**************************** * Megaman Battle Network 5 * * Netbattle FAQ/guide * **************************** Created By:custo E-mail:kirbyorange@hotmail.com Created:12/14/04 Version 0.96 ********************* * Table of Contents * ********************* 1.Version Updates 2.Introduction 3.Controls 4.How to link [HINLK] 5.Team Protoman vs.Team Colonel [TCPC] - Souls - Chaos unison 6.Chip library [KIOP] - Mega chips - SP/DS chips - Program Advances - Giga chips 7.Navicust [NCPNAVI] - Soild programs - Textured programs - Netbattle programs - Bugs 8.Megaman's emoations [EMCO] - Full synchro/counter - Anger - Anxious - Dark 9.Folders [FLDRS] 10.Netbattle facts [NEFECT] - Time freezing - Countering - Order 11.Tips/Combos [TCOIP] -Chip combos -Soul combos 12.FAQ 13.Copyright/Credits ****************************************************************************** * 1.Version Updates * ****************************************************************************** Version 0.96 -Add a Combo,keep them coming. :) Version 0.95- Fix a few erros and spelling mistakes ;) Version 0.90 -Finished guide ******************* * 2. Introduction * ******************* This is my first guide for gamefaqs,I will try to make my first guide the best one.This guide is for new netbattlers that need tips or tricks to beat their friends in battle.Personaly,I had my wins and loses in netbattling with Abodd.We would netbattle a few times,so I said to myself why not make a guide for netbattling.So here it is!Hope you enjoy it.;) **************** * 3. Controls * **************** ()-controls in battle A button-to confirm,examine things,items,talk(choose battle chip and use them) B button-to cancel,hold to run,(use Megaman's buster,hold the B button to charge Megaman's buster) R button-to jack in or jack out,(on the custom screen select a chip then press R to get info on a chip,bring up the chip menu) L button-talk to Megaman in cyperspace,or Lan in the real world bring up the chip menu. Start button-(Pauses in battle),brings up menu Select button- Select default chip,skips through cutscenes ****************************************************************************** * 4. How to link [HINLK] * ****************************************************************************** Anyone that already knows how to connect or netbattle skip this part. To netbattle all you need are two copies of Megaman Battle Network 5 Colonel or Megaman Battle Network :Protoman version,a link cable and two Gameboy Advances/SP or Nintendo DS.Put in the game cartridge in both of the Gameboy Advances or SPs.Don't turn on the power yet.In front of the gameboy advance or sp there should be a port,put the link cable in each of these ports.Now turn on the game,skip the intro.When you are done bring up the menu and go down to Link or Comm.When you enter here it should say "Do you want to save your game?". Save. You should see these modes: Netbattle Compare Trade Netbattle If you choose Netbattle,you will see single battle.Which allows you to battle once and triple battle.Triple battle is the best 2 out 3.If you or your opponent wins two times the battle is done.But if you win one and your enemy wins one, you go into a third match for the title.Some Netbattles depend on your skill, folder,navicust and a little bit of luck. Compare Compare is simple,if your friend doesn't have a complete library or is missing some chips in his/her library you just fill in those chips.Later on in the game you could order some chips from Hisby's chip order.Compare will only work if you have the same version of the game. Trade Trade is to trade chips or programs from one game to another for different chips codes or chips.If you traded a navi chip that you wouldn't be able to get in your version,it would be counted a secert chip under your library.For example.If your friend has Team Protoman and you have Team Colonel.Your friend trades you a Searchman chip and you trade him a Cloudman chip.Since you can't get a Searchman chip in version of the game it would be counted as a secert chip.To check out how many secert chips you have press right then viewing your program advance screen in the library menu.You can also trade Navicust programs like Custom+1 with your friend. Now go have fun!:) ****************************************************************************** * 5.Team Protoman vs. Team Colonel [TCPC] * ****************************************************************************** These are two different version of the game,they have different souls and chips.First I know what you are thinking which one is better,well I have Colonel and my friend has Protoman.I think each version has an equal advantage to win,it all depends on your playing style. ************ * Souls * ************ First of all there is only 6 souls for each version.To active a soul you have to sacrifice a chip and each soul unison only last 3 turns unless you add soul time in your navicust which adds one turn to your soul unisons.Soul unisons cannot charge program advances or time freezing chips.:( Note:The attack power of the soul is based on the number of Attack +1 parts in you navicust and the orginal soul's attack power.Each Attack +1 adds 10 or 5 damage to your attack. Note:Some Navicust programs are disabled when in a soul unison like shield, reflect, etc. Example: (name) (element example: Electric,Water,Fire,Wood,Sword or netural) (attack)(damage) (o)(o)(o)(w)(w)(w) (o)(M)(o)(w)(E)(w) (o)(o)(o)(w)(w)(w) o-Megaman's area w-enemy's area E-enemy M-Megaman Soul unison:Tells you what chip you need to sacrifice Desription:The desription of the soul Location:How to get the soul Rating:The rating of the soul out of five stars ***************** * Team Protoman * ***************** Magnet soul (Electric) (Magnet bolt) (40) (Electirc) (o)(o)(o)(w)(w)(w) (o)(o)(M)(X)(<)(E) (o)(o)(o)(w)(w)(w) X-where your enemy is going be B(Hold)(Magnet Bolt) (60) Brings enemies to the front row and paralyzes <- + B (Electric Hold) (0) paralyzes enemies in the same row as you Soul unison:Activate sacrifice a electric chip Desription:Magnet bolt is good for bring enemies to the front row.This soul is good for close range chips like sword,widesword BigBomb,etc. .The Magnetsoul's electric hold is good for combos and slow chips like cannons.You can charge electric chips for double damage.You also take double the damage from wood attacks. Location:You get Magnet soul after Shademan's liberate mission Rating- **** 4/5 -perfect soul for the starting,nice work Capcom. ;) Gyro soul (Wind) (Whirlwind)(20)(40)(60) (o)(o)(o)(w)(w)(w) (o)(o)(M)(Y)(Y)(Y) (o)(o)(o)(w)(w)(w) Y-the Whirlwind's attacking range B(Hold)(Whirlwind)(20)(40)(60)-As you see the damage depends where your enemy is.Basically the whirldwind is 3 squares long,each part of the whirlwind hits a number of times.The front part of the whirldwind hits once,the second part hits twice and the thrid part hits three times. Soul unison:Sacifice a wind chip Desription:Ah,Gyro soul is basically the same as the wind soul in Megaman Battle Network 4 Red Sun with some improvements.When you use a wind chip in Gyro soul,the blade on his back will spin.This means that all normal and wind chip will do x2 the damage.If you use a wind chip while the blade is spinning, the blade will keep going.If you use a normal chip it will stop spinning.Also you can step on panels without taking the affect.For example a magnet panel when in Gyrosoul you won't get tossed around.Each Attack +1 in your Navicust adds 5 more damage to your whirlwind. Location: After beating Cloudman's liberate mission,but really after dark Megaman's liberate mission Rating:***1/2 3.5/5 Its a good soul but all depends on your folder,to make this soul really work. Napalm soul (Fire) (Fire vulcan)(10)(Fire) (o)(o)(o)(w)(w)(w) (o)(o)(M)(-)(E)(X) (o)(o)(o)(w)(w)(w) X-where damage is also giving B(Hold)(Fire vulcan)(10)Well its baically like a vulcan chip.It hits your enemy 3 times in the same row as you.If your enemy is hiding behind anything anything behind it will be hit. Soul unison:Sacifice a fire chip like FireHit 1. Desription:An other fire soul from Megaman battle 4 red sun.Only difference is that fire chips get a +40 damage.Hold the A button when you have a fire chip and you will launch a bomb that has a range of 3 x 3 (The damage of the bomb is the chip's damage).This is a powerful soul with good range when using fire chip.But beware of water panels and water attacks!!The water panels will drain you HP like mad! >:( For each Attack+1 in your Navicust will add 5 more damage to your vulcan. Location:After Dark Megaman's liberate mission Rating:**** 4.5/5 A powerful soul "But with great power come responsibility".Spiderman Search soul(Locking) (Sniper shot)(10 x 5) (o)(o)(o)(X)(X)(X) (o)(M)(o)(X)(X)(X) (o)(o)(o)(X)(X)(X) X-sniper shot's range B(Hold)(Sniper shot)(10)It scopes your enemy's field and snipes them for 10 damage and hiting them 5 times,also its good for getting rid of annoying those Invis and Blind chips.;) Soul unison:Sacifice a locking chip like Copydamage or Markcannon Desription:An other soul from Megaman Battle Network 4,after you enter your soul unison right beside the unison button you will see shuffle.That button allows you to shuffle you chips to get a better change of getting combos or program advances,you only have a few times per turn to get your chips.Also,the Sniper Sshot is good for killing a Invis and Blind in a folder.Pretty much,an all around great soul.Each Attack +1 in your navicust will add +5 attack to your Sniper shot. Location:After Cosmoman's liberate mission Rating:****1/2 4.5/5 A near perfect soul,its defensive and offensive are good. Medi soul(Recover) (Pill Bomb)(??) (o)(o)(o)(w)(P)(w) (o)(M)(o)(w)(P)(w) (o)(o)(o)(w)(P)(w) P-pill bomb's range B(Hold)Throws a pill bomb three squares ahead explosion is 1 coloum Soul unison:Sacifice a recover chip like Recover 80 Desription:This another good soul.You can add abilties to your chips.A famous combo:Meteor + White Pill.Makes all meteors that hit your enemy paralzye.:p After you soul unison with Medi soul and reach the custom screen you will see on the left side (where the unison button was).Two pill chips you can only attach one pill chip to one chip.The many pill chips are: White pills- Paralyze the enemy on contact Black pills- Blind the enemy when chip is used Purple pills- Decreases HP slowy (only in Netbattles) Yellow pills-Confuses the enemy Pink pills-You heal HP Location:After Dark Protoman's liberate mission Rating:****1/2 4.5/5 Pills are good for pulling off combos and healing and defensive moves. Proto soul(Sword) (Widesword)(80) (o)(o)(o)(S)(w)(w) (o)(o)(M)(S)(w)(w) (o)(o)(o)(S)(w)(w) S-widesword's range B(Hold) Slashes widesword a square head of you and 3 squares wide B + <- Puts up a relect shield that returns 100 damage to the enemy (o)(o)(o)(w)(w)(w) (o)(M)(-)(-)(X)(w) (o)(o)(o)(w)(w)(w) X-where Megaman will appear A(Hold) Charges sword chip for x2 the damage and strikes two squares ahead. Soul union:Sacifice a sword chip like sword. :p Desription:A good,last soul to use.Charging sword chips to do double the damage and strike two squares head great for killing enemies that hide behide objects and also the Z-saber (hits 3 times).Sword chips also include deta-ray edge and Mega chips.The Relect shield is also good for close calls,but it takes time to master.But watch out for Slasher chips that might hurt you a lot. Location:After Microwave problem is over. Rating:**** 4/5 A good soul hard to find a problem with this soul expect slasher.:p **************** * Team Colonel * **************** Knight soul(Piercing) (Royal wreaking ball)(40) (R)(R)(R)(w)(w)(w) (R)(M)(R)(w)(w)(w) (R)(R)(R)(w)(w)(w) R-Royal Wreaking Ball's range B(Hold)(Royal Wreacking Ball)(40)A good defensive move and also confuses the enemy when hit. Soul unison:Sacifice a piercing chips such as Quake and Drillarm. Desription:Capcom has out done itself with this soul.If you go to the front row and use an attack chip,you get protected while using the chip.:) When in Knight soul,breaking chips like Airhockey do x2 the damnage and do some major damage to opponents.Royal Wercking Ball to clear those annoying obstacles such as rockcube,trumpet,etc.Really hard to get countered when in the foront row and using sword chips.:) Location:After Shademan's liberate mission Rating:**** 4/5 A nice soul for Airhocky and close range chips,so far,so good Capcom :) Shadow soul(Hiding chips) (Muramasa)(60) (Sword) (o)(o)(o)(w)(w)(w) (o)(o)(M)(S)(S)(w) (o)(o)(o)(w)(w)(w) S-range of Muramasa <- + B To throw a shrunken B(hold)(Muramasa)(60) a sword with a range of two squares ahead. A(hold)Charges sword chips,so they hit behind the enemy (o)(o)(o)(w)(w)(w) (o)(M)(o)(w)(E)(@) (o)(o)(o)(w)(w)(w) @-where Megamn apears when charging sword chips Soul unison:Sacifice a Inivs chip or a hiding chip Desription:Shadow soul is all about speed.Megaman's charging speed is faster. Charge up sword chips to launch them behind your enemy.:) When you back attack, you can also stand on broken panels.The shrunken does half the attack done to you on the enemy (I think).:S The true ways of an Assassin.The charge shot is fast for easy attacks,great with kantaka chips.:)Takes no affect from planels and can't walk over broken panels.TRY TO MASTER THE SHRUNKEN THROW,the shrunken throw is amazing if mastered.Shadowman's sword,Muramasa does NOT have the affects of chip Muramasa.Each Attack+1 in the Navicust will add +10 to your Muramasa. Location:After Cloudman's liberate mission Rating:**** 4/5 A good soul about it takes time to master shrunken throw.:) Tomahawksoul(Wood) (Tomahawk) (80) (Wood) (o)(o)(o)(T)(T)(w) (o)(o)(M)(T)(T)(w) (o)(o)(o)(T)(T)(w) T-Tomahawk's range B(Hold)(Tomahawk) (80)(Wood) Charge up for a huge 3 x 3 area attack. Soul unison:Sacifice a grass chip Description:A so-so soul it could have been better in a lot of ways.Your panels and enemy's panels will turn to grass panels in Tomahawk soul.When you are in Tomahawksoul you will heal by 1 HP if standing one grass panels.When you use a grass chip on a grass panel it will do x2 the damage.But the grass panel will disappear.:( WATCH OUT FOR FIRE CHIPS,they will kill soooo fast and watch out for Napalmsoul. Location:After Dark Megaman's liberate mission Rating:*** 3/5 Fire chips will kill you :( and your grass panel disappears when you use grass chips. Numbersoul(Plus/Minus chips) (Dice roll) (10 x ?) (o)(o)(o)(N)(N)(N) (o)(M)(o)(N)(X)(N) (o)(o)(o)(N)(N)(N) N-dice roll's range X-Where the dice lands B(Hold)(Dice roll) Throws a dice three square head,damage is 10 times the number shown on the die. Soul unison:Sacifice a number chip like BusterUp or Attack+10 Description:A wicked soul to get Program Advances and to get Giga chips faster.When in Numbersoul,you will get 10 chips in your custom screen.:) and any regular chip will have +10 add to it,this incudes navi chips :).A good soul to get a lot of chips in 3/4/5 turns.But if you use 5 chips per turn your chips can run out quickly.:( Each Attack+1 in your navicust will add +5 to Dice roll. Location:After Cosmoman's liberate mission Rating: **** 4/5 Use it when you need chips FAST! :) Toad soul(Water) (Shock song) (30) (Eletric) (M)(S)(S)(S)(S)(S) (o)(o)(o)(w)(w)(w) (o)(o)(o)(w)(w)(w) S-Shock song's range B(Hold)(Shock song)(30)A string of notes that paralzyes and can go up or down columns. Soul unison:Sacifice a water chip like Widesht Description:A water soul that can hide under water panels.Charge your water chips to do the double the damage.Toadsoul's shock song is a good move to paralyze and use a powerful move or combo on your enemy.You can hide under water panels to charge and without getting hit.But if you opponent uses a electirc chip and you are under a water panel it will do x4 times the damage.:S Since you are in a water soul and hiding under a water panel.Each Attack +1 in your navicust will add +10 to Shock snog. Location:After DarkColonel liberate mission Rating:**** 4/5 good all round soul to use watch out for electric chips when under water panels. Colonel soul (Obstacle) (DividedCross) (50) (o)(o)(o)(w)(D)(w) (o)(o)(M)(w)(w)(D) (o)(o)(o)(w)(D)(w) D-DivCross' range B(Hold)Divcross(50)A sword swipe that goes in a V pattern and homes in on the enemy (I think).:p Soul unison:Scifice a obstacle chip like Rockcube or Fanfare Description:They saved the best for last.Colonel soul has the ability to change his arm to any normal chip like TankCannnon,Energybomb,etc.This means that his charge shot is changed to that normal chip.Sadly for only one turn for each arm change.Place any obstacle chip in same enemy's area to make a solider pop up,when your opponent is in front of the obstacle.When the solider pops up he will use his gun,the damage is 42 and it paralyzes the enemy. If a Rockcube is behind an enemy the solider will use a sword to do even more damage and guess what it paralzyes.:) Location:After Microwave problem is over. Rarting:**** 4/5 It would be hard to trap a human player if they already know about the traps.The traps are a bit easy to doge. ********************* * Chaos unsions * ********************* New to the Megaman series,chaos souls.Chaos soul are a nice twist to the game making up for that one of the same Program Advance per battle.Chaos soul do HEAVY damage but at the cost of your very own soul BWA HAHAHA.Every chaos soul has the same abilities as a regular soul,but when you charge.You will use the Darkchip that you use to chaos unison.There's a catch to charging,if you charge when its purple and let go you will unlease your dark side to fight with your enemy/ies.Your friend may also call you cheap if you know the pefect timing with chaos soul unisons.DarkInivis. >:p Example.(name of soul) (element of the soul) (name of attack) (damage) (element of attack) (o)(o)(o)(w)(w)(w) (o)(M)(o)(w)(w)(w) (o)(o)(o)(w)(w)(w) o-Megaman's area w-enemy's area M-Megaman Soul unison-Tells you what chip you need to scarifice Description-Description of Dark soul Rating-Rating out of five stars ******************* * Team Protoman * ******************* DarkMagnet soul (Electric) (DarkThunder) (200) (Electric) (o)(o)(o)(^)(^)(^) (o)(o)(o)(^)(^)(^) (o)(o)(M)(>)(>)(>) >,^-Dark thunder's range ChaosSoul unison-Scarifice DarkThunder Description:Basically,its just like the Thunder chip but it has more damage. It moves SLOWLY,so slow that by the time you launch it your turn will be over and if you some how trap your enemy.It would be ok if you would to use it but it would be a waste of time to get Megaman's dark soul.Only benfit I see here is that it can be powered up by water panels.:) Location:Taking Quizboy's quiz in Scilab Rating-*** 3/5 A waste of a Darkchip couldn't Capcom think of something else better. DarkGyro Soul(Wind) (DarkTorando) (50) (o)(o)(o)(w)(w)(w) (o)(M)(o)(T)(w)(w) (o)(o)(o)(w)(w)(w) T- Dark torando's range ChaosSoul unison-Sacrifice DarkTorando Desription:Launches a powerful Torando two squares ahead.Does 50 damage for each hit and the Torando hits 8 times for 400 damage.It also expands when hit.This is how dark torando expands: (o)(o)(o)(w)(w)(w) (o)(M)(o)(T)(w)(w) (o)(o)(o)(w)(w)(w) T- Dark torando's range (o)(o)(o)(w)(w)(w) (o)(M)(T)(T)(w)(w) (o)(o)(o)(w)(w)(w) T- Dark torando's range (o)(o)(o)(T)(w)(w) (o)(M)(T)(T)(T)(w) (o)(o)(o)(T)(w)(w) T- Dark torando's range Location:In Oran Island mine area after Cloudman's librate mission Rating- *** 3.5/5 Not slow,but not a good range. DarkNaplam Soul(Fire) (DarkMeteor) (100)(Fire) (D)(D)(D)(D)(D)(D) (D)(M)(D)(D)(D)(D) (D)(D)(D)(D)(D)(D) D-dark metor's range ChaosSoul unison-Sacrifice DarkMeteors Desription:Fires a fast shower of 11-12 meteors at the enemy each one causing flinching and cracking panels.The only good thing here is the metors crack panels and can be powered up for 200 damage on grass panels. Location:Talk to the girl near the ship in Scilab dock. Rating:*** 3/5 Fast and powerful but causes flinching. DarkSearch soul(Locking) (DarkCircle) (300) (o)(o)(o)(C)(C)(C) (o)(M)(o)(C)(w)(C) (o)(o)(o)(C)(C)(C) C-dark circle's range ChaosSoul unison-Sacrifice DarkCircle Desription:Cursors ring outside the enemies area,stop the cursor to attack. When you stop only 7 cursors go around the field each one doing 300 damage. Good range and time freezing too.Hard to doge,but this dark chip sometimes depends on luck since the cursor is going fast around the area and is hard to stop. Location:In the Chipmaker comp at the Dark Chip Factory Rating:**** 4/5 powerful and has good range DarkMedi Soul(Recover) (DarkRecover) (0) (o)(o)(o)(w)(w)(w) (o)(M)(o)(w)(w)(w) (o)(o)(o)(w)(w)(w) Chaos Soul unison-Sacrifice Recover 1000 Location:A Dark Navi in EndArea 2(have to battle) Desription:You recover 1000 without the downside of losing HP rapily.Other then recovering 1000 HP you can use ChaosMedi's abilties instead. Rating:***** 5/5 Very useful when you are down on HP DarkProto soul(Sword) (DarkSword) (400) (o)(o)(o)(Z)(Z)(w) (o)(o)(M)(Z)(Z)(w) (o)(o)(o)(Z)(Z)(w) Z-Dark sword's range Chaos Soul unison-Sacrifice Darksword Desription:A Lifesword area slash( 2 x 3 )fast and powerful.With a Panelgrab this attack will be hard to avoid.Good range and powerful. Location:An old man near the entrance to Scilab prt Rating:***** 5/5 Good range and powerful ***************** * Team Colonel * ***************** DarkColonel Soul (Obstacle) (DarkSonic) (0) (o)(o)(o)(w)(w)(w) (o)(o)(M)(S)(w)(w) (o)(o)(o)(w)(w)(w) S-Where Darksonic is going to be placed Chaos soul unison-Sacrifice Darksonic Location:A guy behind Hisby's shop Description:This a good soul unison for paralyzing the enemy.When charging the Chaos Soul unison the DarkSonic is placed right in front of you.Don't place it in the enemy's area,it be wasted as one of Colonel's traps.Could be destroyed easly without placing a object in front of it. Rating:**** 4/5 Paralzyes the enemy for easy shots DarkShadow soul (hiding chips) (DarkInvisble) (0) (o)(o)(o)(w)(w)(w) (o)(M)(o)(w)(w)(w) (o)(o)(o)(w)(w)(w) Chaos soul unison-Sacrifice DarkInvisble Location:Lotto number 68799876 Description:It's like a offensive Invisble.You are protected from all attack for 1 turn and your Darkside takes over.Your Darkside uses your buster and chips at random,this include Giga chips :p and Program Advance like Lifesword. I think your Darkside uses chips that you most commonly use. Rating:***** 5/5 The best dark chip of them all DarkNumber Soul (Plus/Minus chips) (DarkPlus) (0) (o)(o)(o)(w)(w)(w) (o)(M)(o)(w)(w)(w) (o)(o)(o)(w)(w)(w) Chaos soul unison-Sacrifice Darkplus Location:Hidden path to UnderNet 1 behind Nebula door Description:It add +50 to the next chip to use.For example Shadowman's chip does 40+50 from Chaos Numbersoul charge and another +10 beacuse of Number man's ability.Each shrunken does 100 each for 300 damage in total.Great for mulitiple hitting chips.But your friend may hurt you if you use Dark Plus + Supervulcan + Attack +30 + Attack +10. :p Rating: ***** 5/5 Good for mult-hits like Torando and Supervulcan DarkTomahawk Soul (Wood) (DarkLance) (400) (Wood) (o)(o)(o)(w)(w)(L) (o)(M)(o)(w)(w)(L) (o)(o)(o)(w)(w)(L) L-Darklance's range Chaos soul unison-Sacrifice DarkLance Location:Finish Quiz master's quiz,near the creates at the Scilab Dock area. Description:Launches Darklance behind the enemy's area and brings them up to the middle row.Good for people that like to stay in the back row a lot. Rating:*** 3/5 Good to use when the enmy is in the back row. DarkToad soul (Water) DarkWide (300) (Water) (o)(o)(E)(E)(E)(E) (o)(M)(E)(E)(E)(E) (o)(o)(E)(E)(E)(E) E-DarkWide's range Chaos soul unison:Sacifice DarkWide Location:A dark girl navi in Scilab area 3 Description:Launches a widesht that pierces thourgh Rockcubes,Guardians, Barriers etc.This attack can't miss only with Anti-water and Invis,other then that this attack can not be stopped. Rating:**** 4.5/5 aAbit low damage but goes though everything. DarkKnight soul (Prercing) DarkDrill (100) (Prercing) (o)(o)(o)(w)(w)(w) (o)(o)(M)(D)(D)(w) (o)(o)(o)(w)(w)(w) D- DarkDrill's range Chaid soul unison:Sacifice DarkDrill Location:Near Tomhawak/Napalman battle image data on a invisble path. Description:You launch a DarkDrill in fornt of you.If the Drill hit its your opponent,they knocked back one square and DarkDrillhits the opponent 5 times. Rating:**** 3.5/5 Little range has to be right inforont of your opponent for this to do great damage. ****************************************************************************** * 6.Chip Library [KIOP] * ****************************************************************************** I did this mega chip guide with a lot of help from Hotshotz's battle chip guid,to show different chips between other versions. Example: (name) (damage) (the type of element) (The chip's MB) MB:The chip's MB (o)(o)(o)(w)(w)(w) (o)(M)(o)(w)(E)(w) (o)(o)(o)(w)(w)(w) o-Megaman's area w-enemy's area E-enemy M-Megaman Location:The location of the chip. Description:Tell the description of the chip and also secert commands. Rating:The rating of the chip out of 5 stars. SuperVulcan S (10) 75 MB (o)(o)(o)(w)(w)(w) (o)(M)(-)(-)(-)(>) (o)(o)(o)(w)(w)(w) ,> range of SuperVulcan Location:Hisby's shop Description:Just like the Vulcan chip but more hits.This chip could do major damage with the right kind of surpport. Rating:**** 4/5 Not of lot range but good attack. Meteors R (40)(Fire) 73 MB (o)(o)(o)(R)(R)(R) (o)(M)(o)(R)(R)(R) (o)(o)(o)(R)(R)(R) R-Meteors' range Location:Undernet 3 Netdealer Description:A excellent range chip,but weak.A time freezing chip that goes in a pattern by starting in the up right corner,then going down hitting another row.Strikes the first two rows 3 times with metors and the back row a extra fourth time.Good for virus busting,but not for netbattles. Rating:*** 3/5 Excellent range but weak on power. Numberball N/* (??)(Plus/Minus) 69 MB (o)(o)(o)(w)(w)(w) (o)(M)(-)(-)(-)(>) (o)(o)(o)(w)(w)(w) ,> range of Numberball Location:Hisby's dispaly case at Description:The damage depends one the last two digits of your HP.For example Your HP:480 the chip Numberball chip will do 80.This chip throws six ball at the enemy,each one doing 80 damage.The ball does the damage depending on the last digits on your HP. Rating: **** 4/5 Damage is high and good range. Guardian O (200)(Obstacle) 64 MB (o)(o)(o)(w)(w)(w) (o)(M)(G)(w)(w)(w) (o)(o)(o)(w)(w)(w) G-Where Guardian appears Location:Netdealer in Oran Area 1 Description:A front guard against attacks,almost unavoidable move with a high risk of someone hitting it.The Guardain will attack anyone that hits it,that includes YOU. Rating: *** 3/5 Dont hit the Guardian and you will be ok. Jealousy J (80) 35 MB (o)(o)(o)(w)(w)(w) (o)(M)(o)(w)(w)(w) (o)(o)(o)(w)(w)(w) Location:End area 1 Net dealer Description:The more chips your enemy has the damage this chip will cost and also breaks the enemy's chips as a added bonus.This chip has no limit to its range and it is time freezing.The only problem I see is the the damage depends on how many chips your opponent has. Poltergeist P (150) 40 MB (o)(o)(o)(B)(-)(>) (o)(M)(o)(B)(-)(>) (o)(o)(o)(B)(-)(>) B-objects on the field Location:Scilab area 3 Bugfrag trader Description:Sends ALL objects on the field towards your enemy's area for 150 damage each object that hits. Rating:**** 4/5 the damage depends on the enemy's chips BugFix H/* (0) 62 MB (o)(o)(o)(w)(w)(w) (o)(M)(o)(w)(w)(w) (o)(o)(o)(w)(w)(w) Location: Description:Fixes all the glicthes in the Navicust,can't be used by Dark Megaman.This chip is good for then combonation of BugChain and BugFix. Rating:***3/5 Just reparis bugs,nothing more. LifeAura D (O) 70 MB (o)(o)(o)(w)(w)(w) (o)(M)(o)(w)(w)(w) (o)(o)(o)(w)(w)(w) Location: Description:An aura with 200 HP and repals any attack under 200 damage. Life arua will be hard to break without a P.A or a chip combo. Rating:***** 5/5 A hard to break aura. DublPoint * (Plus/Minus) 50 MB (o)(o)(D)(w)(w)(w) (o)(M)(D)(w)(w)(w) (o)(o)(D)(w)(w)(w) D-The panels that turn into the enemy's area Location:??? Description:Sacifices your front panels for an extra +60 (+20 per panel).Good for surporting chips,That hot more then once to do some heavy damage. Rating:*** 3/5 You have to give up 3 squares,but a +60 attack bonus.:p Fullcust * 45 MB (o)(o)(o)(w)(w)(w) (o)(M)(o)(w)(w)(w) (o)(o)(o)(w)(w)(w) Location:Beat DarkMegaman's liberate mission in the selected turns. Description:Used to instantly get your custom bar full and excess your chip menu.Also can be used to get rid of those nasty Chaos soul users.:p Pating:***** 5/5 Instantly get you custom bar and its in * code.No problems I can see here. Z Saber Z (100) (Sword) 80 MB First: (o)(o)(o)(w)(w)(w) (o)(o)(M)(Z)(Z)(w) (o)(o)(o)(w)(w)(w) Second: (o)(o)(o)(Z)(w)(w) (o)(o)(M)(Z)(w)(w) (o)(o)(o)(Z)(w)(w) Thrid: (o)(o)(o)(w)(w)(w) (o)(o)(M)(Z)(Z)(Z) (o)(o)(o)(w)(w)(w) Fouth: (o)(o)(o)(Z)(-)(>) (o)(o)(M)(Z)(-)(>) (o)(o)(o)(Z)(-)(>) Z- Z saber's range Location:After beating DarkColonel's liberate mission in the selected turns. Desciption:A sword the swipes with three different ranges and does 100 for each hit.The first slash has a Longsword range,the second slash has a Widesword range and the third slash has a fightersword range. To pull off thefourth slash you need to enter a command:Hold the A button then press Left + B at the same time to pull off a fourth slash,which is a sonicboom. Rating:**** 4/5 You have to the get your enemy right in front of you for max damage. Sanctuary S (0) 62 MB (H)(H)(H)(w)(w)(w) (H)(M)(H)(w)(w)(w) (H)(H)(H)(w)(w)(w) H -holy panels Location:A Undernet,netbattle with green mystery data Description:Changes all you panels to Holy panels,you take 1/2 damage when standing on a holy panel.:) Rating: **** 4/5 Dont area grab and then use this.:p NeoVarSword V (240) (Sword) 74 MB (o)(o)(o)(w)(w)(w) (o)(M)(N)(w)(w)(w) (o)(o)(o)(w)(w)(w) N-A sword's range without commands (o)(o)(o)(N)(N)(w) (o)(o)(M)(N)(N)(w) (o)(o)(o)(N)(N)(w) N- Launches a lifesword two times (o)(o)(o)(N)(-)(>) (o)(o)(M)(N)(-)(>) (o)(o)(o)(N)(-)(>) N-Sonicboom's range (o)(o)(N)(w)(N)(w) (o)(o)(M)(N)(w)(w) (o)(o)(N)(w)(N)(w) N-Cross slash's range Location:Undernet 2 purple data near bugfrag trader Description:A magical swifting sword,that can change its range by holding the A button and entering some commands like: CrossSlash:Down,Right,Up Double Lifesword:Up,B,Down,B,Up,B SonicBoom:Left,Right,Left,B You have to enter the commands in three seconds to pull it off.If you failed to enter the commands quickly enough the NeoVarsword will have a range of a regualar sword.The hardest command will be the Double Lifesword.If you master this with Protoman or Shadow soul you will be almost invincible.The shockwave will go though obstacleslike Rockcube etc. Rating: ***** 5/5 A sword that can change on your command and for any situation. Attack +30 (Plus/Minus chips) 66 MB (o)(o)(o)(w)(w)(w) (o)(M)(o)(w)(w)(w) (o)(o)(o)(w)(w)(w) Location:Bugfrag trader in Undernet 2 Description:Adds +30 to the previous attack chip like Vulcan or Katanna.Great for chips that hit more then once like Airhocky or Torando. Rating: **** 4/5 Very usefull for multiple hitting,but other then that it pretty much useless. Blackwing W (20) 58 MB Need to be dark to use this chip N/A Location:After your first liberation in the Nebla area Description:N/A Rating:N/A Justcone J (280) (Piercing) 90 MB (o)(o)(o)(S)(S)(S) (o)(M)(o)(S)(J)(S) (o)(o)(o)(S)(S)(S) J - justone's range S -Shockwave Location:Someone cough* Duo cough* gives you this chip when you finish your first liberation in the Nebla area. Description:A giant fist from above,always strikes the middle.The shockwave does 100,a direct hit does 280 and it cracks all panels :) Rating:***** 5/5 This attack can not miss. Anubis A (0) 86 MB (o)(o)(o)(X)(X)(X) (o)(M)(A)(X)(X)(X) (o)(o)(o)(X)(X)(X) A-where Anubis is placed Location:After librating Nebula area 5 Description:A statue of Anubis is placed in fornt of you.The statue poisons ALL of the enemy's panels.The statue has 100 HP and drains HP pretty fast.Can only be used by DarkMegaman. Rating:****1/2 4.5/5 A good chip but can be destroyed easly . Muramasa M (???) (Sword)-I think 81 MB (o)(o)(o)(w)(w)(w) (o)(o)(M)(R)(w)(w) (o)(o)(o)(w)(w)(w) R- Muramasa's range Location:After librating Nebula area 3 Description:The amount of HP lost from your max HP will equal the damage this chip.Saddly,this chip can only be used be Dark egaman. Rating:**** 4/5 Good chip but has little range. ******************** * DS/SP Navi chips * ******************** This section will tell you the damage/range and secert commands for each navi chip.To get either DS/SP chips you need to fight the Navi's Beta version or the Navi's Omega version and beat them under 40 seconds.To get the DS version of that navi chip you need to use dark chips in your battle.To get SP chips you need to use your netbattle skill :p to beat the navi under 40 seconds. DS/SP will increase the orginal amount of damage by the time it took to defeat the Navi under 40 seconds. Example: (Name) (Element example: Electric,Water,Fire,Wood,Sword or netural) (Attack)(Damage/Max damage of attack for DS/SP chips) The chip's MB MB (o)(o)(o)(w)(w)(w) (o)(M)(o)(w)(E)(w) (o)(o)(o)(w)(w)(w) o-Megaman's area w-enemy's area E-enemy M-Megaman Description:Tells you the description of the chip. Location:Where to get the chip Rating:The Rating of the chip out of five stars. Roll R (20)(Recover) 20 MB (o)(o)(o)(X)(X)(X) (o)(o)(M)(X)(X)(X) (o)(o)(o)(X)(X)(X) Location:Get it from Maylu Description:Roll appears in front of the enemy and hits them three times.Then healing Megaman 60 HP Rating:**** 4/5 Good chip and good damage RollSP R (???)(Recover) 60 MB (o)(o)(o)(w)(w)(w) (o)(o)(M)(w)(w)(w) (o)(o)(o)(w)(w)(w) Location:Get it from Maylu Description:Roll appears in front of the enemy and hits them three times.Then healing Megaman 90 HP.This chip does more damage if there is more Holy panels on your side of the field.:) Rating:**** 4/5 Good chip and good damage RollDS R (???)(Recover) 60 MB (o)(o)(o)(w)(w)(w) (o)(o)(M)(w)(w)(w) (o)(o)(o)(w)(w)(w) Location:Get it from a dark navi in Undernet area 2 Description:Roll appears in front of the enemy and hits them three times.Then healing Megaman 90 HP. Rating:**** 4/5 Good chip and good damage Colonel C (160) 39 MB (o)(o)(o)(w)(L)(w) (o)(o)(C)(L)(w)(w) (o)(o)(o)(w)(L)(w) L-Conlonel's range Location:Undernet area 2 Description:Lauches a slash in a V shap or half a cross.The slash may be in a weird shape but it useful for enemy's hiding behind objects. Secert command:Press Left + B to reverse Colonel's slash. Rating:**** 4/5 ColonelSP C (???) 75 MB (o)(o)(o)(w)(L)(w) (o)(o)(C)(L)(w)(w) (o)(o)(o)(w)(L)(w) L-Conlonel's range Location:Undernet area 2 Description:Lauches a slash in a V shap or half a cross.The slash may be in a weird shape but it useful for enemy's hidding behind objects. Secert command:Press Left + B to reverse Colonel's slash. Rating:**** 4/5 ColonelDS C (???) 75 MB (o)(o)(o)(w)(L)(w) (o)(o)(C)(L)(w)(w) (o)(o)(o)(w)(L)(w) L-Conlonel's range Location:Undernet area 2 Description:Lauches a slash in a V shap or half a cross.The slash may be in a weird shape but it useful for enemy's hidding behind objects. Secert command:Press Left + B to reverse Colonel's slash Rating:**** 4/5 Shadowman S (40) 50 MB (o)(o)(o)(X)(X)(X) (o)(M)(o)(X)(X)(X) (o)(o)(o)(X)(X)(X) X-Shadowman's range Location:Scilab Area 2 Description:Three Shadowmen appear in your back row and fire 3 shurnkens each one doing 40 damage.If there is multiple enemies each shurnken will hit each enemy.If you just have one enemy all three shunken will be concentrated on that one enemy. Rating:**** 4/5 ShadowmanSP S (???) 80 MB (o)(o)(o)(X)(X)(X) (o)(M)(o)(X)(X)(X) (o)(o)(o)(X)(X)(X) X-Shadowman's range Location:Oran Area 2 Description:Three Shadowmen appear in your back row and fire 3 shurnkens each one doing 45 damage.If there is multiple enemies each shurnken will hit each enemy.If you just have one enemy all three shurnken will be concentrated on that one enemy. Rating:**** 4/5 ShadowmanDS S (???) 80 MB (o)(o)(o)(X)(X)(X) (o)(M)(o)(X)(X)(X) (o)(o)(o)(X)(X)(X) X-Shadowman's range Location:Oran Area 2 Description:Three Shadowmen appear in your back row and fire 3 shurnkens each one doing 45 damage.If there is multiple enemies each shurken will hit each enemy.If you just have one enemy all three shurnken will be concentrated on that one enemy. Rating:**** 4/5 Numberman N (30 x ?) 33 MB (o)(o)(o)(X)(X)(X) (o)(N)(o)(X)(B)(X) (o)(o)(o)(X)(X)(X) B-dice roll X-die roll explosion range Location:End Area 3 Description:Numberman appears and throw a die three squares ahead.The explosion is a 3 x 3 range.The number showen on the die x 30 is the damage given to the enemy.Example Number showen:4 (3 x 30 =90) Rating:*** 3.5/5 NumbermanSP N (?? x ?) 66 MB (o)(o)(o)(X)(X)(X) (o)(N)(o)(X)(B)(X) (o)(o)(o)(X)(X)(X) B-dice roll X-die roll explosion range Location:End Area 3 Description:Numberman appears and throw a die three squares ahead.The explosion is a 3 x 3 range.The number showen on the die x ?? is the damage given to the enemy. Rating:**** 4/5 NumbermanDS N (?? x ?) 66 MB (o)(o)(o)(X)(X)(X) (o)(N)(o)(X)(B)(X) (o)(o)(o)(X)(X)(X) B-dice roll X-die roll explosion range Location:End Area 3 Description:Numberman appears and throw a die three squares ahead.The explosion is a 3 x 3 range.The number showen on the die x 30 is the damage given to the enemy.Example Number showen:4 (4 x 30 =120) Rating:**** 4/5 Tomahawkman T (140)(Wood) 43 MB (o)(o)(o)(T)(T)(w) (o)(o)(H)(T)(T)(w) (o)(o)(o)(T)(T)(w) H-Tomhawkenman appears T-The tomahawk's range Location:End area 1/SciLab 3 Description:Tomahawkman appears where you were and launches a tomahawk swing with a 2x3 range.This is pretty useful and has a wide range. Rating:**** 4/5 TomahawkmanSP T (???)(Wood) 81 MB (o)(o)(o)(T)(T)(w) (o)(o)(H)(T)(T)(w) (o)(o)(o)(T)(T)(w) H-Tomhawkenman appears T-The tomahawk's range Location:End area 1/SciLab 3 Description:Tomahawkman appears where you were and launches a tomahawk swing with a 2x3 range.This is pretty useful and has a wide range. Rating:**** 4.5/5 TomahawkmanDS T (???)(Wood) 81 MB (o)(o)(o)(T)(T)(w) (o)(o)(H)(T)(T)(w) (o)(o)(o)(T)(T)(w) H-Tomhawkenman appears T-The tomahawk's range Location:End area 1/SciLab 3 Description:Tomahawkman appears where you were and launches a tomahawk swing with a 2x3 range.This is pretty useful and has a wide range. Rating:**** 4.5/5 Knightman K (170)(Piercing) 50 MB (X)(X)(X)(w)(w)(w) (X)(K)(X)(w)(w)(w) (X)(X)(X)(w)(w)(w) X-The mace's range Location:ACDC area 1 Descripton:Knightman appears where you were and swings his mace in circle.This would be useful if you are in the middle of the enemy's area and to clear surrounding objects in your area.With two Areagrabs or Panelgrabs this attack will not miss. Rating:*** 3/5 KnightmanSP K (???)(piercing) 90 MB (X)(X)(X)(w)(w)(w) (X)(K)(X)(w)(w)(w) (X)(X)(X)(w)(w)(w) X-The mace's range Location:ACDC area 1 Descripton:Knightman appears where you were and swings his mace in circle.This would be useful if you are in the middle of the enemy's area and to clear surrounding objects in your area.With two Areagrabs or Panelgrabs this attack will not miss. Rating:*** 3.5/5 KnightmanDS K (???)(piercing) 90 MB (X)(X)(X)(w)(w)(w) (X)(K)(X)(w)(w)(w) (X)(X)(X)(w)(w)(w) X-The mace's range Location:ACDC area 1 Descripton:Knightman appears where you were and swings his mace in circle.This would be useful if you are in the middle of the enemy's area and to clear surrounding objects in your area.With two Areagrabs or Panelgrabs this attack will not miss. Rating:*** 3.5/5 Toadman T (80)(Electric) 53 MB (o)(o)(X)(X)(X)(X) (o)(T)(X)(X)(X)(X) (o)(o)(X)(X)(X)(X) X-Shocksong's range Location:End Area 4 Description:Toadman launches his shocksong,it will home in on the enemy and paralyzes them. Raing:**** 4/5 ToadmanSP T (???)(Electric) 69 MB (o)(o)(X)(X)(X)(X) (o)(T)(X)(X)(X)(X) (o)(o)(X)(X)(X)(X) X-Shocksong's range Location:End Area 4 Description:Toadman launches his shocksong,it will home in on the enemy and paralyzes them. Raing:**** 4.5/5 ToadmanDS T (???)(Electric) 69 MB (o)(o)(X)(X)(X)(X) (o)(T)(X)(X)(X)(X) (o)(o)(X)(X)(X)(X) X-Shocksong's range Location:End Area 4 Description:Toadman launches his shocksong,it will home in on the enemy and paralyzes them. Raing:**** 4.5/5 Protoman B (130)(Sword) 54 MB (o)(o)(o)(X)(X)(X) (o)(P)(o)(X)(X)(X) (o)(o)(o)(X)(X)(X) X-Protoman's range Location:Undernet area 2 Description:Protoman appears infornt or behide the enemy and launches his widesword.If there is multible enemys Protoman will strike them all with his widesword. Rating:**** 4/5 ProtomanSP B (???)(Sword) 79 MB (o)(o)(o)(X)(X)(X) (o)(P)(o)(X)(X)(X) (o)(o)(o)(X)(X)(X) X-Protoman's range Location:Undernet area 2 Description:Protoman appears infornt or behide the enemy and launches his widesword.If there is multible enemys Protoman will strike them all with his widesword. Rating:**** 4.5/5 ProtomanDS B (???)(Sword) 79 MB (o)(o)(o)(X)(X)(X) (o)(P)(o)(X)(X)(X) (o)(o)(o)(X)(X)(X) X-Protoman's range Location:Undernet area 2 Description:Protoman appears infornt or behide the enemy and launches his widesword.If there is multible enemys Protoman will strike them all with his widesword. Rating:**** 4.5/5 Gyroman G (80) 32 MB (o)(o)(o)(w)(w)(w) (o)(G)(o)(X)(X)(X) (o)(o)(o)(w)(w)(w) X-Gyroman's range Location:Oran Area 2 Description:Gyroman appears and launchs bombs down the same column that your in and in your enemy's area.Hold the L and R buttons to make Gyroman drops all the bombs on your enemy. Rating:**** 4/5 GyromanSP G (???) 66 MB (o)(o)(o)(w)(w)(w) (o)(G)(o)(X)(X)(X) (o)(o)(o)(w)(w)(w) X-Gyroman's range Location:Oran Area 2 Description:Gyroman appears and launchs bombs down the same column that your in and in your enemy's area.Hold the L and R buttons to make Gyroman drops all the bombs on your enemy. Rating:**** 4.5/5 GyromanDS G (???) 66 MB (o)(o)(o)(w)(w)(w) (o)(G)(o)(X)(X)(X) (o)(o)(o)(w)(w)(w) X-Gyroman's range Location:Oran Area 2 Description:Gyroman appears and launchs bombs down the same column that your in and in your enemy's area.Hold the L and R buttons to make Gyroman drops all the bombs on your enemy. Rating:**** 4.5/5 Searchman S (20)(locking) 42 MB (o)(o)(o)(X)(X)(X) (o)(M)(o)(X)(X)(X) (o)(o)(o)(X)(X)(X) X-Searchman's range Location:End Area 3 Description:A target searches the enemy's area.Press A to stop the cursor to hit your enemy.The more panels your enemy haves the hard it will be trying to scope them out.Press A and B at the same time to break the enemy's chips.:p Rating:***1/2 3.5/5 SearchmanSP S (???)(Locking) 73 MB (o)(o)(o)(X)(X)(X) (o)(M)(o)(X)(X)(X) (o)(o)(o)(X)(X)(X) X-Searchman's range Location:End Area 3 Description:A target searches the enemy's area.Press A to stop the cursor to hit your enemy.The more panels your enemy haves the hard it will be trying to scope them out.Press A and B at the same time to break the enemy's chips.:p Rating:**** 4/5 SearchmanDS S (???)(Locking) 73 MB (o)(o)(o)(X)(X)(X) (o)(M)(o)(X)(X)(X) (o)(o)(o)(X)(X)(X) X-Searchman's range Location:End Area 3 Description:A target searches the enemy's area.Press A to stop the cursor to hit your enemy.The more panels your enemy haves the hard it will be trying to scope them out.Press A and B at the same time to break the enemy's chips.:p Rating:**** 4/5 Napalman N (120)(Fire) 38 MB (o)(o)(o)(X)(X)(X) (N)(o)(o)(X)(B)(X) (o)(o)(o)(X)(X)(X) B-where the bomb is thrown Location:SciLab 3 Description:Napalman appears in the back row and throws a bomb 4 squares ahead and explodes in a 3 x 3 range.Use grass panels for extra damage. Rating :*** 3/5 NapalmanSP N (???)(Fire) 72 MB (o)(o)(o)(X)(X)(X) (N)(o)(o)(X)(B)(X) (o)(o)(o)(X)(X)(X) B-where the bomb is thrown Location:SciLab 3 Description:Napalman appears in the back row and throws a bomb 4 squares ahead and explodes in a 3 x 3 range.Can be powered up on grass panels for extra damage. Rating :***1/2 3.5/5 NapalmanDS N (???)(Fire) 72 MB (o)(o)(o)(X)(X)(X) (N)(o)(o)(X)(B)(X) (o)(o)(o)(X)(X)(X) B-where the bomb is thrown Location:SciLab 3 Description:Napalman appears in the back row and throws a bomb 4 squares ahead and explodes in a 3 x 3 range.Can be powered up on grass panels for extra damage. Rating :***1/2 3.5/5 Magnetman M (90)(Electric) 25 MB (o)(o)(o)(w)(w)(w) (o)(M)(>)(E)(<)(M) (o)(o)(o)(w)(w)(w) M- Where Magnetman will appear Location:ACDC area 1 Description:If your enemy is at the fornt row and you use the Magnetman chip. Not one Magnetman will appear,but two.For double the damage,if you enemy is in the middle or back row only one Magnetman will appear. :( Each Magnetman rushes down the colmun tackling the enemy. Rating:**** 4/5 Does little dmage and need your enemy in the front row to do max damage. MagnetmanSP M (???)(Electric) 75 MB (o)(o)(o)(w)(w)(w) (o)(M)(>)(E)(<)(M) (o)(o)(o)(w)(w)(w) M- Where Magnetman Location:ACDC area 1 Description:If your enemy is at the fornt row and you use the Magnetman chip. Not one Magnetman will appear,but two.To do double the damage,if you enemy is in the middle or back row only one Magnetman will appear.:( Each Magnetman rushes down the colmun tackling the enemy. Rating:**** 4.5/5 Need your enemy in the front row to do max damage. MagnetmanDS M (???)(Electric) 75 MB (o)(o)(o)(w)(w)(w) (o)(M)(>)(E)(<)(M) (o)(o)(o)(w)(w)(w) M- Where Magnetman Location:ACDC area 1 Description:If your enemy is at the fornt row and you use the Magnetman chip. Not one Magnetman will appear,but two.To do double the damage,if you enemy is in the middle or back row only one Magnetman will appear.:( Each Magnetman rushes down the colmun tackling the enemy. Rating:****1/2 4.5/5 Need your enemy in the front row to do max damage. Blizzardman B (100)(Water) 27 MB (o)(o)(o)(w)(w)(w) (o)(B)(-)(-)(-)(>) (o)(o)(o)(w)(w)(w) -,> The snowball's range Location:ACDC area 3 Description:Blizzardman rolls a snowball down the same column.If there is a object in the way of the snowball.The snowball will do more damage.This chip is good to get rid of annoying obstacles like guradian.To gain extra damage for your chip.Each object caught in the snowball will add 100 damage. I think the max damage is 500 damage. Rating:****1/2 4.5/5 This would be a perfect 5 out of 5 if had more range. BlizzardmanSP B (???)(Water) 55 MB (o)(o)(o)(w)(w)(w) (o)(B)(-)(-)(-)(>) (o)(o)(o)(w)(w)(w) -,> The snowball's range Location:ACDC area 3 Description:Blizzardman rolls a snowball down the same column.If there is a object in the way of the snowball.The snowball will do more damage.This chip is good to get rid of annoying obstacles like guradian.To gain extra damage for your chip.Each object caught in the snowball will add 100 damage. Rating:****1/2 4.5/5 This would be a perfect 5 out of 5 if had more range. BlizzardmanDS B (???)(Water) 55 MB (o)(o)(o)(w)(w)(w) (o)(B)(-)(-)(-)(>) (o)(o)(o)(w)(w)(w) -,> The snowball's range Location:ACDC area 3 Description:Blizzardman rolls a snowball down the same column.If there is a object in the way of the snowball.The snowball will do more damage.This chip is good to get rid of annoying obstacles like guradian.To gain extra damage for your chip.Each object caught in the snowball will add 100 damage.I think the max damage is 500 damage. Rating:****1/2 4.5/5 This would be a perfect 5 out of 5 if had more range. Shademan S (120) 44 MB (o)(o)(o)(X)(w)(w) (o)(S)(X)(X)(w)(w) (o)(o)(o)(X)(w)(w) X-Shademan's range Location:Oran Area 3 Description:Shademan appears where you were and launches his crash song.The secert commands of this chip are: To paralyze: Press Down,down-right and right To confuse: Press Down,Down-left and left Rating:***1/2 3.5/5 Limited range,but the commands are useful. ShademanSP S (???) 74 MB (o)(o)(o)(X)(w)(w) (o)(S)(X)(X)(w)(w) (o)(o)(o)(X)(w)(w) X-Shademan's range Location:Oran Area 3 Description:Shademan appears where you were and launches his crash song.The secert commands of this chip are: To paralyze: Press Down,down-right and right To confuse: Press Down,Down-left and left Rating:**** 4/5 Limited range =,but the commands are useful. ShademanDS S (???) 74 MB (o)(o)(o)(X)(w)(w) (o)(S)(X)(X)(w)(w) (o)(o)(o)(X)(w)(w) X-Shademan's range Location:Oran Area 3 Description:Shademan appears where you were and launches his crash song.The secert commands of this chip are: To paralyze: Press Down,down-right and right To confuse: Press Down,Down-left and left Rating:**** 4/5 Limited range but the commands are useful Cloudman C (50)(Electric) 60 MB (o)(o)(o)(w)(w)(w) (o)(C)(o)(E)(X)(X) (o)(o)(o)(w)(w)(w) X-where the clouds appear Location:Scilab area 3 Description:When you use this chip clouds will appear behind the enemy.The more panels behind the enemy the clouds will appear. Location:Scilab area 3 Rating:**** 4/5 Useful if your trapped and your enemy has panels behide him/her. CloudmanSP C (???)(Electric) 74 MB (o)(o)(o)(w)(w)(w) (o)(C)(o)(E)(X)(X) (o)(o)(o)(w)(w)(w) X-where the clouds appear Location:Scilab Area 3 Description:When you use this chip clouds will appear behind the enemy.The more panels behind the enemy the clouds will appear behind the enemy. Rating:**** 4/5 Useful if your trapped and your enemy has panels behide him/her. CloudmanDS C (???)(Electric) 74 MB (o)(o)(o)(w)(w)(w) (o)(C)(o)(E)(X)(X) (o)(o)(o)(w)(w)(w) X-where the clouds appear Location:Scilab area 3 Description:When you use this chip clouds will appear behind the enemy.The more panels behind the enemy the clouds will appear behind the enemy. Rating:**** 4/5 Useful if your trapped and your enemy has panels behide him/her. Cosmoman C (70) 50 MB (o)(o)(o)(w)(X)(w) (o)(C)(o)(w)(X)(w) (o)(o)(o)(w)(X)(w) C-where cosnoman appears Location:Undernet area 4 Description:Cosmoman launches three meteors at the enemy in the middle colmun. If you have an object behide Cosmoman,he will throw it at the enemy.Each object doing 80 damage though. :p Rating:**** 4/5 Can do great damage but in a tight range. CosmomanSP C (???) 80 MB (o)(o)(o)(w)(X)(w) (o)(C)(o)(w)(X)(w) (o)(o)(o)(w)(X)(w) C-where cosnoman appears Location:Undernet area 4 Description:Cosmoman launches three meteors at the enemy in the middle colmun. If you have an object behide Cosmoman,he will throw it at the enemy.Each object doing 80 damage though. :p Rating:**** 4/5 Can do great damage but in a tight range. CosmomanDS C (???) 80 MB (o)(o)(o)(w)(X)(w) (o)(C)(o)(w)(X)(w) (o)(o)(o)(w)(X)(w) C-where cosnoman appears Location:Undernet area 4 Description:Cosmoman launches three meteors at the enemy in the middle colmun. If you have an object behide Cosmoman,he will throw it at the enemy.Each object doing 80 damage though. :p Rating:**** 4/5 Can do great damage but in a tight range. Larkman S (140) 45 MB (X)(o)(X)(w)(w)(w) (o)(L)(o)(X)(w)(w) (X)(o)(X)(w)(w)(w) X-where Larkman strikes Location:Undernet Area 1 Description:Larkman appears and strikes from the bottom corner.It would hard to explain the rest so just look at the diagram.Larkman also breaks the opponenets chips. Secert command:Up,Up -right,Down-right and Down.Larkman will break the opponenet's barriers,aruas and shields Rating:***1/2 3.5/5 Weird range but breaks the opponents chips :p LarkmanSP S (???) 77 MB (X)(o)(X)(w)(w)(w) (o)(L)(o)(X)(w)(w) (X)(o)(X)(w)(w)(w) X-where Larkman strikes Location:Undernet Area 1 Description:Larkman appears and strikes from the bottom corner.It would hard to explain the rest so just look at the diagram.Larkman also breaks the opponenets chips. Secert command:Up,Up -right,Down-right and Down.Larkman will break the opponenet's barriers,aruas and shields. Rating:**** 4/5 Weird range but brakes the opponents chips :p LarkmanDS S (???) 77 MB (X)(o)(X)(w)(w)(w) (o)(L)(o)(X)(w)(w) (X)(o)(X)(w)(w)(w) X-where Larkman strikes Location:Undernet Area 1 Description:Larkman appears and strikes from the bottom corner.It would hard to explain the rest so just look at the diagram.Larkman also breaks the opponenets chips. Secert command:Up,Up -right,Down-right and Down.Larkman will break the opponenet's barriers,aruas and shields Rating:**** 4/5 Weird range but brakes the opponents chips :p Gridman F (100) 46 MB (o)(o)(1)(w)(w)(w) (o)(F)(o)(2)(w)(4) (o)(o)(o)(w)(3)(w) 1,2,3,4 -the pattern Gridman travels in Location:Oran area 2 Description:Gridman appears and travels in a pattern until be reaches the end of the enemy's area.When Gridman reaches the end of your enemy's area,there will be a 3 x 3 explosion.Touchdown!If there is anything in the way of Gridman, he would fumble and then would disappear. Rating:*** 3/5 Good range but anything can stop it. GridmanSP F (???) 72 MB (o)(o)(1)(w)(w)(w) (o)(F)(o)(2)(w)(4) (o)(o)(o)(w)(3)(w) 1,2,3,4 -the pattern Gridman travels in Location:Oran area 2 Description:Gridman appears and travels in a pattern until be reaches the end of the enemy's area.When Gridman reaches the end of your enemy's area,there will be a 3 x 3 explosion.Touchdown!If there is anything in the way of Gridman, he would fumble and then would disappear. Rating:***1.2 3.5/5 Good range but anything can stop it. GridmanDS F (???) 72 MB (o)(o)(1)(w)(w)(w) (o)(F)(o)(2)(w)(4) (o)(o)(o)(w)(3)(w) 1,2,3,4 -the pattern Gridman travels in Location:Oran area 2 Description:Gridman appears and travels in a pattern until be reaches the end of the enemy's area.When Gridman reaches the end of your enemy's area,there will be a 3 x 3 explosion.Touchdown!If there is anything in the way of Gridman, he would fumble and then would disappear. Rating:***1/2 3.5/5 Godd range but anything can stop it. Django D (???) 40 MB (o)(o)(o)(X)(X)(X) (o)(D)(o)(X)(C)(X) (o)(o)(o)(X)(X)(X) D-where Django appears C-your enemy traped in the coffin Location:Hisby's display case Description:The Solar boy,Django appears and traps your enemy in a coffin.The enemy has to be in the same row as you to pull this off.Four rays of the sun beam down in a + shape,then circle around the coffin.If Lan is outside this will cause sunburn to your enemy.Taking away 1 HP every few seconds. Rating:**** 4/5 Causes a burn effect and get rid of all the object on your enemy's side of the field. DjangoSP D (???) 68 MB (o)(o)(o)(X)(X)(X) (o)(D)(o)(X)(C)(X) (o)(o)(o)(X)(X)(X) D-where Django appears C-your enemy traped in the coffin Location:Hisby's display case Description:The Solar boy,Django appears and traps your enemy in a coffin.The enemy has to be in the same row as you to pull this off.Four rays of the sun beam down in a + shape,then circle around the coffin.If Lan is outside this will cause sunburn to your enemy.Taking away 1 HP every few seconds. Rating:****1/2 4.5/5 Causes a burn effect and get rid of all the object on your enemy's side of the field. DjangoDS D (???) 68 MB (o)(o)(o)(X)(X)(X) (o)(D)(o)(X)(C)(X) (o)(o)(o)(X)(X)(X) D-where Django appears C-your enemy traped in the coffin Location:Behide a door in Nebula area 4 Description:The Solar boy,Django appears and traps your enemy in a coffin.The enemy has to be in the same row as you to pull this off.Four rays of the sun beam down in a + shape,then circle around the coffin.If Lan is outside this will cause sunburn to your enemy.Taking away 1 HP every few seconds. Rating:****1/2 4.5/5 Causes a burn effect and get rid of all the object on your enemy's side of the field. ************** * Giga chips * ************** First for Team Colonel's Giga chips: Phoenix (150)(Fire) 93 MB (o)(P)(P)(P)(P)(w) (o)(M)(P)(P)(P)(w) (o)(P)(P)(P)(P)(w) P-phoenix's range(the metors are at random and some hit twice,but those are the anels the metor might hit) Location:At Hisby's shop after Cosmoman's librate misson. Desciption:A Phoenix come and wipes ALL object on the field and hits squares at random.After the meteor shower is done you recovers 1/4 of your HP. Rating: **** 4/5 the metors are at random but phoenix will heal and get rid of all objects on the field. CrossDivide C (22O) 90 MB (o)(o)(o)(C)(w)(C) (o)(M)(o)(w)(C)(w) (o)(o)(o)(C)(w)(C) C- CrossDivide's range Location:Nebula's back door cutscene Desciption:A sword cross that goes 440 if the enemy in the range of the cross.This chip had's great range for people that like to hide behind objects. Rating: **** 4/5 The enemy must be in the front two rows for max damage. MeteorKnuckle M (100)(Pirecing) 90 MB (o)(o)(o)(X)(X)(X) (o)(M)(o)(X)(X)(X) (o)(o)(o)(X)(X)(X) X-MeteorKnuckle's range Location:???? Description:Fifth-teen fists come rainning down on random panels,cracking those panels.This chip is good for trapping the enemy in one panel. Rating:**** 4/5 This chip is ok but good for trapping the enemy and can be powered up. BassAnother F (160) 95 MB (o)(o)(o)(X)(X)(X) (o)(F)(o)(X)(X)(X) (o)(o)(o)(X)(X)(X) X-Forte's range Location:After you beat Bass Description:BassAnother sends out four Hell's rolling.Each Hells rolling can homes in a on an enemy.Doing a max of 640 damage and its not even powered up yet.:P If a Hell's rolling hits an obstacle,it will competely stop. Rating: ***1/2 3.5/5 Can't go though obstacles,so you might get half the damage. Omega Rocket R (270) 89 MB (o)(o)(o)(X)(X)(X) (R)(M)(o)(X)(X)(X) (o)(o)(o)(X)(X)(X) X-Omega Rocket's range Location: Description:A rocket appears in the middle row and jets forward to you enemy's area if anything get in the way of the object.It will explode in a 3 x 3 range and if it goes off screen it will hit the two back rows. Rating:*** 3.5 explodes in a 3 x 3 and in a 2 x 3 even though it might go off screen. BugCharge B (200) 77 MB (o)(o)(o)(w)(w)(w) (o)(M)(-)(-)(E)(w) (o)(o)(o)(w)(w)(w) Location:Undernet area 2 Bugfrag trader Description:This chip can only be used by Dark Megaman.Dark Megaman uses a Gospel cannon and fires a shot at the enemy for very dark chip used in battle.The max this chip can do is 1200 damage.:) Rating:***1/2 3.5/5 It's like a really strong cannon.:p ***************** * Team Protoman * ***************** DeathPheonix (150) 93 MB (o)(o)(o)(X)(X)(X) (o)(M)(o)(X)(X)(X) (o)(o)(o)(X)(X)(X) X-Death phoenix's range Location:At Hisby's shop after Cosmoman's librate misson Desciption:A dead phoenix that wipes ALL objects on the field and can hit the same panel twice.Can't be powered up by grass panels,but it also recovers the last Navi used in the netbattle and turns it on the enemy.:p This is really annonying when you think you survied Death pheonix's attack.But then a last navi used just kills you.:( Rating:**** 4/5 Delta Ray Edge (220) 82 MB (o)(o)(o)(w)(w)(2) (o)(M)(o)(P)(E)(w) (o)(o)(o)(w)(W)(3) P,2,3 - where Protoman will appear Location:Nebula's back door cutscene Description:For Delta Ray Edge to work propery the enemy has to in the middle row anf not in the back row.Press A before Protoman teleports for him to come back and hit again.Protoman comes,slashes infront of the enemy and behind them.After Protoman's thrid slash he complete a Delta Symbol. Rating:**** 4/5 Good damage but the enemy had to be in the right poision to fully pull this off. GiantHook G (240)(Pircing) 92 MB (o)(o)(o)(1)(2)(1) (o)(M)(o)(1)(2)(1) (o)(o)(o)(1)(2)(1) 1,2-How many times GiantHook hits Location: Description:A Giant Hook comes and sweeps the first two rows and the back two rows.This chip is Pircing so it can break ALL obstucles on the field making this a bit useful. Rating:****1/2 4.5/5 Good range and good damage Bass F (60) 95 MB (o)(o)(o)(X)(X)(X) (o)(F)(o)(X)(X)(X) (o)(o)(o)(X)(X)(X) X-Bass' range Location:After you beat Bass Descritpion:Bass appears where you were and fires his buster in you enemy's area.Each panel in yours enemy's area gets hit 8 times for 480 damage. Rating:***** 5/5 This attack can't be stopped. HolyDream H (50) 92 MB (o)(o)(o)(w)(w)(w) (o)(M)(-)(-)(E)(w) (o)(o)(o)(w)(w)(w) Location:???? Description:Megaman uses his buster and you gain 50 more damage for EVERY holy panel and your side of the field.When you use this chip every holy panel on your side of the field will disappear. Rating:**** 4/5 Good damage and requires setup,but just a like a cannon. BugCurse C (0) 73 MB (o)(o)(o)(X)(X)(X) (o)(M)(o)(X)(X)(X) (o)(o)(o)(X)(X)(X) Location:Bugfrag trader in Undernet Area 2 Description:Megaman transers his bugs from his navicust to his enemy.For informations on glicthes in the Navicust go to the glicthes section.After you transer your glicthes you will still have them. Rating:****1/2 4.5/5 NO limits to range and transers glicthes. ************************ * Program Advances * ************************ The staple to your folder and the milk to your cookies.Program Advances or a P.A for short are chips set in a special order of chips to cause more damage. A folder would be nothing with out these,sadly Capcom has tone this way down by you only have one of the same program advance per battle.Meaning....if you put 4 swords,4 wideswords and 4 longswords in a folder and would expect 4 Lifeswords,you would be wrong.You would get only 1 Lifesword and rest would just be regular chips,even if you put it in the right order.Even with one program a advance per battle the chips in the game are still pretty powerful.Souls cant power up program advances.:( Note:The wildcard chips or star chips as I like to call them,can replace one code if you want to form a P.A. for example.Cannon A,B,C form a program advance,Cannon * can replace any of those codes to make it Cannon *,B,C it will still make a Program Advance.But if you use two * chips and try to form a Program Advance it won't work. (name)(damage)(element) (o)(o)(o)(w)(w)(w)-} (o)(o)(M)(w)(w)(w) }-program advances range (o)(o)(o)(w)(w)(w)_} M-Megaman o-Megaman's area w-enemy's area Order:The order you have to get to get the program advance. Description:The description of the program advance. Rating:The rating of the Program Advance out of five stars. Gigacannon1 (400) (o)(o)(o)(w)(w)(w) (o)(o)(M)(-)(-)(>) (o)(o)(o)(w)(w)(w) -,> -The range of the gigacannon Order:Cannon A,Cannon B,Cannon C Description:It fires like a Cannon basically,but with more damage.A basic program advance Rating:** 2/5 A bit slow,plus there are better ones out there Gigacannon2 (500) (o)(o)(o)(w)(w)(w) (o)(M)(-)(-)(-)(>) (o)(o)(o)(w)(w)(w) -,> -The range of the gigacannon Order:HiCannon D,HiCannon E,HiCannon F Descriptio:It fires like a Cannon basically,but with more damage Rating:** 2.5/5 A bit slow,and good power Gigacannon3 (600) (o)(o)(o)(w)(w)(w) (o)(M)(-)(-)(-)(>) (o)(o)(o)(w)(w)(w) -,> -The range of the gigacannon Order:M-Cannon F, M-Cannon G, M-Cannon H Description:It fires like a regaular cannon but with more power. Rating:*** 3/5 Slow,but good power InfVulc 1 (20) (o)(o)(o)(w)(w)(w) (o)(M)(-)(-)(E)(@) (o)(o)(o)(w)(w)(w) E-enemy @-behide hits Order:Vulcan C,Vulcan D,Vulcan E Description:Fires like a cannon but hits 20 times.Can hit enemies if they are behide obstacles. Rating:*** 3/5 Like a cannon but can do a bit more InfVulcan2 (20) (o)(o)(o)(w)(w)(w) (o)(M)(-)(-)(E)(@) (o)(o)(o)(w)(w)(w) E-enemy @-behide hits Order:Vulcan2 A,Vulcan2 B,Vulcan2 C Description:Fires like a cannon but hits 24 times.Can hit enemies if they are behide obstacles. Rating:*** 3.5/5 InfVulcan3 (20) (o)(o)(o)(w)(w)(w) (o)(M)(-)(-)(E)(@) (o)(o)(o)(w)(w)(w) E-enemy @-behide hits Order:Vulcan3 L,Vulcan3 M,Vulcan3 N Description:Fires like a cannon but hits 28 times.Can hit enemies if they are behide obstacles. Rating:**** 4/5 H-burst (50) (o)(o)(o)(H)(H)(H) (o)(M)(o)(H)(E)(H) (o)(o)(o)(H)(H)(H) E-enemy H- H-burst's range Order:Spreader C,Spreader D,Spreader E Description:A huge explosion if hit in the middle,hits many times and paralzyes the enemy for each hit. Rating:*** 3.5/5 an excellent program advance but need a object in the middle to pull off better damage. ShakPar1 (80) (Electric) (S)(o)(o)(w)(w)(w) (o)(M)(o)(w)(w)(w) (o)(o)(o)(w)(w)(w) S-Panel where the Spshakes will come from Order:Spshake1 G,Spshake1 H,Spshake1 I Description:A wave of three Spshakes each one doing 80 and paralzying the enemy for all three Spshakes1 to hit.Goes through obstacles like Rockcube etc. Rating:*** 3.5/5 hard to avoid attack,weak with damage ShakPar2 (110) (Electric) (S)(o)(o)(w)(w)(w) (o)(M)(o)(w)(w)(w) (o)(o)(o)(w)(w)(w) S-Panel where the Spshakes will come from Order:Spshake2 B,Spshake2 C,Spshake2 D Description:A wave of three Spshakes each one doing 110 and paralyzing the enemy for all three Spshakes1 to hit.Goes through obstacles like Rockcube etc. Rating:**** 4/5 hard to avoid attack,weak with damage ShakPar3 (140) (Electric) (S)(o)(o)(w)(w)(w) (o)(M)(o)(w)(w)(w) (o)(o)(o)(w)(w)(w) S-Panel where the Spshakes will come from Order:Spshake3 S,Spshake3 T,Spshake3 U Description:A wave of three Spshakes each one doing 140 and paralyzing the enemy for all three Spshakes1 to hit.Goes through obstacles like Rockcube etc. Rating:**** 4.5/5 hard to avoid attack,weak with damage Boxer1 (100) (Fire) (X)(X)(X)(X)(X)(X) (X)(M)(X)(X)(X)(X) (X)(X)(X)(X)(X)(X) X-Boxer's range Order:FireHit1 O,FireHit1 P,FireHit1 Q Description:Around 12-14 punches,some in your area and your enemy's.Punches never hit the same place twice.The punches are at random. Rating:*** 3.5/5 A wide area attack,but only hits the panels once. Boxer2 (150) (Fire) (X)(X)(X)(X)(X)(X) (X)(M)(X)(X)(X)(X) (X)(X)(X)(X)(X)(X) X-Boxer's range Order: FireHit2 H,FireHit2 I,FireHit2 J Description:Around 12-14 punches,some in your area and your enemy's.Punches never hit the same place twice.The punches are at random. Rating:**** 4/5 A wide area attack but only hits the panels once. Boxer3 (200) (Fire) (X)(X)(X)(X)(X)(X) (X)(M)(X)(X)(X)(X) (X)(X)(X)(X)(X)(X) Order:FireHit3 E,FireHit3 F,FireHit3 G Description:Around 12-14 punches,some in your area and your enemy's.Punches never hit the same place twice.The punches are at random. Rating:**** 4.5/5 A wide area attack but only hits the panels once. SuprSpr1 (100) (Water) (o)(o)(S)(-)(-)(>) (o)(M)(S)(-)(-)(>) (o)(o)(S)(-)(-)(>) S-SuprSpr's range Order:WideSht1 L,WideSht1 M,WideSht1 N Description:Three piercing wideshts that go though Rockcubes and Barriers. Rating:*** 3/5 A wide area ataack and pierces but weak damage. SuprSpr2 (120) (Water) (o)(o)(S)(-)(-)(>) (o)(M)(S)(-)(-)(>) (o)(o)(S)(-)(-)(>) S-SuprSpr's range Order:WideSht2 L,WideSht2 M,WideSht2 N Description:Three piercing wideshts that go though Rockcubes and Barriers. Rating:*** 3.5/5 A wide area ataack and pierces but weak damage. SuprSpr3 (140) (Water) (o)(o)(S)(-)(-)(>) (o)(M)(S)(-)(-)(>) (o)(o)(S)(-)(-)(>) S-SuprSpr's range Order:WideSht3 L,WideSht3 M,WideSht3 N Description:Three piercing wideshts that go though Rockcubes and Barriers. Rating:**** 4/5 A wide area ataack and pierces but weak damage. CacDanc1 (30) (Wood) (o)(o)(o)(C)(C)(C) (o)(M)(o)(C)(C)(C) (o)(o)(o)(C)(C)(C) C-Cati ball's range Order:CactBal1 H,CactBal1 I,CactBal1 J Description:Cacti balls drop in a 3 x 3 range each cati ball goes in a random direction.If you enemy gets in the path of the rolling catus balls they will recive 30 x 4 since the cacti ball hits four times.If a cacti ball lands on your opponent they will only recive 30 damage. Rating:*** 3.5/5 This P.A all depend on luck and where your opponent is standing. CacDanc2 (40) (Wood) (o)(o)(o)(C)(C)(C) (o)(M)(o)(C)(C)(C) (o)(o)(o)(C)(C)(C) C-Cati ball's range Order:CactBal2 Q,Cactbal2 R,Cactbal2 S Description:Cacti balls drop in a 3x3 range each cati ball goes in a random direction.If you enemy gets in the path of the rolling cactus balls they will recive 40 x4 since the cacti ball hits four times.If a cacti ball lands on your opponent they will only recive 40 damage. Rating:**** 4/5 This P.A all depend on luck and where your opponent is standing. CacDanc3 (50) (Wood) (o)(o)(o)(C)(C)(C) (o)(M)(o)(C)(C)(C) (o)(o)(o)(C)(C)(C) C-Cati ball's range Order:CactBal3 B,Cactbal2 C,Cactbal2 D Description:Cacti balls drop in a 3x3 range each cacti ball goes in a random direction.If you enemy gets in the path of the rolling cactus ball they will recive 50 x4 since the cacti ball hits four times.If a cati ball lands on your opponent they will only recive 50 damage. Rating:****1/2 4.5/5 This P.A all depend on luck and where your opponent is standing. GreatYo (100) (o)(o)(o)(2)(2)(3) (o)(o)(M)(2)(2)(3) (o)(o)(o)(2)(2)(3) 2,3 - how many times each yo-yo hits Order:Yo-yo D,Yo-yo E,Yo-yo F Description:Megaman launches three yo-yo at the same time.Each yo-yo goes three panels ahead and when the yo-yoes are at the third panel they will hit 3 times and come back to you. Rating:*** 3/5 Cant add extra damage :( PitHoky (100) (o)(o)(o)(w)(P)(w) (o)(o)(M)(P)(w)(P) (o)(o)(o)(w)(P)(w) P-PitHockey's range Order:AirHoc Q,AirHoc R,AirHoc S Description:Megaman launches an Airhockey that does 100 damage per hit.The number of hits depend on where Megaman is and where you launch PitHockey.These are the way Megaman can launch PitHockey. (o)(o)(o)(w)(w)(P) (o)(o)(o)(w)(P)(w) (o)(o)(M)(P)(w)(w) M-Megaman P-PitHockey's range (o)(o)(M)(P)(w)(w) (o)(o)(o)(w)(P)(w) (o)(o)(o)(w)(w)(P) M-Megaman P-PitHockey's range Rating:***1/2 3.5/5 Can do great damage but can be avoided if your enemy has SprArmor. Lifeswrd (400)(Sword) (o)(o)(o)(S)(S)(w) (o)(o)(M)(S)(S)(w) (o)(o)(o)(S)(S)(w) S-range of the Lifesword Order:Sword S,Widesword S,Longsword S Other order:Sword L,WideBlade L,LongBlade L Description:A 2 x 3 attack range with a huge sword,a good Program Advance. Rating:**** 4/5 A quick program advance,put with a Areagrab and...BAM!A never missing attack. PoisPhar (O) (X)(X)(X)(X)(X)(X) (X)(M)(A)(X)(X)(X) (X)(X)(X)(X)(X)(X) X-PoisPhar's range Order:Bugbomb A,Geddon3 A,Anbuis A Description:An Anubis statue appears infront of you and poisons ALL the panels but you dont take any damage.:p Drains HP FAST,but the statue can be easliy destoryed and the Anubis statue can last for the whole battle.:P Rating:**** 4/5 Unlimted range,but the statue can be easliy destoryed Gigacountbomb (600) (Obstacle) (o)(o)(o)(G)(X)(X) (o)(M)(o)(G)(X)(X) (o)(o)(o)(G)(X)(X) G-where the giga bomb could appear Order:CountBomb1 H,CountBomb2 H,CountBomb3 H Description:I wouldn't trust this P.A that much.-_- This program advance has great range and good damage.The program explodes the whole enemy's area and has unlimited range.Also has a 3 second countdown,that may appear a short but its a long time.Gigabomb can be easliy destoryed or be turned against on with one chip-Airshot.Airshot will push the Gigabomb on your side of the field to screw you over. :p Rating:**1/2 2.5/5 This P.A has a some problems I dont like. BodyGrd (70) (o)(o)(o)(X)(X)(X) (o)(M)(o)(X)(X)(X) (o)(o)(o)(X)(X)(X) X-BodyGuard's range Order:Anti-Dmg M,Anti-Navi M,Muramesa M Description:Shurnkens come from the sky and home in on the enemy.The BodyGuard throws ten shurnkens and if one shurnken hits the enemy,just one all the shurnkens will hit each one doing 70 damage.For the max of 700 damage,this Program Advance is weak compaired to the BodyGrd in Megaman battle network 3. That BodyGrd had each shrunken do 100 damage each and hit 20 times. :) Rating:**** 4/5 Good damage and great range. WildBird (200) (o)(o)(1)(3)(3)(w) (o)(o)(M)(3)(3)(w) (o)(o)(1)(3)(3)(w) 1,3-How many times WildBird's hits. OrderKatanna1 S,Katanna1 S,LarkmanSP/LarkmanDS Description:Larkman appears where Megaman was and hits every panel ahead of Megaman within a 3 x 2 range.Every panel in the 3 x 2 range gets hit 3 times and the panels behinde Megaman get hit once.This P.A is useful with an Areagrab. Rating:**** 4/5 Like Lifesword but with a bit more range and 200 more damage. BigNoise (400) (o)(o)(o)(N)(N)(N) (o)(M)(N)(N)(N)(N) (o)(o)(o)(N)(N)(N) N-Bignoise's range Order:Pulsar3 S,Pulsar3 S,Shademan SP/DS Description:Shademan appears where Megaman was and does a wide area sound crash,which has a 3 x 3 range.BigNoise also paralzyes the enemy when its finished but it also goes through invis.This P.A is the best out there so far, goes though invis,paralyzes and it comes in the S code also very useful. :p Rating:****1/2 4.5/5 This is perfect P.A,cant very hard to doge. FootBall (180) (o)(o)(X)(F)(X)(F) (o)(M)(X)(X)(X)(X) (o)(o)(X)(F)(X)(F) F-where the footballs will land Order:MarkCannon2 F,MarkCannon2 F,Gridman SP/DS F Description:Gridman appears where Megaman was and launches footballs in a corner of the enemy's area.Making a shockwave when one of the footballs land on a panel,anything surrounding the impact of the football will be hit.If your opponent is in the middle of the four footballs,they will get hit 4 times.:) The range of this attack varies by the size of your enemy's area. Rating:***1/2 3.5/5 Good range,but attack power depends on where your opponent is. P.Driver (300) (o)(o)(o)(w)(w)(w) (o)(M)(P)(w)(E)(P) (o)(o)(o)(w)(w)(w) P-Where solar panels will appear Order:GunDeS3 D,GunDeS3 D,Django SP/DS D Description:Django apears where Megaman was and places a Solar panel behind the enemy and in front of him.This program advacne cant be powered up by Attack + and can only be used by Light Megaman/Megaman.Each solar panel doing 250 damage.If a person is in the back row,only one solar panel appears.:'( Rating:** 1/2 2.5/5 Doing every little damage,if you have one solar panel. ****************************************************************************** * 7. NaviCust [NCPAVI] * ****************************************************************************** The second main part of your playing style.The Navicust can change the outcome of your battles.You can use programs to make Megaman stronger or beef up your folder by bending the rules like Gigfdr1,makes you add one more Giga chip without bending the rules.The Navicust is a 4x4 grid(without expandions) where you can customize Megaman.There are two types of programs,solid and textured programs.Texture programs are programs that have small grey squares in them and solid programs are programs that dont have any small squares in them.I will only Navicust programs that can be found in the game and ones that are important in a netbattle. Note:To compress a program you hold right -> at the program list at the right side of the Navcust screen and enter in the compression code.When you compress the program,it will decrease by one square.It might help you customizing but it also might screw you up.:p The rules of the navicust are: No more then 4 different colours in your Navicust. Solid programs must on the command line. No two of the same colours must be touching. Texture programs can not touch the command line. (name of the program) (colour of the program) ____ ____ ____ ___ | | | | ] |____|____|____| ]- shape of program | | |* *| ] |____|____|*__*| ___] * * * * - square that is compressed Compression code:The code to compress the program Description:What the program does Location:Where to find the program Rating: out of 5 ****************** * Solid programs * ****************** Solid programs make big changes in Megaman by add more chips to your custom screen,or being able to use a shield in close stitutions. Custom1 (Blue) ____ ____ | | | ____ |____|____| | || | |____||____| |* *| |*__*| Compression code: AARLBABALB Description:Adds one chip to the custom screen Location: Sci area 1 Rating: *** 3/5 Add one more chip to you custom screen Custom2 (Blue) ____ ____ | | | ____|____|____| | | | | |____|____|____| | | |* *| |____|____|*__*| Compression code: BARLLRALBR Desciption:Adds two more chips to the custom screen Locatin:Lotto number 15595587 Rating:**** 4/5 Add two more chip to you custom screen. Airshoes (Yellow) ____ | | |____| | | |____|____ ____ | | | | |____|____|____| |* *| | | |*__*| |____| Compression code: BLBABLBBAA Description:Can step over hole panelsand doesn't take affects from panels. Location:Undernet area 4 Bugtrader Rating:** 1/2 2.5/5 Big shape and its not really useful Shield (Green) ____ | | |____| | | |____| |* *| |*__*| Compress code: ABARALRBBA Descriptiom: Press B + Left to use a shield to block attacks.The compress code makes this program twice as useful.:) Locaton: Sci lab 2 Rating: **** 4/5 Good for tight spots. Megfdlr 1 (Pink/Green) ____ |* *| |*__*|____ | | | |____|____| | | |____| Compression code: BBABBRRLAR Description: You can add one more Mega chip to your folder Location: Scilab area 4 Rating: *** 3/5 Good if you want to add one more Mega chip to your folder. SprArmor (Red) ____ | | ____|____|____ |* *| | | |*__*|____|____| | | |____| Compression code: RABRALLRBA Description:This is great for Netbattles,doesn't make you flinch when bening mult-hit like super vulcan.Even if hit with the 12-shot vulcan you still doge at lease some shots. Location:Oran Area 3 program dealer Rating:***** 5/5 Gigfldr1 (Red) ____ |* *| ____|*__*|____ | | | | ____|____|____|____|____ | | | | | | |____|____|____|____|____| Compression code: RRLBLLARBL Description:A great program for Netbattles you can add another giga chip to your folder when this is installed in your Navicust. Location:Undernet area 2 Bugfrag trader you need 50 bugfrags Rating:***** 5/5 You can put one more giga chip in you folder.:) FstBarrier (White) ____ ____ |* *| | | |*__*|____|____| | | | | |____|____|____| Compression code: RLABBARALR Description:At the starting of every battle you have a barrier that has 10HP. Location:Squirrel Comp area 15 Rating:*** 3/5 you get a barrier every battle but its pretty weak Relect (White) ____ ____ | | | |____|____|____ |* *| | | |*__*|____|____| | | | | |____|____|____| Compression code: LLRBLLAALB Description:Press B + Left to get a shield that relect 100 damage if hit. Pretty useful but a bit cunky. Location:Undernet area 4 Netdealer Rating: **** 4/5 It would be better if you just used the shield program Flotshoe (Blue) ____ | | |____|____ | | | |____|____|____ | | | |____|____|____ | |* *| |____|*__*| Compression code:ALLBRLAAL Description:A weird shape program,Flotshoes make Megaman negates all panel affect like ice,magma and poison.You wont slip on ice panels or take damage from magma or poison panels. Location:Scilab Area 3 Bugtrader Rating:*** 3/5 the shape ruins the program UnderSht (White) ____ | | |____| |* *| |*__*| Compression code:ARBBRLRALA Description:You have 1 HP when when hit with a fatal attack.If you have 400 HP and your enemy hits you with a lifesword.You would be dead because Lifesword hits 400 damage,if you had UnderSht you would still have 1 HP left to keep fighting. Location:You get it with your Navicust. Rating:***** 5/5 When more helpful when its compressed ;) BugStop (White) ____ |* *| |*__*| | | |____| | | |____| Compression code:BABLABRLRB Description:Stops bugs and cant make it self a bug.Really useful but some people need glicths too help their forlder or playing style. Location:Undernet area 3 Netdealer Rating:***** 5/5 When more useful when its compressed BusterPack ____ ____ ____ | |* *| | |____|*__*|____| | | | | |____|____|____| | | | | |____|____|____| Compression code:LLRARLBLAR Description:This navicust part will add + 3 to your attack,rapid and chrage. This a big navicust part,hard to add more programs. Location:Lotto number 80246758 Rating:** 2/5 too big it would be wise to use speed + 1 and chrage + 1 to fill in those little corners. BodyPack ____ |* *| ____|*__*|____ | | | | |____|____|____|____ | | | | | |____|____|____|____| | | | | |____|____|____| | | | | |____|____|____| Compression code:BARABRLRRA Description:BodyPack add lot of navicust part into one such as SuprArmor, undersht,Airshoes,FloatShoes.These are very useful navicust parts,but I see two major problems with this folder.ONe thing the navi cust part is too big and the one Navi cust part is missing to make this perfect.Custom+1 or 2. Rating:*** 3/5 Too big and would be nice if they added Custom + 1 or + 2. ******************** * Texture programs * ******************** Attack + 1 (Yellow/White/Pink) ____ | | |____| | | |____| Description:Powers up your buster by 1.Your max attack can only be 5. Location:Get it with your navicust. Rating:**** 4/5 Speed + 1 (Yellow/White/Pink) ____ | | |____| Description:Powers up your buster's speed by 1.Your max speed can only be 5. Location:Get it with your navicust. Rating:***** 5/5 Charge + 1 (Yellow/White/Pink) ____ | | |____| Description:Powers up your buster's charge by 1.Your max charge can only be 5. Location:Get it with your navicust. Rating:**** 4/5 SoulTime + 1 (Yellow/White/Pink) ____ ____ | | | |____|____| | | | |____|____| Description:Adds one more turn to your soul unison :).If you can get all three you can make this soul last 6 turns.That is enough time to kill your opponent. Location:Oran area 2 Rating: ***** 5/5 AtkMAX (Yellow) ____ ____ | | | |____|____| | | | |____|____| | | | |____|____| |* *| | |*__*|____| Compression Code:LLLRRBARBL Description:Increases Megaman's Attack to 5 Location:Lotto Number 65231870 Rating:**** 4/5 Very useful if you use your soul's attack a lot.*snickers* Tomahawkman + Areagrab RapidMAX (Pink) ____ ____ ____ |* *| | | |*__*|____|____| Compression Code:ALAARBRBAR Description:Increases Megaman's rapid to 5 Location:Lotto Number 87412146 Rating:***** 4.5/5 this is every useful with the compression code. ChrgMAX (Pink) ____ | | ____|____|____ |* *| | | |*__*|____|____| Compression code:ALAARBRBAR Description:Increases Megaman's Charge to 5 Location:Lotto number 87412146 Rating:**** 4/5 useful with the compression code *********************** * Netbattle programs * *********************** These are program specialized for Netbattles. Rush (Yellow) ____ ____ |* *| | |*__*|____| | | |____| Compression code: RBLRBRLLRL Description:Can only be used in Netbattles,if your opponent uses invisible he become paralzye.Can be used once per battle. Location:Lotto number 09609807 Rating:**** 4/5 Really good for netbattles,but can be only used once per battle. Beat (Blue) ____ |* *| |*__*| | | |____| | | |____| | | |____| Compression code: ABBRAABRBR Description:Steals your opponent's Mega class chip or Giga class chip when they use it,so you can use it yourself.This is recommemed for netbattles,you must have this in your navicust for a netbattle.But you have to be lucky if your opponents uses his giga or mega chips first. Location:Lotto number 79877132 Rating:****1/2 4.5/5 Steal your opponents giga or mega chips. Tango (Green) ____ | | ____|____| | | | |____|____|____ |* *| | | |*__*|____|____| | | |____| Compression code: LBLABLABAL Description:When your HP is orange or beeping sound.Only in Netbattles Tango will help you out by recovering 300HP and giving you a 100HP Barrier.:) This can only be used once per battle but its in pretty useful. Location:Lotto number 54288793 Rating:*** 3.5/5 Although its really useful the shape is a bit to big *********** * Bugs * *********** These are the type of glitches that each programs causes in your Navicust each glitch.Glitches can benfit you if you know how to use them well.But they are hard to master. (Name of the glitch)(what program cause the glitch) Description: Emoation bug.Humor/Mahco/Soul+Time on the command line. The emoation bug causes Megaman to have different emoations in his emoation window at random times.You can be angery at first and then the next mintue in Full Syhco.This glitch is risky because you will most likey get anixous which mean you can't use chaos or soul unisons.Anixous would get you dark chips faster but no soul unisons.:s Skip bug.You dont put Undersht on the Command line. The bug will make Megaman skip one square ahead,behind or beside him. It could be pretty useful to avoid moves,but hard to attack back. HP drain.When you put HP+50/100/200/500 on the Command line.When you get hit, your HP will drain HP1 for every second.:p This glitch is slow but it gets faster over time,meaning when your HP is low the glicth will speed up. Random glitch.When you have more then four colours in you navicust.At the start of every battle you might be confused,temeporary invincible or blind for a seconds. Controlling glitch.Block/Shield/Refect/SuperArmor/FirstBarrier If any of those programs are off the command line,you will be confused at the start of every battle. Custom glitch.Megafolder 1/2,Custom 1/2 If any of those programs are off the command line your HP will decrease everytime you vist the custom screen. Panel glitch.Float Shoes/Air Shoes When Float Shoes/Air Shoes are on the command line, you will crack panels when you step off of them. ****************************************************************************** * 8.Emoations [EMCO] * ****************************************************************************** Emoations will change your game a lot from soul union's and pulling off combos.Emoations came from Megaman Battle Network 4,and it changed the game quite a bit.First I will explain each emoation the best I can. Anger Megaman gets angery if been countered by an attack.The next chip is x2 the damage and you dont finich by any attacks.This emoation does not go away after beening attacked again. Full syncho Megaman and Lan are in full syncho.Can only use one chip that can do x2 the damage.If you are attacked again by a chip,full syncho goes away. Dark After uses a dark chip you become corrupted and a glitch would happen, the glitch depends on what type of dark chip you use.When your HP reaches past 0 Dark Megaman will take over for around 20 seconds and go crazy. Using ANY chips including Giga chips.:p Anixous After being hit four times in row,you become anixous and dark chips come instandy on your next turn.When in this emoation you can't use soul unisons or chaos soul unisons. ****************************************************************************** * 9. Folders [FLDRS] * ****************************************************************************** Folders,folders,folders these things are the heart of every battle.Easy to change in veryway and can be countered by other folders.The art to a good folder has change too,since they is only use one of the same program advance per battle.For a better example look at the program advance section.But Capcom has also added chaos soul unisons to netbattles now.:) Rules for folder making: You can put as many as 3 dark chips in your folder Only 4 Standard chips of the same chip Only 5 Mega chips in your folder (this rule can be bended) Sadly,only one of the same Program Advance per battle Only 1 Giga chip per folder (this rule can be bended) This is my folder that won me 8 matches out of 28 which is sad and I know you people asking themself why the hell would he make a Netbattle guilde if he loses so much.But I did and it has helped me win 3 out 5 matches when I has my rematch. My old folder: Colonel C Numberball N Rockcube * Fanfare F Z saber Z Wideswrd S x2 Sword S Longswrd S Katanda S SideBub S Boybomb S x2 Areagrab S Shadoman S Tankcan2 Y - Favorite Elemrage K Fan * Invisible * x2 Boomer * x2 Busterup * x2 Attack+10 * RainyDay L Recov200 I CrossDiv C Justcone J Stragey:Invisible for Shadowsoul and swords for back attacks.Fan is to bring them up for easy back attacks and the Lifesword Program Advance.Tankcan2 as my favourite chip for Colonel's arm change.Numberball when my HP is a round 90 or 80 for good damage.Rockcube/Fanfare defence and to pull off Colonel's trap. Z saber/Katanda for extra damage with back attacks.Boybomb to get Colonel soul and an Areagrab for Lifesword.The list would go on and on. That was my folder.Some people would say is has too many codes and the chips dont go smoothy.I have 11 codes in my folder not including *.This a pretty sad folder,A LOT of strategy in this folder.To make a good folder you need one strategy. My new folder: OceanSeed * -Favourite TankCan1 E LongBlde E x4 Custsword E MoonBlde E Yoyo E Airspin E x2 Astorid E x2 Torando L x4 Custswrd L Thunder * Fan * x3 BusterUp * Invisible *x4 Barrier * Attack +10 * x2 This folder is better then the one I have up there,its in 2 codes this time. Follow one stragey,to use Shadowsoul,Fan and sword chips to hit your opponent. Numbersoul or Custom +1/+2 to get your chips faster.MoonBlade to get the bleeding glitch(only used in netbattles)where you opponents lose hp every few seconds.Ocean and Torando to do double the damage.This is a good folder as I said before but it doesn't have very high damage. It been hard to make folders,since Capcom decided to only have one program advance per battle.This means people will rely more on chips combos to do maijor damage.So it hard to make a folder.I would recommend that you use the Reowned Folders guide By Hotshotz or use it as a guide and impove on your folder. *************** * Folder tips * *************** Rules to good folder making: Use 1-2 codes to make your folder( * counts does not count as a code) Use good chips combinations Make a folder around a program advance to support more damage Use defensive chips such as Invis,Barrier etc. Make sure that chips dont interfere with each other like Oceanseed and Geddon 2. Try not to make your folder based on too many flinching chips like cannon. Flinching is when you hit your enemy with chips and they flash.They also dont take any damage while they are flashing. Have paralzye chips in your folder to make to make your folder flow more faster and cause your folder to do less finiching.Like have Fan + Sword + Sword + LongBlade + Sword this will have a lot of finching maybe by the time you get to sword or LongBlade the custom bar will be full. You can take out the second sword and put thunder to make this order flow faster. Use some chips that have secert ablities or secert commands like Z saber or HotBody. Put some Barrier for close calls because Capcom made barrier chips a bit stronger then last time.Barrier can guard against the lighting of a Guardian without braking like in Megaman Battle Network 4. Don't put a lot of supporting chips in your folder.If you do there is a high change that you would only get maybe might get only one or two chips.:( Can't go wrong with an Areagrab or a Panelgrab in your folder. ****************************************************************************** * 10. Netbattle Facts * ****************************************************************************** This section is Netbattle the main section of this Guilde.Now the fun really beginings. To take in mind when netbattling..... If you netbattling ANYONE you would take this is in mind.What version is your opponent using and what soul unisons.Everyone have different moves and stategies.Netbattling is about a bit of luck,skill and a lot of strategy. Order The order which you slecet your chips could make a difference how you play and win.For example: Fan + LongBlade + Invis + WideBlade You place a fan and when your enemy is close you go for a slash.Then use Invis to go invisble and use Wideblade to hit your enemy again.This order is good if you are just starting the battle but enemy might distroy the fan before you can use Wideblade. Invis + Fan + LongBlade + WideBlade This order is good when you are low on HP beacuse of Invis.Invis to add defence,so your opponent cant attack or counter back.Use Fan to bring them to the front row and use your longblade,wideblade combo. Time freeze Time freezing is when you use a time freezing chip like Roll.You know when you use a time freezing chip when the screen kinda goes dark for a few seconds. If you use a time freezing chip and your opponet use uses a timefreezing chip. There will be a sound and !! will appear and your opponent will use their time freezing chip before you.This is risky because you have to know what your opponnet has to counter it.But you could get lucky.:p Countering If you had a few netbattles,you would know countering is not common.Countering is hard since your timming may be off,a chip offten used for countering is Airhockey.Airhockey is fast,useful and has a pretty high range,many chips have a slow attack time like Minibomb.It takes around 5 seconds to finish attacking,there is a WIDE range to counter with a cannon or a sword.Now most folders have a very little change of countering your opponet.A good way to counter your enemy is to use Shadow/Proto soul when they are in your range with a sword chip. ****************************************************************************** * 11. Tips/Combo[TCOIP] * ****************************************************************************** This is going to be a long list of combos with chips,Navicust,Program Advances and basic tips. Combos: Rockcube + H-bust Place rockcube in the center of the enemy's area and then fire H-bust for better accucary. Areagrab + Lifesword Use an areagrab and lifesword.Then move up to the front and slash with your Lifesword. GrasSeed + any Fire chip If you enemy is standing on a grass panel use fire chips to do x2 the damage. Oceanseed + Any Elecrtic chip If you enemy is standing on a ocean panel use elecrtic chips to do x2 the damage. OceanSeed/LavaSeed/GrasSeed/Iceseed+Torando If you enemy is standing on a ocean panel use Torando chips to do x2 the damage good for use Torando+Attack +30 + Attack +10 + Attack +10 + Attack +10 while in Gyro soul to do major damage.If you launch a Torando chip on a grass or fire panel.The Torando will just do x2 the damage it won't become a fire/ Grass/Ocean or Ice Torando.:(The panel that the torando has been used on will turn to a normal panel. Fan/Wind + Any close range chips To increase your chance of hitting your opponent with chips like Sword, FireHit,Thunder,Torando etc. Any Multiple hitting chip like Torando + Attack +30 + Attack +10 + Attack +10 +Attack +10 You can use any multiple hitting chip,I just use Torando for example.Use can also use soul to incease the damage even more.Torando's attack is 20 and hits 8 time doing 160 damage.With each attack +,the orginal damage which was 20 will increase to 80.Each hit will 80 and with 8 hits the damage is 640.On oceanpanles that a max of 1280 damage and thats not including full syncho. Sanctuary + Barrier/Barrier200/LifeAura This will make your Barries or LifeAura even stronger.Lifeaura will almost un-stoppable make it 200 aura seem like a 400 aura.A great to turn the tides of battling on your opponent. Combo 1:RainyDay + Attack+30 + Attack+10 + Attack+10 + Attack+10 or Combo 2:Areagrab + Areagrab + Oceanseed + RainyDay + Attack+30 This combo will make RainyDay hit even harder,since RainyDay hits the enemy a number of times when you have water panels on your side of the field.If you stand on a water panel with Megaman when he not in a soul unison the aqua chip will recive +30 more damage.40 x the number of water panels on your side of the field.If some how in a netbattle ALL your panels are water and you have this is chip with some areagrabs in the Custom screen you are one lucky son of****. The damage of combo 1: 100 x number of water panels on your field The damage of combo 2: 70 x 9 =630 If you launch a Torando chip on a grass or fire panel.The torando will have the same element as the panel.Launch fire on a magma panel it would be a fire torando.:) This make Torando chip even more useful. Rockcube + Airshot/TankCan If you place a rockcube in front of you and use Airshot or TankCan.It will launch the rockcube into the enemy's back area.If the enemy is hit by the Rockcube,the enemy will take 200 damage.:)Also go though guards and shields. Fan + Colorpoint + Dublpoint + Cloudman + Attack+30 Fan is just to bering the enemy to the front row.Since Cloudman launches Thunderclouds behind the enemy.The more panels the enemy has behind them the thunder cloud will come.Colorpoint to give your enemy some of your area. Then use Dublpoint to give up your last row to power up Coludman.This chip will good amount of damage on water panels.:)The damage this combo can do without FullSycho is 900.You can finsh this combo next turn with PanelBansh. >:) Paralzye chips + Quke/Bomb series chips Use Paralzying chips and multiple hitting chips,just in cause your opponent has SprArmor in their Navicust.Like use Thunder and a slow chip like quake or a bomb chip. Thunder + BodyGrd + Attack + 30 This combo is to at lease gain back half of the damage that BodyGrd that body started in Megaman battle network 3.This combo will do 1000 damage in total and make BodyGuard more accurate. HotBody + Any surrounding obstacle A lot of chips can be used in secert ways,i just using HotBody as a example. HotBody enights Megaman on fire and that fire is transfered to any object in a 3 x 3 range.That object surrounded that ring of fire and be also transfer to another object. SideBubble A one chip combo? What this guy talking about? SideBuddle is a VERY useful chip if the enemy does not know what to expect.SideBuddle will confuse enemy, by going in this pattern: (o)(B)(o)(X)(w)(X) (M)(o)(X)(w)(X)(w) (o)(B)(o)(X)(w)(X) B-where sidebubble appears This may seem easy to doge on paper or screen :s but when use in battle the pattern is werid and the next pattern is even weirder and hard to avoid. (M)(B)(o)(w)(X)(X) (o)(B)(X)(X)(X)(X) (o)(o)(X)(X)(w)(w) B-where sidebubble appears Widesht + Redfruit This combo will make sure that you hit that apple. Astroid/Geddon/Quake + Gesyer This combo make Gesyer useable and useful.Use this in Toadsoul to make Gesyer do 400 damage.:p.You can also use any chip that can make holes. Bizzardman + Obstacles on the field If there is any obstacles in the way of the Blizzardman chip.The snowball will pick up all the obstacles in the way.Each obstacle in the way will add 100 damage to the snowball. Combo 1:Dublpoint/Colorpoint + Torando. Combo 2:Dublpoint/Colorpoint + Torando + GrabRvng/GrabBnsh. OR Combo 3:Dublpoint/Colorpoint + Torando + Dublpoint/Colorpoint + Torando + GrabRvng/GrabBnsh. This combo makes high rated damage,use dublpoint and any chip.I just used torando for an example.Repeat,then use GrabBnsh or GrabRvng to do some more damage.Dublpoint or Colorpoint is to power up the torando and give some area to your to enemy.GrabBnsh or GrabRvng to punish your enemy,even more :p. Invis/SprArmor + GunDeSol/SuperVulcan If you use Invis or have SprArmor in your,you wond flinch while taking damage. Chips like Gundesol and Supervulcan depend on you not flinching to stand their ground.If you use SuperVulcan and get hit,supervulcan would stop.When you use SprArmor or Invis and get hit supervulcan would still keep on going.:) ElecReel + Obstacle This combo is used to get a wider range for ElecReel chips.If a obstcule gets hit with an ElecReel anything within the range of the object will recive damage. P.Driver + Fan/Lance Use this combo to bring your enemy to the fornt row and use P.Driver. Busterup x 5 + (recommened to have Max stats in your Navicust) This combo is for people that a soul's attackk power A LOT and to do major damage without using chips.:P By:Ahemd Gouda It was hard to understand your e-mail but I think I got it . ;) Turn down the volume when you are fusing three chips into a Program Advance. SprArmor/Invis + Neovar/Varsword So you wont be stopped when entering the combotations for Neovar/Varsword. By:DarthVaderS1999 (In NapalmSoul) GrasSeed + Doublepoint + Areasteal + Attack +30 + Napalman First go into Napalm soul and wait for the enemys to get out of their middle panel when your in your middle panel get angry or go full synchro and use double point when your still in your middle panel then use areasteal then wait for the viruses to get out of their middle panel then use Napalman to unleash a awesome power of 120 + 120 + 240 + 60 + 30 + 40 equaling 610 damage on all enemys! These are the basic combos for chips to do major damage,to rarely miss or to make a great defence.If you have more combos,that I didn't know please send them to my email.kirbyorange@hotmail.com ************ * Tips * ************ Don't play stupid,if know there is a big risk dont take it. Ex.red apple heals you 300 if you hit it,if the enemy hits it they heal 300 :p. Watch which panel you are standing. Watch your surrounding panels and objects. In netbattles,dark chips can be used by themselfs but you have to be Dark Megaman. Try to know what you enemy is going to pull next. Dont stand in one place too long. If you stand on a water panel and are in not in a soul unison,water chips do +30 more damage. Put Anti chips like Anti-Water,Fire,Electric,Wood,Damage in your folder.Dont choose anti damage becuase any one could get rid of it by using their buster, but it still might help you. Have things like Sprarmor,Shield,Relect etc. in you navicust would help. Dont get mad if you are losing just calm down and play the game how you would play.I had this match with my friend in MBN 4:Red sun and I had 400 HP.He had 200 and he was trapped,he also cracked all my panels.I was so mad that he was winning most of the matches.That I forgot he crack my panels,by the time I remebered,I was in the same coluom as him and he pulled out a metor3 chip to killed me. This go for ALL GAMES,dont get you pride get in the of winning the game. You may be winning so you let your opponent take some shot at you,but he should make a comeback and beat you. Use chips like MoonBlade to cause a glitch to make the opponent to slowy lose HP or create a glitch in your Navicust and use BugChain to spread the bugs that you have in your Navicust to your enemy.Go to the Bug section for more info. If you want to place a Fan,Wind or Fanfare.Place behide something like a rockcube or place it on a holy panel behind a rockcube.So it wont get destoryed easily by your opponent or try to put the item in your enemy's back row like Abuis.:p Fan/Wind/Fanfare/etc. last around 0.60 seconds or around 2-3 Custom bars. Can't go wrong with an Areagrab or a Panelgrab in your folder to improve your chances of winning and to mees up your opponents plans.;p ****************************************************************************** * 12.FAQ * ****************************************************************************** Q:Why didn't you give some P.A's a 5 out of 5 ? A:I didn't give some P.A's a five out of 5 beacuse NO P.A is perfect and can be canculled by Anti-Fire,Grass,Electric,water,damage or invis. More Coming soon. ****************************************************************************** * 13. Copyright/Credits * ****************************************************************************** This is my FAQ/Guild if anyone is going copy or going to use any infomation in it please ask for my permission at kirbyorange@hotmail.com and only gamesfaq ,TUS (www.exe-undersq.com)and NeoSeeker.com can use this guide. If there is any spelling mistakes,errors or wrong information please e-mail me: kirbyorange@hotmail.com I will reply to your e-mail.:) For this FAQ/guilde I like to thank: Cjay if he posts this,Capcom,my parents for the computer,Hotshotz1267 for the Megaman battle network 5 chip guide mine and Abodd for all those netbattles(which I won :p),exe-undersq,AJAQ for pointing out some errors,Zidanet_129 for the soul unison guides,P.A. guides and Navicust.My cousin Tristian,Ivor,Danny and Andrew.My friend Ahiemd, Will.Foster,Adil,Rick,Adam and Al.Poster,MajiTB,Daimou 43,my Mom,Dad,Step Mom and the people who told me check for spelling mistakes because you cant spell.Also Sonixsen for finding 78 mistakes in my guide.Ahemd Gouda for add a combo. "Its is done Shazam!"