 00ZZ Status Effect - 3202BF30 00ZZ Support #1 - 3202BF32 00ZZ Support #2 - 3202BF33 00ZZ Support #3 - 3202BF34 00ZZ Support #4 - 3202BF35 00ZZ Support #5 - 3202BF36 00ZZ Support #6 - 3202BF37 00ZZ Support #7 - 3202BF38 00ZZ -= Slot 8 =- Portrait - 8202BF48 YYZZ Class - 8202BF4C YYZZ Level - 3202BF50 00ZZ Experience - 3202BF51 00ZZ Turn Status - 3202BF54 00ZZ Hidden Status - 3202BF55 00ZZ Horiz. Position - 3202BF58 00ZZ Vert. Position - 3202BF59 00ZZ Max HP - 3202BF5A 00ZZ Current HP - 3202BF5B 00ZZ Str - 3202BF5C 00ZZ Skl - 3202BF5D 00ZZ Spd - 3202BF5E 00ZZ Def - 3202BF5F 00ZZ Res - 3202BF60 00ZZ Luck - 3202BF61 00ZZ Con bonus - 3202BF62 00ZZ Rescue - 3202BF63 00ZZ Move Bonus - 3202BF65 00ZZ Item 1 Type - 3202BF66 00ZZ Item 1 Quantity - 3202BF67 00ZZ Item 2 Type - 3202BF68 00ZZ Item 2 Quantity - 3202BF69 00ZZ Item 3 Type - 3202BF6A 00ZZ Item 3 Quantity - 3202BF6B 00ZZ Item 4 Type - 3202BF6C 00ZZ Item 4 Quantity - 3202BF6D 00ZZ Item 5 Type - 3202BF6E 00ZZ Item 5 Quantity - 3202BF6F 00ZZ Item 1 alternate - 8202BF66 YYZZ Item 2 alternate - 8202BF68 YYZZ Item 3 alternate - 8202BF6A YYZZ Item 4 alternate - 8202BF6C YYZZ Item 5 alternate - 8202BF6E YYZZ Sword Skill - 3202BF70 00ZZ Lance Skill - 3202BF71 00ZZ Axe Skill - 3202BF72 00ZZ Bow Skill - 3202BF73 00ZZ Staff Skill - 3202BF74 00ZZ Anima Skill - 3202BF75 00ZZ Light Skill - 3202BF76 00ZZ Dark Skill - 3202BF77 00ZZ Status Effect - 3202BF78 00ZZ Support #1 - 3202BF7A 00ZZ Support #2 - 3202BF7B 00ZZ Support #3 - 3202BF7C 00ZZ Support #4 - 3202BF7D 00ZZ Support #5 - 3202BF7E 00ZZ Support #6 - 3202BF7F 00ZZ Support #7 - 3202BF80 00ZZ -= Slot 9 =- Portrait - 8202BF90 YYZZ Class - 8202BF94 YYZZ Level - 3202BF98 00ZZ Experience - 3202BF99 00ZZ Turn Status - 3202BF9C 00ZZ Hidden Status - 3202BF9D 00ZZ Horiz. Position - 3202BFA0 00ZZ Vert. Position - 3202BFA1 00ZZ Max HP - 3202BFA2 00ZZ Current HP - 3202BFA3 00ZZ Str - 3202BFA4 00ZZ Skl - 3202BFA5 00ZZ Spd - 3202BFA6 00ZZ Def - 3202BFA7 00ZZ Res - 3202BFA8 00ZZ Luck - 3202BFA9 00ZZ Con bonus - 3202BFAA 00ZZ Rescue - 3202BFAB 00ZZ Move Bonus - 3202BFAD 00ZZ Item 1 Type - 3202BFAE 00ZZ Item 1 Quantity - 3202BFAF 00ZZ Item 2 Type - 3202BFB0 00ZZ Item 2 Quantity - 3202BFB1 00ZZ Item 3 Type - 3202BFB2 00ZZ Item 3 Quantity - 3202BFB3 00ZZ Item 4 Type - 3202BFB4 00ZZ Item 4 Quantity - 3202BFB5 00ZZ Item 5 Type - 3202BFB6 00ZZ Item 5 Quantity - 3202BFB7 00ZZ Item 1 alternate - 8202BFAE YYZZ Item 2 alternate - 8202BFB0 YYZZ Item 3 alternate - 8202BFB2 YYZZ Item 4 alternate - 8202BFB4 YYZZ Item 5 alternate - 8202BFB6 YYZZ Sword Skill - 3202BFB8 00ZZ Lance Skill - 3202BFB9 00ZZ Axe Skill - 3202BFBA 00ZZ Bow Skill - 3202BFBB 00ZZ Staff Skill - 3202BFBC 00ZZ Anima Skill - 3202BFBD 00ZZ Light Skill - 3202BFBE 00ZZ Dark Skill - 3202BFBF 00ZZ Status Effect - 3202BFC0 00ZZ Support #1 - 3202BFC2 00ZZ Support #2 - 3202BFC3 00ZZ Support #3 - 3202BFC4 00ZZ Support #4 - 3202BFC5 00ZZ Support #5 - 3202BFC6 00ZZ Support #6 - 3202BFC7 00ZZ Support #7 - 3202BFC8 00ZZ -= Slot 10 =- Portrait - 8202BFD8 YYZZ Class - 8202BFDC YYZZ Level - 3202BFE0 00ZZ Experience - 3202BFE1 00ZZ Turn Status - 3202BFE4 00ZZ Hidden Status - 3202BFE5 00ZZ Horiz. Position - 3202BFE8 00ZZ Vert. Position - 3202BFE9 00ZZ Max HP - 3202BFEA 00ZZ Current HP - 3202BFEB 00ZZ Str - 3202BFEC 00ZZ Skl - 3202BFED 00ZZ Spd - 3202BFEE 00ZZ Def - 3202BFEF 00ZZ Res - 3202BFF0 00ZZ Luck - 3202BFF1 00ZZ Con bonus - 3202BFF2 00ZZ Rescue - 3202BFF3 00ZZ Move Bonus - 3202BFF5 00ZZ Item 1 Type - 3202BFF6 00ZZ Item 1 Quantity - 3202BFF7 00ZZ Item 2 Type - 3202BFF8 00ZZ Item 2 Quantity - 3202BFF9 00ZZ Item 3 Type - 3202BFFA 00ZZ Item 3 Quantity - 3202BFFB 00ZZ Item 4 Type - 3202BFFC 00ZZ Item 4 Quantity - 3202BFFD 00ZZ Item 5 Type - 3202BFFE 00ZZ Item 5 Quantity - 3202BFFF 00ZZ Item 1 alternate - 8202BFF6 YYZZ Item 2 alternate - 8202BFF8 YYZZ Item 3 alternate - 8202BFFA YYZZ Item 4 alternate - 8202BFFC YYZZ Item 5 alternate - 8202BFFE YYZZ Sword Skill - 3202C000 00ZZ Lance Skill - 3202C001 00ZZ Axe Skill - 3202C002 00ZZ Bow Skill - 3202C003 00ZZ Staff Skill - 3202C004 00ZZ Anima Skill - 3202C005 00ZZ Light Skill - 3202C006 00ZZ Dark Skill - 3202C007 00ZZ Status Effect - 3202C008 00ZZ Support #1 - 3202C00A 00ZZ Support #2 - 3202C00B 00ZZ Support #3 - 3202C00C 00ZZ Support #4 - 3202C00D 00ZZ Support #5 - 3202C00E 00ZZ Support #6 - 3202C00F 00ZZ Support #7 - 3202C010 00ZZ -= Slot 11 =- Portrait - 8202C020 YYZZ Class - 8202C024 YYZZ Level - 3202C028 00ZZ Experience - 3202C029 00ZZ Turn Status - 3202C02C 00ZZ Hidden Status - 3202C02D 00ZZ Horiz. Position - 3202C030 00ZZ Vert. Position - 3202C031 00ZZ Max HP - 3202C032 00ZZ Current HP - 3202C033 00ZZ Str - 3202C034 00ZZ Skl - 3202C035 00ZZ Spd - 3202C036 00ZZ Def - 3202C037 00ZZ Res - 3202C038 00ZZ Luck - 3202C039 00ZZ Con bonus - 3202C03A 00ZZ Rescue - 3202C03B 00ZZ Move Bonus - 3202C03D 00ZZ Item 1 Type - 3202C03E 00ZZ Item 1 Quantity - 3202C03F 00ZZ Item 2 Type - 3202C040 00ZZ Item 2 Quantity - 3202C041 00ZZ Item 3 Type - 3202C042 00ZZ Item 3 Quantity - 3202C043 00ZZ Item 4 Type - 3202C044 00ZZ Item 4 Quantity - 3202C045 00ZZ Item 5 Type - 3202C046 00ZZ Item 5 Quantity - 3202C047 00ZZ Item 1 alternate - 8202C03E YYZZ Item 2 alternate - 8202C040 YYZZ Item 3 alternate - 8202C042 YYZZ Item 4 alternate - 8202C044 YYZZ Item 5 alternate - 8202C046 YYZZ Sword Skill - 3202C048 00ZZ Lance Skill - 3202C049 00ZZ Axe Skill - 3202C04A 00ZZ Bow Skill - 3202C04B 00ZZ Staff Skill - 3202C04C 00ZZ Anima Skill - 3202C04D 00ZZ Light Skill - 3202C04E 00ZZ Dark Skill - 3202C04F 00ZZ Status Effect - 3202C050 00ZZ Support #1 - 3202C052 00ZZ Support #2 - 3202C053 00ZZ Support #3 - 3202C054 00ZZ Support #4 - 3202C055 00ZZ Support #5 - 3202C056 00ZZ Support #6 - 3202C057 00ZZ Support #7 - 3202C058 00ZZ -= Slot 12 =- Portrait - 8202C068 YYZZ Class - 8202C06C YYZZ Level - 3202C070 00ZZ Experience - 3202C071 00ZZ Turn Status - 3202C074 00ZZ Hidden Status - 3202C075 00ZZ Horiz. Position - 3202C078 00ZZ Vert. Position - 3202C079 00ZZ Max HP - 3202C07A 00ZZ Current HP - 3202C07B 00ZZ Str - 3202C07C 00ZZ Skl - 3202C07D 00ZZ Spd - 3202C07E 00ZZ Def - 3202C07F 00ZZ Res - 3202C080 00ZZ Luck - 3202C081 00ZZ Con bonus - 3202C082 00ZZ Rescue - 3202C083 00ZZ Move Bonus - 3202C085 00ZZ Item 1 Type - 3202C086 00ZZ Item 1 Quantity - 3202C087 00ZZ Item 2 Type - 3202C088 00ZZ Item 2 Quantity - 3202C089 00ZZ Item 3 Type - 3202C08A 00ZZ Item 3 Quantity - 3202C08B 00ZZ Item 4 Type - 3202C08C 00ZZ Item 4 Quantity - 3202C08D 00ZZ Item 5 Type - 3202C08E 00ZZ Item 5 Quantity - 3202C08F 00ZZ Item 1 alternate - 8202C086 YYZZ Item 2 alternate - 8202C088 YYZZ Item 3 alternate - 8202C08A YYZZ Item 4 alternate - 8202C08C YYZZ Item 5 alternate - 8202C08E YYZZ Sword Skill - 3202C090 00ZZ Lance Skill - 3202C091 00ZZ Axe Skill - 3202C092 00ZZ Bow Skill - 3202C093 00ZZ Staff Skill - 3202C094 00ZZ Anima Skill - 3202C095 00ZZ Light Skill - 3202C096 00ZZ Dark Skill - 3202C097 00ZZ Status Effect - 3202C098 00ZZ Support #1 - 3202C09A 00ZZ Support #2 - 3202C09B 00ZZ Support #3 - 3202C09C 00ZZ Support #4 - 3202C09D 00ZZ Support #5 - 3202C09E 00ZZ Support #6 - 3202C09F 00ZZ Support #7 - 3202C0A0 00ZZ -= Slot 13 =- Portrait - 8202C0B0 YYZZ Class - 8202C0B4 YYZZ Level - 3202C0B8 00ZZ Experience - 3202C0B9 00ZZ Turn Status - 3202C0BC 00ZZ Hidden Status - 3202C0BD 00ZZ Horiz. Position - 3202C0C0 00ZZ Vert. Position - 3202C0C1 00ZZ Max HP - 3202C0C2 00ZZ Current HP - 3202C0C3 00ZZ Str - 3202C0C4 00ZZ Skl - 3202C0C5 00ZZ Spd - 3202C0C6 00ZZ Def - 3202C0C7 00ZZ Res - 3202C0C8 00ZZ Luck - 3202C0C9 00ZZ Con bonus - 3202C0CA 00ZZ Rescue - 3202C0CB 00ZZ Move Bonus - 3202C0CD 00ZZ Item 1 Type - 3202C0CE 00ZZ Item 1 Quantity - 3202C0CF 00ZZ Item 2 Type - 3202C0D0 00ZZ Item 2 Quantity - 3202C0D1 00ZZ Item 3 Type - 3202C0D2 00ZZ Item 3 Quantity - 3202C0D3 00ZZ Item 4 Type - 3202C0D4 00ZZ Item 4 Quantity - 3202C0D5 00ZZ Item 5 Type - 3202C0D6 00ZZ Item 5 Quantity - 3202C0D7 00ZZ Item 1 alternate - 8202C0CE YYZZ Item 2 alternate - 8202C0D0 YYZZ Item 3 alternate - 8202C0D2 YYZZ Item 4 alternate - 8202C0D4 YYZZ Item 5 alternate - 8202C0D6 YYZZ Sword Skill - 3202C0D8 00ZZ Lance Skill - 3202C0D9 00ZZ Axe Skill - 3202C0DA 00ZZ Bow Skill - 3202C0DB 00ZZ Staff Skill - 3202C0DC 00ZZ Anima Skill - 3202C0DD 00ZZ Light Skill - 3202C0DE 00ZZ Dark Skill - 3202C0DF 00ZZ Status Effect - 3202C0E0 00ZZ Support #1 - 3202C0E2 00ZZ Support #2 - 3202C0E3 00ZZ Support #3 - 3202C0E4 00ZZ Support #4 - 3202C0E5 00ZZ Support #5 - 3202C0E6 00ZZ Support #6 - 3202C0E7 00ZZ Support #7 - 3202C0E8 00ZZ -= Slot 14 =- Portrait - 8202C0F8 YYZZ Class - 8202C0FC YYZZ Level - 3202C100 00ZZ Experience - 3202C101 00ZZ Turn Status - 3202C104 00ZZ Hidden Status - 3202C105 00ZZ Horiz. Position - 3202C108 00ZZ Vert. Position - 3202C109 00ZZ Max HP - 3202C10A 00ZZ Current HP - 3202C10B 00ZZ Str - 3202C10C 00ZZ Skl - 3202C10D 00ZZ Spd - 3202C10E 00ZZ Def - 3202C10F 00ZZ Res - 3202C110 00ZZ Luck - 3202C111 00ZZ Con bonus - 3202C112 00ZZ Rescue - 3202C113 00ZZ Move Bonus - 3202C115 00ZZ Item 1 Type - 3202C116 00ZZ Item 1 Quantity - 3202C117 00ZZ Item 2 Type - 3202C118 00ZZ Item 2 Quantity - 3202C119 00ZZ Item 3 Type - 3202C11A 00ZZ Item 3 Quantity - 3202C11B 00ZZ Item 4 Type - 3202C11C 00ZZ Item 4 Quantity - 3202C11D 00ZZ Item 5 Type - 3202C11E 00ZZ Item 5 Quantity - 3202C11F 00ZZ Item 1 alternate - 8202C116 YYZZ Item 2 alternate - 8202C118 YYZZ Item 3 alternate - 8202C11A YYZZ Item 4 alternate - 8202C11C YYZZ Item 5 alternate - 8202C11E YYZZ Sword Skill - 3202C120 00ZZ Lance Skill - 3202C121 00ZZ Axe Skill - 3202C122 00ZZ Bow Skill - 3202C123 00ZZ Staff Skill - 3202C124 00ZZ Anima Skill - 3202C125 00ZZ Light Skill - 3202C126 00ZZ Dark Skill - 3202C127 00ZZ Status Effect - 3202C128 00ZZ Support #1 - 3202C12A 00ZZ Support #2 - 3202C12B 00ZZ Support #3 - 3202C12C 00ZZ Support #4 - 3202C12D 00ZZ Support #5 - 3202C12E 00ZZ Support #6 - 3202C12F 00ZZ Support #7 - 3202C130 00ZZ -= Slot 15 =- Portrait - 8202C140 YYZZ Class - 8202C144 YYZZ Level - 3202C148 00ZZ Experience - 3202C149 00ZZ Turn Status - 3202C14C 00ZZ Hidden Status - 3202C14D 00ZZ Horiz. Position - 3202C150 00ZZ Vert. Position - 3202C151 00ZZ Max HP - 3202C152 00ZZ Current HP - 3202C153 00ZZ Str - 3202C154 00ZZ Skl - 3202C155 00ZZ Spd - 3202C156 00ZZ Def - 3202C157 00ZZ Res - 3202C158 00ZZ Luck - 3202C159 00ZZ Con bonus - 3202C15A 00ZZ Rescue - 3202C15B 00ZZ Move Bonus - 3202C15D 00ZZ Item 1 Type - 3202C15E 00ZZ Item 1 Quantity - 3202C15F 00ZZ Item 2 Type - 3202C160 00ZZ Item 2 Quantity - 3202C161 00ZZ Item 3 Type - 3202C162 00ZZ Item 3 Quantity - 3202C163 00ZZ Item 4 Type - 3202C164 00ZZ Item 4 Quantity - 3202C165 00ZZ Item 5 Type - 3202C166 00ZZ Item 5 Quantity - 3202C167 00ZZ Item 1 alternate - 8202C15E YYZZ Item 2 alternate - 8202C160 YYZZ Item 3 alternate - 8202C162 YYZZ Item 4 alternate - 8202C164 YYZZ Item 5 alternate - 8202C166 YYZZ Sword Skill - 3202C168 00ZZ Lance Skill - 3202C169 00ZZ Axe Skill - 3202C16A 00ZZ Bow Skill - 3202C16B 00ZZ Staff Skill - 3202C16C 00ZZ Anima Skill - 3202C16D 00ZZ Light Skill - 3202C16E 00ZZ Dark Skill - 3202C16F 00ZZ Status Effect - 3202C170 00ZZ Support #1 - 3202C172 00ZZ Support #2 - 3202C173 00ZZ Support #3 - 3202C174 00ZZ Support #4 - 3202C175 00ZZ Support #5 - 3202C176 00ZZ Support #6 - 3202C177 00ZZ Support #7 - 3202C178 00ZZ -= Slot 16 =- Portrait - 8202C188 YYZZ Class - 8202C18C YYZZ Level - 3202C190 00ZZ Experience - 3202C191 00ZZ Turn Status - 3202C194 00ZZ Hidden Status - 3202C195 00ZZ Horiz. Position - 3202C198 00ZZ Vert. Position - 3202C199 00ZZ Max HP - 3202C19A 00ZZ Current HP - 3202C19B 00ZZ Str - 3202C19C 00ZZ Skl - 3202C19D 00ZZ Spd - 3202C19E 00ZZ Def - 3202C19F 00ZZ Res - 3202C1A0 00ZZ Luck - 3202C1A1 00ZZ Con bonus - 3202C1A2 00ZZ Rescue - 3202C1A3 00ZZ Move Bonus - 3202C1A5 00ZZ Item 1 Type - 3202C1A6 00ZZ Item 1 Quantity - 3202C1A7 00ZZ Item 2 Type - 3202C1A8 00ZZ Item 2 Quantity - 3202C1A9 00ZZ Item 3 Type - 3202C1AA 00ZZ Item 3 Quantity - 3202C1AB 00ZZ Item 4 Type - 3202C1AC 00ZZ Item 4 Quantity - 3202C1AD 00ZZ Item 5 Type - 3202C1AE 00ZZ Item 5 Quantity - 3202C1AF 00ZZ Item 1 alternate - 8202C1A6 YYZZ Item 2 alternate - 8202C1A8 YYZZ Item 3 alternate - 8202C1AA YYZZ Item 4 alternate - 8202C1AC YYZZ Item 5 alternate - 8202C1AE YYZZ Sword Skill - 3202C1B0 00ZZ Lance Skill - 3202C1B1 00ZZ Axe Skill - 3202C1B2 00ZZ Bow Skill - 3202C1B3 00ZZ Staff Skill - 3202C1B4 00ZZ Anima Skill - 3202C1B5 00ZZ Light Skill - 3202C1B6 00ZZ Dark Skill - 3202C1B7 00ZZ Status Effect - 3202C1B8 00ZZ Support #1 - 3202C1BA 00ZZ Support #2 - 3202C1BB 00ZZ Support #3 - 3202C1BC 00ZZ Support #4 - 3202C1BD 00ZZ Support #5 - 3202C1BE 00ZZ Support #6 - 3202C1BF 00ZZ Support #7 - 3202C1C0 00ZZ -= Enemy Boss =- Portrait - 8202CEC0 YYZZ Class - 8202CEC4 YYZZ Level - 3202CEC8 00ZZ Experience - 3202CEC9 00ZZ Turn Status - 3202CECC 00ZZ Hidden Status - 3202CECD 00ZZ Horiz. Position - 3202CED0 00ZZ Vert. Position - 3202CED1 00ZZ Max HP - 3202CED2 00ZZ Current HP - 3202CED3 00ZZ Str - 3202CED4 00ZZ Skl - 3202CED5 00ZZ Spd - 3202CED6 00ZZ Def - 3202CED7 00ZZ Res - 3202CED8 00ZZ Luck - 3202CED9 00ZZ Con bonus - 3202CEDA 00ZZ Rescue - 3202CEDB 00ZZ Move Bonus - 3202CEDD 00ZZ Item 1 Type - 3202CEDE 00ZZ Item 1 Quantity - 3202CEDF 00ZZ Item 2 Type - 3202CEE0 00ZZ Item 2 Quantity - 3202CEE1 00ZZ Item 3 Type - 3202CEE2 00ZZ Item 3 Quantity - 3202CEE3 00ZZ Item 4 Type - 3202CEE4 00ZZ Item 4 Quantity - 3202CEE5 00ZZ Item 5 Type - 3202CEE6 00ZZ Item 5 Quantity - 3202CEE7 00ZZ Item 1 alternate - 8202CEDE YYZZ Item 2 alternate - 8202CEE0 YYZZ Item 3 alternate - 8202CEE2 YYZZ Item 4 alternate - 8202CEE4 YYZZ Item 5 alternate - 8202CEE6 YYZZ Sword Skill - 3202CEE8 00ZZ Lance Skill - 3202CEE9 00ZZ Axe Skill - 3202CEEA 00ZZ Bow Skill - 3202CEEB 00ZZ Staff Skill - 3202CEEC 00ZZ Anima Skill - 3202CEED 00ZZ Light Skill - 3202CEEE 00ZZ Dark Skill - 3202CEEF 00ZZ Status Effect - 3202CEF0 00ZZ Support #1 - 3202CEF2 00ZZ Support #2 - 3202CEF3 00ZZ Support #3 - 3202CEF4 00ZZ Support #4 - 3202CEF5 00ZZ Support #5 - 3202CEF6 00ZZ Support #6 - 3202CEF7 00ZZ Support #7 - 3202CEF8 00ZZ *********************************** * 6. Miscellaneous Codes * *********************************** These codes are an exception to the “cheat, suspend, un-cheat, and resume” rule. Feel free to activate the money code and keep it there. The turn number code is also more useful when kept active, though be careful because survival chapters will never end if you keep the code active. Phase codes are a bit trickier. They should be applied before you resume your game. When you’re done with the code, suspend, remove the code, and resume. Tactician Name: 1st character - 3202BC18 00ZZ 2nd character - 3202BC19 00ZZ 3rd character - 3202BC1A 00ZZ 4th character - 3202BC1B 00ZZ 5th character - 3202BC1C 00ZZ 6th character - 3202BC1D 00ZZ 7th character - 3202BC1E 00ZZ Money - 8202BC00 ZZZZ Turn Number - 3202BC08 00ZZ You can use this to speed up defense chapters, raise your tactics score, or lock the turn number so that you can meet requirements like beating the chapter in a certain amount of time to get the extra chapter. Phase - 3202BC07 00ZZ 00 = Player Phase 40 = Neutral Phase 80 = Enemy Phase Setting the phase gives you control of all units of that faction. This way you can take control of enemy and neutral characters much in the same fashion that results from the mine trick. When you end your turn, the game will skip all other phases and return directly to the one you set through the code. *********************************** * 7. Merchant Codes * *********************************** These codes will modify your merchant’s inventory. There are 100 slots total. It works like any character’s inventory, except it’s twenty times larger and there’s no way for you to know which item is in which slot; the items aren’t stored in the order in which they’re displayed. The best way is to insert items in the 100th slot and work backwards. That way as long as you have the empty slots you’ll safely insert items. Just make sure the item codes don’t linger because the game will automatically sort the list and accidentally duplicate the item. Item 1 type - 3203A720 00ZZ Item 1 quantity - 3203A721 00ZZ Item 2 type - 3203A722 00ZZ Item 2 quantity - 3203A723 00ZZ Item 3 type - 3203A724 00ZZ Item 3 quantity - 3203A725 00ZZ Item 4 type - 3203A726 00ZZ Item 4 quantity - 3203A727 00ZZ Item 5 type - 3203A728 00ZZ Item 5 quantity - 3203A729 00ZZ Item 6 type - 3203A72A 00ZZ Item 6 quantity - 3203A72B 00ZZ Item 7 type - 3203A72C 00ZZ Item 7 quantity - 3203A72D 00ZZ Item 8 type - 3203A72E 00ZZ Item 8 quantity - 3203A72F 00ZZ Item 9 type - 3203A730 00ZZ Item 9 quantity - 3203A731 00ZZ Item 10 type - 3203A732 00ZZ Item 10 quantity - 3203A733 00ZZ Item 11 type - 3203A734 00ZZ Item 11 quantity - 3203A735 00ZZ Item 12 type - 3203A736 00ZZ Item 12 quantity - 3203A737 00ZZ Item 13 type - 3203A738 00ZZ Item 13 quantity - 3203A739 00ZZ Item 14 type - 3203A73A 00ZZ Item 14 quantity - 3203A73B 00ZZ Item 15 type - 3203A73C 00ZZ Item 15 quantity - 3203A73D 00ZZ Item 16 type - 3203A73E 00ZZ Item 16 quantity - 3203A73F 00ZZ Item 17 type - 3203A740 00ZZ Item 17 quantity - 3203A741 00ZZ Item 18 type - 3203A742 00ZZ Item 18 quantity - 3203A743 00ZZ Item 19 type - 3203A744 00ZZ Item 19 quantity - 3203A745 00ZZ Item 20 type - 3203A746 00ZZ Item 20 quantity - 3203A747 00ZZ Item 21 type - 3203A748 00ZZ Item 21 quantity - 3203A749 00ZZ Item 22 type - 3203A74A 00ZZ Item 22 quantity - 3203A74B 00ZZ Item 23 type - 3203A74C 00ZZ Item 23 quantity - 3203A74D 00ZZ Item 24 type - 3203A74E 00ZZ Item 24 quantity - 3203A74F 00ZZ Item 25 type - 3203A750 00ZZ Item 25 quantity - 3203A751 00ZZ Item 26 type - 3203A752 00ZZ Item 26 quantity - 3203A753 00ZZ Item 27 type - 3203A754 00ZZ Item 27 quantity - 3203A755 00ZZ Item 28 type - 3203A756 00ZZ Item 28 quantity - 3203A757 00ZZ Item 29 type - 3203A758 00ZZ Item 29 quantity - 3203A759 00ZZ Item 30 type - 3203A75A 00ZZ Item 30 quantity - 3203A75B 00ZZ Item 31 type - 3203A75C 00ZZ Item 31 quantity - 3203A75D 00ZZ Item 32 type - 3203A75E 00ZZ Item 32 quantity - 3203A75F 00ZZ Item 33 type - 3203A760 00ZZ Item 33 quantity - 3203A761 00ZZ Item 34 type - 3203A762 00ZZ Item 34 quantity - 3203A763 00ZZ Item 35 type - 3203A764 00ZZ Item 35 quantity - 3203A765 00ZZ Item 36 type - 3203A766 00ZZ Item 36 quantity - 3203A767 00ZZ Item 37 type - 3203A768 00ZZ Item 37 quantity - 3203A769 00ZZ Item 38 type - 3203A76A 00ZZ Item 38 quantity - 3203A76B 00ZZ Item 39 type - 3203A76C 00ZZ Item 39 quantity - 3203A76D 00ZZ Item 40 type - 3203A76E 00ZZ Item 40 quantity - 3203A76F 00ZZ Item 41 type - 3203A770 00ZZ Item 41 quantity - 3203A771 00ZZ Item 42 type - 3203A772 00ZZ Item 42 quantity - 3203A773 00ZZ Item 43 type - 3203A774 00ZZ Item 43 quantity - 3203A775 00ZZ Item 44 type - 3203A776 00ZZ Item 44 quantity - 3203A777 00ZZ Item 45 type - 3203A778 00ZZ Item 45 quantity - 3203A779 00ZZ Item 46 type - 3203A77A 00ZZ Item 46 quantity - 3203A77B 00ZZ Item 47 type - 3203A77C 00ZZ Item 47 quantity - 3203A77D 00ZZ Item 48 type - 3203A77E 00ZZ Item 48 quantity - 3203A77F 00ZZ Item 49 type - 3203A780 00ZZ Item 49 quantity - 3203A781 00ZZ Item 50 type - 3203A782 00ZZ Item 50 quantity - 3203A783 00ZZ Item 51 type - 3203A784 00ZZ Item 51 quantity - 3203A785 00ZZ Item 52 type - 3203A786 00ZZ Item 52 quantity - 3203A787 00ZZ Item 53 type - 3203A788 00ZZ Item 53 quantity - 3203A789 00ZZ Item 54 type - 3203A78A 00ZZ Item 54 quantity - 3203A78B 00ZZ Item 55 type - 3203A78C 00ZZ Item 55 quantity - 3203A78D 00ZZ Item 56 type - 3203A78E 00ZZ Item 56 quantity - 3203A78F 00ZZ Item 57 type - 3203A790 00ZZ Item 57 quantity - 3203A791 00ZZ Item 58 type - 3203A792 00ZZ Item 58 quantity - 3203A793 00ZZ Item 59 type - 3203A794 00ZZ Item 59 quantity - 3203A795 00ZZ Item 60 type - 3203A796 00ZZ Item 60 quantity - 3203A797 00ZZ Item 61 type - 3203A798 00ZZ Item 61 quantity - 3203A799 00ZZ Item 62 type - 3203A79A 00ZZ Item 62 quantity - 3203A79B 00ZZ Item 63 type - 3203A79C 00ZZ Item 63 quantity - 3203A79D 00ZZ Item 64 type - 3203A79E 00ZZ Item 64 quantity - 3203A79F 00ZZ Item 65 type - 3203A7A0 00ZZ Item 65 quantity - 3203A7A1 00ZZ Item 66 type - 3203A7A2 00ZZ Item 66 quantity - 3203A7A3 00ZZ Item 67 type - 3203A7A4 00ZZ Item 67 quantity - 3203A7A5 00ZZ Item 68 type - 3203A7A6 00ZZ Item 68 quantity - 3203A7A7 00ZZ Item 69 type - 3203A7A8 00ZZ Item 69 quantity - 3203A7A9 00ZZ Item 70 type - 3203A7AA 00ZZ Item 70 quantity - 3203A7AB 00ZZ Item 71 type - 3203A7AC 00ZZ Item 71 quantity - 3203A7AD 00ZZ Item 72 type - 3203A7AE 00ZZ Item 72 quantity - 3203A7AF 00ZZ Item 73 type - 3203A7B0 00ZZ Item 73 quantity - 3203A7B1 00ZZ Item 74 type - 3203A7B2 00ZZ Item 74 quantity - 3203A7B3 00ZZ Item 75 type - 3203A7B4 00ZZ Item 75 quantity - 3203A7B5 00ZZ Item 76 type - 3203A7B6 00ZZ Item 76 quantity - 3203A7B7 00ZZ Item 77 type - 3203A7B8 00ZZ Item 77 quantity - 3203A7B9 00ZZ Item 78 type - 3203A7BA 00ZZ Item 78 quantity - 3203A7BB 00ZZ Item 79 type - 3203A7BC 00ZZ Item 79 quantity - 3203A7BD 00ZZ Item 80 type - 3203A7BE 00ZZ Item 80 quantity - 3203A7BF 00ZZ Item 81 type - 3203A7C0 00ZZ Item 81 quantity - 3203A7C1 00ZZ Item 82 type - 3203A7C2 00ZZ Item 82 quantity - 3203A7C3 00ZZ Item 83 type - 3203A7C4 00ZZ Item 83 quantity - 3203A7C5 00ZZ Item 84 type - 3203A7C6 00ZZ Item 84 quantity - 3203A7C7 00ZZ Item 85 type - 3203A7C8 00ZZ Item 85 quantity - 3203A7C9 00ZZ Item 86 type - 3203A7CA 00ZZ Item 86 quantity - 3203A7CB 00ZZ Item 87 type - 3203A7CC 00ZZ Item 87 quantity - 3203A7CD 00ZZ Item 88 type - 3203A7CE 00ZZ Item 88 quantity - 3203A7CF 00ZZ Item 89 type - 3203A7D0 00ZZ Item 89 quantity - 3203A7D1 00ZZ Item 90 type - 3203A7D2 00ZZ Item 90 quantity - 3203A7D3 00ZZ Item 91 type - 3203A7D4 00ZZ Item 91 quantity - 3203A7D5 00ZZ Item 92 type - 3203A7D6 00ZZ Item 92 quantity - 3203A7D7 00ZZ Item 93 type - 3203A7D8 00ZZ Item 93 quantity - 3203A7D9 00ZZ Item 94 type - 3203A7DA 00ZZ Item 94 quantity - 3203A7DB 00ZZ Item 95 type - 3203A7DC 00ZZ Item 95 quantity - 3203A7DD 00ZZ Item 96 type - 3203A7DE 00ZZ Item 96 quantity - 3203A7DF 00ZZ Item 97 type - 3203A7E0 00ZZ Item 97 quantity - 3203A7E1 00ZZ Item 98 type - 3203A7E2 00ZZ Item 98 quantity - 3203A7E3 00ZZ Item 99 type - 3203A7E4 00ZZ Item 99 quantity - 3203A7E5 00ZZ Item 100 type - 3203A7E6 00ZZ Item 100 quantity - 3203A7E7 00ZZ *********************************** * 8. Value Lists * *********************************** -= Turn Statuses =- Replace the “ZZ” with one of the following numbers: 00 - not moved, like right at the beginning of your turn 10 - rescued and is carrying someone but not moved 42 - moved and grayed out 52 - moved, grayed out, has rescued someone and is carrying him/her 63 - was rescued and is being carried For the more mathematical or techie guys out there, this is actually a “bit map”. See if you can figure out why those seemingly arbitrary values are actually significant. -= Hidden Statuses =- Replace the “ZZ” with one of the following numbers: 00 - No effect 10 - Has Afa’s Drops bonus 20 - Will drop last item upon death (last item is flashing green) 30 - Has Afa’s Drops bonus AND drops item upon death This value is also a bit map. -= Weapon Skills =- Replace “ZZ” with the value you want. These are the value ranges for each skill level. 00 - weapon disabled 01 through 1E - Skill level E 1F through 46 - Skill level D 47 through 78 - Skill level C 79 through B4 - Skill level B B5 through FA - Skill level A FB through FF - Skill level S -= Status Effects =- Replace “ZZ” with a value determined using the steps below. Given two digits, AB A is the number (base 16) of turns for which the status effect will remain. If A is set to 1, the status effect will no longer apply once you regain control after ending your current turn. If A is set to anything greater than 1, the status effect will stay for A turns unless the status effect is healed first. Note: If A is set to 0 the status effect will stay infinitely unless healed. B is the type of status effect. Choose from the following values: 0 - no effect 1 - Poison 2 - Sleep 3 - Silence 4 - Berserk 5 - Attack Boost (Fila’s Might) 6 - Defense Boost (Ninis’s Grace) 7 - Critical Boost (Thor’s Ire) 8 - Avoid Boost (Set’s Litany) Example: Ninis’s Grace defense boost for 2 turns A = 2 B = 6 So the value I would replace “ZZ” with would be “26”. -= Supports =- Replace the “ZZ” with the value you want. Note: Each pair of supports has two values set, one on each character of the pair. Although it’s not absolutely necessary, it’s good practice when cheating supports to change both relevant values instead of just one so that the game remains consistent. Important values and ranges (hexadecimal): 00 through 4F - no support 50 - Level C support conversation is available. 51 through 9F - Support level C A0 - Level B support conversation is available. A1 through EF - Support level B F0 - Level A support conversation is available. F1 - Support level A -= Items =- 00 = Nothing 01 = Iron Sword 02 = Slim Sword 03 = Steel Sword 04 = Silver Sword 05 = Iron Blade 06 = Steel Blade 07 = Silver Blade 08 = Poison Sword 09 = Rapier 0A = Mani Katti 0B = Brave Sword 0C = Wo Dao 0D = Killing Edge 0E = Armorslayer 0F = Wyrmslayer 10 = Light Brand 11 = Runesword 12 = Lancereaver 13 = Longsword 14 = Iron Lance 15 = Slim Lance 16 = Steel Lance 17 = Silver Lance 18 = Poison Lance 19 = Brave Lance 1A = Killer Lance 1B = Horseslayer 1C = Javelin 1D = Spear 1E = Axereaver 1F = Iron Axe 20 = Steel Axe 21 = Silver Axe 22 = Poison Axe 23 = Brave Axe 24 = Killer Axe 25 = Halberd 26 = Hammer 27 = Devil Axe 28 = Hand Axe 29 = Tomahawk 2A = Swordreaver 2B = Swordslayer 2C = Iron Bow 2D = Steel Bow 2E = Silver Bow 2F = Poison Bow 30 = Killer Bow 31 = Brave Bow 32 = Short Bow 33 = Long Bow 34 = Ballista 35 = Iron ballista 36 = Killer ballista 37 = Fire 38 = Thunder 39 = Elfire 3A = Bolting 3B = Fimbulvetr 3C = Forblaze 3D = Excalibur 3E = Lightning 3F = Shine 40 = Divine 41 = Purge 42 = Aura 43 = Luce 44 = Flux 45 = Luna 46 = Nosferatu 47 = Eclipse 48 = Fenrir 49 = Gespenst 4A = Heal 4B = Mend 4C = Recover 4D = Physic 4E = Fortify 4F = Restore 50 = Silence 51 = Sleep 52 = Berserk 53 = Warp 54 = Rescue 55 = Torch 56 = Hammerne 57 = Unlock 58 = Barrier 59 = Dragon Axe 5A = Angelic robe 5B = Energy ring 5C = Secret book 5D = Speedwings 5E = Goddess icon 5F = Dragonshield 60 = Talisman 61 = Boots 62 = Body ring 63 = Hero crest 64 = Knight crest 65 = Orion's bolt 66 = Elysian whip 67 = Guiding ring 68 = Chest key 69 = Door key 6A = Lockpick 6B = Vulnerary 6C = Elixir 6D = Pure water 6E = Antitoxin 6F = Torch 70 = Delphi Shield 71 = Member Card 72 = Silver Card 73 = White gem 74 = Blue gem 75 = Red gem 77 = Vaida's Spear 78 = Chest key 79 = Mine 7A = Light rune 7B = Iron rune 7C = Filla's Might 7D = Ninis's Grace 7E = Thor's Ire 7F = Set's Litany 80 = Emblem blade 81 = Emblem lance 82 = Emblem axe 83 = Emblem bow 84 = Durandal 85 = Armads 86 = Aureola 87 = Earth seal 88 = Afa's Drops 89 = Heaven seal 8A = Emblem seal 8B = Fell contract 8C = Sol Katti 8D = Wolf Beil 8E = Ereshkigal 8F = Flametongue 90 = Regal blade 91 = Rex Hasta 92 = Basilikos 93 = Reinfleche 94 = Heavy spear 95 = Short spear 96 = Ocean seal 99 = Wind Sword -= Portraits =- Replace the “XXYY” with a four digit number from this list. CE4C = Eliwood CE80 = Hector CEB4 = Lyn CEE8 = Raven CF1C = Geitz CF50 = Guy CF84 = Karel CFB8 = Dorcas CFEC = Bartre D020 = Citizen D054 = Oswin D088 = Fargus D0BC = Wil D0F0 = Rebecca D124 = Louise D158 = Lucius D18C = Serra D1C0 = Renault D1F4 = Erk D228 = Nino D25C = Pent D290 = Canas D2C4 = Kent D2F8 = Sain D32C = Lowen D360 = Marcus D394 = Priscilla D3C8 = Rath D3FC = Florina D430 = Fiora D464 = Farina D498 = Heath D4CC = Vaida D500 = Hawkeye D534 = Matthew D568 = Jaffar D59C = Ninian D5D0 = Nils D604 = Athos D638 = Merlinus D66C = Nils D6A0 = Uther (no thumbnail) D6D4 = Vaida D708 = Wallace D73C = Lyn D770 = Wil D7A4 = Kent D7D8 = Sain D80C = Florina D840 = Rath D874 = Dart D8A8 = Isadora D8DC = Eleanora (no thumbnail) D910 = Legault D944 = Karla D978 = Harken D9AC = Leila (no thumbnail) D9E0 = Bramimond (no thumbnail) DA14 = Kishuna DA48 = Groznyi DA7C = Wire DAB0 = Bandit DAE4 = Zagan DB18 = Boies DB4C = Puzon DB80 = Bandit DBB4 = Santals (no thumbnail) DBE8 = Nergal DC1C = Erik DC50 = Sealen DC84 = Bauker DCB8 = Bernard DCEC = Damian DD20 = Zoldam DD54 = Uhai DD88 = Aion DDBC = Darin DDF0 = Cameron DE24 = Oleg DE58 = Eubans DE8C = Ursula DEC0 = Black Fang DEF4 = Paul DF28 = Jasmine DF5C = Black Fang DF90 = Jerme (morph) DFC4 = Pascal DFF8 = Kenneth E02C = Jerme E060 = Maxime E094 = Sonia E0C8 = Teodor E0FC = Georg E130 = Kaim E164 = Merc E198 = Denning E1CC = Bern E200 = Morph E234 = Lloyd E268 = Linus E29C = Lloyd E2D0 = Linus E304 = Bandit E338 = Bandit E36C = Bandit E3A0 = Laus E3D4 = Laus E408 = Pirate E43C = Black Fang E470 = Black Fang E4A4 = Ostia E4D8 = Black Fang E50C = Guardian E540 = Morph E574 = Morph E5A8 = Morph E5DC = Caelin E610 = Caelin E644 = Caelin E678 = Laus E6AC = Laus E6E0 = Zephiel E714 = Elbert (no thumbnail) E748 = Black Fang E77C = Black Fang E7B0 = Black Fang E7E4 = Morph E818 = Morph E84C = Morph E880 = Morph E8B4 = Black Fang E8E8 = Brendan E91C = Limstella E950 = Dragon E984 = Batta E9B8 = Bandit E9EC = Zugu EA20 = Bandit EA54 = Bandit EA88 = Bandit EABC = Glass EAF0 = Migal EB24 = Bandit EB58 = Bandit EB8C = Bandit EBC0 = Bandit EBF4 = Bandit EC28 = Carjiga EC5C = Bandit EC90 = Bandit ECC4 = Bandit ECF8 = Bandit ED2C = Bug ED60 = Bandit ED94 = Bandit EDC8 = Bandit EDFC = Bandit EE30 = Natalie (thumbnail only) EE64 = Bool EE98 = Bandit EECC = Bandit EF00 = Bandit EF34 = Bandit EF68 = Bandit EF9C = Bandit EFD0 = Heintz F004 = Black Fang F038 = Black Fang F06C = Black Fang F0A0 = Black Fang F0D4 = Black Fang F108 = Black Fang F13C = Beyard F170 = Black Fang F1A4 = Black Fang F1D8 = Black Fang F20C = Black Fang F240 = Black Fang F274 = Black Fang F2A8 = Black Fang F2DC = Black Fang F310 = Yogi F344 = Caelin F378 = Caelin F3AC = Caelin F3E0 = Caelin F414 = Caelin F448 = Caelin F47C = Caelin F4B0 = Eagler F4E4 = Caelin F518 = Caelin F54C = Caelin F580 = Caelin F5B4 = Caelin F5E8 = Caelin F61C = Lundgren F650 = Caelin F684 = Caelin F6B8 = Caelin F6EC = Caelin F720 = Caelin F754 = Caelin F788 = Caelin F7BC = Tactician F7F0 = Citizen F824 = Citizen F858 = Citizen F88C = Citizen F8C0 = Citizen F8F4 = Citizen F928 = Citizen F95C = Citizen F990 = Citizen F9C4 = Merc F9F8 = Pirate FA2C = Bandit FA60 = Citizen FA94 = Citizen FAC8 = Citizen FAFC = Black Fang FB30 = Black Fang FB64 = Bandit FB98 = Black Fang FBCC = Morph FC00 = Black Fang FC34 = Black Fang FC68 = Bandit FC9C = Ostia FCD0 = Rath's unit FD04 = Bandit FD38 = Bandit FD6C = Bern FDA0 = Guardian FDD4 = Morph FE08 = Laus FE3C = Bandit FE70 = Bandit FEA4 = Bern FED8 = Guardian FF0C = Morph FF40 = Guardian FF74 = Black Fang FFA8 = Lloyd (morph) FFDC = Linus (morph) -= Classes =- Replace the “XXYY” with a four-digit number from this list. Note: Some of the classes are not meant for common use and could cause glitches/crashes if used improperly. However, given the nature of this FAQ I cannot leave their values out either. I have marked those classes with an asterisk. 01B0 - Lord (Eliwood) 0204 - Lord (Lyn) 0258 - Lord (Hector) 03A8 - Knight Lord 03FC - Blade Lord 0450 - Great Lord 04A4 - Mercenary 04F8 - Mercenary (from FE6?)* 054C - Male Hero 05A0 - Female Hero 05F4 - Male Myrmidon 0648 - Female Myrmidon 069C - Male Swordmaster 06F0 - Female Swordmaster 0744 - Fighter 0798 - Warrior 07EC - Male Knight 0840 - Female Knight 0894 - Male General 08E8 - Female General 093C - Male Archer 0990 - Female Archer 09E4 - Male Sniper 0A38 - Female Sniper 0A8C - Monk 0AE0 - Cleric 0B34 - Male Bishop 0B88 - Female Bishop 0BDC - Male Mage 0C30 - Female Mage 0C84 - Male Sage 0CD8 - Female Sage 0D2C - Male Shaman 0D80 - Female Shaman 0DD4 - Male Druid 0E28 - Female Druid 0E7C - Male Cavalier 0ED0 - Female Cavalier 0F24 - Male Paladin 0F78 - Female Paladin 0FCC - Troubadour 1020 - Valkyrie 1074 - Male Nomad 10C8 - Female Nomad 111C - Male Nomad Trooper 1170 - Female Nomad Trooper 11C4 - Pegasus Knight 1218 - Falcoknight 126C - Male Wyvern Rider 12C0 - Female Wyvern Rider 1314 - Male Wyvern Lord 1368 - Female Wyvern Lord 13BC - Soldier 1410 - Brigand 1464 - Pirate 14B8 - Berserker 150C - Male Thief 1560 - Female Thief 15B4 - Assassin 1608 - Dead Civilian* 165C - Dancer 16B0 - Bard 1704 - Archsage 1758 - Magic Seal 17AC - Tent (labeled as "Transporter") 1800 - Dark Druid 1854 - Fire Dragon 18A8 - Male Civilian* 18FC - Female Civilian* 1950 - Nils (keeled over)* 19A4 - Bramimond 19F8 - Male Peer* 1A4C - Female Peer* 1AA0 - Prince* 1AF4 - Queen* 1B48 - Civilian* 1B9C - Corsair 1BF0 - Prince (front of Tactician?)* 1C44 - Prince (Tactician lying down?)* 1C98 - Prince (back of Tactician?)* 1CEC - Child (back of Dancer)* 1D40 - Fire Dragon (Ninian wounded)* 1D94 - Dead Warrior* 1DE8 - Male Child* 1E3C - Female Child* 1E90 - Transporter (Cart) 1EE4 - Female Sage (Limstella?)* 1F38 - Archer riding Ballista* 1F8C - Archer riding Iron Ballista* 1FE0 - Archer riding Killer Ballista* 2034 - Empty Ballista* 2088 - Empty Iron Ballista* 20DC - Empty Killer Ballista* *********************************** * 9. “Bibliography” * *********************************** I can guarantee the originality of every list and code here. However, saying that I found all of these by myself would be a lie. I had help, so I find it fitting to devote a whole section to giving credit to the ones who provided the base from which I built up this collection of codes. First of all, I must thank Helder and Radical Dreamer from cmgcsss.com for the first Fire Emblem 7 CodeBreaker codes list I saw. From observing their codes I correctly guessed that in the special case of Fire Emblem 7, the addresses used by the CodeBreaker were identical to those in raw format. From their codes I was also able to guess (and confirm) that characters were stored as blocks of data (slots) in a contiguous section of the RAM. When I began to find codes, I verified my codes against theirs to ensure correctness. Thus I would also like to thank them for their item list, which provided for me a source of data with which I could compare my own results from item searching. Next, I must thank Dyn from the Fire Emblem Sanctuary of Strategy (FESS) forums (http://s7.invisionfree.com/FESS) for providing portrait and class value lists. Though the portrait and class value lists here are the results of my own searches, Dyn’s lists gave me one critical observation; I hypothesized and later confirmed during my own searches that the valid portrait and class code values always occurred at regular numerical intervals. I cannot stress enough how much time and effort Helder, Radical Dreamer, and Dyn have saved me by having made those codes and lists available. To the three of you, thank you! *********************************** * 10. Credits and Copyright * *********************************** First, I’d like to thank Cyan of Doma and ss100goku from the GameFAQs forums for their help in checking these codes. Thanks to Helder and Radical Dreamer from cmgcsss.com for their code lists and the enabler/master code. Thanks to Dyn from FESS again for his portrait and class lists. Thanks to GameFAQs for being here to help me in Fire Emblem when I needed it and for being here to host Fire Emblem FAQs and guides which I have used all too many times. Last but not least, I’d like to thank Intelligent Systems and Nintendo for making this great game. Legalese: This FAQ may not be reproduced except for personal, private use. It may not be displayed on any web site or distributed publicly without advance written permission. Use of this guide on any other web site or as part of any public display is strictly prohibited, and a violation of copyright. Straight from Contributor Central.