Welcome to the: Moves, Kombos, Unlockables and Krypt FAQ for Mortal Kombat: Tournament Edition for the Gameboy Advance By Lenin Ceballos Version 1.1 15/10/03 Index: -The Intro -The Controls -The Menus -The Moves List -The Unlockables -The FAQs -The Krypt -Credits and thanks ---------------------- Version History ---------------------- Version 1.0 (01/10/03) First release, 92% unlocked. Version 1.1 (15/10/03) Added how to unlock Reptile. Added the Fatality and Weapon Fatality of Drahmin. Added missing Weapon Fatalities for the rest of kombatants. Added the FAQs. Corrected a few mistakes in the moves. 97% unlocked. ---------------------- The Intro ---------------------- Mortal Kombat has always been... and always will be... For millennia, the forces of good and evil have been locked in eternal battle over the control of Earthrealm. Some seek to use the tournament to destroy all that is good. Others seek vengeance... power... or eternal life. Time after time each individual threat has been vanquished... and Earthrealm has enjoyed relative peace for many years. But there is concern that earth is once again in peril. And this time, the threat of evil has two faces...it is now known that the sorcerer Quan Chi has escaped from the Netherealm. Since his escape, Quan Chi has unlocked the secret of the ancient runestone, discovered the ancient undefeatable army of the long forgotten dragon king and most disturbing of all, formed an alliance with one of our deadliest enemies... Shang Tsung. With their combined strength, they plotted to overpower the only two beings who could prevent their total domination of the two realms. The first was the emperor of Outworld... Shao Khan. In a false show of allegiance to Shao Khan, they sprung their attack... they then traveled to Earthrealm by way of a mystical portal known only to sorcerers and deities. There they confronted Earth's mightiest warrior and champion of Mortal Kombat...Liu Kang. "It has been Shang Tsung's greatest desire to consume the soul of Earthrealm's greatest warrior." With Quan Chi's assistance, he achieved this goal... Liu Kang is dead. They have since returned to Outworld and are using the souls of conquered warriors to resurrect the dragon king's undefeatable army. Should they succeed, they will have the means to conquer Outworld... and eventually Earthrealm. They will be unstoppable. I can no longer stand idly by and watch this evil consume the world. I have relinquished my status as elder God to return to Earth and lead you all to battle against our old adversaries. We must act now. We must stop this deadly alliance! --Raiden-- ---------------------- The Controls ---------------------- In the menus: Select: A Back: B Change Character Costume: L, R Quick text scrolling: R In kombat: Attack 1: A Attack 2: B Change Stance: L Block: R Guide to the name of the keys in the FAQ: Up: U Down: D Left: L Right: R Attack 1: 1 Attack 2: 2 Change Stance: CS Block: BL ---------------------- The Menus ---------------------- ---------------------- Single Player ---------------------- -Arcade: Earn Red Koins, unlock secret characters and character endings in the arcade mode. -Survival: See how many Red Koins you can earn with one energy bar. -Tag Team: Red Koins and secret characters but no endings are earned here. -Practice: Master each Kombatant special moves and Kombos in this very useful practice mode. ---------------------- -Multi Player ---------------------- Play against a friend... or enemy and bet Red and Gold Koins. ---------------------- The Krypt ---------------------- 144 Koffins, 22 more than the previous version, wait to be opened this time. ---------------------- Options ---------------------- From here you change the Sfx and Music Volume, Brightness level, Language and access the Advanced menu. -Advanced -CPU Difficulty: Can be set from Very Easy to Very Hard. The endings only appear in Normal difficulty and up. -Round Timer: Can be set from 45 seconds to infinite time. -Sound Test: Listen to the nice but repetitive sounds of the game. -Auto Load Profile: Sets if you want the game to load a profile when it starts. -Mode: This only appears after you have unlocked any of the special gameplay modes in the Krypt. -Extras -Test Your Might: Unlocked from the Krypt. -Test Your Sight: Unlocked from the Krypt. -Endings See the endings you have unlocked in the Arcade Mode. -Bios See the bio for each kombatant. -Kredits See the people who made the game. ---------------------- The Moves List ---------------------- ---------------------- Shang Tsung ---------------------- Status: Sorcerer Alignment: Evil Origin: Earthrealm / Outworld Weight: 210 lbs. Height: 5'11" Fighting Styles: Snake / Crane Weapon: Straight Sword ---------------------- Bio ---------------------- The sorcerer Shang Tsung was imprisoned in the depths of Shao Kahn's fortress, punished for failing to win the Mortal Kombat tournament in Earthrealm. Periodically he was released to perform tasks for the emperor, until he eventually regained Shao Kahn's favor and was given his freedom. He remained in Outworld risking his life to drain the souls of Kombatants in order to sustain his youth. All this changed the day the sorcerer Quan Chi returned from the Netherealm. Quan Chi proposed an alliance with Shang Tsung that would prove to be mutually beneficial. He offered Shang Tsung immortality by unlocking a portal linked to the Heavens. Shang Tsung would therefore have access to an unlimited number of souls to preserve his youth. In return, all Quan Chi required was Shang Tsung's assistance in transplanting warrior souls into the mummified remains of the Dragon King's undefeatable army. Shang Tsung accepted the offer and the Deadly Alliance was formed. ---------------------- Special Moves ---------------------- Fire ball: L, R 2 Diving Punch: L, R 1 Backhand: D, R 2 Throw: R, R 1 + 2 Fatality: D, U + 1 Weapon Fatality: L, L + 2 ---------------------- Morphs ---------------------- Bo' Rai Cho: D, R, CS Quan Chi: L, R, CS Scorpion: L, L, CS Johnny Cage: R, R, CS Raiden: D, L, CS Sareena: D, D, CS Nitara: R, L, CS Mavado: R, D, CS Hsu Hao: U, D, CS Cyrax: U, U, CS Drahmin: D, U, CS Sektor: L, L, R, CS Fighting Styles: ---------------------- Snake ---------------------- Snake Stab: 2 Advancing Snake: L + 2 Low Flail: R + 2 Downward Stab: D + 2 High Stab: U + 2 Keepaway Kick: 1 or R + 1 Low Stab: L + 1 Double Dragons: D + 1 Palm Blow: U + 1 ---------------------- Snake Kombos ---------------------- L + 2, 2, 2 U + 1, L + 1, 1, R + 1 ---------------------- Crane ---------------------- Step Punch: 2 Spinning Crescent: L + 2 Double Chop: R + 2 Backoff Punch: D + 2 Roundhouse: U + 2 Front Kick: 1 Step Knee: L + 1 Step Side Kick: R + 1 Low Sweep: D + 1 Step Front Kick: U + 1 ---------------------- Crane Kombo ---------------------- R + 2, 2, 2 ---------------------- Straight Sword ---------------------- Spinning Swords: D, R + 1 Sword Poke: D, L + 2 Double Stab: U, D + 2 ---------------------- Straight Sword Kombos ---------------------- D, R + 1, D, L + 2 D, R + 1, D, R + 1 D, R + 1, D, R + 1, U, D + 2 D, R + 1, D, R + 1, D, L + 2, U, D + 2 ---------------------- Ending ---------------------- The Deadly Alliance was successful in reviving the mummified remains of the Dragon King's army. Shang Tsung, however, began to realize that his relevance in the partnership had evaporated once his talents for soul transplantation were no longer needed. The balance of power within the Deadly Alliance had seemingly been undone. Fearing betrayal he secretly instructed Kano to steal Quan Chi's Amulet in an attempt to gain control of the army. Since Part of the Soul transfer spell included the command to obey "...he who possessed the amulet...", the army would obey Shang Tsung and not Quan Chi, once the amulet was in his possession. Amulet in hand, Shang Tsung revealed his betrayal to Quan Chi and commanded the army to destroy the sorcerer. Shang Tsung would succeed where others had failed. He would conquer the realms. He would conquer the Earth. ---------------------- Bo' Rai Cho ---------------------- Status: Legend. Trainer Alignment: Good Origin: Outworld Weight: 375 lbs. Height: 5'11" Styles: Drunken Fist / Mi Zong Weapon: Jojutsu ---------------------- Bio ---------------------- During the years that Shang Tsung sponsored the Mortal Kombat tournaments on Earth, The Outworld master Bo' Rai Cho was secretly training warriors for competition. It was even speculated that it was he who brought the fighting style of Drunken Boxing to Earthrealm. After many years, he finally discovered the Shaolin monk Liu Kang and taught him the martial arts moves he needed to defeat Shang Tsung. Later, with the tournament securely in the hands of the Shaolin, his teachings were no longer needed and he returned to Outworld. ---------------------- Special Moves ---------------------- Puke Puddle: L, R, 2 Stomp: L, R, 1 Belly Bash: D, R, 1 Flip Flop: D, L, 2 Throw: R, R 1 + 2 Fatality: L, L, 2 Weapon Fatality: D, L + 2 Fighting Styles: ---------------------- Drunken Fist ---------------------- Drinking Punch: 2 Battle Punch: U + 2 Step Strike: L + 2 Straight Fist: R + 2 Rising Hammer Fist: D + 2 Lazy Leg: 1 Sweep Kick: L + 1 ---------------------- Drunken Fist Kombos ---------------------- 1, 1, 1 U + 2, 2, 2, 2, 2 ---------------------- Mi Zong ---------------------- Hook Fist: 2 Low Strike: D + 2 Rising Leg Strike: R + 2 Strong Fist: L + 2 Step Kick: 1 Sweep Kick: L + 1 Roundhouse: R + 1 Lifting Kick: U + 1 Tripping Sweep: D + 1 ---------------------- Mi Zong Kombos ---------------------- 2, 2, 1 U + 1, U + 1, 2, 2, 1 ---------------------- Jojutsu ---------------------- Strong Overhead Strike: U, D, 1 Poke: L, L, 2 Mid Reverse Strike: D, R, 2 ---------------------- Ending ---------------------- Bo' Rai Cho looked gruff, but beamed inwardly. With their victory over the Deadly Alliance complete, he and Kung Lao had liberated Outworld from its greatest threat. Despite the years that had past since training his last student, his skills had proved useful once more. He was elated, but it would be inappropriate to express such emotions in front of his newest apprentice. Kung Lao invited his master to return to Earthrealm to teach more warriors at the Wu Shi Academy. The success of his apprentice gave him renewed confidence in his training skills and for the first time, a clear purpose in life. Bo' Rai Cho offered only token resistance. He accepted the offer because the defenders of Earthrealm could certainly use his help, but more importantly because Earthrealm's rice wine put Outworld's liquor to shame. ---------------------- Quan Chi ---------------------- Status: Sorcerer Alignment: Evil Origin: Unknown Weight: 210 lbs. Height: 6'7" Fight Styles: Tang Soo Do / Escrima Weapon: Broadswords ---------------------- Bio ---------------------- With assistance from Moloch and Drahmin, Quan Chi evaded Scorpion's wrath and escaped the Netherealm. Emerging in Outworld, he happened upon an ancient mummified army and struck a deal with the sorcerer Shang Tsung to revive it. If he succeeds, he will conquer the realms. ---------------------- Special Moves ---------------------- Rising Star: L, D + 1 Skull: D, R + 2 Big Punch: L, R + 2 Throw: R, R + 1 + 2 Fatality: L, L + 1 Weapon Fatality: D, R + 1 Fighting Styles: ---------------------- Tang Soo Do ---------------------- Palm Slap: 1 Downward Elbow: L + 1 Step Jab: R + 1 Knee Chop: D + 1 Step Cross Palm: U + 1 Roundhouse: 2 Knee Slap: L + 2 Low Blow: D + 2 ---------------------- Tang Soo Do Kombos ---------------------- 1, 1, L + 1 R + 2, 2, L + 2 D + 1, U + 1, L + 1 ---------------------- Escrima ---------------------- Step Uppercut: 2 Big Uppercut: L + 2 High Jab: R + 2 Gut Jab: D + 2 Knee: 1 Crouching Hook: D + 1 Step Hook: R + 1 ---------------------- Escrima Kombos ---------------------- R + 2, 2, L + 2 R + 2 , D + 2, D + 1 ---------------------- Broadswords ---------------------- High Swords: L, R + 1 Winged Strike: D, L + 2 Overhead Swing: L, L + 2 ---------------------- Broadswords Kombo ---------------------- L, R + 1, L, L + 2 ---------------------- Ending ---------------------- The Deadly Alliance was successful in reviving the mummified remains of the Dragon King's undefeatable army. It would appear that nothing could stand in the way of Shang Tsung and Quan Chi as they began their domination of the realms. For Shang Tsung however, Quan Chi had no further need for the partnership. Once Shang Tsung had finally revived the last of the mummified warriors, Quan Chi closed the portal to the heavens, and effectively shut off Shang Tsung's endless supply of souls. Quan Chi then instructed Kano to assassinate Shang Tsung in a surprise weapon attack. With their captor cut wide open, the thousands of souls Shang Tsung had consumed in the past, spewed forth and swirled around the room. Quan Chi came to the realization that if Kano could so easily turn on Shang Tsung, he could easily turn on Quan Chi himself. Quan Chi used his sorcery to drain the life from Kano and left his body where it fell. Immediately, one of the lingering souls shot into Kano's body. To Quan Chi's surprise the man standing before him was no longer the Black Dragon thug known as Kano. Kano's body now contained the soul of the Shaolin Monk known as... Liu Kang!!. ---------------------- Scorpion ---------------------- Status: Ninja Spectre Alignment: Neutral Origin: Earthrealm / Netherealm Weight: 210 lbs. Height: 6'2" Styles: Hapkido / Pi Gua Weapon: Ninja Sword ---------------------- Bio ---------------------- The ninja spectre Scorpion had assumed for many years that Sub-Zero killed his family and clan, only to later discover that the true murderer was the sorcerer Quan Chi. After revealing his treachery, Quan Chi then attempted to send Scorpion to the 5th plane of the Netherealm. Thinking quickly, Scorpion grappled with the sorcerer at the last moment and they were both transported to that forbidden realm. Scorpion hunted Quan Chi relentlessly throughout the Netherealm. Eventually, though, Quan Chi discovered a way back to Outworld through a strange portal. Scorpion followed Quan Chi through the portal, but emerged in a different location far from his prey. He can still sense Quan Chi's presence and will hunt him down whatever the cost. ---------------------- Special Moves ---------------------- Summon Hellfire: D, L + 1 Spear: L, L + 2 Throw: R, R + 1 + 2 Fatality: R, L + 1 Weapon Fatality: U, D + 1 Fighting Styles: ---------------------- Hapkido ---------------------- Quick Backhand: 2 Close Hook: R + 2 Low Backhand: D + 2 Palm Blow: U + 2 Step Kick: 1 Low Sweep: L + 1 Sweep Kick: R + 1 Ankle Kick: D + 1 High Side Kick: U + 1 ---------------------- Hapkido Kombos ---------------------- 2, 1, D + 1 2, 2, 1, R + 1 2, 2, 1, U + 1 U + 1, CS, 2, 2 ---------------------- Pi Gua ---------------------- Advancing Jab: 2 Hammer Punch: L + 2 Open The Flower: R + 2 Low Chop: D + 2 Ankle Sweep: U + 2 Front Kick: 1 Leg Check: L + 1 Flower Slaps: R + 1 Low Backhand: D + 1 High Hook: U + 1 ---------------------- Pi Gua Kombos ---------------------- 2, 2, 1 2, 2, U + 1 2, 2, R + 1 R + 2, R + 1 2, 2, 1, L + 2 2, 2, U + 1, R + 2 2, 2, U + 2, R + 2 2, 2, L + 2, R + 2 U + 1, 2, 2, R + 2 U + 1, L + 2, R + 2 2, 2, U + 2, R + 2, L + 2 U + 1, 2, 2, L + 2, R + 2 ---------------------- Ninja Sword ---------------------- Back Stab: L, R + 2 Spinning Sword: D, L + 2 Double Slash: D, R + 2 Sword Flash: D, R + 1 ---------------------- Ninja Sword Kombos ---------------------- D, R + 2, D, R + 1 D, R + 1, D, R + 2, D, L + 2 D, R + 2, D, L + 2, D, R + 1 ---------------------- Ending ---------------------- The hunt for Quan Chi had led Scorpion to the palace of Shang Tsung. Scorpion entered the palace through a hidden passage. As he made his way through the lower levels, he was discovered by the two Oni he had previously encountered while in the Netherealm. Shang Tsung had secretly allied with Moloch and Drahmin as a backup defense against Quan Chi. The two Oni had been hidden in an underground chamber and were periodically fed mortals to keep them satisfied. Scorpion fought well but was overpowered by Moloch and Drahmin. Although the could not consume the ninja spectre, they devised another means for eliminating their foe that would satisfy their cruel nature. The Oni brought Scorpion before the portal to The Heavens that Shang Tsung had tapped as a source of limitless souls. They hurled him into the Soulnado and his hellspawn body was ripped apart by the purity of that realm. ---------------------- Johnny Cage ---------------------- Status: Movie Star Alignment: Good Origin: Earthrealm Weight: 190 lbs. Height: 6'0" Styles: Karate / Jeet Kune Do Weapon: Nunchakus ---------------------- Bio ---------------------- Johnny Cage had been fed up with the lame writing on his current movie "Mortal Kombat: The Death of Johnny Cage," in which his character repeatedly died and was resurrected. To him, his real-life adventures were much more sensational-he kicked butt! But his studio felt that the hero needed to take a fall for dramatic purposes, Johnny Cage reluctantly agreed to continue with the project until the Thunder God Raiden called him away to a new adventure in Outworld. ---------------------- Special Moves ---------------------- Force Ball: D, L + 2 Shadow Kick: L, R + 1 Johnny Uppercut: D, R + 2 Throw: R, R 1 + 2 Fatality: R, L + 2 Weapon Fatality: U, D + 1 Fighting Styles: ---------------------- Karate ---------------------- Lunge Punch: 2 Low Palm Strike: D + 2 Knife Hand Chop: U + 2 Knife Hammer Strike: R + 2 Side Elbow Punch: L + 2 Front Thrust Kick: 1 Low Kick: D + 1 Side Thrust Kick: L + 1 Flip Kick: U + 1 Shin Thrust: R + 1 ---------------------- Karate Kombos ---------------------- 2, 2, U + 1 2, 2, L + 2, R + 2 L + 1, R + 1, U + 1 2, 2, L + 1, 1, U + 1 2, 2, L + 1, R + 1, U + 1 2, 2, L + 1, D + 1, R + 1, U + 1 ---------------------- Jeet Kune Do ---------------------- Leading Straight Punch: 2 Hook Fist: L + 2 Low Knuckle Fist: D + 2 Knuckle Fist: R + 2 Boxing Bag Punch: U + 2 Stepping Snap Kick: 1 Side Kick to Knee: R + 1 Duck 'n' Jab: D + 1 Sweeping Kick: L + 1 High Hooking Kick: U + 1 ---------------------- Jeet Kune Do Kombos ---------------------- U + 1, R + 1, L + 1 U + 2, R + 2, L + 2 D + 1, D + 2, L + 2 U + 1, U + 2, 2, L + 2 ---------------------- Nunchakus ---------------------- Rising Swing: L, R + 2 Reverse Shoulder Swing: D, L + 1 Overhand Strike: D, R + 1 ---------------------- Ending ---------------------- Upset by the way his adventures had been portrayed in the past, Johnny Cage found a loophole in his contract and left MCM studios during the production of "Mortal Kombat: The Death of Johnny Cage." He then used his own money to fund the production of his next movie, which is rumored to be the true story of his latest adventures in Outworld. "Mortal Kombat: Deadly Alliance" broke all records in its first weekend in theaters, and made Johnny Cage extremely wealthy. The movie told the true story of how Johnny Cage single handedly saved the world from the threat of Quan Chi and Shang Tsung's deadly alliance. ---------------------- Raiden ---------------------- Status: Thunder God Alignment: Good Origin: The Heavens Weight: 230 lbs. Height: 7'0" Styles: Nan Chuan / Jujutsu Weapon: Staff ---------------------- Bio ---------------------- The Elder Gods were fully aware of the potential damage the alliance between Quan Chi and Shang Tsung posed to the stability of the realms. Yet even with this foresight, they all stood firm on their decision not to interfere. All, that is, except for one... Raiden. The former God of Thunder pleaded with his fellow Elder Gods to take action, but they refused. Disgusted, Raiden relinquished his Elder God status and returned to Earthrealm to gather support against the coming storm. ---------------------- Special Moves ---------------------- Lightning Bolt: D, L + 1 Dash: L, R + 1 Shocker: L, R + 2 Throw: R, R 1 + 2 Fatality: D, U + 1 Weapon Fatality: U, D + 2 Fighting Styles: ---------------------- Nan Chuan ---------------------- Lighting Jab: 2 Backfist Chop: R + 2 Uppercut: L + 2 Low Double Palm Strike: D + 2 Dual Thunder Palms: U + 2 Stepping Snap Kick: 1 Hop Side Kick: R + 1 Hook Leg Knockdown: L + 1 Low Sweeping Fist: D + 1 ---------------------- Nan Chuan Kombos ---------------------- 2, 2, L + 2 2, 2, 1, D + 1 U + 2, 2, 2, D + 1 2, 2, R + 2, U + 2, D + 2, D + 1 ---------------------- Jujutsu ---------------------- Open Hand Strike: 2 Bear hand Chop: L + 2 Bent Wrist Strike: R + 2 Low Palm Strike: D + 2 Thunder God Palm: U + 2 Front Snap Kick: 1 Front Thrusting Kick: R + 1 Sweep: D + 1 Roundhouse: R + 1 High Side Kick: U + 1 ---------------------- Jujutsu Kombos ---------------------- 2, 2, 1, D + 1 2, 2, L, R + 2 2, 2, 1, U + 1 1, L + 1, U + 1 2, 2, L + 2, D + 1 ---------------------- Staff ---------------------- Low One Handed Poke: D, L + 2 Reverse Side Strike: D, R + 1 2-Hit Swing: D, U + 2 ---------------------- Staff Kombo ---------------------- D, L + 2, D, U + 2 ---------------------- Ending ---------------------- Once again, the threat to Earthrealm has been vanquished. The Deadly Alliance is no more. What dangers lie in the future, I can no longer foresee. Perhaps the Dragon King will, in fact, return. Perhaps the depths of the Netherealm will spew forth a legion of Oni. Even the Vampire people pose a threat to peace now that Outworld is in chaos. But one thing is certain... Earthrealm must be protected. I have abandoned my status as Elder God to aid these mortals... an act defiant of the Heavens. I will instead remain here on Earth... as GOD OF THUNDER. ---------------------- Sareena ---------------------- Status: Assasin Alignment: Neutral Origin: Netherealm Weight: Unknown Height: Unknown Styles: Tae Kwon Do / Yuan Yang Weapon: Sais ---------------------- Bio ---------------------- The Netherealm demon, Sareena, lost her human form in and attack from the fallen Elder God, Shinook. She was transported back into her demon form as her essence descended back to the 5th plane of the Netherealm. Sareena remained there until she discovered an abandoned portal that led to Outworld. Once in Outworld she learned to feed off of the aura of that realm to regain her human appearance. She no longer needed Quan Chi's sorcery to sustain her exterior beauty. ---------------------- Special Moves ---------------------- Skull: D, R + 1 Flip Kick: L, R + 1 Throw: R, R 1 + 2 Fatality: L, L + 1 Weapon Fatality: D, U + 1 Fighting Styles: ---------------------- Tae Kwon Do ---------------------- Side Kick: 2 Hook Kick: R + 2 Double Hammer Fist: D + 2 Spinning Heel Kick: L + 2 Downward Axe Kick: 1 Rolling Strike: D + 1 Spinning Back Kick: L + 1 ---------------------- Tae Kwon Do Kombo ---------------------- 2, 1, D + 1 ---------------------- Yuan Yang ---------------------- Open Hand Strike: 2 Dual Duck Strike: U + 2 Strong Fist: R + 2 Low Winged Strike: D + 2 Duck Leg Strike: 1 Thrusting Roundhouse: L + 1 Lifting Head Duck: U + 1 Grounded Duck: D + 1 Tripping Strike: R + 1 ---------------------- Yuan Yang Kombos ---------------------- U + 2, 2, L + 2 R + 2, 2, L + 2 U + 2, R + 2, U + 1 ---------------------- Sais ---------------------- Rising Sai: L, L + 2 Forward Thrust: D, L, D + 2 Side Swipe, D, L + 1 Two Hit Swipe: D, R + 2 ---------------------- Sai Kombos ---------------------- D, L + 1, D, R + 2 D, L, D + 2, D, L + 1 D, L, D + 2, L, L + 2 D, L, D + 2, D, R + 2 D, L, D + 2, D, L, D + 2, D, L + 1 ---------------------- Ending ---------------------- While in Outworld, the demon known as Sareena encountered Sub-Zero. Since she had freed his brother from his confines of the Netherealm so many years ago, Sub-Zero offered her asylum within the Lin Kuei. His compassion may be honorable, but befriending a demon of the Netherealm is not a action without risk... As Sub-Zero may soon discover. ---------------------- Nitara ---------------------- Status: Vampire Alignment: Neutral Origin: Outworld Weight: Unknown Height: Unknown Styles: Leopard / Fu Jow Pai Weapon: Kama ---------------------- Bio ---------------------- The vampire Nitara had at long last discovered the location of the Orb that bound her to Outworld. Unfortunately, it rested in a location she could never access. However, the ninja cyborg Cyrax of Earthrealm had the ability to retrieve it for her. Through careful manipulation, she convinced Reptile to engage Cyrax in combat and destroy is arm panel in the process. The damage to his transporter left him stranded in Outworld. Her plan was coming together beautifully. ---------------------- Special Moves ---------------------- Blood Spit: R, L + 2 Unicorn Kick: D, L + 1 Throw: R, R 1 + 2 Fatality: U, R + 2 Weapon Fatality: D, U, D + 2 Fighting Styles: ---------------------- Leopard ---------------------- Paw Strike: 2 Dual Claw Push: U + 2 Front Rising Paw: L + 2 Switching Paw: R + 2 Low Jab: D + 2 Step Kick: 1 Spin Kick: R + 1 Sweep: L + 1 Low Kick: D + 1 ---------------------- Leopard Kombos ---------------------- 2, 2, 1 2, 2, U + 2 2, 2, 1, L + 1 2, 2, 1, R + 2, U + 2 ---------------------- Fu Jow Pai ---------------------- Straight Claw: 2 Rising Claw: D + 2 Tiger Strike: R + 2 Tiger Scratch: L + 2 Roundhouse: 1 Low Toe Kick: L + 1 Lifting Kick: U + 1 Low Kick: D + 1 ---------------------- Fu Jow Pai Kombos ---------------------- 2, 2, 1 2, 2, U + 2 2, 2, 1, U + 1 R + 2, 2, 2, 1, U + 1 2, 2, U + 2, CS, 2, 2, 1 ---------------------- Ending ---------------------- After what seemed like an eternity, Cyrax finally emerged from the lava, holding the Orb that had bound Nitara's realm to Outworld for ages. At last it was within her grasp. She would be able to free her people from Shao Kahn's imprisonment. Fulfilling her end of the bargain, she sent Cyrax back to his Earthrealm home in exchange for the Orb. Nitara stared into the Orb. It seethed with the power trapped within. She raised it above her head, and then smashed it to the floor. It shattered with an inhuman, soul-rending howl. It's horrible energy exploded away, and tore her consciousness from her. She awoke later for the first time on her native soil. ---------------------- Mavado ---------------------- Status: Red Dragon Alignment: Evil Origin: Earthrealm Weight: 175 lbs. Height: 5'9" Styles: Long Fist / Wing Chun Weapon: Hookswords ---------------------- Bio ---------------------- The Red Dragon had existed for centuries as a secretive criminal organization. Members such as Mavado were highly skilled and disciplined warriors. But in the last century, many of the more reckless members became dissatisfied with the restraints the code of the Red Dragon placed on them and broke away to form their own gang. Since then, it has been the Red Dragon's number one priority to completely eradicate the infidels known collectively as the Black Dragon. ---------------------- Special Moves ---------------------- Grapple Hook Strike: L, R + 2 Throw: R, R 1 + 2 Fatality: R, L + 2 Weapon Fatality: D, L + 1 Fighting Styles: ---------------------- Long Fist ---------------------- Flat Punch: 2 Long Straight Fist: U + 2 Ducking Claw: D + 2 Spinning Crane: L + 2 Low Strike: R + 2 Cutkick: 1 Heel Kick: L + 1 Ducking Fist: D + 1 ---------------------- Long Fist Kombo ---------------------- 2, 2, L + 2, 1 ---------------------- Wing Chun ---------------------- Low Whip Jab: 2 Outside Whip Punch: L + 2 Low Whip Jab: D + 2 Front Heel Kick: L + 1 Sidekick: 1 Sweep Kick: D + 1 ---------------------- Wing Chun Kombos ---------------------- 1, 1, 2 1, 1, L + 1, 2 1, 1, L + 1, D + 1 ---------------------- Hookswords ---------------------- Stepping Chest Strike: D, R + 1 Twin Overhead Strike: L, L + 2 ---------------------- Hookswords Kombo ---------------------- D, R + 1, D, R + 1, L, L + 2 ---------------------- Ending ---------------------- For many years Mavado's Red Dragon clan had been secretly engineering the destruction of their rivals, the Black Dragon. Through careful manipulation, Mavado had used the Special Forces to unwittingly aid them in this task. In return for eliminating Kenshi for the Deadly Alliance, Mavado was finally granted his battle with the last known member of the Black Dragon: Kano. After a long, brutal fight, Mavado emerged victorious and all traces of the Black Dragon had been erased. Impressed with the fighting skill and discipline of Mavado as well as other members of his clan, Quan Chi realized the potential the Red Dragon held for staging the eventual invasion of Earthrealm. In return for their continued assistance, he offered crucial information about a new threat to Mavado's Red Dragon clan... the Lin Kuei. ---------------------- Hsu Hao ---------------------- Status: Red Dragon Alignment: Evil Origin: Earthrealm Weight: 220 lbs. Height: 6'1" Styles: Shuai Chiao / Wrestling Weapon: Sun-Moon ---------------------- Bio ---------------------- A member of the Red Dragon, Hsu Hao's duty was to infiltrate the Special Forces and covertly guide them to the members of the Black Dragon. Once the Black Dragon was seemingly destroyed, Hsu Hao was ordered to remain among the Special Forces ranks as an informant until further notice. That notice came when his superior, Mavado, ordered him to destroy the Outerworld Investigation Agency's ability to travel to the Outworld. Hsu Hao would not dishonor his Red Dragon clan; he would complete his task at any cost. ---------------------- Special Moves ---------------------- Kahn Klap: L, D + 2 Throw: R, R 1 + 2 Fatality: L, R + 1 Weapon Fatality: U, R + 2 Fighting Styles: ---------------------- Shuai Chiao ---------------------- Single Hand Strike: 2 Uppercut: U + 2 Crouching Chop: R + 2 Low Wing Strike: D + 2 Shoulder Lunge: L + 2 Front Snap Kick: 1 Low Kick: R + 1 Sweep: L + 1 Crouching Sweep: D + 1 ---------------------- Shuai Chiao Kombos ---------------------- 2, 2, 1 2, 2, L + 2 2, 2, R + 2, L + 2 U + 2, U + 2, L + 2 2, 2, U + 2, U + 2, L + 2 ---------------------- Wrestling ---------------------- Straight Punch: 2 Rising Neck Strike: D + 2 Spinning Backfist: L + 2 Strong Hook Punch: U + 2 Low Kick: 1 Front Kick: R + 1 Sweep: L + 1 Stepping Low Kick: D + 1 ---------------------- Wrestling Kombos ---------------------- 2, U + 2, L + 2 2, U + 2, L + 2, R + 1 ---------------------- Sun-Moon ---------------------- Downward Circling Strike: D, L + 2 Push Strike: D, R + 1 Rising Strike: D, R + 2 ---------------------- Sun-Moon Kombo ---------------------- D, L + 2, D, R + 1, D, R + 2 ---------------------- Ending ---------------------- Hsu Hao reported to his superior, Mavado, and informed him of his success in destroying the Special Forces Outerworld Investigation Agency. Mavado then informed Hsu Hao of his next objective... It seemed that Quan Chi was proving to be a powerful ally and was willing to aid the Red Dragon in its quest for domination of Earth. In a show of good faith, Mavado agreed to destroy Quan Chi's enemies. The sorcerer suspected betrayal from Shang Tsung. There was evidence that Shang Tsung had allied with the two Oni known as Moloch and Drahmin. Hsu Hao's new orders were to eliminate the sorcerer Shang Tsung before the Oni eliminated Quan Chi. ---------------------- Reptile ---------------------- Status: Warrior Alignment: Evil Origin: Unknown Weight: 189 lbs. Height: 6'0" Styles: Hung Gar / Crab Weapon: Kirehashi ---------------------- Bio ---------------------- Reptile's detour to Kitana's base camp had delayed him just long enough for Shang Tsung and Quan Chi to spring their attack on Shao Kahn. Reptile was devastated that he had failed his master and wandered the Outworld wastelands aimlessly until he once again crossed paths with Nitara. Deperately in need of a master, he offered his loyalty to her. Her first command to him was to attack the invader from Earthrealm, Cyrax. She explained that he must first destroy his arm panel in order to weaken the outsider. ---------------------- Special Moves ---------------------- Acid Spit: L, R + 2 Lizard Ball: R, D + 1 Throw: R, R 1 + 2 Fatality: L, R + 1 Weapon Fatality: U, L + 1 Fighting Styles: ---------------------- Hung Gar ---------------------- Scratching Claw: 2 Low Paw Attack: R + 2 Double Claw Strike: L + 2 Low Claw Strike: D + 2 Low Snap Kick: 1 Lizard Smash: R + 1 Spinning Roundhouse Kick: L + 1 Mid Roundhouse Kick: D + 1 ---------------------- Hung Gar Kombos ---------------------- 2, 2, 1 2, 2, R + 1 2, 2, D + 2 2, 2 R, D + 1 2, R + 2, R, D + 1 ---------------------- Crab ---------------------- Upward Elbow Strike: 2 Low Punch: R + 2 Ridge Hand Swipe: U + 2 Dual Uppercut: L + 2 Low Snap Punch: D + 2 Mid Hook Kick: 1 Hooking Sweep: L + 1 Low Hook Kick: D + 1 High Hook Kick: R + 1 ---------------------- Crab Kombos ---------------------- 2, 2, L + 2 2, 2, 2, L + 1 2, 2, L + 2, L + 2, R + 1 ---------------------- Kirehashi ---------------------- Side Slash: D, L + 2 Low Swipe: D, R + 1 Upward Slash: D, R + 2 ---------------------- Kirehashi Kombos ---------------------- D, R + 1, D, R + 1, D, R + 2 D, R + 1, D, R + 2, D, R + 1 ---------------------- Ending ---------------------- Despite the strong sulphurous stench that filled the chamber, Reptile could smell that Nitara and Cyrax had been there recently. There was no sign of them now, except for some scattered glass shards and a residual trace of strong magical energies. His revenge would have to wait. Suddenly an expectant hush filled the chamber as energy cascaded around what appeared to be a dragon embryo. The tiny dragon stretched and the egg cracked. A beam of energy ripped out from inside and lanced into Reptile. His world was filled with roaring power as his squamous body was twisted and transformed. The ancient prophecy had been fulfilled: the Dragon King had returned!. ---------------------- Cyrax ---------------------- Status: Special Forces Alignment: Good Origin: Earthrealm Weight: 650 lbs. Height: 5'11" Styles: Ninjitsu / Sambo Weapon: Pulse Blade ---------------------- Bio ---------------------- The cyborg ninja Cyrax regained his soul with the aid of Special Forces agents Sonya Blade and Jackson Briggs. In return for their help, he joined the Special Forces Outerworld Investigation Agency and became a scout in the realm of Outworld. On his last transport to that realm, a reptilian creature ambushed Cyrax. His arm console was damaged in the struggle and with it his Inter-realm portal technology. He defeated the creature, but still will have to find some other means to return to Earthrealm. ---------------------- Special Moves ---------------------- Spinkicks: D, L + 1 Detonator: L, R + 2 Slice and Dice: L, R + 1 Throw: R, R 1 + 2 Fatality: D, U + 1 Weapon Fatality: U, U + 2 Fighting Styles: ---------------------- Ninjitsu ---------------------- Strong Punch: 2 Strong Elbow: R + 2 Ninja Strike: U + 2 Low Palm Strike: D + 2 Front Kick: 1 Sraight Kick: U + 1 Spinning Back Kick: R + 1 Tripping Kick: L + 1 Low Kick: D + 1 ---------------------- Ninjitsu Kombos ---------------------- 2, 2, 1 R + 2, 2, 2, 1 2, 2, U + 2, U + 2 ---------------------- Sambo ---------------------- Quick Jab: 2 Straight Chop: R + 2 Low Hook Punch: L + 2 Rising Fist: D + 2 Big Leg: 1 Roundhouse: U + 1 Low Shin Kick: L + 1 Low Fist Strike: D + 1 High Thrust Kick: R + 1 ---------------------- Sambo Kombos ---------------------- 2, 2, 1 2, 2, R + 2, D, R + 2 ---------------------- Pulse Blade ---------------------- Circling Swipe: D, R + 2 Cutting Blade: D, R + 1 Low 2-Hit Strike: D , L + 2 ---------------------- Pulse Blade Kombos ---------------------- D, R + 2, D, R + 2, D, R + 1 D, R + 2, D, R + 1, D , L + 2 ---------------------- Ending ---------------------- The enormous heat and pressure of the lava burned out Cyrax's sensors almost immediately. He cast about blindly in the infernal pit, searching for the orb Nitara had sent him to locate. Cyrax found it resting upon a small submerged pedestal beneath the molten depths. As soon as he clambered to the surface, she demanded he hand over the Orb. Nitara had promised to return Cyrax to Earthrealm once the orb had been retrieved. Taking her necklace in hand, she uttered a mystical incantation. A swirling portal opened around Cyrax and he only had time for a solemn bow before he was swept into the gateway. ---------------------- Drahmin ---------------------- Status: Oni Demon Alignment: Evil Origin: Netherealm Weight: Unknown Height: Unknown Styles: Netherealm / Oni Weapon: Iron Club ---------------------- Bio ---------------------- The Oni Tormentor Drahmin resided in the 5th plane of the Netherealm for centuries. It was therefore no surprise that Drahmin would so readily accept Quan Chi's offer of freedom from that realm in return for protection from the ninja spectre Scorpion. Drahmin and Moloch savagely brutalized Scorpion whenever he made a move for Quan Chi. It would not be long before they would be released upon the world of the living and taste mortal flesh once more. ---------------------- Special Moves ---------------------- Ball-O-Flies: D, R + 1 Super Uppercut: D, L + 2 Propeller Clock: L, R + 1 Ground Smash: L, D + 2 Throw: R, R 1 + 2 Fatality: L, U + 1 Weapon Fatality: D, D + 1 Fighting Styles: ---------------------- Netherealm ---------------------- Straight Strike: 2 Gut Smash: R + 2 Rising Blast: D + 2 Big Whack: L + 2 Hooking Kick: 1 Back Kick: L + 1 Low Kick: D + 1 Side Kick: U + 1 ---------------------- Netherealm Kombos ---------------------- 2, 2, L, R + 1 2, 2, R + 1, 1 ---------------------- Oni ---------------------- Low Swipe: 2 Smashing Iron: L + 2 Iron Lunge: R + 2 Low Strike: D + 2 Frontal Kick: 1 Roundhouse: R + 1 Sweep: D + 1 ---------------------- Oni Kombo ---------------------- L + 2, L + 2, R + 2 ---------------------- Ending ---------------------- Sent by the sorcerer Shang Tsung, the two Oni known as Drahmin and Moloch confronted Quan Chi, enraged that he had tried to leave them stranded in the bowels of the Netherealm. In the battle that ensued, Drahmin leapt at Quan Chi and both kombatants stumbled into the Inner Sanctum Chamber. Moments later, Drahmin emerged from the chamber altered from his previous form. ---------------------- Sektor ---------------------- Status: Ninja Cyborg Alignment: Evil Origin: Earthrealm Weight: 650 lbs. Height: 5'11" Styles: Ninjitsu / Sambo Weapon: Pulse Blade ---------------------- Bio ---------------------- SektorĀ“s programming had become corrupted during his many violent battles with Outworld forces. His new objective was to eliminate the inferior Grand Master of the Lin Kuei and to control the clan himself. He succeeded in slaying the former leader, but was prevented from acquiring the powerful Dragon Medallion by Sub-Zero, who defeated Sektor in an intense battle. Sektor then fled to Japan to form his own clan of Cybernetic Ninjas. ---------------------- Special Moves ---------------------- Missile: L, R + 2 Teleport Punch: L, L + 2 Spinkicks: D, L + 1 Throw: R, R 1 + 2 Fatality: L, R + 1 Weapon Fatality: D, U, D + 1 Fighting Styles: ---------------------- Ninjitsu ---------------------- Strong Punch: 2 Strong Elbow: R + 2 Ninja Strike: U + 2 Low Palm Strike: D + 2 Front Kick: 1 Sraight Kick: U + 1 Spinning Back Kick: R + 1 Tripping Kick: L + 1 Low Kick: D + 1 ---------------------- Ninjitsu Kombos ---------------------- 2, 2, 1 R + 2, 2, 2, 1 2, U + 1, R + 1 2, 2, U + 2, U + 2 ---------------------- Sambo ---------------------- Quick Jab: 2 Straight Chop: R + 2 Backward Elbow: L + 2 Rising Fist: D + 2 Big Leg: 1 Roundhouse: U + 1 Low Shin Kick: L + 1 Low Fist Strike: D + 1 High Thrust Kick: R + 1 ---------------------- Sambo Kombos ---------------------- 2, 2, L + 2 2, 2, R + 2, D, R + 2 ---------------------- Pulse Blade ---------------------- Circling Swipe: D, R + 2 Twisting Edge: D, R + 1 Low 2-Hit Strike: D , L + 2 ---------------------- Pulse Blade Kombo ---------------------- D, L + 2, D, R + 1 ---------------------- Ending ---------------------- Sektor succeeded in finding new recruits willing to undergo the process to become cyborgs and secretly created a home base for his new clan in Japan. Like a virus, Sektor's new faction of Ninjas grew in number and their presence in that nation became cause for alarm. Soon all of Japan would be controlled by the Tekunin. ---------------------- The Unlockables ---------------------- Hsu Hao: Beat Arcade Mode on Normal Difficulty Reptile: Beat the Arcade mode with all the characters in Normal Difficulty. Drahmin: Beat Tag Team Mode on Normal Difficulty Sektor: Beat Tag Team Mode on Hard Difficulty ---------------------- The Faqs ---------------------- Q: Are there any Style Branch Kombos? A: I've found only one until now, Nitara's 2, 2, U + 2, CS, 2, 2, 1, starts in Fu Jow Pai and switches to Leopard to get 3 more hits. Q: How this game compares to the 3 major consoles version of MK:DA? A: Well, this one technically doesn't compare, because this is a sort of update of the MK:DA for Gameboy Advance, and haven't been release on any major console(PS2, Xbox and GameCube) yet, but considering this is really the other half part of MK:DA, and does not have any new feature, except Sareena and Sektor, and those are really not new, just mixes of other kombatants Fighting Styles, i guess i can be compared. Let's do a quick feature-by-feature analisys of both games, but i really can get deep in my opinions of MK:DA(PS2, Xbox and GameCube), due to the the small fact that i've never played any of those versions, only the Gameboy Advance one :(. Graphics: MK:DA(PS2, Xbox and GameCube): Although i've never played it, the pics and videos on the net show that this game really has a incredible level of detail in the fighters and specially in the backgrounds, all of them huge and with tons of small details. MK:DA and MK:TE(Gameboy Advance): Well, not really a fair match one can say :), yet it manages to look a lot less cartoony and child-like than most of the GBA games, but there's really no comparison. Sound: MK:DA(PS2, Xbox and GameCube): Apparently this is the only major flaw of this game, according to a few reviews i've seen on some Internet sites. MK:DA and MK:TE(Gameboy Advance): Passable but terribly repetitive sound effects and music, but, in my opinion, sound almost never makes or breaks a game. Control: MK:DA(PS2, Xbox and GameCube): Never having played any of this versions, i can't really tell how responsive is the control of this versions. MK:DA and MK:TE(Gameboy Advance): Control does makes or breaks a game, and while the controls of MK:DA where sometimes unbearable sloppy, i'm glad to say that they have been greatly improved in this version, especially the Weapon moves of each kombatant now almost always come out, making even a few Weapon Kombos possible. Q: Will there ever be a PC Version of MK:DA? A: As someone with only a PC and a GBA, i sincerely hope that somebody, someday, makes a port of MK:DA to the PC, too bad that Midway is not like Konami :(. ---------------------- The Krypt ---------------------- AA - 325 Red Koins - Vlad Shang Tsung AB - 350 Red Koins - Ivy Nitara AC - 350 Red Koins - Suede Mavado AD - 275 Red Koins - Demon Quan Chi AE - 225 Red Koins - Goth Sareena AF - 325 Red Koins - Ermac Scorpion AG - 275 Red Koins - Cyron Cyrax AH - 200 Red Koins - Anime Cyrax AI - 300 Gold Koins - Fester Drahmin AJ - 200 Red Koins - Anime Cage AK - Beat Tag Team Mode with Sektor and Cyrax - Weapon Fatality: Sektor AL - 275 Red Koins - Royal Raiden AM - 450 Gold Koins - Salvation Nitara AN - Beat ten opponents in Survival Mode with Scorpion - Weapon Fatality: Scorpion AO - 350 Red Koins - Golem Hsu Hao AP - 400 Red Koins - Martian Drahmin BA - 450 Red Koins - Reaper Raiden BB - 200 Red Koins - Anime Scorpion BC - 350 Red Koins - Redden Raiden BD - 200 Red Koins - Anime Nitara BE - 225 Red Koins - Goth Raiden BF - 450 Red Koins - Gold Quan Chi BG - 200 Red Koins - Anime Quan Chi BH - 200 Red Koins - Goth Nitara BI - 275 Gold Koins - Goldenboy Cage BJ - 350 Gold Koins - Old Bo' Rai Cho BK - 400 Red Koins - Harlot Nitara BL - 275 Red Koins - Valkyrie Nitara BM - 300 Red Koins - Suntan Quan Chi BN - 450 Red Koins - Storm Scorpion BO - 150 Red Koins - +300 Gold Koins BP - 50 Red Koins - +100 Koins CA - Beat Tag Team Mode with all characthers - Weapon Fatality: Bo' Rai Cho CB - 325 Red Koins - Alien Quan Chi CC - 1550 Gold Koins - Arena: Lung Hai Temple CD - 225 Red Koins - Goth Hsu Hao CE - 350 Red Koins - Royal Shang Tsung CF - 200 Red Koins - Anime Hsu Hao CG - 1250 Red Koins - Arena: Kuatan Palace CH - 1275 Red Koins - 'Classic' Mode CI - 350 Red Koins - Cyclone Cyrax CJ - 450 Red Koins - Mongolian Hsu Hao CK - 400 Red Koins - Plump Bo' Rai Cho CL - 400 Red Koins - Chilly Hsu Hao CM - 400 Gold Koins - Cyboticon Cyrax CN - 325 Red Koins - Black Knight Mavado CO - 450 Red Koins - Joc Cage CP - 225 Red Koins - Goth Quan Chi DA - 400 Red Koins - Sandy Reptile DB - 450 Gold Koins - Toreador Mavado DC - Beat ten opponents in Survival Mode with Raiden - Weapon Fatality: Raiden DD - 325 Red Koins - Smoke Cyrax DE - 225 Gold Koins - Salamander Reptile DF - Beat Tag Team Mode with The Deadly Alliance - Weapon Fatality: Shang Tsung DG - 325 Red Koins - Red Cage DH - 325 Red Koins - Hells Angel Nitara DI - 300 Red Koins - Dreamcoat Mavado DJ - 300 Red Koins - Putty Reptile DK - 1100 Gold Koins - Weapon Fatality: Mavado DL - 400 Red Koins - Purple Quan Chi DM - 200 Red Koins - Anime Reptile DN - 1525 Red Koins - Weapon Fatality: Nitara DO - Beat Tag Team Mode in Hard Difficulty - Unlocked: Sektor DP - 300 Red Koins - Technicolor Shang Tsung EA - 25 Red Koins - +50 Koins EB - 275 Red Koins - Pride Mavado EC - 200 Red Koins - Goth Mavado ED - 225 Red Koins - Prince Mavado EE - 450 Red Koins - Toxic Bo' Rai Cho EF - 275 Red Koins - Smoke Scorpion EG - 225 Red Koins - Goth Bo' Rai Cho EH - 300 Red Koins - Sci-Fi Nitara EI - 200 Red Koins - Anime Sareena EJ - 100 Red Koins - +200 Koins EK - 350 Red Koins - Stealth Cage EL - 450 Red Koins - Midas Reptile EM - 400 Red Koins - Yellow Cage EN - 200 Red Koins - Anime Drahmin EO - 275 Gold Koins - Scorpiette Sareena EP - 450 Red Koins - Tobor Cyrax FA - 325 Red Koins - Black Adder Reptile FB - 400 Red Koins - Castaway Sareena FC - 450 Red Koins - Double Agent Sareena FD - 275 Red Koins - Hef Bo' Rai Cho FE - 275 Red Koins - Parliament Shang Tsung FF - 400 Red Koins - Handyman Shang Tsung FG - 1000 Gold Koins - 'Thermal' Mode FH - 275 Gold Koins - Powder Hsu Hao FI - 350 Red Koins - Ground Beef Drahmin FJ - 1000 Red Koins - Weapon Fatality: Johnny Cage FK - 215 Red Koins - Protocol Cyrax FL - 650 Red Koins - 'Krazy Kolors' Mode FM - ??? - ? FN - 400 Red Koins - Reaper Scorpion FO - 500 Gold Koins - 'VB' Mode FP - 1973 Gold Koins - Weapon Fatality: Hsu Hao GA - 15000 Red Koins - Free Test Your Might GB - 400 Red Koins - Marvelous Raiden GC - 1090 Red Koins - Weapon Fatality: Reptile GD - 300 Red Koins - Billy Ray Bo' Rai Cho GE - 12000 Red Koins - Free Test Your Sight GF - 325 Red Koins - Porcelain Sareena GG - 1000 Red Koins - 'Night Vision' Mode GH - 350 Red Koins - Negateeva Sareena GI - 300 Red Koins - Quan She Sareena GJ - 300 Red Koins - Shaolin Raiden GK - 325 Red Koins - Buddah Bo' Rai Cho GL - Beat Arcade mode On Normal Difficulty - Unlocked: Hsu Hao GM - 250 Red Koins - +500 Koins GN - 850 Gold Koins - Arena: Acid Bath GO - 300 Red Koins - Viper Cyrax GP - 300 Red Koins - MK-Watch Cage HA - 350 Red Koins - Chameleon Reptile HB - 300 Red Koins - Reptile Scorpion HC - 125 Red Koins - +250 Koins HD - ??? - ? HE - Beat the Arcade mode with all characters - Unlocked: Reptile HF - 225 Red Koins - Goth Drahmin HG - ??? - ? HH - 325 Red Koins - Sunshine Raiden HI - 2020 Red Koins - Weapon Fatality: Sareena HJ - 225 Red Koins - Goth Scorpion HK - 200 Red Koins - Anime Raiden HL - 400 Red Koins - The King Mavado HM - 855 Gold Koins - Weapon Fatality: Drahmin HN - 450 Red Koins - Evergreen Shang Tsung HO - 2000 Red Koins - Arena: Moloch's Lair HP - 325 Red Koins - B-Movie Drahmin IA - 300 Red Koins - Xeno Hsu Hao IB - 200 Red Koins - Anime Bo' Rai Cho IC - 275 Red Koins - Derma Drahmin ID - 275 Red Koins - Venom Reptile IE - 200 Red Koins - Anime Shang Tsung IF - 750 Red Koins - Select Arcade Mode Arena IG - Beat ten opponents in Survival Mode with Cyrax - Weapon Fatality: Cyrax IH - 350 Red Koins - Celsius Scorpion II - 225 Red Koins - Goth Shang Tsung IJ - 350 Red Koins - Reaper Quan Chi IK - 225 Red Koins - Goth Cage IL - 1500 Red Koins - Arena: The Armory IM - 325 Red Koins - El Diablo Hsu Hao IN - Beat Tag Team Mode with Quan Chi and Sareena - Weapon Fatality: Quan Chi IO - 450 Gold Koins - Parasite Drahmin IP - Beat Tag Team Mode in Normal Difficulty - Unlocked: Drahmin ---------------------- Credits and thanks ---------------------- Thanks to Greg Daily, AKA, Bloodspoor and Mike Zielinski(globalops21@yahoo.com) for the moves names and ending transcripts. Thanks to http://www.freewebs.com/portablemk for a few of the bios and ending transcripts. Thank to www.GameFAQS.com for posting my first FAQ. If anybody wants to contribute to the FAQ with Kombos or any other good stuff, send your contribution to the following E-Mail: carceb@hotmail.com ----------------------Copyright (C) 2003 Lenin Ceballos.----------------------