Monster Summoner Monster Encyclopedia Version 0.1 Compiled/Completed on September 17, 2004 Written by knight8183 ================================================================== List of Contents: Section 1: Brief Introduction of Monsters and Combat Section 2: Version History Section 3: Monster List only Section 4: Monster List with main individual data Section 5: Monster List with individual data details Section 6: Location of Monsters Section 7: Credits, Contact Info, Misc. ================================================================== Section 1 Brief Introduction of Monsters and Combat ================================================================== In an one-on-one equal battle, the following general rules apply(with some exceptions): Ranged attacks are 3x effective against flying monsters. Direct/melee attacks are 2x effective against ranged monsters. Direct/melee attacks are 3/4x effective against flying monsters. Direct/melee attacks by flying monsters are 1.5x effective to a walking/swimming monster. Dragon types are effective against Beast types. Dragon types generally have physical attacks, high physical defence and low magic defence. Magic types are effective against Dragon types. Magic types generally have magic attacks and low physical defence. Beast types are effective against Magic types. Beast types generally have physical attacks and high magic defence. ================================================================== Section 2 Version History ================================================================== 9/17/2004 Version 0.1 Full list of monsters with essential stats and locations of where each can be found. ================================================================== Section 3 Monster List only ================================================================== # Name #001. Arch-Dragon #002. Earth Dragon #003. Ice Dragon #004. Amazon #005. Angry Kong #006. Ant Warrior #007. Valkyrie #008. WitchBee #009. Veve #010. Water Dragon #011. Bunny #012. Elephant Dragon #013. Giant Dead Tree #014. Scarecrow Golem #015. Lightning Mage #016. Turtle Cannon #017. Crow Goblin #018. Gun Cap #019. Gun-faced Demon #020. Bulb Cannon #021. Killer Harvest #022. King Dragon #023. Queen Dragon #024. Gustav II #025. Headhunter Granny #026. Genie #027. Crystal Dragon #028. Crysbino #029. Glen Cannon #030. Illusion Shaman #031. Ice Queen Reika #032. Ice Mage #033. Golem #034. Psypha Beta #035. Thunder Dragon #036. Sand Sniper #037. Shadow Knight #038. Beast King Gilgoon #039. Mini-Dragon Soldier #040. God-Soldier Vakyros #041. Steam Man #042. Sting Bee #043. Snake Dragon #044. Snow Faerie #045. Spark #046. Slime #047. Siren #048. Lance Dragon Soldier #049. Earth God Oo Topte #050. Earth Mage #051. Dinagon #052. Great Demon King Vilein #053. Sun King Apolon #054. Deer Knight #055. Death Flower #056. Devil Dragon #057. Tentacles #058. Hunter Reindeer #059. Dragoon #060. Dragon Rider #061. Dragon Lady #062. Draphin #063. Drilldon #064. Nigel #065. Jungle Maneater #066. Gnome #067. Harpy Knight #068. Harmern #069. Flamethrower Bug #070. Demolition Team #071. Merman #072. Savage Hero Rem #073. Ghost #074. Flying Dragon Valvaro #075. Fire Dragon #076. Fear Ghoul #077. Balloon Whale #078. Phoenix #079. Ambusher Nyantaro #080. Hunter Tribe #081. Puchimander #082. Punyon #083. Flier #084. Fire Mage #085. Hobbit #086. Magic Troll #087. Master Cleric #088. Demon Borg #089. Mammoth Warrior #090. Apprentice Witch #091. Mini-Tauros #092. Metal Dragon #093. Hermit Crab #094. Unicorn #095. Lightning God Dalcus #096. Rat Archer #097. Rafflesia #098. Lance Dragon #099. Rippy #100. Rock Bird #101. Long Bow Golem #102. Wyvern #103. Wonder Pierrot ================================================================== Section 4 Monster List with full individual data ================================================================== LVL: Monster level (I, II, or III) TYP: Type (DRA for Dragon, MAG for Magic, BST for Beast) HP: Hit Points ATK: Attack power SPD: Attack speed MP: Magic power drain on summoner SKL: Skill points needed for special attacks RN: Range MV: Move speed SMN: Summoning speed PDM: Physical damage modifier MDM: Magical damage modifier MTP: Movement type (SWM=swim, GND=ground, FLY=fly) # Name LVL TYP HP ATK SPD MP SKL RN MV SMN PDM MDM MTP #001. Arch-Dragon II DRA 200 25 26 6 0 8 6 15 0.7 1.2 GND #002. Earth Dragon III DRA 480 1 14 20 0 7 5 30 0.7 1.3 GND #003. Ice Dragon III DRA 440 1 16 20 0 7 6 29 0.7 1.3 GND #004. Amazon II BEA 140 14 29 6 0 9 7 12 1.0 0.8 GND #005. Angry Kong II BEA 220 30 17 9 0 8 5 21 1.0 0.9 GND #006. Ant Warrior I BEA 180 20 53 5 0 1 7 6 1.0 0.9 GND #007. Valkyrie II MAG 280 20 45 7 0 1 7 8 0.9 0.9 GND #008. WitchBee II MAG 160 25 24 5 0 7 7 14 1.0 1.0 FLY #009. Veve II DRA 180 18 35 5 0 6 8 12 0.9 1.2 FLY #010. Water Dragon III DRA 300 25 26 8 0 8 5 18 0.7 1.3 SWM #011. Bunny I MAG 200 25 53 6 0 1 8 7 1.0 1.0 GND #012. Elephant Dragon III DRA 550 200 40 20 0 2 5 40 0.6 1.1 GND #013. Giant Dead Tree II BEA 80 40 12 8 0 11 4 23 1.0 0.7 GND #014. Scarecrow Golem II BEA 260 11 64 5 0 1 7 5 0.9 0.9 GND #015. Lightning Mage II MAG 220 15 21 10 10 8 5 18 1.0 1.0 GND #016. Turtle Cannon II BEA 100 30 10 7 0 13 3 20 1.0 0.7 SWM #017. Crow Goblin II BEA 200 22 80 7 0 2 9 6 1.0 0.6 FLY #018. Gun Cap II BEA 170 25 21 8 0 8 6 18 1.0 0.7 SWM #019. Gun-faced Demon II BEA 100 50 12 10 0 11 6 27 1.0 0.7 GND #020. Bulb Cannon II BEA 80 20 21 6 0 11 7 15 1.0 0.9 GND #021. Killer Harvest II BEA 210 20 64 6 0 1 7 7 1.0 0.7 GND #022. King Dragon III DRA 500 10 14 25 0 8 5 46 0.7 1.3 GND #023. Queen Dragon III DRA 450 10 26 20 10 8 5 38 0.6 1.4 GND #024. Gustav II II BEA 150 20 21 7 0 8 8 15 1.0 0.7 FLY #025. Headhunter Granny II MAG 160 100 17 6 0 1 9 17 0.9 1.0 FLY #026. Genie II MAG 160 20 15 6 0 7 7 11 1.0 1.0 FLY #027. Crystal Dragon III DRA 550 10 26 25 180 8 5 36 0.6 1.4 GND #028. Crysbino II MAG 160 15 21 6 0 7 6 12 1.0 1.0 GND #029. Glen Cannon III BEA 220 30 17 10 0 8 6 20 1.0 0.7 GND #030. Illusion Shaman II MAG 160 15 18 6 0 8 8 10 1.0 1.0 FLY #031. Ice Queen Reika III MAG 450 25 32 20 30 8 8 25 0.9 0.9 FLY #032. Ice Mage II MAG 220 15 21 10 10 8 5 18 1.0 1.0 GND #033. Golem II BEA 300 20 53 6 0 1 6 9 0.9 0.8 GND #034. Psypha Beta III DRA 300 30 35 7 0 1 6 11 0.7 1.2 GND #035. Thunder Dragon III DRA 440 1 16 20 0 7 6 29 0.7 1.3 GND #036. Sand Sniper II BEA 180 22 21 6 0 7 7 13 0.9 0.8 GND #037. Shadow Knight I MAG 220 30 64 7 0 1 7 9 1.0 1.0 GND #038. Beast King Gilgoon III BEA 550 100 40 25 10 2 7 45 0.8 0.7 GND #039. Mini-Dragon Soldier I DRA 210 25 53 6 0 1 6 7 0.8 1.2 GND #040. God-Soldier Vakyros III BEA 460 80 32 20 0 2 6 35 1.0 0.7 GND #041. Steam Man III BEA 450 20 24 20 20 8 5 25 0.9 0.8 GND #042. Sting Bee II BEA 140 18 64 5 0 1 7 5 1.0 0.9 FLY #043. Snake Dragon II DRA 180 20 45 6 0 1 6 6 0.8 1.2 GND #044. Snow Faerie II MAG 140 10 21 5 0 7 9 8 1.0 1.0 FLY #045. Spark II MAG 240 20 17 12 15 8 8 19 1.0 1.0 GND #046. Slime I BEA 210 25 53 6 0 1 6 7 1.0 1.0 GND #047. Siren II BEA 240 32 53 7 0 2 6 10 1.0 0.7 SWM #048. Lance Dragon Soldier II DRA 230 25 45 7 0 1 6 11 0.7 1.2 GND #049. Earth God Oo Topte III MAG 450 25 32 20 30 8 7 25 0.9 0.9 GND #050. Earth Mage II MAG 220 15 21 10 10 8 5 18 1.0 1.0 GND #051. Dinagon III DRA 260 40 35 7 0 1 7 14 0.7 1.2 GND #052. Great Demon King Vilein III MAG 550 50 32 25 10 8 6 32 0.9 0.9 GND #053. Sun King Apolon III MAG 450 50 32 20 30 8 7 25 0.9 0.9 GND #054. Deer Knight II BEA 280 29 53 7 0 2 9 10 1.0 0.7 GND #055. Death Flower III BEA 320 30 45 20 8 8 5 19 1.0 0.8 GND #056. Devil Dragon III DRA 550 10 26 25 50 8 5 36 0.6 1.4 GND #057. Tentacles II BEA 280 20 22 6 0 2 4 11 1.0 1.0 SWM #058. Hunter Reindeer II BEA 180 20 21 6 0 7 7 13 0.9 0.7 GND #059. Dragoon II BEA 220 20 53 7 0 1 7 7 0.9 0.9 GND #060. Dragon Rider III DRA 240 25 26 7 0 9 9 17 0.7 1.3 FLY #061. Dragon Lady II DRA 260 32 53 7 0 2 7 10 0.7 1.2 GND #062. Draphin II DRA 220 25 45 6 0 1 6 9 0.8 1.2 SWM #063. Drilldon II DRA 200 25 53 6 0 1 7 7 0.8 1.2 GND #064. Nigel II MAG 130 20 24 5 0 7 7 12 1.0 1.0 GND #065. Jungle Maneater II BEA 180 15 32 8 0 8 5 13 1.0 0.9 GND #066. Gnome III BEA 180 10 29 8 1 1 7 15 1.0 0.7 GND #067. Harpy Knight II BEA 250 32 45 7 0 2 8 10 0.9 0.7 FLY #068. Harmern II MAG 180 10 20 5 0 8 7 11 1.0 1.0 GND #069. Flamethrower Bug III BEA 240 3 13 10 0 7 8 20 1.0 0.8 GND #070. Demolition Team II BEA 140 15 40 9 1 1 7 15 1.0 0.7 GND #071. Merman II BEA 150 18 20 5 0 7 6 13 1.0 0.9 SWM #072. Savage Hero Rem II BEA 240 40 45 7 0 1 6 11 1.0 0.7 GND #073. Ghost I BEA 160 14 80 5 0 1 8 6 1.0 0.9 GND #074. Flying Dragon Valvaro II DRA 230 25 64 7 0 1 8 8 0.7 1.2 FLY #075. Fire Dragon III DRA 480 2 17 20 0 7 5 36 0.7 1.3 GND #076. Fear Ghoul III MAG 450 40 29 20 10 9 5 25 0.9 0.9 GND #077. Balloon Whale II BEA 220 2 16 8 0 1 7 15 1.0 0.1 GND #078. Phoenix III MAG 400 50 32 20 30 9 9 27 0.9 1.0 FLY #079. Ambusher Nyantaro II BEA 150 15 40 6 0 7 7 11 1.0 0.8 GND #080. Hunter Tribe II BEA 160 20 18 6 0 9 7 14 1.0 0.8 GND #081. Puchimander II DRA 200 20 32 5 0 6 6 13 0.9 1.2 GND #082. Punyon II BEA 260 30 53 7 0 1 6 10 1.0 1.0 GND #083. Flier II BEA 140 14 22 6 0 7 8 9 1.0 0.8 FLY #084. Fire Mage II MAG 220 35 21 10 10 8 5 18 1.0 1.0 GND #085. Hobbit I MAG 180 20 53 5 0 1 7 6 1.0 1.0 GND #086. Magic Troll II MAG 280 35 45 7 0 1 6 11 0.9 1.0 GND #087. Master Cleric II MAG 140 30 21 8 14 8 6 15 1.0 1.0 GND #088. Demon Borg II MAG 300 25 45 6 0 1 6 11 1.0 1.0 GND #089. Mammoth Warrior III BEA 270 50 35 8 0 1 5 14 0.9 0.9 GND #090. Apprentice Witch II MAG 180 30 22 6 0 7 7 16 1.0 1.0 GND #091. Mini-Tauros I BEA 200 25 53 6 0 1 7 7 1.0 0.8 GND #092. Metal Dragon II DRA 180 25 64 6 0 1 8 7 0.9 1.1 FLY #093. Hermit Crab I BEA 180 18 53 5 0 1 6 6 1.0 0.9 SWM #094. Unicorn II MAG 150 10 17 5 0 7 10 10 1.0 1.0 GND #095. Lightning God Dalcus III MAG 450 25 32 20 30 8 7 25 0.9 0.9 GND #096. Rat Archer II BEA 120 12 29 5 0 9 7 11 1.0 0.9 GND #097. Rafflesia III BEA 300 30 35 12 0 3 5 15 1.0 0.8 GND #098. Lance Dragon I DRA 200 20 53 6 0 1 6 7 0.8 1.2 SWM #099. Rippy I DRA 180 20 53 5 0 1 7 6 0.9 1.2 GND #100. Rock Bird II BEA 180 25 64 6 0 1 9 7 1.0 0.8 FLY #101. Long Bow Golem II BEA 160 20 21 7 0 10 4 14 0.9 0.8 GND #102. Wyvern III DRA 340 2 26 15 0 8 9 26 0.7 1.2 FLY #103. Wonder Pierrot II MAG 180 20 40 9 1 1 7 15 1.0 1.0 GND ================================================================== Section 5 Monster List with individual data details ================================================================== This section will attempt to list the skills and specials of each, which are not covered by the overall data in Section 2. Attack types: F=fire(increased damage), I=ice(slow), E=earth(confuse), L=lightning(stun); H=holy(heal) P=physical, M=magical; #h=multiple hits (if not specified, default is single. ? is undetermined) D=direct/melee attack, R=ranged, B=bombing attack ^=Piercing effect (will hit monsters behind the target, does not by default) A=the attack is used automatically (only for Attack2, not Attack1) S=immediate surrounding of target W=wide swing Specials: Elemental - #F, #I, #E, #L (# is the multiplier of damage received) Plant - Damage from physical ranged attacks multiplied by .5, damage from magic attacks multiplied by 2 Machine - Damage from fire/ice/earth type attacks are multiplied by .25, damage from lightning attacks are multiplied by 3 Liquid - Damage from physical ranged attacks multiplied by first, magic attacks multiplied by second #B - Damage from bomb-type attacks multiplied by # #R - Damage from ranged attacks multiplied by # #D - Damage from direct/melee attacks multiplied by # Single - Only one can exist on your side at a time Control - Demolished generator can be controlled Status - Cannot be affected by elemental status changes NoDef - Ignores defense rate when doing damage to target Invis - Invisible until it attacks or approaches a certain distance AntiGenerator - Demolish generator with 5 times the attack power Water - Movement speed and attack power on water multiplied by 1.5 AntiMagic - Damage Magic-type monsters with 4 times the attack power AntiDragon - Damage Dragon-type monsters with 4 times the attack power # Name #001. Arch-Dragon Specials: N/A Attack1: Fire Ball Attack type: FPR Attack2: N/A #002. Earth Dragon Specials: .25E, 3L, Single Attack1: Earth Breath Attack type: EPR^ Attack2: N/A #003. Ice Dragon Specials: .25I, 2F, Single Attack1: Ice Breath Attack type: IPR^ Attack2: N/A #004. Amazon Specials: N/A Attack1: Bow Attack type: PR Attack2: N/A #005. Angry Kong Specials: AntiGenerator Attack1: Rock Attack type: BPR Attack2: N/A #006. Ant Warrior Specials: Control Attack1: Sword Attack type: DP Attack2: N/A #007. Valkyrie Specials: AntiMagic Attack1: Sword Attack type: DP Attack2: N/A #008. WitchBee Specials: .2B Attack1: Fire Magic Attack type: FMR Attack2: N/A #009. Veve Specials: .2B Attack1: Fireball Attack type: FPR Attack2: N/A #010. Water Dragon Specials: Water Attack1: Fireball Attack type: FPR Attack2: N/A #011. Bunny Specials: Control Attack1: Magic Attack Attack type: MD Attack2: N/A #012. Elephant Dragon Specials: .5R, Single Attack1: Fight Attack type: PD Attack2: N/A #013. Giant Dead Tree Specials: Plant Attack1: Large Bomb Attack type: PBR Attack2: N/A #014. Scarecrow Golem Specials: Machine Attack1: Fight Attack type: PD Attack2: N/A #015. Lightning Mage Specials: N/A Attack1: Lightning Magic Attack type: LMR Attack2: Exploding Lightning Magic Attack type: ALMRS #016. Turtle Cannon Specials: Water, AntiGenerator Attack1: Small Bomb Attack type: PBR Attack2: N/A #017. Crow Goblin Specials: .2B Attack1: Lance Attack type: PD Attack2: N/A #018. Gun Cap Specials: Water Attack1: Small Bomb Attack type: PBR Attack2: N/A #019. Gun-faced Demon Specials: Machine Attack1: Large Bomb Attack type: PBR Attack2: N/A #020. Bulb Cannon Specials: Plant, AntiGenerator Attack1: Small Bomb Attack type: PBR Attack2: N/A #021. Killer Harvest Specials: Plant Attack1: Cursed Scissor Attack type: PD Attack2: N/A #022. King Dragon Specials: Single Attack1: Tri-Divine Attack type: PR^,3h Attack2: N/A #023. Queen Dragon Specials: Single Attack1: Divine Breath Attack type: PR^ Attack2: Saint Mist Attack type: HS #024. Gustav II Specials: Machine, .2B Attack1: Small Bomb Attack type: PBR Attack2: N/A #025. Headhunter Granny Specials: .2B Attack1: Headhunting Scythe Attack type: WMD Attack2: N/A #026. Genie Specials: N/A Attack1: Lightning Magic Attack type: LMR Attack2: N/A #027. Crystal Dragon Specials: Single, Status Attack1: Divine Breath Attack type: PR^ Attack2: Final Nova Attack type: PR (damage is about 10000) #028. Crysbino Specials: N/A Attack1: Ice Magic Attack type: IMR Attack2: N/A #029. Glen Cannon Specials: Machine, .5R Attack1: Cannon Attack type: PBR^ Attack2: N/A #030. Illusion Shaman Specials: .2B Attack1: Earth Magic Attack type: EMR Attack2: N/A #031. Ice Queen Reika Specials: Single, .25I, 2F Attack1: Ice Magic Attack type: IMR Attack2: Tear of Ice Crystal Attack type: IMBR, ?h (20-25hits?) #032. Ice Mage Specials: N/A Attack1: Ice Magic Attack type: IMR Attack2: Exploding Ice Magic Attack type: AIMRS #033. Golem Specials: Machine Attack1: Fight Attack type: PD Attack2: N/A #034. Psypha Beta Specials: AntiGenerator, .5R Attack1: Horn Strike Attack type: WPD Attack2: N/A #035. Thunder Dragon Specials: Single, .25L, 3E Attack1: Thunder Breath Attack type: LPR^ Attack2: N/A #036. Sand Sniper Specials: .2F, 3I Attack1: Bow Gun Attack type: PD Attack2: N/A #037. Shadow Knight Specials: Control Attack1: Magic Attack Attack type: MD Attack2: N/A #038. Beast King Gilgoon Specials: .5R, Single Attack1: Large Sword Attack type: WPD Attack2: Wind Slash Attack type: APR^ #039. Mini-Dragon Soldier Specials: Control Attack1: Sword Attack type: PD Attack2: N/A #040. God-Soldier Vakyros Specials: Machine Attack1: Large Sword Attack type: WPD Attack2: N/A #041. Steam Man Specials: Machine Attack1: Machinegun Attack type: PR, 4h Attack2: Energy Bomber Attack type: WPBR #042. Sting Bee Specials: .2B Attack1: Fight Attack type: PD Attack2: N/A #043. Snake Dragon Specials: .25L, 3E Attack1: Poison Fang Attack type: LPD Attack2: N/A #044. Snow Faerie Specials: .2B Attack1: Ice Gun Attack type: IMR Attack2: N/A #045. Spark Specials: Machine Attack1: Lightning Magic Attack type: LMR Attack2: Overdrive Attack type: ALMR^, ?h #046. Slime Specials: Control, Liquid Attack1: Fight Attack type: PD Attack2: N/A #047. Siren Specials: Water Attack1: Lance Attack type: PD Attack2: N/A #048. Lance Dragon Soldier Specials: N/A Attack1: Spear Slash Attack type: WPD Attack2: N/A #049. Earth God Oo Topte Specials: Single, .25E, 3L Attack1: Earth Magic Attack type: EMR Attack2: Chaotic Mist Attack type: EMBR, ?h (20-25hits?) #050. Earth Mage Specials: N/A Attack1: Earth Magic Attack type: EMR Attack2: Exploding Earth Magic Attack type: AEMRS #051. Dinagon Specials: AntiGenerator, .5D Attack1: Fight Attack type: PD Attack2: N/A #052. Great Demon King Vilein Specials: Single Attack1: Magic Attack type: MR Attack2: Mega Spiral Attack type: AMR^ #053. Sun King Apolon Specials: Single, .2F, 3I Attack1: Fire Magic Attack type: FMR Attack2: Scorching Rain Attack type: FMBR, ?h #054. Deer Knight Specials: N/A Attack1: Lance Attack type: PD Attack2: N/A #055. Death Flower Specials: Plant, .5R Attack1: Seed Throw Attack type: EPR Attack2: Seed Planting Attack type: EPRS, ?h #056. Devil Dragon Specials: Single, Status Attack1: Divine Breath Attack type: PR^ Attack2: Dark Matter Attack type: PRS, ?h #057. Tentacles Specials: Water, Liquid Attack1: Octopus Legs Attack type: PDS Attack2: N/A #058. Hunter Reindeer Specials: .25I, 2F Attack1: Bow Gun Attack type: PR Attack2: N/A #059. Dragoon Specials: AntiDragon, .2F, 3I Attack1: Sword Attack type: PD Attack2: N/A #060. Dragon Rider Specials: .2B Attack1: Fire Ball Attack type: FPR Attack2: N/A #061. Dragon Lady Specials: N/A Attack1: Whip Attack type: PD Attack2: N/A #062. Draphin Specials: Water Attack1: Fight Attack type: PD Attack2: N/A #063. Drilldon Specials: Attack1: Fight Attack type: NoDef Attack2: N/A #064. Nigel Specials: N/A Attack1: Heal Attack type: HMR Attack2: N/A #065. Jungle Maneater Specials: Plant Attack1: Seed Throw Attack type: EPR Attack2: N/A #066. Gnome Specials: N/A Attack1: Fight Attack type: PD Attack2: Rock Carving Attack type: PR #067. Harpy Knight Specials: .2B Attack1: Lance Attack type: PD Attack2: N/A #068. Harmern Specials: N/A Attack1: Magic Note Attack type: EMR Attack2: N/A #069. Flamethrower Bug Specials: .2F, 3I Attack1: Fire Breath Attack type: FPR^ Attack2: N/A #070. Demolition Team Specials: Machine, Invis Attack1: Fight Attack type: PD Attack2: Self-Destruct Attack type: PBS #071. Merman Specials: Water Attack1: Bow Gun Attack type: PR Attack2: N/A #072. Savage Hero Rem Specials: N/A Attack1: Sword Attack type: PD Attack2: N/A #073. Ghost Specials: Control, Invis Attack1: Fight Attack type: PD Attack2: N/A #074. Flying Dragon Valvaro Specials: .2B Attack1: Fight Attack type: PD Attack2: N/A #075. Fire Dragon Specials: Single, .2F, 3I Attack1: Fire Breath Attack type: FPR^ Attack2: N/A #076. Fear Ghoul Specials: Single, Status Attack1: Magic Attack type: MR Attack2: Fear Scream Attack type: AMR^ #077. Balloon Whale Specials: N/A Attack1: Fight Attack type: PD Attack2: N/A #078. Phoenix Specials: .2B, Single Attack1: Heal Attack type: HR Attack2: Heaven's Fire Attack type: HMRS (radius 9 from target) #079. Ambusher Nyantaro Specials: Invis Attack1: Bow Gun Attack type: PR Attack2: N/A #080. Hunter Tribe Specials: N/A Attack1: Bow Attack type: PR Attack2: N/A #081. Puchimander Specials: N/A Attack1: Fire Ball Attack type: FPR Attack2: N/A #082. Punyon Specials: Liquid Attack1: Fight Attack type: PD Attack2: N/A #083. Flier Specials: Plant, .2B Attack1: Earth Bow Gun Attack type: EPR Attack2: N/A #084. Fire Mage Specials: N/A Attack1: Fire Magic Attack type: FMR Attack2: Exploding Fire Magic Attack type: AFMRS #085. Hobbit Specials: Control Attack1: Magic Attack Attack type: MD Attack2: N/A #086. Magic Troll Specials: N/A Attack1: Magic Attack Attack type: MD Attack2: N/A #087. Master Cleric Specials: N/A Attack1: Heal Attack type: HR Attack2: Wide Heal Attack type: AHRS #088. Demon Borg Specials: Machine Attack1: Robot Knuckle Attack type: MRS Attack2: N/A #089. Mammoth Warrior Specials: .25I, 2F Attack1: War Axe Attack type: WPD Attack2: N/A #090. Apprentice Witch Specials: N/A Attack1: Fire Magic Attack type: FMR Attack2: N/A #091. Mini-Tauros Specials: Control Attack1: Fight Attack type: PD Attack2: N/A #092. Metal Dragon Specials: .2B Attack1: Fight Attack type: PD Attack2: N/A #093. Hermit Crab Specials: Control, Water Attack1: Fight Attack type: PD Attack2: N/A #094. Unicorn Specials: N/A Attack1: Lightning Magic Attack type: LMR Attack2: N/A #095. Lightning God Dalcus Specials: Single, .25L, 3E Attack1: Lightning Magic Attack type: LMR Attack2: Heaven's Anger Attack type: EMBR, ?h (20-25hits?) #096. Rat Archer Specials: N/A Attack1: Bow Attack type: PR Attack2: N/A #097. Rafflesia Specials: Plant, .5D Attack1: Confusion Pollen Attack type: EWPD Attack2: N/A #098. Lance Dragon Specials: Control, Water Attack1: Lance Attack type: PD Attack2: N/A #099. Rippy Specials: Control Attack1: Fight Attack type: PD Attack2: N/A #100. Rock Bird Specials: .2B Attack1: Fight Attack type: PD Attack2: N/A #101. Long Bow Golem Specials: Machine Attack1: Bow Attack type: PD Attack2: N/A #102. Wyvern Specials: .2B, Single Attack1: Fire Breath Attack type: FPR^ Attack2: N/A #103. Wonder Pierrot Specials: N/A Attack1: Sword Attack type: PD Attack2: Self-Destruct Attack type: PBS ================================================================== Section 6 Locations of Monsters ================================================================== This section will *ONLY* list the monster #'s that appear on the wild. This means monsters that can be obtained from the white positions, and none of the special monsters that are obtained from green positions, which are storyline-related or side-story. This is because those that do not appear in the wild are always available through battling designated opponents, and not random. Each location with the white spots have a certain pool of possible monsters as follows. I will only list the numbers, as the names can be obtained by a simple search for that number. Craig's Forest - #006, #008, #013, #020, #024, #028, #042, #046, #064, #080, #081, #085, #090, #096, #099, #100 Jungle - #004, #006, #009, #021, #042, #046, #055, #065, #071, #072, #074, #080, #081, #082, #093, #096, #097, #100 Ruins - #016, #033, #040, #041, #057, #062, #071, #088, #093, #101 Odeon River - #007, #011, #013, #015, #017, #025, #026, #030, #032, #050, #054, #059, #067, #068, #072, #073, #077, #078, #079, #084, #086, #087, #091, #093, #094, #095 Langel Ice Plateau - #001, #002, #003, #009, #010, #012, #034, #035, #039, #043, #048, #051, #060, #061, #063, #074, #075, #081, #092, #098, #099, #102 ================================================================== Section 7 Credits, Contact Info, Misc. ================================================================== Since all work included within this file have been done by myself, I will only credit myself for the FAQ. Thanks go to Ertain Corporation for creating this first(?) enjoyable RTS game ever that I've come across. If anyone wants to use this FAQ on their own site or for any other purposes, please leave everything in this guide, with one exception. Section 5 contains numerous symbols to abbreviate effects and etc of monsters and their attacks, which you're free to expand and write in full if you want. If any of the information above seems to be mistakened, need altering, need additions, or just simply to give an advice/comment, feel free to contact me at knight8183@yahoo.com .