--------------------------------------------------------------------- --------------------------------------------------------------------- Kirby's Adventure / Kirby: Nightmare in Dreamland NES/GBA | Mix-Tables version 1.5 | January 15th 2007 by Vincent Leeuw --------------------------------------------------------------------- [1. Info] Developer: HAL Laboratory/Nintendo Publisher: Nintendo NES/Virtual Console: Save Pak: Yes Multiplayer: No GBA: GBA Link: Yes (2-4 players) GC Link: No Single Pak Play: Yes Releasedates: NES: Released GBA: Available now --------------------------------------------------------------------- [2. Contents] 1. Info 2. Contents 3. Mixing Rules 4. Mix-Table 5. Credits 6. Contact --------------------------------------------------------------------- [3. Mixing Rules] 1. Enemies are mixed as follows: a) enemy + enemy = nothing b) power-enemy A + enemy = power A c) power-enemy A + power-enemy B = mix AB 2. If a power is released (with Select) and the released star is mixed with another enemy, the star is favoured as the resulting power. Note, that it is impossible to gain a mix by using a power- star and a power-enemy. Also, any hopes of getting two weapon stars are in vain. If Kirby gets a new power, any power-stars present on screen will be destroyed. 3. The combinations only work if you let the Mix-roulette finish by itself! If you press a button before it finishes, you'll gain a random power! 4. Some mixtures of enemies can result into one out of two powers, this is always level-dependent. 5. It is impossible to get the Star Rod through mixing. --------------------------------------------------------------------- [4. Mix-Tables] Ball + Ball = Fire Ball + Beam = Throw Ball + Cutter = Parasol Ball + Sleep = Fire Ball + Tornado = Fire Beam + Beam = Throw Beam + Cutter = Parasol Beam + Light = Throw Beam + Needle = Tornado Beam + Parasol = Throw Beam + Sleep = Throw Beam + Spark = Hammer Beam + Sword = Sleep/Throw Beam + Tornado = Throw Crash + Crash = Cutter Crash + Hi-Jump = Cutter Crash + Parasol = Cutter/Stone Cutter + Hi-Jump = Back Drop/Parasol Cutter + Light = Sword Cutter + Parasol = Stone Cutter + Tornado = Parasol Fire + Fire = Wheel Fire + Fireball = Wheel Fire + Hi-Jump = Wheel Fire + Laser = Wheel Fire + Spark = Wheel Fire + Sword = Wheel Fireball + Fireball = Needle Fireball + Laser = Ice Fireball + Spark = Hammer/Needle Freeze + Needle = Light Freeze + Spark = Hammer Freeze + Stone = U.F.O Hi-Jump + Hi-Jump = Back Drop Hi-Jump + Light = Sword Hi-Jump + Parasol = Stone Ice + Ice = Crash Ice + Needle = Crash Ice + Spark = Hammer Ice + Stone = Ball Laser + Laser = Ice Laser + Sleep = Ice Laser + Spark = Ice Laser + Wheel = Ice Light + Sword = Sleep/Sword Needle + Spark = Tornado Needle + Stone = U.F.O. Parasol + Parasol = Stone Parasol + Sword = Sleep/Stone Parasol + Tornado = Spark Sleep + Sleep = Ball Sleep + Tornado = Spark Sleep + Sword = Sleep Spark + Spark = Hammer Spark + Stone = Hammer/U.F.O. Spark + Sword = Hammer Stone + Stone = U.F.O. Sword + Sword = Sleep Sword + Tornado = Spark Sword + Wheel = Hi-Jump Tornado + Tornado = Spark U.F.O + U.F.O = Mike Wheel + Wheel = Hi-Jump This list does not contain every imaginable combination, simply because there may be no possibility of getting that combination within the game. Also it should be fully compatible with 'Kirby: Nightmare in Dreamland' for the GBA. If you find any differences please contact me. You can find the necessary details in the Contact section. --------------------------------------------------------------------- [5. Credits] Written by: Vincent Leeuw Special thanks for cooperation: Jackson Duncan (ice+stone combination) --------------------------------------------------------------------- [6. Contact] If you have anything to add to this document or would like to comment on, feel free to mail me at: vincent at cyhwuhx dot com Please state your real name and surname so you can be credited if needed. Nicknames/handles will also be accepted but real names are preferred. Individual game questions will not be answered. --------------------------------------------------------------------- Copyright 1994-2007 Vincent Leeuw "Vincent Leeuw is a Dutch freelance writer. He currently writes for Dutch magazines [N]Gamer and GMR, Dutch website Bashers.nl and English website Gamestyle.net. vincent at cyhwuhx dot com http://www.cyhwuhx.com/