_____ _ _ | __ \(_) (_) | |__) |___ ___ ___ _ __ __ _ | _ /| \ \ / / |/ _ \ '__/ _` | | | \ \| |\ V /| | __/ | | (_| | |_| \_\_| \_/ |_|\___|_| \__,_| _______ _ _____ _ _ |__ __| | | __ \ (_) | | | | | |__ ___ | |__) | __ ___ _ __ ___ _ ___ ___ __| | | | | '_ \ / _ \ | ___/ '__/ _ \| '_ ` _ \| / __|/ _ \/ _` | | | | | | | __/ | | | | | (_) | | | | | | \__ \ __/ (_| | |_| |_| |_|\___| |_| |_| \___/|_| |_| |_|_|___/\___|\__,_| _ _ | | | | | | __ _ _ __ __| | | | / _` | '_ \ / _` | | |___| (_| | | | | (_| | |______\__,_|_| |_|\__,_| __ __ __ __ __ |\ |/ \|\ | __ |__| /\ |\ || \|__|/ \| | \||\ |/ _ | \|\__/| \| | |/--\| \||__/| |\__/|__|__/|| \|\__) ___ __ __ __ | | /\ | |_/ | |__||__)/ \/ \/ _ |__| |/\|/--\|__| \ | | || \ \__/\__/\__)| | |=============================================================================| | INTRODUCTION | |=============================================================================| This walkthrough exists for one simple reason: Riviera is a game where you cannot successfully create a handholding walkthrough that covers absolutely everything. The reason is elementary. There are many, many events, alterations of events depending on various conditions, and many options that leave the player with very varied gameplay. If you've played this game, you know the nature of this game. It's filled with events. THE PURPOSE OF THIS WALKTHROUGH IS TO COVER EVERY SINGLE EVENT IN THIS GAME, and every single effect of every single event and option, including Trust and Mood modifiers. Something a handholding walkthrough cannot accomplish without sounding superfluous. Being a non-handholding walkthrough (yes, it's contradictory), it's going to seem like a very "cold" and impersonal walkthrough as I'm not guiding you through anything. Be forewarned, this walkthrough isn't very newbie friendly. There is more on that on the "Walkthrough" section of this guide. |=============================================================================| | UPDATES | |=============================================================================| -Version .60 - Initial Release: Chapters 1-4 complete. -Version 1.00 - Walkthrough complete. Updates from here on will be corrections and filling in any possible missing events. I, however, won't be doing this myself, as I'm finished. E-mails addressing mistakes and events are appreciated. Thanks for choosing to use this! -Version 1.01 - Minor errors corrected. Something doesn't sit right with me changing the version number for minor errors. !!!!!!!!!!!!!!!!!!!!!!!!!Big Update!!!!!!!!!!!!!!!!!!!!!!!!!! -Version 2.0 - A Trust/Mood Mechanics section has been added. Long story short, I hoped for it to be seperated from this walkthrough and have it stand alone, but various attempts and solutions have failed thus far, so it's tucked away in here. I hope some of you find it useful, a note on where to find it is in the section below. A little something similar happened with my Event Item Guide, but what I planned was successful and now I'm the co-author of the Event Item Guide at GameFAQs. Because things turned out the way they did, I fixed a couple of notes regarding my other guides sprinkled throughout the walkthrough. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |=============================================================================| | FINDING WHAT YOU WANT | |=============================================================================| To find what you want, simply use the find function of your browser, usually CTRL+F. There are three possible things you may be looking for: A Chapter, an area, and an event item. All you have to do is input the chapter into your find window. For example, if you want to look up Chapter 9, simply type in "Chapter 9" in your find window, and click find. If you want to look up area 9-9, simply type up "9-9". You can also type in the name of the area you're in. Press start to check, if you're not sure. If you want to look up an event item, simply type in the event item. As a note, 9-9 and Chapter 9 do not exist. They are examples used to cut down on the frequency of actual area and chapter titles as not to make finding more troublesome. Credits and closing comments, are of course, at the end. As of version 2.0, information about Trust and Mood has been included. It's at the end of the walkthrough. To reach it, just CTRL+F "TRUST/MOOD" and tick off "match case" or a similarly named box with the same function. |=============================================================================| | WALKTHROUGH | |=============================================================================| !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! IT IS RECOMMENDED THAT YOU READ THIS ENTIRE INTRODUCTORY TO THE WALKTHROUGH BEFORE YOU PROCEED, ELSE YOU MAY GET LOST OR CONFUSED. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! How to use the walkthrough -------------------------- The walkthrough will be laid out in a manner somewhat akin to computer code. It should be easily understandable when seen. The walkthrough assumes you already know the basics of the game. It will not explain anything. It will, however, lay out every event and decision. For a better feel of what the walkthrough is like, just take a look. Effects are ordered in the order that they occur. Minigames --------- There are four types of minigames. They are named according to the game. Command, Rhythm, Timing, and Mash. Disclaimer ---------- It's very troublesome to fully list the don't do parts of the do/don't do type of options when the don't do option obviously leads to nothing happening. When those pop up, expect to see something like "Box - Open/Don't Open" followed by the effect of what happens when it is opened only. It is also very troublesome to list the effects of a trigger after its name has been changed. For example, if looking at the "Rock" trigger gives you an item and changes its name to "Cracked Rock", then there will not be a listing for "Cracked Rock" saying it does nothing, if it does nothing. Listing name changes may also vary, as I don't consider it too important. If there are three options, this will not apply and the effects will be fully listed. That is not to say that triggers that do nothing will not be listed. The only exception is the above. This walkthrough is here to let you know, after all, of triggers that do nothing. Regarding Selecting the "Not Doing" Option ------------------------------------------ As above, I have stated that I will ignore listing the effects of a two choice do/do not options if the do not does nothing. But in some cases, after choosing the do not options, you can check the trigger again, and some new options may appear. I note this because many people have missed such options, therefore, I encourage playing through again and using this walkthrough to discover such options, as they're pretty interesting. Regarding Tier Options ---------------------- These popped up often in Chapter 3. Basically, you're given one set of options, and no matter what you pick, you're given another set of options. I call these "tier options". Regarding Elendia ----------------- There's a lot of nothing that goes on in Elendia. This means that I'm not going to go through every area and every NPC. I will only cover any event that actually occurs. Every description after the first Elendia visit will be very simplified, that is, after Elendia Pre-Chapter 2 onwards. Regarding Battle Spoils ----------------------- I try to attain S-rank to list S-rank items. Sometimes, though, I will list the A-rank or B-rank items (because I suck). Spoils also depend on what enemy you kill last. If my spoils are different from yours, you must've killed a different enemy. I try to specify, though. You can't expect me to go through S, A, B, and C rank spoils for each enemy for each battle! You can easily check what you're going to get, though, by checking the enemies' status screen and looking at the last thing on the list. So if you killed some- thing else, and I don't have it listed, you know what to expect anyhow, just not the number. Regarding Battle Strategies --------------------------- All battle strategies give information for S-ranking. Items are received usually when battles are S-ranked. This is especially true for bosses. Regarding Missing Events ------------------------ This is just an extra, but I have a favour to ask of you readers. If you encounter an event that is not in this walkthrough, please inform me! You will be credited. This walkthrough's goal and purpose, after all, is to cover every single event in the game. ---------------------- The actual walkthrough ---------------------- As you choose the Game Start option from the main screen, you'll be treated to the main intro. Press A to skip it. "Asgard, realm of the gods... Utgard, land of the demons... Ragnarok--the war between the gods and the demon invaders--cast the world into a state of violent chaos. Overrun by demons, Asgard teetered on the brink of destruction. In desperation, the gods broke the ancient covenant and created the black-winged Grim Angels. Each armed with a Diviner, the angels descended to battle... The battle raged on, but through their valiant efforts, the angels brought an end to the war. The demons were sealed away, but the gods would soon follow. Leaving their power behind in the heavenly isle of Riviera, the gods entrusted the land's inhabitants to watch over it until they return... 1000 years passed quietly... Signs of the demons' return were rumored throughout Riviera. The Seven Magi, proxies of the gods, made a difficult decision for the sake of Asgard's continued existance... ...To activate the divine power of destruction, "The Retribution." The Magi appointed this task to beings well-suited for the job... Now, two angels shall descend to the sacred soil of Riviera." =============================================================================== Chapter 1 - Angelic Advent =============================================================================== ______HEAVEN'S GATE______ ROAD TO THE PROMISED LAND _____ _____ [ 1-1 ] [ 1-5 ] _____| _____ [ 1-4 ] [ 1-9 ] _____| _____| [ 1-3 ] [ 1-7 ] _____| |_____ [ 1-2 ] [ 1-8 ] 1-1 --- _______________________ |Angels' Memorial_______ The resting place of the Grim Angels that lost their lives in Ragnarok. Entry is now prohibited. MINIMAP: [1]-[2]-[3]->Next [1] Enemy Encounter! ---------------- VS Unleashed Beast - 1500pts. If Ein's Lorelei skill hits on the first turn, finish off with Ledah's overskill to finish off the battle in two turns. If Ledah goes first, finish off with his overskill in the third turn. Spoils -Potion x03 Look ---- Stone Pillar -Name change: Crumbling Pillar. Crumbling Pillar -Nothing. [2] Look ---- Faded Floor -Nothing. [3] Enemy Encounter! ---------------- VS Snarling Demons - 1500pts. Use Potion to heal and end with Ledah's overskill. Look ---- Cliff - Condition: Head back to [2] -Name change: Ledge -Allows for passage into next area. Ledge -Nothing. Move ---- Drop Down - Options -Drop Down -Move to [1-2] -Don't Drop -Nothing. _______________________________________________________________________________ _______________________________________________________________________________ 1-2 --- _______________________ |Skywalk________________ A walkway at Heaven's Gate made of floating rocks, leading to a cavern. [4]-[3]-[5]>NEXT MINIMAP: | [1]-[2] [1] Look ---- Ledge Above -Trigger disappears. Chest - Options: -Open it -Obtain Potion x3. -Don't Open -Nothing. Empty Chest -Nothing. [2] Enemy Encounter! ---------------- VS Savage Demon -End with Ledah's overskill. Look ---- Pile of Rubble - Options: -Take it -Rock Acquired~ 500pts. -Leave it -Nothing. Rock Fragments -Nothing. [3] Look ---- Sky -Name change: Sacred Scale. Sacred Scale -Nothing. [4] Look ---- Rubble -Name change to Shiny Object. Shiny Object - Options -Touch it -All Party Members: HPMAX+10, STR+1, MGC+1, AGL+1, VIT+1 -Bonus: Found Mana Wisp! 3000pts. -Name Change: Rubble -Leave it -Name Change: Mana Wisp. Mana Wisp -Nothing. [5] Look ---- Open Chest -Nothing. _______________________________________________________________________________ _______________________________________________________________________________ 1-3 --- _______________________ |Stairway of Judgment___ The stone stairway where fallen angels were tried. It spirals up to a cavern. MINIMAP: [1]-[2]-[3]>NEXT [1] Look ---- Path -Name change: Rising Path. Rising Path -Nothing. [2] Enemy Encounter! ---------------- VS Tiny Magician - 1500pts Rose will not allow Ein to do anyhing but Double Slash when your overdrive bar allows. Finish with Ledah's overskill. Look ---- Path -Nothing. [3] Look ---- Path - Options -Throw it - Timing Minigame -Success! -Obtain Spider Web x20. -Bonus: Spider Hit! 10000 pts. -...Failed. -Enemy Encounter! Dangling Spider - 2500pts. -Don't throw it. -Enemy Encounter! Dangling Spider - 2500pts. _______________________________________________________________________________ _______________________________________________________________________________ 1-4 --- _______________________ |Cavern of Judgment_____ The stone steps eventually lead into a cavern. Light gently seeps through the cracks. MINIMAP: [1]-[2]-[3]>NEXT [1] Look ---- Sunlight -Enables Orihalcon event in the next screen. [2] Enemy Encounter! ---------------- VS Soul Hunter - 2500pts. End with Ledah's overskill. Spoils: Potion x03 Look ---- Sunlight - Condition: Checked "Sunlight" at [1] and did not move to [3]. Otherwise, nothing. -Obtain Event Item "Orihalcon". [3] Look ---- Rock Step - Options: -Hit it - Command Minigame -Success! -Bonus: Boulder Dodged! 5000pts. -...Failed. -Ein: MaxHP-5% -Touch it: Nothing. -Nothing: Nothing _______________________________________________________________________________ _______________________________________________________________________________ 1-5 --- _______________________ |Heaven's Scale_________ Where judgment used to be passed on fallen angels. Giant boulders hang in the sky by chains. MINIMAP: [1] | [2]->Next [1] Look ---- Ledge -Allows for Move: Jump Surroundings -Nothing. Sword in the Ground - Options: -Pull - Mash Minigame -Success! -Obtain Dragon Killer x15 -Bonus: Sword Removed! 3000 pts. -Ein: STR+1 -Name Change: Hole -...Failed. -Fail 3 times and acquire Event Item "Sword Hilt". -Sword Hilt Acquired! 1500pts. -Name Change: Broken Sword -Leave -Nothing. Surroundings -Nothing. Ledge -New Move option: Jump. [2] Enemy Encounter! ---------------- VS Boulder Dragon - 7500pts. Dragon Killer does 330 damage. Ledah's Divide does 140. Ledah's L3 overskill does 380. Plan accordingly, and finish with Ledah's overskill. Forced Event - Timing Minigame -Success! -Head to 1-9, extra area. -Jumped to Ledge: 2000pts. -...Failed. -Head to 1-6. _______________________________________________________________________________ _______________________________________________________________________________ 1-9 --- _______________________ |Silver Palace__________ Ruins of a palace that once held sacred treasures, but was destroyed during Ragnarok. MINIMAP: [1]-[2]->Next [1] Look ---- Statue -Name change: Ornament. Ornament - Options -Take -Obtain Event Item "Golden Decoration" -Ornament Acquired! 3000pts. -Name Change: Statue -Don't Take -Nothing. Surroundings -Nothing. Chest - Options -Open -Acquire Event Item, "Album" -Album Acquired! 3500pts. -Name Change: Open Chest -Don't Open -Nothing. [2] Enemy Encounter! ---------------- VS Masters of the Palace - 4000pts. Finish with Ledah's Overskill. Look ---- Goddess Statue - Condition: Check it twice -Ein: Agl+1 -Goddess's Blessing! 3000 pts. Broken Statue -Name Change: Rusted Sword. Rusted Sword - Options: -Take -Obtain Event Item "Rusty Sword". -Rusted Sword Acquired! 1000 pts. -Name Change: Broken Statue. -Don't Take -Nothing. _______________________________________________________________________________ _______________________________________________________________________________ 1-6 --- _______________________ |Stone Lattice__________ A path made of rocks chained together. The footing is shaky, but they are seen all over Heaven's Gate. MINIMAP: [4]-[5]>NEXT | [1]-[2]-[3] [1] Look ---- Chain -Nothing [2] Look ---- Chains - Obtain Power Wrist x15. [3] Enemy Encounter! ---------------- VS Wind Splitter - 4000pts. Dragon Killer does 430 damage. Finish with Ledah's overskill on his second turn. Spoils -Naga Fang x10 Look ---- Source of the Sound - Command Minigame: -Success! -Successful Grab! 6000pts. -Obtain Event Item "Angel's Bell". -Name Change: Above -...Failed. -Ein: MaxHP-5% Above -Makes trigger disappear. [4] Enemy Encounter! ---------------- VS Dark Queens If you level up Naga Fang, you can use its OS to win S-rank battles for the first few battles of Chapter 2. Crucial for items. Finish off with Ledah's Overskill. Look ---- Chain -Nothing. [5] Look ---- Chest - Open/Don't Open Options -Obtain Fire Orb x03. _______________________________________________________________________________ _______________________________________________________________________________ 1-7 --- _______________________ |Remote Sanctuary_______ A nameless temple in the southernmost area of Heaven's Gate. Its floor has cracked over time. MINIMAP: [1]-[2]-[3]>NEXT [1] Look ---- Chest - Open/Don't Open Options -Command Minigame -Success! -Trap Evaded! 3000pts. -...Failed. -Ein: MaxHP-15% [2] Enemy Encounter! ---------------- VS Beauty and the Wyvern - 4000pts. Dragon Killer does 460 damage to Naga. Finish off with Ledah's Overskill. Look ---- Cracked Floor - Options: -Remove - Mash Minigame -Success! Condition: Game hasn't been finished before. -Obtain Rosier x01 -Weapon Acquired! 1000pts. -Success! Condition: Game has been finished, and S-ranked last boss. -Obtain Longinus x01 -Weapon Acquired! 10000pts. -...Failed. -Nothing. -Examine: Nothing. -Leave: Nothing. [3] Look ---- Fairy - Options: -Bring Her -Ein: Max HP100%, Mgc+1 -Obtain Event Item "NoNo" -Protected NoNo! 4000pts. -Leave Her -OK -Ein: Max HP100% -Obtain Event Item "NoNo" -Protected NoNo! 4000pts. -No! -Nothing. Aftereffects currently unknown. _______________________________________________________________________________ _______________________________________________________________________________ 1-8 --- ____________________ |Gate to Riviera_____ The southernmost gate of Heaven's Gate. A barrier prevents anyone from passing. MINIMAP: [1]-[2]-[3]->BOSS [1] Look ---- Corridor -Prerequisite for event in next screen. [2] Look ---- Corridor - Conditions: Checked "Corridor" at [1]. -Recieve Elixer x01. [3] Aghart Summoned! ---------------- VS The Holy Beast - 12000pts. Bring Einherjar, Power Wrist, and Potion. Power wrist Ein, and use his overskill. Does a good 380 damage. Lost Seraph does 1320 damage. Spoils - S Rank Ignis Spear x01 =============================================================================== Elendia, Pre-Chapter 2 =============================================================================== ELENDIA _______ [Crystal] _|____ ______ [Undine]-----[Chappi] __|__ __|__ [Grove] [Pixia] _|___ [Elder] ______________________ |Lina and Fia's Place__ Located on a hill, the entire town can be seen from here. Lina's room is on the second floor. [3] | MINIMAP: [1]-[2] [2] Look ---- Bread - Take/Don't Take options -Obtain Bread x10 ??? - Options: -Hey, Fia. -Trust +3 -Hey, Chia. -Trust -3 -What was your name? -No effect. [3] Look ---- Book -Save Game. Lina - Options -I'm still dizzy... -Trust -3 -Yes, thanks for asking. -Trust +3 -Where's the other girl? -No effect. ____________________ |Pixia Residence_____ Kyle, the Pixia who likes fishing, and his wife Mylene live here with their children. MINIMAP: [1]-[2] | [3] [3] Look ---- Pixia Boy -Name Change: Gill Gill - Take/Don't Take options -Obtain Coral Staff x50 __________________ |Hobbit Smithy_____ Chappi the Hobbit's smithery workshop. His family treasure Thor Hammer, forges many weapons. MINIMAP: [1]-[2] [2] Look ---- Hobbit -Name Change: Chappi Chappi - Condition: Third time speaking to him, must have Rusty Sword in possession -Give/Don't give options -Obtain Iron Sword x50 ____________________ |Crystal Caverns_____ A beautiful cavern lined with crystals. The Magic Guild in the back has a whole array of books. [3]-[4] | MINIMAP: [1]-[2]-[5] Speak to either Claude or Soala to unlock [5], after you've visited Elder's. [4] Look ---- Bookshelf - Condition: Complete Chapter 8 -Obtain Event Item "Divine Scriptures". [5] Obtain Rapier x50, Longbow x50, head to Chapter 2. __________________ |Undine Spring_____ Located deep in the forest by Elendia, it is always filled with fresh water. MINIMAP: [1]-[2] [1] Look ---- NoNo - Condition: Nono was saved in Chapter one. -Obtain Ribbon x25 ____________________ |Grove of Repose_____ A patheway surrounded by trees. The soft rays of light that seep through bring peace of mind to all. MINIMAP: [1]-[2] __________________ |Elder's House_____ The living quarters of the Elder, Graham. It is located at the center of Elendia. MINIMAP: [1]-[2] To unlock this area, you can either find NaNa at the Magic Guild who appears randomly, or speak to NoNo. They'll tell you Fia and Lina stormed into the Elder's house. Then speak to either Rebecca, Chappi, Mylene, Kyle, and you can head to the Elder's house. All the other villagers don't know or won't tell you. ...And according to the map, it's located at the very south of Elendia. =============================================================================== Chapter 2 - Pursuit of Truth =============================================================================== ___________LACRIMA____________ THE CASTLE BATHED IN MOONLIGHT _____ _____ _____ _____ [ 2-8 ] [ 2-3 ]-[ 2-4 ]-[ 2-5 ] | __|__ __|__ __|__ [ 2-2 ] [ 2-6 ]-[ 2-7 ] _____ [ 2-1 ] 2-1 --- __________________ |Wilheim Bluff_____ A cliff on the eastern island of Riviera. Migrating birds enjoy the warm weather there. MINIMAP: [1]-[2]-[3]->Next [1] Look ---- Wet Grass - Pick/Don't Pick options -Obtain Healing Herb x15 -Options -It heals you. -Lina Trust +1, Mood +1 -I don't know. -No effect. Patch of Grass - Condition: When attempting to head to [2] or getting out of look mode after picking "Wet Grass". -Options -It's broken. -Lina Trust -1, Mood -1 -Nice find! -Lina Trust +1, Mood +1 [2] Enemy Encounter! ---------------- vs Demon Shrub - 1000 pts. You cannot achieve S-rank if you did not master the Naga Fang. If you did not master the Naga Fang, in order to achieve S-ranking from here on, level up Fia and Lina's respective main weapons. S-Rank Spoils - Rose Whip x05 Look ---- Grass -Rock Acquired~ 500 pts. [3] Look ---- Briars - Check/Don't Check options -Lina, Ein Max HP -5% _______________________________________________________________________________ _______________________________________________________________________________ 2-2 --- __________________ |Shadow Bridge_____ A stone bridge leading to the castle. The moonlight creates a mysterious shadow on the water. MINIMAP: [1]-[2]-[3]->Next [1] Event ----- Options -Maybe we shouldn't... -Lina, Fia Trust -2, Mood -1 -Still... -Lina, Fia Trust -2, Mood -2 -Alright... -No effect. -I have a bad feeling... -Lina, Fia Trust -2, Mood -1 -But... -Lina, Fia Trust -2, Mood -2 -Alright. -No effect. -Let's go. -Lina, Fia Trust +2, Mood +1 Look ---- Statue -Name Change: Gargoyle Gargoyle -Enemy Encounter! vs Awakened Vampire 1000pts Keep an eye on that rage metre, she'll drain your life with her breakout making the battle twice as long. S-rank Spoils - Hell Scythe x10 [2] Look ---- Gargoyle - Options -Me, too. - Command Minigame -Success! -Gargoyle's Beam Dodged 3500pts -...Failed. -Everyone Max HP -5% -10 turns pass -Name Change: Dangerous Gargoyle -Wishful thinking... -Nothing Chest - Trapped -Obtain Rapier x40, or Longbow x40 [3] Enemy Encounter! ---------------- Gatekeepers - 1500pts. S-Rank Spoils - If Evil Mage is taken down last: Book of Laura x10 If Gladiator is taken down last: Flamberge x5 Look ---- Gargoyle - Options -No effect either option. _______________________________________________________________________________ _______________________________________________________________________________ 2-3 --- _____________________ |Moonlight Garden_____ In this castle's courtyard, stone pillars and small shrubs line a garden path. MINIMAP: [1]-[2]-[4]->Next | [3] [1] Event - Options ----- It's amazing. -Fia Trust -1, Mood -1 I sense demons. -Fia Trust +2, Lina Trust -1, Mood -1 Command Minigame -Success: Hid from the Guard 3000pts. -Failure: Enemy Encounter! - Patrol Team 1000pts. [2] Enemy Encounter! ---------------- Wandering Beast - 1500pts. S-rank Spoils: Canine Fang x15 Look ---- Chest - Open/Don't Open options -Obtain Longbow, Rapier, or Coral Staff x40 Event - Conditions: When coming back from [3] ----- Command Minigame -Success -Command Minigame again -Success -Hid from the Guard 4000pts, Fia Trust +1 -Failure - Options -Don't mind us. -Enemy Encounter! - Patrol Team 1000pts. -Leave us alone! -Enemy Encounter! - Patrol Team 1000pts. -Failure: Enemy Encounter! - Patrol Team 1000pts. [3] Look ---- Tree - Options -What should I do? -Lina Trust +1, Mood +1 -Command Minigame -Success! -Fruit Acquired! 2500pts. -Keep it. -Obtain Applecot x10 -Give it to Lina. -Lina Trust +2, Mood +1 MaxHP +10 -Give it to Fia. -Everyone MaxHP +5 -Eat it. -Ein MaxHP +10, Lina Trust -2, Mood -1 -I don't want it. -Lina MaxHP +10 -...Failed. -Nothing. -Forget it. -Lina Trust -1, Mood -1 Event - Condition: Second time blown away by Jet Black Wind ----- Lina MaxHP -5% Fallen Twig - Condition: Second time blown away by Jet Black Wind - Options -Keep -Obtain Event Item "Mosamo Branch" -Don't Keep -Lina Str +1 [4] Enemy Encounter! - Bush Slackers 1000pts. Condition: Ignore the bush. Look ---- Chest - Open/Don't Open options *If you choose not to open, you can kill the guard in the next event on this screen. -Obtain Iron Sword, Coral Staff, Rapier, or Longbow x40 Tree - Options -Shake -Ein MaxHP -5% -Enemy Encounter! - Bush Slackers 1000pts. -Keep Watch -Use Fia -Timing Minigame -Success! -Mission Accomplished! 2000pts -Fia Trust +2, Lina Trust +1, both Mood +1 -Enemy Encounter! - Bush Slackers 1000pts. -Success! Condition: Did not open chest. -Mission Accomplished! 6000pts -Fia Trust +2, Lina Trust +1, both Mood +1 -...Failure. -Fia MaxHP -5% -Enemy Encounter! - Bush Slackers 1000pts. -Use Lina -Success! -Mission Accomplished! 2000pts -Fia Trust +1, Lina Trust +2, both Mood +1 -Enemy Encounter! - Bush Slackers 1000pts. -Success! Condition: Did not open chest. -Mission Accomplished! 6000pts -Fia Trust +1, Lina Trust +2, both Mood +1 -...Failure. -Lina MaxHP -5% -Enemy Encounter! - Bush Slackers 1000pts. -Sneak Past - Rhythm Minigame -Success! Snuck Past Guard! 5000 pts -...Failure. Enemy Encounter! - Bush Slackers 1000pts. -Ignore -Be assulted by Bush Slackers when attempting to move to next screen. Tree - Conditions: Killed Bush Slackers with Chest. Take/Don't Take options. -Obtain Canine Fang x10 Event - Condition: After being blown once by the Jet Black Wind ----- Options - "I'm glad that..." -...you're safe, [girl]. -[girl]'s Trust +3 -...we're back together. -Lina, Fia Trust +1 _______________________________________________________________________________ _______________________________________________________________________________ 2-4 --- __________________ |Sentry Tower______ A tower located in a corner of the Moonlit Garden. The spiral stairs lead to the top. MINIMAP: [1]-[2]-[3]->Next [1] Look ---- Bones - Options -Leave it to Fia - Rhythm Minigame -Failed: Fia MaxHP -5%, Bones Purified? 2000pts -Success: Fia MaxHP -5%, Trust +1, Mood +1 Bones Purified! 4000pts. -Leave it to Lina -Enemy Encounter! Rampant Soul 1000pts. -Do Nothing -When returning to this area after being blown away, you'll fight a skeleton. Enemy Encounter! - Condition: Ignored bones. Lawless One 1000pts. ---------------- Three skeletons, a really tough battle. S-rank Spoils: Silver Rapier x05 [2] Enemy Encouter! --------------- Jet Black Wind - 4000pts. You'll be blown to 2-5, [1] your first time. The girl blown with you is completely random, trust and mood has nothing to do with it. You're free to kill it your second. If you still have your Dragon Killer, use it. Keep your eye on its rage. If you're blown away a second time, you'll get a chance to obtain Event Item Mosamo Branch. S-Rank Spoils: Wyrm Wing x03 [3] Look ---- Flying Bat - Conditions: Must have Event Item Rock -Catch it - Input Combination Minigame -Success: Bat Captured! 3000pts. -Obtain Mr. Bat x05 -Failure: Enemy Encounter! Lost Bat of Lacrima - 1000pts -Throw a rock at it - Timing Minigame -Success! Bat Vanquished! 1500pts. -Lina Trust -2, Mood -1 -Obtain Event Item "Dark Bat Wings" -Failure: Enemy Encounter! Lost Bat of Lacrima - 1000pts -Lina Trust -2, Mood -2 -Ignore it -Nothing _______________________________________________________________________________ _______________________________________________________________________________ 2-5 --- ______________________ |Connecting Bridge_____ A walkway high above the ground which connects two towers. It was reserved for emergency use only. [6]-[7]->Next | MINIMAP: [2]-[3]-[4]-[5] [1] [1] Enemy Encounter! ---------------- Shadow Dwellers - 1000 pts. S-Rank Spoils: Spider Web x15 Look ---- [Girl] - [Girl] Trust +1, Mood +1 Move ---- Jump Down -Head to 2-3, [3] [2] Look ---- Chest - Open/Don't Open options -Longbow, Rapier, Iron Sword, or Coral Staff x40 [3] Enemy Encounter! ---------------- Runt Squad - 1000pts. Spoils: Rosary Look ---- Chest -Obtain Hell Scythe x15 Below -Unlock "Drop Down" option in move move. [4] Event ----- Command minigame -Success! Dodged Surprise Attack! 4000pts. -Failed: Everyone MaxHP -5% Options -You're on your own, Lina! -Lina Trust -2, Mood -1 -You're too old for that. -Nothing. Enemy Encounter! ---------------- Voluptuous Vampier - 2000pts. Spoils: Pendant x10 [5] Look ---- Chest - Options -Don't open it. -Head to 2-9, Extra Area. -Make it a good one. -Lina Trust +3, Mood +1 [6] Enemy Encounter! ---------------- Midnight Bats - 1500pts. Spoils: Hourglass (A: x5 S: x10) Look ---- Midnight Sky -Nothing [7] Look ---- Roof -Avoided Cracked Tiles - 1500pts. _______________________________________________________________________________ _______________________________________________________________________________ 2-9 --- ___________________ |Castle Dungeon_____ A humungous prison beneath the castle. Giant chainse are a remnant of the beasts held here. MINIMAP: [1]-[2]-[3] [1] Look ---- Darkness -Nothing. Chest - Open/Don't Open options -Longbow, Rapier, Iron Sword, or Coral Staff x40 [2] Look ---- Wall - ->from heaven | fill thyself with V and like A hunting ^ correct what is B... -Found Mysterious Words - 1500 pts. [3] Look ---- Must inspect all three coffins. During the second inspection... Sacred Sword - Open/Don't Open Options -Ein -Obtain Silver Rapier x15 -Fia Trust -1, Mood -1 -Ein MaxHP -5% -Lina -Obtain Silver Rapier x15 -Fia Trust -1, Mood -1 -Lina MaxHP -5% -Fia -Obtain Silver Rapier x15 -Fia Trust +2, Mood +1 -Fia MaxHP -5% -No one -Nothing Sword of Fire - Open/Don't Open Options -Ein -Obtain Flamberg x15 -Ein MaxHP -5% -Lina -Obtain Flamberg x15 -Lina MaxHP -5% -Fia -Obtain Flamberg x15 -Fia Trust +2 -Fia MaxHP -5% -No one -Nothing Thunder Bow - Open/Don't Open Options -Ein -Obtain Lightning Bow x15 -Lina Trust -1, Mood -1 -Ein MaxHP -5% -Lina -Obtain Lightning Bow x15 -Lina Trust +2, Mood +1 -Lina MaxHP -5% -Fia -Obtain Lightning Bow x15 -Lina Trust -1, Mood -1 -Fia MaxHP -5% -No one -Nothing Enemy Encounter! - Condition: Right after you've picked a weapon. ---------------- Thunder Bow coffin brings out Ice Coffin Spirit Sword of Fire coffin brings out Electric Coffin Spirit Sacred Sword coffin brings out Dark Coffin Spirit All respectively 1500pts. Use the weapon you received. Spoils: Dark Coffin Spirit gives you Taror x2, while the other two give you their respective elemental orbs x5. _______________________________________________________________________________ _______________________________________________________________________________ 2-6 --- ____________________ |Castle Chambers_____ Blue-white flames light the dark chambers. Strange statues of knights line the halls. MINIMAP: [x]-[1]-[2]-[3]->Next [x] To get to this area, you must ignore the roof trigger in the previous Event ----- Command minigame -Success! Safe Landing - 1000pts. -Failed. Everyone MaxHP -5% [1] Look ---- Blue Flame - Can re-vist options -Light the Twig [Must have Mosamo Branch] -Obtain Event Item "Torch" -Hold Hand Over It -Ein MGC +1 -Nothing -Nothing Statue -Another trigger "Statue" appears Statue -Nothing [2] Enemy Encounter! ---------------- Bolio's Necro Team - 3000pts. S-rank Spoils: Silver Rapier x05 A-rank Spoils: Rosary x10 B-rank Spoils: Rosary x05 Look ---- Blue Flame -If you've toyed with the previous Blue Flame, then there's nothing new here Blue Flame - No TP - Conditions: Took Gae Bolg without checking either flame -Enemy Encounter! Advancing Flame - 1000pts. -S-rank spoils: Tarot x3 -Minus 1 endurance for every rank lower Statue - Check Twice - Take/Don't Take options -Obtain Gae Bolg x50 [3] Look ---- Chest - Open/Don't Open options -Longbow, Rapier, Iron Sword, or Coral Staff x40 Spiral Staircase -Nothing. _______________________________________________________________________________ _______________________________________________________________________________ 2-7 --- ________________________ |Moonlight Courtyard_____ A well-maintained courtayard, complete with a fountain. Beyond here lies the Sealed Tower. MINIMAP: [1]-[2]-[4]->Next | [3] [1] Event - Options ----- Nope -Nothing Maybe... -A Scream -Lina Trust -1, Mood -1 -The Wind -Lina Trust -1, Mood -1 -Metal -Lina Trust +2, Mood +1 Look ---- Purple Flowers -Allows for option "Scoop Water" at the spring at [3] -Name Change: Withering Flowers Withering Flowers - Condition: Have water with you. -Water -Revived Moon Lillies! 5000pts. -Obtain Event Item "Moon Drop" -Moon Drop Acquired - 2500pts. -Name Change: Blooming Flowers -Ignore -Flowers wither. Blooming Flowers - Options -Sure -Lina Trust +1, Mood +1 -Moon Lily Acquired - 2500pts. -No -Nothing [2] Enemy Encounter! ---------------- Courtyard Guard Dog - 2000pts. S-rank spoils: Power Wrist x15 B-rank spoils: Canine Fang x5 Event - Condition: When heading back to [1] with water. ----- Save Her - Command Minigame -Success: Lost water, Lina Trust +2, Mood +1 -Failure: Lose water, Lina MaxHP -5% Don't Save Her -Lina MaxHP -5% Look ---- Shiny Object - Appears when you attempt to head to [4] - Pick up/Don't pick up -Obtain Black Earring x25 [3] Look ---- Fountain - Options -Drink -Ein MaxHP -5% -Scoop [Must check purple flowers first] -Acquire Event Item "Water" -Nothing -Nothing -Immerse the Torch [if you have it] -Inventory Affected - Mosamo Ash -Obtain Event Item "Mosamo Ash", lose Event Item "Torch" [4] Look ---- Thicket -2/9 or 22% chance of obtaining Four-Leaf Clover. -Four-Leaf Clover Acquired! 6000pts. Above -Event CG -Enemy Encounter! Black-Winged Woman - 5000pts. Fixed Battle. Just make everyone use Einherjar to save you trouble. -Serene Joins! -Obtain Hell Scythe x20 -Move: Next appears Before moving on, you might want to train up Serene a bit. _______________________________________________________________________________ _______________________________________________________________________________ 2-8 --- _____________________ |The Sealed Tower_____ A tower located deep within the castle. A demonic god is said to be sealed away here. MINIMAP: [1]-[2]-[3]-[4]-[5] [1] Enemy Encounter! ---------------- Castle Wanderers - 1000pts. S-rank Spoils: Spiked Hammer [2] Event ----- Fia MaxHP -5% Look ---- Torch Stand - Conditions: Must have Torch - Light/Don't Light options -Room lit; Chest appears Chest - Open/Don't Open options -Obtain Event Item "Ogrenium" -Ogrenium Acquired! 3000pts. [3] Event ----- Command minigame -Success! Nothing. -Failure: Ein MaxHP -5% Conditions: Have Torch. -Light -Enemy Encounter! Mad Magician - 2000pts. S-rank Spoils: Depends on last enemy killed. -Chest appears - Open/Don't Open options -Obtain Book of Laura x50 -Run Through - Command Minigame - Each ball: Ein MaxHP-5% -Dodge all 3: All Magic Avoided!! 12000pts. [4] Nothing. If light is still off in previous room, you cannot return. [5] The Accursed! ------------- Accursed - 8000pts. Fixed Battle. Save yourself trouble and have everyone use Einherjar. Event CG Obtained The Accursed! ------------- The Demon Knight (Isher) - 8000pts. If you've bothered to level up Serene, Serene's Ignis Spear does a hefty 400 damage. Make sure it hits! Her bats also do around 120. Bring in whatever elementals you can, and avoid bringing anything without an element. If you still hold one of the stronger elemental swords, Serene can dish out some heavy damage with them, a lot more than the bats. Isher is a heavy guarder, don't count on all your hits connecting. Disaresta will definitely not fully connect. Each of Disaresta's normal hits do about 60-70, while the final does 150. As you can see, Serene is key here if you have the right items, so hopefully you did bother to pump her up, especially with her scythe. S-Rank Spoils: Excalibur x01 =============================================================================== Elendia, Pre-Chapter 3 =============================================================================== Fia and Lina's Place -------------------- Bread at the usual place. Crystal Caverns --------------- Claude: Input Right Down A Up B to obtain Event Item Item Manual. Must have previously read the wall at 2-9, [2]. NaNa: Give her Dark Bat Wings and receive a 20HP boost for Ein in return. Soala: If you have the Moon Lily, hand it over to receive conditions to search for a Golden Egg in the next chapter. Teleport Circle: Come here after you've saved, a bat will appear. Catch it to obtain Bat Jr. Hobbit Smithy ------------- Chappi: If you have the Ogrenium, give it to him along with your scythes for an Ogre Blade, a scythe common in the next chapter. If you have the Chipped Dagger, give it to him for a Silver Dagger. Undine's Spring --------------- Meute: Give her your Moondrop to heal her. Take her gift, the Ice Javelin. Grove of Repose --------------- Applecot at the usual place. Reiche: Give your Mosamo Ash here to obtain Flag x10. Rebecca: Asks you for her name. Get it right and get a Harpie Talon x50. Serene - "Elendia's a nice place, huh?" -Yeah, it is. -No effect. -Is it? -Serene Trust -3 -How about Rosalina? -Serene Trust +3 Elder's House ------------- Head here when you're ready to set off for the next chapter. =============================================================================== Chapter 3 - The Accursed =============================================================================== ______________NELDE_____________ ANCIENT RUINS DEEP IN THE FOREST _____ [ 3-8 ] _____ __|__ [ 3-6 ]-[ 3-7 ] _____ | [ 3-3 ] | _____ | __|__ [ 3-4 ] | [ 3-5 ] _____ __|__ [ 3-1 ]-[ 3-2 ] 3-1 --- _________________ |Wiese Forest_____ A forest located south of Elendia. The fertile land is home to numerous rare plants. [6] | MINIMAP: [1]-[2]-[3]->Next | [5]-[4]-[7] [1] Look ---- Event -It is? -No effect -That's a squirrel? -No effect -Not as cute as you, Lina. -Fia, Serene Trust -1, Mood -1; Lina Trust +2, Mood +1 Mushroom -Condition: Do not have Mushroom Book -Eat -I'm fine. -No effect -I still feel dizzy... -No effect -Who are you? -No effect -Ein MaxHP -5% -Take -Obtain Event Item "Mushroom" -Unknown Mushroom Acquired - 1500pts. -Leave -No effect -Lina, will you eat it? -No effect -How 'bout a bit, Fia? -No effect -Here you go, Serene. -No effect -Condition: Have Mushroom Book -Take -Your snack. -No effect -Medicine. -No effect -A weapon. -No effect -Dizzyshroom Acquired! 2500pts. -Leave -No effect Forest -No effect [2] Look ---- Mushroom -Condition: Do not have Mushroom Book -Eat -I'm fine now... -No effect -That hurt... -No effect -... ... ... ... -No effect -Ein MaxHP -5% (Appears twice, but occurs once only) -Take -Obtain Event Item "Mushroom" -Unknown Mushroom Acquired - 1500pts. -Leave -No effect -Lina, will you eat it? -No effect -How 'bout a bit, Fia? -No effect -Here you go, Serene. -No effect -Condition: Have Mushroom Book -Take -To cheer someone up. -No effect -Magic experiments. -No effect -Tonight's dinner. -No effect -Laughshroom Acquired! 2500pts. -Leave -No effect Chest - Trapped - Open/Don't Open options -Obtain Lightning Bow, Flamberg, or Silver Rapier x40 [3] Enemy Encounter! ---------------- Flower Melissa - 2000pts. S-rank spoils: If plant was killed last, Flame Whip x5 If mage was killed last, Ruby Staff x10 A-rank spoils: If mage was killed last, Mage Ring x10 If plant was killed last, Slumber Ivy x10 Look ---- Entrance - Rhythm Minigame -Success -Entrance Passed - 2500Pts. -Serene, you shouldn't cheat. -No effect -How 'bout I carry you. -No effect -Who cares? We made it. -No effect -Failure -Everyone MaxHP -5% Event ----- Condition: Move to next area without checking -Everyone MaxHP -5% [4] Look ---- Big Mushroom -You better not. -Lina Trust -2, Mood -1 -Just a small piece. -Lina Trust +2, Mood +1 -Enemy Encounter! Intoxicating Plants - 2500pts. -S-rank spoils: Flame Whip x5 *Note: If you take a piece, you'll lose 15% of your MaxHP when you fall down here later. Big Mushroom - Conditions: Cierra joined and first time checking -No effect Event - Condition: Fall down from 3-4 ----- Cierra Joins Obtain Event CG Obtain Ruby Staff x20 Condition: Took a piece from the mushroom here -Everyone -15%MaxHP [5] Look ---- Mushroom -Condition: Do not have Mushroom Book -Eat -Ein MaxHP +5, Str +1 -Take -Obtain Event Item "Mushroom" -Unknown Mushroom Acquired - 1500pts. -Leave -No effect -Lina, will you eat it? -No effect -How 'bout a bit, Fia? -No effect -Here you go, Serene. -No effect -Condition: Have Mushroom Book -Eat -Ein MaxHP +5, Str +1 -Take -I don't like mushrooms. -No effect -It's for good luck. -No effect -I'm full right now. -No effect -Laughshroom Acquired! 2500pts. -Leave -No effect Big Flower -Everyone MaxHP +100%, Magc +1 [6] Enemy Encounter! ---------------- Marsh Haunts - 1000pts. Take advantage of their elemental weakness, bring in some Holy weapons. S-rank spoils: Rosary x15 Look ---- Chest - Mash Minigame -Success! -Escaped the swamp! 2500pts. -It's nature's trap. -No effect -That was good exercise. -No effect -It's not a swamp. -No effect -Failure -Ein MaxHP -5% -Inventory Affected. -Swamp trigger appears Swamp -No effect Chest - Condition: Second time -Have Lina go -Sorry... -Lina Trust -1, Mood -1 -Did you gain weight? -Lina Trust -2, Mood -1 -Discover she's 84 pounds -There's mud on you. -Lina Trust -1, Mood -1 -Name change: Sunken Chest -Have Serene go -Thanks. -Serene Trust +1, Mood +1 -Next, can you...? -Serene Trust -1, Mood -1 -Wings come in handy. -Serene Trust +1, Mood +1 -Name change: Sunken Chest Sunken Chest -No effect [7] Note: Area only appears when Cierra joins. Event ----- Accident! Summer, winter, spring, and fall... N: White Snow {Winter} S: Bright Sun {Summer} E: Blooming Flowers {Spring} W: Vivid Leaves {Fall} Quick Explanation: You must follow the seasons as the sign originally listed. Summer is first, so you head south. In the next area, the directions are now different. You must check the sign to see where winter is, and head in the winter direction. After you complete the first portion, you must head in normal season order: Spring, summer, fall, winter. If you mess up, you start all over from the beginning. Solution: Start at spring (Purple Screen). Head South, East, North, West. Then head West, South, North, South, and any direction last. Items: Acquire Event Item Aran Doll by following a backwards season order. Start at spring, then head North, South, North, South (Winter, Fall, Summer, Spring) to make the chest appear. Chest -Discard -Cierra Trust -5, Mood -1; Everyone Else Trust +1, Mood +1 -Keep -Cierra Trust +5, Mood +1; Everyone Else Trust -1, Mood -1 Acquire Frozen Crest by following a normal season order. Start at spring, then head East, South, North, South (Spring, Summer, Fall, Winter) and open the chest that appears for an Ice Crest x15. Escaped the Lost Forest!! 20000pts. _______________________________________________________________________________ _______________________________________________________________________________ 3-2 --- _______________ |Tree Ruins_____ A massive tree grew over ancient ruins, eventually forming a towering edifice. MINIMAP: [1]-[2]-[3]->Next [1] Look ---- Chest - Trapped - Open/Don't Open options -Obtain Lightning Bow, Flamberg, or Silver Rapier x40 Roots -Fulfills condition for event when moving to next screen -Fulfills condition for event when attempting to sneak past demon Event - Condition: Check Roots - Occurs when attempting to move to next screen ----- You must be... -...tired; let's rest. -Serene Trust +2, Mood +1 -...clumsy, like Lina. -Serene, Lina Trust/Mood -1 -...getting old. -Serene Trust -2, Mood -1 -Discover Serene is the same age as Ein [2] Event - Condition: Move to next screen without checking the demon ----- Enemy Encounter! Sleeping Ape - 2000pts. Roots - Trigger only appears if you have not checked Roots in [1] -No effect Look ---- Sleeping Beast -Let's do it. -Enemy Encounter! Sleeping Ape - 2000pts. -Sleeping Ape -50% HP -Let's sneak past. -Condition: Previously checked roots -Watch your step, Serene. -Serene Trust/Mood +1 -Serene, you klutz! -Serene Trust -3, Mood -1 -Look out, Fia. -Fia Trust/Mood +1 -Enemy Encounter! Sleeping Ape - 2000pts. -Condition: Did not check roots -Move to [3] Enemy Encounter! Condition: Cierra must have joined. ---------------- Melissa Again - 2500pts. S-rank spoils: Archer killed last gives Lightning Bow x15 [3] Look ---- Roots - Trigger only appears if you have not checked Roots in [1] -No effect Rubble -Aske Fia to Search -Tunder Onyx Acquired - 2500pts. -Search -Rock Acquired~ 500pts. _______________________________________________________________________________ _______________________________________________________________________________ 3-3 --- __________________ |Treetop Ruins_____ A giant tree trunk extends through the ceiling, and the floor has been weakened by rain. [3]-[4] | MINIMAP: [1]-[2]-[5]->Next [1] Look ---- Root -Pull -Everyone MaxHP -5%, Str +1 -Don't Pull -Serene Trust/Mood -1 Root - Conditions: Cierra must be in your party, and first time checking -Pull -Everyone MaxHP -5%, Str +1 -Don't Pull -No effect Chest -Open -Command Minigame -Success -No effect -Failure -Everyone MaxHP -5% -Name Change: Sealed Chest -Don't Open -It's just a hunch. -No effect -Something smells funny. -No effect -Not really. -Lina Trust/Mood -1, Serene Trust/Mood +1 Chest - Conditions: Did not open it the first time -Open -Command Minigame -Success -No effect -Failure -Everyone MaxHP -5% -Name Change: Sealed Chest -Don't Open -No effect -Serene, you open it. -No effect Sealed Chest -No effect Sealed Chest - Conditions: Cierra must be in your party - Open/Don't Open -Obtain Holy, Lightning, Fire, or Ice orb x15 -You could be a thief! -Cierra Trust/Mood -1 -That's incredible! -Cierra Trust/Mood +1 -Can you teach me? -No effect Event - Conditions: Cierra is in your party, attempt to move to next screen ----- Save Him -Everyone Trust/Mood +1 -Obtain Event Item "Hammer" after battle Watch -Miss Event Item "Hammer" after battle Enemy Encounter! Bunch o' Bullies - 2000pts. S-Rank Spoils: Spiked Hammer x5 [2] *Cannot move to [5] until Cierra joins Look ---- Egg - Two-Tier Options -Five, maybe? -No effect -Are you hungry AGAIN? -No effect -Is it even edible? -No effect [2nd tier] -Take -Obtain Egg x5 -Enemy Encounter! Monster Bird - 2500pts. -Break - Timing Minigame -Success -Egg Cracked - 2000pts. -Ein Str +1, MaxHP -5% -Enemy Encounter! Monster Bird - 2500pts. -Failure -Ein MaxHP -5% -Enemy Encounter! Monster Bird - 2500pts. -Leave Door -No effect Door - Condition: Second time checking -Feather trigger appears Feather -"Walk on the Branch" Move Option appears [3] Event - Condition: First time entering ----- Head to 3-4 Look - Condition: Second time entering ---- Shiny Object -Get - Command Minigame -Success -Obtain Event Item "Serene's Pendant" -Pendant Acquired - 2000pts. -Give it to Cierra -Cierra Trust/Mood +1 -Return to Serene -Serene Trust +2, Mood +1 -It's your treasure. -Serene Trust +3, Mood +1 -It was luck. -Serene Trust +1, Mood +1 -Can I have it? -No effect -Give it to Lina -Lina Trust/Mood +1 -Lina returns it to Serene -Give it to Fia -Fia Trust/Mood +1 -Fia returns it to Serene -Failure -I'm fine. -No effect -Not really. -No effect -Thanks, Fia. -Fia Trust/Mood +1 -Serene, could you...? -Serene Trust/Mood +1 -Serene gets her Pendant back, but not as an Event Item -Ignore -Where is Gateau? -No effect -Sounds delicious. -No effect -Is Gateau cute? -No effect [4] Event ----- Attack -Enemy Encounter! Injured Harpie - 2000pts. Spare -Everyone Trust/Mood +1 -I accept. -Cierra Trust/Mood +1 -Obtain Happy Plume x10 -I can't accept it. -No effect -Get outta here, demon! -Cierra Trust/Mood -1 -We'd rather have food. -Lina Trust/Mood +1 -I think Cierra's right. -Cierra Trust +2, Mood +1 -Obtain Happy Plume x10 Look ---- Injured Harpie -No effect [5] Area can only be accessed if Cierra is in your party. Look ---- Floor - Rhythm Minigame -Success -Collapse Avoided! 3000pts. -Failure -Head to 3-5, [1] -Obtain Event CG Move ---- Head to 3-9, extra area _______________________________________________________________________________ _______________________________________________________________________________ 3-4 --- ________________ |Pelga Nests_____ Pelgas, dangerous monster-like birds, build nests such as these in the brances of trees. MINIMAP: [1] [1] Event ----- Don't worry, you're soft. -Cierra Trust +3, Mood +1; Everyone else Trust/Mood -1 Ow, that hurt. -Everyone Trust -2, Mood -1 After she joins you, Cierra's trust is set to 19 and mood is set to 3 no matter what option you picked here. -Forced to move to 3-1, [4] _______________________________________________________________________________ _______________________________________________________________________________ 3-9 --- _______________ |Royal Tomb_____ Tomb of the royal family of Binon. It is hidden deep within the forest of Nelda. MINIMAP: [1] | [2]-[3]-[4]->Next [1] Look ---- Golden Egg - Three-tier options - First two tiers have no effect -Five, maybe? -You really like food, huh? -Is it even edible? [2nd tier] -Yeah, maybe. -I wonder... -I'll try to crack it. -What do you think, Fia? -Can we still eat it? [3rd tier] -Take -Golden Egg Acquired - 2000pts. -Don't Take -No effect Golden Egg - Condition: Did not take egg -Is it really an egg? -No effect -It's beautiful. -Fia Trust +2, Mood +1 -It looks delicious... -Lina Trust +2, Mood +1 [2] Look ---- Chest - Open/Don't Open options - Trapped -Obtain Ogre Blade, Rose Whip, Harpie Talon, or Flamberg x40 [3] Look ---- White Things -Search -Serene! Lina! -Serene Lina Trust/Mood -1 -Where are they going? -No effect -Did something happen? -No effect -Obtain Ruby Staff x50 -Catch -Actually, I was. -Lina Trust/Mood +1 -I want to take one home. -No effect -I just feel like it. -Fia Trust/Mood -1 -Rhythm Minigame -Success -Obtain Event Item "White Butterflies" -White Butterflies Acquired! 3000pts. -It comes naturally. -No effect -I eat my spinach. -No effect -It was just luck. -No effect -I concentrated hard. -No effect -Failure -No effect -Leave -No effect Statue - Examine/Leave options -Too late... -No effect -I doubt it. -No effect -Get away from there! -No effect -Enemy Encounter! Ambitious Skeleton - 3500pts. -S-rank spoils: Rosary x15 -Book Trigger appears -If you haven't checked the trigger White Things, they disappear Book - Condition: Beat Ambitious Skeleton -Obtain Book of Nanai x50 [4] Look ---- Stone Entrance -You, Lina. -Lina Trust -2, Mood -1 -She means Cierra. -No effect -I'm not a kid. -No effect _______________________________________________________________________________ _______________________________________________________________________________ 3-5 --- ________________ |Tree Hollow_____ A hollow which formed naturally as the wood decayed. The damp air inside allows fungi to grow. MINIMAP: [1]-[2]-[3]->Next | [4] [1] Enemy Encounter! - Condition: Fall from 3-3, [5] ---------------- Harpie Master - 2000pts. S-rank spoils: Archer killed last - Lightning Bow x15 Look ---- Egg -Take -Obtain Egg x05 -Break -Timing Mini-game -Success -Egg Cracked! 2000pts. -Ein Str+1 -Failure -I'm trying to break it... -No effect -Making a wish. -Strength. -Ein Str +1 -Knowledge. -Ein Mgc +1 -Serene's sake. -Serene Trust +3, Mood +1 -To find Gateau. -Cierra Trust +2, Mood +1 -To fly. -No effect -Oh, nothing. -No effect -Leave -No effect Tree - Two-Tier options -What kind it is? -No effect -Good eyes. -Lina Trust +2, Mood +1 -I don't see it. -No effect [2nd Tier] -Lina -Timing Minigame [Very difficult] -Success -Nice Shot* 2000pts. -Obtain Applecot x10 -Failure -Enemy Encounter! Perched Raptor - 1500pts. -Enemy -50% HP, Rage max -Serene -Serene Trust/Mood +1 -Serene MaxHP -5% -Are you alright? -Serene Trust/Mood +1 -Where's the fruit? -No effect -How's your butt? -Serene Trust -3, Mood -1 -An enemy was hiding... -Enemy Encounter! Perched Raptor - 1500pts. -No One [3] Enemy Encounter! ---------------- Crawling Beasts - 2000pts. Bring in your lightning stuff, or it'll be annoying. S-Rank Spoils: Slime Ball x15 or Applecot x10 Look ---- Hanging Object -Command Minigame -Success -Bees Evaded! 2500pts. -Move to [2] -Failure -Everyone MaxHP -15% Beehive - Conditions: Check Hanging Object -Take -Obtain Beehive x3 -Burn -Beehinve Destroyed - 1500pts. -Leave -No effect Sticky Floor - Condition: Did not check Sticky Floor at [2] -Name Change: Hypha Floor [4] Area can only be accessed from 3-9 Look ---- Chest - Open/Don't Open options -Obtain Ogre Blade, Rose Whip, Harpie Talon x40 Rubble -No effect Crack in the wall -Mash Minigame -Failure -Ein MaxHP -5% -Success -Wall Destroyed! 3000pts. -Move options "Through the Hole" appears _______________________________________________________________________________ _______________________________________________________________________________ 3-6 --- _____________________ |Wooden Platforms_____ Platforms build with timber from the tree itself. Still strudy after hundreds of years. MINIMAP: [1]-[2]->Next [1] Event ----- As you head to next screen, Command Minigame -Success -Saved Cierra - 2000pts. -That's not fair. -Serene Trust/Mood -1 -Be careful, everyone. -No effect -Failure -That's not fair. -Serene Trust/Mood -1 -Be careful, everyone. -No effect Squirrel - Conditions: Come back from [2] - Two-Tier Options -It is cute, isn't it. -No effect -Not as cute as Lina. -Lina Trust +2, Mood +1 -Not as cute as Fia. -Fia Trust +2, Mood +1; Serene Trust/Mood -1; Lina Trust -2, Mood -1 -A squirrel? -Fia Trust/Mood -1 -A demon!? -Serene Trust/Mood -1 [2nd Tier] -Catch -Command Minigame -Success -Ein Vit +1 -Squirrel Captured - 2000pts. -Give it to Cierra -It runs away because Cierra doesn't know how to hold it -Give it to Serene -She releases it because "Animals belong in nature" -Give it to Lina -Lina Trust +2, Mood +1 -It escapes her grubby paws -Give it to Fia -Fia Trust/Mood +1 -She sets it free -Release -Cierra Trust/Mood +1 -Failed -No effect -Leave -"It's too cute to capture." [2] Enemy Encounter! ---------------- Descendents of Nelde - 3000pts. Ice weapons = Easy Win. S-rank Spoils: Wyvern Wing x5 Look ---- Shining Branch -Ask Cierra -Cierra Trust +2, Mood +1 -Ask Serene -Serene Trust +2, Mood +1 -Ask Lina -Lina Trust +2, Mood +1 -Ask Fia -Fia Trust +2, Mood +1 -Everyone MaxHP +10, Str, Mgc, Vit, Agl +1 -Found Mana Wisp! 3000pts. -Name Change: Branch -Leave it -No effect _______________________________________________________________________________ _______________________________________________________________________________ 3-7 --- ___________________ |Colony Remains_____ The remains of a wyrm colony. In ancient times, colonies like this one were found everywhere. [2]-[3]->Next | MINIMAP: [1] [1] Look ---- Ivy - Two-Tier option -Are you sure? -No effect -You're really smart. -No effect [2nd Tier] -Pull -Mash Minigame -Success -Everyone MaxHP -5%, Str +1 -Obtain Slumber Ivy x25 -Ivy Removed - 1000pts. -Failure -Everyone MaxHP -5% -Don't Pull -No effect Ivy - Condition: Checked, but did not pull -Oh, really? -Lina Trust -3, Mood -1 -How old are you? -Discover she's a year older than Fia... -Yeah, yeah... -Lina Trust -2, Mood -1 -I'm sorry. -No effect Empty Shell -Look Inside -No effect -Don't Look -No effect [2] Enemy Encounter! ---------------- Beast-Master Ludo - 2000pts. S-rank Spoils: Rogue killed last - Power Wrist x15 Mage killed last - Book of Nanai x10 Aeon Ape killed last - Meat x10 Look ---- Empty Shell -Look Inside -Obtain Harpie Plume x10 [Completely useless item] -Don't Look -No effect Empty Shell - Condition: Did not look inside the first time, 2nd time checking -What's that? -No effect -It's still here... -No effect -It's really big... -No effect Empty Shell - Condition: Did not look inside the first time, 3rd time checking -Yeah, they are. -Lina Trust/Mood -1 -Are they? -It's a famous song. *Note: Can attempt this trigger as much as you wish. Drop Lina's trust+mood as much as you want. [3] Look ---- Empty Shell -Look Inside -Enemy Encounter! Shell-Dweller - 1500pts. -Don't Look -No effect Chest - Open/Don't Open options - Trapped -Obtain Ogre Blade, Rose Whip, or Harpie Talon x40 _______________________________________________________________________________ _______________________________________________________________________________ 3-8 --- _____________ |The Apex_____ The highest level of the ancient ruins. The largest of all wyrms reigned from here. [5] | [4] | Minimap: [1]-[2]-[3] [1] Nothing [2] Enemy Encounter! ---------------- Air Riders - 2000pts. S-rank spoils: Wyvern Wing x5 or Harpie Plume x10 Look ---- Beautiful Feather -Ask Lina and Fia -Obtain Event Item "Paradise Plume" -Paradise Plume Acquired - 2000pts. -Pick Up -Obtain Event Item "Paradise Plume" -Paradise Plume Acquired - 2000pts. -Leave -Feather gets blown away [3] Nothing [4] Nothing [5] The Accursed! ------------- The Heavenly Wyvern - 8000pts. If you've trained everyone, Trinity Spark does 780, Cinder Squall does 900, Bat Jr does 400, and Disaresta does 550. It's a quick win with these skills. S-rank spoils: Tempest Bow =============================================================================== Elendia, Pre-Chapter 4 =============================================================================== Fia and Lina's place -------------------- Bread at the usual place. CoCo: You must have the Paradise Plume, because that's how the girls got dirty. After talking to CoCo, you have 4 turns to check up on the girls at Undine's Spring. Pixia Residence --------------- Kyle: Say yes and get the event item "Fishing Rod". Mylene: Talk to her so you can find Molan outside. Shade trigger outside: Find Molan, head back into the house, and get Earrings x25 from Mylene. Molan: Give the Aran Doll to Molan. Cierra Trust -2, everyone else Trust +1. Gill: Talk to him after you get the Fishing Rod to receive event item "Pouch". Hobbit Smithy ------------- Chappi: Give him all your swords and your Thunder Onyx for a Thunder Blade x50. Crystal Caverns --------------- Ritz: Releases the White Butterflies; they'll find some crystals next chapter. Cierra -Wanna study together? -Cierra Trust +3 -Is magic fun? -No effect -Whatever... -Cierra Trust -3 Soala: If you've given her the Moon Lily the previous chapter, give her the Golden Egg to receive a Moon Wand x50. Grove of Repose --------------- Applecot at the usual place. Reiche: If you took the Mushroom Book and give him mushrooms, you'll only get some Magna Rock from him. If you didn't take the book and give him your three mushrooms, you'll get the event item "Spiral Shell". Undine's Spring --------------- If you have the Paradise Plume and you've talked to CoCo and come here within four turns of talking to her, you'll witness a bathing scene but Fia and Lina -4 Trust. Elder's House ------------- Ladie: Obtain Cross Lance x50. You must have scored at 130,000 or more in the previous chapter. Enter the house to continue on to the next chapter. =============================================================================== Chapter 4 - Sunken Wisdom =============================================================================== __________TETYTH__________ THE CITY OF LOST KNOWLEDGE [ 4-8 ] | [ 4-6 ]-[ 4-7 ] | [ 4-5 ] | [ 4-3 ]-[ 4-4 ] | [ 4-1 ]--[ 4-2 ] 4-1 --- ________________ |Lake Cavern_____ The cavern found beneath Tetyth's lake. Lake water drips from above occasionally. MINIMAP: [1]-[2]-[3]->Next [1] Look ---- Surroundings -Name Change: Broken Planks Broken Planks -Serene falls. And flies back up. No effect. [2] Enemy Encounter! ---------------- Squirming Slime - 1000pts. S-rank spoils: Slime Ball x15 Look ---- Ground -Catch -Command Minigame -Success -Obtain Event Item "Grasshopper" -Grasshopper Acquired! 2000pts. -Failure -Find out Rose hates insects -Leave -Grasshopper leaves [3] Look ---- Ceiling -Name Change: Dripping Ceiling _______________________________________________________________________________ _______________________________________________________________________________ 4-2 --- ___________________ |Sinking Island_____ The island in the middle of Lake Tetyth. It has been sinking since ancient times... MINIMAP: [1]-[2]-[3]->Next [1] Event ----- Obtain Event CG Look ---- Rocks -Drenched; Inventory Affected -Name Change: Mossy Rocks [2] Enemy Encounter! ---------------- Water Bug - 1500pts. S-rank spoils: Taratula Killed Last - Spider Web x15 Chariot Killed Last - Applecot x10 Look ---- Water -Name Change: Fishing Point Fishing Point -Catch - Conditions: Have Event Items Fishing Rod, Pouch, and Grasshopper -Timing Minigame -Success -Obtain Event Item "Fish" -Caught a Fish! 4000pts. -Failure -Lose Grasshopper -Catch - Conditions: Have Event Items Fishing Rod and Grasshopper, but no pouch -Timing Minigame -Success -Free it -Lina Trust +2, Mood +1 -Caught a Fish! 4000pts. -Leave it -Lina Trust -2, Mood -1 -Failure -Lose Grasshopper -Catch - Conditions: Have Event Item Fishing Rod but no Grasshopper Pouch not required -Unknown Chance of obtaining the statue, nothing may happen -Obtain Event Item "Upola Statue" -Fished a Statue! 2500pts. -Leave -No effect Rock - Take/Leave options -Obtain Event Item "Rock" -Rock Acquired~ 500pts. [3] Chest - Open/Don't Open options -Command Minigame -Success -Everyone Trust/Mood +1 -Threw the Snake! 3000pts. -Failure -Everyone Trust/Mood -1 -Chest explodes -Name Change: Chest Remains Chest - Open/Don't Open options -Obtain Tarot x05 _______________________________________________________________________________ _______________________________________________________________________________ 4-3 --- ____________________ |Carnea District_____ In the city said to be built by an angel, Carnea is a low-ground residential distric. [9]-[10]->Next | [6]-[7]-[8] | MINIMAP: [1]-[2]-[3]-[4]-[5] [1] Look ---- Floating Object - Pick Up/Don't Pick Up options -Obtain Event Item "Lala Sutra" -Floating Book Acquired -Trigger Name Change: Rippling Surface [2] Look ---- Chest - Open/Don't Open options -Obtain Flame Whip, Estoc, or Burning Sun x40 [3] Enemy Encounter! ---------------- Rotten Scoundrels - 1000pts. S-rank spoils: Kobold killed last - Amulet Chariot killed last - Applecot Look ---- Floor -No effect Heavy Door -Name Change: Anbisium Door -"Floor" Trigger disappears -"Panel" Trigger appears Panel -I don't know -Cierra. -Trust -3, Mood -1 -Fia. -Trust -3, Mood -1 -Serene. -Trust -2, Mood -1 -Lina. -Trust/Mood -1 -Door doesn't open -Rose. -No effect Panel - Conditions: Girl already went on once -Selecting the girl you previously picked will have no effect, but selecting a different girl will have their respective effects happen Event ----- Conditions: Returning from [3], left Serene behind -Obtain Black Scythe x10 Conditions: Returning from [3], left Fia behind -Obtain Holy Crest x15 [4] Chest {<-} - Open/Don't Open options -No effect Chest (Down) - Open/Don't Open options -No effect Chest (Up, NoTP) - Open/Don't Open options -Rusty Key Acquired - 1500pts. [5] Event ----- Save -Everyone Trust/Mood +1 -Able to receive Iria's Bow at 4-6 Ignore -Everyone Trust -2, Mood -1 -Unable to receive Iria's Bow at 4-6 Enemy Encounter! ---------------- Devil's Familiars - 2000pts. S-rank spoils: Hourglass x10 [6] Enemy Encounter! ---------------- Barbarian King - 1500pts. S-rank spoils: Vile Raven killed last - Egg x10 Rogue killed last - Power Wrist x15 Look ---- Old Door - Conditions: Do not have Event Item "Rusty Key" -No effect Old Door - Conditions: Have Event Item "Rusty Key" - Open/Don't Open options -Allows for passage to [7] [7] Look ---- Shimmering Water -Search -For -Cierra Trust/Mood +1 -Everyone MaxHP +10, Str, Mgc, Agl, Vit +1 -Found Mana Wisp! 3000pts. -Name Change: Dark Window -Against -Cierra Trust/Mood -1 -Name Change: Dark Window -Leave -Name Change: Dark Window Event ----- Conditions: Attempt to move to [8] -Command Minigame -Success -Arrows Dodged! 2500pts. -Failure -Ein, Serene MaxHP -5 -Automatically move to [8] [8] Enemy Encounter! ---------------- Sniper Squad - 1500pts. B-rank Spoils: Arbalest x05 A-rank Spoils: Arbalest x10 (It is recommended you get this, because you'll receive an Elfin Bow x40 anyhow) S-rank Spoils: Elfin Bow x15 Event ----- Conditions: Defeat Sniper Squad Obtain Elfin Bow x40 Look ---- Darkness -Serene picks on Rose -Obtain Event Item "Crystal Key" -Crystal Key Acquired! 1500pts. [9] Chest - Open/Don't open options -Obtain Burning Sun, Estoc, Thunder Blade, or Flame Whip x40 Door - Conditions: Do not have Event Item "Crystal Key" -No effect Door - Conditions: Have Event Item "Crystal Key" -Enables passage to [10] [10] Enemy Encounter! ---------------- Silver-bell Winds - 3000pts. The Arbalest is pretty useful here. Bring some one-hit weapons and keep his rage low. If you get blown away by its breakout, you'll head to [8]. S-rank spoils: Wyrm Wing x03 Event ----- Command Minigame -Success -Nice Catch! 2000pts. -Obtain Event Item "Golem Manual" -Failure -No Effect *As 4-3 is a very large area, and saving is a ways away, try very hard not to mess up here. If you're bad with minigames, practice: Up, Left, Right, Left, Up, A. _______________________________________________________________________________ _______________________________________________________________________________ 4-4 --- ______________ |Collosseo_____ A battle colosseum outside of Carnea. It was filled with battles between warriors and beasts. [8]->Next | [6]-[7] | MINIMAP: [1]-[2]-[3]-[4]-[5] [1] Look ---- Buildings -No effect Chest - Open/Don't Open options - Trapped -Obtain Flame Whip, Thunder Blade, Elfin Bow, or Burning Sun x40 [2] Look ---- Hanging Ropes -Left -Mash Minigame -Success -Bees Evaded! 3000pts. -Failure -Everyone MaxHP -15% -"Killer Beehive" Trigger appears -Middle -Ein MaxHP -5% -Right -Obtain Banango x5 -"Memo" Trigger appears -"Rope" Trigger appears Killer Beehive -Take -Obtain Killer Beehive x03 -Burn -Beehive Burned - 1500pts. -Leave -No effect Memo -Obtain Event Item "Trap Memo 1". -Memo Acquired - 500pts. Rope - Pick Up/Don't Pick Up options -Obtain Event Item "Rope" -Rope Acquired - 2000pts. -"Where Rope Was" Trigger appears [3] Enemy Encounter! ---------------- The Blue Fool - 3500pts. Serene Inferno and the Flame Whip helps a lot. If you still have Cierra's old wand, you might want to Cinder Squall as well, but I recommend using Serene. S-rank Spoilers: Blue Bomber x03 [4] Look ---- Barrel - Conditions: Must have Event Item "Hammer" - Yes/No option Obtain Banango x10 [5] Look ---- Chained Sword -Take it -Fia Trust -2, Mood -1 -Mash Minigame -Success -Ein MaxHP -15% -Obtain Zantetsu x5 -Name Change: Torn Chains -Failure -No effect -No second chance -Ask Fia -Fia Trust +2, Mood +1 -Command Minigame -Success -Obtain Zantetsu x10 -Name Change: Torn Chains -Failure -No effect -No second chance [6] Enemy Encounter! ---------------- Colossal Warriors - 2000pts. S-rank spoils: Mithril Sword x5 Look ---- Statue -Put Hand In - Conditions Unknown (I've heard of a failed case. Has nothing to do with Trust or Mood, though.) -"Brave warrior... You are a true hero. You shall receive my blessing!" -Ein Str, Mgc, Agl, Vit +3 -Blessed!! 15000pts. -Everyone Trust +2, Mood +1 -Name Change: Lion Statue -Put Rose In -Rose MaxHP -5% -Cierra Trust -3, Mood -1 -No second chance -Leave -No effect, No second chance [7] Barrel - Conditions: Must have Event Item "Hammer" - Yes/No option Obtain Blood Fang x50 [8] Enemy Encounter! ---------------- Carnean Bandits - 2500pts. S-rank Spoils: Dragon Newt killed last - Flag x10 Vile Raven killed last - Egg x10 Baboon killed last - Meat x10 Look ---- Colosseo -No effect _______________________________________________________________________________ _______________________________________________________________________________ 4-5 --- __________________ |Aura Plateaus_____ Located in the middle of Tetyth, it is often called the White Plateaus due to the white limestone. MINIMAP: [1]-[2]-[3]->Next [1] Event ----- Conditions: Attempt to move to next screen -Step on O -Obtain Banango x5 -"Paper" trigger appears -Step on X -Ein MaxHP -10% -"Paper" trigger appears -Ignore -No effect -"Sign" Trigger appears Look ---- Sign -No effect Paper -Obtain Event Item "Trap Memo 2" -Memo Acquired - 500pts. [2] Enemy Encounter! ---------------- White Plateau Wyvern - 2000pts. -Wyvern Killed Last - Wyvern Wing x05 -Baboon Killed Last - Meat x10 Look ---- Mint -Take -Obtain Event Item "Mint" -Mint Acquired - 2000pts. -Don't Take -Trigger Disappears Ground - Pick Up/Don't Pick Up Options -Obtain Event Item "Mithril" -Mithril Acquired - 2000pts. [3] Look ---- Dark Window - Conditions: Must have Event Item "Rock" for one of the options -Ask Serene -No effect -Throw a Rock -Timing Minigame -Success -Nice Control! 1500pts. -"Bat" trigger appears -Failure -Rose: (You suck.) -Ignore -No effect Bat - Conditions: Successfully throw rock inside Dark Window -Catch -Timing Minigame -Success -Obtain Mr. Bat III x5 -Bat Acquired - 3000pts. -Failure -Enemy Encounter! Lost Bat of Tetyth - 1000pts. -S-rank spoils: Hourglass x10 -Bat Wings trigger appear -Slash -Timing Minigame -Success -Lina Trust -3, Mood -2 -Killed the Bat! 3500pts. -Failure -Lina Trust/Mood -1 -Ignore -No effect Bat Wings - Conditions: Either choose to Slash the previous bat or Fight it - Take/Don't Take options -Obtain Event Item "Fang Bat Wing" -Bat Wings Acquried - 1000pts. _______________________________________________________________________________ _______________________________________________________________________________ 4-6 --- ___________________ |St. Claremonts_____ The high ground is filled with religious buldings like churces and sanctuaries. [8]-[5]-[6]-[9]->Next | | | MINIMAP: [1]-[2]-[4]-[7] | [3] *Note: There is no reason to go from [4] to [7] as there is a barrier that blocks your way from getting the chest in that area. The path to take is [4], [5], [6], [7]. The rest should be simple. [1] Look ---- Surroundings -No effect Chest - Open/Don't Open options - Trapped -Obtain Thunder Blade, Elfin Bow, or Burning Sun x40 [2] Look ---- Bottle - Conditions: Come back here after roughly 15 turns spent in this area. I suggest coming here after gettin the Holy Grail, it should be flooded by then. -Pick Up -Obtain Event Item "Bottle" -Bottle Acquired - 1500pts. -Open -Fia Trust/Mood -1 -Obtain Event Item "Music Sheet" -Music Sheet Acquired! 1500pts. -Don't Open -Fia Trust/Mood +1 -Throw -No effect, no second chance -Ignore -No effect, no second chance [3] Event ----- If you've saved the Undine previously at 4-3, [5], witness the event CG, and come back to this place again after 4 turns minimum to receive Iria's Bow x50. I suggest coming back after getting the Golden Key. [4] Enemy Encounter! ---------------- Tetythian Robbers - 1500pts. S-rank Spoils: Kobold Killed Last - Amulet x15 [5] Look ---- Chest - Conditions: Came from [4] -Name Change: Look at Chest Chest - Conditions: Came from [8] -Obtain Event Item "Holy Grail" -Holy Grail Acquired! 3000pts. [6] Enemy Encounter! ---------------- Treasure Hunter Z - 1500pts. S-rank Spoils: Strong Guard killed last - Mithril Sword x5 [7] Look ---- Chest - Conditions: Came from [4] -Name Change: Look at Chest Chest - Conditions: Came from [8] -Obtain Event Item "Golden Key" -Golden Key Acquired! 1500pts. [8] Enemy Encounter! ---------------- Conditions: Do not have Golem Manual, choose to fight, or failed command - Golem Operators - 2500pts. Conditions: Have Golem Manual, successfully to enter code correctly (up, down, up, right) - Sad Golem Operators - 1500pts. S-rank spoils: Amazon killed last - Elfin Bow x15 A-rank spoils: Amazon killed last - Arbalest x10 Look ---- Surroundings -No effect Golden Door - Conditions: Do Not Have Event Item "Golden Key" -No effect Golden Door - Conditions: Have Event Item "Golden Key" -Allows passage to [5] [9] Event ----- Enter Code - (up, down, up, right) -Trigger "Paper" appears Fight -Enemy Encounter! - The Sage's Golem - 2500pts. -Trigger "Paper" appears Look ---- Paper -Obtain Event Item "Trap Memo 3" -Memo Acquired - 500pts. _______________________________________________________________________________ _______________________________________________________________________________ 4-7 --- _________________ |Mizel Bridge_____ This holy bridge is where an angel once descended. It leads to the Flaybell Cathedral. MINIMAP: [1]-[2]->Next [1] Look ---- Chest - Open/Don't Open options - Trapped -Obtain Estoc, Elfin Bow, or Flame Whip x40 [2] Enemy Encounter! ---------------- The Red Sage - 4000pts. Ein's Lightning Strike and Lina's Voltage Raid are good bets. It shouldn't be too hard as long as you can recover from the breakouts. S-rank spoils: Red Viper x3 Event ----- After winning -Of course -Everyone Trust +2, Mood +1 -Reformed Demons! 1000pts. -I can't -Judgment Passed! 3000pts. _______________________________________________________________________________ _______________________________________________________________________________ 4-8 --- _______________________ |Flaybell Cathedral_____ The spot where the fallen angel has descended. Inside, a giant goddess statue stands. MINIMAP: [1]-[2]-[3]-[4] | [X] [X] Come here by falling down while attempting to jump at [2]. Look ---- Chest - Open/Don't Open options -No effect [1] Nothing. [2] Enemy Encounter! ---------------- Elementalist - 1500pts. Don't be stupid and bring in some elemental weapons! Especially front-row ones. S-rank Spoils: Mean Witch killed last - Salamander Rod x5 Look ---- Statues -Name Change: Angel Statues Angel Statues - Condition: Must have spent less than 120 turns this chapter. -Timing Minigame -Success -Head to Extra Area 4-9 -Failure -Head to [X] -Everyone except Serene MaxHP -5% *Note: You may want to head to [3] to check the trigger there twice so you can get an extra event item later. [3] Look ---- Statue -Name Change: Angel Statue Angel Statue -Fulfills condition for trigger at 4-9, [3]. [4] The Fallen Angel - 8000pts. If you've kept everyone up to pace, you'll get roughly the numbers I've got. Lina's Arbalest does 550. Fia's katana, the Zantetsu, does 775 if all four hits connect. Fia's Presto does 650. Serene's Mr. Bat III's Vampire Night does a hefty 1500 damage. Have Ein use a one-hit weapon like Burning Sun, he's pretty much useless for this battle. Rely on these for a quick-paced battle and you'll be finished in no time. Have anyone else use Mr. Bat III at your own discretion. S-rank Spoils: Saint Sceptre _______________________________________________________________________________ _______________________________________________________________________________ 4-9 --- ______________________ |Cathedral Library_____ The library inside the cathedral. It has many books on the dawn of Riviera and of the gods. A.K.A: The classic "Ein the Perv" location. Next ^ | [3]-[4]-[5]-[6] | [2] | MINIMAP: [1] [1] Look ---- Angel Statue -Everyone Trust/Mood -1 [2] Look ---- Angel Statue -Everyone Trust/Mood -1 [3] Look ---- Angel Statue - Condition: Did not check the Angel Statue at 4-8, [3] twice -Lina, Serene Trust/Mood -1 Angel Statue - Condition: Checked the Angel Statue at 4-8, [3] twice -Take it -Obtain Event Item "Angel Gem" -Angel Gem Acquired! 3000pts. -Give to Cierra -Cierra Trust +5, Mood +1 -Give to Serene -Serene Trust +5, Mood +1 -Give to Lina -Cierra Trust +5, Mood +1 -Give to Fia -Cierra Trust +5, Mood +1 -Give to Rose -(M-Me!? Well, uh, thanks.) -Keep -No effect -Leave it -No effect [4] Look ---- Giant Book -Lina's -Lina Trust +2, Mood +1-Fia Trust +2, Mood +1 -It's about food of that period. Fitting. -Fia's -Fia Trust +2, Mood +1, Lina Trust/Mood -1 -Receive Ceneca Qui at Elendia -Cierra's -Cierra Trust +2, Mood +1, Fia Trust +2, Mood +1 -Receive Nost Lenne at Elendia -Serene's -Serene Trust +2, Mood +1 -It's just the table of contents. -Ein's -Receive Clene Met at Elendia -Obtain Event Item "Ripped Page" -Page Ripped - 2000pts. -No one's -No effect [5] Enemy Encounter! ---------------- Birds in a Cage - 1000pts. S-rank spoils: Blood Fang x10 Look ---- Large Object -Name Change: Giant Book Move ---- Mash Minigame -Success -Head to 4-9, [6] -Failure -Head to 4-8, [X] [6] Look ---- Large Object -Name Change: Giant Shelf Giant Shelf - Take/Don't Take options -Obtain Event Item Valdes Scripture -Valdes Scripture Acquired! 3000pts. Exit ---- Head back to 4-8, [1] =============================================================================== Elendia, Pre-Chapter 5 =============================================================================== Fia and Lina's place -------------------- Bread at the usual place. Lina: If you have the Mint, talk to her and you'll now be able to witness the second bathing scene. No time limit this time. Pixia Residence --------------- Nothing of interest this time. Hobbit Smithy ------------- Chappi: Give him all your swords and your Mithril for a Mithril Sword x50. OR Give him all your raipers and your Mithril for a Holy Sabre x50. Give him your Diamond Teardrop with all your spears, and wait until next chapter to reap your rewards. Crystal Caverns --------------- Butterflies: If you've released the White Butterflies here last chapter, you'll find a Diamond Teardrop. NaNa: Give her your Fang Bat Wing for a +30 HP boost for Ein. Claude: Give him the Ripped Page if you have it. Depending on whose page you've ripped, you'll receive different powerful spells. Cierra's Page: Nost Lenne x3 Serene's Page: It's the table of contents. Lina's Page: It's about the food of that period. Coincidence! Fia's Page: Ceneca Qui x3 Ein's Page: Clene Met x3 Grove of Repose --------------- Applecot at the usual place. Mursya: Trade your Fish in the Pouch for a Cheer Bell x20, an extremely useful item that lowers enemies' rage. Reiche: Trade your Upola statue for Dragon Meat x10. Undine's Spring --------------- If you talked to Lina and have the Mint, you'll witness the second bathing scene after beating up the Golem here. Cierra and Serene Trust -5. If you have 14 or fewer items and the Holy Grail, you can dip it in Spring Water for Holy Water x5. Elder's House ------------- Enter the house to continue on to the next chapter. =============================================================================== Chapter 5 - Eternal Beings =============================================================================== ___________MIRENO___________ THE CEMETERY OF LURKING EVIL [ 5-1 ] [ 5-8 ] [ 5-5 ] | | | [ 5-2 ]-[ 5-3 ]-[ 5-4 ] | [ 5-6 ] [ 5-7 ] 5-1 --- _______________ |Ghost Town_____ A ghost town in northeaster Riviera. An underground catacomb lies beneath it. MINIMAP: [1]-[2]-[3]->NEXT Simplified Thief Event: Check the sign. Check the well at [2]. Check the tree at [3]. Head back to [1] and check the house there. [1] Look ---- Sign -No effect Sign - Condition: Second Time -Lina's Backpack is stolen; Fulfills conditions for thief event in this area -Did you lose it? -Lina Trust/Mood -1 -Did someone steal it? -No effect -Give it back, Serene. -Serene Trust/Mood -1 -Name Change: Old Sign Building/House - Conditions: Conversed (options selection) with Fia at [3] -Investigate -Enemy Encounter! Randy the Thief - 1000pts. -Refuse -Serene Trust/Mood +1 -Thief Defeated - 4000pts. -Accept -Lina Trust +2, Mood +1 -Obtain Event Item "Thief Manual" -Thief Manual Acquired - 2000pts. -That piece of junk? -Lina Trust -2, Mood -1 -Ignore -No effect Building -Name Change: House [2] Building - Open/Don't Open options -Obtain Lightning, Holy, Fire, or Ice Crest x15 Well - Conditions: Backpack Stolen -Fulfills condition for Tree at [3] Well - Conditions: Otherwise -No effect [3] Enemy Encounter! ---------------- Soul Returner - 1500pts. S-rank Spoils: Skull Fencer Killed Last - Holy Sabre x15 Necromance Killed Last - Book of Gelt x10 Look ---- Building -Name Change: House Tree - Conditions: Backpack Stolen, Well Checked at [2] -Yeah, me too. -Fia Trust/Mood +1 -It's just you. -Fia Trust/Mood -1 -Oh, you noticed? -Fia Trust/Mood +1 -Serene Trust/Mood -1 Tree - Conditions: Otherwise -No effect Well -Name Change: Inside the Well Inside the Well - Conditions: Have Rope -Secure Rope -Head down to 5-2 -Jump Rope -Lina Trust/Mood +1 -Fia Trust/Mood -1 -Wait -No effect Inside the Well - Conditions: Otherwise -Jump Down -Timing Minigame -Success -Head to 5-2 -Failure -Everyone MaxHP -5% -Grab Serene -Serene Trust/Mood -1 -Don't Jump -No effect _______________________________________________________________________________ _______________________________________________________________________________ 5-2 --- ___________________ |Pilgrimage Way_____ A dark path leading toward the cemetery's underground caverns. Torches illuminate the path. MINIMAP: [1]-[2]-[3]->NEXT [1] Event - Conditions: Came down with Rope ----- The rope was too old. -Cierra Trust -2, Mood -1; Serene, Lina, Fia Trust/Mood -1 Are you okay? -Cierra Trust +2 Let's move on. -No effect Look ---- Surroundings -No effect Glowing Rock - Conditions: Lights are off -Take -Obtain Event Item "Light Moss" -Light Moss Acquired - 2500pts. -Eat -Cierra Trust/Mood -1 -No second chance -Leave -No effect [2] Enemy Encounter! ---------------- Hungry Hungry Monster - 1500pts. S-rank Spoils: Saber Wolf Killed Last - Wolf Fang x15 Look ---- Open Chest -No effect Surroundings - Conditions: Lights are off -Serene! -Serene Trust/Mood -1 -Hmm... -No effect -See anything, Rose? -(Rose: I'm not a cat!) [3] Look ---- Open Chest -The lights go off -Feel Around -Despite the SFX, there are no Mood or Trust changes -Ein MaxHP -5% -Ask Cierra -No effect -Name Change: Chest Chest - Conditions: Lights are off -Throw -Lights go back on -Name Change: Switch Chest -(Rose: The switch isn't the chest; it's on the wall...) -Don't Throw -No effect Switch Chest - Conditions: Lights are on, Chest previously thrown -Only you can do it. -Serene Trust/Mood +1 -Lights turn off -Okay, Lina then. -Lina Trust/Mood +1 -Lights stay on _______________________________________________________________________________ _______________________________________________________________________________ 5-3 --- ______________________ |Cemetery Entrance_____ The Pilgrimage Way leads to this ivy infested area. There are two entrances: north and south. [3]->[5-5] | MINIMAP: [1]-[2]-[5]-[6]->[5-4] | [4]->[5-6] Quick Note: You are to head to 5-5 and 5-6 before you can accomplish anything at 5-4. All stalactite rooms have the stalactite event occur randomly It CAN occur at every one of those rooms, but not all of them leave rocks. [1] Random Event ------------ Command Minigame -Success -Ceiling trigger appears -Rock trigger appears -Failure -Ein MaxHP -5% Look ---- Ceiling - Condition: Succeeded in random event -No effect Rock - Condition: Succeeded in random event -Obtain Event Item "Rock" -Rock Acquired~ 500pts. [2] Look ---- Lithograph -Tells you to obtain the Six Priests' Ankhs [3] Look ---- Open Chest -No effect Strange Flower -Touch -Surprise Attack -Serene Trust +2, Mood +1; Cierra, Lina, Fia Trust/Mood +1 -Ask Cierra -Cierra Trust +2, Mood +1 -Rhythm Minigame -Succes -Plant Burned! 3000pts. -Failure -Enemy Encounter! Man-Eaters - 1000pts. -Ask Serene -Serene Trust +1 [No Mistake. No SFX, but this is a rare case where trust goes up without mood being changed at all.] -Timing Minigame -Success -Plant Burned! 3000pts. -Serene Trust/Mood +1 -Failure -Enemy Encounter! Man-Eaters - 1000pts. -Sniff -Ein MaxHP -5 -Enemy Encounter! Man-Eaters - 1000pts. -Ignore -No effect [4] Look ---- Ceiling -Me? -No effect -Serene? -No effect -Rose? -{Why me?!) [2nd Tier] -You tricked us! -Serene Trust -3, Mood -1 -So your wings... -Serene Trust -2, Mood -1; Fia Trust/Mood -1 -I believe Serene -Serene Trust +3, Mood +1 -"How could a cute girl like me be a demon...?" -Enemy Encounter! Winged Foes - 1500pts. S-rank Spoils: Balrog Killed Last - Silver Moon x05 -Chest appears Chest - Open/Don't Open options -Obtain Silver Moon x10 [5] Enemy Encounter! ---------------- Cemetery Dwellers - 1500pts. S-rank Spoils: Carnege Sect killed last - Spider Web x15 Look ---- Chest - Open/Don't Open options - Trapped -Obtain Mithril Sword, Holy Sabre, Crystal Lance, or Salamander Rod x40 [6] Random Event ------------ Command Minigame -Success -Ceiling trigger appears -Rock trigger appears -Failure -Ein MaxHP -5% Look ---- Ceiling - Condition: Succeeded in random event -No effect Rock - Condition: Succeeded in random event -Obtain Event Item "Rock" -Rock Acquired~ 500pts. _______________________________________________________________________________ _______________________________________________________________________________ 5-5 --- _______________________ |Northern Catacombs_____ Xenon, Lokin, and Askus rest in this section of the catacombs. [8] [3]-[4] | | MINIMAP: [5-3]<-[1]-[2]-[5] | [6]-[7] [1] Look ---- Fang Door -Name Change: Fang Seal Fang Seal - Condition: Pounded all three stakes in this area -Let's go! -No effect -Let's be careful. -No effect -You first, Cierra. -No effect Fang Seal - Condition: Otherwise -No effect [2] Look ---- Stake -Pound -Mash Minigame -Success -Serene, Lina Trust/Mood +1 -Pounded 1st Stake! 2000pts. -Name Change: Pounded Stake -Failure -Ein MaxHP -5% -Ignore [Serene: Then, what are you interested in?] -You, Serene. -Serene Trust +2, Mood +1 -Flying -Serene Trust/Mood +1 -Impossible Request :( -The Accursed -No effect -Note: Can be done at any stake, but once done, cannot occur again. [3] Look ---- Chest - Open/Don't Open options - Trapped -Obtain Black Scythe, Holy Sabre, or Thunder Chain x40 [4] Look ---- Stake -Pound -Mash Minigame -Success -Pounded 2nd Stake! 2000pts. -Name Change: Pounded Stake -Failure -Ein MaxHP -5% Tombstone -Enemy Encounter! Desciples of Xenon - 1500pts. S-rank Spoils: Golem Killed Last - Magna Rock x10 -Everyone MGC +1 -Obtain Event Item "X Ankh" -X Ankh Acquired - 1000pts. -Name Change: Xenon's Grave Xenon's Grave - Yes/No options -Read Inscription Again [5] Look ---- Tombstone -Enemy Encounter! Desciples of Lokin - 2000pts. S-rank Spoils: Carnage Sect Killed Last - Spider Web x15 Barbaric Drake Killed Last - Crystal Lance x10 Skull Fencer Killed Last - Holy Sabre x15 -Everyone MGC +1 -Obtain Event Item "L Ankh" -L Ankh Acquired - 1000pts. -Name Change: Lokin's Grave Lokin's Grave - Yes/No options -Read Inscription Again [6] Look ---- Open Chest -Nevermind -No effect -Look Anyway -Obtain Fire, Ice, Lighting, or Holy Emblem x15 -Throw -No effect [7] Stake -Pound -Mash Minigame -Success -Pounded 3rd Stake! 2000pts. -Name Change: Pounded Stake -Failure -Ein MaxHP -5% Tombstone -Enemy Encounter! Desciples of Askus - 2000pts. S-rank Spoils: Lunatic Maiden Killed Last - Phoenix Wand x05 Skull Fencer Killed Last - Holy Sabre x15 -Everyone MGC +1 -Obtain Event Item "A Ankh" -A Ankh Acquired - 1000pts. -Name Change: Askus's Grave Askus's Grave - Yes/No options -Read Inscription Again [8] Look ---- Chained Sword -Take -Enemy Encounter! Misel the Fencer - 2500pts. -S-rank Spoils: Rosier x10 -Obtain Kiku-Ichimonji x05 -Name Change: Old Grave -Don't Take -No effect _______________________________________________________________________________ _______________________________________________________________________________ 5-6 --- _______________________ |Southern Catacombs_____ Yumel, Iduna and Teula rest in this part of the catacombs. [6] | MINIMAP: [5-3]<-[1]-[2]-[5]-[7] | [3]-[4] [1] Nothing. [2] Look ---- Grave - Take/Don't Take options -Obtain Book of Gelt x50 -Enemy Encounter! Gelt the Hermit - 2500pts. S-rank Spoils: Lich (Gelt) Killed Last - Book of Kirie x10 [3] Look ---- Chest -Open -Fia Trust/Mood -1 -Obtain Black Scythe, Mithril Sword, Thunder Chain, or Salamander Rod x40 -Lina Trust/Mood +1 -The Undead - 1000pts. S-rank Spoils: Holy Sabre x15 -Don't Open -Fia Trust/Mood +1, Lina Trust/Mood -1 [4] Tombstone -Enemy Encounter! Desciples of Iduna - 1500pts. S-rank Spoils: Lunatic Maiden Killed Last - Phoenix Wand x05 Skull Fencer Killed Last - Holy Sabre x15 Necromancer Killed Last - Book of Gelt x15 -Everyone MGC +1 -Obtain Event Item "I Ankh" -I Ankh Acquired - 1000pts. -Name Change: Iduna's Grave [5] Nothing [6] Tombstone -Enemy Encounter! Desciples of Yumel - 1500pts. S-rank Spoils: Barbaric Drake Killed Last - Crystal Lance x10 -Everyone MGC +1 -Obtain Event Item "Y Ankh" -Y Ankh Acquired - 1000pts. -Name Change: Yumel's Grave [7] Tombstone -Enemy Encounter! Desciples of Teula - 2000pts. S-rank Spoils: Balrog Killed Last - Silver Moon x05 Saber Wolf Killed Last - Wolf Fang x15 -Everyone MGC +1 -Obtain Event Item "T Ankh" -T Ankh Acquired - 1000pts. -Name Change: Teula's Grave _______________________________________________________________________________ _______________________________________________________________________________ 5-4 --- _____________________ |Underground Lake_____ A large lake of collected rain water. The clarity makes it appear shallwow, but it's actually quite deep. [3] [7]-[8] | | | MINIMAP: [5-3]<-[1]-[2]-[6] [9]-[11]->[5-8] | | | [4]-[5] [10] ============================ Underground Lake Explanation ============================ This is a rather complicated part of the game, so pay attention. Remember those inscriptions? When you reach the shrines, it'll tell you to place an Ankh of a certain priest. Logically working out those inscriptions, you'll eventually come to L, T, and A, and the water will be drained so you can reach 5-8. But forget about that, here's how it REALLY works. Thanks to Terence. First, note that the lake is a 3x3 grid. The ankhs each correspond to a letter over that 3x3 grid in the following way: _X_ _X_ X__ XXX X_X X_X X_X _X_ X__ _X_ _X_ _X_ X_X _X_ XXX _X_ X_X _X_ Each of these areas in the grid have two water levels. Placing an Ankh in a shrine reduces the water level in the respective represented areas by one. For example, the I Ankh will reduce the water levels in [5], [6], and [7] allowing you to tread through. However, when Ankhs overlap, the water level is reduced by TWO. This means that the lower ground will have no water, free for you to check for secrets. The quickest way to get everything is to place L in Red, T in Yellow, and X in Blue. This will allow you to get the secrets in [8] and [6], as well as keeping open all the secrets in the western part of the lake. Finally, replace the X with A to unlock the path to the east and get the final secret in SE. That's it. If you understand, continue with the walkthrough. If you're having trouble, ask on the GameFAQs forums and point out what's confusing you. This portion of the walkthrough, of course, will cover and note which triggers require how many levels of water drained. I suggest heading straight to the shrines and dealing with triggers on your way, then backtrack, as opposed to instantly visiting areas just to backtrack when you've drained the second level of water. In short: L Ankh first shrine, T Ankh second shrine, X Ankh third shrine, head to [8], then back to [6]~[1], go back to third shrine and replace with A and continue. [1] Random Event ------------ Command Minigame -Success -No effect -Failure -Ein MaxHP -5% Look ---- Glowing Pattern - Enter/Don't Enter options -Head to 5-7's Red Shrine [2] Event - Condition: First Time ----- Wade -Mash Minigame -Success -Escaped Drowning! 3000pts. -Failure -Ein MaxHP -15 -Serene Trust/Mood -1 Don't Try It -No effect Automatically head back to [1], portal appears. Look ---- --One level of water drained-- Chest - Open/Don't Open options - Trapped -Thunder Chain, Crystal Lance, Mythril Sword, or Holy Sabre x40 --Two levels of water drained-- Nothing down there. [3] Look ---- --One level of water drained-- Below the Water -Name Change: Submerged Chest --Two levels of water drained-- Chest - Open/Don't Open options -Obtain Wyvernzem x50 [4] Look ---- --One level of water drained-- Shining Object -Trigger disappears --Two levels of water drained-- Mana Wisp - Take/Leave options -Everyone MaxHP +10, Str, Mgc, Agi, Vit +1 [5] Look ---- Yellow Magic Circle - Enter/Don't Enter options -Head to 5-7's Yellow Shrine --One level of water drained-- Water -No effect --Two levels of water drained-- Ground -No effect [6] Look ---- --One level of water drained-- Water -No effect --Two levels of water drained-- Boulder -Name Change: Black Boulder Black Boulder -Move -Mash Minigame - No second chance -Success -Found Hidden Stairs! 12000pts. -Enter -Head to Secret Area, 5-9 -Cover -No effect -Failure -No effect -Leave -No effect [7] Look ---- Blue Magic Circle - Enter/Don't Enter options -Head to 5-7's Blue Shrine --One level of water drained-- Water -No effect --Two levels of water drained-- Sword in the Ground - Pull Out/Leave options -Mash Minigame -Success -Obtain Dragon Buster x15 -Pulled out the Sword! 3000pts. -Failure -No effect -If you fail 3 times... -Obtain Event Item "Sword Hilt" -Sword Hilt Acquired... 1500pts. -Name Change: Hole [8] Look ---- --Two levels of water drained-- Green Magic Circle - Enter/Don't Enter options -Enemy Encounter! Those from the Darkness - 1500pts. -Spoils: Obtain Crests of the element that the elementals were; if dark or physical, obtain Tarot. Skipping Stone -Rhythm Minigame x50 times -Success -Nice! 1000pts. -Great! 2000pts. -Wonderful! 4000pts. -Excellent! 8000pts. -Perfect! 15000pts. -(Total of 30000pts.) -Failure -No effect [9] Nothing [10] --Two levels of water drained-- Chest - Open/Don't Open options - Conditions: Have Thief Manual - Use/Don't use -Command Minigame -Success -Obtain Tarot x05 -Failure -No effect; Can attempt again Chest - Open/Don't Open options - Conditions: Otherwise -No effect [11] Random Event ------------ Command Minigame -Success -No effect -Ceiling trigger appears -Failure -Ein MaxHP -5% Look ---- Ceiling - Condition: Succeeded in random event -No effect _______________________________________________________________________________ _______________________________________________________________________________ 5-7 --- ______________________ |Crystal Sanctuary_____ Giant crystals stand within each sacred shrine, silently illuminating the darkness. [3] MINIMAP: [1] [2] [1 - Red Shrine] Look ---- Red Altar L Ankh [2 - Yellow Shrine] Look ---- Yellow Altar T Ankh [3 - Blue Shrine] Look ---- Blue Altar X Ankh, then A Ankh _______________________________________________________________________________ _______________________________________________________________________________ 5-9 _________________ |Gate to Hell_____ A dungeon deep below the ground, unknown to man. What secrets does this forsaken maze hide? MINIMAP: [1]-[2]-[3]-[4] [1] Look ---- Ground -No effect [2] Enemy Encounter! ---------------- Abyss Dragon - 2000pts. S-rank Spoils: Basilisk killed last - Dragon Meat x10 Event ----- I heard it, too. -No effect You did? -No effect Well, it wasn't me. -No effect Was it Cierra...? -Cierra Trust -3, Mood -1 Look ---- Icicle - No second chance; Choose carefully -Chop -Timing Minigame -Success -Icicle Slash! 4000pts. -Lina Trust +3, Mood +1 -Icicle Piece trigger appears -Failure -No effect -Touch -Ein MaxHP -5% -10 Turns pass -Ignore -Fulfills conditions for following event Icicle - Conditions: Ignored Icicle -...Lucky cat. -No effect -I'm jealous... -Serene Trust/Mood -1, Cierra Trust/Mood +1 Icicle Piece - Conditions: Successfully chopped ice - Take/Don't take options -Obtain Event Item "Magic Icicle" -Magic Icicle Acquired - 2000pts. [3] Look ---- Block of Ice -Hmmm... -No effect -How can you tell? -Cierra Trust +2, Mood +1 -Could you make one? -No effect -Let's make ice cream! -Lina Trust +2, Mood +1 Block of Ice - Conditions: Second time -Is it an item? -Fia Trust/Mood +1 -Is it an enemy? -No effect -Is it just more ice? -Fia Trust -2, Mood -1 [2nd Tier] -Leave it to me! -Mash Minigame -Success -Destroyed the Ice! 3000pts. -Failure -Command Minigame -Success -No effect -Failure -Everyone MaxHP -15% -Melt it, Cierra. -Timing Minigame -Success -Destroyed the Ice! 3000pts. -Failure -Command Minigame -Success -No effect -Failure -Everyone MaxHP -15% -Slice it, Serene. -Timing Minigame -Success -Destroyed the Ice! 3000pts. -Failure -Command Minigame -Success -No effect -Failure -Everyone MaxHP -15% -Go for it, Lina! -Timing Minigame -Success -Destroyed the Ice! 3000pts. -Failure -Command Minigame -Success -No effect -Failure -Everyone MaxHP -15% -Purify it, Fia. -Timing Minigame -Success -Destroyed the Ice! 3000pts. -Failure -Command Minigame -Success -No effect -Failure -Everyone MaxHP -15% -Ignore. -Failure and Ignoring results in Name Change: Sword in Ice -Success in Minigames results in Name Change: Crushed Ice Crushed Ice - Conditions: Successfully break ice -Obtain Blue Stinger x50 [4] Enemy Encounter! ---------------- Malicious Intent - 1500pts. Spoils: Obtain Crests of the element that the elementals were; if dark or physical, obtain Tarot. Zombie Dragon! -------------- Zombie Dragon - 6000pts. Pretty simple. Keep with your holy and physical weapons, make sure you have something to overdrive with such as Fia's Vivace, and finish the battle with Disaresta. He should be down sooner than you'd think. You can also use the Dragon Buster, if you pulled it out. Obtain Event Item "Key to Hell" Key to Hell Acquired! 3500pts. Automatically warp back to 5-4, [6] _______________________________________________________________________________ _______________________________________________________________________________ 5-8 --- _______________ |Pieta__________ The holy land of death that lies beyond the lake. Poisonous air leads visitors to their untimely deaths. MINIMAP: [1]-[2]-[3] [1] Event ----- Everyone MaxHP -2% What's Venoma? -No effect We should hurry. -No effect Look ---- Venoma -Everyone MaxHP -2% -Fulfills condition for trigger at [2] Chest - Open/Don't Open options - Trapped -Obtain Salamander Rod, Crystal Lance, Holy Sabre, or Mithril Sword x40 [2] Enemy Encounter! ---------------- Toxic Substances - 1500pts. Event - Conditions: Walk around a bit ----- You're right. -Serene Trust +3, Mood +1 I'll help you. -Serene Trust +2, Mood +1 Don't do it... -No effect Look ---- Venoma's Tip - Condition: Checked Venoma at [1] -Use the Empty Bottle -Obtain Event Item "Venoma Bud" -Venoma Bud Acquired! 4000pts. [3] Event - Conditions: Walk around a bit ----- Try it, Cierra! -Cierra Trust +3, Mood +1 I agree. -Cierra Trust +2, Mood +1 No, you shouldn't... -No effect Chest - Open/Don't Open Options -Obtain Spiral Arch x10 [4] The Accursed! ------------- The Grim Reaper - 8000pts. At this point in the game, it's tough to give strategies and numbers as there are many, many possibilities. Death here is weak against Physical, Fire, and Holy especially, so that means you can bring everyone's level 3 weapon for this stage, more specifically, Iria's Bow, Black Scythe, Salamander Rod, Mithril Sword, and Holy Sabre. That's a lot of freedom. Bring whoever and whatever you want, just make sure you can dispatch those elementals quickly. If you're not picky about items, feel free to bring in a Cheer Bell or Flag, the two most useful support items, although you won't need it if you have... I, luckily, still had Mr. Bat III, and it still does 1500 damage and heals everyone, which is very helpful. Fia's new katana, the Kiku-Ichimonji, shaves off a clean 1000. With these huge numbers, you'll finish in no time. You can bring in the Saint Sceptre to do a perfect 999 once, if you're willing to waste one space just for that. Once Death shifts modes, he's strong against every element save for Holy. Physical damage is still effective. If you were using Cierra, it'll hamper you. Otherwise, it isn't much of a big deal. Disaresta wouldn't be as strong as you might expect it, though, about 1250 damage for me, but that should be more than enough. S-rank Spoils: Night Scythe x01 =============================================================================== Elendia, Pre-Chapter 6 =============================================================================== Fia and Lina's place -------------------- Bread at the usual place. Pixia Residence --------------- Nothing. Hobbit Smithy ------------- Chappi: If you gave him the Diamond Teardrop last chapter, reap your three-chapter long reward, Silvia x50, the strongest spear. Crystal Caverns --------------- NaNa: Help her to receive Witch Broom x10. Soala: Give her the Venoma Bud, Magic Icicle, and Light Moss for a Book of Kirie x50. Grove of Repose --------------- Applecot at the usual place. Undine's Spring --------------- Ground: Dig 5 times for the Fanelia, the strongest one-use weapon in the game. You can once again... If you have 14 or fewer items and the Holy Grail, you can dip it in Spring Water for Holy Water x5. Elder's House ------------- Head here, dream, head here again, and chapter six starts. =============================================================================== Chapter 6 - The Promised Land =============================================================================== ___________YGGDRASIL___________ THE SANCTUARY OF REVERED WISDOM [ 6-8 ] | [ 6-6 ] [ 6-7 ] | [ 6-5 ] | [ 6-3 ]-[ 6-4 ] | [ 6-1 ]-[ 6-2 ] 6-1 --- ______________________ |Peseta Everglades_____ The wetlands that extend out at the bottom of Yggdrasil. Gregarious plants grow in the water. MINIMAP: [1]-[2]-[3]->Next [1] Look ---- Pool of Water -No effect [2] Look ---- As you press A, you'll see a short Fairy event. Pool of Water -No effect Surroundings -No effect [3] Enemy Encounter! ---------------- Hinderance - 1500pts. S-rank Spoils: Belial Queen killed last - Silver Moon x15 Look ---- Pool of Water -No effect Grass - Condition: Go into Look mode at [2] -Take Them -Everyone Trust +2, Mood +1 -Protected LoLo and MoMo! 4000pts. -Obtain Event Item "LoLo and MoMo" -Don't Take Them -Cierra, Serene Trust/Mood -1; Lina, Fia Trust -2, Mood -1 _______________________________________________________________________________ _______________________________________________________________________________ 6-2 --- __________________ |Spiral Stones_____ Stone blocks spiral around the giant pillar that rises from the center of Yggdrasil. MINIMAP: [1]-[2]-[3] | [4]->Next [1] Nothing [2] Enemy Encounter! ---------------- Cretier Mobile Unit - 2500pts. S-rank Spoils: Dark Elf Killed Last - Diana's Bow Look ---- Shaky Rock -Stomp -Lina Trust +2, Mood +1 -Boulder Fragment trigger appears at [4] -Don't Stomp -No effect [3] Look ---- Small Hole - Touch/Don't Touch options -Everyone MaxHP +20, Str, Mgc, Agl, Vit +2 -Found Mana Wisp! 3000pts. Chest - Open/Don't Open options - Trapped -Obtain Silver Moon, Phoenix Wand, or Spiral Arch x40 [4] Look ---- Small Hole -Nothing Boulder Fragment -Obtain Event Item "Rock" -Rock Acquired~ 500pts. _______________________________________________________________________________ _______________________________________________________________________________ 6-3 --- ____________________ |Manalith Garden_____ A group of floating stones known as Manalith are strung out in a spiral-like fashion. [5]->Next[4] | [4] | MINIMAP: [1]-[2]-[3]->Next[1] [1] Event ----- Mash Minigame -Success -Withstood the Gust! 2000pts. -Failure -Everyone MaxHP -5% Look ---- Small Hole -No effect [2] Enemy Encounter! ---------------- Phantasmic Winds - 8000pts. Holy is complete void. Forget any holy or thunder weapons. Keep its rage down. Cheer Bell if you have it, otherwise... do your best stalling its rage :( Use one hit weapons and support items to stall. With the Cheer Bell, all you have to do is hit it hard and fast, and check everyone's WT to plan your attacks. If you get blown away, you'll head to [4], and as you can see, the exit there leads to 6-4, [4]. Meaning you'll miss what's at 6-4, [1] and [2]. S-rank Spoils: Wyrm Wing x03 Look ---- Small Hole -No effect Surroundings -No effect Below -Allows for passage to [4] [3] Chest - Open/Don't Open options - Trapped -Silver Moon, Viper Whip, Phoenix Wand, or Spiral Arch x40 [4] Enemy Encounter! ---------------- Small Cefiro - 1500pts. S-rank Spoils: Spiked Hammer x05 Look ---- Growth Rings -No effect [5] Look ---- Small Hole -No effect _______________________________________________________________________________ _______________________________________________________________________________ 6-4 --- _________________ |Eternal Eden_____ Circular gardens float about, encompassing the trees over and overa t the center of Yggdrasil. [6-9]<-[8]-[7]->[9]->[6-5] ^ ^ | | [4]-[3]->[5]->[6] ^ | MINIMAP: [1]-[2] Explanation: This area has many rooms you can jump across and down from. Arrows denote that certain paths are one-way only. Many of these rooms have a left side and right side. For example, while it is true you can reach [7]'s right side from [9]'s left side, you cannot go to [7]'s left side from [9], and thus, cannot head to area 6-9 from [9]. Also, I'll write down the event that occurs when jumping from one platform to the next here to cut down on repetition. Move ---- Jump - Jump/Don't Jump options -Timing Minigame -Success -Head to next room -Failure -Mash Minigame -Success -Head to next room -Failure -Head to 6-5, [1] [1] Look ---- Below -Allows you to drop down to [3] [2] Enemy Encounter! ---------------- Lumina the Pursuer - 2500pts. Look ---- Chest - Open/Don't Open options -Wind Bowgun x10 [3] Look ---- Chest - Open/Don't Open options - Trapped -Leyte Claw, Viper Whip, Phoenix Wand, or Silver Moon x40 Floating Platform -No effect Inside Platform -No effect [4] Look ---- Floating Platform -Trigger disappears Sword in the Ground - Pull Out/Don't Pull Out options -Mash Minigame -Success -Obtain Dragon Eraser x15 -Pulled the Sword out! 3000pts. -Failure -No effect -If you fail 3 times... -Obtain Event Item "Sword Hilt" -Hilt Acquired - 1500pts. -Name Change: Hole [5] Look ---- Below -Allows you to drop down to [7] Moving Silhouette - Throw/Don't Throw Options - Requires Event Item "Rock" Command Minigame -Success -Cefiro, Down! 3000pts. -Failure -Enemy Encounter! Aerial Attackers, 2500pts. [6] Look ---- Below -Allows you to drop down to [9] Chest - Open/Don't Open options -Obtain Mithril Sword x50 [7] Look ---- Floating Platform -No effect Inside Platform -No effect [8] Nothing. [9] Look ---- Floating Platform -No effect Inside Platform -No effect _______________________________________________________________________________ _______________________________________________________________________________ 6-9 --- ______________________ |Crumbling Gardens_____ The first Aquarium now lies in ruin. A powerful impact has caused the place to start crumbling. [6-4][8]<-[1]-[2]-[3] [1] Enemy Encounter! ---------------- Those Who Know Death - 3000pts. S-rank Spoils: Blood Rose killed last - Viper Whip x15 Lich killed last - Book of Kirie x10 Look ---- Swaying Grass - Pick/Don't Pick options -Obtain Healing Herb x15 [2] Look ---- Water Grass -Obtain Heilkraut x10 Spring -Examine -No effect -Watch -No effect [2nd Tier] -Drink -Everyone MaxHP +30 -Name Change: Refreshing Water -Don't Drink -No effect Refreshing Water -Everyone MaxHP 100% [3] Look ---- Black Feathers -Acquired Black Feathers! 2000pts -Obtain Event Item "Black Feathers" Fragments -Take -Acquired Aquarium Fragment! 3500pts. -Obtain Event Item "Aquarium Fragment" -Don't Take -Trigger disappears _______________________________________________________________________________ _______________________________________________________________________________ 6-5 ___________________ |The World Tree_____ The main tree that grows in the center of Yggdrasil. It is said that it gives life to all. MINIMAP: [1]-[2]-[3]-[4]->Next [1] Look ---- Surroundings -No effect Event - Occurs as you move to [2] ----- Mash Minigame -Success -Head to [2] -Failure -No effect [2] Enemy Encounter! ---------------- Alisha of the Wind - 1500pts. S-rank Spoils: Siren killed last - Leyte Claw x15 Look ---- Chest - Open/Don't Open options - Trapped -Leyte Claw, Viper Whip, Spiral Arch, or Silver Moon x40 Event - Occurs as you move to [3] ----- Mash Minigame -Success -Head to [3] -Failure -No effect [3] Look ---- Surroundings -No effect Event - Occurs as you move to [4] ----- Mash Minigame -Success -Head to [4] -Failure -No effect [4] Enemy Encounter! ---------------- Guardians - 4000pts. Look ---- Surroundings -No effect _______________________________________________________________________________ _______________________________________________________________________________ 6-6 --- _____________________ |Aquarium Springs_____ Created by the gods, it protects and controls Yggdrasil. There are three Aquariums total. [5]-[6] | [2] [4] | | MINIMAP: [1]-[3] [1] Look ---- Chest - Open/Don't Open options [1st Tier; no effect] -An angel. -A Sprite. -A... Fairy. Yeah... [If you have the Mithril Sword] -Give -Mithril Sword transforms to Zephyr, durability stays the same -Don't Give -No effect [2nd Tier] -Take -Obtain Event Item "KiKi" -Protected KiKi! 4000pts. -Don't Take -No effect [2] Look ---- Monument - Condition: Have event item Lala Sutra -Examine -Rhythm Minigame -Success -Obtain Event Item "Magic Mirror" -Magic Mirror Acquired!! 8000pts. -Failure -No effect -Don't Examine -No effect -Name Change: Surroundings Surroundings -No effect [3] Look ---- In the Water -Give it to Fia -Fia Trust +5, Mood +1 -Give it to Serene -Serene Trust +5, Mood +1 -Give it to Lina -Lina Trust +5, Mood +1 -Give it to Cierra -Cierra Trust +5, Mood +1 -Give it to Rose -(Eh? You wanna give it to me? I-I don't really know what to say...) -Keep It -Everyone Trust/Mood -1 -Throw Away -No effect [4] Enemy Encounter! ---------------- Aqua Dog - 2500pts. S-rank Spoils: Blood Rose killed last - Viper Whip x15 Look ---- Chest - Open/Don't Open options - Trapped -Leyte Claw, Phoenix Wand, Viper Whip x40 [5] Look ---- Shadow - Take/Don't Take options -Obtain Event Item PiPi -Protected PiPi! 4000pts [6] vs. Grim Angel -------------- The Solitary Angel - 10000pts. Ledah's weakness is Ice, so bring in your Silver Moon. You can bring in Silvia and Blue Stinger, but you'll mostly be sticking to using Cierra and Serene. Bring in whatever else you want. This battle shouldn't be too difficult. Fia's katanas are still useful, but Cierra using the Blue Stinger does some HEAVY damage, what with it being a magic attack and her magic being high. Serene at 130 STR knocks off 1350 with her Almighty. Cierra at 141 MGC knocks off 870 with just a normal Blue Stinger attack, but it's not going it hit all the time. If you're unwilling to bring in Cierra because of her low speed, try changing the formation to Magic. It knocks off 10WT after every magic attack. Her Freezing Matter overdrive does 1200, an amazing number for a level 1 overdrive. Use it if you don't mind delaying Serene Almighty. Ein is pretty useless. Have him use the Cheer Bell or other support items, otherwise, just have him shave off some wimpy 200 every turn, or build up the overdrive meter with the Blue Stinger. Ledah changes form once, and his ice weakness halves. Meaning your attacks will halve. Serene Almighty manages less than half of what it did originally under this condition, 620, so calculate carefully if you're finishing with her overdrive. If you plan well, you can quickly finish this using Cierra's Freezing Matter thrice, and finishing with Serene Almighty. If you for some reason leveled up the next chapter's scythe this chapter, you can finish it in two Freezing Matters and one Serene Absolute, as long as you make Ein attack once with the Blue Stinger after the second Freezing Matter so the overdrive bar can reach 3. S-rank Spoils: Lorelei _______________________________________________________________________________ _______________________________________________________________________________ 6-7 --- _______________ |Divine Ray_____ The top area of Yggdrasil. Holy blue light fills the sapce. Crystal fibers spread out like a maze. MINIMAP: [1]-[2]-[3]->Next [1] Look ---- Surroundings -No effect [2] Enemy Encounter! ---------------- Purula Air Force - 2500pts. S-rank Spoils: Siren killed last - Leyte Claw x15 Look ---- Surroundings -No effect [3] Nothing _______________________________________________________________________________ _______________________________________________________________________________ 6-8 --- ______________________ |Where Wisdom Lies_____ The top of Yggdrasil. The manalith holding the wisdom of the gods lies here in the sacred light. [5] | MINIMAP: [1]-[2]-[3]-[4] [1] Look ---- Surroundings -No effect [2] Enemy Encounter! ---------------- Dragon Master Milia - 2000pts. S-rank Spoils: Valkyrie killed last - Souther Cross x05 Look ---- Surroundings - Conditions: Have MoMo and LoLo -I'm glad for you all. -All fairies you have leave -Join us and fight! -Obtain Event Item "LaLa" -Obtain Battle Pixies x03 [low% 3x 333 damage] -KiKi and PiPi leave [3] Look ---- Chest - Open/Don't Open options -Obtain Fire, Ice, Lighting, or Holy Emblem x15 [4] Nothing. [5] vs. Grim Angel -------------- The Devilish Angel - 12000pts. I had a serious lack of fire items, so this won't be so thorough. If you took Southern Cross in the previous battle and had no problem leveling that up, bring it. As usual, Fia's katana's are useful, doing their usual amount. In any case, do what you can with the Phoenix Wand and any other fire weapons you might have. Southern Cross's overdrive will hurt A LOT. Phoenix Wand's Prominence did 2500. By the time you've built up the overdrive bar and it's Cierra's turn Malice probably has a hunk of her HP taken off, and using Prominence would bring her down to near-death. This is so because Cierra gets frozen easily. This means that you probably won't be able to finish her off using Prominence again. No fear, though, you don't need a level 3 to get an S-rank, just a level 2. In the case of Cierra being handicapped, just blast away with Fia's Phoenix Wand's Carmine Cutlass, for a good 1250 damage if all hits connect. S-rank Spoils: Hair Ornament x10 [Girls: REC+ MGC+ when used, Lina attacks] A-rank Spoils: Black Choker x10 [Girls: MGC+ STR+ when used] =============================================================================== Elendia, Pre-Chapter 7 =============================================================================== Fia and Lina's place -------------------- Bread at the usual place. Pixia Residence --------------- Nothing. Hobbit Smithy ------------- Chappi: Give him the Aquarium Fragment for a Manalith Dagger x10 Crystal Caverns --------------- Soala: Give her the Black Feathers for a Fallen Fan x20. Grove of Repose --------------- Applecot at the usual place. Undine's Spring --------------- If you haven't previously... Ground: Dig 5 times for the Fanelia, the strongest one-use weapon in the game. You can once again... If you have 14 or fewer items and the Holy Grail, you can dip it in Spring Water for Holy Water x5. Elder's House ------------- Head here to start chapter seven. =============================================================================== Chapter 7 - Within the Darkness =============================================================================== ________MAZE OF SHADOWS__________ THE LABYRINTH OF ETERNAL DARKNESS [ 7-8 ] [ 7-5 ] [ 7-6 ] [ 7-7 ] [ 7-4 ] | [ 7-2 ]-[ 7-3 ] [ 7-1 ] 7-1 --- _____________________ |Clemonia Stratum_____ One end of Heaven's Gate which has been tainted by darkness. Large rocks are stacked in layers. MINIMAP: [1]-[2]-[3]->Next [1] Look ---- Chained Rocks -No effect Sword in the Ground - Pull/Leave options -Mash Minigame -Success -Obtain Dragon Slayer x15 -Sword Removed! 3000pts. -Failure -No effect -If you fail 3 times... -Obtain Event Item "Sword Hilt" -Sword Hilt Acquired... 1500pts. -Name Change: Hole in the Ground Event - Occurs as you move to [2] ----- I felt it, too. -Serene Trust +2, Mood +1 Are you sure? -Serene Trust -2, Mood -1 [2] Enemy Encounter! ---------------- Diabolical Fang - 1000pts. S-rank Spoils: Tiamat Killed Last - Dragon Meat x10 Look ---- Chained Rocks -No effect [3] Look ---- Chained Rocks -No effect Chest - Open/Don't Open options - Trapped -Obtain Diana's Bow, Southern Cross, Gran Sabre, or Infinite Arc x40 _______________________________________________________________________________ _______________________________________________________________________________ 7-2 --- _________________ |Ethereal Way_____ A walkway connecting Heaven's Gate to the Isle of Goriate. It's made of rocks chained together. [1]-[2]-[3]-[4]->Next | | V V [5]-[6]-[7]->Next | V [8]-[9]->Next Quick Note: You must S-rank any battle and obtain a bomb to get to extra area 7-9. If the bomber kid manages to breakout, you'll fall down one level, and you won't be able to head to 7-9. [1] Look ---- Surface -No effect [2] Enemy Encounter! ---------------- The Destroyer - 1500pts. S-rank Spoils: Bomber Kid killed last - Bomb x01 Stopped Bomb Threat! 15000pts. Look ---- Damaged Chain -No effect [3] Enemy Encounter! ---------------- Bombtastic Bunch - 1500pts. S-rank Spoils: Bomber Kid killed last - Bomb x01 Diana's Vassal killed last - Diana's Bow x15 A-rank Spoils: Diana's Vassal killed last - Tri-Shot x10 Stopped Bomb Threat! 15000pts. Look ---- Damaged Chain -No effect [4] Look ---- Chain -No effect Chest - Open/Don't Open options - Trapped -Obtain Diana's Bow, Southern Cross, Gran Sabre, or Infinite Arc x40 [5] Enemy Encounter! ---------------- Pumpkin Bomb - 1500pts. S-rank Spoils: Bomber Kid killed last - Bomb x01 Stopped Bomb Threat! 15000pts. Look ---- Lingering Scent -Trigger disapppears [6] Look ---- Damaged Chain -No effect [7] Look ---- Chain -No effect Chest - Open/Don't Open options - Trapped -Obtain Diana's Bow, Southern Cross, Gran Sabre, or Infinite Arc x40 [8] Look ---- Damaged Chain -No effect [9] Look ---- Chain -No effect Chest - Open/Don't Open options - Trapped -Obtain Diana's Bow, Southern Cross, Gran Sabre, or Infinite Arc x40 _______________________________________________________________________________ _______________________________________________________________________________ 7-3 --- ________________________ |The Isle of Goriate_____ The floating island where Hector's castle is situated. A barried has shrouded the isle in darkness. [7-9] ^ | MINIMAP: [1]-[2]-[3]->[7-4] [1] Look ---- Surroundings -No effect [2] Enemy Encounter! ---------------- Conditions: Came from 7-2, [4] Prideful Wings - 1500pts [Tyrant, Obinick, Ogre Eater] S-rank Spoils: Tyrant killed last - Amulet x15 Conditions: Came from 7-2, [7] Red Berserker Luca - 1500pts [Tyrant, Simurgh, Ogre Eater] S-rank Spoils: Simurgh killed last - Egg x10 Conditions: Came from 7-2, [9] Heaven Howler - 1500pts [Ogre Eater, 2 Geists, Pazuzu] -S-rank Spoils: Pazuzu killed last - Hourglass x10 Look ---- Crack - Conditions: Came from 7-2, [4]; Have a Bomb - Use/Don't Use options -Hidden Route Discovered! 10000pts. -Name Change: Mountainside -Path to 7-9 opens [3] Look ---- Chest - Open/Don't Open options - Trapped -Obtain Diana's Bow, Southern Cross, Gran Sabre, or Infinite Arc x40 _______________________________________________________________________________ _______________________________________________________________________________ 7-9 --- _____________________ |Granada Fortress_____ The fore where Hector repelled the demon attack during Ragnarok. It still bears scars from the battle. MINIMAP: [7-3]-[1]-[2]-[3]-[4] [1] Look ---- Stairway -No effect [2] Enemy Encounter! ---------------- Assassin from Hell - 1000pts. S-rank Spoils: Hell Curse killed last - Rosier x10 Look ---- Stairway -No effect [3] Enemy Encounter! ---------------- Minerva Delinquents - 1500pts. S-rank Spoils: Tyrant killed last - Amulet x15 Diana's Vassal killed last - Diana's Bow x15 A-rank Spoils: Diana's Vassal killed last - Tri-Shot x10 Look ---- Pillar -No effect Floor -No effect [4] Chest - Open/Don't Open options -Obtain Rosier x50 _______________________________________________________________________________ _______________________________________________________________________________ 7-4 --- _________________________ |The Road to Darkness_____ A winding path leading to the Maze of Shadows, Hector's castle. The road is much longer than it appears. MINIMAP: [1]-[2]-[3]-[4]-[5]->Next [1] Look ---- Path -No effect [2] Enemy Encounter! ---------------- Giant Fortress - 3000pts. S-rank Spoils: Hell Curse killed last - Rosier x10 Pazuzu killed last - Hourglass x10 [3] Look ---- Path -No effect [4] Look ---- Path -No effect Chest - Open/Don't Open options - Trapped -Obtain Diana's Bow, Southern Cross, Gran Sabre, or Infinite Arc x40 [5] vs. Grim Angel -------------- The Grim Avenger - 8000pts. Fallen Fan and Souther Cross for the win. Bring out whatever else you want, any strong low-endurance weapon is fine. If you score enough hits within the first two turns, Cierra can Calamity Flare in her first turn. If she's strong enough and all hits connect you'll wipe off 2800 of her 3250 HP if Cierra has 159 Mgc. I won in 18 counts. Look ---- Path -No effect _______________________________________________________________________________ _______________________________________________________________________________ =============================== Explanation of Areas 7-5 to 7-8 =============================== Quick note: The one Trust/Mood event here will have no effect as the ending is decided when you enter 7-4. Traversing ========== 7-5 --- [A4]-[A5] [A8] | | [A1]-[A2] [A6]-[A7]-[A9] | [A3] [AA]-[AB] 7-6 --- [B1]-[B2]-[B3] | [BA]-[BB] [B4] [B5]-[B6] [B7]-[B8]-[B9] 7-7 --- [CA]-[CB] [C3] | | [C8]-[C7]-[C9] [C4]-[C6] | [C1]-[C2] [C5] The quickest way through is like so: [A5]->[B1]~[B4]->[C1]~[C2]->[A6]~[A9]->[B5]~[B6]->[C3]~[C6] -> Indicates Warping, ~ Indicates Walking Warps are one-way only, meaning you can't head back to where you came from using the same warp you just popped out of. You'll miss out on Serene's conversation, though. It's not a big deal, but just save before [C3] and run around a bit if you want to read it, along with other less important conversations. Dark Progenitors ================ At the first five warp points you go to, regardless of which you choose, you'll encounter a Dark Progenitor. I will not be listing them below in the actual rooms for obvious reasons; instead, they'll be listed here, in order. By the way, Serene's bats are ALWAYS useful. It'd be amazing if you still had them, but they're not necessary. Dark Progenitor! ---------------- Dark Progenitor I - 5000pts. Bring in your strongest everything, as it's not weak against anything except... If you took a Tri-Shot by killing one of the earlier Diana's Vassals, it'll do a good 720 with Lina at 107 Str. S-rank Spoils: Leyte Claw x30 Dark Progenitor! ---------------- Dark Progenitor II - 5000pts. Physical won't have much of an effect, so once again, bring in your strongest. Fallen Fan is particularly effective, doing a good 1200 at 159 Mgc, but it's prone to being guarded, so you'll most likely pull of 800 with it. Finishing off with Disaresta isn't a bad ideal, but it's very prone to being guarded as well, so plan well. S-rank Spoils: Gran Sabre x30 Dark Progenitor! ---------------- Dark Progenitor III - 5000pts. Finally, a clear weakness. Thunder and fire. Leyte Claw and Diana's Bow with Lina and Serene is a good idea, unless you want to use Cierra, then go right ahead. Tri-Shot does a nice 625 at 107 Str, but Serene's Leyte Claw does 650, if it all connects. Either way, they're useful. Stardust does 4100, that is, if all the shots connect. This guy has 4500 HP. You'll have no problems. In fact, you should just focus on building up the Overdrive bar. Ein using the flag should be pretty useful in that case, it'll let you finish in no time at all. S-rank Spoils: Heilkraut x25 Dark Progenitor! ---------------- Dark Progenitor IV - 5000pts. Physical, this time. Gran Sabre is good, and once again, Tri-Shot, which is the most effective in this battle, doing a good 925 at 107 Str. Fia's Katana's if you still have them. With these, you'll finish quickly. Divine Ascension did 2825 at 128 Str for me. S-rank Spoils: Souther Cross x30 Dark Progenitor! ---------------- Dark Progenitor V - 5000pts. Rosier and Einherjar, that's all you'll need. Cadenza wipes off 2400. Terre Promize 1800, and Judgment 900. S-rank Spoils: Infinite Arc x30 7-5 --- ___________________ |Ruby Tier__________ One of the layers of the Triple Strata in the Maze of Shadows. It's cast in eerie, red light. [A4]-[A5] [A8] | | MINIMAP:[A1]-[A2] [A6]-[A7]-[A9] | [A3] [AA]-[AB] [A1] Look ---- Surroundings -No effect [A2] Nothing. [A3] Look ---- Surroundings -No effect Warp -Head to 7-6, [BA] [A4] Nothing. [A5] Look ---- Surroundings -No effect Warp -Head to 7-6, [B1] [A6] Look ---- Surroundings -No effect [A7] Look ---- Surroundings -No effect [A8] Look ---- Surroundings -No effect Warp -Head to 7-6, [B2] [A9] Look ---- Surroundings -No effect Warp -Head to 7-6, [B5] [AA] Nothing. [AB] Look ---- Surroundings -No effect Warp -Head to 7-6, [B7] _______________________________________________________________________________ _______________________________________________________________________________ 7-6 --- ___________________ |Emerald Tier_______ One of the layers of the Triple Strata in the Maze of Shadows. It's cast in odd, green light. [B1]-[B2]-[B3] | MINIMAP:[BA]-[BB] [B4] [B5]-[B6] [B7]-[B8]-[B9] [B1] Look ---- Surroundings -Sprite. -Everyone Trust +2, Mood +1 -Grim Angel. -Everyone Trust +3, Mood +1 -Dark Progenitor. -Everyone Trust -3, Mood -1 -Serene Trust +1, Mood +1 [This does occur after the above effect] [B2] Nothing [B3] Look ---- Surroundings -No effect Warp -Head to 7-7, [CA] [B4] Look ---- Surroundings -No effect Warp -Head to 7-7, [C1] [B5] Look ---- Surroundings -No effect [B6] Look ---- Surroundings -No effect Warp -Head to 7-7, [C3] [B7] Nothing. [B8] Look ---- Surroundings -No effect [B9] Look ---- Surroundings -No effect Warp -Head to 7-7, [C7] [BA] Look ---- Surroundings -No effect [BB] Look ---- Surroundings -No effect Warp -Head to 7-7, [C-8] _______________________________________________________________________________ _______________________________________________________________________________ 7-7 --- ___________________ |Sapphire Tier______ A layer of the Triple Strata in the Maze of Shadows. It's cast in mysterious, blue light. [CA]-[CB] [C3] | | MINIMAP: [C8]-[C7]-[C9] [C4]-[C6] | [C1]-[C2] [C5] [C1] Look ---- Surroundings -No effect [C2] Look ---- Surroundings -No effect Warp -Head to 7-5, [A6] [C3] Nothing. [C4] Look ---- Surroundings -No effect [C5] Look ---- Warp -Head to 7-5, [AA] [C6] vs. Hector ---------- The Traitorous Magus - 10000pts. Stats: Ein - Str 128, Serene - Str 142, Lina - Str 107 Leyte Claw and Diana's Bow with Serene and Lina. The rest should be straight- forward. Although beward, he can change properties, so bring in the Infinite Arc just in case. Don't have Lina use the Leyte Claw, it does about the same damage as the bow but it's prone to missing. Serene's No Mercy knocks off 1700 if all hits connect. Ein's Glint Arrow does 825. Stardust does a heavy 2800 when all hits connect. If you're fast enough, chances are he won't change elements at all, but by the time he does, he'll probably have really low HP. S-rank Spoils: Tentacle Rod x1 Look ---- Surroundings -No effect Move ---- Pursue -Head to 7-8 [C7] Look ---- Surroundings -No effect [C8] Look ---- Surroundings -No effect [C9] Look ---- Surroundings -No effect Warp -7-5, [A7] [CA] Look ---- Surroundings -No effect [CB] Look ---- Surroundings -No effect Warp -Head to 7-5, [A4] _______________________________________________________________________________ _______________________________________________________________________________ 7-8 --- _______________________ |Summit of the Gods_____ The fourth layer of the Triple Strata in the Maze of Shadows, located within a dimensional rift. [1] Look ---- Surroundings -No effect [2] Look ---- Surroundings -Flashback Scenes [3] vs. Seth-Rah ------------ The Holy Demon - 12000pts. It's the final battle. I've no idea which girl you can't use, and I'm not going to give strategies for each girl. The Rosier is _the_ weapon to use before Seth-Rah's metamorphisis. Fia is especially useful here because of that, but if you don't have her, use Serene and Cierra. After the metamorphisis, use your preferred girl's overskill; Stardust, Serene Absolute, or Calamity Flare. If you leveled up, you won't have much trouble at all. If you didn't, well, good luck and bring some healing items. If Seth-Rah hasn't metamorphed, with Ein at 128 Str, finish off using Disaresta: 4450 damage. You can be cheap and use Fanelia and Longinus if you have those, but that's no fun! I finished in 60 counts using Fanelia. You can probably finish in less if you had both. You're finished. This non-handholding walkthrough is over. For more on endings, please look down. Thanks for using this, don't hesitate to drop comments and inform me of mistakes! |=============================================================================| | TRUST/MOOD | |=============================================================================| Trust and Mood in this game is what can explained as the values that show how much the girls like you. The only thing it truly affects, as far as anybody knows, is the ending. Trust and Mood have many rules to them, and they can't really be categorized, so the best I can do is state the facts in a succinct and orderly format. Big thanks goes to Terence. - Ties are handled like so, with the first having priority: Cierra, Serene, Lina, Fia. - Mood has a minimum of -5 and a maximum of 10. - Mood increases by 2 if the girl deals the final blow in a non-practice - Mood decreases by 1 if the girl falls in battle. - Mood increases by 1 whenever trust is gained, no matter how small. - Mood decreases by 1 whenever trust is lost, no matter how small. - Mood is reset to 0 after each chapter. - Mood is set in proportion to trust before a chapter. The girl with the highest trust gets 3, the second highest gets 2, third gets 1, and last 0. - Mood determines who the "friend" is for the chapter. The one with the higest has her portrait shown. If all are 0 or below, Ein's portrait is shown. - Trust cannot go below 0 and has no known maximum. - Trust increases by 2 if the girl is pleased (6 or more mood) at the end of a chapter, and decreases by 1 if the girl is in a bad mood (0 or less mood). - Trust is mostly changed during the many events of the game. - Trust is never reset, only altered. ---------------- Icon Explanation ---------------- In the status window, a girl will always have a bubble with an icon in it. The icon is a rough measurement of mood and trust. The only thing it can tell you is who has the most trust, and how much mood the girl has for the chapter. The icons are as follows: First Tier Second Tier Bad Mood: Ellipses (...) Sweatdrop Normal Mood: Blank Star Good Mood: Note Heart Bad Mood is 0 or less Mood. Normal Mood is 0-5 Mood. Good Mood is 6-10 Mood. The first tier icon is the standard one. The second tier icon indicates which girl has the most trust. Thus, only one second tier icon can ever exist at any moment. One character cannot have a sweatdrop while another has a heart. Note that if a girl is in a Bad Mood, they count as having a modifier of -2 Trust with regards to who gets the second icon. And if they're in a Good Mood, they count as having a modifier of +2 Trust with regards to the second icon. For example, if you Cierra had a Trust of 17 and was in a Good Mood, while Serene had a Trust of 21 and was in a Bad Mood (and the others had low enough Trust to not count at all in this example), then Cierra would have the Heart symbol and Serene would have the ... symbol. ---------------- Regarding Ending ---------------- A girl will be captured no matter what. Everything is determined at 7-4, the girl with the second tier icon will be captured. Even if the possesor of the second tier icon changes, the girl with the second tier icon from 7-4 will still be captured. Ending requirements can be summed up as follows: Cierra's Ending: Cierra has second tier icon at the start of 7-4, and Cierra's Trust is 40 or more. Serene's Ending: Serene has second tier icon at the start of 7-4, and Serene's Trust is 40 or more. Lina's Ending: Lina has second tier icon at the start of 7-4, and Lina's Trust is 40 or more. Fia's Ending: Fia has second tier icon at the start of 7-4, and Fia's Trust is 40 or more. Rose's Normal Ending: Serene, Lina or Fia had second tier icon at the start of 7-4, but whichever girl was captured had 39 Trust or less. Rose's True Ending: Cierra had second tier icon at the start of 7-4, and Cierra's Trust was 39 or less. As a note, if mood takes a severe decline after 7-4, the trust modifier comes into play and the ending may change, despite who had the second tier icon at 7-4. Starting Trust Values: Cierra: 19 Serene: 17 Lina: 4 Fia: 13 So hopefully, you understand everything now. |=============================================================================| | TRUST/MOOD MODIFYING EVENTS | |=============================================================================| The following events are directly taken from the walkthrough. This only serves the purpose of singling out every event that alters trust and mood. =============================================================================== Elendia, Pre-Chapter 2 =============================================================================== Lina's and Fia's place ---------------------- ??? - Options: -Hey, Fia. -Trust +3 -Hey, Chia. -Trust -3 -What was your name? -No effect. Lina - Options: -I'm still dizzy... -Trust -3 -Yes, thanks for asking. -Trust +3 -Where's the other girl? -No effect. =============================================================================== Chapter 2 - Pursuit of Truth =============================================================================== 2-1 --- MINIMAP: [1]-[2]-[3]->Next [1] Look ---- Wet Grass - Pick/Don't Pick options -Options -It heals you. -Lina Trust +1, Mood +1 -I don't know. -No effect. Patch of Grass - Condition: When attempting to head to [2] or getting out of look mode after picking grass. -Options -It's broken. -Lina Trust -1, Mood -1 -Nice find! -Lina Trust +1, Mood +1 2-2 --- [1] MINIMAP: [1]-[2]-[3]->Next Event ----- -Maybe we shouldn't... -Lina, Fia Trust -2, Mood -1 -Still... -Lina, Fia Trust -2, Mood -2 -Alright... -No effect. -I have a bad feeling... -Lina, Fia Trust -2, Mood -1 -But... -Lina, Fia Trust -2, Mood -2 -Alright. -No effect. -Let's go. -Lina, Fia Trust +2, Mood +1 2-3 --- MINIMAP: [1]-[2]-[4]->Next | [3] [1] Event ----- It's amazing. -Fia Trust -1, Mood -1 I sense demons. -Fia Trust +2, Lina Trust -1, Mood -1 [3] Look ---- Tree -What should I do? -Lina Trust +1, Mood +1 -Combination Input Minigame -Success! -Fruit Acquired! 2500pts. -Keep it. -Obtain Applecot x10 -Give it to Lina. -Lina Trust +2, Mood +1 MaxHP +10 -Give it to Fia. -Everyone MaxHP +5 -Eat it. -Ein MaxHP +10, Lina Trust -2, Mood -1 -I don't want it. -Lina MaxHP +10 -...Failed. -Nothing. -Forget it. -Lina Trust -1, Mood -1 [4] Look ---- Tree - Options -Shake -Ein MaxHP -5% -Enemy Encounter! - Bush Slackers 1000pts. -Keep Watch -Use Fia -Just At Minigame -Success! -Mission Accomplished! 2000pts -Fia Trust +2, Lina Trust +1, both Mood +1 -Enemy Encounter! - Bush Slackers 1000pts. -Success! Condition: Did not open chest. -Mission Accomplished! 6000pts -Fia Trust +2, Lina Trust +1, both Mood +1 -...Failure. -Fia MaxHP -5% -Enemy Encounter! - Bush Slackers 1000pts. -Use Lina -Success! -Mission Accomplished! 2000pts -Fia Trust +1, Lina Trust +2, both Mood +1 -Enemy Encounter! - Bush Slackers 1000pts. -Success! Condition: Did not open chest. -Mission Accomplished! 6000pts -Fia Trust +1, Lina Trust +2, both Mood +1 -...Failure. -Lina MaxHP -5% -Enemy Encounter! - Bush Slackers 1000pts. -Sneak Past - Rythym Minigame -Success! Snuck Past Guard! 5000 pts -...Failure. Enemy Encounter! - Bush Slackers 1000pts. -Ignore -Be assulted by Bush Slackers when attempting to move to next screen. Event - Condition: After being blown once by the Jet Black Wind ----- Options - "I'm glad that..." -...you're safe, [girl]. -[girl]'s Trust +3 -...we're back together. -Lina, Fia Trust +1 2-4 --- MINIMAP: [1]-[2]-[3]->Next [1] Look ---- Bones - Options -Leave it to Fia - Rhythm Minigame -Failed: Fia MaxHP -5%, Bones Purified? 2000pts -Success: Fia MaxHP -5%, Trust +1, Mood +1 Bones Purified! 4000pts. -Leave it to Lina -Enemy Encounter! Rampant Soul 1000pts. -Do Nothing -When returning to this area after being blown away, you'll fight a skeleton. [3] Look ---- Flying Bat - Options -Catch it - Input Combination Miniga,e -Success: Bat Captured! 3000pts. -Obtain Mr. Bat x05 -Failure: Enemy Encounter! Lost Bat of Lacrima - 1000pts -Throw a rock at it - Just At Minigame -Success! Bat Vanquished! 1500pts. -Lina Trust -2, Mood -1 -Obtain Event Item Dark Bat Wings -Failure: Enemy Encounter! Lost Bat of Lacrima - 1000pts -Lina Trust -2, Mood -2 -Ignore it -Nothing 2-5 --- [6]-[7]->Next | MINIMAP: [2]-[3]-[4]-[5] [1] [1] Look ---- [Girl] - [Girl] Trust +1, Mood +1 [4] Event ----- Input Combination minigame -Success! Dodged Surprise Attack! 4000pts. -Failed: Everyone MaxHP -5% Options -You're on your own, Lina! -Lina Trust -2, Mood -1 -You're too old for that. -Nothing. [5] Look ---- Chest - Options -Don't open it. -Head to 2-9, Extra Area. -Make it a good one. -Lina Trust +3, Mood +1 2-9 --- MINIMAP: [1]-[2]-[3]->Next [3] Look ---- Must inspect all three coffins. During the second inspection... Sacred Sword - Open/Don't Open Options -Ein -Obtain Silver Rapier x15 -Fia Trust -1, Mood -1 -Ein MaxHP -5% -Lina -Obtain Silver Rapier x15 -Fia Trust -1, Mood -1 -Lina MaxHP -5% -Fia -Obtain Silver Rapier x15 -Fia Trust +2, Mood +1 -Fia MaxHP -5% -No one -Nothing Sword of Fire - Open/Don't Open Options -Ein -Obtain Flamberg x15 -Ein MaxHP -5% -Lina -Obtain Flamberg x15 -Lina MaxHP -5% -Fia -Obtain Flamberg x15 -Fia Trust +2 -Fia MaxHP -5% -No one -Nothing Thunder Bow - Open/Don't Open Options -Ein -Obtain Lightning Bow x15 -Lina Trust -1, Mood -1 -Ein MaxHP -5% -Lina -Obtain Lightning Bow x15 -Lina Trust +2, Mood +1 -Lina MaxHP -5% -Fia -Obtain Lightning Bow x15 -Lina Trust -1, Mood -1 -Fia MaxHP -5% -No one -Nothing 2-6 --- No Trust/Mood events. 2-7 --- MINIMAP: [1]-[2]-[4]->Next | [3] [1] Event - Options ----- Nope -Nothing Maybe... -A Scream -Lina Trust -1, Mood -1 -The Wind -Lina Trust -1, Mood -1 -Metal -Lina Trust +2, Mood +1 Look ---- Blooming Flowers - Condition: Must have watered withering flowers. -Sure -Lina Trust +1, Mood +1 -Moon Lily Acquired - 2500pts. -No -Nothing [2] Event - Condition: When heading back to [1] with water. ----- Save Her - Input Combination Minigame -Success: Lost water, Lina Trust +2, Mood +1 -Failure: Lose water, Lina MaxHP -5% Don't Save Her -Lina MaxHP -5% 2-8 --- No Trust/Mood events. =============================================================================== Elendia, Pre-Chapter 3 =============================================================================== Grove of Repose --------------- Serene - "Elendia's a nice place, huh?" -Yeah, it is. -No effect. -Is it? -Serene -3 Trust -How about Rosalina? -Serene +3 Trust =============================================================================== Chapter 3 - The Accursed =============================================================================== 3-1 --- [6] | MINIMAP: [1]-[2]-[3]->Next | [5]-[4]-[7] [1] Look ---- Event -It is? -No effect -That's a squirrel? -No effect -Not as cute as you, Lina. -Fia, Serene Trust -1, Mood -1; Lina Trust +2, Mood +1 [4] Look ---- Big Mushroom -You better not. -Lina Trust -2, Mood -1 -Just a small piece. -Lina Trust +2, Mood +1 -Enemy Encounter! Intoxicating Plants - 2500pts. -S-rank spoils: Flame Whip x5 *Note: If you take a piece, you'll lose 15% of your MaxHP when you fall down here later. [6] Look ---- Chest - Condition: Second time -Have Lina go -Sorry... -Lina Trust -1, Mood -1 -Did you gain weight? -Lina Trust -2, Mood -1 -Discover she's 84 pounds -There's mud on you. -Lina Trust -1, Mood -1 -Name change: Sunken Chest -Have Serene go -Thanks. -Serene Trust +1, Mood +1 -Next, can you...? -Serene Trust -1, Mood -1 -Wings come in handy. -Serene Trust +1, Mood +1 -Name change: Sunken Chest [7] Aran Doll Event - North South North South Chest -Discard -Cierra Trust -5, Mood -1; Everyone Else Trust +1, Mood +1 -Keep -Cierra Trust +5, Mood +1; Everyone Else Trust -1, Mood -1 3-2 --- MINIMAP: [1]-[2]-[3]->Next [1] Event - Condition: Check Roots - Occurs when attempting to move to next screen ----- You must be... -...tired; let's rest. -Serene Trust +2, Mood +1 -...clumsy, like Lina. -Serene, Lina Trust/Mood -1 -...getting old. -Serene Trust -2, Mood -1 -Discover Serene is the same age as Ein [2] Look ---- Sleeping Beast -Let's do it. -Enemy Encounter! Sleeping Ape - 2000pts. -Sleeping Ape -50% HP -Let's sneak past. -Condition: Previously checked roots -Watch your step, Serene. -Serene Trust/Mood +1 -Serene, you klutz! -Serene Trust -3, Mood -1 -Look out, Fia. -Fia Trust/Mood +1 -Enemy Encounter! Sleeping Ape - 2000pts. -Condition: Did not check roots -Move to [3] 3-3 --- [3]-[4] | MINIMAP: [1]-[2]-[5]->Next [1] Look ---- Root -Pull -Everyone MaxHP -5%, Str +1 -Don't Pull -Serene Trust/Mood -1 Chest -Open -Command Minigame -Success -No effect -Failure -Everyone MaxHP -5% -Name Change: Sealed Chest -Don't Open -It's just a hunch. -No effect -Something smells funny. -No effect -Not really. -Lina Trust/Mood -1, Serene Trust/Mood +1 Sealed Chest - Conditions: Cierra must be in your party - Open/Don't Open -Obtain Holy, Lightning, Fire, or Ice orb x15 -You could be a thief! -Cierra Trust/Mood -1 -That's incredible! -Cierra Trust/Mood +1 -Can you teach me? -No effect Event - Conditions: Cierra is in your party, attempt to move to next screen ----- Save Him -Everyone Trust/Mood +1 -Obtain Event Item "Hammer" after battle Watch -Miss Event Item "Hammer" after battle Enemy Encounter! Bunch o' Bullies - 2000pts. S-Rank Spoils: Spiked Hammer x5 [3] Look - Condition: Second time entering ---- Shiny Object -Get - Command Minigame -Success -Obtain Event Item "Serene's Pendant" -Pendant Acquired - 2000pts. -Give it to Cierra -Cierra Trust/Mood +1 -Return to Serene -Serene Trust +2, Mood +1 -It's your treasure. -Serene Trust +3, Mood +1 -It was luck. -Serene Trust +1, Mood +1 -Can I have it? -No effect -Give it to Lina -Lina Trust/Mood +1 -Lina returns it to Serene -Give it to Fia -Fia Trust/Mood +1 -Fia returns it to Serene -Failure -I'm fine. -No effect -Not really. -No effect -Thanks, Fia. -Fia Trust/Mood +1 -Serene, could you...? -Serene Trust/Mood +1 -Serene gets her Pendant back, but not as an Event Item -Ignore -Where is Gateau? -No effect -Sounds delicious. -No effect -Is Gateau cute? -No effect [4] Event ----- Attack -Enemy Encounter! Injured Harpie - 2000pts. Spare -Everyone Trust/Mood +1 -I accept. -Cierra Trust/Mood +1 -Obtain Happy Plume x10 -I can't accept it. -No effect -Get outta here, demon! -Cierra Trust/Mood -1 -We'd rather have food. -Lina Trust/Mood +1 -I think Cierra's right. -Cierra Trust +2, Mood +1 -Obtain Happy Plume x10 3-4 --- MINIMAP: [1] Event ----- Don't worry, you're soft. -Cierra Trust +3, Mood +1; Everyone else Trust/Mood -1 Ow, that hurt. -Everyone Trust -2, Mood -1 After she joins you, Cierra's trust is set to 19 and mood is set to 3 no matter what option you picked here. -Forced to move to 3-1, [4] 3-9 --- MINIMAP: [1] | [2]-[3]-[4]->Next [1] Look ---- Golden Egg - Condition: Did not take egg -Is it really an egg? -No effect -It's beautiful. -Fia Trust +2, Mood +1 -It looks delicious... -Lina Trust +2, Mood +1 [3] Look ---- White Things -Search -Serene! Lina! -Serene Lina Trust/Mood -1 -Where are they going? -No effect -Did something happen? -No effect -Obtain Ruby Staff x50 -Catch -Actually, I was. -Lina Trust/Mood +1 -I want to take one home. -No effect -I just feel like it. -Fia Trust/Mood -1 -Rhythm Minigame -Success -Obtain Event Item "White Butterflies" -White Butterflies Acquired! 3000pts. -It comes naturally. -No effect -I eat my spinach. -No effect -It was just luck. -No effect -I concentrated hard. -No effect -Failure -No effect -Leave -No effect [4] Look ---- Stone Entrance -You, Lina. -Lina Trust -2, Mood -1 -She means Cierra. -No effect -I'm not a kid. -No effect 3-5 --- MINIMAP: [1]-[2]-[3]->Next | [4] [1] Look ---- Egg -Take -Obtain Egg x05 -Break -Timing Mini-game -Success -Egg Cracked! 2000pts. -Ein Str+1 -Failure -I'm trying to break it... -No effect -Making a wish. -Strength. -Ein Str +1 -Knowledge. -Ein Mgc +1 -Serene's sake. -Serene Trust +3, Mood +1 -To find Gateau. -Cierra Trust +2, Mood +1 -To fly. -No effect -Oh, nothing. -No effect -Leave -No effect Tree - Two-Tier options -What kind it is? -No effect -Good eyes. -Lina Trust +2, Mood +1 -I don't see it. -No effect [2nd Tier] -Lina -Timing Minigame [Very difficult] -Success -Nice Shot* 2000pts. -Obtain Applecot x10 -Failure -Enemy Encounter! Perched Raptor - 1500pts. -Enemy -50% HP, Rage max -Serene -Serene Trust/Mood +1 -Serene MaxHP -5% -Are you alright? -Serene Trust/Mood +1 -Where's the fruit? -No effect -How's your butt? -Serene Trust -3, Mood -1 -An enemy was hiding... -Enemy Encounter! Perched Raptor - 1500pts. -No One [2] Look ---- Sticky Floor -Fungi filaments. -No effect -Hold on, kiddo. -Lina Trust -2, Mood -1 -It's sweet! -Fia Trust -2, Mood -1; Lina Trust/mood -1 -Don't ask me. -No effect -Enemy Encounter! Sticky Crew - 1500 pts. -S-rank spoils: Slime Ball x15 -Trigger name change: Hypha Floor 3-6 --- MINIMAP: [1]-[2]->Next [1] Event ----- As you head to next screen, Command Minigame -Success -Saved Cierra - 2000pts. -That's not fair. -Serene Trust/Mood -1 -Be careful, everyone. -No effect -Failure -That's not fair. -Serene Trust/Mood -1 -Be careful, everyone. -No effect Look ---- Squirrel - Conditions: Come back from [2] - Two-Tier Options -It is cute, isn't it. -No effect -Not as cute as Lina. -Lina Trust +2, Mood +1 -Not as cute as Fia. -Fia Trust +2, Mood +1; Serene Trust/Mood -1; Lina Trust -2, Mood -1 -A squirrel? -Fia Trust/Mood -1 -A demon!? -Serene Trust/Mood -1 [2nd Tier] -Catch -Command Minigame -Success -Ein Vit +1 -Squirrel Captured - 2000pts. -Give it to Cierra -It runs away because Cierra doesn't know how to hold it -Give it to Serene -She releases it because "Animals belong in nature" -Give it to Lina -Lina Trust +2, Mood +1 -It escapes her grubby paws -Give it to Fia -Fia Trust/Mood +1 -She sets it free -Release -Cierra Trust/Mood +1 -Failed -No effect -Leave -"It's too cute to capture." 3-7 --- [2]-[3]->Next | MINIMAP: [1] [1] Look ---- Ivy - Condition: Checked, but did not pull -Oh, really? -Lina Trust -3, Mood -1 -How old are you? -Discover she's a year older than Fia... -Yeah, yeah... -Lina Trust -2, Mood -1 -I'm sorry. -No effect [3] Look ---- Empty Shell - Condition: Did not look inside the first time, 3rd time checking -Yeah, they are. -Lina Trust/Mood -1 -Are they? -It's a famous song. *Note: Can attempt this trigger as much as you wish. Drop Lina's trust+mood as much as you want. 3-8 --- No Trust/Mood events. =============================================================================== Elendia, Pre-Chapter 4 =============================================================================== Pixia Residence --------------- Molan: Give the Aran Doll to Molan. Cierra Trust -2, everyone else Trust +1. Crystal Caverns --------------- Cierra -Wanna study together? -Cierra Trust +3 -Is magic fun? -No effect -Whatever... -Cierra Trust -3 Undine's Spring --------------- If you have the Paradise Plume and you've talked to CoCo and come here within four turns of talking to her, you'll witness a bathing scene but Fia and Lina -4 Trust. =============================================================================== Chapter 4 - Sunken Wisdom =============================================================================== 4-1 --- No Trust/Mood events. 4-2 --- MINIMAP: [1]-[2]-[3]->Next [2] Look ---- Fishing Point -Catch - Conditions: Have Event Items Fishing Rod and Grasshopper, but no pouch -Timing Minigame -Success -Free it -Lina Trust +2, Mood +1 -Caught a Fish! 4000pts. -Leave it -Lina Trust -2, Mood -1 -Failure -Lose Grasshopper [3] Chest - Open/Don't Open options -Command Minigame -Success -Everyone Trust/Mood +1 -Threw the Snake! 3000pts. -Failure -Everyone Trust/Mood -1 -Chest explodes -Name Change: Chest Remains 4-3 --- [9]-[10]->Next | [6]-[7]-[8] | MINIMAP: [1]-[2]-[3]-[4]-[5] [3] Panel -I don't know -Cierra. -Trust -3, Mood -1 -Fia. -Trust -3, Mood -1 -Serene. -Trust -2, Mood -1 -Lina. -Trust/Mood -1 -Door doesn't open -Rose. -No effect Panel - Conditions: Girl already went on once -Selecting the girl you previously picked will have no effect, but selecting a different girl will have their respective effects happen [5] Event ----- Save -Everyone Trust/Mood +1 -Able to receive Iria's Bow at 4-6 Ignore -Everyone Trust -2, Mood -1 -Unable to receive Iria's Bow at 4-6 [7] Look ---- Shimmering Water -Search -For -Cierra Trust/Mood +1 -Everyone MaxHP +10, Str, Mgc, Agl, Vit +1 -Found Mana Wisp! 3000pts. -Name Change: Dark Window -Against -Cierra Trust/Mood -1 -Name Change: Dark Window -Leave -Name Change: Dark Window 4-4 --- [8]->Next | [6]-[7] | MINIMAP: [1]-[2]-[3]-[4]-[5] [5] Look ---- Chained Sword -Take it -Fia Trust -2, Mood -1 -Mash Minigame -Success -Ein MaxHP -15% -Obtain Zantetsu x5 -Name Change: Torn Chains -Failure -No effect -No second chance -Ask Fia -Fia Trust +2, Mood +1 -Command Minigame -Success -Obtain Zantetsu x10 -Name Change: Torn Chains -Failure -No effect -No second chance 4-5 --- MINIMAP: [1]-[2]-[3]->Next Look ---- Statue -Put Hand In - Conditions Unknown (I've heard of a failed case. Has nothing to do with Trust or Mood, though.) -"Brave warrior... You are a true hero. You shall receive my blessing!" -Ein Str, Mgc, Agl, Vit +3 -Blessed!! 15000pts. -Everyone Trust +2, Mood +1 -Name Change: Lion Statue -Put Rose In -Rose MaxHP -5% -Cierra Trust -3, Mood -1 -No second chance -Leave -No effect, No second chance Bat - Conditions: Successfully throw rock inside Dark Window -Catch -Timing Minigame -Success -Obtain Mr. Bat III x5 -Bat Acquired - 3000pts. -Failure -Enemy Encounter! Lost Bat of Tetyth - 1000pts. -S-rank spoils: Hourglass x10 -Bat Wings trigger appear -Slash -Timing Minigame -Success -Lina Trust -3, Mood -2 -Killed the Bat! 3500pts. -Failure -Lina Trust/Mood -1 -Ignore -No effect 4-6 --- [8]-[5]-[6]-[9]->Next | | | MINIMAP: [1]-[2]-[4]-[7] | [3] [2] Look ---- Bottle - Conditions: Come back here after roughly 15 turns spent in this area. I suggest coming here after gettin the Holy Grail, it should be flooded by then. -Pick Up -Obtain Event Item "Bottle" -Bottle Acquired - 1500pts. -Open -Fia Trust/Mood -1 -Obtain Event Item "Music Sheet" -Music Sheet Acquired! 1500pts. -Don't Open -Fia Trust/Mood +1 -Throw -No effect, no second chance -Ignore -No effect, no second chance 4-7 --- MINIMAP: [1]-[2]->Next [2] Enemy Encounter! ---------------- The Red Sage - 4000pts. Ein's Lightning Strike and Lina's Voltage Raid are good bets. It shouldn't be too hard as long as you can recover from the breakouts. S-rank spoils: Red Viper x3 Event ----- After winning -Of course -Everyone Trust +2, Mood +1 -Reformed Demons! 1000pts. -I can't -Judgment Passed! 3000pts. 4-8 --- No Trust/Mood event. 4-9 --- Next ^ | [3]-[4]-[5]-[6] | [2] | MINIMAP: [1] [1] Look ---- Angel Statue -Everyone Trust/Mood -1 [2] Look ---- Angel Statue -Everyone Trust/Mood -1 [3] Look ---- Angel Statue - Condition: Did not check the Angel Statue at 4-8, [3] twice -Lina, Serene Trust/Mood -1 Angel Statue - Condition: Checked the Angel Statue at 4-8, [3] twice -Take it -Obtain Event Item "Angel Gem" -Angel Gem Acquired! 3000pts. -Give to Cierra -Cierra Trust +5, Mood +1 -Give to Serene -Serene Trust +5, Mood +1 -Give to Lina -Cierra Trust +5, Mood +1 -Give to Fia -Cierra Trust +5, Mood +1 -Give to Rose -(M-Me!? Well, uh, thanks.) -Keep -No effect -Leave it -No effect [4] Look ---- Giant Book -Lina's -Lina Trust +2, Mood +1-Fia Trust +2, Mood +1 -It's about food of that period. Fitting. -Fia's -Fia Trust +2, Mood +1, Lina Trust/Mood -1 -Receive Ceneca Qui at Elendia -Cierra's -Cierra Trust +2, Mood +1, Fia Trust +2, Mood +1 -Receive Nost Lenne at Elendia -Serene's -Serene Trust +2, Mood +1 -It's just the table of contents. -Ein's -Receive Clene Met at Elendia -Obtain Event Item "Ripped Page" -Page Ripped - 2000pts. -No one's -No effect =============================================================================== Elendia, Pre-Chapter 5 =============================================================================== Undine's Spring --------------- If you talked to Lina and have the Mint, you'll witness the second bathing scene after beating up the Golem here. Cierra and Serene Trust -5. =============================================================================== Chatper 5 - Eternal Beings =============================================================================== 5-1 --- MINIMAP: [1]-[2]-[3]->NEXT [1] Look ---- Sign - Condition: Second Time -Lina's Backpack is stolen; Fulfills conditions for thief event in this area -Did you lose it? -Lina Trust/Mood -1 -Did someone steal it? -No effect -Give it back, Serene. -Serene Trust/Mood -1 -Name Change: Old Sign Building/House - Conditions: Conversed (options selection) with Fia at [3] -Investigate -Enemy Encounter! Randy the Thief - 1000pts. -Refuse -Serene Trust/Mood +1 -Thief Defeated - 4000pts. -Accept -Lina Trust +2, Mood +1 -Obtain Event Item "Thief Manual" -Thief Manual Acquired - 2000pts. -That piece of junk? -Lina Trust -2, Mood -1 -Ignore -No effect [3] Look ---- Tree - Conditions: Backpack Stolen, Well Checked at [2] -Yeah, me too. -Fia Trust/Mood +1 -It's just you. -Fia Trust/Mood -1 -Oh, you noticed? -Fia Trust/Mood +1 -Serene Trust/Mood -1 Inside the Well - Conditions: Have Rope -Secure Rope -Head down to 5-2 -Jump Rope -Lina Trust/Mood +1 -Fia Trust/Mood -1 -Wait -No effect Inside the Well - Conditions: Otherwise -Jump Down -Timing Minigame -Success -Head to 5-2 -Failure -Everyone MaxHP -5% -Grab Serene -Serene Trust/Mood -1 -Don't Jump -No effect 5-2 --- [1] Event - Conditions: Came down with Rope ----- The rope was too old. -Cierra Trust -2, Mood -1; Serene, Lina, Fia Trust/Mood -1 Are you okay? -Cierra Trust +2 Let's move on. -No effect Look ---- Glowing Rock - Conditions: Lights are off -Take -Obtain Event Item "Light Moss" -Light Moss Acquired - 2500pts. -Eat -Cierra Trust/Mood -1 -No second chance -Leave -No effect [2] Look ---- Open Chest -No effect Surroundings - Conditions: Lights are off -Serene! -Serene Trust/Mood -1 -Hmm... -No effect -See anything, Rose? -(Rose: I'm not a cat!) [3] Look ---- Open Chest -The lights go off -Feel Around -Despite the SFX, there are no Mood or Trust changes strangely -Ein MaxHP -5% -Ask Cierra -No effect -Name Change: Chest Switch Chest - Conditions: Lights are on, Chest previously thrown -Only you can do it. -Serene Trust/Mood +1 -Lights turn off -Okay, Lina then. -Lina Trust/Mood +1 -Lights stay on 5-3 --- [3]->[5-5] | MINIMAP: [1]-[2]-[5]-[6]->[5-4] | [4]->[5-6] [3] Look ---- Strange Flower -Touch -Surprise Attack -Serene Trust +2, Mood +1; Cierra, Lina, Fia Trust/Mood +1 -Ask Cierra -Cierra Trust +2, Mood +1 -Rhythm Minigame -Succes -Plant Burned! 3000pts. -Failure -Enemy Encounter! Man-Eaters - 1000pts. -Ask Serene -Serene Trust +1 [No Mistake. No SFX, but this is a rare case where trust goes up without mood being changed at all.] -Timing Minigame -Success -Plant Burned! 3000pts. -Serene Trust/Mood +1 -Failure -Enemy Encounter! Man-Eaters - 1000pts. -Sniff -Ein MaxHP -5 -Enemy Encounter! Man-Eaters - 1000pts. -Ignore -No effect [4] Look ---- Ceiling -Me? -No effect -Serene? -No effect -Rose? -{Why me?!) [2nd Tier] -You tricked us! -Serene Trust -3, Mood -1 -So your wings... -Serene Trust -2, Mood -1; Fia Trust/Mood -1 -I believe Serene -Serene Trust +3, Mood +1 -"How could a cute girl like me be a demon...?" -Enemy Encounter! Winged Foes - 1500pts. S-rank Spoils: Balrog Killed Last - Silver Moon x05 -Chest appears 5-5 --- [8] [3]-[4] | | MINIMAP: [5-3]<-[1]-[2]-[5] | [6]-[7] [2] Look ---- Stake -Pound -Mash Minigame -Success -Serene, Lina Trust/Mood +1 -Pounded 1st Stake! 2000pts. -Name Change: Pounded Stake -Failure -Ein MaxHP -5% -Ignore [Serene: Then, what are you interested in?] -You, Serene. -Serene Trust +2, Mood +1 -Flying -Serene Trust/Mood +1 -Impossible Request :( -The Accursed -No effect -Note: Can be done at any stake, but once done, cannot occur again. 5-6 --- [6] | MINIMAP: [5-3]<-[1]-[2]-[5]-[7] | [3]-[4] [3] Look ---- Chest -Open -Fia Trust/Mood -1 -Obtain Black Scythe, Mithril Sword, Thunder Chain, or Salamander Rod x40 -Lina Trust/Mood +1 -The Undead - 1000pts. S-rank Spoils: Holy Sabre x15 -Don't Open -Fia Trust/Mood +1, Lina Trust/Mood -1 5-4 --- [3] [7]-[8] | | | MINIMAP: [5-3]<-[1]-[2]-[6] [9]-[11]->[5-8] | | | [4]-[5] [10] [2] Event - Condition: First Time ----- Wade -Mash Minigame -Success -Escaped Drowning! 3000pts. -Failure -Ein MaxHP -15 -Serene Trust/Mood -1 Don't Try It -No effect Automatically head back to [1], portal appears. 5-7 --- No Trust/Mood events. 5-9 --- MINIMAP: [1]-[2]-[3]-[4] [2] Event ----- I heard it, too. -No effect You did? -No effect Well, it wasn't me. -No effect Was it Cierra...? -Cierra Trust -3, Mood -1 Look ---- Icicle - No second chance; Choose carefully -Chop -Timing Minigame -Success -Icicle Slash! 4000pts. -Lina Trust +3, Mood +1 -Icicle Piece trigger appears -Failure -No effect -Touch -Ein MaxHP -5% -10 Turns pass -Ignore -Fulfills conditions for following event Icicle - Conditions: Ignored Icicle -...Lucky cat. -No effect -I'm jealous... -Serene Trust/Mood -1, Cierra Trust/Mood +1 [3] Look ---- Block of Ice -Hmmm... -No effect -How can you tell? -Cierra Trust +2, Mood +1 -Could you make one? -No effect -Let's make ice cream! -Lina Trust +2, Mood +1 Block of Ice - Conditions: Second time -Is it an item? -Fia Trust/Mood +1 -Is it an enemy? -No effect -Is it just more ice? -Fia Trust -2, Mood -1 [2nd tier options will not be listed because of the space it takes, and because it doesn't have any trust/mood altering events] 5-8 --- MINIMAP: [1]-[2]-[3] [2] Event - Conditions: Walk around a bit ----- You're right. -Serene Trust +3, Mood +1 I'll help you. -Serene Trust +2, Mood +1 Don't do it... -No effect [3] Event - Conditions: Walk around a bit ----- Try it, Cierra! -Cierra Trust +3, Mood +1 I agree. -Cierra Trust +2, Mood +1 No, you shouldn't... -No effect =============================================================================== Elendia, Pre-Chapter 6 =============================================================================== No Trust/Mood events. =============================================================================== Chatper 6 - The Promised Land =============================================================================== 6-1 --- MINIMAP: [1]-[2]-[3]->Next [3] Look ---- Grass - Condition: Go into Look mode at [2] -Take Them -Everyone Trust +2, Mood +1 -Protected LoLo and MoMo! 4000pts. -Obtain Event Item "LoLo and MoMo" -Don't Take Them -Cierra, Serene Trust/Mood -1; Lina, Fia Trust -2, Mood -1 6-2 --- MINIMAP: [1]-[2]-[3] | [4]->Next [2] Look ---- Shaky Rock -Stomp -Lina Trust +2, Mood +1 -Boulder Fragment trigger appears at [4] -Don't Stomp -No effect 6-3 --- No Trust/Mood events. 6-4 --- No Trust/Mood events. 6-9 --- No Trust/Mood events. 6-5 --- No Trust/Mood events. It's amazing in a way, isn't it? 6-6 --- [5]-[6] | [2] [4] | | MINIMAP: [1]-[3] [3] Look ---- In the Water -Give it to Fia -Fia Trust +5, Mood +1 -Give it to Serene -Serene Trust +5, Mood +1 -Give it to Lina -Lina Trust +5, Mood +1 -Give it to Cierra -Cierra Trust +5, Mood +1 -Give it to Rose -(Eh? You wanna give it to me? I-I don't really know what to say...) -Keep It -Everyone Trust/Mood -1 -Throw Away -No effect 6-7 --- No Trust/Mood events. 6-8 --- No Trust/Mood events. Chapter 6 is relatively lacking. =============================================================================== Elendia, Pre-Chapter 7 =============================================================================== No Trust/Mood events. =============================================================================== Chapter 7 - Within the Darkness =============================================================================== There are only two Trust/Mood events in this chapter. The second one has no effect because the ending is decided once you enter 7-4. The first: 7-1, [1] -------- Event - Occurs as you move to [2] ----- I felt it, too. -Serene Trust +2, Mood +1 Are you sure? -Serene Trust -2, Mood -1 The second: 7-6, [B1] --------- Look ---- Surroundings -Sprite. -Everyone Trust +2, Mood +1 -Grim Angel. -Everyone Trust +3, Mood +1 -Dark Progenitor. -Everyone Trust -3, Mood -1 -Serene Trust +1, Mood +1 [This does occur after the above effect] |=============================================================================| | CLOSING CREDITS | |=============================================================================| Compiled by Shifen. Hosted at GameFAQs. Drop me an e-mail at teruterubouzu1 at gmail, whether it be for comments, mistakes, or extra information. Thanks to Vixen1977 for going through the game using this, and proofing it in the process. Thanks to Terence for a bunch of information. Thanks to my partner who ditched me before doing anything, because without him, I never would've started this project. Copyright 2005 Shifen. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright, unless stated otherwise by the author of this guide.