______ ___ / ____ _________ ______ _________ __ / _ / / /__ __ \_ __ `/__ ___/ _ /___/ /_/ / _ / / // /_/ / _ / /_____/\__,_/ /_/ /_/ \__,_/ /_/ ______ _________ ___ / _____ _______ ______ _______ ______ / __ / _ _ \__ __ `/_ _ \__ __ \_ __ / _ /___/ __/_ /_/ / / __/_ / / // /_/ / /_____/\___/ _\__, / \___/ /_/ /_/ \__,_/ /____/ U N O F F I C I A L G A M E G U I D E --------------------------------------- |-----------------------------| | By Genome X(Kim Urbano) | | E-mail: timerelic@lycos.com | | AIM: BurstGene | | Version 1.4(19.06.03) | |-----------------------------| "Watashi wa Jenom Eksu ja arimasen!" "Commence Bombing Raid!" - Soviet Dreadnaught Captain, Red Alert 2 --------------------------------------------------------------------- _____________________________________________________________________ TABLE OF CONTENTS _____________________________________________________________________ SECTION I --- LEGAL SECTION II --- CONTACT INFORMATION SECTION III --- VERSION HISTORY SECTION IV --- CHARACTERS SECTION V --- TUTORIALS Controls Sub-Screen Towns & Dungeons SECTION VI --- GAME WALKTHROUGH Prologue: Destiny's Call I: Losing the Light II: When the Flames Die III: Bluer than Blue VI: To Protect V: The Fall Epilogue: For the Future SECTION VII --- BOSSES SECTION VIII --- STORY SECTION IX --- ITEMS Consumables and Usables Weapons Armor Accesories Others SECTION X --- SHOPS SECTION XI --- ABILITIES & LIMIT BREAKS SECTION XII --- SECRETS Protector Cave Master Book Devil's Tear Alternate Limit Breaks Equipment Sets Cards Pictures for Gallery Extra Options Red Treasure Chests Item Duplication Item Bug Windboots SECTION XIII --- CHEAT VAULT CodeBreaker Codes SECTION XIV --- CONTRIBUTORS AND CLOSING --------------------------------------------------------------------- _____________________________________________________________________ SECTION I: LEGAL _____________________________________________________________________ This FAQ/Walkthrough is copyright 2003-Present by Genome X(Kim Urbano). The only website that is allowed to display this FAQ/Walkthrough is www.gamefaqs.com. Displaying this FAQ/Walkthrough on any other website besides the one mentioned without my written permission is considered illegal and punishable by law. Ripping part/s of this walkthrough and claiming them as your own is considered illegal and punishable by law. This document cannot be used in ANYTHING that earns profit or ANY kind of profitable action. Lunar Legend and the Lunar Legend logo are copyrights of their respective owners, all rights reserved. --------------------------------------------------------------------- _____________________________________________________________________ SECTION II: CONTACT INFORMATION _____________________________________________________________________ If you have any questions, comments or suggestions, feel free to e-mail me at timerelic@lycos.com. You can also contact me through AIM at BurstGene, though I suggest you send me an e-mail instead. Questions that have already been answered in this file will be ignored so please scan the document before asking a question. I always want to make this FAQ a better one to read so if you have some info or anything that can better this FAQ then drop me a line. I will give you credit for your kind contribution, my friend. --------------------------------------------------------------------- _____________________________________________________________________ SECTION III: VERSION HISTORY _____________________________________________________________________ Version 1.0- Okay! This is my First FAQ/Walkthrough for a game. I finished Sections I-VI, Laid the pillar for section VII, started working on sections VIII-XV, laid the pillars for sections XVI-XVIII, added the Code Breaker codes to section XIX, finished sectons XX-XXII. Version 1.1- Removed a section that deals about my FAQs. It's pretty useless anyway. Removed the QUOTES & COMPETITION Section. Added the CARDS section. Worked on the walkthrough until Saith. With Judgbolt's consent, I included information from his FAQ onto my own. Fixed some sections. Version 1.2- Worked on the shops section, finished the Walkthrough until Nanza. Did a little bit of the STORY FAQ. Made changes and revisions here and there. Version 1.3- Finished the walkthrough until after you become a Member of the Thieve's Guild. Fixed the ASCII art and formatting, and some other Mumbo Jumbo. Version 1.4- Finished the walkthrough unil Ruid. Added the BOSSES and put back the STORY section. Did a little bit of the CHARACTER section. Added the Chapter names to identify parts of the WALKTHROUGH. Updated the SECRETS section with new RTC locations. Fixed some spelling and grammar errors. With the opening of the classes, I'll have less time on my hands for updates. (19.06.03) --------------------------------------------------------------------- _____________________________________________________________________ SECTION IV: CHARACTERS _____________________________________________________________________ Alex: The main character of the game. Born and raised in the humble village of Burg, He has long wanted to become a Dragonmaster and become a great adventurer. Kindhearted and friendly, he is fond of his Ocarina. Trained in sword fighting techniques, he finds himself in a journey to save Lunar from complete destruction. --------------------------------------------------------------------- _____________________________________________________________________ SECTION V: TUTORIALS _____________________________________________________________________ ======== Controls ======== Up Button - Moves your character up in the screen, scrolls through items, scrolls through options and battle options. Down Button - Moves your character down in the screen, scrolls through items, scrolls through options and battle options. ---> Button - Moves your character right in the screen, scrolls through items, scrolls through options and battle options. <--- Button -Moves your character left in the screen, scrolls through items, scrolls through options and battle options. /---\ I A I Button - Confirms your action, makes text scroll faster, picks \---/ up items, uses items. /---\ I B I Button - Cancels your action, makes text scroll faster, enters, \---/ leaves status screen /-------\ I START I - Enter & leave status screen. \-------/ /--------\ I SELECT I - NO USE \--------/ /----------\ I L Button I - NO USE \----------/ /----------\ I R Button I - NO USE \----------/ ========== SUB-SCREEN ========== Below is a small Example & Diagram of a Status Screen I--------I I--------I I--------I I--------I ---------- --------- I I I I I I I I I Nall's I I SYTEM I I CHAR 1 I I CHAR 2 I I CHAR 3 I I CHAR 4 I I Icon I I Icon I I ICON I I ICON I I ICON I I ICON I ---------- --------- I I I I I I I I I--------I I--------I I--------I I--------I ALEX LUNA NASH RAMUS LV 3 LV 3 LV 3 LV 3 HP 37 HP 20 HP 20 HP 29 MP 14 MP 45 MP 36 MP 0 Options Set 1 --------- --------- ---------- ------------ -------- I Save/ I I Use I I Nall's I I Battle I I Back I I Load I I Items I I Skills I I Settings I -------- --------- --------- ---------- ------------ Options Set 2 ----------- -------------- ----------------- -------- I Status I I Use Skills I I Equip Weapons I I Back I I Display I I or Magic I I Equip Armor I -------- ----------- -------------- ----------------- Play Time: 000:42 In: Weird Woods 468 Sil -=-=-=TERMS USED IN THE SUB-SCREEN-=-=-=- LV - Shows The Current Level of your Character HP - Shows The Current HP of your Character MP - Shows The Current MP of your Character Play Time - Shows How many Minutes you played the game since you began. In - Shows your current location Sil - Currency of Lunar, Used to buy Items of all sorts Pushing the A Button while pointing the cursor at the system icon will bring out what I call "Options Set 1." Save/Load - You can save or load your game using this option. Use Items - Allows you to use items on your characters Battle Settings - Allows you to change your formation, and battle tactics. Pushing the A Button while pointing the cursor on a character's icon bring out what I call "Options Set 2". Status Display - This will allow you to check that character's stats, equipment, skills & magic. Use Skills or Magic - There are skills and magic that can be used outside of battle. This option will allow you to use them. Equip Weapons or Armor - This will allow you to change a character's equipment. ================ TOWNS & DUNGEONS ================ ----- TOWNS ----- There are a lot of towns & cities in the world of Lunar. These will be the epicenter of your quests. There are basic components that make up a Town or City. Townsfolk - Better talk to these Guys. They sometimes cough up important information and they give you clues about the game's storyline. Shops - Of course! On quests you will need the proper equipment and items. You can buy all sorts of things from Shops. Specials - These might be special events, occurences or secret passages which lead to items. nonetheless, most of these specials have something to do with the storyline. -------- DUNGEONS -------- What's an adventure without danger? Dungeons are the place to find that taste for Adventure you want. Dungeons Have 3 Basic Components. Monsters - Win against these guys to gain EXP, Sil, and Items. There are different tyes of monsters. These guys can kill you If you are not careful Enough. Bosses - Oh my. These guys will eradicate your band of Adventurers if you are not careful. They are the strongest monsters of some dungeons. They usually have something to do with the storyline. Specials - These Specials might be those that are concerned with the game's story line, or some secret items. Who knows? :-) --------------------------------------------------------------------- _____________________________________________________________________ SECTION VI: GAME WALKTHROUGH _____________________________________________________________________ ======================== Prologue: Destiny's Call ======================== ---- Burg ---- After the intro, follow the path & enter the first house you see. search the House & You'll find 4 treasure chests. Take the contents, go back outside the house. Keep following the path & you'll hear a sweet, gentle voice... It turns out to be Luna. After talking to her, you'll be in the path you were in before. Follow the path downwards toards the bridge and cross it. Keep following the path until you arrive near the middle of town. Here you'll find the townsfolk & The Wizard from Vane. After a little chat, Nash decides that Alex should guide him to the White Dragon Shrine. He will be waiting for you at the town exit. Let's do some town exploring. First we have to go to Ramus' house to get that map. From the Goddess Statue in the middle of the village, follow the path up. You will immediately see a house, enter it. Look around the house & you should see an arrow pointing at a drawer. Check it out. In the second floor of the house There is a Red Chest You cannot open yet. Make a note of this. From the Goddess Statue, Head right & down. Search the woods for a secret passage. Follow the passage & you will see another Red Chest. Make a note of this. Head out of the passage & talk to the people if you want. Meet Nash near the village exit. Change your cahracter positions in battle. Put Alex & Ramus at the front, Nash in the middle and put Luna behind. ----------- Weird Woods ----------- OK. Weird Woods, The Game's First Dungeon. Remember that you can alays go back to town to heal by pressing the "A" Button while facing the Goddess Statue. Keep fighting battles near the entrance of Wierd Woods until you reach Level 10. Now go back to town and buy the best equipment for your characters. You should still have a lot of money left. OK! Here Goes! From the Entrance of Weird Woods, follow the path, and you will immediately see a house. You can enter & talk to the man inside if you want. Keep following the path, & you will see a fork on the road. Follow the path that heads up, and keep on following that path until the party talks about Weird Woods. From this area, head right and then down to a chest containing an antidote. Go back to the area in the forest where Nash started getting mad at you. Make a mental mark for this area, mark it A. From that area, keep going up to find a chest containing an Antidote. Go left, and you should immediately see a path going up, take it to find a chest containing a sceond antidote. From where you found that second antidote, head right and you will see a tombstone, and a chest containing a Heal Gum. Take the Heal Gum, and read the writings on the tombstone. Go back to the area that you marked as A in your mind. From there, keep going left and you will see a bridge. Don't cross it yet. Instead, go up towards the path above the bridge on the screen and follow it to find a chest containing a Heal Gum. Go back to the bridge and cross it. You will enter another screen. Head a little bit left and the party will decide that it is time for them to shack up for the night. From where thr characters slept, There is a path heading up, take it. You should see a treasure chest, open it to recieve a Heal Gum. From this spot, head up & go left, you will see two paths, one bigger, one smaller. Head to the bigger one and you will see another tombstone. read it. Now head to that smaller path and follow it. You will see a path heading down, follow it. When you reach the bottom, head to the left-down path & follow it. This will lead you to another tombstone, read it. Go back to the area where you followed the left-down path towards the tombstone, and head to another path left that leads up. You will find a chest containing an Antidote. Keep going up, and you will find a concrete wall, The party discusses this. Keep examining the wall, until the party decides that the answer to their questions may lie at the slates or what I call tombstones that they have seen earlier. Examine all the "slates" that you have seen before & go back to this wall & examine it. Now you will be asked to choose choose phrase options in order. Choose the third option from the top, then the top one. The party will go forward. You'll get to control Alex here. Talk to all of your companions and check the part of the pond where the road ends. Alex will see some kind of writing, and call everybody to investigate. After a little ruckus with Nash, You will be asked to call up the Dragon's name. choose "Quark". A path will open. Follow the path that just opened up. Go down the stairs you see. ------------------- White Dragon Shrine ------------------- Go forward. Keep going forward and you should see a stairwell heading up to a passage. Take the passage. After a little talk, Quark starts the trial. It is rumored that the answers you give this trial influences the item you get at the Prtector Cave(look at the Protector Cave Info at the SECRETS secton). After the trial, you will be given the Dragon Diamond & Dragon ring accesory. Go back outside of Wierd Woods & into Burg. ---- Burg ---- Now, you must head to the Goddess Statue at the middle of town. Press A while facing it. After a little talk, Nash decides to leave the party. Now go to Alex's house that lies in the middle of the two paths leading to Dyne's grave and the Spring. The game will resume 2 days later. After the performance, you'll have control of Luna. Talk to the people if you want. Go over Dyne' grave. Alex is there. After the talk, the game's storyline continues next day. After the goodbyes with Luna, Alex's mother comes and tells Luna to go with Alex! the game warps to Alex in Wierd Woods. ----------- Weird Woods ----------- Go a little bit forward, and Ramus will jon you after a little talk. Go forward and when you reach a fork in the road, head down. Keep going down and Luna will catch up with you. But just then... The party is surrounded by BurgDog monsters! But don't worry. There is someone... To the rescue! Prepare yourselves for a Sub-boss battle. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SUB-BOSS BATTLE: BurgDogs(x4) ESTIMATED HP: 15-30 RECOMMENDED LEVELS: (Alex)12, (Luna)12, (Laik)99, (Ramus)12 REWARD: I forgot! Sorry! SPECIAL ATTACKS: No special attacks STRATEGY: These are just normal BurgDogs. No special strategy required, Just use Normal Attacks. Laik will help you eradicate them easily. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, head left and cross the bridge. Go forward and you'll end up in the world map. Head for Saith! ----- Saith ----- The party will talk a bit. Go forward, and then Someone will tell you that the town has been overtaken. Find the Item Shop and buy the best Equipment for your characters. Go near the Saith Restaurant. After the little scene, go inside the restaurant and talk to the only person there. After talking, look around for the Harbor House. It is the building with the sign of an anchor. Enter it. Talk to the first person you see. The party executes a plan. You will be on board a pirate ship. ---------- Hispaniola ---------- I suggest levelling up here up to Level 14 or 15 if you can. Head down a bit from the area where you entered Hispaniola and the pirates will see you. Fight in a sub-boss battle. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SUB-BOSS BATTLE: Pirate 1(x3), Pirate 2(x2) ESTMATED HP: 35-50 RECOMMENDED LEVELS: (Alex)12, (Luna)12, (Ramus)12 REWARD: 35 EXP, 105 Silver, Pirate 1/Pirate 2 Card SPECIAL ATTACKS: None STRATEGY: If your power gauge is full, use it! Otherwise, just keep attacking and they'll fall without a problem. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After that, head left and up, through the small passage on the side of the ship. You will batlle more sub-bosess here. They are easy. After that, head right an up. Just before you reach a treasure chest, you will fight in a Sub-bos battle again. After the batlle, open the chest for a Pot. After that, head a little bit forward and you will see Nash. After a little bit of talking, You'll fight the captain. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: CAPTAIN ESTIMATED HP: 500-800 RECOMMENDED LEVELS: (Alex)15, (Luna)15, (Ramus)15, (Nash)12 REWARD: 150 EXP points, 200 Sil, Captain Card SPECIAL ATTACKS: a. Riot- a gang of pirates attacks the whole party and damages everyone. b. Gunslinger - The Captain fires his gun, damaging a single person. STRATEGY: At the beginning of the battle, have Alex use Vigor on himself. Luna should use Pwrsng on Alex, Nash should use Riot or ThorRain. Ramus should just attack. For the rest of the battle, have Alex attack with Sordance, have Luna cast PwrSong on him, Have Nash use Riot or ThorRain, and have Ramus attack or use items if necessary. If you go low on HP, have Luna use her healing spells or her Ability, "Goddess". -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After talking at the restaurant, you'll end up at the ferry to Meribia. After some scenes, you fnally end up in town. ==================== I: The Light is Lost ==================== ------- MERIBIA ------- There are several Shops in this town, buy the best equipment for your characters. These will surely help you. After you have finished your buiness, look for an Item Shop and you'll find Ramus there. After the talking, Find Nash in Black Rose street in a fortune teller's house. After talking to Nash, go back to Ramus in that Item Shop. He tells you to meet Mel, so do it! You'll find his mansion on the northern side of town. Talk to him, and he'll challenge you to a Boss Battle. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: MEL ESTIMATED HP: 500-1000 RECOMMENDED LEVELS: (Alex)15 REWARD: 100 EXP points, 0 Sil, Mel Card SPECIAL ATTACKS: None STRATEGY: You have to have a lot of Healing Items to win this battle. Though you are actually supposed to lose this battle, You REALLY CAN win. Just keep attacking with SorDance or Flash. Heal and use a Mental Gum if necessary. He is very tough, so be careful. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, go back to Ramus and talk to him. Just keep on refusing the 20,000 Sil and you'll get the Master Book item. If you obtain the AngelSword weapon later and equip both to Alex, he'll get a new limit break. After Dross cheats, go back to Mel and talk to him. After that, go back to Dross' shop and talk to the girl there. she'll let you pass through to the sewers. ------ SEWERS ------ From, the entrance head down and right and you will find an intersection. From here follow the path up towards a chest containing a Heal Gum. Go down and follow the path until you reach a pillar. This is another intersection. Follow the path left, then down, to a chest containing a Mental Gum. Keep following the path until you reach a stairwell, go down on it. Keep following the path here until you see a switch. Flip it and cross the bridge to a chest containing an Antidote. Go back to that pillar earlier and take the path that heads right. You will see a switch. Flip it and cross the bridge. From here, head down, and you should see a chest containing a Mental Gum. Remember this area. There are 2 paths here, one heading right and the other heading right. Take the path that goes to the right. Head right and down, and follow the path. There are 2 paths here one to the right and one heading up. Follow the path right to 2 chests containing a Mental Gum and 500 Sil. Go back to that path heading up, and follow it, go down the stairs. You should immediately see a chest, open it for a Heal Gum. Search this area for another chest containing a Lucky Ring. Go back to the path I told you to remember. Go up, and keep on going up until you finda chest containing an Antidote. On your way to this chest, you should have seen a pathway, follow it, and you will see a chest containing a Mental Gum. Keep following the path, and you will find a chest, and chest. Check the chest for 500 Sil and go down the stairs. Go right to find a chest containing 500 Sil. Follow the path and Flip the switch you see. After that, keep following the path and you'll see Dross. After a lttle talk, you will battle a boss. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: RIN-RIN ESTIMATED HP: 800-1000 RECOMMENDED LEVELS: (Alex)17, (Luna)17, (Ramus)17 REWARD: 250 EXP points, 300 Sil, Rin-Rin Card SPECIAL ATTACKS: a. Poison Cloud - A rain of poison engulfs the entire party threatening to poison someone. b. Slime Spit - Rin-Rin spits saliva damaging one party member. c. Flame Breath - Rin-Rin breathes heated saliva damaging one party member. STRATEGY: For the beginning of the battle, Have Alex use Vigor. After that, keep on using SwordDance until the end of the battle. Have Luna use Tranquil from the beginning until the end of the battle. Have Ramus use the FlameRod Item if you have it. If you don't, just have him attack and be the item user. Keeping your characters HP up throughout the battle is top priority. Before your characters' MP runs out, use a Mental Gum or use Luna's Limit Break, Goddess. The monster will attempt to poison your characters, which will be a factor. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, you will be automatically taken out and you will be given 20,000 Sil. Go to Mel's Mansion and talk to him. After talking to Mel, go to Royce (the fortune-teller) and talk to her. after that, find Nash in Dross' or rather, Ramus' Shop. Ramus will leave your party for good. Give Nash the necessary equipment refit. Leave Meribia and head for the Transmission Spring in the world map. ---------------------- SPRING OF TRANSMISSION ---------------------- Look around here for a chest containing a Mental Drop, and go through the spring. After a bit of trouble, you will be transported to a place called Sub-Vane. -------- SUB-VANE -------- In this dungeon, there is an enemy, called a Ice Dog, which gives lots of experience and Sil. You can get the I Dog Tail Accesory from them. Good for level-ups. The party will talk a bit. After that, head towards the large obvious crystal. You will be transported to another area. From here, head down a bit and then right. The party will talk. After a bit of talking, head on right, you will find a gigantic Goddess Statue. After the talk, you can heal up here if you want. From the Goddess Statue, head up and you will see a chest containing 500 Sil. From the Goddess Statue, head down and to left, then head down. There is a fork in the path here, to the left is the path you went through before you saw this statue. Head on right and through the Magical Crystal. From here head left and up. You should see another Magical Crystal here. Go through it. This new area looks like the area where you found the Goddess Statue. don't be fooled. From here head down and left. You should see a path heading up, take it to find a chest containing a Lapis Azuli accesory. Go back to the path you were on before and head right and up. Here you should see a fork in the road. Take the path left and follow it for a chest containing 500 Sil. Go back to the fork and take the path right, up. enter the Magical Crystal and from this spot go right and enter another Magical Crystal. Go left and enter another Magical Crystal. From here, head right and up, through another Magical Crystal. From here, head up, and left to a chest containing a Heal Ring. From here, head down and left, and keep going left and up. You should find a chest containing 500 Sil. From here, go down and right. The path below leads to a Boss fight. Prepare your party. If Luna's Limit Break is ready go fight in a battle and use it. Now go down a bit. After some events, you will fight the boss. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: EVIL MIST ESTIMATED HP: 800-1300 RECOMMENDED LEVELS: (Alex)21, (Nash)20 REWARD: 380 EXP points, 0 Sil, EvilMist Card SPECIAL ATTACKS: a. Misty Rain- Mysterious rain damages all party members. b. Disappearing Act- Evilmist disappears to attack one party member. STRATEGY: You have only Alex and Nash, so your moves are limited. For the beginning of the battle, you should have Alex use Vigor. For Nash, you have 2 options. If he is ready to use ThorRain, then do it. If he isn't then he could use Riot. For the rest of the battle, have Alex use SwordDance. If Nash's MP runs out, then you could use The AquaRod weapon if you have it, to save Mental Gums for Alex. Both Nash and Alex should be item users. It should fall before long. Be sure to have some Heal Drops. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, go down and open the chest for a Gentle Hat. go through the Magical Crystal. You should emerge from the giant Goddess Statue. Go through the crystal you went through to enter this dungeon. You should emerge to another Spring(transmission). Go through the Spring. Go out to the World Map. I new location should be accesible, go to Althena's Shrine. ---------------- ALTHENA'S SHRINE ---------------- Luna will rest here and Nash will talk to Alex about some weird occurences... After the talk, you will meet the head priestess. After some explanation, you will regain control. Head out of the Shrine. Go back to the Transmission Spring. ---------------------- SPRING OF TRANSMISSION ---------------------- Go through the Spring. You will end up in Vane. ---- VANE ---- After you regain control, walk out and you will end up in the Vane Magic Guild. After some events, you will regain control. This time, only Alex is in the party. From here, go left, and down. Go through the stairs. Walk in this hallway and you will meet someone... After a little talk, you will meet Ghaleon. After the talking, you will regain control. Get a refit for your characters' equipment here. Go back to the Transmission Spring. ---------------------- SPRING OF TRANSMISSION ---------------------- From here, go outside onto the World Map. From here on, go to Nanza. ----- NANZA ----- From the entrance, continue left and you will see a fork in the path. One path heading up, and the other continuing left. The left path takes you to a chest containing a Heal Gum. After collecting the item, take the path up and follow it. You will see a chest containing an Angel's Tear. Follow the path left and you into the next screen. Head left a bit and you should be in a large path heading up. To the left is another path that leads to a treasure chest containing a Para Clean. After obtaining the item, follow the path heading up and you will find a chest containing 100 S. From that chest, follow the path left and you will find a cave entrance. Just right of that entrance is a chest containing a Heal Gum. Enter the cave entrance and follow the path to the other side of the cave. After regaining control, follow the path up and you will find a chest containing a Mental Gum. Continue following the path and you will end up in the next screen. Talk to the guy here. Go through the gate and follow the path and stop at the Goddess Statue. From there, enter the open doorway just above you and go UP the stairs. Go down and head through the open doorway. Continue a bit left and go down the ladder you see. Talk to the guy. Head back to the Goddess Statue and enter the open doorway just above you. Go DOWN the stairs you see. Head down and you will be in an intersection. Head a bit right and go up. The guy here should look familiar, talk to him. The chest in this room contains a Soft Knuckles. Go back and talk to the guy who won't let you through before. The gate should be opened, continue through and into the next screen. Follow the path and you will find a chest containing a Mental Gum. Continue following the path left into the map screen. From here, head into Lann. ---- LANN ---- Continue left and enter the first house you see. After being asked choose "I'd like that". After Jessica joins your party, exit this house and head left. Enter the item shop and buy a Wow! Pan for Luna. Don't forget to buy recovery items if you need to. Exit the shop and make your way down to the harbor. Talk to the guy standing beside his boat. After being asked, choose "OK. Let's Go!". ----------- LANN ISLAND ----------- You will see a peddler just left of where the characters are standing. Buy some items from him if you want. Head right and then up. Look carefully, and you'll notice that you are in an intersection, with 3 separate paths besides the one heading back to the entrance. The path up leads to three chests containing a monster (you'll battle them), another monster(you'll battle them), and 100 S. After you get the money, take the path left and follow it. You should come across a chest containing a Fresh Ring. Continue along the path and you'll find another chest containing a monster(you'll battle them). Contiue along this path until you enter the next screen. Follow the path and you will find a chest containing 600 S. To your right, you'll find a chest containing a monster(you'll battle them). Follow the path and you will come across another chest containing 600 S. Just a bit right of that chest is another chest containing a monster(you'll battle them). Continue following the path up and you'll battle a boss. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: FROGZARD ESTIMATED HP: 3000 RECOMMENDED LEVELS: (Alex)22, (Nash)22, (Luna)22, (Jessica)22 REWARD: 600 EXP, 0 Sil, Frogzard Card SPECIAL ATTACKS: a. Lick- Frogzard uses his tongue to attack, damaging a single party member b. Jump- Frogzard jumps at the party damaging everyone. STRATEGY: Alex should use Vigor during the first round and should just use SorDance until the battle ends. Luna should use PwrSong on Alex for the first round and should just attack and heal until the battle ends. Nash should use ThorRain or Charge for the first round and should just keep on using Riot until the battle ends. Jessica should just attack and heal until the battle ends. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After you regain control, be sure to heal up and buy some new items to replace your lost ones. Exit Lann and make your way through the Nanza pass. Go to the Spring of Transmission and into Vane. ---- VANE ---- Exit this building, head up and enter the Magic Guild. Head right, follow this path and go up the stairs you see. Enter the second room from the right and talk to the guy there. Go back to the entrance of the Guild and enter the room exactly above you in the screen. Talk to Ghaleon. After witnessing some scenes and regaining control, talk to the woman in the second jail cell from Alex's. After some more scenes, follow the path up to exit this jail. From here, head left and down into the next screen. Go back to the entrance of the Guild. There will be a passage right of the Grand Hall, the room where Lemia gave the order to throw Alex into jail. Follow the path and after some scenes, Nash joins your party. Continue up and through the door. ------------- CRYSTAL TOWER ------------- After the scenes and after regaining control, unequip all of your characters' weapons. After doing that, you'll be able to move forward. Go up and through the passage you see. A treasure chest containing a Boost Coil will be located just a bit right of where your characters are standing. Before doing anything, The battles here will be tough because you will be forced to let Nash and Mia cast some spells to get rid of the enemies. Change their attack options under the TACTICS menu in the sub-screen. If your engaged in battle, just choose TACTICS. That will make life easier for you. From the treasure chest, follow the path and into the next screen. Follow the path and into the next screen. The treasure chest to your right has the good amount of 1000 Sil in it. There are two passages in this room. The passage on the right takes you to a chest containing a Mental Gum. Take the passage on the left and you will emerge in a room with 2 more passages. The passage on the left leads to a dead end so take the passage right. You should be in another room with 2 more separate passages, one on the left, and the other on the right. The passage on the left takes you to a chest containing an Angel Ring. Take the passage on the right. You will emerge in a room with 2 more passages. The first passage lies just below the entrance and the other passage lies at the end of this room which leads to a chest containing 1500 Sil. Take the passage that lies just below the entrance and keep following the path. After witnessing some scenes, you'll battle the sub-bosses. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SUB-BOSS BATTLE: PIPER(x3) ESTIMATED HP: 150(each one) RECOMMENDED LEVELS: (Alex)22, (Nash)22, (Mia)22 REWARD: 105 EXP, 600 Sil, Piper Card SPECIAL ATTACKS: NONE STRATEGY: Alex should use Flash until the battle ends. Nash should keep on using Riot until the battle ends and Mia should keep using Sleet until the battle ends. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After you regain control, exit the Magic Guild and go back to the map screen. Head back to Meribia. ------- MERIBIA ------- From the entrance, head down and cross the bridge. Follow the first path heading right and follow the next path up you see. Enter the building. Head right and you'll witness some scenes. Head out of the room you are in now and follow the path up and head right. Exit this area. Enter the first room you see, just a bit left of where the party should be standing now. Talk to Mel and exit this building. Follow the path down and you'll see a path heading right, take it. You'll end up in the harbor. Follow the path right and you'll end up in the docks. After some scenes you'll end up in Saith. ----- SAITH ----- Follow the path left and find the well situated in the middle of town. Just below that well should be a guy standing near some barrels. Talk to him several times. Exit Saith and enter Weird Woods. Head a bit right and you'll witness some scenes. Follow the path into the next screen. Continue back towards the White Dragon Shrine. You should know your way to the White Dragon Shrine by now. ======================= II: When the Flames Die ======================= After some scenes you'll end up back in Burg. Exit the building you are in now and follow the path to your left. You should end up in Dyne's grave. After some scenes you'll engage in a sub-boss battle. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SUB-BOSS BATTLE: GARGOYLE(x2) ESTIMATED HP: 150(each one) RECOMMENDED LEVELS: (Alex)22, (Jessica)22 REWARD: 44 EXP, 210 Sil, Gargoyle Card SPECIAL ATTACKS: NONE STRATEGY: Alex should use Flash until the battle ends. Jessica should just attack and heal if necessary. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- From the Goddess Statue, make your way left and follow the path down. Follow the path right and up into the City Hall. After the scenes, make your back to Jessica's room. From there, head down and climb the stairs to the second floor. After some scenes, you'l regain control. Warp back to Saith using the Dragon Wings and enter the map screen. go to the Old Hag's House and talk to her. She'll give you Quark's Card. Warp to Vane using the Dragon Wings. From here, make your way up. You'll battle another boss... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: GRANDOOM(x2) ESTIMATED HP: 2200 RECOMMENDED LEVELS: (Alex)22, (Jessica)22, (Nash)22, (Mia)22 REWARD: 1200 EXP, 0 Sil, Grandoom Card SPECIAL ATTACKS: a. Ray- A ray of light blows through the party, injuring everyone. b. Beam- A beam of light is fired at the party, damaging one character. STRATEGY: Alex should use Vigor during the first round an should attack with SorDance until the battle ends. Nash should use Riot until the battle ends. Mia should use IceShell on everyone and should just use FlameArc until the battle ends. Jessica should just heal or attack. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After regaining control, heal at the Goddess Statue and warp to Nanza. Go towards the Goddess Statue and... you'll regain control in a sub-boss fight... o_0 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SUB-BOSS BATTLE: ZOTTO(x2) ESTIMATED HP: 80 RECOMMENDED LEVELS: (Kyle)22, REWARD: 40 EXP, 220 Sil, Zotto Card SPECIAL ATTACKS: None STRATEGY: Nash should just attack normally. 'Nuff said. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, Kyle joins your party. Fix your character battle positions. Put Alex and Kyle at the front, Jessica in the middle, Mia and Nash at the back. Before doing anything, warp back to Althena's Shrine and go to the northern part of the shrine. Talk to all of the people here and you'll get Jessica's CG. Warp back to Nanza and head for the Goddess Statue. Climb the ladder just right of the Goddess Statue and make your way down. Go down the ladder and talk to the guy standing near the gate. He will open the gate, and you should go through it. From where you are standing, follow the path down and you'll emerge in the map screen. Enter Reza. ---- REZA ---- Enter the town and... The Dragon Wings would be stolen. Enter the house just left of the town entrance. Enter that lies near some stairs and follow that path. You will emerge in a room with a chest containing a Dragon Feather. Exit this house and make your way towards the restaurant to the north. Enter it and talk to Laike near the counter. After talking to him, talk to the restaurant tender. Head outside of the restaurant and buy some new equipment for the group. Exit Reza and enter the SPRING. ------ SPRING ------ The guy here is a wandering card trader. Fight battles in Meryod Woods until you have 2 or more of the following cards: Nobrainr, Gorgon, and Hellslug. You can trade these cards for the following if you want: Phacia, Xenobia, Royce. There are 2 red treasure chests here. After trading, enter Meryod Woods. ------------ MERYOD WOODS ------------ Try gaining some levels here for your own good. From the entrance, head up and follow the path. You should come across a chest containing 2000 S. Continue along the path up and you'll come across another chest containing a Lucky Bandanna. Take the first path left from the entrance and you'll find a chest containing a Scarab Wing, which could be sold for some good silver. Continue left, and you'll find another chest containing 2000 S. You should now be in a path heading up. Follow this path and you will find a treasure chest behind some trees containing a Femme Tiara. Follow the path up and you'll emerge in the map screen. Enter the town of Meryod. ------ MERYOD ------ From the Goddess Statue, head down, follow the path right and enter the boat hut. Talk to the guy here and exit the hut. The item shop lies just above the Goddess Statue. If you have the money you should buy at least one Anger O. I bought 4 of them and equipped them on Alex and Nash. I got some pretty good results. From the Goddess Statue, make your way up and enter the restaurant hut. After regaining control, exit Meryod and make your way to the other side of Meryod Woods. Damon's Spire should now be accesible in the map screen, enter it. ------------- DAMON'S SPIRE ------------- From the entrance, head forward and the door will be opened after some scenes. To your right is a floor switch, step on it. Make your way up to the next room and step on the next floor switch you see. Step on the switch to your left and the gate will open, go past it. The chest here contains a Mental Gum. Take the path down and open the chest you see which contains another Mental Gum. Check out the door here. You'll be asked to choose. Choose whatever you want, it doesn't matter. Enter the passage. Step on the floor switch to your right and it will open the gate. Go past it and step on the floor switch above you and head back near the passage which took you to this area. Head up and you should find an open door. Go past it and step on the floor switch to your right. It will open the gate, go past it. The chest here contains a Get Scope. Go back to the previous room and go down to the next. Go down again to the next room and right to the next. Go right into the next room and up to the next. Step on the floor switch you see. The chest here contains a Mental Gum. Head up and through the opened path. Check out the door in this room and you'll be asked to choose. Choose anyone, it doesn't matter. Enter the newly opened passage. Step on the floor switch below you and go down to the next room. This room has a treasure chest which contains a Sorcery Robe. Step on the floor switch in this room and go left into the next. Step on the floor switch in this room and go left into the next. The treasure chest contains a Brave Bandanna. Head up into the next room and step on the floor switch you see. Head down into the previous room and head right to the next. There should be a newly opened path here, head up through it. Check out the door here. When asked to choose, choose "We can't do that.". Choosing the other option will take you back to the entrance of Damon's Spire. Go through the passage. Make your way left to the next room. This room has a treaure chest which contains a Cat Ears. Step on the floor switch in this room and head back to the previous one. Head right into the next room. The treasure chest here contains an Ice Pendant. Make your way down into the next room and step on the floor switch here. Head left into the next room and talk to the guy here. When you are asked to choose, choose anything you want. It doesn't matter. After a bit of commotion the door would be opened. Go through the passage. Press the floor switch in this room and dmake your way up into the next. Press the floor switch in this room and go back down to the previous room. Head left into the next, and make your way through the new path after some scenes. After regaining control, you can read the books in the library if you want. The following are some interesting passages: "Long ago, a great battle was fought on the Blue Planet. Humans hated and hurt each other and destroyed the world. Althena entrusted the frozen Blue Planet to a girl. The good people were led to this world." "Someday, someone will set out for the Blue Planet in the sky." Go back to the dungeon and use a Dragon Feather to exit. Go back to Reza. ---- REZA ---- Proceed north and head into the restaurant. Talk to the restaurant tender behind the counter. Head behind the counter and climb the ladder to a chest containing a Heal Drop. Enter the passage and follow the path into the Bazaar. Talk to the guy near the entrance and he'll give the Dragon Wings back. I would recommend you buy some new and improved armor. Exit the Guild and move a little bit forward. You'll witness some scenes. After that head back into the Bazaar and talk to the guy left of the entrance. You will get the blue prints. What you should do now is open all the red treasure chests we've passed before. Let's start in Burg. Enter the house just above the Goddess Statue and go up to the second floor. This room has a red treasure chest containing a Magical Cane. Exit this house and head southeast towards the house. There is a secret path in the forest here. Follow the path and you'll end up in an area with a red treasure chest containing a Beat Knuckles. Search the trees just left of where you found the Beat Knuckles. You should be able to find 2 well hidden red treasure chests containing a Thunder Blade and a Sardonyx. Exit Burg and enter Weird Woods. From the entrance, follow the path left until you reach an intersection. Take the path heading up and you'll end up in the next screen. Look around the woods for a red treasure chest. Exit weird woods and enter the Old Hag's House in the map screen. There is a red treasure chest here containing a Card Hunter. Exit the Old Hag's House and enter Saith. Climb up the stairs just a little above the Goddess Statue and make your way right. There is a red treasure chest behind one of the houses. Warp to Meribia and enter the City Hall. Enter Mel and Jessica's room. Check the left side of this room for a red treasure chest containing 2000 S. Make your way to the second floor and check the right side of the room for 2 red treasure chests containing a Heal Drop and Mental Drop. Check the left side of this room for a red treasure chest containing 3000 S. Exit this building and make your way to the docks of Meribia. Follow the path right and follow the first path down. Go inside the first building you see and you'll find a red treasure chest containing 2000 S. Use the Dragon Wings and warp to Vane. Enter the Magic Guild and make your way inside the first room directly above the entrance. Look very closely at the support pillars of this room and you'll find 3 red treasure chests containing a Mental Drop, 7000 S, and a Heal Drop. Head outside the Guild and walk left towards the small stream of water. Look around here for a red treasure chest containing a Dark Seed. Use the Dragon Wings and Warp to Nanza. From where you are standing, make your way right to the next screen. Follow the path right and then down. This is the area where the party first saw Kyle and Jessica. Search the left side of the cliff face for a red treasure chest containing a Coral Tiara. Head right into the cave. Search this area for a red treasure chest containing a Magic Ring. Go back to the town of Nanza and head for the Goddess Statue. From there, climb the ladder just right of where you are standing now, follow the path down and go down the next ladder you see. Go down to the next screen. Follow the path down adn look carefully at the path as you go. Stop at the intersection you see. Follow the path up and you'll end up in an area with 2 red treasure chests containing a Flame Hammer, and a Mental Drop. Warp to Lann. Head left past the Village Chief's House and you will find a red treasure chest containing a Mental Drop beside the item shop. Use the Dragon Wings and warp to Reza. Head into the house just left of the Goddess Statue. There will be a red treasure chest in this room containg 10,000 S. There is a passage just left of where you opened the last chest, enter it. Follow the paths and passages and you'll emerge in a room with a red treasure chest containing 2000 S. Exit this house, head up and enter the second house left of the thieve's guild. Search this house for a red treasure chest containing an Angel Tear. Exit this house and enter the restaurant. Go behind the counter and go through the passage. Follow the path left and you should emrege in a room with a red treasure chest containing 5000 S. Exit Reza and enter the Spring in the map screen, near Meryod Woods. This area has 2 red treasure chests containing an Aquamarine and a Dream Knuckle. At last, the job is over. Exit this area and enter the map screen. ---- ILUK ---- Head up and enter the house beside Iluk's clothe drier. Talk to Dr. Shira. Flufballs are your main objective now. Exit Dr. Shira's house and head left. Go down the stairs you see and talk to the Botanist. Go back up the stairs and head up. Check out the red arrow and the gate will be opened. Continue forward to the Field. ----- FIELD ----- Try to gain a few levels here. When I finished the event here, I was at a clean level 28. From the entrance, proceed right and follow the path up. Press the red switches and make your way to a chest containing a Heal Ring. Go back to the entrance and follow the path up. Press the red switches and make your way to a treasure chest containing a Spirit Guard. Head left and check out the ball(ehem!) you see. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SUB-BOSS BATTLE: PUFBALL(x2), FLUFFBALL ESTIMATED HP: (Pufball)120, (Fluffball)130 RECOMMENDED LEVELS: (Alex)28, (Kyle)28, (Jess)28, (Mia)28, (Nash)35 REWARD: 292 EXP, 535 Sil, Pufball Card, Fluffball Card SPECIAL ATTACKS: None STRATEGY: Just do you what you want in this battle. Hell, those balls are easy kills. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, head down a bit and check the treasure chest you see for a neat cash reward of 3000 S. Head down and make your way to a chest containing a Crystal Guard. Use Jessica's Escape spell and go back to Iluk. Buy some more recovery items, you may need them. You can't go back outside of the next dungeon you are about to enter unless you fininsh the game event there. Go back to Dr. Shira's house and talk to him. After some scenes, choose "Let's Go!", and you'll you'll end up in the Red Dragon Cave. --------------- Red Dragon Cave --------------- As I said before you can't exit this dungeon unless you fininsh the game event here, so make sure you come here prepared. Not that this dungeon will give you a hard time, we're just playing safe. From where the balloon landed, continue forward and enter the passage you see. After some scenes, head down and enter the passage. Head left and follow the path to a chest containing a Mental Gum. Follow the path right and then up, you'll find a chest containing a Mental Gum. Continue along the path left and you'll come across another chest containing a Mental Gum. Head down and enter the passage you see. Head down and you'll find a chest containing a Mental Gum. Head up and search the area. You will find another treasure chest containing a Mental Gum. Just left of that chest is the passage to the next area, take it. Follow the path down directly from the entrance and head left a bit, you'll find a treasure chest containing a FireOrb. Go back to the entrance of this area(area, not dungeon) and follow the path up. Search the this space for a chest containing a FlameSwrd. Go back to the entrance of this area(area, not dungeon) and follow the path left, you'll find a chest containing a Barrier Ring. Head down from there and you'll find 2 chests containing an Angel Ring and a Fab Guard. Heal up your characters with items here and make sure your character's power gauges are full. Follow the path up and you'll meet Royce. After some scenes, a battle ensues. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: Bronzdog(x2) ESTIMATED HP: 2,500(each one) RECOMMENDED LEVELS: (Alex)28, (Kyle)28, (Jess)28, (Mia)28, (Nash)28 REWARD: 4000 EXP, 0 Sil, Bronzdog Card SPECIAL ATTACKS: a. Bite- Bronzdog runs to a party member and bites him b. FlameThrower- Bronzdog spits super hot flames damaging all of the party. STRATEGY: Alex should use Vigor during the first turn and SorDance for the rest of the battle. Kyle should use Heat up during the first turn and Slash for the rest of the battle. Jessica should use Grace Ave during the first round and should cast healing spells and attack whenever she can for the rest of the battle. Nash should use Blitz or Riot until the battle ends. Mia should use Mistveil if she can for the first round and Freezer until the battle ends. You may also want to use IceShell before using attack magic. Focus your attacks on one Bronzdog until he falls, then pummel the remaining one. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, check the treasure chest for a DogWhistle. Head up and you'll find a treasure chest containing an Amethyst. Enter the passage. After some scenes, you'll end up in Reza with the balloon stolen. ==================== III: Bluer than Blue ==================== Use the Dragon Wings and warp to Saith. Head outside of Saith to the map screen and enter the Old Hag's House. Talk to her and she'll give you the Amelia Card. Use the Dragon Wings and warp to Reza. Enter the restaurant in the northern part of town and talk to Laike. Use the Dragon Wings and warp to Meryod. Head right and follow the path to the docks. Talk to the guy facing his boat and say "Sure.". You'll end up in the other side of Meryod. I would suggest you buy some new equipment for the party here. After your business, head right to the map screen and enter the town of Lyton. ----- LYTON ----- When you regain control, you should buy the best armor you can afford here. Enter the house just above the Goddess Statue and talk to the village chief. Exit this house and head up, you should see a path heading right, follow it and enter the small house you see. Move forward and talk to the guy standing in front of the entrance. He'll move, allowing you to continue. Enter the passage, you'll be in... ---------- LYTON CAVE ---------- In this cave, you might fall into holes that will take you back to the previous floor you were in. That makes this cave really annoying and might even confuse you if you're not concentrating. From the entrance, follow the path up and go up the stairs you see. Follow the path down and you'll find achest containing a Mental Gum. Follow the path down and go up the passage you see. Follow the path and you'll find a chest containing a Mind Robe. Follow the path and go up the stairs you see. Follow the path down and you'll find another chest containing 5000 S. Continue following the path and go up the stairs you see. Follow the path down and climb up the stairs you see. Follow the path up and go up the stairs you see. Follow the path up and check out the arrow you see. After the scenes, use Jessica's Escape spell, go back outside. You will notice that the background music of Lyton has changed to a lively one. Go back inside the village chief's house located above the Goddess Statue in the screen and talk to him. Exit his house and head north to the lake. After some scenes, you'll end up in the Blue Dragon Shrine. ------------------ BLUE DRAGON SHRINE ------------------ I would suggest gaining a few levels here. I was at level 32 when I cleared this dungeon. If you ever need to buy items, just talk to the peddler here. From the entrance, head down the stairs you see. Follow the path up and you'll find a chest containing an Angel's Tear. Head down the stairs on the left. Follow the path up and you'll find a chest containing an Armor Gloves. Head down and go down the stairs. Follow the path right and you'll find 3 sets of stairs. Go down on the second set of stairs from the left. The other 2 lead to battles. The stairs just left of you lead to a battle so ignore it. Follow the path left and you'll find a set of stairs just below you. Head down the stairs and you'll find a chest containing an Ice Dog's Tail. Go down the stairs. Follow the path up and you'll find 7 sets of stairs. Go down the one in the middle. The 2 sets of stairs on your left here go nowhere and just lead to battles, so follow the path up and you'll find another set of stairs. Just below that set of stairs are 2 treasure chests containing a Rainbow Bracelet and an Angel Ring. Head down the stairs. Head down and you'll find a chest containing a Freeze Knuckles. Follow the path right and follow the path down. Follow the path left and you will find a treasure chest containing a Gentle Coat. Contine following the path left and you will find another chest containing a Dragon Wristband. Continue along and enter the passage you see. After regaining control, use Jessica's Escape spell. ============== IV: To Protect ============== Use the DragonWings and warp to Saith. Exit Saith and enter the Old Hag's House. Talk to her and she'll give you the Cyan Card. Use the DragonWings and warp to Lyton. Exit Lyton and enter Tamur Pass in the map screen. ---------- TAMUR PASS ---------- You should try fighting enemies until you are at level 35. From the entrance, Follow the path right and open the treasure chest you find which contains a BraveHelm. Continue right until you reach a dead end. Go down, follow the path and you'll find atreasure chest containing an Angel's Tear. Follow the first path left of where you are now and you'll find a chest containing a Heal Drop. Follow the path left and you'll find a chest containing an Ice Pup Tail. Follow the path and you will be in an intersection. The path left leads to a chest containing a Wind Staff. Follow the path right and you'll encounter Phacia. You will fight her minions in a sub-boss battle. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SUB-BOSS BATTLE: Zane(x2) ESTIMATED HP: 350(each one) RECOMMENDED LEVELS: (Alex)35, (Kyle)35, (Jess)35, (Mia)35, (Nash)35 REWARD: 840 EXP, 600 Sil, Zane Card SPECIAL ATTACKS: None STRATEGY: I just used normal physical attacks to kill them. If your levels are lower than 30 then you should use Alex's WinDirk or Sordance and Kyle's Shiner or Slash. The Zanes are easy kills like the Fluffball sub-boss. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, you'll fight another pair of Zanes. The same strategy applies. You'll be rescued by some mysterious guys. After Phacia leaves, Follow the path left and you'll emerge in the map screen. Enter the town of Tamur. ----- TAMUR ----- Buy some new equipment for the party here and replenish your item stock. After the business, head north to the Town Square and you will meet Laike. He invites Alex to go with him, and you will regain control with only Alex and Laike in the party. Continue towards the northern exit and you'll emerge in the map screen. Enter Myght's Tower. ------------- Myght's Tower ------------- There are three doorways in this room. Enter the one in the middle. You'll emerge in a room with four doorways besides the one you just entered. First, enter the room with the Star Pedestal. Then the room with the Sun Pedestal, then the room with the Planet Pedestal, and then the room with the Moon Pedestal. If you did it correctly, You should be in a new room. You will find an intersection here. Follow the path right and step on the beam of light. You will be taken up a floor to a platform. Enter the first doorway on your right. This area has a chest containing a Barrier Ring/Barrier O. Go back to the previous room and step on the beam of light. You will be taken one floor up to another platform. Enter the first doorway on your right. This room has a chest containig a Healing Drop. Go back to the previous room and enter the second doorway on your right. There is a treasure chest containing a Dark Sword. Follow the path left and you'll emerge in a platform. Enter the doorway on your left. After Myght tells you to leave, enter the doorway on your left. Follow either path and exit the tower. Go back to the town of Tamur and Myght will leave Alex. Go back towards the Goddess Statue and talk to Kyle. After you regain control, follow the path north towards the Town Square. After some scenes, you'll find yourself in a boss battle. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: Tempest ESTIMATED HP: 500 RECOMMENDED LEVELS: (Alex)35 REWARD: 0 EXP, 0 Sil, Tempest Card SPECIAL ATTACKS: None STRATEGY: For the first round, Alex should use Vigor and should keep attacking with Sordance until the battle ends. Heal when necessary. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After you regain control, heal at the Goddess Statue and exit the town through the north exit. Enter the Forest of Illusion. ------------------ Forest of Illusion ------------------ Follow the path down and you'll find a chest containing a Spike Shield. From there, Follow the path right and you'll find another chest containing a Holy Tiara. Follow the path up and you'll find another chest containing an Ice Dog's Tail. Go back to the entrance and follow the path left. You should be in an intersection. The path up leads to a chest containing a Heal Drop and the path down leads to a chest containing a Mental Drop. Go back to the entrance and follow the path down. After the scenes, head down. The path left leads to a chest containing a Sonic Claw. The path right leads outside of the Forest and to a chest containing a Star Bracelet. Collect the items and go down through the south exit. --- PAO --- Enter the house below the item shop. You will regain control without Jessica and Mia in your party. Exit this house and enter the house located above the item shop and talk to the woman there. Exit this house and head right. Enter the cave passage and talk to the guy here. He will move, allowing you to continue. Enter the new passage. --------------------------------------- Black Dragon Fort/Black Dragon Fortress --------------------------------------- Follow the path until you see a doorway on your right. It leads to a chest containing a Mental Drop. Continue following the path until you find a set of stairs. The path down leads to a chest containing a Fab Suit. Go up the stairs. There should be a chest just below where you are now. Open it for a Battle Sword. There should be another chest here that contains a Gentle Glove. Go through the doorway below you and you'll witness some scenes. There should be a chest right of where you are standing. Open it for a Mental Drop. Follow the path heading up and you'll find another chest containing a Tourmaline. Continue following the path and go up the stairs you see. Go down through the doorway an you should be in an intersection. Follow the path left and you will find a chest containing a Topaz. Go through the doorway on your right and follow the path. The chest here contains an Angel Ring. After checking out the chest, go up the stairs. Follow the path down and you'll find a chest containing a WindOrb. Continue following the path and you'll ecounter the spirit of the Black Dragon. There should be a chest on your right containing a Battle Armor. Follow the path left and you'll find another chest containing a Dragon Bandanna. Keep following the path down and go up the stairs you see. Head right and you'll find a chest containing a Judge Stone. Prepare yourself for a boss battle. Go up the stairs you see. After some scenes, you'll battle Rubeus with Alex as a Dragonmaster. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: Rubeus ESTIMATED HP: 5000 RECOMMENDED LEVELS: (Alex)35, (Nash)35, (Kyle)35, Tempest(35) REWARD: 25000 EXP, 0 Sil, Rubeus Card SPECIAL ATTACKS: a. BurstFlame- Flames erupt from the ground damaging everyone in a short burst b. HydroBurst- Water erupts from the ground damaging everyone in a short burst. c. Elektra- Lightning rains from the heavens damaging everyone STRATEGY: For the first round, Alex should use Vigor and should keep attacking with Sordance until the battle ends. Kyle should use Heat up and then Shiner for the first rounds and should just keep attacking with Slash until the battle ends. Nash should use Charge or ThorRain in the first round and should keep attacking with ThorBolt until the battle ends. Tempest should keep using Flarrow until the battle ends. Keep your HP above 50 at all times. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Exit this dungeon and go back to Tempest's Hut in Pao. After the scenes, talk to Tempest and he'll give you the Master Sword. Use the DragonWings and warp to Lann. Enter the house left of the Goddess Statue and talk to the old man there. Keep talking to him and he'll give you the Devil's Tear. Use the DragonWings and warp to Lyton. Exit Lyton and enter the Forbidden Forest in the map screen. ---------------- Forbidden Forest ---------------- There should be a red chest near the entrance containing a Ruby Gloves. Follow the path right until you find yourself in an intersection. The path down leads to a red chest containing a Flame Ring. The path up leads to a chest containing 10,000 Sil. Follow the path right and you'll end up in a spring. There are 2 red chests here containing a Magical Hat and a Phoenix Claw. The #2 card trader is also here. If you have enough cards, he'll offer to trade a Hi-Nash Card. Use the DragonWings and warp to Reza. Enter the restaurant north of town and talk to the restaurant tender. Keep talking to him until he mentions a cave. Exit Reza and enter the Protector Cave in the map screen. -------------- Protector Cave -------------- Go left and follow the path down and open the chest you see which should contain a Fab Sword. Go back to the entrance and follow the path heading down on your right. You will find a chest containing a Brave Arm. Go back up and follow the path right and you should find a chest containing a Barrel Card. Follow the path down and you will find another chest containing a Sapphire. Follow the path down and approach the cave entrance. After witnessing the scenes, go through the cave entrance. The path left leads to a treasure chest containing a Magic Bracelet. The path down leads to a chest containing a Magic Tiara. Follow the path right and keep following the path until you find a chest containing a Fab Helm. Follow the path left and you will witness some scenes. After Jessica answers, follow the path up and go through the cave entrance. The path right leads to a chest containing a Danger Claw. The path down leads to a chest containing a Mind Edge. Follow the path left until you witness some scenes. After Nash answers, continue and open the chest containing a Gentle Rod and go through the cave entrance. Follow the path down and you'll be in an intersection. The path left leads to a chest containing a Blood Sword. The path right leads to a chest containing a Brave Armor. Follow the path down and you should be in another interection. The path right leads to a chest containing a Garnet Claw. Follow the path left and you'll witness some scenes. After Mia anwers, follow the path up and go through the cave entrance. Make sure your Art Gauge is full before proceeding. There is a chest here that contains a Magical Robe. Follow the path up and check out the stone. After the scenes, you'll battle the Guardian. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: Guardian ESTIMATED HP: 6000 RECOMMENDED LEVELS: (Alex)36, (Kyle)36, (Jess)35, (Mia)35, (Nash)36 REWARD: 28000 EXP, 0 S, Guardian Card SPECIAL ATTACKS: a. FlameRun- Guardian flies above the party causing flames to run by them STRATEGY: Alex should use Vigor for the first round and should keep attacking with SorDance until the battle ends. Kyle should use Heat Up and Shiner for the first rounds, and should just keep on using Slash until the battle ends. Jessica should use GraceAve for the first round and should heal and attack until the battle ends. Mia should use Mistveil for the first round and should use IceShell on each memeber. After that, she should just attack with Fireball or Inferno until the battle ends. Nash should use Charge or ThorRain for the first round and should just keep attackinhg with ThorBolt until the battle ends. Remeber to keep your HP above 50. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, you will recieve either the Battle Emblem or the Angel Sword. Use Jesica's Escape spell and exit this dungeon. Enter Reza in the map screen. Use the DragonWings and warp to Myght's Room. Talk to Myght here. After he tells you to wait, talk to Laike and then Kyle and Jessica, and then Nash and Mia. After that, talk to Laike again. You will witness some scenes. After you regain control, talk to use the DragonWings and warp to Reza. Enter the restaurant north of town and talk to the restaurnat tender. Follow the path into the Thieve's Guild. Talk to the guy standing on the right. He'll give you the Balloon Engine. Use the DragonWings and warp to Myght's Room and Talk to Myght. When you regain control, talk to Laike and then Nash and Jessica, and then Mia. You will witness some scenes. After you regain control, you will be in... ----- TALON ----- After the scenes, follow the path up and you will see a door. Enter it. You will witness some more scenes. You should now be in an intersection. The path left leads to a guy who can heal up your characters. Follow the path right and you'll be in... ---------- TALON MINE ---------- I would suggest fighting battle here until all of your characters are at level 43 or at a level where you can easily run from enenmies. From the entrance, follow the path up and go up the stairs you see. Follow the path up, go up the ladder and go up the next. Go up the stairs you see. The path right leads to a chest containing a Barrier Ring. Go up the stairs just above you. Follow the path and you will find a chest containing a Heal Drop. Continue following the path and go through the entrance you see. Follow the path left and you will find a chest containing a Mental Drop. Go up the ladder just left of where you are standing now, follow the path up and go down the ladder you see. Go up the stairs. Follow the path up and you should find a chest containing an Angel Tear. Follow the path right and you'll find another chest containing a Heal Drop. Go up the ladder just left of where you are standing and follow the path left. Go up the first ladder you see and follow the path left. You should come across a set of stairs and a chest. Open the chest for a Mental Drop and go up the stairs. There should be a chest here containing a Heal Drop. Go back and go down the ladder just a liitle south west of where you are. Go down the next ladder and go up the stairs you see. Go up the stairs in this room. Follow the path down and you should find a set of stairs, go up. Go down and then follow the path right. Go up the firs set of stairs you see. There is a chest here containing a Mental Drop. Follow the path up and go up the stairs you see. Look around you and you should notice that you are in an intersection. Follow the path right and you'll find a chest containing a Wind Ring. Continue following the path left, go up the stairs you see. Follow the path up until the party hears a scream. Go back the way you came. After some scenes, you'll fight a sub-boss. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SUB-BOSS BATTLE: Stalker ESTIMATED HP: 300 RECOMMENDED LEVELS: (Alex)43, (Kyle)43, (Jess)43, (Mia)43 REWARD: 710 EXP, 250 S, Stalker Card SPECIAL ATTACKS: None STRATEGY: Just keep on using physical attacks. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After saving the mine worker, you'll regain control. Follow the path up and go up the stairs. Follow the path up and you'll find yourself in an intersection. Open the chest here for a Clear Ring. Follow the path right and you'll find a chest containing a Mental Drop. Continue following the path down and go through the passage you see. There is a chest here that contains a Mental Gum. Go back up through the passage, follow the path up and follow the path left and then down. There should be an entrance here, enter it. Follow the path down and you'll find yourself in yet another intersection. The path up leads to 2 chests containing a Spirit Robe and Dark Seed. Follow the path right. You should immediately see an entrance a little bit south of here you are standing. This passage leads to a chest containing a Tri-Ring. Continue following the path right and you will find an entrance. Go through it. Follow the path right and you will find an entrance. This leads to a chest containing a Holy Wristband. Continue following the path and you will find a path heading down. This leads to a chest containing a Shine Tiara. Continue following this path and you'll find a chest containing a Mental Drop. Continue following the path up and you'll find a set of stairs. Go up. Cross the bridge in this area. The path southeast leads to a chest containing a Heal Drop. Follow the path up and go up the stairs you see. I would advise you heal using the Goddess Statue here. There is also a chest here containing an Angel Tear. Continue following the path up and go up the stairs. Go up the stairs in this room and head up. After some scenes, you'll battle. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: Blaclamp ESTIMATED HP: 4000 RECOMMENDED LEVELS: (Alex)43, (Kyle)43, (Jessica)43, (Mia)43 REWARD: 28000 EXP, 0 S, Blaclamp Card SPECIAL ATTACKS: None STRATEGY: For the first round, Alex should use Vigor and then Sordance until the battle ends. Kyle should use Heat up for the first round and Shiner and then Slash until the battle ends. Mia should use Mistveil for the first round and should keep attacking with Inferno until the battle ends. Jesscica should use GraceAve for the first round and should keep attacking and healing everyone with Calm Ave until the battle ends. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, follow the path up and go up the stairs. Follow the path in this room and go up the stairs. You'll end up in the map screen. Enter the town of Cadin. ----- CADIN ----- The path here is pretty straight forward. Find your way here and you will witness some scenes. After the scenes, exit Cadin and enter Ruid in the map screen. ---- RUID ---- Check out the wall right of the fortress' main gate. This is it for now... --------------------------------------------------------------------- _____________________________________________________________________ SECTION VII: BOSSES _____________________________________________________________________ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SUB-BOSS BATTLE: BurgDogs(x4) ESTIMATED HP: 15-30 RECOMMENDED LEVELS: (Alex)12, (Luna)12, (Laik)99, (Ramus)12 REWARD: I forgot! Sorry! SPECIAL ATTACKS: No special attacks STRATEGY: These are just normal BurgDogs. No special strategy required, Just use Normal Attacks. Laik will help you eradicate them easily. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SUB-BOSS BATTLE: Pirate 1(x3), Pirate 2(x2) ESTMATED HP: 35-50 RECOMMENDED LEVELS: (Alex)12, (Luna)12, (Ramus)12 REWARD: 35 EXP, 105 Silver, Pirate 1/Pirate 2 Card SPECIAL ATTACKS: None STRATEGY: If your power gauge is full, use it! Otherwise, just keep attacking and they'll fall without a problem. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: CAPTAIN ESTIMATED HP: 500-800 RECOMMENDED LEVELS: (Alex)15, (Luna)15, (Ramus)15, (Nash)12 REWARD: 150 EXP points, 200 Sil, Captain Card SPECIAL ATTACKS: a. Riot- a gang of pirates attacks the whole party and damages everyone. b. Gunslinger - The Captain fires his gun, damaging a single person. STRATEGY: At the beginning of the battle, have Alex use Vigor on himself. Luna should use Pwrsng on Alex, Nash should use Riot or ThorRain. Ramus should just attack. For the rest of the battle, have Alex attack with Sordance, have Luna cast PwrSong on him, Have Nash use Riot or ThorRain, and have Ramus attack or use items if necessary. If you go low on HP, have Luna use her healing spells or her Ability, "Goddess". -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: MEL ESTIMATED HP: 500-1000 RECOMMENDED LEVELS: (Alex)15 REWARD: 100 EXP points, 0 Sil, Mel Card SPECIAL ATTACKS: None STRATEGY: You have to have a lot of Healing Items to win this battle. Though you are actually supposed to lose this battle, You REALLY CAN win. Just keep attacking with SorDance or Flash. Heal and use a Mental Gum if necessary. He is very tough, so be careful. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: RIN-RIN ESTIMATED HP: 800-1000 RECOMMENDED LEVELS: (Alex)17, (Luna)17, (Ramus)17 REWARD: 250 EXP points, 300 Sil, Rin-Rin Card SPECIAL ATTACKS: a. Poison Cloud - A rain of poison engulfs the entire party threatening to poison someone. b. Slime Spit - Rin-Rin spits saliva damaging one party member. c. Flame Breath - Rin-Rin breathes heated saliva damaging one party member. STRATEGY: For the beginning of the battle, Have Alex use Vigor. After that, keep on using SwordDance until the end of the battle. Have Luna use Tranquil from the beginning until the end of the battle. Have Ramus use the FlameRod Item if you have it. If you don't, just have him attack and be the item user. Keeping your characters HP up throughout the battle is top priority. Before your characters' MP runs out, use a Mental Gum or use Luna's Limit Break, Goddess. The monster will attempt to poison your characters, which will be a factor. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: EVIL MIST ESTIMATED HP: 800-1300 RECOMMENDED LEVELS: (Alex)21, (Nash)20 REWARD: 380 EXP points, 0 Sil, EvilMist Card SPECIAL ATTACKS: a. Misty Rain- Mysterious rain damages all party members. b. Disappearing Act- Evilmist disappears to attack one party member. STRATEGY: You have only Alex and Nash, so your moves are limited. For the beginning of the battle, you should have Alex use Vigor. For Nash, you have 2 options. If he is ready to use ThorRain, then do it. If he isn't then he could use Riot. For the rest of the battle, have Alex use SwordDance. If Nash's MP runs out, then you could use The AquaRod weapon if you have it, to save Mental Gums for Alex. Both Nash and Alex should be item users. It should fall before long. Be sure to have some Heal Drops. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: FROGZARD ESTIMATED HP: 3000 RECOMMENDED LEVELS: (Alex)22, (Nash)22, (Luna)22, (Jessica)22 REWARD: 600 EXP, 0 Sil, Frogzard Card SPECIAL ATTACKS: a. Lick- Frogzard uses his tongue to attack, damaging a single party member b. Jump- Frogzard jumps at the party damaging everyone. STRATEGY: Alex should use Vigor during the first round and should just use SorDance until the battle ends. Luna should use PwrSong on Alex for the first round and should just attack and heal until the battle ends. Nash should use ThorRain or Charge for the first round and should just keep on using Riot until the battle ends. Jessica should just attack and heal until the battle ends. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SUB-BOSS BATTLE: PIPER(x3) ESTIMATED HP: 150(each one) RECOMMENDED LEVELS: (Alex)22, (Nash)22, (Mia)22 REWARD: 105 EXP, 600 Sil, Piper Card SPECIAL ATTACKS: NONE STRATEGY: Alex should use Flash until the battle ends. Nash should keep on using Riot until the battle ends and Mia should keep using Sleet until the battle ends. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SUB-BOSS BATTLE: GARGOYLE(x2) ESTIMATED HP: 150(each one) RECOMMENDED LEVELS: (Alex)22, (Jessica)22 REWARD: 44 EXP, 210 Sil, Gargoyle Card SPECIAL ATTACKS: NONE STRATEGY: Alex should use Flash until the battle ends. Jessica should just attack and heal if necessary. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: GRANDOOM(x2) ESTIMATED HP: 2200 RECOMMENDED LEVELS: (Alex)22, (Jessica)22, (Nash)22, (Mia)22 REWARD: 1200 EXP, 0 Sil, Grandoom Card SPECIAL ATTACKS: a. Ray- A ray of light blows through the party, injuring everyone. b. Beam- A beam of light is fired at the party, damaging one character. STRATEGY: Alex should use Vigor during the first round an should attack with SorDance until the battle ends. Nash should use Riot until the battle ends. Mia should use IceShell on everyone and should just use FlameArc until the battle ends. Jessica should just heal or attack. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SUB-BOSS BATTLE: ZOTTO(x2) ESTIMATED HP: 80 RECOMMENDED LEVELS: (Kyle)22, REWARD: 40 EXP, 220 Sil, Zotto Card SPECIAL ATTACKS: None STRATEGY: Nash should just attack normally. 'Nuff said. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SUB-BOSS BATTLE: PUFBALL(x2), FLUFFBALL ESTIMATED HP: (Pufball)120, (Fluffball)130 RECOMMENDED LEVELS: (Alex)28, (Kyle)28, (Jess)28, (Mia)28, (Nash)35 REWARD: 292 EXP, 535 Sil, Pufball Card, Fluffball Card SPECIAL ATTACKS: None STRATEGY: Just do you what you want in this battle. Hell, those balls are easy kills. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: Bronzdog(x2) ESTIMATED HP: 2,500(each one) RECOMMENDED LEVELS: (Alex)28, (Kyle)28, (Jess)28, (Mia)28, (Nash)28 REWARD: 4000 EXP, 0 Sil, Bronzdog Card SPECIAL ATTACKS: a. Bite- Bronzdog runs to a party member and bites him b. FlameThrower- Bronzdog spits super hot flames damaging all of the party. STRATEGY: Alex should use Vigor during the first turn and SorDance for the rest of the battle. Kyle should use Heat up during the first turn and Slash for the rest of the battle. Jessica should use Grace Ave during the first round and should cast healing spells and attack whenever she can for the rest of the battle. Nash should use Blitz or Riot until the battle ends. Mia should use Mistveil if she can for the first round and Freezer until the battle ends. You may also want to use IceShell before using attack magic. Focus your attacks on one Bronzdog until he falls, then pummel the remaining one. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SUB-BOSS BATTLE: Zane(x2) ESTIMATED HP: 350(each one) RECOMMENDED LEVELS: (Alex)35, (Kyle)35, (Jess)35, (Mia)35, (Nash)35 REWARD: 840 EXP, 600 Sil, Zane Card SPECIAL ATTACKS: None STRATEGY: I just used normal physical attacks to kill them. If your levels are lower than 30 then you should use Alex's WinDirk or Sordance and Nash's Shiner or Slash. The Zanes are easy kills like the Fluffball sub-boss. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SUB-BOSS BATTLE: Tempest ESTIMATED HP: 500 RECOMMENDED LEVELS: (Alex)35 REWARD: 0 EXP, 0 Sil, Tempest Card SPECIAL ATTACKS: None STRATEGY: For the first round, Alex should use Vigor and should keep attacking with Sordance until the battle ends. Heal when necessary. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: Rubeus ESTIMATED HP: 5000 RECOMMENDED LEVELS: (Alex)35, (Nash)35, (Kyle)35, Tempest(35) REWARD: 25000 EXP, 0 Sil, Rubeus Card SPECIAL ATTACKS: a. BurstFlame- Flames erupt from the ground damaging everyone in a short burst b. HydroBurst- Water erupts from the ground damaging everyone in a short burst. c. Elektra- Lightning rains from the heavens damaging everyone STRATEGY: For the first round, Alex should use Vigor and should keep attacking with Sordance until the battle ends. Kyle should use Heat up and then Shiner for the first rounds and should just keep attacking with Slash until the battle ends. Nash should use Charge or ThorRain in the first round and should keep attacking with ThorBolt until the battle ends. Tempest should keep using Flarrow until the battle ends. Keep your HP above 50 at all times. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: Guardian ESTIMATED HP: 6000 RECOMMENDED LEVELS: (Alex)36, (Kyle)36, (Jess)35, (Mia)35, (Nash)36 REWARD: 28000 EXP, 0 S, Guardian Card SPECIAL ATTACKS: a. FlameRun- Guardian flies above the party causing flames to run by them STRATEGY: Alex should use Vigor for the first round and should keep attacking with SorDance until the battle ends. Kyle should use Heat Up and Shiner for the first rounds, and should just keep on using Slash until the battle ends. Jessica should use GraceAve for the first round and should heal and attack until the battle ends. Mia should use Mistveil for the first round and should use IceShell on each memeber. After that, she should just attack with Fireball or Inferno until the battle ends. Nash should use Charge or ThorRain for the first round and should just keep attackinhg with ThorBolt until the battle ends. Remeber to keep your HP above 50. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SUB-BOSS BATTLE: Stalker ESTIMATED HP: 300 RECOMMENDED LEVELS: (Alex)43, (Kyle)43, (Jess)43, (Mia)43 REWARD: 710 EXP, 250 S, Stalker Card SPECIAL ATTACKS: None STRATEGY: Just keep on using physical attacks. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS BATTLE: Blaclamp ESTIMATED HP: 4000 RECOMMENDED LEVELS: (Alex)43, (Kyle)43, (Jessica)43, (Mia)43 REWARD: 28000 EXP, 0 S, Blaclamp Card SPECIAL ATTACKS: None STRATEGY: For the first round, Alex should use Vigor and then Sordance until the battle ends. Kyle should use Heat up for the first round and Shiner and then Slash until the battle ends. Mia should use Mistveil for the first round and should keep attacking with Inferno until the battle ends. Jesscica should use GraceAve for the first round and should keep attacking and healing everyone with Calm Ave until the battle ends. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _____________________________________________________________________ SECTION VIII: STORY _____________________________________________________________________ -=-=-=PROLOGUE=-=-=- Dragonmaster Dyne-- The protector of the Goddess Althena. He has undergone numerous tests & have travelled far & wide just for the honor of becoming a Dragonmaster. He was born on the humble village of Burg, and grew an adventurer. After his long, fruitful travels, He died 15 years ago & became a hero. Enter Alex. He is a resident of Burg who had listened to Dyne's amazing travels & adventure stories as a boy. Dyne quickly became Alex's idol, and Alex grew up with a dream... To one day travel to the ends of the earth just like Dyne did many years before him & become a Dragonmaster. Adventuring isn't the only thing that he likes, he also loves music. In fact, he owns an Ocarina, to play his tunes. But of course, If you're gonna play music, Then someone has to sing to your tune. Luna. A teen-aged like Alex, She loves to sing, and her voice goes well with Alex's Ocarina. She is blue-haired, quite beautiful and is Alex's Girlfriend. They care & concern themselves with each other. They have feelings for each other. Of course, you ought to have a pet right? What you need is a good pet, an intelligent one which could speak for itself & talk to you, and help you in times of trouble. What you need is someone like Nall. Nall is a cat-like creature with wings & flies around with Alex, and is very helpful to him. Nall likes to "speak his mind" in a way and is always mindful of his pal Alex's actions. A pet as a pal? Typical. But what about people? of course you'll need people as friends. but choose your friends, please. I would recommend befriending someone rich like Ramus. Ramus is the son of the Burg village mayor. He intends to earn his first million when he reaches 25 years old, so to speak. Ramus likes to eat... A WHOLE LOT! He is fat, & gets tired easily. But he's not just a rich bumpkin, he's someone you can call a friend. So there you have it. That's how life is for our friends Alex, Luna, Nall, and Ramus. Now here is something. Alex & Luna have been asked to perform for the village harvest festival. The people are eagerly waiting for the festival & their performance to come because Alex is the Master Ocarina player in Burg and Luna is the best singer. How's that for a pair? But Alex, Oh Alex, He is not practicing for his performance with Luna. He prefers to stay around Dyne's tombstone. He really likes the old man. Luna would get annoyed at him & would give him a nice scolding and a few hits on his face. This went on for a while until an unexpected visitor came... Nash Rumack. A Wizard from the Guild of the Magic City of Vane. He came to the village of Burg, hoping that someone could guide him to the Legendary White Dragon Shrine, to take the trials to become a Dragonmaster. After the meeting at the town center, Nash Decides that it is Alex that should guide him to the shrine because Alex knows more about the adventures of Dyne than anyone in the village. The Legendary White Dragon Shrine lies in the deepest part of a forest called Weird Woods that lies several miles from the village of Burg. Luna doesn't want Alex to go because Weird Woods is full of monsters. Ramus & Nall convince Alex to go. Luna is simply just too worried about Alex & decides to go with him. (awww... how sweet...) But they still have one problem. They don't know where the Shrine is located inside the forest! This is indeed a predicament. Ramus comes up with a solution. He has a map that they can use to explore the forest. Ramus, you're a real life saver! After their preparations, They meet up with Nash in the Town exit and they head off to Weird Woods. After exploring Wierd Woods for several days, they arrive at a dead end. Just then, Luna offers her resolve. Hmm. she seems more mysterious than she is. What is it about her? After a bit of ruckus and walking, they end up inside the White Dragon Shrine. And alas, the White Dragon Quark is convinced they didn't end up in his lair by coincidence or mistake. After the White Dragon interrogates them, Nash decides to talk about his motive. He wats to take the trial a Dragonmaster. Just then, Alex speaks out and declares his desire to also undertake the trial and become a Dragonmaster too. And only one person deserves the title of Dragonmaster. And so begins the trial. Using the powers of Light, Thw White Dragon looks at the souls of Alex & Nash... Their true deires and purposes for wanting to become a Dragonmaster are revealed... Alex declares that he wanted to become a Dragonmaster to protect the... Wonder what he said? As for Nash, he cried that he wanted to protect the world... BAH! is that true!? And so ends the trial. After the trial, Alex is given a relic from the White Dragon. He was also given the Dragon Diamond. After going back to town, Nash decides to leave in order to find the other Dragons. As usual Ramus' money sense is turned on again and starts thinking of a good price for the Dragon Diamond in his house. After two days... It's here! The day of Alex & Luna's performance! After their superb performance, Alex diappears. After a while of searching, Luna finds Alex near Dyne's grave. An intimate scene... For now, it's goodbye... For now. For now... The next day, Alex leaves, leaving a sad Luna behind. After a little while, Alex's mother arrives, seeing only her adopted daughter, Luna. She tells Luna that she hould go after Alex! Luna leaves her mother behind, to wait a very long wait. In Wierd Woods, Alex sees Ramus and decides to go with him to Meribia, through Saith's ferry. After a while, Luna catches up with them. But oh no! The 3 are suddenly surrounded by 3 blood hungry Dogs! They brace themselves for the worst... But it's Mr. Wanderer to the rescue!(Any Diablo and Rurouni Kenshin fans out there reading this FAQ? :-)) After exterminating the BurgDogs with his fine swordplay, He introduces himself as Laike. After a little talking, Laike leaves and The 3 head on to Saith. After entering Saith, the party notices something very bad... It turns out the town has been overrun by pirates and the ferry is unable to sail because of this. Grave news for the 3 of them. Being nice guys, they decide to take action, with the help of some of the good guys of Saith. They enter the pirate ship. After some rough encounters with the pirates, they manage to free Nash from his "upside-down form". Just when they were about to leave with Nash, the Pirates' Captain appears and it looks like he wants revenge! The group decides to give the captain a good lesson and busts him up good. The pirates are forced to leave the port of Saith, driven away by teenagers. After the ruckus with the pirates, the great port city of Saith is back in it's fromer glory. Aftet enjoying a hearty meal offered for free by the good people of Saith, they decide to leave for Meribia and their true adventure begins... -=-=-=THE CENTER OF ALL MAGIC=-=-=- After arriving in Meribia, the group decides to let it out and rest. Ramus says he needs to find a shop where he could sell the Dragon Diamond, while Nash says he has business here with a woman named Royce. They both leave the group. Alex & Luna together with Nall decide to go meet a person named Mel, the current mayor of the town. They also learn that Mel is one of the Four Heroes who travelled with Dyne 15 years ago. After finding Mel in his Mayor's desk, Alex explains his desires of becoming a Dragonmaster. Mel is apparently not impressed and decides to "test" Alex through a sparring match. After the battle, Mel tells Alex that he has a daughter who is studying to become a priestess for Althena's cause. After meeting Nash in a wierd fortune teller's hut, He introduces the group to a mysterious woman named Royce, a fortune-teller. After informing the group that he will be in for a talk with Royce for a long time, Alex and Luna decide to go find Ramus. After finding Ramus in an item shop, they become involved in a little ruckus with the Shop Owner. The shop owner, A guy named Dross, only has 20,000 Sil to spare for Ramus' precious Dragon Diamond. Being business minded, Ramus knows this deal is no good. But stil... the temptation... of 20,000 Sil... Finally, Ramus agress Dross leaves and tells that he will get the money. 5 minutes pass... then 10... then 15... then 20...then 25... then 30... After 30 minutes of waiting, the group decides to talk to Mel about this. Learning the situation, he tells alex to fix it himself. Dross' assistant tells Alex that there is a secret path heading from Dross' shop to the town's sewers. After enduring the the graceful smell emanating from the sewers, They manage to find Dross... But there is an unexpected surprise... Dross' pet which he calls Rin-Rin comes to the rescue. The Rin-Rin is a gigantic sea, or should I say sewer monster(yuck!). The party has no choice but to engage on a battle with Dross' baby Rin-Rin. The Rin-Rin is a powerful creature, and poisoned Alex and the group several times. Though the battle was long, it was one. After the party defeated the Rin-Rin, Dross' decides to give up his shop to Ramus to pay for his dastardly acts. Ramus decides to give Alex the 20,000 Sil. After meeting up with Nash, Ramus decides to leave the group for good for his on goal of getting filthy rich. Now the next stop for the party is Vane. They head out and see the whole new land waiting for them. After 3 days of travelling south-east, they finally end up in the Transmision Spring. This Spring has the power to transport them to the Magical City of Vane. But when the party steps onto the Spring, something terrible happens. Instead of being transported to Vane the party is transported somewhere underground. Oh no! The party is in deep sh*tt* trouble now. Nash tells the group that there has been an interruption of the Magical Energy flow which powers the spring. After a while of exploring the area, Nash's body feels heavy. He is indeed a Wizard and feels the powerful energy. And surely, Luna is not a Wizard, but feels exactly the same... And her songs have the ability to heal. Hmmm. Is there a connection? After a while of walking around, The party discovers a gigantic Statue of the Goddess Althena. But this statue, here underground? Nash comes up with an answer. The place they are in now is the original Vane, buried undeground because of a horrendous disasater. Nash also says that this Statue channels the Magic Energy, and that something else is sucking the Magic Energy. _____________________________________________________________________ SECTION IX: ITEMS _____________________________________________________________________ ----------------------- Consumables and Usables ----------------------- Heal Gum Effect: Restores 30 HP for a single character Location: Shops & Dungeons Notes: None Mental Gum Effect: Restores 50 MP for a single character Location: Shops & Dungeons Notes: None Angel Tear Effect: Revives fallen Character Location: Shops & Dungeons Notes: None Dragon Feather Effect: Takes you to the entrance of a dungeon Location: Shops & Dungeons Notes: None Heal Drop: Effect: Restores 150 HP for a single character Location: Shops & Dungeons Notes: None Mental Drop Effect: Restores all MP for a single character Loacation: Shops & Dungeons Notes: None Paralysis Clean Effect: Cures single character of paralysis Loacation: Shops & Dungeons Notes: None Antidote Effect: Cures single character of Poison Location: Shops & Dungeons Notes: None Perfume: Effect: Keeps monters away Location: Shops & Dungeons Notes: None Pot Effect: None Location: Pirate Ship Hispaniola Notes: None ------- Weapons ------- Knife Attack Power: 6 Location: Equipped to Alex in the beginning Special Effect: None Notes: None Cane Attack Power: 5 Location: Equipped to Nash in the beginning Special Effect: None Notes: None Short Sword Attack Power: 11 Location: Burg village Shop Special Effect: None Notes: None Fry Pan Attack Power: 11 Location: Burg village Shop Special Effect: None Notes: None That's all for now! ----- Armor ----- Clothes Armor Type: Body Defense Power: 3 Special Effect: None Notes: None Wrist Band Armor Type: Shield Defense Power: 1 Special Effect: None Notes: None Wood Shield Armor Type: Shield Defense Power: 3 Special Effect: None Notes: None That's it for now. ---------- Accesories ---------- Anger O/Anger Ring Location(s): Iluk Item Shop(for sale) and Meryod Item Shop(for sale) Effect: Increases Attack Power by 10 Heal O/Heal Ring Location(s): Sub-Vane(chest), Field(chest) Effect: Restores a bit of HP each turn IDog Tail/Ice Dog Tail Location(s): Sub-Vane(defeat the IceDogs in Sub-Vane), Forest of Illusion(chest) Effect: Increases Agility by 10 Fresh O/Fresh Ring Location(s): Lann Island(chest) Effect: Prevents Paralysis, Poison, and Sleep Angel O/Angel Ring Location(s): Crystal Tower(chest), Red Dragon Cave(chest), Effect: Resurrects character wearing it once in a battle IcePenda/Ice Pendant Locations(s): Damon's Spire(chest) Effect: Halves damage recieved from Thor and Fire magic BarrierO/Barrier Ring Location(s): Tamur Item Shop(for sale) Myght's Tower(chest) Effect: Increases DEF and RES by 15 IPup Tail/Ice Pup Tail Location(s): Tamur Pass(defeat the IcePups) Effect: Increases Agility by 15 WindBoot/Wind Boots Location(s): Vane Armor Shop(for sale) Effect: Increases NOA by 2 and increases Agility by 8 DarkSeed/Dark Seed Location(s): Vane(red chest), Vane Magic Shop(for sale) Effect: Increases Resistance by 10 RainSeed/Rain Seed Location(s): Vane Magic Shop(for sale) Effect: Increases MEN by 10 SpiritGD/Spirit Guard Location(s): Field(chest) Effect: Halves Magic Damage inflicted on character Amethyst Location(s): Red Dragon Cave(chest) Effect: Prevents Stone/Pertrify Status Aquamari/Aquamarine Location(s): Nanza(red chest) Effect: Increases Ice Magic damage Sardonyx Location(s): Burg(red chest) Effect: Increases agility by 20 Fire Orb Location(s): Red Dragon Cave(chest) Effect: Adds fire damage to attack DogWhist/Dog Whistle Location(s): Red Dragon Cave(chest) Effect: Increases chances of escaping battles Scarab Wing Location(s): Meryod Woods(chest) Effect: None(sells for 30,000) CardHunt/Card Hunter Location(s): Old Hag's House(red chest) Effect: Increases chances of obtaining a monster card after the battle. MastBook/Master Book Location(s): Meribia Item Shop(When Dross offers to buy the Dragon Diamond for 20000, keep refusing the offer until he decides to include the Master Book with the money) Effect: None, but equipping it together with the Angel Sword will give Alex a new limit break called Liner GetScope/Get Scope Location(s): Damon's Spire(chest) Effect: Increases chances of obtaining an item after the battle Ocarina Location(s): Equipped on Alex in the beginning of the game Effect: None Dragon O/Dragon Ring Location(s): You will autmatically obtain this accessory after you meet Quark for the first time. Effect: Increases Defense by 1 and RES by 20 ------ Others ------ D's Memo/Damon's Memo Location: Meryod(you will automatically obtain this event after the event there) Effect: Allows you to enter Damon's Spire but loses effect after clearing and then exiting the tower GildCard/Guild Card Location: Reza(you will automatically obtain this item after you member of the Thieves' Guild) Effect: Allows you to open red chests ThiefHar/Thief's Heart Location: Damon's Spire(you will automatically obtain this item when you reach the top of Damon's Spire) Effect: Allows you to progress(proves that you are worthy enough to become a member of the Thieves' Guild) Flufball/Fluff Ball Location: Field(defeat the Fluff Ball sub-boss and you will obtain this item) Effect: Allows you to progress(take this to Dr. Shira) Necklace Location: Tamur(after you've cleared the event at Myght's Tower, go to the Town Square and defeat Tempest) Effect: Allows you to progress(activates the game event in Forest of Illusion allowing you to continue towards Engine Location: Reza(after Nash leaves your party for the second time, talk to the restaurant tender and then talk to the guy standing on the right in the Thieves' Guild) Effect: Allows you to progress(take this to Myght) --------------------------------------------------------------------- _____________________________________________________________________ SECTION X: SHOPS _____________________________________________________________________ BURG /------------------------------------------\ | ITEM NAME | PRICE | ITEM TYPE | |------------------------------------------| | Short Sword | 200 | Weapon | | Frying Pan | 60 | Weapon | | Clothes | 80 | Armor | | Wristband | 60 | Armor | | Wood Shield | 100 | Armor | | Heal Gum | 40 | Healing | | Para Clean | 60 | Healing | | Antidote | 20 | Healing | \------------------------------------------/ SAITH /------------------------------------------\ | ITEM NAME | PRICE | ITEM TYPE | |------------------------------------------| | Long Sword | 360 | Weapon | | ClothArm | 140 | Armor | | ClothHat | 20 | Armor | | Scarf | 20 | Armor | | Heal Gum | 40 | Healing | | ParaClean | 60 | Healing | | Fry Pan | 60 | Weapon | \------------------------------------------/ MERIBIA /------------------------------------------\ | ITEM NAME | PRICE | ITEM TYPE | |------------------------------------------| | Knife | 100 | Weapon | | Short Sword | 200 | Weapon | | Long Sowrd | 360 | Weapon | | Broad Sword | 600 | Weapon | | Hard Pan | 280 | Weapon | | Heal Gum | 40 | Healing | | Heal Drop | 200 | Healing | | ParaClen | 60 | Healing | | Antidote | 20 | Healing | | Holy Water | 100 | Healing | | Mental Gum | 1000 | Healing | | Angel Tear | 600 | Healing | | Perfume | 500 | Repellant | | Leather Armor | 260 | Armor | | Plate Armor | 480 | Armor | | Clothe Armor | 140 | Armor | | Pot Lid | 20 | Armor | | Wood Shield | 100 | Armor | | Iron Shield | 360 | Armor | | Headband | 160 | Armor | | Iron Helm | 260 | Armor | | Robe | 400 | Armor | | Wrist Band | 60 | Armor | | Silver WBand | 220 | Armor | | Plat WBand | 660 | Armor | | Bandanna | 160 | Armor | | Luck Rod | 1000 | Weapon | | Aqua Staff | 1200 | Weapon | | Flame Rod | 2800 | Weapon | \------------------------------------------/ VANE /------------------------------------------\ | ITEM NAME | PRICE | ITEM TYPE | |------------------------------------------| | Rune Blade | 1000 | Weapon | | Silver Sword | 1800 | Weapon | | Flame Rod | 2800 | Weapon | | Crystal Rod | 1600 | Weapon | | MeteoRod | 5800 | Weapon | | Silver Chain | 1200 | Armor | | Mage Robe | 1280 | Armor | | Silver Shield | 900 | Armor | | Silver Guard | 480 | Armor | | Silver WristB | 220 | Armor | | Plat WristB | 660 | Armor | | Flash Band | 240 | Armor | | Wind Boots | 80000 | Accesory | | Mental Gum | 1000 | Healing | | Mental Drop | 5000 | Healing | | Angel Tear | 600 | Healing | | Perfume | 500 | Assistance | | Rain Seed | 12000 | Assistance | | Dark Seed | 12000 | Assistance | | Heal Gum | 40 | Healing | | Heal Drop | 200 | Healing | | Angel Tear | 600 | Healing | | ParaClean | 60 | Healing | | Antidote | 20 | Healing | | Holy Water | 100 | Healing | \------------------------------------------/ LANN /------------------------------------------\ | ITEM NAME | PRICE | ITEM TYPE | |------------------------------------------| | Wow! Pan | 1980 | Weapon | | Heal Drop | 200 | Healing | | ParaClean | 60 | Healing | | Antidote | 20 | Healing | | DragonFeather | 100 | Assistance | \------------------------------------------/ LANN ISLAND(PEDDLER) /------------------------------------------\ | ITEM NAME | PRICE | ITEM TYPE | |------------------------------------------| | Heal Gum | 40 | Healing | | Heal Drop | 200 | Healing | | MentlGum | 1000 | Healing | | ParaClen | 60 | Healing | | Antidote | 20 | Healing | | AnglTear | 600 | Healing | | Perfume | 500 | Assistance | | DragFetr | 100 | Assistance | \------------------------------------------/ REZA /------------------------------------------\ | ITEM NAME | PRICE | ITEM TYPE | |------------------------------------------| | HealDrop | 200 | Healing | | ParaClen | 60 | Healing | | Antidote | 20 | Healing | | HolyWatr | 100 | Healing | | DragFetr | 100 | Assistance | | SilverCh | 1200 | Armor | | BaptRobe | 1400 | Armor | | SorcRobe | 2000 | Armor | | PlatRist | 660 | Armor | | Katana | 2800 | Weapon | | Flail | 2600 | Weapon | | MeteoRod | 5800 | Weapon | | MetlPlat | 2400 | Armor | | MetlShld | 1800 | Armor | | MetlHelm | 1360 | Armor | | VaneRobe | 3600 | Armor | | CrysRist | 1200 | Armor | \------------------------------------------/ ILUK /------------------------------------------\ | ITEM NAME | PRICE | ITEM TYPE | |------------------------------------------| | Anger O | 12000 | Accesory | | HealDrop | 200 | Healing | | ParaClen | 60 | Healing | | Antidote | 20 | Healing | | HolyWatr | 100 | Healing | | AnglTear | 600 | Healing | \------------------------------------------/ MERYOD(WEST SIDE) /------------------------------------------\ | ITEM NAME | PRICE | ITEM TYPE | |------------------------------------------| | Anger O | 12000 | Accesory | | HealDrop | 200 | Healing | | ParaClen | 60 | Healing | | Antidote | 20 | Healing | | HolyWatr | 100 | Healing | | AnglTear | 600 | Healing | \------------------------------------------/ RED DRAGON CAVE(PEDDLER) /------------------------------------------\ | ITEM NAME | PRICE | ITEM TYPE | |------------------------------------------| | HealDrop | 200 | Healing | | MentlGum | 1000 | Healing | | ParaClen | 60 | Healing | | AnglTear | 600 | Healing | | Perfume | 500 | Assistance | | DragFetr | 100 | Assistance | \------------------------------------------/ MERYOD(EAST SIDE) /------------------------------------------\ | ITEM NAME | PRICE | ITEM TYPE | |------------------------------------------| | IronKnuc | 14000 | Weapon | | Brave SW | 20000 | Weapon | | Sonic H | 7600 | Weapon | | MindStaf | 8600 | Weapon | | MetlPlat | 2400 | Armor | | MetlShld | 1800 | Armor | | Platinum | 1000 | Armor | | MetlHelm | 1360 | Armor | | JadeTiar | 400 | Armor | \------------------------------------------/ LYTON /------------------------------------------\ | ITEM NAME | PRICE | ITEM TYPE | |------------------------------------------| | BatlArm | 4800 | Armor | | BatlShld | 3600 | Armor | | BatlHelm | 2600 | Armor | | RainRist | 2400 | Armor | | HealDrop | 200 | Healing | | AnglTear | 600 | Healing | \------------------------------------------/ BLUE DRAGON SHRINE(PEDDLER) /------------------------------------------\ | ITEM NAME | PRICE | ITEM TYPE | |------------------------------------------| | HealDrop | 200 | Healing | | MentlGum | 1000 | Healing | | ParaClen | 60 | Healing | | AnglTear | 600 | Healing | | Perfume | 500 | Assistance | | DragFetr | 100 | Assistance | \------------------------------------------/ TAMUR /------------------------------------------\ | ITEM NAME | PRICE | ITEM TYPE | |------------------------------------------| | SilverPl | 9600 | Armor | | IereRobe | 5600 | Armor | | LiteRobe | 7200 | Armor | | MindRobe | 6800 | Armor | | DragRist | 3800 | Armor | | LuckBand | 2800 | Armor | | BattleSw | 9000 | Weapon | | Wind SW | 14000 | Weapon | | HolyHamr | 22000 | Weapon | | BarrierO | 35000 | Accessory | | HealDrop | 200 | Healing | | AngelTear | 600 | Healing | | ParaClen | 60 | Healing | | Antidote | 20 | Healing | | HolyWatr | 100 | Healing | \------------------------------------------/ PAO /------------------------------------------\ | ITEM NAME | PRICE | ITEM TYPE | |------------------------------------------| | HealDrop | 200 | Healing | | MentlGum | 1000 | Healing | | AnglTear | 600 | Healing | | HolyWatr | 100 | Healing | \------------------------------------------/ --------------------------------------------------------------------- _____________________________________________________________________ SECTION XI: ABILITIES AND LIMIT BREAKS _____________________________________________________________________ --------------------------------------------------------------------- _____________________________________________________________________ SECTION XII: SECRETS _____________________________________________________________________ The info from this section was pulled from Judgbolt's SECRETS FAQ. See his FAQ for creditials. ============== Protector Cave ============== The Protector Cave is an optional dungeon that you can open up and get lots of good items from. Right after becoming a Dragonmaster(right after you defeat the Black Dragon), Laike will tell you to go to Myght's Room to see if the airship is finished. Do not, I repeat, DO NOT go to Myght's Room. Instead, go to Reza and talk to the guy behind the counter at the inn. Talk to him enough times and he'll mention the Protector Cave, and after that you can go to it from the map screen outside Reza. The Protector Cave has some pretty good items, and if you're looking for the equipment sets (see below for more information) for Nash, Mia, and Kyle, the only way you can complete the sets is by going through the Protector Cave. ======Battle Emblem====== After you defeat the boss at the end of Protector Cave, you will get one of two items. The first one you can get is Battle Emblem, which is an accessory that only the guys can equip. It will increase your arts gauge by one increment at the end of every turn. What this means is that if you end the battle before the first turn ends, you will not get the arts gauge boost for that battle. In case you didn't know, arts gauge is just the orange bar underneath your HP/MP in battle that covers your character's name and fills up as you do regular attacks. When it fills all the way up, you your limit break. Note that the "increment" I refer to is the same as the amount the arts gauge fills up every time you do a regular attack, regardless of whether or not you miss. ======Angel Sword====== If you don't get the Battle Emblem, you will get the Angel Sword after defeating the boss. The Angel Sword is a sword that only Alex can equip, it is not the most powerful sword, but when you equip it with the Master Book, you get to change your limit to Liner. As of now, I am not 100% sure what determines whether you'll get the Battle Emblem or the Angel Sword, although it is quite unanimously agreed that it has something to do with the answers you give Quark the White Dragon when you undergo his Trial. The answers that will supposedly get you the Angel Sword are: "I wish to protect the people I love" and "I don't know." Of course, there are also other various possibilities, such as the answer that you give Laike when he asks you a question in front of Dyne's grave. =========== Master Book =========== Master Book is an accessory that only Alex can equip, if you equip this along with the Angel Sword then Alex gets a new limit Liner(see below for more information). In the beginning, when Ramus asks you how much he should sell the Dragon Diamond to the owner of the shop, Dross will offer you $20,000, keep refusing, and eventually he'll throw in the Master Book too. That's when you accept, of course. ============ Devil's Tear ============ Similar to the Protector Cave, right after you become a Dragonmaster but before you go to Myght's room, go to the fishing village of Lann and go talk to the elder in one of the huts. He'll want to celebrate that you became a Dragonmaster, and after that conversation is over, talk to him again and he'll say that they found something in one of the fish. He'll give it to you, and walla, you've got the Devil's Tear. The Devil's Tear is an accesory that anybody can equip, and will max out your arts gauge at the beginning of every battle. What this means is that Kyle can essentially use Shiner once every battle, or Nash can use ThorRain once every battle, or Mia can use Mist Veil once every battle, and so forth. ====================== Alternate Limit Breaks ====================== Everybody has one alternate limit break aside from their default one, and they are as follows: Alex - His other limit break is Liner, you can get it if you have the Angel Sword AND Master Book equipped. See above on how to get these two items. Liner basically does a lot of damage to a single enemy. Mia, Nash - If you equip the Light Emblem for any one of them, their limit changes to Charge and when you use it, your next magic attack will do about twice as much damage. You get the Light Emblem from Phacia automatically after the Underground Vane Dungeon. Jessica - Equip the Garnet Claw you find in the Protector Cave and you'll get the limit Crimson. All Crimson does is do a lot of damage to a single enemy, though it is still better than Smite, in my opinion. Kyle - You'll find the Brave Arm in the Protector Cave, and if you equip it, Kyle's limit will change to Knuckler. In case you haven't guessed by now, Knuckler basically does a lot of damage to a single enemy. ============== Equipment Sets ============== Nash, Kyle, and Mia each have a specific equipment set that, once equipped together, will give them various stat boosts. It is interesting to note that these Sets do NOT give you the best DEF, although they do give you very high boosts in other stats. It is also interesting to note that you don't have to equip the entire Set if you don't want to, since some parts from the Sets work rather well by themselves too. To briefly review, here is what each abbreviation means. ATC - Physical Attack power, usually influenced by a weapon. DEF - Physical Defense, usually influenced by armor. MEN - Magic Offense. RES - Magic Defense. The locations of each item are only briefly listed, since the only reason why they are listed is to help you keep track of when you can get them. ======Nash====== Nash's equipment set is as follows: Gentle Rod : Found in Protector Cave. Gentle Coat : Found in Blue Dragon Shrine. Gentle Glove : Found in Black Dragon Shrine. Gentle Hat : Found in Underground Vane, treasure chest right next to the boss. When individually equipped, each item gives the following stat boosts: Gentle Rod : +1 ATC, +70 MEN Gentle Coat : +1 DEF, +70 RES Gentle Glove : +1 DEF Gentle Hat : +1 DEF When equipped as a set, however, they give the following stat boosts: +35 ATC, +48 DEF, +70 MEN, +70 RES What this means is that equipping Gentle Rod alone will give you a huge boost in MEN but the Rod alone does not work well as a weapon, since it only gives +1 to your ATC. Similarly, equipping Gentle Coat alone will give you a huge boost in RES but the Coat alone does not work well as a body armor, since it only gives +1 to your DEF. You will never want to equip the Gentle Glove nor the Gentle Hat separately, since they offer you absolutely no benefits if you do so. So there are basically two ways you can go with Nash. The first and most obvious way is to equip the Gentle Set, and you will have a high MEN stat along with the highest RES possible while still having a decent ATC and DEF. The other way is to only equip the Gentle Rod to get the MEN boost, and for the rest of the armor, go with armor that will boost your DEF and your MEN. In doing this, you will have the highest DEF possible(assuming you found the best armor) along with the highest MEN possible. The 2 things you will give up going this route is ATC and lots of RES. ======Mia====== Mia's equipment set is as follows: Magic Cane : Found in Burg, red treasure chest in one of the rooms of Ramus' house. Magic Robe : Found in Protector Cave. Magic Bracelet : Found in Protector Cave. Magic Hat : Found in Forbidden Forest, in red treasure chest in the spring after going east from where you start. When individually equipped, each item gives the following stat boosts: Magic Cane : +1 ATC, +80 MEN Magic Robe : +1 DEF, +80 RES Magic Bracelet: +1 DEF Magic Hat : +1 DEF When equipped as a set, however, they give the following stat boosts: +35 ATC, +48 DEF, +80 MEN, +80 RES Mia's situation is very similar to Nash's, since her Magic Set gives very similar stat boosts. What this means is that Mia can also go two ways, the first one being the Magic Set, and she will have high MEN along with the highest RES possible she can achieve, while having decent ATC and DEF. The other way, like Nash's case, is to only equip the Magic Cane for the MEN and go with other armor to max out your DEF and your MEN, since there are armor that will give you decent boosts in both DEF and MEN. You sacrifice ATC and RES in doing so but you also have the highest DEF and MEN possible. ======Kyle====== Kyle's equipment set is as follows: Fab Sword : Bought at Thieves' Bazaar in Reza, also found in Protector Cave (so don't buy it, find it, it saves you money). Fab Suit : Found in Black Dragon Shrine. Fab Guard : Found in Red Dragon Volcano. Fab Helmet : Found in Protector Cave. When individually equipped, each item gives the following stat boosts: Fab Sword : +20 ATC Fab Suit : +1 DEf, +10 ATC Fab Guard : +1 DEF, +5 ATC Fab Helmet : +1 DEF, +5 ATC When equipped as a set, however, they give the following stat boosts: +100 ATC, +66 DEF The Fab Set for Kyle serves no purpose individually, as the Fab Sword alone is weak in ATC power and the boost in ATC you get from equpping the various armors separately don't really compare to the huge amount of DEF you'd be sacrificing if you did so. For Kyle, there are also two ways you can go, the first way being the obvious Fab Set. In taking this route, you have the highest ATC Kyle can get, while still having decent DEF. The other and probably less logical way is to not equip any part of the Fab Set, since none of them do well individually, contrary to Nash and Mia's Rod/Cane and Coat/Robe. What you get when you do this is the highest DEF you can get for Kyle in the game. ======Final Insight====== For Kyle, the Fab Set is the way to go, since his ATC becomes absurd and not having the highest DEF is a small price to pay, since his DEF is still decent with the Fab Set. For Nash and Mia, there is more freedom. While the Sets for them will give you the highest RES possible, I don't really care that much about RES at all, since equipping the Spirit Guard accessory (halves damage you take from magic by half) does a better job than the RES stat anyway. I prefer the alternate approach because with maxed out MEN, you can deal more damage to enemies, even if it's only a little bit more than what the Sets can do. The low RES can be taken care of with the aorementioned Spirit Guard, and as for the low ATC, who attacks with Nash or Mia anyways. Of course, that's just my opinion, feel free to do whatever you like with the Equipment Sets. Jessica has no such set, and Alex doesn't either, but it's fairly obvious that the armor that each of the Dragons give him, along with the Athlena Sword that you get for just progressing through the game, will indeed give him the best of everything. ===== Cards ===== There are a couple of ways you can get cards in the game, including fighting regular enemies, fighting bosses, and visiting the card shop in Meribia. This section will cover the other various ways of completing your collection. ======Dragon Cards====== After rescuing Luna from the three witches, Ghaleon will join your party and ask that you take him to see Quark. When you're in Saith, be sure to talk to one of those villagers wandering outside around the town, one of them will start talking about a weird lady in a weird house in the woods if you talk to him enough times. After that, there will be a path leading from Saith to the Old Hag's House on the map screen. After Quark is captured/dies, go the the Old Hag's House and the Old Hag will give you Quark's card. Each time you pass another dragon's trial but before you go to the next(meaning, after Red Dragon but before Blue, after Blue but before Black, and after Black but before progressing), go to the Old Hag's house and she'll give you the card corresponding to the dragon you just met. ======Treasure Chest Cards====== There are three cards you can get by opening a treasure chest. They are: Barrel: In the Protector Cave, in one of the many obvious treasure chests lying around, there is the Barrel card in one of them. D Grave: After you lose to Ghaleon and you're in Meribia again, you'll have to find and talk to Mia and Kyle. After you have done this, do not let Laike take you anywhere by saying that you're not ready yet when he asks you whether or not you are. Go to the room that the two kids have been guarding at the sea port, and go to the sewers below. On the last screen where it is dead end, there is a treasure chest hidden in the southeast direction, look carefully for it. Nall: In one of the treasure chests lying around in the Goddess Tower. It's kind of hard to miss, really. ======Boss Cards====== There is a 100% chance that you'll get the card corresponding to the boss once you beat that one particular boss. There are two bosses, however, that are optional and won't come to you by merely playing through the game. Mel- The first time you see Mel, he'll challenge you to a one on one battle. While at first it seems that you're meant to lose, you can actually beat Mel and get his card as a boss card afterwards. So if you want this card, you'll want to level up at the ship level with the pirates. Just be careful not to head so far up that you'll trigger the scene that will make you fight the boss, because after the Pirate boss, there is no other way to level up before you fight Mel. From my own personal experience, I levelled up to lvl 10 on the pirate ship and then bought the best weapon and armor for Alex in Meribia. I used up 19 Heal Gums(heal 30 hp) and 1 Mental Gum(heal 50 mp) when fighting Mel. So it is definitely possible to beat Mel at lvl10 if you're careful enough, though you can always level up more if you like. Guardian- In the optional dungeon, Protector Cave, you fight Guardian at the end, so just beat it and you'll get the Guardian card. ======Wandering Card Traders====== There are technically three Card Traders, though one is just a simpler version of the other. Anyhow, here are their locations: Spring near Meryod Forest: You can get 3 cards corresponding to the three witches: Xenobia, Phacia, and Royce. You'll need cards that you get from the monsters in Meryod Forest in order to trade for them. Spring in Forbidden Forest: He won't trade with you until you get a decent amount of cards, but don't worry about him anyway, he only trades you one card, Hi-Nash, and you can get that from the "third" Card Trader. Sea Port of Meribia: After you beat the last boss and you're back in Meribia, in the lower right hand corner of the Sea Port there will be a Card Trader, you can get 3 cards from him: Hi-Nash, ME Ghaleon, and Evil Althlena. You'll need cards from the monsters you fight in Protector Cave or Forbidden Forest(they have the same enemies) in order to trade for them. ==================== Pictures for Gallery ==================== As of right now, I know of secret pictures for Jessica, Mia, and Luna, the three female protagonists of the game. I guess Nash, Alex, and Kyle don't get such "secret" privilages, being guys and all. Anyhow, here's how you find them. Jessica - After Kyle joins your party and you're supposed to go to Reza, first go to Athlena's Shrine instead. Go furthest up North and talk to the woman on the right somewhere, she'll say something funny, talk to her again, and she'll give you Jessica's picture. Mia - After you become a Dragonmaster and Nash leaves your party(for what reasons indeed, heh heh...), go to the town of Iluk and talk to the guy in one of the houses. He'll start saying some weird stuff, but after that, he'll give you Mia's picture. Luna - At the end of the game, when you're back in Meribia once again, go talk to Ramus and he'll give you Luna's picture. ============= Extra Options ============= You should already know by now that if you go to options at the main menu, you can look at all the cards you've got so far or all the pictures you've encountered in the gallery. After you beat the game, you can listen to all the sound effects, as well as all the music in the game too. The music is nice to hear, so that's an option you should visit after you beat the game. =================== Red Treasure Chests =================== The Red Treasure Chests that you see in the beginning that you can't open can be opened once you become a member of the Thieves' Guild, and you will automatically come upon this once you enter Reza. I will try to list all the Red Treasure Chests that I(and others) have found, along with the items that each treasure chest contains. If anyone finds one that I did not list feel free to contact me, I'll give you credit if I post it. Red Treasure Chest will now be abbreviated with RTC. --------------------------------------------------------------------- Burg - Magical Cane: There is a RTC in one of the rooms in Ramus' house. - Beat Knuckles: Head south from the most southern house, you will go through a secret path in the small woods and come across a RTC. - Thunder Blade, Sardonyx: Through that same secret path where you got the Beat Knuckles, there are 2 RTCs hidden very well behind 2 trees on the left hand side, one on top and one on bottom. Look extremely carefully for these 2. --------------------------------------------------------------------- Weird Woods - Earthquake: After you cross the bridge, head north, and you'll see a RTC that looks like you can't get to, but if you follow the marks on the ground you will be able to go through the blocking trees. --------------------------------------------------------------------- Saith - 1500 S: Head North East from the entrance, there is a RTC behind one of the houses. --------------------------------------------------------------------- Old Hag's House - Card Hunter: There is one in her house, lying in the open. --------------------------------------------------------------------- Meribia - 2000 S: At the sea port, there is one RTC in one of the many empty rooms. It is in the building in the lower right hand corner. - 2000 S: In Jessica and Mel's room, there is one RTC to the left. - Mental Drop, Heal Drop: In the training room, there are 2 RTCs to the right. - 3000 S: There is one more RTC in the training room, to the lower left, partially hidden. - Varies: There is a RTC in Ramus' shop, all the way east, partially hidden. You get a bunny suit if you open it at a certain time, you get one of two items if you wait until later, although I got both the Magic Plate and Mirror Shield when I opened it; I think you're only supposed to get one, but yeah, if anyone can shed some light on this, it would be really helpful. --------------------------------------------------------------------- Vane - Music Box: There is one in Mia's room, it just plays some music. If you want to hear it again, beat the game and access the extra options. - Dark Seed: Outside Vane, there is one RTC somewhere northwest, behind one of the trees. - 7000 S, Heal Drop, Mental Drop: Inside the biggest building in the room where Lemia sits, there are 3 RTCs hidden behind three poles, look for them carefully, very carefully. --------------------------------------------------------------------- East Nanza Pass - Coral Tiara: There is one in the area just before you reach the town of Nanza, to the lower left. - Magic Ring: A RTC is also in the semi-cave you go through on your way to Nanza. --------------------------------------------------------------------- Nanza - Rainbow Seed: There is one in the room with many beds, just below the kitchen. --------------------------------------------------------------------- Lann - Mental Drop: There is one lying in the open next to one of the houses. --------------------------------------------------------------------- Southern Nanza Pass - Flame Hammer, Mental Drop: From the words of RPG Addict, follow his directions from the south entrance, not the north: "Heading north from the south, head right at your first "intersection." This long path will take you to two RTCs." --------------------------------------------------------------------- Reza - Angel Tear: In the most Western house, there is a RTC. - 10,000 S: In the house west of the Althlena Statue in Reza, there is another RTC. - Nothing, 2,000 S: In the back room of the aforementioned house, there are 2 RTCs lying around, one of them is empty. - 5,000 S: In the Thieves Bazaar in the back of the bar, there is a RTC in one of the rooms, head west instead of south at the very first intersection. --------------------------------------------------------------------- Spring Close to Meryod Forest - Aquamarine, Dream Knuckle: There are two RTCs lying there for you to open. --------------------------------------------------------------------- Forbidden Forest - Ruby Gloves: There is one near the entrance, you can't miss it. --------------------------------------------------------------------- Spring in Forbidden Forest - Magical Hat, Phoenix Claw: There are two RTCs lying there for you to take. ================ Item Duplication ================ There is a bug in the game that will allow you to duplicate any equippable item. With this trick, you can duplicate items that cost a lot (Equipment Sets) and sell them for a lot of money, or you can duplicate an item that will be useful for your other party members, such as Devil's Tear, Spirit Guard, and the like. Here's how you do it: 1. Equip the item(s) that you wish to duplicate. 2. Just walk around a bit, if you enter a battle that's fine too. 3. Save your game. 4. Unequip the item(s) that you wish to duplicate. 5. Save your game again. 6. Load your game, and you will see that your item(s) have been duplicated and is in your inventory. It is interesting to note that if you load your game with the designated items already equipped, just start at step 4 and reapeat as necessary. When trying to load the game with the items already equipped, though, be sure that you are not commiting the Item Bug mentioned in the next section. ======== Item Bug ======== This is a section that everybody should read because you will lose some very important items if you are not careful. Similar to how the Item Duplication Trick works, if you accidentally do the actions that I'm about to explain, you will lose an item and duplicate an item that you probably won't want to duplicate. Basically, do NOT do what I am about to tell you if you want to keep your best items. While it is rare, it can still happen accidentally, so pay attention. 1. You have Item A equipped. 2. You replace Item A with Item B, because you think Item B is better than Item A. After this, you do one of several things: 3. You save WITHOUT walking around first. Then you: A) load your file again or turn off the power. This leads to the RESULT. B) walk around a bit, maybe fight a battle or two, and then decide to quit playing and not save. This leads to the RESULT. C) walk around a bit, then decide to save for no apparent reason. This is okay. D) walk around a bit, fight one or more battles, then save for obvious reasons. This is also okay. 3. Anything else is fine, the only scenario left being that you save AFTER walking around a bit first. When I say saving without walking around first, I mean equipping the items and then saving right away on that same menu screen, without going back to the game screen first and moving Alex with your D pad. What is the deadly RESULT that I have been making references to? If you follow the steps mentioned above and it tells you that it will lead you to the RESULT, then you are in big trouble because here is what the RESULT does: it will duplicate Item A and delete Item B. Duplicating Item A is useless because why did you replace it with Item B in the first place if it was so good? Deleting Item B is bad because that's probably your best armor/weapon to date, and you might not be able to get it back if you didn't buy it from a store. If anyone discovers different, please notify me, but I believe this is how you get your items deleted. So avoid this at all costs!! Always remember to walk around a bit before you save and quit after equipping new items. ========= Windboots ========= The windboots isn't really a secret at all, it's an accessory you can buy at Vane in one of the shops for 80,000 S. The most obvious benefits it gives are increasing your AGL by 8 and your NOA by 2, making it an extremely helpful item in your game. What's nice to note about it though that was not apparent to me at first is that it also increases the damage that Alex and Kyle can do with their skills. So with one windboots equipped, you not only get the stats mentioned above, you can also do significantly more damage with Alex's swordance or Kyle's slash and the like. Since the effect seems to stack, equipping 2 windboots will really help you dish out lots of damage. Using the item duplication trick to sell items for money and then buying one windboots and duplicating it as necessary in the beginning can yield very satisfactory results. Buying a windboots as soon as you enter Vane and duplicating it and equipping 2 of them on Alex will allow Alex to do absurd damage with his swordance, making boss fights already easier than they are, even if you're at a low level. --------------------------------------------------------------------- _____________________________________________________________________ SECTION XIII: CHEAT VAULT _____________________________________________________________________ ================= CodeBreaker Codes ================= These are not my own codes. They are taken from www.cmgsccc.com Whoever the ones who created these codes, these are yours! Note: Don't ask me anything about these codes. Don't hold me responsible to whatever damage these codes have done to your game. I haven't tested these codes yet. Enable Code 000045AA 000A (Must Be On) 10001260 0007 Alex Codes Description Code Infinite HP 83004AC2 03E7 Max HP 83004AD2 03E7 Infinite MP 83004AC4 03E7 Max MP 83004AD4 03E7 Max Stats 43004AC6 03E7 00000005 0002 Quick Level Gain 33004AFA 00FF Skill/Magic Slot Modifier Codes Slot 1 33004AEA 00?? Slot 2 33004AEB 00?? Slot 3 33004AEC 00?? Slot 4 33004AED 00?? Slot 5 33004AEE 00?? Slot 6 33004AEF 00?? Slot 7 33004AF0 00?? Slot 8 33004AF1 00?? Slot 9 33004AF2 00?? Ghaleon Codes Infinite HP 83004CC2 03E7 Max MP 83004CD2 03E7 Infinite HP 83004CC4 03E7 Max MP 83004CD4 03E7 Max Stats 43004CC6 03E7 00000005 0002 Quick Level Gain 33004CFA 00FF Skill/Magic Slot Modifier Codes Slot 1 33004CEA 00?? Slot 2 33004CEB 00?? Slot 3 33004CEC 00?? Slot 4 33004CED 00?? Slot 5 33004CEE 00?? Slot 6 33004CEF 00?? Slot 7 33004CF0 00?? Slot 8 33004CF1 00?? Slot 9 33004CF2 00?? Jessica Codes Infinite HP 83004BC2 03E7 Max HP 83004BD2 03E7 Infinite MP 83004BC4 03E7 Max MP 83004BD4 03E7 Max Stats 43004BC6 03E7 00000005 0002 Quick Level Gain 33004BFA 00FF Skill/Magic Slot Modifier Codes Slot 1 33004BEA 00?? Slot 2 33004BEB 00?? Slot 3 33004BEC 00?? Slot 4 33004BED 00?? Slot 5 33004BEE 00?? Slot 6 33004BEF 00?? Slot 7 33004BF0 00?? Slot 8 33004BF1 00?? Slot 9 33004BF2 00?? Kyle Codes Infinite HP 83004C02 03E7 Max MP 83004C12 03E7 Infinite HP 83004C04 03E7 Max MP 83004C14 03E7 Max Stats 43004C06 03E7 00000005 0002 Quick Level Gain 33004C3A 00FF Skill/Magic Slot Modifier Codes Slot 1 33004C2A 00?? Slot 2 33004C2B 00?? Slot 3 33004C2C 00?? Slot 4 33004C2D 00?? Slot 5 33004C2E 00?? Slot 6 33004C2F 00?? Slot 7 33004C30 00?? Slot 8 33004C31 00?? Slot 9 33004C32 00?? Laik Codes Infinite HP 83004D02 03E7 Max MP 83004D12 03E7 Infinite HP 83004D04 03E7 Max MP 83004D14 03E7 Max Stats 43004D06 03E7 00000005 0002 Quick Level Gain 33004D3A 00FF Skill/Magic Slot Modifier Codes Slot 1 33004D2A 00?? Slot 2 33004D2B 00?? Slot 3 33004D2C 00?? Slot 4 33004D2D 00?? Slot 5 33004D2E 00?? Slot 6 33004D2F 00?? Slot 7 33004D30 00?? Slot 8 33004D31 00?? Slot 9 33004D32 00?? Luna Codes Infinite HP 83004B02 03E7 Max HP 83004B12 03E7 Infinite MP 83004B04 03E7 Max MP 83004B14 03E7 Max Stats 43004B06 03E7 00000005 0002 Quick Level Gain 33004B3A 00FF Skill/Magic Slot Modifier Codes Luna Slot 1 33004B2A 00!q16!?? Slot 2 33004B2B 00!q16!?? Slot 3 33004B2C 00!q16!?? Slot 4 33004B2D 00!q16!?? Slot 5 33004B2E 00!q16!?? Slot 6 33004B2F 00!q16!?? Slot 7 33004B30 00!q16!?? Slot 8 33004B31 00!q16!?? Slot 9 33004B32 00!q16!?? Mia Codes Infinite HP 83004B82 03E7 Max HP 83004B92 03E7 Infinite MP 83004B84 03E7 Max MP 83004B94 03E7 Max Stats 43004B86 03E7 00000005 0002 Quick Level Gain 33004BBA 00FF Skill/Magic Slot Modifier Codes Slot 1 33004BAA 00?? Slot 2 33004BAB 00?? Slot 3 33004BAC 00?? Slot 4 33004BAD 00?? Slot 5 33004BAE 00?? Slot 6 33004BAF 00?? Slot 7 33004BB0 00?? Slot 8 33004BB1 00?? Slot 9 33004BB2 00?? Nash Codes Infinite HP 83004B42 03E7 Max HP 83004B52 03E7 Infinite MP 83004B44 03E7 Max MP 83004B54 03E7 Max Stats 43004B46 03E7 00000005 0002 Quick Level Gain 33004B7A 00FF Skill/Magic Slot Modifier Codes Slot 1 33004B6A 00?? Slot 2 33004B6B 00?? Slot 3 33004B6C 00?? Slot 4 33004B6D 00?? Slot 5 33004B6E 00?? Slot 6 33004B6F 00?? Slot 7 33004B70 00?? Slot 8 33004B71 00?? Slot 9 33004B72 00?? Ramus Codes Infinite HP 83004C82 03E7 Max MP 83004C92 03E7 Infinite HP 83004C84 03E7 Max MP 83004C94 03E7 Max Stats 43004C86 03E7 00000005 0002 Quick Level Gain 33004CBA 00FF Skill/Magic Slot Modifier Codes Slot 1 33004CAA 00?? Slot 2 33004CAB 00?? Slot 3 33004CAC 00?? Slot 4 33004CAD 00?? Slot 5 33004CAE 00?? Slot 6 33004CAF 00?? Slot 7 33004CB0 00?? Slot 8 33004CB1 00?? Slot 9 33004CB2 00?? Temp Codes Infinite HP 83004C42 03E7 Max MP 83004C52 03E7 Infinite HP 83004C44 03E7 Max MP 83004C54 03E7 Max Stats 43004C46 03E7 00000005 0002 Quick Level Gain 33004C7A 00FF Skill/Magic Slot Modifier Codes Slot 1 33004C6A 00?? Slot 2 33004C6B 00?? Slot 3 33004C6C 00?? Slot 4 33004C6D 00?? Slot 5 33004C6E 00?? Slot 6 33004C6F 00?? Slot 7 33004C70 00?? Slot 8 33004C71 00?? Slot 9 33004C72 00?? In-Battle Codes Position 1 Codes Infinite HP 82037094 03E7 Infinite MP 82037098 03E7 Access Special 320370B0 0020 Max Stats Codes Atc 8203709C 03E7 Def 8203709E 03E7 Agl 820370A0 03E7 Men 820370A2 03E7 Res 820370A4 03E7 Position 2 Codes Infinite HP 8203715C 03E7 Infinite MP 82037160 03E7 Access Special 32037178 0020 Max Stats Codes Atc 82037164 03E7 Def 82037166 03E7 Agl 82037168 03E7 Men 8203716A 03E7 Res 8203716C 03E7 Position 3 Codes Infinite HP 82037224 03E7 Infinite MP 82037228 03E7 Access Special 32037240 0020 Max Stats Codes Atc 8203722C 03E7 Def 8203722E 03E7 Agl 82037230 03E7 Men 82037232 03E7 Res 82037234 03E7 Position 4 Codes Infinite HP 820372EC 03E7 Infinite MP 820372F0 03E7 Access Special 32037308 0020 Max Stats Codes Atc 820372F4 03E7 Def 820372F6 03E7 Agl 820372F8 03E7 Men 820372FA 03E7 Res 820372FC 03E7 Position 5 Codes Infinite HP 820373B4 03E7 Infinite MP 820373B8 03E7 Access Special 320373D0 0020 Max Stats Codes Atc 820373BC 03E7 Def 820373BE 03E7 Agl 820373C0 03E7 Men 820373C2 03E7 Res 820373C4 03E7 Max Item Codes Knife 33004980 0063 Short Sw 33004982 0063 Long Sw 33004983 0063 Broad Sw 33004984 0063 RuneBlad 33004985 0063 IceBrand 33004986 0063 SilverSw 33004987 0063 Katana 33004988 0063 Flame Sw 33004989 0063 Bastard 3300498A 0063 BattleSw 3300498B 0063 Wind Sw 3300498C 0063 Dark Sw 3300498D 0063 Brave Sw 3300498E 0063 MasterSw 3300498F 0063 CrystalS 33004990 0063 AlthenaS 33004991 0063 MindEdge 33004992 0063 ThunderB 33004993 0063 BloodSw 33004994 0063 Angel Sw 33004995 0063 Demon Bl 33004996 0063 Hammer 33004997 0063 Flail 33004998 0063 Ice Hamr 33004999 0063 Sonic H 3300499A 0063 Erthquak 3300499B 0063 HolyHamr 3300499C 0063 MindBrak 3300499D 0063 MorningS 3300499E 0063 Flame H 3300499F 0063 DiamondB 330049A0 0063 BattleBow 330049A1 0063 MetlClaw 330049A2 0063 SoftKnuc 330049A3 0063 LynxClaw 330049A4 0063 BeatKnuc 330049A5 0063 StarClaw 330049A6 0063 IronKnuc 330049A7 0063 DreamKnu 330049A8 0063 DangClaw 330049A9 0063 FreezKnu 330049AA 0063 Soniclaw 330049AB 0063 Luck Rod 330049AC 0063 AquaStaf 330049AD 0063 FlameRod 330049AE 0063 CrystalRod 330049AF 0063 Ice Rod 330049B0 0063 MeteoRod 330049B1 0063 MindStaf 330049B2 0063 WindStaf 330049B3 0063 DragoonW 330049B4 0063 MagiCane 330049B5 0063 GentlRod 330049B6 0063 Cestus 330049B7 0063 WindClaw 330049B8 0063 ArmrGlov 330049B9 0063 EmeraldS 330049BA 0063 GarnetCl 330049BB 0063 BraveArm 330049BC 0063 PhenixCl 330049BD 0063 MasterGl 330049BE 0063 Fry Pan 330049BF 0063 Cane 330049C0 0063 Hard Pan 330049C1 0063 Wow! Pan 330049C2 0063 FabSword 330049C3 0063 Clothes 330049C4 0063 ClothArm 330049C5 0063 Leather 330049C6 0063 LeathArm 330049C7 0063 PlateArm 330049C8 0063 SilverCh 330049C9 0063 MetlPlat 330049CA 0063 BattlArm 330049CB 0063 SilverPl 330049CC 0063 EarthArm 330049CD 0063 BraveArm 330049CE 0063 DarkArmr 330049CF 0063 DragnArm 330049D0 0063 PistRobe 330049D1 0063 BaptRobe 330049D2 0063 RituRobe 330049D3 0063 IereRobe 330049D4 0063 AngelDrs 330049D5 0063 Salvatio 330049D6 0063 Robe 330049D7 0063 MageRobe 330049D8 0063 SorcRobe 330049D9 0063 VaneRobe 330049DA 0063 LiteRobe 330049DB 0063 MindRobe 330049DC 0063 DragonCo 330049DD 0063 HolyRobe 330049DE 0063 Spirit 330049DF 0063 GoddRobe 330049E0 0063 MagiRobe 330049E1 0063 GentCoat 330049E2 0063 MagPlate 330049E3 0063 DragCost 330049E4 0063 BunnySut 330049E5 0063 Fab Suit 330049E6 0063 MastSuit 330049E7 0063 Pot Lid 330049E8 0063 WoodShld 330049E9 0063 IronShld 330049EA 0063 SilvShld 330049EB 0063 MetlShld 330049EC 0063 BatlShld 330049ED 0063 SpikShld 330049EE 0063 DarkShld 330049EF 0063 DragShld 330049F0 0063 Gauntlet 330049F1 0063 SilvGard 330049F2 0063 Platinum 330049F3 0063 CrysGard 330049F4 0063 RainbowB 330049F5 0063 StarBrac 330049F6 0063 Angel Br 330049F7 0063 Wristban 330049F8 0063 SilverRst 330049F9 0063 PlatRist 330049FA 0063 CrysRist 330049FB 0063 RainRist 330049FC 0063 DragRist 330049FD 0063 HolyRist 330049FE 0063 ShineRst 330049FF 0063 WindRist 33004A00 0063 GoddRist 33004A01 0063 AngelRst 33004A02 0063 MagiBrac 33004A03 0063 GentGlov 33004A04 0063 RubyGlov 33004A05 0063 MiroShld 33004A06 0063 FabGuard 33004A07 0063 Scarf 33004A08 0063 ClothHat 33004A09 0063 HairBand 33004A0A 0063 IronHelm 33004A0B 0063 MetlHelm 33004A0C 0063 BatlHelm 33004A0D 0063 BravHelm 33004A0E 0063 DarkMask 33004A0F 0063 DragHelm 33004A10 0063 Bandanna 33004A11 0063 FlasBand 33004A12 0063 BravBand 33004A13 0063 LuckBand 33004A14 0063 DragBand 33004A15 0063 GoddBand 33004A16 0063 JadeTiar 33004A17 0063 RainTiar 33004A18 0063 ShineTia 33004A19 0063 HolyTia 33004A1A 0063 FemTiara 33004A1B 0063 CoralTia 33004A1C 0063 DreamRib 33004A1D 0063 Magi Hat 33004A1E 0063 Gent Hat 33004A1F 0063 Cat Ears 33004A20 0063 MagicTia 33004A21 0063 Pot 33004A22 0063 Fab Helm 33004A23 0063 Anger 0 33004A24 0063 RainSeed 33004A25 0063 Heal 0 33004A26 0063 IDogTail 33004A27 0063 Fresh 0 33004A28 0063 Clear 0 33004A29 0063 Angel 0 33004A2A 0063 Tri-Ring 33004A2B 0063 IcePenda 33004A2C 0063 Flame 0 33004A2D 0063 Barrier0 33004A2E 0063 Magic 0 33004A2F 0063 Lucky 0 33004A30 0063 IPupTail 33004A31 0063 WindRing 33004A32 0063 DevlTear 33004A33 0063 Armor 0 33004A34 0063 DarkSeed 33004A35 0063 SpiritGd 33004A36 0063 DragWing 33004A37 0063 Amethyst 33004A38 0063 Aquamari 33004A39 0063 Sardonyx 33004A3A 0063 Sapphire 33004A3B 0063 Tourmali 33004A3C 0063 Topaz 33004A3D 0063 Lapis 33004A3E 0063 L Emblem 33004A3F 0063 WindBoot 33004A40 0063 B Emblem 33004A41 0063 Fire Orb 33004A42 0063 Aqua Orb 33004A43 0063 Wind Orb 33004A44 0063 Thor Orb 33004A45 0063 JudgSton 33004A46 0063 DogWhist 33004A47 0063 Scarab W 33004A48 0063 CardHunt 33004A49 0063 CardHunS 33004A4A 0063 MastBook 33004A4B 0063 Aura 33004A4C 0063 BoosCoil 33004A4D 0063 Eyeglass 33004A4E 0063 GetScope 33004A4F 0063 Heal Gum 33004A5D 0063 HealDrop 33004A5E 0063 MentlGum 33004A5F 0063 MentDrop 33004A60 0063 AnglTear 33004A61 0063 ParaClen 33004A62 0063 Antidote 33004A63 0063 HolyWatr 33004A64 0063 DragFetr 33004A65 0063 Perfume 33004A6A 0063 Ocarina 33004A6B 0063 Dragon O 33004A6C 0063 Diamond 33004A6D 0063 AltheOrb 33004A70 0063 D's Memo 33004A71 0063 ThiefHar 33004A72 0063 GildCard 33004A73 0063 ShiraNot 33004A74 0063 Flufball 33004A75 0063 Necklace 33004A76 0063 Engine 33004A77 0063 Miscellaneous Codes Unlock Music & 33004D48 0001 Sound Tests Complete Gallery 83004DC8 FFFF 83004DCA FFFF 83004DCC FFFF Have All Cards 33004DE4 00FF 43004D60 FFFF 0000002C 0002 Have All Items 43004980 0063 0000002C 0002 Characters In-Party Modifier Codes Position 1 33004AA0 00?? 33004A88 00?? Position 2 33004AA1 00?? 33004A89 00?? Position 3 33004AA2 00?? 33004A8A 00?? Position 4 33004AA3 00?? 33004A8B 00?? Quantity Digits to Accompany Character In-Party Modifier Codes 00 - Alex 01 - Alex 2 02 - Luna 03 - Nash 04 - Mia 05 - Jess 06 - Kyle 07 - Temp 08 - Ramu 09 - Ghal 0A - Laik 0B - Nall Quantity Digits to Accompany Skills/Magic ID Digits Codes 01 - Sordance 02 - Blast 03 - Flash 04 - Vigor 05 - Quarker 06 - Amelian 07 - Cyanic 08 - Rubean 09 - HealSong 0A - PureSong 0B - PowrSong 0C - Run Song 0D - Lullaby 0E - Tranquil 0F - Thorbolt 10 - Riot 11 - Blitz 12 - Sparker 13 - Sleep 14 - Confuse 15 - Enclose 16 - Stone 17 - Fireball 18 - FlameArc 19 - Inferno 1A - Buck Up! 1B - Freezer 1C - Sleet 1D - Blizzard 1E - IceShell 1F - Heal Ave 20 - Calm Ave 21 - GraceAve 22 - Love Ave 23 - Miracle 24 - Pure Ave 25 - Fear Ave 26 - Escape 27 - Slash 28 - Sweep 29 - Sonic 2A - Heat Up 2B - Flarrow 2C - RushWind 2D - Explode 2E - Coolness 2F - Tornado 30 - RockRoll 31 - WindDirk 32 - Goddess 33 - ThorRain 34 - MistVeil 35 - Smite 36 - Shiner 38 - Liner 39 - Charge 3A - Charge+ 3B - Crimson 3C - Knuckler 3E - Althena! --------------------------------------------------------------------- _____________________________________________________________________ SECTION XIV: CONTRIBUTORS AND CLOSING _____________________________________________________________________ Judgbolt- The info from the SECRETS section came from his Secrets FAQ. Keep up the good work Judgbolt. www.cmgsccc.com- The CodeBreaker codes came from this site. Fr34zburn@cs.com- Hell, this guy gave me his opinion of my FAQ... --------------------------------------------------------------------- _____________________________________________________________________ END OF FILE _____________________________________________________________________