__ ____ / \/ \ __ _____ _____ __ __ _____ __ _ / _ _ / / _/ / ___/ / _ / / \/ \ / _ / / \ / / / / / / / / / /_ / / / /_/ / / // // / / /_/ / / /\ \/ / / / / / / / / __/ / / __ / __ / / // // / / __ / / / \ / __ / / / / / / / /_ / /__/ / / / / / / // // / / / / / / / / / / | / / / / / / /____/ \_____/ /_/ /_/ /_//_//_/ /_/ /_/ /_/ /_/ / | /_/ /_/ /_/ / /| | ____ _____ ____ ____ _ ____ / / | | / _ \ / _ //_ _//_ _/ / / / ___/ / / | | / /_/ / / /_/ / / / / / / / / /_ / / | | / _ / / __ / / / / / / / / _/ / /____| |_ / /_/ \ / / / / / / / / / /___ / /_ |_______ _| /_______/ /_/ /_/ /_/ /_/ /______//_____/ | | __ _ ____ ______ _ __ _ ______ _____ _ __ | | / \/ // __//_ __// / / / / / / ___ \ / _ / / / / / | | / /\ // /_ / / / / / / / / / / / // /_/ / / /_/ / |_| / / / // __/ / / / / / / / / / / / // _ \ / _ / / / / // /_ / / / \/ \/ / / /___/ // / / // / \ \ /_/ /_//____/ /_/ \___/\____\ \______//_/ /__//_/ \_\ _______ ___ __ ____ _ _ __ _ \ __ / / __/ / \ / ___/ / / / / / \/ / / /_/ / / /_ / /\ \ | \ / / / / / / / __ / / __/ / / / / \ \ / / / / / /\ / / / \ \ / /_ / /_/ / __/ / / /__/ / / / / / /_/ /_//____//_____/ /____/ /______/ /_/ /_/ ~*- CHIP CODE LOCATION FAQ/GUIDE -*~ MegaMan Battle Network 4 Red Sun Tournament Version Only for GameBoy Advance and SP Written by Kirby thefOOdbuster alias Cedric Savanh E-mail Address: da_asian_lao12@hotmail.com This file is Copyright (c) 2004 Cedric Savanh - All rights reserved. ========================================== -VERSION HISTORY- ------------------------- Version 0.1: [2004/07/12] ------------------------- First started this project. -------------------------- Version 0.15: [2004/08/02] -------------------------- Wrote all chips codes in the standard database. Wrote all chips description for both Mega and Giga database since for Secret, I haven't found nobody who actually wants to link with me. T_T Except for that, I added some more chips location. I might be still missing some minor stuff, but do not worry. I'll update it as soon as possible for your sake. ------------------------- Version 0.3: [2004/08/04] ------------------------- Well, I've finally finished writing all chips codes which can be gotten through the game in Normal mode. Now, I've began researching chips codes only gotten from Hard mode. Oh and, all missing spot in the Giga chip database "description" has finally been filled. I'll probably remove the "where to get it" of the format location thingie since it takes spaces so that I can describs specifically the location of the code. So, all I have to do is put the whole thing into one; meaning I only have to remove this "-" punctuation. I guess that is all I have to say about the update made of version 0.3. ------------------------- Version 0.5: [2004/09/20] ------------------------- Please do not ask me why did it took so long for the release of the new version of the FAQ anymore. I've been receiving numerous mails about people being impatient and greedy lately about that matter. For those who emailed me: HOLD YOUR HORSES DAMMIT!!! >_< My computer has been infected by some sort of virus which has broken down my IP internet protocol. So I can't no longer hang out in the net. Right now, I'm waiting for a call if my computer has been fixed yet. The result of that tragedy has been an horror to me. I've lost all my save data including final version of this guide. Fortunately for me, I was able to retrieve the backup file which was saved on a disc. However, its only version 0.4. You might be also wondering why I haven't respond to any of your mails lately. Technically, my internet services is down. Therefore, I should be back for good in the next month. Oh and, I'll be back answering mails after the 9th day of November. Furthermore, enjoy my FAQ! -------------------------- Version 0.55: [2005/01/27] -------------------------- Well, it's been ages since I haven't updated this FAQ. Bah. Hope any of you aren't mad at me for being such a lazyass. I've read most of your mails regarding when my FAQ will reach the last version. According to my calculation, it could prolly take a year. What? >_>; I've been inhale by other games such as Maple story. I really don't have any spared time... ========================================== -TABLE OF CONTENTS- I. Introduction......................[KIRBY] II. About those [xxxxxx]?............[NALL] III. Copyright notice................[PROTO] IV. Chip list........................[ZIDA] a.) Standard chips...............[SHIFT] b.) Mega-Class Chips.............[NECRO] c.) Giga-Class Chips.............[TDU] e.) Secret Chips.................[LOURDE] V. Chip location.....................[CAEK] a.) Standard chips...............[YOSHI] b.) Mega-Class Chips.............[YOH] c.) Giga-Class Chips.............[MMC] e.) Secret Chips.................[MAL] VI. Frequently asked questions.......[MAGENTA] VII. Credits.........................[ROCKV3] VIII. How to contact me..............[GRAVY] ========================================== I. INTRODUCTION [KIRBY] // \\ Welcome to the Megaman battle Network 4: Red Sun chip code location guide. As in the previous Battle Network games, chips are very fundamental since they provides you the support necessary to overcome your enemies, and advance through the game. This guide will aid you find missing chips to complete your library and especially, helps you find the specific codes which will help building outrageously powerful combat folder. PLEASE READ THIS!!! Yes, I'm aware that my FAQ is only 3/4 completed and not yet very helpful for most of the advanced players. This FAQ will only press to the rescue for the newbies of this game. So please, advanced players, be extremely patient. After all, I also have to work on the blue moon version. I'll try to make a quick update as soon as possible, if only my little brother would stop playing on my GBA. Oh yea, you might probably ask "why won't you ask one of the MMBN4 FAQs writer to allow you to get some chips codes information?". I prefer going with natural searching if you know what I mean. Thereby, I might get valuable information that other MMBN4 writers doesn't even "held captive" in their guide; in other words, even ignores. In conclusion, making this FAQ will take a huge amount of time. Before continuing the pilgrimage, I highly recommend using the "Ctrl+F" keyword which will allow you to speed up your search. Remember, Ctrl+F is your friend. Well, enough said! Let us go to the main subject. \\ // II. ABOUT THOSE [XXXXXX] THROUGHOUT THE FAQ? [NALL] Wondering what's the usefulness of those thingie in the table of contents and throughout the guide? Actually, they are just mere support system for the search engine "CTRL+F". How to use them? Just press the keyword "CTRL+F" then input the support word and thereafter click on "search" and voilà! "How stupid this is, you only have to input the name of the chip; no need to use this weird system" You'll probably say. Since I typed many chip names repetitively, you'll have to press the "next" button several times before reaching your goal. And that my friend, it is really annoying eh? III. COPYRIGHT NOTICE [PROTO] Currently, this document is only available at: http://www.gamefaqs.com/ http://www.neoseeker.com/ This document is entirely my work and is thusly my property. If you wished to host this file, e-mail me first, and then I shall see through this matter. If you would rather collect some information in my FAQ, you may do so, but in one condition, you must give me credit for it as well as for the people from the credits section. If you don't respect any of those terms above, as Megaman would do in this kind of situation, I shall delete you! ========================================== IV. CHIP LIST [ZIDA] This is the database of all chips in the game. If you wished to go directly to the goal which is the chip location chapter, be my guest. It's right under this chapter after the Secret chip list database. For Folder builder, this section should really come in a handy when looking at the codes. a.) STANDARD CHIPS [SHIFT] Meh. The standard chips database. -_- You can only put 4 of the same chips in your folder. Otherwise, you'll probably make cheap folder which will make you lose interest and fun of the game. For example, putting 30x AntiDmg in your folder. It would be too easy to beat the game. // // ------------------------------------------------------------------------------- /Number/Standard Chip Name/Stars/Codes/Element & ATK/Chip Capacity-Description/ ------------------------------------------------------------------------------- \\ | | \\ | | 001. Cannon *---- | ABC* | N/A-40 Blast which hits first enemy in front 002. Hi-Cannon **--- | CDE | N/A-80 Blast which hits first enemy in front 003. M-Cannon ***-- | EFG | N/A-120 Blast which hits first enemy in front 004. AirShot **--- | ASV* | N/A-20 Knocks back an enemy of one square 005. Vulcan1 *---- | ESUV* | N/A-10 x3 rapidf. also hits enemy bhnd the foe 006. Vulcan2 **--- | BHO | N/A-10 x5 rapidf. also hits enemy bhnd the foe 007. Vulcan3 ***-- | OYW | N/A-10 x7 rapidf. also hits enemy bhnd the foe 008. Spreader **--- | LMN* | N/A-30 Spreads explosion around when hits foe 009. Heatshot *---- | BCD* | Fire-40 Spreads explosion behind when hit foe 010. Heat-V **--- | CDE | Fire-70 Spreads diagonally explosion when hit 011. HeatSide ***-- | DEF | Fire-100 Spreads explosion up&down when hit 012. Bubbler *---- | PQR* | Aqua-50 Spreads bubble behind when hit target 013. Bub-V **--- | CDE | Aqua-80 Spreads diagonally bubble when hit 014. BublSide ***-- | DEF | Aqua-110 Spreads bubble up&down when hit foe 015. Thunder1 *---- | BLP* | Elec-40 A paralyzing seeking Zap Ball 016. Thunder2 **--- | HPS | Elec-60 A paralyzing seeking Zap Ball 017. Thunder3 ***-- | ITW | Elec-80 A paralyzing seeking Zap Ball 018. WideSht1 *---- | CDE* | Aqua-60 A three-panels water blast attack 019. WideSht2 **--- | LMN | Aqua-80 A three-panels water blast attack 020. WideSht3 ***-- | STU | Aqua-100 A three-panels water blast attack 021. FlmLine1 *---- | FGH* | Fire-70 Flames underneath 2 panels ahead 022. FlmLine2 **--- | DEF | Fire-120 Flames underneath 2 panels ahead 023. FlmLine3 ***-- | JKL | Fire-170 Flames underneath 2 panels ahead 024. GunSol1 **--- | AGM* | N/A-??? Unleashes sunbeam draining darkness 025. GunSol2 ***-- | BGS | N/A-??? Unleashes sunbeam draining darkness 026. GunSol3 ****- | CGT | N/A-??? Unleashes sunbeam draining darkness 027. Blizzard **--- | HJV* | Aqua-100 Attacks and turns 4 panels into ice 028. HeatBrth **--- | DKO* | Heat-90 Attacks and turns 4 panels into lava 029. ElecShok ***-- | JLS* | Elec-80 Attacks and turns 4 panels cracked 030. WoodPwdr ***-- | FTW* | Wood-100 Attacks and turns 4 panels into grass 031. SandRing **--- | CRS* | N/A-N/A Creates a sand trap pitfull 032. TwnFng1 *---- | ABC* | N/A-70 Unleashes two fangs missile up&down 033. TwnFng2 **--- | OPQ | N/A-100 Unleashes two fangs missile up&down 034. TwmFng3 ***-- | FGH | N/A-130 Unleashes two fangs missile up&down 035. ElemFlar ***-- | KNP | Fire-100 A flamethrower attack 036. ElemIce ***-- | HQV | Aqua-100 A Icethrower attack 037. ElemLeaf ***-- | CDI | Wood-80 A Leafthrower attack 038. ElemSand ***-- | ALS* | N/A-120 A Sandthrower attack 039. MagBolt1 *---- | BCD* | Elec-90 Attracts and paralyze an enemy 040. MagBolt2 **--- | EFG | Elec-110 Attracts and paralyze an enemy 041. MagBolt3 ***-- | ABC | Elec-130 Attracts and paralyze an enemy 042. Tornado ***-- | ELT | N/A-20 Creates whirlwind doing several damage 043. Static ***-- | BGZ* | N/A-20 Creates dark whirlwind doing several Dmg 044. MiniBomb *---- | BLT* | N/A-50 Throw a bomb which attacks one panel 045. EnergBomb ***-- | ENT* | N/A-40 Bomb making an impact explodes 3 times 046. MegEnBom ****- | DJW | N/A-60 Bomb making an impact explodes 3 times 047. Ball ***-- | BVT | N/A-140 Breaks any defense when throwed 048. BlkBomb ****- | DHZ | Fire-210 A devastating explosion when use fire 049. Geyser ****- | BLV | Aqua-200 Spreads water when thrown in a hole 050. BugBomb ***-- | BGZ* | N/A-N/A Confuses enemies when it explodes 051. Binder1 *---- | COS* | N/A-60 Lunches an jumping virus attack 052. Binder2 **--- | ATY | N/A-80 Lunches an jumping virus attack 053. Binder3 ***-- | EIO | N/A-100 Lunches an jumping virus attack 054. Sword *---- | ELS | N/A-80 A sword which attack one square ahead 055. WideSwrd **--- | ELS | N/A-80 A sword which attacks up and down 056. LongSwrd ***-- | ELS | N/A-80 A sword which attacks two squares ahead 057. WideBlde ****- | CKS | N/A-130 A blade which attacks up&down 058. LongBlde ****- | GRS | N/A-130 A blade which attacks 2 sqrs ahead 059. CustSwrd ***-- | BPS | N/A-??? Acts like LifeSwrd. Attack = CustGauge 060. VarSwrd ****- | CJV | N/A-150 A mystical sword with secrets within 061. Slasher ***-- | FHR | N/A-240 Attack those who penetrate your field 062. WindRack ***-- | ALR* | N/A-100 A Windslash attack blows back enemies 063. AirHoc *---- | DEF* | N/A-50 Tosses an hyper-active hockey puck 064. AirHoc2 **--- | IJK | N/A-60 Tosses an hyper-active hockey puck 065. AirHoc3 ***-- | UVW | N/A-70 Tosses an hyper-active hockey puck 066. Counter1 ***-- | FMT* | N/A-70 Counter an enemy from everywhere 067. Counter2 ***-- | BHL | N/A-110 Counter an enemy from everywhere 068. Counter3 ****- | ANV | N/A-150 Counter an enemy from everywhere 069. Boomer1 *---- | LMN* | Wood-60 Boomering attacking the outer panels 070. Boomer2 **--- | LMN | Wood-80 Boomering attacking the outer panels 071. Boomer3 ***-- | STU | Wood-100 Boomering attacking the outer panels 072. SidBmbo1 *---- | BIR* | Wood-80 Surprise attack from the top square 073. SidBmbo2 **--- | HOS | Wood-110 Surprise attack from the top square 074. SidBmbo3 ***-- | AFU | Wood-140 Surprise attack from the top square 075. Lance ****- | AGR* | Wood-130 Pre-emptive attack from the back 076. WhitWeb1 *---- | DLR* | Wood-40 Leaves deadly webs on the top row 077. WhitWeb2 **--- | CEY* | Wood-40 Leaves deadly webs on the center row 078. WhitWeb3 ***-- | KOV* | Wood-40 Leaves deadly webs on the bottom row 079. MokoRus1 *---- | CIM | N/A-60 An Sheep rampage which knocks back 080. MokoRus2 **--- | GKU | N/A-90 An Sheep rampage which knocks back 081. MokoRus3 ***-- | OTY | N/A-120 An Sheep rampage which knocks back 082. CircGun1 *---- | HTZ | N/A-80 Launching cursor attack with A 083. CircGun2 **--- | DGT | N/A-100 Launching cursor attack with A 084. CircGun3 ***-- | JMR | N/A-120 Launching cursor attack with A 085. Snake ****- | DRM | Wood-20 Snakes coming out from holes 086. Magnum ***-- | HQV | Fire-130 Cursor annihilating 3 squares in a row 087. BigHamr1 *---- | BOR | N/A-160 Smashes an enemy in front of you 088. BigHamr2 **--- | GJW | N/A-220 Smashes an enemy in front of you 089. BigHamr3 ***-- | DVZ | N/A-280 Smashes an enemy in front of you 090. BoyBomb1 *---- | EJM | N/A-220 A bomb placed in your field 091. BoyBomb2 **--- | ISW | N/A-250 A bomb placed in your field 092. BoyBomb3 ***-- | GTV | N/A-280 A bomb placed in your field 093. TimeBomb ***-- | JKL | N/A-150 Three second before huge explosion 094. Mine ***-- | CHZ | N/A-300 Hides a mine in the enemy's field 095. RockCube *---- | * | N/A-N/A Creates a RockCube in front of you 096. Wind **--- | * | N/A-N/A Blows enemies to the back 097. Fan **--- | * | N/A-N/A Attracts the enemies to the front 098. Fanfare **--- | EGN* | N/A-N/A Makes you invulnerable for a while 099. Discord **--- | DTV* | N/A-N/A Confuses enemies for a while 100. Timpani **--- | PTZ* | N/A-N/A Paralyzes enemies for a while 101. Silence **--- | CMR* | N/A-N/A Silence and Blind enemies 102. VDoll ****- | IOY | N/A-N/A Spreads damages around when hitting it 103. Guard1 *---- | ALV* | N/A-50 Reflect the enemy's attack by a wave 104. Guard2 **--- | CGP* | N/A-80 Reflect the enemy's attack by a wave 105. Guard3 ***-- | FRT* | N/A-110 Reflect the enemy's attack by a wave 106. CrakOut *---- | * | N/A-N/A Destroy one panel in front 107. DulCrak *---- | BLR* | N/A-N/A Destroy two panels in front 108. TripCrak *---- | BLR* | N/A-N/A Obliterate three side panels 109. Recov10 *---- | ALN* | N/A-N/A Recovers 10 Health points 110. Recov30 *---- | FHR | N/A-N/A Recovers 30 Health points 111. Recov50 *---- | ELS* | N/A-N/A Recovers 50 Health points 112. Recov80 **--- | BJO* | N/A-N/A Recovers 80 Health points 113. Recov120 **--- | FJQ* | N/A-N/A Recovers 120 Health points 114. Recov150 ***-- | CTZ | N/A-N/A Recovers 150 Health points 115. Recov200 ***-- | HMW | N/A-N/A Recovers 200 Health points 116. Recov300 ****- | JNY | N/A-N/A Recovers 300 Health points 117. Repair *---- | IPR* | N/A-N/A Restore health of an obstacle in front 118. PanelGrab *---- | KOY* | N/A-10 Steals one panel in front of you 119. AreaGrab *---- | EMS* | N/A-10 Steals three side panel from the enemy 120. MetaGel ****- | KTZ | Aqua-120 Fallen Gels stealing the area of foe 121. GrabBnsh ***-- | EKP | N/A-??? Punish those who steals your area 122. GrabRvng | DJN | N/A-??? Punish those who steals your area 123. PnlRetrn **--- | * | N/A-N/A Rebuilt your damaged area 124. Geddon1 ***-- | JKW | N/A-N/A Cracks all panels 125. Geddon2 ***-- | NTY | N/A-N/A Obliterate all panels 126. Geddon3 ****- | HQU | N/A-??? Turns all field into poison panels 127. SloGauge ***-- | EHV* | N/A-N/A Slower your Custom Gauge speed 128. FstGauge ***-- | IQU* | N/A-N/A Fasten your Custom Gauge speed 129. Blinder **--- | * | N/A-N/A Blinds the enemy 130. NrthWind ***-- | ENT* | N/A-N/A Remove enemies' Aura, Barrier and etc. 131. HolyPnl **--- | * | N/A-N/A Creates an HolyPanel, reducing half dmg 132. Hole ***-- | * | N/A-N/A Creates an abyss which holds darkness 133. Invis ***-- | * | N/A-N/A Be invisible for an amount of time 134. Popup ***-- | JPY* | N/A-N/A Hides in a mole hole 135. Barrier **--- | ADZ* | N/A-N/A Creates an Barrier which adds 10HP 136. Barr100 ***-- | PQW | N/A-N/A Creates an Barrier which adds 100HP 137. Barr200 | IOU | N/A-N/A Creates an Barrier which adds 200HP 138. AntiFire ***-- | K | Fire-200 StrikeBack with Fire attack 139. AntiWatr ***-- | D | Aqua-200 StrikeBack with Water attack 140. AntiElec ***-- | H | Elec-200 StrikeBack with Electric attack 141. AntiWood ***-- | M | Wood-200 StrikeBack with Wood attack 142. AntiDmg ***-- | KMR | N/A-120 Retaliate by throwing a Shuriken 143. AntiSwrd ***-- | CIN* | N/A-100 StrikeBack with Swords attack 144. AntiNavi | JMT | N/A-N/A Steal your opponent's Navi 145. AntiRecv | BDG* | N/A-N/A Punish those who uses Recovery 146. CopyDmg **--- | * | N/A-N/A Do the same damage to the foe alike 147. LifeSync **--- | NQY | N/A-N/A Drops to the same HP for viruse alike 148. Atk+10 *---- | * | N/A-N/A Add 10 ATK points to offensive chips 149. Navi+20 ***-- | * | N/A-N/A Add 20 ATK points to Navi 150. ColorPt **--- | * | N/A-N/A Sacrifices one panel to raise attack | | ------------------------------------------------------------------------------- b.) MEGA-CLASS CHIPS [NECRO] Unlike the standard chips, it has less codes, less copies, but higher powerful capability though. You can only put five Mega-Class chips in your folder, unless if you equip MegaFld in your Navi Customizer Program which will allow you to put an extra more. Note that Secret-Class chips are considered as Mega-Class chips. Oh and, you'll can only put one of the same of the chip. I know it sucks, but what do you want me to do? Stop whinning and deal with it. ^_^ You might be wondering why the SP and DS version of the navi has ??? attack point. Well, their attack depends on how fast you delete them after gotten their original chip. Meaning, deleting them quickly equal having strong navi chips. // // ------------------------------------------------------------------------------- /Number/Mega-Class Chip Name/Stars/Codes/Element&ATK/Chip Capacity-Description/ ------------------------------------------------------------------------------- \\ | | \\ | | 01. SuprVulc ****- | V | N/A-10 12x10 Rapidfire also hits enemy behind foe 02. NeoVari ***** | N | N/A-240 A deadly sword hidden with dark power 03. ShotStar ***** | R | N/A-40 Random meteors shower attack 04. GodHammr | G | N/A-250 Damage everything un-protected 05. Guardian ****- | O | N/A-200 Punish the bastard who attacked it 06. Jealousy ****- | J | N/A-N/A Attack enemies who possessed battle chips 07. BugChain | C* | N/A-N/A Transfer glitches to enemies 08. BugFix | B* | N/A-N/A Fix all MegaMan's glitches 09. FullCust | * | N/A-N/A CustomGauge full in a instant 10. LifeAura | D | N/A-N/A Creates an Aura of 200HP of defense 11. Snctuary | S | N/A-N/A Turns your field into Holypanels 12. Atk+30 | * | N/A-N/A Add 30 ATK points into your offensive chip 13. DblPoint | * | N/A-N/A Sacrifice panels for your next ATK 14. Muramasa | M | N/A-??? A supreme sword which damage = HP lost 15. Anubis | A | N/A-??? Summons a Statue which spreads poison gas 16. ElemDark | E | N/A-200 Creates a line of poison panels 17. BlakWing | W | N/A-N/A Dark bats summoned to attack enemies 18. DrkLine ****- | L* | N/A-N/A Creates a line of Dark Hole 19. Roll ****- | R | N/A-20 Attacks and heals MegaMan's HP 20. RollSP ***** | R | N/A-??? Attacks and heals MegaMan's HP 21. RollDS ***** | R | N/A-??? Attacks and heals MegaMan's HP 22. GutsMan ****- | G | N/A-80 Creates fissures and attacks with stones 23. GustMnSP ***** | G | N/A-??? Creates fissures and attacks with stones 24. GutsMnDS ***** | G | N/A-??? Creates fissures and attacks with stones 25. WindMan ****- | W | N/A-40 Uses Wind Tornado to attack outer panels 26. WindMnSP ***** | W | N/A-??? Uses Wind Tornado to attack outer panels 27. WindMnDS ***** | W | N/A-??? Uses Wind Tornado to attack outer panels 28. SerchMan ****- | S | N/A-20 Targets appears and attack enemies by A&B 29. SrchMnSP ***** | S | N/A-??? Targets appears and attack enemies by A&B 30. SrchMnDS ***** | S | N/A-??? Targets appears and attack enemies by A&B 31. FireMan ****- | F | Fire-100 Fire attacks which attacks 3 sqrs ahead 32. FireMnSP ***** | F | Fire-??? Fire attacks which attacks 3 sqrs ahead 33. FireMnDS ***** | F | Fire-??? Fire attacks which attacks 3 sqrs ahead 34. ThunMan ****- | T | Elec-90 Cracks panels with lightning attack 35. ThunMnSP ***** | T | Elec-??? Cracks panels with lightning attack 36. ThunMnDS ***** | T | Elec-??? Cracks panels with lightning attack 37. TopMan ****- | T | N/A-20 Releases tops and turn himself into one 38. TopMnSP ***** | T | N/A-??? Releases tops and turn himself into one 39. TopMnDS ***** | T | N/A-??? Releases tops and turn himself into one 40. BurnMan ****- | B | Fire-60 Creates a fire ambush attack 41. BurnMnSP ***** | B | Fire-??? Creates a fire ambush attack 42. BurnMnDS ***** | B | Fire-??? Creates a fire ambush attack 43. ColdMan ****- | C | Aqua-100 Summon IceCube and pushes it at the foe 44. ColdMnSP ***** | C | Aqua-??? Summon IceCube and pushes it at the foe 45: ColdMnDS ***** | C | Aqua-??? Summon IceCube and pushes it at the foe 46: SparkMan ****- | S | Elec-70 Unleashes a zap ball attacking all foes 47: SprkMnSP ***** | S | Elec-??? Unleashes a zap ball attacking all foes 48: SprkMnDS ***** | S | Elec-??? Unleashes a zap ball attacking all foes 49: ShadeMan ****- | X | N/A-120 Assault in front and from behind 50: ShadMnSP ***** | X | N/A-??? Assault in front and from behind 51: ShadMnDS ***** | X | N/A-??? Assault in front and from behind 52: LaserMan ****- | L | N/A-100 Unleashes a laserbeam in front of him 53: LasrMnSP ***** | L | N/A-??? Unleashes a laserbeam in front of him 54: LasrMnDS ***** | L | N/A-??? Unleashes a laserbeam in front of him 55: KendoMan ****- | K | N/A-70 Hits the closest enemy three times 56: KendMnSP ***** | K | N/A-??? Hits the closest enemy three times 57: KendMnDS ***** | K | N/A-??? Hits the closest enemy three times 58: VideoMan ****- | V | N/A-25 Summons tapes to attack. 59: VideMnSP ***** | V | N/A-??? Summons tapes to attack. 60: VideMnDS ***** | V | N/A-??? Summons tapes to attack. | | ------------------------------------------------------------------------------- c.) GIGA-CLASS CHIPS [TDU] The shortest database ever. Those chips are similar as the Mega-class, but harder to get and only comes in one copy EXCEPT for bugcharg which is a special giga chip. You can only put one of those in your folder unless if you happen to have the NCP block to allow you to put one extra more which is very hard to find. Just check Zidanet_129's Navi Customizer guide for any further information. (For those who reads this FAQ from GameFAQs.com) Note that Giga-Class chips can't be traded via linking or whatsoever, except of course, by cheating. // // ------------------------------------------------------------------------------- /Number/Giga-Class Chip Name/Stars/Codes/Element&ATK/Chip Capacity-Description/ ------------------------------------------------------------------------------- \\ | | \\ | | 01. RedSun ***** | R | N/A-??? Four Meteors + Huge Comet attack 02. HolyDrem ***** | H | N/A-50 x multiplied by xHolyPnl = Damage Cannon Atk 03. Bass ***** | F | N/A-60 Giga Cannon which attacks all panels 04. BugCharg ***** | C | N/A-80 Gospel Blast multiplied xtime in Custom Menu 05. BlakBarr ***** | A | N/A-N/A Barrier which regenerate itself when destroyed | | ------------------------------------------------------------------------------- d.) SECRET-CLASS CHIPS [LOURDE] Those chips below can only be obtained by either trading or by doing Higsby's free tournament which is held at his blackboard at his store. You'll need to link with another player though, which is a real pain to the ass. Secret-Class chips are considered as Mega-Class chips since they have the same background color which is blue if you aren't observant. ¬_¬' So meaning, you can't only put a maximun of five Mega unless if you have the special Navi Customizer block. // // ------------------------------------------------------------------------------- /Number/Secret Chip Name/Stars/Codes/Element&ATK/Chip Capacity-Description/ ------------------------------------------------------------------------------- \\ | | \\ | | 01. RollAro1 | AFTW | N/A-50 Shots an arrow destroying foe's chips 02. RollAro2 | DRW | N/A-70 Shots a powerful arrow destroying chips 03. RollAro3 | QYZ | N/A-90 Shots a devastating arrow destroying chips 04. GutPnch1 | BEN | N/A-100 Unleash a mighty punch in front 05. GutPnch2 | GPY | N/A-140 Unleash a mighty fist in front 06. GutPnch3 | MQT | N/A-180 Unleash a mighty fist of doom in front 07. PropBom1 | EGP* | N/A-120 Unleash a slow moving bomb 08. PropBom2 | FVZ | N/A-160 Unleash a slow moving bomb 09. PropBom3 | HJQ | N/A-200 Unleash a slow moving bomb 10. SeekBom1 | BRS* | N/A-80 Bomb hits the closest enemy without fear 11. SeekBom2 | CIO | N/A-110 Bomb hits the closest enemy without fear 12. SeekBom3 | MUW | N/A-140 Bomb hits the closest enemy without fear 13. Meteors1 | GLS* | Fire-40 Meteors shower attack two squares ahead 14. Meteors2 | MQT | Fire-50 Meteors shower attack two squares ahead 15. Meteors3 | CRZ | Fire-60 Meteors shower attack two squares ahead 16. Ligtnin1 | LTW* | Elec-100 Attacks with lightning to all enemies 17. Ligtnin2 | AEV | Elec-130 Attacks with lightning to all enemies 18. Ligtnin3 | HJQ | Elec-160 Attacks with lightning to all enemies 19. HawkCut1 | HNO | N/A-80 Uses a wideslash then a longslash attack 20. HawkCut2 | FSV | N/A-90 Uses a wideslash then a longslash attack v1. HawkCut3 | INZ | N/A-100 Uses a wideslash then a longslash attack 22. NumbrBl1 | ELW | N/A-??? Sends out three balls => yxx HP = xx dmg 23. NumbrBl2 | AEP | N/A-??? Sends out three balls => yxx HP = xx dmg 24. NumbrBl3 | LTY | N/A-??? Sends out three balls => yxx HP = xx dmg 25. MetlGer1 | AMP* | N/A-100 Puts a moving metalgear on foe's area 26. MetlGer2 | CEG* | N/A-130 Puts a moving metalgear on foe's area 27. MetlGer3 | ILQ* | N/A-160 Puts a moving metalgear on foe's area 28. PanlSht1 | AHS* | N/A-100 Use your panel in front to attack 29. PanlSht2 | CGT* | N/A-80 Use two panels to attack your enemies 30. PanlSht3 | FJN* | N/A-60 Use several panels to crush your enemies 31. AquaUp1 | BSZ | Aqua-110 Acts like a Geyser when toss in a hole 32. AquaUp2 | IPU | Aqua-140 Acts like a Geyser when toss in a hole 33. AquaUp3 | FKW | Aqua-170 Acts like a Geyser when toss in a hole 34. GreenWd1 | GJY | Wood-120 An underneath random wood spires attack 35. GreenWd2 | DKP | Wood-140 An underneath random wood spires attack 36. GreenWd3 | ENP | Wood-160 An underneath random wood spires attack 37. GunSolEX ***** | G | N/A-??? Unleashes solarbeam draining darkness 38. Z-Saber ***** | Z | N/A-100 Acts like EvilCut P.A from MMBN3 39. PrixPower ***** | | N/A-??? 40. Duo ***** | | N/A-??? | | ------------------------------------------------------------------------------- ========================================== V. CHIP LOCATION [CAEK] Hrm. This is the section which you were insanely waiting for. I should probably explain the basic system to understand my "encoded layout" and some few word contraction which MMBN games used. First of all, here's how it works, I'll simply put the name of the chip with his several codes which CAN ONLY be found throughout the game. Meaning, this game doesn't possessed all copy chips in all codes, just like the other MMBN games if I may remind you. Anyway, after inserting the chip with his respective code, I'll mark a ":" next to it, explaining how to gain the chip with the specific code. I'll also note the location of the virus since most chips can only be dropped from it. Meh. Here's the format: #(Chip number). (Chip name) (Chip name) (Chip code): (How to gain it) (How to get it a second time) (How to get it a third time) (Chip name) (Chip code): (How to gain it) (How to get it a second time) (How to get it a third time) (Chip name) (Chip code): (How to gain it) (How to get it a second time) (How to get it a third time) (Chip name) (Chip code): (How to gain it) (How to get it a second time) (How to get it a third time) Note that "How to get it a second time" and "How to get it a third time" aren't frequently optional since some chip codes can only be gotten only once. One more thing, some chip codes location may have some abbreviations such as GMD which stands for Green Mystery data. Anyhow, here is abbreviations list: GMD => Green Mystery Data which flows all over the net. BMD => Blue Mystery data which flows all over the net. PMD => Purple Mystery Data which can only be opened with "Unlocker" 3CT => Three Chip Trader which can be found at Higsby's shop. 10CTE => Ten Chip Trader of Electown. 10CTN =­­> Ten Chip Trader of Netopia. In-Battle GMD => Green Mystery Data only found in battle. Please do not email for any a little bit inaccurate information. And yes! I do admit some of my "how to gain the chip" information are somehow inaccurate, some code can be gotten in a high rank busting level which holds really rare, even though the ranking isn't in my database. My database is quite accurate for all that matters. NOTE! PLEASE READ THOSE LINES BELOW BEFORE GOING ON AHEAD!!! Some virus like Spikey and Whomper drops different chip code in the same busting level. Meaning, you have fifty percent to get the specific code. One more thing, this guide only helps getting chips without using COLLECT NCP. In one word, if you are equipping it, all my hard work won't have any meaning to it which means half of it is all inaccurate. Some chips can only be gotten in HardMode or Super HardMode, so that is why I had to use the "( )" to tell you so. If those aren't used, you can find them in NormalMode. People asked me this several times "It says here on your guide that this chip can be gotten from Higsby's chip order system. But when I went there and see, it isn't there. So I guess you made an error." For the last freaking time, you can only purchase the chips wanted from Higsby's chip order system if you have the record of the chip in your library. /================\ <- Standard Chips -> [YOSHI] \================/ #001. CANNON Cannon A : Start the game with it which is in your start-up folder. : Randomly found in the blue 3CT at Higsby's chip store. Cannon B : Start the game with it which is in your start-up folder. : Randomly found in the blue 3CT at Higsby's chip store. : Higsby's chip order system at Higsby's store. Cannon C : Net-dealer (shop) in Town area3, upper floor. : Randomly found in 3CT at Higsby's and 10CTE Cannon * : Randomly found in In-Battle GMD throughout Town Area. : Randomly found in the 3CT and 10CTE. #002. HI-CANNON Hi-Cannon C : Buy it at Higsby's shop. : Randomly found in the 3CT, 10CTE and BFT. Hi-Cannon D : BMD somewhere in MeteorComp1. : Higsby's chip order system at Higsby's store. : Randomly found in 3CT, 10CTE, 10CTN and BFT. Hi-Cannon E : BMD in Town Area3 (HardMode) : Randomly found in GMDs all over ACDC Area. : Randomly found in the blue 3CT, 10CTE, 10CTN and BFT. #003. M-CANNON AKA MEGA-CANNON M-Cannon E : BMD in MeteorComp3 (HardMode) : Randomly found in GMDs all over ACDC Area. (SuperHard) : Randomly found in the BFT. M-Cannon F : Randomly found in GMDs throughout Sharo Area. (SuperHard) : Randomly found in 10CTE and BFT. #004. AIRSHOT AirShot A : Start the game with it which is in your start-up folder. : Higsby's chip order system at Higsby's store. : Randomly found in the 3CT at Higsby's chip store. AirShot S : Randomly found in the blue 3CT and 10CTN. AirShot V : Randomly found in the blue 3CT at Higsby's chip store. AirShot * : Randomly found in GMDs throughout ACDC Area. : In your folder2 after accomplishing the 50pts search. #005. VULCAN1 Vulcan1 E : Randomly found in the blue 3CT and 10CTE. Vulcan1 S : Higsby's chip order system at Higsby's store. : Randomly found in the blue 3CT and 10CT. Vulcan1 U : Start the game with it which is in your start-up folder. Vulcan1 V : Randomly found in the blue 3CT and 10CTE. Vulcan1 * : In your folder2 after accomplishing the 50pts search. : Randomly found in the 3CT and 10CTE #006. VULCAN2 Vulcan2 B : Inside a BMD in ToyRoboComp2 at Castillo. : Randomly found in the 10CTN, the 3CT and BFT. Vulcan2 H : Net-Dealer in Netopia Area. : Randomly found in GMDs all over Undernet. : Higsby's chip order system at Higsby's store. Vulcan2 O : In your folder2 after accomplishing the 50pts search. : Randomly found in the blue 3CT, 10CTE and BFT #007. VULCAN3 Vulcan3 O : BMD in the ticket Machine at Castillo. (Hard mode) : Randomly found in the BFT Vulcan3 Y : Randomly found in GMDs in Undernet (Hard and SuperHard) : Higsby's chip order system Vulcan3 W : BMD in ToyRoboComp4 at Castillo. (Hard and SuperHard) : Randomly found in the BFT #008. SPREADER Spreader L : Buy it at Higsby's shop : Randomly found in a GMDs throughout Town Area. : Randomly found in the blue 3CT, 10CTN and 10CTE Spreader M : Found in a BMD in ElTwrComp near the entrance. : Higsby's chip order system at Higsby's store. : Randomly found in the blue 3CT and 10CTE Spreader N : Inside a BMD by jacking into the Dome battle machine arena. : Randomly found in the blue 3CT at Higsby's chip store. Spreader * : Net-dealer (shop) in ACDC Area2. : Randomly found in In-Battle GMD all over Park Area. : Randomly found in GMDs all over Town Area (Hard and S.Hard) #009. HEATSHOT HeatShot B : 7-10 rank a Spikey/SpikeyEX in ACDC Area : In your folder2 after accomplishing the 50pts search. : Randomly found in the 3CT HeatShot C : 7-S rank a Spikey/SpikeyEX in ACDC Area. : In your folder2 after accomplishing the 50pts search. : Higsby's chip order system at Higsby's store. HeatShot D : 5-6 rank a Spikey/EX - encounter the virus in ACDC Area. : Randomly found in a GMD throughout ACDC Area. #010. HEAT-V Heat-V C : Randomly found in 10CTN and 10CTE Heat-V D : Randomly found in GMDs all over ACDC in Hard Mode : Randomly found in the 10CTN and BFT : Higsby's chip order system. Heat-V E : Randomly found in the 10CTE and 10CTN #012. BUBBLER Bubbler P : 10-S rank a Shrimpy in the Dome vending machine. : 7-9 rank a ShrimpyEX throughout Undernet Area1. : Randomly found in GMDs throughout Town Area. Bubbler Q : 6-9 rank a Shrimpy in the Dome vending machine. : Higsby's chip order system : Randomly found in a GMD in ACDC Area3 Bubbler R : 10-S rank a ShrimpyEX in Undernet area1. : Net-dealer (shop) in ACDC Area2. #013. BUB-V AKA BUBBLER-V Bub-V C : Randomly found in the 10CT at Netopia. Bub-V D : Randomly found in the 10CT at Netopia. : Higsby's chip order system. Bub-V E : Randomly found in GMDs all over Town Area. #015. THUNDER1 AKA THUNDERBALL1 Thunder1 B : 10-S rank a Billy throughout ACDC area. : Higsby's chip order system Thunder1 L : 6-9 rank a Billy throughout ACDC Area. : Randomly found in GMDs throughout ACDC Area. : In your folder2 after accomplishing the 50pts search. Thunder1 P : Randomly found in the blue 3CT and 10CTN Thunder1 * : S rank a BillyEX in Undernet1. #016. THUNDER2 AKA THUNDERBALL2 Thunder2 H : 7-9 rank a Silly in ACDC Area. (HardMode) : Randomly found in the 10CTN : Higsby's chip order system Thunder2 P : Randomly found in GMDs all over ACDC. (HardMode) : Randomly found in the 10CTN #018. WIDESHT1 AKA WIDESHOT1 WideSht1 C : 7-9 rank a Lark, encounter the virus in Town Area. : In your folder2 in after accomplishing the 50pts search. WideSht1 D : 10-S rank a Lark, encounter the virus in Town Area. : 7-9 rank a LarkEX in Undernet1. : Randomly found in GMDs throughout Park Area. : Higsby's chip order system at Higsby's store. WideSht1 E : S rank a LarkEX in Undernet1. : Randomly found in the blue 3CT at Higsby's chip store. #019. WIDESHT2 AKA WIDESHOT2 WideSht2 L : Randomly found in the 10CTN WideSht2 M : Randomly found in the 10CTN : Higsby's chip order system #020. WIDESHT3 AKA WIDESHOT3 WideSht3 S : Higsby's chip order system WideSht3 T : NumberMan Lotto 68009092 #021. FLMLINE1 AKA FLAMELINE1 FlmLine1 F : 7-9 rank a VolGear/EX, encounter the virus in Town Area3. : Randomly found in GMDs throughout Town Area. : In your folder2 after accomplishing the 50pts search. : Higsby's chip order system FlmLine1 G : NumberMan Lotto 46292983 : Randomly found in the 3CT FlmLine1 H : 10-S rank a VolGear in Town Area3. : 10-S rank a VolGearEX in Netopia. : Randomly found in the 10CTN FlmLine1 * : Randomly found in GMDs in YumLand Area. #022. FLMLINE2 AKA FLAMELINE3 FlmLine2 D : Randomly found in the 10CTN FlmLine2 E : Randomly found in the 10CTN : Higsby's chip order system. FlmLine2 F : Randomly found in the 10CTN #023. FLMLINE3 AKA FLAMELINE3 FlmLine3 J : NumberMan Lotto 57604335 FlmLine3 K : Higsby's chip order system #024. GUNSOL1 AKA GUNDEL-SOLAR1 GunSol1 A : Randomly found in the 10CTN GunSol1 G : Talk to the Django figure inside the VampirManor ride. : Randomly found in the 10CTN : Higsby's chip order system #025. GUNSOL2 AKA GUNDEL-SOLAR2 GunSol2 G : Given by a Purple Navi in Town Area4. : Randomly found in the 10CTN : Higsby's chip order system #026. GUNSOL3 AKA GUNDEL-SOLAR3 GunSol3 G : Given by Django when accomplishing the S.Sensor side-quest. : Higsby's chip order system #027. BLIZZARD Blizzard H : Only through chips and Bugfrag trader. Blizzard J : 7-9 rank a Weather in Park Area. : Randomly found in GMDs throughout Sharo Area. : Higsby's chip order system Blizzard V : 10-S rank a Weather in Park Area. #028. HEATBRTH AKA HEATBREATH HeatBrth D : Randomly found in the 10CTN HeatBrth K : 7-S Rank a Whomper in NetFrica. : Net-Dealer in Netopia Area. : Higsby's chip order system HeatBrth O : 5-9 rank a Whomper in NetFrica Area. #029. ELECSHOK AKA ELECTRIC SHOCK ElecShok J : 10-S rank a Winger. Rarely appears in YumLand Bouddha Comp. ElecShok L : 7-9 rank a Winger. Appears rarely in YumLand Bouddha Comp. : Randomly found in the 10CTN : Higsby's chip order system ElecShok S : Randomly found in the 10CTN #030. WOODPWDR AKA WOODPOWDER WoodPwdr T : 10-S rank a Wonder. Rarely appears in YumLand BouddhaComp. : Higsby's chip order system. WoodPwdr W : 7-9 rank a Wonder. Rarely appears in YumLand BouddhaComp. #031. SANDRING SandRing C : Randomly found in the 3CT SandRing R : Higsby's chip order system SandRing * : Found in a BMD in Town area1 near Higsby's security door. : Randomly found in GMDs throughout Netopia Area. #032. TWNFNG1 AKA TWINFANG1 TwnFng1 A : 10-S Rank a WallaEX in Sharo Area and Netopia. : Randomly found in GMDs all over Sharo Area. : Higsby's chip order system TwnFng1 B : 7-10 rank a Walla/EX in Netopia Area. : Randomly found in the 10CTN TwnFng1 C : 6 rank a Walla in Sharo Area. : 5-9 rank a WallaEX in Undernet2. : Randomly found in the 10CTN #033. TWNFNG2 AKA TWINFANG2 TwnFng2 O : Randomly found in the 10CTN : Higsby's chip order system. TwnFng2 P : Randomly found in the 10CTN #034. TWNFNG3 AKA TWINFANG3 TwnFng 3 F : Higsby's chip order system TwnFng 3 G : NumberMan Lotto 88019791 #035. ELEMFLAR AKA ELEMENTAL FLARE ElemFlar K : Randomly found in the 10CTN ElemFlar N : 7-9 rank a Elmperor in Undernet2&3. : Higsby's chip order system ElemFlar P : 10-S rank a Elmperor in Undernet2&3. #036. ELEMICE ELEMENTAL ICE ElemIce H : Randomly found in the 10CTN ElemIce Q : 10-S rank a Elmperor2 in in Undernet6. : Higsby's chip order system ElemIce V : 7-10 rank a Elmperor2 in Undernet6. #037. ELEMLEAF AKA ELEMENTAL LEAF ElemLeaf C : 10-S rank a Elmperor3. Rarely appears in Undernet6. ElemLeaf D : Higsby's chip order system ElemLeaf I : 7-9 rank a Elmperor3. Rarely appears in Undernet6. #038. ELEMSAND AKA ELEMENTAL SAND ElemSand A : 10-S rank a Elmperor4. Rarely appears in Undernet6. : Higsby's chip order system ElemSand L : 7-9 rank a Elmperor4 in in undernet 6. #039. MAGBOLT1 AKA MAGNETBOLT1 MagBolt1 B : 10-S rank a MagtectEX in Undernet4. : Randomly found in the blue 3CT MagBolt1 C : 7-9 rank a Magtect in YumLand or NetFrica. : Higsby's chip order system : Randomly found in the 10CTN MagBolt1 D : 10-S rank a Magtect in YumLand. : 7-9 rank a MagtectEX in undernet4 : Randomly found in the 10CTN #040. MAGBOLT2 AKA MAGNETBOLT2 MagBolt2 E : Randomly found in the 10CTN MagBolt2 F : Higsby's chip order system. MagBolt2 G : Randomly found in the 10CTN #042. TORNADO Tornado E : Randomly found in the 3CT and 10CTN Tornado L : Net-dealer (shop) in ACDC Area2. : Higsby's chip order system : Randomly found in a 3CT Tornado T : Randomly found in In-Battle GMD in Town Area. : Randomly found in the 10CTN #043. STATIC Static B : Randomly found in the 10CTN Static G : Randomly found in the 10CTN : Higsby's chip order system Static Z : Net-Dealer in Undernet1 by crossing the invisible path (dead-end) Static * : Randomly found in In-Battle GMD in Sharo Area and Netopia Area. #044. MINIBOMB MiniBomb B : Start the game with it, in your start-up folder. : In your folder2 after accomplishing the 50pts search. : Higsby's chip order system MiniBomb L : Start the game with it, in your start-up folder. : Randomly found in GMDs in either ACDC Area or Undernet. MiniBomb T : Randomly found in GMDs in Undernet. MiniBomb * : In your folder2 after accomplishing the 50pts search. : Randomly found in the 10CTN #045. ENERGBOMB AKA ENERGY BOMB EnergBomb E : Net-dealer (shop) in ACDC Area2. : Randomly found in GMDs all over ACDC. EnergBomb N : Randomly found in the 10CTN : Higsby's chip order system EnergBomb T : Randomly found in GMDs all over Netopia. #046. MEGENBOM AKA MEGA-ENERGY BOMB MegEnBom J : Randomly found in the 10CTN : Higsby's chip order system. MegEnBom W : Randomly found in the 10CTN #047. BALL Ball B : Randomly found in In-battle GMD in Park Area. : Randomly found in a 3CT Ball V : Randomly found in In-battle GMD in Town Area. Ball T : Higsby's chip order system. : Randomly found in the blue 3CT : Randomly found in the 10CTN #048. BLKBOMB BlkBomb D : Randomly found in the 10CTN BlkBomb H : Randomly found in the 10CTN BlkBomb Z : Inside a PMD in Sharo Area, next to an orange female Navi. : Higsby's chip order system #049. GEYSER Geyser B : Randomly found in the 10CTN : Higsby's chip order system Geyser L : Inside a PMD in ACDC Area2, near Dex's PC. : Randomly found in the 10CTN Geyser V : Randomly found in the 10CTN #050. BUGBOMB BugBomb B : Inside a BMD in Undernet4 only in Super Hard Mode. BugBomb G : Inside a BMD in Sharo's Antenna Computer3. : Higsby's chip order system #051. BINDER1 Binder1 C : Randomly found in a 3CT Binder1 O : 7-9 rank a Melody, encounter the virus in ElTwrComputer. : Higsby's chip order system Binder1 S : Randomly found in the 10CTN Binder1 * : 10-S rank a MelodyEX in ToyRoboComputer2 or Sharo Area #052. BINDER2 Binder2 A : Randomly found in the 3CT Binder2 T : Randomly found in the 3CT : Higsby's chip order system Binder2 Y : Randomly found in the 10CTN #054. SWORD Sword E : In your folder2 after accomplishing the 50pts search. Sword L : Randomly found in a 3CT Sword S : Start the game with it, in your start-up folder. : Higsby's chip order system #055. WIDESWRD AKA WIDESWORD WideSwrd E : In your folder2 after accomplishing the 50pts search. : Randomly found in a 3CT WideSwrd S : Start the game with it, in your start-up folder. : Higsby's chip order system : Randomly found in GMDs throughout ACDC Area. : Randomly found in the 10CTN #056. LONGSWRD AKA LONGSWORD LongSwrd E : Randomly found in GMDs all over Town Area. : Randomly found in a 3CT LongSwrd L : Randomly found in the 10CTN LongSwrd S : Found in a BMD in EltwrComp area2. : Higsby's chip order system #057. WIDEBLDE WideBlde C : Randomly found in the 10CTN WideBlde K : BMD in MeteorComp2. : Higsby's chip order system. WideBlde S : Randomly found in the 10CTN #058. LONGBLDE AKA LONGBLADE LongBlde G : Buy it at Higsby's shop : Randomly found in the 10CTN : Higsby's chip order system LongBlde R : Randomly found in the 10CTN LongBlde S : Randomly found in the 10CTN #059. CUSTSWRD AKA CUSTOM SWORD CustSwrd B : Found inside a PMD in Town Area 3, lower floor. : Higsby's chip order system : Randomly found in the 10CTN CustSwrd P : Randomly found in the 10CTN #060. VARSWRD AKA VARIABLE SWORD VarSwrd C : NumberMan Lotto 03696458 VarSwrd J : Randomly found in the 10CTN VarSwrd V : Inside a PMD at Park Area2, under the square platform. : Inside a BMD in MeteorComp4. : Higsby's chip order system. #061. SLASHER Slasher R : Net-Dealer at Netopia Area. : Higsby's chip order system #062. WINDRACK WindRack A : Inside a PMD in Town Area4. : Randomly found in the 10CTN : Higsby's chip order system #063. AIRHOC1 AKA AIR HOCKEY1 AirHoc1 D : S rank a DharmaEX in Undernet4. : Randomly found in a 3CT : Higsby's chip order system AirHoc1 E : 10-S-rank a Dharma in Park Area. : Randomly found in the 10CTN AirHoc1 F : 7-9 rank a Dharma in Tensuke's top or Park Area. #064. AIRHOC2 AKA AIR HOCKEY2 AirHoc2 I : Higsby's chip order system Airhoc2 K : Randomly found in the 10CTN #065. AIRHOC3 AKA AIR HOCKEY3 AirHoc3 U : Higsby's chip order system AirHoc3 V : NumberMan Lotto 77038416 #066. COUNTER1 Counter F : Randomly found in GMDs throughout Town Area. : Randomly found in the blue 3CT Counter M : Randomly found in the 10CTN : Higsby's chip order system Counter T : Found in a BMD, East of the warp inside Dex's SNES : Randomly found in GMDs throughout ACDC Area and Park Area #067. COUNTER2 Counter2 H : Higsby's chip order system. Counter2 L : Randomly found in the 10CTN #069. BOOMER1 Boomer1 L : Randomly found in the 3CT and 10CTN Boomer1 M : 7-9 rank a BoomerEX in Netopia. : Randomly found in GMDs throughout Park Area. : Higsby's chip order system : Randomly found in the 3CT Boomer1 N : 7-9 rank a Boomer in StereoComp or Town Area. Boomer1 * : 10-S rank a BoomerEX in either Netopia Area and Sharo Area. #070. BOOMER2 Boomer2 M : Randomly found in the 10CTN : Higsby's chip order system. #072. SIDBMBO1 AKA SIDE BAMBOO1 SidBmbo1 B : Randomly found in the 3CT SidBmbo1 I : 6-9 rank a Kilby in YumLand. : 6-8 rank a KilbyEX in Undernet3. : Randomly found in GMDs all over Undernet. : Higsby's chip order system SidBmbo1 R : 10-S rank a Kilby in in YumLand. SidBmbo1 * : 9-S rank a KilbyEX in Undernet3. #073. SIDBMBO2 AKA SIDE BAMBOO2 SidBmbo2 H : Higsby's chip order system. SidBmbo2 S : 10-S rank a Kilbur in YumLand. #075. LANCE Lance A : Randomly found in the 10CTN Lance G : PMD in YumLand by taking the C-Slider path. : Higsby's chip order system #076. WHITWEB1 AKA WHITEWEB1 WhitWeb1 L : 7-9 rank a Spidy in Undernet area1&4. : Higsby's chip order system : Randomly found in the 10CTN WhitWeb1 R : 7-9 rank a SpidyEX in Undernet5&6. : Randomly found in the 10CTN WhitWeb1 * : 10-S rank a Spidy/EX in Undernet1,4 and Undernet6. #077. WHITWEB2 AKA WHITEWEB2 WhitWeb2 C : 7-9 rank a WebbyEX. Rarely appears in Undernet6. : Higsby's chip order system WhitWeb2 E : Randomly found in the 10CTN #079. MOKORUS1 AKA MOKORUSH 1 MokoRus1 C : 7-S rank a MolokoEX in Undernet6. : Randomly found in the 3CT : Higsby's chip order system MokoRus1 I : Randomly found in the 3CT MokoRus1 M : 10-S rank a Moloko in Park Area. : Randomly found in a 3CT #080. MOKORUS2 AKA MOKORUSH2 MokoRus2 G : Randomly found in the 10CTN MokoRus2 K : Higsby's chip order system #082. CIRCGUN1 AKA CIRCLE GUN1 CircGun1 T : 10-S rank a CirKilEX in Undernet6. : Higsby's chip order system CirCGun1 Z : 7-9 rank a CirKill/CirKilEX in undernet6. #083. CIRCGUN2 AKA CIRCLE GUN2 CircGun2 G : 7-9 rank a CirCrusEX. Rarely appears in Undernet6. : Higsby's chip order system. CircGun2 T : 10-S rank a CirCrusEX. Randomly appears in Undernet6. : Randomly found in the 10CTN #085. SNAKE Snake D : Randomly found in the 10CTN Snake R : NumberMan Lotto 32108251 : Randomly found in the 10CTN Snake M : Inside a PMD in Undernet1, in front of the Net-dealer. : Higsby's chip order system : Randomly found in the 10CTN #086. MAGNUM Magnum Q : Higsby's chip order system Magnum V : Randomly found in In-Battle GMD in Sharo Area and YumLand. #087. BIGHAMR1 AKA BIG HAMMER1 BigHamr1 B : Only through randomly the 3CT BigHamr1 O : 7-S rank a Gaia in Park Area. : Randomly found in the 3CT BigHamr1 R : Randomly found in GMDs all over Undernet. : Higsby's chip order system #088. BIGHAMR2 AKA BIG HAMMER2 BigHamr2 G : Randomly found in the 10CTN BigHamr2 J : Higsby's chip order system. #090. BOYBOMB1 BoyBomb1 E : Randomly found in the 10CTN BoyBomb1 J : 7-9 rank a BoyBom/EX in MeteorComp4/Undernet4. : Higsby's chip order system : Randomly found in the 10CTN BoyBomb1 M : 10-S rank a BomboyEX in Undernet4. : Randomly found in the 10CTN #091. BOYBOMB2 BoyBomb2 I : 10-S rank a BomWrkr/BomWrkEX. Rarely encounter in Undernet6. : Higsby's chip order system : Randomly found in the 10CTN BoyBomb2 S : Randomly found in the 10CTN BoyBomb2 W : 7-9 rank a BomWrkr/BomWrkEX. Rarely encounter in Undernet6. #093. TIMEBOMB TimeBomb J : Randomly found in the 3CT TimeBomb K : Net-dealer (shop) in Town Area3, upper floor. : Higsby's chip order system TimeBomb L : Randomly found in In-Battle GMD in Town Area. #094. MINE Mine Z : Randomly found in In-Battle GMD all over Undernet. : Higsby's chip order system #095. ROCKCUBE RockCube * : Inside a BMD in ToyRoboComputer2 in Castillo. : Higsby's chip order system : Randomly found in a 3CT #096. WIND Wind * : 7-9 rank a Windbox in Undernet4. : Randomly found in GMDs all over Town Area. : Higsby's chip order system : Randomly found in the 3CT #097. FAN Fan * : Randomly found in GMDs all over Town Area. : Higsby's chip order system : Randomly found in the 3CT #098. FANFARE Fanfare E : Randomly found in the 10CTN Fanfare G : 10-S rank a Trumpy in the TicketComputer at Castillo : Higsby's chip order system Fanfare N : 7-9 rank a Trumpy, at Castillo in ToyRoboComputer1. : Randomly found in the 3CT and 10CTN #099. DISCORD Discord D : 10-S rank a Tuby in Undernet2. Discord T : 7-9 rank a Tuby in Undernet area2. : Randomly found in the 3CT : Higsby's chip order system. Discord V : Randomly found in the 10CTN #101. SILENCE Silence C : Randomly found in the 3CT Silence M : Randomly found in the 3CT : Higsby's chip order system Silence R : Randomly found in the 3CT #.102. VDOLL VDoll : Randomly found in In-Battle GMD all over Undernet. : Higsby's chip order system #103. GUARD1 Guard1 A : 7-S rank a Mettaur or MettEX, encounter the virus in ACDC. Guard1 L : 5-7 rank a Mettaur or MettEX, encounter the virus in ACDC. : Higsby's chip order system Guard1 V : Randomly found in the 3CT Guard1 * : 10-S rank a mettEX in Castillo's Ticket Computer. : Randomly found in GMDs throughout Town Area and NetFrica. #104. GUARD2 Guard2 C : 10-S rank a Mettaur2 all over ACDC Area. : Randomly found in the 10CTN Guard2 G : 6-9 rank a Mettaur2 all over ACDC Area. : Higsby's chip order system. Guard2 P : Randomly found in the 10CTN #106. CRAKOUT AKA CRACK OUT CrakOut * : Start the game with it, in your start-up folder. : Randomly found in GMDs throughout ACDC and Town Area. : Higsby's chip order system #107. DUBLCRAK AKA DOUBLE CRACK DublCrak B : Randomly found in the 3CT DublCrak R : Randomly found in the 3CT DublCrak * : Randomly found in a In-Battle GMD in ACDC Area. : Randomly found in GMDs throughout Park Area. : Higsby's chip order system #108. TRIPCRAK AKA TRIPLE CRACK TripCrak B : Randomly found in the 3CT TripCrak L : Randomly found in a 3CT TripCrak R : Randomly found in the 3CT TripCrak * : Inside a BMD in ACDC Area1. (HardMode) : Higsby's chip order system #109. RECOV10 AKA RECOVERY10 Recov10 A : Start the game with it, in your start-up folder. : Higsby's chip order system Recov10 L : Start the game with it, in your start-up folder. Recov10 N : Randomly found in the 3CT and 10CTN Recov10 * : Randomly found in GMDs throughout ACDC and Park Area. #110. RECOV30 AKA RECOVERY30 Recov30 F : Randomly found in the 3CT and 10CTN : Higsby's chip order system Recov30 H : Randomly found in the 10CTN Recov30 R : Randomly found in GMDs all over ACDC Area. : Found in a BMD, behind a Net-dealer in Town Area3. #111. RECOV50 AKA RECOVERY50 Recov50 E : In your folder2 after accomplishing the 50pts search. : Higsby's chip order system Recov50 L : Randomly found in the 3CT Recov50 S : Found in a BMD, Jack into the vending machine at the Dome. Recov50 * : Randomly found in the 10CTN #112. RECOV80 AKA RECOVERY80 Recov80 B : Net-dealer (shop) in Town Area3, upper floor. : Higsby's chip order system Recov80 J : Inside a BMD in ToyRoboComp4 at the VampirManor. Recov80 O : Randomly found in the 3CT Recov80 * : Randomly found in GMDs throughout Undernet. #113. RECOV120 AKA RECOVERY120 Recov120 F : Inside a BMD in MeteorComp4. : Higsby's chip order system. Recov120 J : Buy it at Higsby's shop : Randomly found in the 3CT Recov120 Q : Inside a BMD in Undernet3. : Randomly found in the 3CT #114. RECOV150 AKA RECOVERY150 Recov150 C : Randomly found in the 10CTN : Higsby's chip order system Recov150 T : Randomly found in the 10CTN Recov150 Z : Inside a BMD in GoddessComp at Netopia. N-W of the warp. #116. RECOV300 AKA RECOVERY300 Recov300 J : NumberMan Lotto 66703422 : Higsby's chip order system #117. REPAIR Repair I : Randomly found in the 3CT. Repair P : Net-Dealer in Netopia area. : Higsby's chip order system : Randomly found in the 3CT Repair R : Randomly found in the 3CT : Randomly found in the 10CTN #118. PANLGRAB AKA PANELGRAB PanlGrab K : Randomly found in the 3CT PanlGrab Y : Higsby's chip order system PanlGrab * : Found in a BMD, West corner in StereoComputer at ElecTown : Randomly found in GMDs throughout Town Area. #119. AREAGRAB AreaGrab E : In your folder2 after accomplishing the 50pts search. : Randomly found in the 3CT AreaGrab M : Randomly found in GMDs all over NetFrica. AreaGrab S : Start the game with it, in your start-up folder. : Randomly found in a GMDs throughout ACDC Area. : Higsby's chip order system #120. METAGEL MetaGel K : Higsby's chip order system MetaGel T : Randomly found in In-Battle GMD in Undernet. MetaGel Z : Randomly found in In-Battle GMD in Sharo Area. #121. GRABNSH AKA GRAB BANISHER Grabnsh E : Randomly found in the 3CT Grabnsh K : Randomly found in the 3CT : Higsby's chip order system Grabnsh P : Net-Dealer in Netopia Area. #122. GRABRVNG AKA GRAB REVENGE GrabRvng D : PMD in Town Area4 (S.Hard) (Gotten from both previous mode) #123. PNLRETRN AKA PANEL RETURN PnlRetrn * : Buy it at Higsby's shop : Randomly found in the 3CT : Higsby's chip order system #124. GEDDON1 Geddon1 J : Randomly found in the 3CT and 10CTN Geddon1 K : Randomly found in GMDs throughout Netopia Area. Geddon1 W : Randomly found in the 3CT : Higsby's chip order system #125. GEDDON2 Geddon2 N : Buy it at Higsby's shop : Higsby's chip order system Geddon2 T : Randomly found in the 10CTN Geddon2 Y : Randomly found in the 10CTN #126. GEDDON3 Geddon3 U : BugFrag-Dealer (50) in Undernet 4. : Higsby's chip order system #127. SLOGAUGE AKA SLOW GAUGE SloGauge E : Net-Dealer in Undernet1 by crossing the invisible path (dead-end) : Higsby's chip order system #128. FSTGAUGE AKA FAST GAUGE FstGauge Q : Net-Dealer in Undernet1 by crossing the invisible path (dead-end) : Higsby's chip order system FstGauge U : Randomly found in the 10CTN #129. BLINDER Blinder * : Inside a PMD in Town Area2 : Inside a PMD in Town Area2, lower floor. : Higsby's chip order system : Randomly found in the 10CTN #130. NRTHWIND AKA NORTHWIND NrthWind T : Net-Dealer in Undernet1 by crossing the invisible path (dead-end) : Higsby's chip order system #131. HOLYPNL AKA HOLY PANEL HolyPnl * : BugFrag-Dealer (10BF) in Park Area3 by the C-slider path. : Higsby's chip order system : Randomly found in the 3CT #132. HOLE Hole * : Inside a BMD in Undernet6. : Higsby's chip order system #133. INVIS AKA INVISIBLE Invis * : Found in a BMD in Town Area 2 near a warp. : Net-dealer (shop) in Town Area3, upper floor. : Randomly found in GMDs throughout Town Area. : Higsby's chip order system #134. POPUP Popup P : Higsby's chip order system Popup * : Randomly found in In-Battle GMD in either Sharo and Netopia Area. #135. BARRIER Barrier A : Found in a BMD by jacking inside Lan's doghouse (DogHousComp). Barrier D : Higsby's chip order system : Randomly found in the 3CT Barrier Z : Randomly found in the 3CT Barrier * : Randomly found in GMDs throughout Park Area. #136. BARR100 AKA BARRIER100 Barr100 Q : Higsby's chip order system Barr100 W : Found in a BMD in NetFrica Area, near a slope. : Randomly found in the 10CTN #139. ANTIWATR AKA ANTI-WATER AntiWatr D : PMD in Town Area4 (Hard) after gotten the PMD in Normal #140. ANTIELEC AKA ANTI-ELECTRIC AntiElec H : Inside a PMD in ACDC Area2 (Hard) (have gotten the PMD Normal) #141. ANTIWOOD AntiWood M : Inside a PMD in ACDC Area2 (S.Hard)(Have gotten PMDs in previous) : Higsby's chip order system #142. ANTIDMG AntiDmg M : Inside a PMD in Town Area2 (Hard) (have gotten PMD Normal) : Higsby's chip order system AntiDmg R : BugFrag-Dealer (24BF) in Park Area3 by the C-slider path. #143. ANTISWRD AntiSwrd C : Higsby's chip order system AntiSwrd N : Inside a BMD in Park Area1, by taking the Undernet Path. #146. COPYDMG AKA COPYDAMAGE CopyDmg * : Can be found in a BMD in upper left in ACDC Area 3. : Randomly found in GMDs all over Town Area. : Randomly found in a 3CT and 10CTN : Higsby's chip order system #147. LIFESYNC AKA LIFE SYNCHRO LifeSync N : Randomly found in the 3CT LifeSync Q : Buy it at Higsby's shop : Higsby's chip order system LifeSync Y : Randomly found in the 3CT and 10CTN #148. ATK+10 AKA ATTACK+10 Atk+10 * : Start the game with it, in your start-up folder. : Randomly found in GMDs all over Park Area. : In your folder2 after accomplishing the 50pts search. : Higsby's chip order system #149. NAVI+20 Navi+20 * : BugFrag-dealer (28BF) in Undernet 4. : Higsby's chip order system #150. COLORPT AKA COLORPOINT ColorPt * : NumberMan Lotto 19095677 : Inside a PMD in Park Area 3. : Randomly found in a 3CT : Higsby's chip order system /==================\ <- Mega-Class Chips -> [YOH] \==================/ For this section of this game, I have but little choice but to have to change a little bit my system format for Navi chip location. Because, telling how to get the chip PLUS the location of the Navi takes too much space of line which will all mess up the beauty of my guide. Mostly, many people proposed me to put a specific description of the location of the Navi for those who sucks at "hide and seek". Do not be alarmed, this just impose only to Navi chips. Anyway, here it is: #(Chip Number) (Chip Name) (Chip Name) (Chip Code) : (How to get it) ("The location of the Navi") : (How to get it a second time) ("Where to get it") Anyway, this format will only be used in this section. If you like this new update, then too bad for you, I guess. -_-' Although, I'll probably change it if many people ask me too. #01. SUPRVULC AKA SUPERVULCAN Suprvulc V : Buy it at Higsby's shop : Higsby's chip order system #02. NEOVARI AKA NEO-VARIABLE NeoVaria N : Inside a BMD in UnderNet5. (S.Hard) : Higsby's chip order system #03. SHOTSTAR ShotStar R : BugFrag-Dealer (60BF) in Park Area3 (Need C-Slider) : Higsby's chip order system #04. GODHAMMR AKA GOD HAMMER GodHammr G : Inside a PMD in UnderNet1 (Hard) (gotten PMD in Normal) : Higsby's chip order systeme #05. GUARDIAN Guardian O : PMD in Undernet Area4 : Higsby's chip order system #06. JEALOUSY Jealousy J : Inside a BMD in ACDC Area3 behind Nebula Gate. : Higsby's chip order system #07. BUGCHAIN BugChain C : Net-Dealer (22000Z) in UnderNet5 (S.Hard) BugChain * : Randomly found in In-battle GMD in Black Earth (S.Hard) #08. BUGFIX BugFix B : Inside a PMD in Yumland (Hard) (have gotten PMD in Normal) BugFix * : Inside a BMD in Asteroid Area2 (S.Hard) (have gotten PMDs previous) #09. FULLCUST AKA FULL-CUSTOM FullCust * : BMD in Water God Area12 of NetFrica : Higsby's chip order system #10. LIFEAURA LifeAura D : Inside a BMD in Black Earth Area1 (S.Hard). : Higsby's chip order system #11. SNCTUARY AKA SANCTUARY Snctuary S : Inside a BMD in UnderNet5 (Hard). : Higsby's chip order system #12. ATK+30 AKA ATTACK+30 Atk+30 * : Net-Dealer (28000Z) in UnderNet5. : Higsby's chip order system #13. DBLPOINT AKA DOUBLE POINT DblPoint * : Inside a PMD in Park Area3 (Hard) (Gotten PMD from Normal) : Higsby's chip order system #14. MURAMASA Muramasa M : Finish Undernet5 Endurance Battle Set 1 (S.Hard). : Higsby's chip order system #15. ANUBIS Anubis A : Finish Undernet5 Endurance Battle Set 2 (S.Hard). : Higsby's chip order system #16. ELEMDARK AKA ELEMENTAL DARK ElemDark E : S rank a LamperorEX virus in Undernet6. (Rarely appears) : Higsby's chip order system #17. BLAKWIND AKA BLACK WING BlakWind W : Finish Undernet 5 Endurance Battle Set 3 (S.Hard). : Higsby's chip order system #18. DRKLINE AKA DARKLINE DrkLine L : Inside a PMD in UnderNet4 (Hard) (gotten PMD in Normal) : Higsby's chip order system DrkLine * : Randomly found in In-Battle GMD in UnderNet Area. #19. ROLL Roll R : Defeat Roll for a second time after the Eagle Tournament. "Town area3, lower area which can be only accessed by" "Park Area1,bottom left of the square platform" : Defeat Roll again above 30sec after gotten her original chip. "Randomly encounter Roll in Town Area3" : Higsby's chip order system #20. ROLLSP RollSP R : S rank Roll under 30 seconds after gotten her original chip. "randomly encounter her in Town area3" : Higsby's chip order system #22. GUTSMAN GutsMan G : Defeat GutsMan for a 2nd time after the DenCity tournament. "ACDC Area2, right corner of the square near the Pink navi" : Defeat GutsMan again above 30sec "by randomly encountering him in ACDC Area2" : Higsby's chip order system #23. GUSTMNSP AKA GUTSMANSP GutsManSP G : S rank GutsMan under 30sec after gotten his original chip. "randomly encounter GutsMan in ACDC area2" : Higsby's chip order system #25. WINDMAN WindMan W : Defeat WindMan for a second time after the Eagle tournament. "YumLand Area, dead-end near a BMD. Turn right to a Navi" : Defeat WindMan above 30 second. "Randomly encounter WindMan in YumLand" : Higsby's chip order system #26. WINDMNSP AKA WINDMANSP WindMnSP W : S rank WindMan under 30sec after gotten his original chip "Randomly encounter him in YumLand" : Higsby's chip order system #28. SERCHMAN AKA SEARCHMAN SerchMan S : Defeat SearchMan a second time after the Red Sun tournament "Undernet1, in a dead-end, near two path under a slope" : Defeat SearchMan above 30 second. "Randomly found him in Undernet1" : Higsby's chip order system #29. SRCHMNSP AKA SEARCHMANSP SrchManSP S : S rank SearchMan under 30sec after gotten his original chip "Randomly found him in Undernet1" : Higsby's chip order system #37. TOPMAN TopMan T : Defeat TopMan for a second time after the DenCity tournament. "Town area1, third dead-end in the left bottom of the weird platform" : Defeat TopMan above 30 second. "Randomly encounter TopMan in Town Area1" : Higsby's chip order system TopMnSP T : S rank TopMan under 30sec after gotten his original chip. "Randomly encounter Topman in Town Area1" : Higsby's chip order system #43. COLDMAN ColdMan C : Defeat ColMan again after the Red Sun tournament. "Sharo Area, around the purple Warp area (SpaceWeatherHP);" "near those green arrows" : Defeat ColdMan above 30 second. "Randomly encounter him in Sharo Area" : Higsby's chip order system #44. COLDMNSP AKA COLDMANSP ColdMnSP C : S rank ColdMan under 30sec after gotten his original chip "Randomly encounter ColdMan in Sharo Area" : Higsby's chip order system #49. SHADEMAN ShadeMan X : Defeat once again ShadeMan after beating him in storyline "randomly encountering him in Undernet4 near the Net-Dealer" "after accomplishing the S.Sensor side-quest." : Higsby's chip order system #50: SHADMNSP AKA SHADEMANSP ShadMnSP X : S rank ShadeMan under 30sec after gotten his original chip. "randomly encounter him in Undernet4" : Higsby's chip order system #58: VIDEOMAN VideoMan V : Defeat VideoMan again after the Eagle Tournament. "Park Area3, under several slopes hallway, in a dead-end" : Defeat VideoMan above 30 second. "Randomly encounter him in Park Area3" : Higsby's chip order system #59: VIDEOMNSP AKA VIDEOMANSP VideoMnSP V : S rank VideoMan under 30sec after gotten his original chip "Randomly encounter him in Park Area3" : Higsby's chip order system /==================\ <- Giga-Class Chips -> [MMC] \==================/ Nothing special in this section except returning to the basic format. #01. RED SUN RedSun R : Given by Dad when completing the Red Sun tournament. #02. HOLYDREM AKA HOLYDREAM HolyDrem H : BugFrag-Dealer (100BF) in Undernet4. #03. BASS Bass X : Defeat Bass in Black Earth area2. #04. BUGCHARG AKA BUG CHARGE BugCharg C : Found in In-Battle GMD against ShadeManSP or LaserManSP. : Engage yourself again against either one of them. #05. BLAKBARR AKA BLACK BARRIER BlakBarr A : S rank Bass (last version) under 30 second. /==============\ <- Secret Chips -> [MAL] \==============/ For this section, chip code comes out randomly except for GunSolEX and all following chips ahead. In order to get those chips, you'll need a friend who own the game regardless of the version and a link cable. When doing all of this requirements, head yourself to Higsby's shop and talk to the blackboard and follow the instructions. Oh yea, one more thing, do not start a new game until you have all codes. You'll probably see what I mean by that in the near future... #01. ROLLARO1 AKA ROLL ARROW1 RollAro1 A,F,T,W : Meet up with Roll in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of Roll from Normal mode. #02. ROLLARO2 AKA ROLL ARROW2 RollAro2 D,R,W : Meet up with Roll in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of Roll from Hard mode. #03. ROLLARO3 AKA ROLL ARROW3 RollAro3 Q,Y,Z : Meet up with Roll in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of Roll from Super Hard mode. #04. GUTPNCH1 AKA GUTSPUNCH1 GutPnch1 B,E,N : Meet up with GutsMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of GutsMan from Normal mode. #05. GUTPNCH2 AKA GUTSPUNCH2 GutPnch2 G,P,Y : Meet up with GutsMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of GutsMan from Hard mode. #06. GUTPNCH3 AKA GUTSPUNCH3 GutPnch3 M,Q,T : Meet up with GutsMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of GutsMan from Super Hard mode. #07. PROPBOM1 AKA PROPELLER BOMB1 PropBom1 E,G,P,* : Meet up with WindMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of WindMan from Normal mode. #08. PROPBOM2 AKA PROPELLER BOMB2 PropBom2 F,V,Z,* : Meet up with WindMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of WindMan from Hard mode. #09. PROPBOM3 AKA PROPELLER BOMB3 PropBom3 H,J,Q : Meet up with WindMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of WindMan from Super Hard mode. #10. SEEKBOM1 AKA SEEKER BOMB1 SeekBom1 B,R,S,* : Meet up with SearchMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of SearchMan from Normal mode. #11. SEEKBOM2 AKA SEEKER BOMB2 SeekBom2 C,I,O : Meet up with SearchMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of SearchMan from Hard mode. #12. SEEKBOM3 AKA SEEKER BOMB3 SeekBom3 M,U,W : Meet up with SearchMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of SearchMan from Super Hard mode. #13. METEORS1 Meteors1 G,L,S : Match up (Match! Get it XD? -__-; okay...) with FireMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of FireMan in Normal mode. #14. METEORS2 Meteors2 M,Q,T : Match up with FireMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of FireMan in Hard mode. #15. METEORS3 Meteors3 C,R,Z : Match up with FireMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of FireMan in Super Hard mode. #16. LIGTNIN1 AKA LIGHTNING1 Ligtning1 L,T,W,* : Pair up with ThunderMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of ThunderMan in Normal mode. #17. LIGTNIN2 AKA LIGHTNING2 Ligtnin2 A,E,V : Pair up with ThunderMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of ThunderMan in Hard mode. #18. LIGTNIN3 AKA LIGHTNING3 Ligtnin3 H,J,Q : Pair up with ThunderMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of ThunderMan in Super Hard mode. #19. HAWKCUT1 HawkCut1 H,N,O : Pair up with ProtoMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of ProtoMan in Normal mode. #20. HAWKCUT2 HawkCut2 F,S,V : Pair up with ProtoMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of ProtoMan in Hard mode. #21. HAWKCUT3 HawkCut3 I,N,Z : Pair up with ProtoMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of ProtoMan in Super Hard mode. #22. NUMBRBL1 AKA NUMBERBALL1 NumberBl1 E,L,F : Pair up with NumberMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of NumberMan in Normal mode. #23. NUMBRBL2 AKA NUMBERBALL2 NumberBl2 A,E,P : Pair up with NumberMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of NumberMan in Hard mode. #24. NUMBRBL3 AKA NUMBERBALL3 NumberBl3 L,T,Y : Pair up with NumberMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of NumberMan in Super Hard mode. #25. METLGER1 AKA METALGEAR1 MetlGer1 A,M,P,* : Pair up with MetalMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of MetalMan in Normal mode. #26. METLGER2 AKA METALGEAR2 MetlGer2 C,E,G,* : Pair up with MetalMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of MetalMan in Hard mode. #27. METLGER3 AKA METALGEAR3 MetlGer3 I,L,Q,* : Pair up with MetalMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of MetalMan in Super Hard mode. #28. PANLSHT1 AKA PANELSHOT1 PanlSht1 A,H,S,* : Pair up with JunkMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of JunkMan in Normal mode. #29. PANLSHT2 AKA PANELSHOT2 PanlSht2 C,G,T,* : Pair up with JunkMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of JunkMan in Hard mode. #30. PANLSHT3 AKA PANELSHOT3 PanlSht3 F,J,N,* : Pair up with JunkMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of JunkMan in Super Hard mode. #31. AQUAUP1 AKA AQUA UP1 AquaUp1 B,S,Z : Meet up with AquaMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of AquaMan in Normal mode. #32. AQUAUP 2 AKA AQUA UP2 AquaUp2 I,P,U : Meet up with AquaMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of AquaMan in Hard mode. #33. AQUAUP3 AKA AQUA UP3 AquaUp3 F,K,W : Meet up with AquaMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of AquaMan in Super Hard mode. #34. GREENWD1 AKA GREENWOOD1 GreenWd1 G,J,Y : Meet up with WoodMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of WoodMan in Normal mode. #35. GREENWD2 AKA GREENWOOD2 GreenWd2 D,K,P : Meet up with WoodMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of WoodMan in Hard mode. #36. GREENWD3 AKA GREENWOOD3 GreenWd3 E,N,P : Meet up with WoodMan in the finals at Higsby's free tournament. In order to have this version of this chip, you must have obtained the data soul of WoodMan in Super Hard mode. #37. GUNSOLEX AKA GUNDEL-SOLAR EX GunSolEX G : NumberMan Lotto 74293099 #38. Z-SABER Z-Saber Z : By trading with the MegaMan Zero 3 game. #39. GRANDPRIXPOWER Can only be obtained by Capcom's national promotion (Japan only) #40. DUO Can only be obtained by Capcom's national promotion (Japan only) ========================================== VI. FREQUENTLY ASKED QUESTIONS [MAGENTA] ----- Q: I'm at the antenna of Sharo, trying to fix the weather. One of the torch is asking me to find a lava stage? Where can I find one? Thanks! A: Actually, its an HeatBrth K battle chip you must search for. You can either encounter the virus in NetFrica or by buying the actual chip in Netopia Network Area by an Net-Dealer. ----- Q: Hello there. Just to point you that there are missing chips you haven't mentioned in your FAQ which are mostly level 3 viruses. Hope you can fix these soon. A: May I recall this is only a minor version? Meaning this FAQ is still under construction. Oh and, it will take probably a hell of a time before its completely done. ----- Q: It says here on your guide that this chip can be gotten from Higsby's chip order system. But when I went there and see, it isn't there. So I guess you made an error? A: No. The only way you can purchase the chips wanted is by first having it in your library database. ========================================== VII. CREDITS [ROCKV3] I would like to thank the people who is by the way, listed below, which should be given much more credit than I do. After all, without them this guide wouldn't be this enjoyable and helpful. CjayC => For hosting my guide and for creating gamefaqs. Capcom => For creating this awesome game. The Dark Unknown => Who coincidently posted some topics about location of certain chips. ProtoMan V3 & Mastermind Chaud => Written the chip code list which I had to use for this FAQ achievement. Crono exe => Helped me where to find certain chip code. ========================================== VIII. HOW TO CONTACT ME [GRAVY] No need to scroll down further since this is were the guide permanently ends. If you wish to thank me for doing such a nicely sweet job, then don't email me. Seriously, If you really feel insanely the pain of showing your gratitude toward me, then just go rate my FAQ at gamefaqs's MMBN4 walkthrough front page. Your action will be greatly appreciated. One more thing, if you ask me the ROM or whatsoever concerning illegal activities, I'll delete your mail without any hesitation. Same thing goes with bad subject tittle, please write something related to MegaMan because I've been receiving lots of mail containing virus lately which has no tittle and sometime tittles who doesn't make any sense. So, I'm used to send them directly to the thrash basket regardless of knowing what they contain. Just e-mail me at "da_asian_lao12@hotmail.com" if you have any questions.