RiPpErCiTo PrEsEnTs... NINTENDO GAME BOY ADVANCE SHINING FORCE "RESURRECTION OF THE DARK DRAGON" SECRETS FAQ By Daniel Salcedo López (a.k.a. The little ripper "rippercito") e-mail: rippercito@hotmail.com Version 5.0 Date: 09/20/04 This Faq´s copyright rippercito 2004 CONTENTS: Version Status (read about this version and the next one) UPDATED 0-Prologue: Shining Again 1-Recruiting Characters, sorted by the order you recruit them UPDATED 2-Magic Matters UPDATED 2.1-Learning Spells 2.2-Spell List and description 3-Weapon List UPDATED 3.1 Sword & Blade 3.2 Axe 3.3 Spear, Lance & Halberd 3.4 Staff 3.5 Arrow 3.6 Mace 4-Item List UPDATED 4.1 Rings 4.2 Healing Items 4.3 Raising Stats Items 4.4 Other Items 5-Monster List, sorted by chapter & battle, only important info, no stats. UPDATED 6-Card List, in the order you get them, description, location & condition. UPDATED 7-Treasure Chests Locations, sorted by chapter & (battle or town) UPDATED 7.1 Treasure Chests Chapter 1 & Interlude 7.2 Treasure Chests Chapter 2 & Interlude 7.3 Treasure Chests Chapter 3 & Final Interlude 7.4 Treasure Chests Chapter 4 7.5 Treasure Chests Chapter 5 NEW 8-Cursed Equipment Curses 8.1 Avoiding a curse "The Holy Ring" 9-Secret Outfits 10-Funny Stuff 10.1 Boost your Character Levels using healing items, healing or stats altering Magic 10.2 Max's Sword-Arm 10.3 The Shining "Yogurt Force" 10.4 Where is my Demiman Buster? (Contributed by JJ) NOT CONFIRMED YET 11-Epilogue: Keep Shining! Thanks for your contributions 11.1 A Dropped Item Theory (Contributed by JJ) NOT CONFIRMED YET 12-About Contributions and Legal Stuff !!!READ IT BEFORE SENDING ME AN E-MAIL PLEASE!!! ================================================================================ VERSION STATUS ================================================================================ Version 1.0 : 07/08/04 Chapter 1 & Interlude Version 2.0 : 08/29/04 Chapter 2 & Interlude Version 3.0 : 09/02/04 Chapter 3 & Final Interlude Version 4.0 : 09/11/04 Chapter 4 Version 5.0 : 09/20/04 Chapter 5 This is the fifth version: It contains all the info I have confirmed up to the end of the fifth chapter. All lists have been revised for the increasing amount of characters. Notes about the next version: I will try updating the faq everytime I replay a new chapter, so that means the last version will be version 8.0 .I don't know how much time it will take me to replay the game and type each chapter so just revisit the faq page from time to time. ================================================================================ 0-PROLOGUE: "SHINING AGAIN" ================================================================================ Author´s note: I said "heeeeeyyyyy!" when a Shining Force remake subtitled "Resurrection of the Dark Dragon" was going to be made for the GBA console. And this time would not be a simple Genesis port, like Phantasy Star Collection, this time the game would include many new features. The first Shining Force game has always been one of my favourite titles, only after Shining in the Darkness and Phantasy Star 2. So, as soon as the game came out I ordered a copy. Now after replaying the game twice I have decided to make a Secrets Faq containing all the info on characters and items included in the game, even for the new card feature. Believe me!, some of them are really hard to find. I've tried not mentioning mayor spoilers but that's really difficult to do. If you want to avoid spoilers just use this faq as a full completition guide when you replay the game a second time. Well...Let's Go! ================================================================================ 1-RECRUTING CHARACTERS RECRUITED UP TO THIS POINT : 26 ================================================================================ Authot's Note : I will sort the characters in the order you recruit them. The chapter and the location where they can be recruited. If there is a special condition,it will be mentioned too. If the character is a default character or it can be recruited only by advancing the story of the game you will just read the following : "Condition : None". I have added their initial equipment too. ----------- CHAPTER 1 : ----------- MAX Lv1 (Swordman) Location : Chapter 1 Guardiana Town, default character. Condition : None Initial equipment : Short Sword Steel Ring KEN Lv1 (Knight) Location : Chapter 1 Guardiana Town, before battle 1. Condition : None Initial equipment : Spear TAO Lv1 (Mage->Wizard) Location : Chapter 1 Guardiana Town, before battle 1. Condition : None Initial equipment : Wooden Staff HANS Lv1 (Archer) Location : Chapter 1 Guardiana Town, before battle 1. Condition : None Initial equipment : Wooden Arrow LUKE Lv1 (Warrior) Location : Chapter 1 Guardiana Town, before battle 1. Condition : None Initial equipment : Short Sword LOWE Lv1 (Healer->Vicar) Location : Chapter 1 Guardiana Town, before battle 1. Condition : None Initial equipment : Wooden Staff GONG Lv1 (Monk->Master Monk) Location : Chapter 1 Mountain Hut, during battle 1 Condition : Egress or retreat from battle 1 and go to the Mountain Hut, talk to him to the left of the hut and he will join. Initial equipment : None GORT Lv2 (Warrior) Location : Chapter 1 Guardiana Town, right after battle 2 Condition : C1 : Chapter 1, Guardiana Town, before battle 1 -> Talk to him in the bar and agree to listen to his story. C2 : Chapter 1, Guardiana Town, after battle 2 -> Talk to him in the bar again and he will join. Initial equipment : Hand Axe MAE Lv2 (Knight) Location : Chapter 1 Guardiana Castle after battle 2, when you report to the king Condition : None Note : Chapter 1, Guardiana Castle, before battle 1 It may be useful talking to her twice, before and after talking to the king of Guardiana. Initial equipment : Bronze Lance KHRIS Lv2 (Healer->Vicar) Location : Chapter 1 Alterone Castle, during battle 4 Condition : None Initial equipment : Wooden Staff ------------------------------- CHAPTER 1 - CHAPTER 2 INTERLUDE ------------------------------- NARSHA Lv1 (Shaman->Guru) Location : Battle 5 Chapter 1 - Chapter 2 Interlude (Note : Although she won't join you until later on, you will have control of her so I added her in this position) Condition : None Initial Equipment : Mace ZUIKA Lv6 (Assassin) Location : Battle 5 Chapter 1 - Chapter 2 Interlude (Note : Although he won't join you until later on, you will have control of him so I added him in this position) Condition : None Initial Equipment : None ------------------------------- CHAPTER 2 ------------------------------- ANRI Lv3 (Mage->Wizard) Location : Chapter 2 Manarina Town, after battle 6 Condition : None Initial equipment : Power Staff ARTHUR Lv4 (Knight) Location : Chapter 2 Manarina Town, after battle 7 Condition : C1 : Chapter 2, Manarina Town, right after battle 6 -> Talk to him on the roof where he is doing the laundry. C2 : Chapter 2, Manarina Town, after battle 7 -> Talk to him again at the same place and he will join. Initial equipment : Bronze Lance AMON Lv5 (Birdman) Location : Chapter 2 Shade Abbey, after battle 9 Condition : None, talk to her to advance the story. Initial equipment : Middle Sword BALBAROY Lv5 (Birdman) Location : Chapter 2 Shade Abbey, after battle 9 Condition : None, talk to him to advance the story. Initial equipment : Middle Sword ------------------------------- CHAPTER 3 ------------------------------- DIANE Lv6 (Archer) Location : Chapter 3 Bustoke Town, after battle 10 Condition : None, talk to her after talking to one of his mothers, the one located next to her. Initial equipment : Steel Arrow ZYLO Lv9 (Werewolf) Location : Chapter 3 Bustoke Town, after battle 11 Condition : None. The following must be done to advance the story, Gain acess to battle 11 by tallking to one of Diane's mothers. Get the Moonstone item from the chest ni the cave that appears after battle 11. Take the Moonstone to the alchemist at Bustoke (the house near the entrance from battle 11) and he will make Lunar Dew. Take the Lunar Dew to Zylo at his cell cage in Bustoke. Initial equipment : None PELLE Lv8 (Knight) Location : Chapter 3 After battle 13 Condition : None Initial equipment : Bronze Lance ------------------------------------- CHAPTER 3 - CHAPTER 4 FINAL INTERLUDE ------------------------------------- MAWLOCK Lv8 (Card Master) Location : Battle 14 Chapter 3 - Chapter 4 Final Interlude (Note : Although he won't join you until later on,you will have control of him so I added him in this position) Condition : None Initial Equipment : None ------------------------------- CHAPTER 4 ------------------------------- YOGURT Lv1 (Yogurt) Location : Chapter 4 First Pao Town, after battle 14 Condition : C1 : Chapter 1,Mountain hut, during battle 1 -> Egress or escape from battle 1 and talk to him to the right of the hut. C2 : Chapter 3, Bustoke Town, after battle 11 -> He may join Kokichi when he is doing his "Flying" demo. C3 : Chapter 4, 1st Pao Town, after battle 14 -> Go north of town to the church and enter it, behind the house you must see Yogurt sleeping on a carpet. Go near the priest and search the wall left of him, this will make Yogurt join. Initial equipment : None KOKICHI Lv7 (Winged KT) Location : Chapter 4 First Pao Town, after it moves and becomes deserted. Condition : C1 : Chapter 3, Bustoke Town -> Visit Kokichi at his house in Bustoke after battle 11, his house is located left from the entrance to town, the first door from the left.Talk to him and then search the strange engine on the table, after that watch his demo outside his house, where the lone dead end road is. C2 : Chapter 4, 1st Pao Town -> As the story progresses if you met C1, he will join when the town moves. Initial equipment : Bronze Lance VANKAR Lv8 (Knight) Location : Chapter 4 First Pao Town, after it moves and becomes deserted. Condition : When the town moves, visit the centre of town and you will see him there waiting for you to talk to him, just do it, he will join. Initial equipment : Bronze Lance ******************************************** Note : Narsha, Mawlock & Zuika officialy join the force after battle 15 ******************************************** DOMINGO Lv1 (Magic Egg) Location : Chapter 4 Second Pao Town, after battle 15 Condition : C1 : Chapter 2, Manarina Town -> Get a Doming egg: talk to one of the mages in the room near the library. After that search the strange machine near him to get the egg. C2 : Chapter 4, Second Pao Town -> Talk to a man located in the item shop south of town,and he will ask you if you wanna hatch your egg, agree and Domingo will be born joining the force. Initial equipment : None GUNTZ Lv8 (Steam KT) Location : Chapter 4 Second Pao Town, after battle 15 Condition : C1 : Chapter 2, Rindo Town, Dr. Crock's House northeast of town -> Talk to Dr. Crock and then to him to watch the steam suit demo. Do this when you arrive at Rindo the first time, I mean before battle 6. C2 : Chapter 2, Rindo Town, Dr. Crock's House northeast of town -> Talk to Dr. Crock and then to him to watch another steam suit demo, after battle 7. C3 : Chapter 4, Second Pao Town -> Talk to him at the Paopigs' yard and he will join. Initial equipment : Bronze Lance EARNEST Lv8 (Knight) Location : Chapter 4 Uranbatol Fortress, after battle 16 Condition : C1 : Chapter 4, 1st Pao Town, Central wagon -> Talk to him and hear his sad story and revenge wishes, this must be done right after battle 14 the first time you see him and before the town moves. C2 : Chapter 4, Uranbatol Fortress, after battle 16 -> Talk to him on your way to battle 17 and he will join. Initial equipment : Bronze Lance ------------------------------- CHAPTER 5 ------------------------------- Hanzou Lv1 (Ninja) Location : Chapter 5 Waral Town, after battle 19 Condition : This is a secret character that you can easily miss. The clue for recruiting him can be readinside the house located on the island where battle 19 takes place. At the bookshelf behind the lone priest. You must read 3 notes to get acces to a new character. 1st one : A sign northwest of town. "Floating on the sea" . 2nd one : One of the house on water has a sign attached. Read it on boat. "Not the bookshelf". 3rd one : A sign located on the Island south of town, only accesible after battle 19. "A cross atop the spire". Then : In the church search the furniture to the right of the priest. "Practising a secret ninja technique". Finally : Search the blue fish north of town and Hanzou will join. Initial equipment : Doom Blade .....To be continued ---------------------------- FUTURE CHARACTERS TO RECRUIT ---------------------------- .....To be continued =============================================================================== 2-MAGIC MATTERS =============================================================================== ------------------ 2.1-Learnig spells ------------------ Here are the spells you can learn and the experience level required. All magic users should be promoted on level 20. If the spell is acquired after the promotion it will be mentioned. When a spell level is maxed out it will be mentioned too. MAX : Exp Lv Spell Name Lv 1 Egress Lv1 (MAX LEVEL) Lv 12 Supernova Lv1 Lv 16 Supernova Lv2 Lv 20 Supernova Lv3 ........To be continued TAO : Exp Lv Spell Name Lv 1 Blaze Lv1 Lv 4 Blaze Lv2 Lv 8 Sleep Lv1 Lv 12 Blaze Lv3 Lv 16 Dispel Lv1 Lv 20 Blaze Lv4 (MAX LEVEL) (Lv20 "Promoted to Wizard") ........To be continued LOWE : Exp Lv Spell Name Lv 1 Heal Lv1 Lv 4 Detox Lv1 Lv 7 Heal Lv2 Lv 10 Slow Lv1 Lv 13 Quick Lv1 Lv 16 Heal Lv3 Lv 19 Slow Lv2 (Lv20 "Promoted to Vicar") Lv 22 Heal Lv4 (MAX LEVEL) Lv 25 Quick Lv2 .........To be continued GONG : Exp Lv Spell Name Lv 1 Heal Lv1 Lv 8 Heal Lv2 Lv 16 Heal Lv3 (Lv20 "Promoted to Master Monk") Lv 24 Heal Lv4 (MAX LEVEL) .........To be continued KHRIS : Exp Lv Spell Name Lv 2 Heal Lv1 Lv 5 Heal Lv2 Lv 8 Slow Lv1 Lv 12 Quick Lv1 Lv 16 Heal Lv3 Lv 20 Aura Lv1 (Lv20 "Promoted to Vicar") Lv 21 Heal Lv4 (MAX LEVEL) Lv 28 Aura Lv2 .........To be continued NARSHA : Exp Lv Spell Name Lv 1 Attack Lv1 Lv 2 Attack Lv2 Lv 3 Aura Lv1 Lv 4 Boost Lv1 Lv 7 Step Lv1 Lv 10 Boost Lv2 Lv 12 Step Lv2 Lv 14 Aura Lv2 Lv 16 Attack Lv3 Lv 18 Step Lv3 Lv 20 Aura Lv3 (Lv20 "Promoted to Guru") Lv 22 Boost Lv3 .........To be continued ANRI : Exp Lv Spell Name Lv 3 Blaze Lv1 Lv 5 Freeze Lv1 Lv 8 Blaze Lv2 Lv 10 Elude Lv1 Lv 13 Freeze Lv2 Lv 16 Freeze Lv3 Lv 19 Bolt Lv1 (Lv20 "Promoted to Wizard") .........To be continued DOMINGO : Exp Lv Spell Name Lv 1 Freeze Lv1 Lv 4 Freeze Lv2 Lv 7 Elude Lv1 Lv 13 Freeze Lv3 Lv 17 Desoul Lv1 .........To be continued ARTHUR : Exp Lv Spell Name Lv 15 Blaze Lv1 .........To be continued HANZOU : Exp Lv Spell Name Lv 1 Sleep Lv1 Lv 4 Attack Lv1 Lv 7 Desoul Lv1 Lv 15 Shield Lv1 .........To be continued ------------------------------ 2.2-Spell list and description ------------------------------ Up to this point the list contains only the spells mentioned before. The spells are sorted by their type, Offensive, Healing, and Status/Stats Altering ones. Spells not included in one of those categories are on the Other spells one. Keys to the list : Name : Name of the spell. Lv : Level of the spell. User : The character which can use the spell, "M" means Max "T" means Tao "L" means Lowe "G" means Gong "K" means Khris "N" means Narsha "A" means Anri "D" means Domingo "AR" means Arthur "H" means Hanzou MpCost : The cost in Magic Points. RG : Range of the spell. C is your character and X marks the range of effect. Healing Spells also include the C as a range of action. X "x1" Short Range XCX X X "x2" Medium Range XXX XCX XXX X X XXX XXXXX "x3" Long Range XXXCXXX XXXXX XXX X Target : Number of allies or foes you can target with it. "1" means one character or foe "Cross" means a maximum o 5 characters or foes in a cross shape like this : T TTT T "Area" means an area of this shape (allies or foes) : T TTT TTTTT TTT T "All" means all allies or foes Effect : An explanation of the spell effect. ---------------- OFFENSIVE SPELLS ---------------- Name Lv User MpCost RG Target Effect Blaze 1 T/A/AR/ 2 x2 1 Foe Fire Attack Low Power Blaze 2 T/A/ 8 x2 Foe Cross Fire Attack Low+ Power Blaze 3 T/ 8 x2 1 Foe Fire Attack High Power Blaze 4 T/ 10 x2 1 Foe Fire Attack Medium Power Freeze 1 A/D/ 3 x2 1 Foe Ice Attack Low Power Freeze 2 A/D/ 9 x2 Foe Cross Ice Attack Low+ Power Freeze 3 A/D/ 10 x3 1 Foe Ice Attack High Power Bolt 1 A/ 8 x2 Foe Cross Thunder Attack Low Power Supernova 1 M/ 16 x3 1 Foe Light Attack Low Power Supernova 2 M/ 18 x3 1 Foe Light Attack Medium Power Supernova 3 M/ 20 x3 1 Foe Light Attack High Power -------------- HEALING SPELLS -------------- Name Lv User MpCost RG Target Effect Heal 1 L/G/K/ 3 x1 1 Ally Heals up to 15 HP Heal 2 L/G/K/ 5 x3 1 Ally Heals up to 20 HP Heal 3 L/G/K/ 10 x3 1 Ally Heals a lot Hp Heal 4 L/G/K/ 20 x1 1 Ally Heals full Hp Detox 1 L/ 3 x1 1 Ally Cures Poison Aura 1 N/K/ 7 x3 Ally Cross Heals up to 15 HP Aura 2 N/K/ 11 x3 Ally Area Heals up to 15 HP Aura 3 N/ 15 x3 Ally Area Heals a lot Hp ---------------------------- STATUS/STATS ALTERING SPELLS ---------------------------- Name Lv User MpCost RG Target Effect Slow 1 L/K/ 5 x2 1 Foe Lowers Speed Slow 2 L/ 20 x2 For Cross Lowers Speed Sleep 1 T/H/ 6 x2 1 Foe Sleep Attack 1 N/H/ 10 x3 1 Ally Raises Attack by 8 Attack 2 N/ 15 x3 Ally Cross Raises Attack by 5 Attack 3 N/ 40 x3 Ally Cross Raises Attack by 10 Boost 1 N/ 8 x2 1 Ally Magic Power 20% Up Boost 2 N/ 20 x2 Ally Cross Magic Power 50% Up Boost 3 N/ 40 x2 Ally Cross Magic Power 80% Up Quick 1 K/L/ 5 x1 1 Ally Raises Speed by 15 Quick 2 L/ 16 x2 Ally Cross Raises Speed by 15 Elude 1 A/D/ 6 x1 1 Foe Lowers Accuracy Step 1 N/ 8 x2 1 Ally Raises Movement by 2 Step 2 N/ 20 x2 Ally Cross Raises Movement by 3 Step 3 N/ 40 x2 Ally Cross Raises Movement by 4 Dispel 1 T/ 5 x2 1 Foe Blocks Magic Desoul 1 D/H/ 8 x2 1 Foe Instant Death Shield 1 H/ 5 x2 1 Ally Repels Magic ------------ OTHER SPELLS ------------ Name Lv User MpCost RG Target Effect Egress 1 M/ 8 -- All Allies Escape from battle ================================================================================ 3-WEAPON LIST ================================================================================ Up to this point the list contains weapons up to the end of the fifth chapter. They are sorted by type and attack power. Keys to the list: Name : The name of the weapon. C/D/B : "D" means it can be bought at the Weapon or Item Shop under the "Deals" option. "C" means that the item is cursed. "B" means the item would broke if it is used too much under the use command in battle. Cost : In Gold coins value. At : Attack power. SpU : Special use in battle under the "use" battle command. SpP : Special Power. User : The character class which can use the weapon, ( -> means promotion) "S" means Swordman -> "HR" means Hero (Max) "M" means Mage -> "WZ" means Wizard (Tao, Anri) "K" means Knight (Ken, Mae, Arthur, Pelle, Vankar, Earnest) "A" means Archer (Hans, Diane) "W" means Warrior (Luke, Gort) "H" means Healer -> "V" means Vicar (Lowe, Khris) "SH" means Shaman -> "G" means Guru (Narsha) "B" means Birdman (Balbaroy, Amon) "WK" means Winged Knight (Kokichi) "SK" means Steam Knight (Guntz) "N" means Hanzou (Ninja) RG : Range of the weapon. If C is your character X marks the range of attack, X "x1" Short Range XCX X X "x2" Medium Range XXX XCX XXX X X X X "x3" Long Range X C X X X X Loc : Means the most common location where you can find that weapon, "W" means weapon shop (WEAPONS) and its location : town & condition. "C" means you will find it inside a treasure chest and its location. "(NAME)" means the name ot the monster that will drop it, but only if the weapon is really rare (you can´t buy it at shops). Other situations will be explained. ------------------- 3.1 : SWORD & BLADE ------------------- Name C/D/B Cost At SpU SpP User RG Loc Short Sword -/-/- 100 5 --- --- S/W/B/ x1 W (Guardiana, N/HR/ after battle 2) Dwarfbuster -/-/- 800 7 --- Attack+ against S/W/B/ x1 Bonus battle 2 Dwarf/Goblin N/HR/ W (Alterone) Middle Sword -/-/- 250 8 --- --- S/W/B/ x1 W (Rindo) N/HR/ W (Bustoke) Mermanbuster -/D/- 4000 15 --- Attack+ against HR/ x1 W (Bustoke, Water Creatures after battle 10) Bonus battle 17 Long Sword -/-/- 750 12 --- --- S/B/HR/x1 W (1st/2nd Pao) Soulbuster -/D/- 6000 18 --- Attack+ against HR/ x1 W (2nd Pao, Humans after battle 15) Bonus battle 20 Steel Sword -/-/- 2500 16 --- --- HR/ x1 W (Waral) Doom Blade -/D/- ? 25 --- Istant Kill N/HR/ x1 Hanzou default Eq. --------- 3.2 : AXE --------- Name C/D/B Cost At SpU SpP User RG Loc Hand Axe -/-/- 200 7 --- --- W/ x1 W (Guardiana, after battle 2) W (Alterone) W (Rindo) Middle Axe -/-/- 600 11 --- --- W/ x1 W (Bustoke) W (1st/2nd Pao) Jagged Flash -/D/- 2000 8 --- Attack+ against W/ x1 W (Alterone, Flying foes after battle 3) Landslide -/D/- 3500 14 --- Attack+ against W/ x1 W (Alterone, Beast foes during battle 8) Heat Axe -/D/- ? BlazeLv2--- ? x1 (Lizardman, during battle 15) Raging Drum -/D/- ? --- Attack+ against ? x1 Bonus battle 15 Cannon type foes Battle Axe -/-/- ? ? --- --- ? x1 W (Waral) ---------------------------- 3.3 : SPEAR, LANCE & HALBERD ---------------------------- Name C/D/B Cost At SpU SpP User RG Loc Spear -/-/- 150 6 --- --- K/WK/ x2 W (Guardiana, SK/ after battle 2) W (Alterone) W (Rindo) Power Spear -/-/- 900 14 --- --- K/WK/ x2 W (Bustoke) SK/ W (1st/2nd Pao) W (Waral) Elf Slayer -/D/- 4000 18 --- Attack+ against K/WK/ x2 Bonus battle 11 Elves SK/ W (2nd Pao, after battle 15) Bronze Lance -/-/- 300 9 --- --- K/WK/ x1 W (Rindo) SK/ W (Bustoke) Power Lance -/-/- 1500 16 --- --- K/WK/ x1 W (1st/2nd Pao) SK/ Steel Lance -/-/- 3000 ? --- --- ? x1 W (Waral) ----------- 3.4 : STAFF ----------- Name C/D/B Cost At SpU SpP User RG Loc Woooden Staff -/-/- 80 4 --- --- M/H/ x1 W (Guardiana, V/WZ/ after battle 2) Doll Hater -/D/- 1500 14 --- Attack+ against M/H/ x1 W (Guardiana) Android V/WZ/ Bonus battle 6 Voodoo Staff -/-/- 600 8 --- Poison Attack M/H/ x1 W (Alterone) V/WZ/ Power Staff -/-/- 500 12 --- --- M/H/ x1 W (Rindo) V/WZ/ W (Bustoke) W (Waral) Zombie Charm -/D/- 1700 16 --- Attack+ against M/H/ x1 W (Rindo, Undead V/WZ/ after battle 7) Bonus battle 8 Paralyzer -/-/- 1000 16 --- Sleep Attack V/WZ/ x1 W (1st/2nd Pao) Guard Staff -/D/- 18 --- Defense+9 V/WZ/ x1 (Master Mage, battle 19) ----------- 3.5 : ARROW ----------- Name C/D/B Cost At SpU SpP User RG Loc Wooden Arrow -/-/- 320 8 --- --- A/ x3 W (Guardiana, after battle 2) W (Alterone) W (Rindo) Steel Arrow -/-/- 1200 13 --- --- A/ x3 C battle 8 W (Bustoke) W (1st/2nd Pao) Duelist -/D/- 4000 --- Attack+ against ? ? W (Bustoke, Horsemen after battle 11) Bonus battle 13 Elven Arrow -/-/- 3200 --- Instant Kill ? ? W (Waral) ---------- 3.6 : MACE ---------- Name C/D/B Cost At SpU SpP User RG Loc Mace -/D/- 7 --- --- SH/G/ x1 Narsha Default Eq. Heavy Mace -/D/- 14 --- --- SH/G/ x1 (Kraken, battle 10) C (Waral,item shop) ================================================================================ 4-ITEM LIST ================================================================================ ----------- 4.1 : RINGS ----------- Up to this point the list contains rings avaliable up to the end of the fifth chapter. Keys to the list: Name : The name of the ring C/D/B : "D" means it can be bought at the Weapon or Item Shop under the "Deals" option. "C" means that the item is cursed. "B" means the item would broke if it is used too much under the use command in battle. Cost : In Gold coins value. User : The character class which can use the ring, "S" means Swordman (Max) "K" means Knight (Ken, Mae, Arthur, Pelle, Vankar, Earnest) "W" means Warrior (Luke, Gort) "WK" means Winged Knight (Kokichi) "AS" means Assassin (Zuika) "SK" means Steam Knight (Guntz) "CM" means Card Master (Mawlock) "N" means Hanzou (Ninja) "All-" means All except the character mentioned. St+ : Effect in a character stats. SpU : Special use in battle under the use battle command. Loc : Means the most common location where you can find that ring, "I" means item shop and its location : town & condition. "C" means you will find it inside a treasure chest and its location. "(NAME)" means the name ot the monster that will drop it, but only if the ring is really rare (you can´t buy it at shops). Name C/D/B Cost User St+ SpU Loc Steel Ring -/-/- 500 All-CM Defense+1 No Max Default Eq. I (Guardiana) Rousing Ring -/D/- All-CM Anti-Sleep No Guardiana Castle Vault, after battle 2 Evade Ring -/-/- 200 All-CM Evade+ No I (Alterone,after battle 3) Evil Ring C/D/B S/K/W/ Attack+8 Bolt Lv4 (Dark Mage), battle 4 WK/AS/ SK/N/ Speed Ring -/D/B All-CM Speed+4 Egress C Rindo Charm Ring -/-/- 1000 All-CM Magic Dmg No I (Rindo) Down 10% Power Ring -/D/B All-CM Attack+4 AttackLv1 C battle 7 Silver Ring -/-/- 5000 All-CM Defense+2 No I (Bustoke) Repel Ring -/D/- 20000 All-CM Anti-Counter No I (1st Pao,after battle 14) Yogurt Ring -/D/- All Yogurt Suit No Defeat a foe with Yogurt Healing Ring -/D/- All-CM Anti Poison No (Blue Dragon, battle 17) Wind Ring -/-/- 2000 All-CM Evasion+5% No I (Waral) Agility Ring -/D/- All-CM Movement+2 No C Waral Castle Weapon Shop ------------------- 4.2 : HEALING ITEMS ------------------- Up to this point the list contains healing items avaliable up to the end of the fifth chapter. Keys to the list: Name: The name of the healing item. Cost: In Gold coins value. Eff : Effect in a character stats. Loc : Means the most common location where you can find that item, "I" means item shop and its location : town & condition. "C" means you will find it inside a treasure chest and its location. "(NAME)" means the name ot the monster that will drop it , but only if the item is really rare (you can´t buy it at shops). Name Cost Eff Loc Medical Herb 10 Restores 20 HP,1 ally All item shops in the game Healing Seed 50 Restores 40 HP,1 ally All item shops in the game Antidote Cures Poison All item shops in the game except Guardiana/Alterone ones Shower Cure Restores 20 HP,all allies C Battle 5 (Gobgovitch, battle 10) C Battle 14 x2 (Hellhound, battles 16,17) C Waral Castle Weapon Shop ------------------------- 4.3 : RAISING STATS ITEMS ------------------------- Up to this point the list contains stats items avaliable up to the end of the fifth chapter. They are really rare so they are only dropped by monsters, bought under the deals options in items shops or found in treasure chests. Keys to the list: Name: The name of the stats item. Cost: In Gold coins value. Eff : Effect in a character stats. Loc : Means the most common location where you can find that item, "D" means deals under a item shop and its location : town & condition. "C" means you will find it inside a treasure chest and its location. "(NAME)" means the name ot the monster that will drop it, but only if the item is really rare (you can´t buy it at shops). Name Cost Eff Loc Def Potion 500 Defense+(1-2) C Guardiana Castle Vault,after battle 2 C Alterone Castle,northwest corner C During battle 8 C During battle 10 C Waral Castle Item Shop Power Potion 500 Attack+(1-2) C Guardiana Castle Vault, after battle 2 C Alterone Town, Center of town Life Loaf 500 Max Hp+(1-2) C Alterone Castle,northwest corner D Rindo, after battle 5 C 1st Pao Town, after battle 14, left wagon C Waral Castle Item Shop Quick Chicken 500 Speed+(3-4) C 1st Pao Town,after battle 14,Queen's wagon ----------------- 4.4 : OTHER ITEMS ----------------- Up to this point the list contains those other items up to the end of the fifth chapter. Keys to the list: Name : The name of the item. Cost : In Gold coins value. Eff : Effect of the item. Loc : Means the location where you can find that item, "I" means item shop its location : town & condition. "C" means you will find it inside a treasure chest and its location. "(NAME)" means the name ot the monster that will drop it, but only if the item is really rare (you can´t buy it at shops). Name Cost Eff Loc Angel Wing 40 Retreat from Battle All item shops in the game Domingo Egg Needed to recruit Domingo Chapter 2, Manarina Town, A Mage will hand it to you Orb of Light Needed to advance the story Chapter 2, Manarina Town Chest after battle 7 Moonstone Needed to make Lunar Dew Chapter 3,Mountain Cave, appears after battle 11 Lunar Dew Needed to cure Zylo and Chapter 3,Bustoke Town, recruit him,advancing the alchemist's house story Blaze Bomb Needed to advance the story Chapter 4,2nd Pao Town, Queen's wagon, from Crock's assistant Maid Uniform Secret Costume for Khris See Secret Outfits Section Daring Dress Secret Costume for Anri See Secret Outfits Section ================================================================================ 5-MONSTER LIST ================================================================================ The List is sorted for each chapter battle. Victory Conditions and bonuses are mentioned. Keys to the list: Name: Name of the monster, if the monster is a boss it should be mentioned, quantity of them in brackets. MS : Magic Spells with Magic Points, and number of uses avaliable. SPA : Special attack, x2 : Can attack twice in a turn. C : Can Counterattack Short Range weapons. B : Breath attack type and Range. O : Other Special Attack and Explanation. SPE : Normal attack special effect, P : Poison. S : Sleep. Item: Item carried and if it can be dropped, with low dropping rate, CONFIRMED dropped items will be marked with the word drop in brackets. Gold: Gold coins earned by defeating it. Card: Card dropped by the enemy. ---------------------------------------------------------------- 5.1.1: Chapter 1 - Battle 1 "Battle at the Gate of The Ancients" ---------------------------------------------------------------- Victory Conditions : Defeat the Rune Knight Bonus : In 8 turns 250 Gold Goblin (x3) SPA : C Item : Short Sword, Medical Herb (Drop) Gold : 12 Dark Dwarf (x2) Item : Hand Axe (Drop) Gold : 25 Rune Knight (x1,Boss) SPA : C Item : Bronze Lance Gold : 45 Card : Rune Knight Card (Max must deliver the final blow) ------------------------------------------------------------------- 5.1.2: Chapter 1 - Battle 2 "Hurry up to Guardiana" ------------------------------------------------------------------- Victory Conditions : Defeat all enemies, get to Guardiana Bonus : In 12 turns-> Demiman Buster (Sword : Dwarfbuster) Goblin (x6) Item : Short Sword, Medical Herb (Drop) Gold : 12 Dark Dwarf (x2) Item : Hand Axe (Drop) Gold : 25 Dark Dwarf (x1) Item : Middle Axe (Drop) Gold : 25 Rune Knight (x2) Item : Bronze Lance Gold : 45 ------------------------------------------------------------------- 5.1.3: Chapter 1 - Battle 3 "The way to Alterone" ------------------------------------------------------------------- Victory Conditions : Destroy all enemies, get to Alterone Bonus : In 10 turns-> 400 Gold Dark Dwarf (x5) Item : Hand Axe Gold : 25 Rune Knight (x5) SPA : C Item : Bronze Lance Gold : 45 Giant Bat (x5) (High evade rate, Magic,Spears or Arrows to attack them) SPE : Sleep Item : Antidote (Drop) Gold : 30 -------------------------------------------------------------------- 5.1.4: Chapter 1 - Battle 4 "The battle of Alterone" -------------------------------------------------------------------- Victory Conditions : Destroy all enemies Bonus : In 12 turns-> Jagged Flash (Axe) Dark Dwarf (x4) Item : Hand Axe Gold : 25 Rune Knight (x4) Item : Bronze Lance Gold : 45 Giant Bat (x4) (High evade rate, Magic,Spears or Arrows to attack them) SPE : Sleep Item : Antidote (Drop) Gold : 30 Sniper (x2) Item : Wooden Arrow Gold : 40 Dark Mage (x1) MS(16Mp): Blaze Lv1 (8 Uses) / Blaze Lv2 (2 Uses) Item : Wooden Staff / Evil Ring (Drop) Gold : 46 -------------------------------------------------------------------- 5.2.0 : Interlude - Battle 5 "The escape of Narsha" -------------------------------------------------------------------- Victory Conditions : Defeat the Dark Mage Bonus : None G. Rat (x4) Item : Medical Herb (Drop) Gold : 10 G. Spider (x3) Item : Medical Herb (Drop) Gold : 20 G. Scorpion (x2) Item : Healing Seed (Drop) Gold : 40 Dark Mage (x1) MS(16Mp): Blaze Lv1 (8 Uses) / Blaze Lv2 (2 Uses) Item : Wooden Staff / Healing Seed (Drop) Gold : 46 -------------------------------------------------------------------- 5.2.1 : Chapter 2 - Battle 6 "The way to Manarina" -------------------------------------------------------------------- Victory Conditions : Destroy all enemies, Get to Manarina Bonus : In 18 turns-> Doll Hater (Staff) Dark Dwarf (x3) Item : Hand Axe Gold : 25 Giant Bat (x4) (High evade rate, Magic,Spears or Arrows to attack them) SPE : Sleep Item : Antidote Gold : 30 Sniper (x2) Item : Wooden Arrow Gold : 40 Dark Mage (x3) MS(16Mp): Blaze Lv1 (8 Uses) / Blaze Lv2 (2 Uses) Item : Wooden Staff Gold : 46 Zombie (x4) SPE : Poison Item : None Gold : 70 -------------------------------------------------------------------- 5.2.2 : Chapter 2 - Battle 7 "The Cavern of Darkness" -------------------------------------------------------------------- Victory Conditions : Defeat the Skeleton Bonus : In 10 turns-> 500 Gold Giant Bat (x5) (High evade rate, Magic,Spears or Arrows to attack them) SPE : Sleep Item : Antidote (Drop) Gold : 30 Sniper (x2) Item : Wooden Arrow Gold : 40 Dark Mage (x4) MS(16Mp): Blaze Lv1 (8 Uses) / Blaze Lv2 (2 Uses) Item : Wooden Staff Gold : 46 Zombie (x3) SPE : Poison Item : None Gold : 70 Skeleton (x1,Boss) (Ice magic no effect) SPA : C Item : Middle Sword Gold : 240 Card : Skeleton Card (Anri must deliver the final blow) -------------------------------------------------------------------- 5.2.3 : Chapter 2 - Battle 8 "Killer Clowns" -------------------------------------------------------------------- Victory Conditions : Defeat the Marionette Bonus : In 8 turns-> Zombie Charmer (Staff : Zombie Charm) Mannequin (x3) SPA : x2,C SPE : Poison Item : Medical Herb (Drop) Gold : 125 Giant Bat (x3) (High evade rate, Magic,Spears or Arrows to attack them) SPE : Sleep Item : Antidote (Drop) Gold : 30 Evil Puppet (x3) MS(16Mp): Freeze Lv1 (5 Uses) Item : Medical Herb Gold : 100 Dire Clown (x2) Item : Healing Seed (Drop) Gold : 130 Marionette (x1,Boss) SPA : C MS(99Mp): Freeze Lv4 (8 Uses) Item : Charm Ring Gold : 200 Card : Marionette Card (Gort must deliver the final blow) -------------------------------------------------------------------- 5.2.4 : Chapter 2 - Battle 9 "Resident Abbey" -------------------------------------------------------------------- Victory Conditions : Destroy all enemies Bonus : In 8 turns-> 1000 Gold Skeleton (x3) (Ice magic no effect) SPA : C Item : Middle Sword Gold : 120 Zombie Lv7 (x2) SPE : Poison Item : None Gold : 70 Zombie Lv10 (x4) SPE : Poison Item : None Gold : 90 Ghoul (x1,Boss) SPA : C SPE : Sleep Item : Steel Ring Gold : 200 Card : Ghoul Card (Max must deliver the final blow) -------------------------------------------------------------------- 5.3.0 : Interlude - Battle 10 "The escape of Narsha, part 2" -------------------------------------------------------------------- Victory Conditions : Defeat Gobgovitch Bonus : None Outlaw (x7) Item : Hand Axe, Medical Herb (Drop) Gold : 10 Kraken (x1) Item : Heavy Mace (Drop) Gold : 2000 Gobgovitch (x1,Boss) Item : Hand Axe, Shower Cure (Drop) Gold : 500 Card : Gobgovitch Card (Narsha must deliver the final blow) -------------------------------------------------------------------- 5.3.1 : Chapter 3 - Battle 11 "Battle at the Mountain" -------------------------------------------------------------------- Victory Conditions : Defeat the Master Mage Bonus : In 15 turns-> Elf Slayer (Spear) Skeleton (x8) (Ice magic no effect) SPA : C Item : Middle Sword Gold : 120 Dark Mage (x2) MS(24Mp): Blaze Lv1 (12 Uses) / Blaze Lv2 (3 Uses) Item : Power Staff, Evil Ring Gold : 62 Dark Priest (x4) MS(15Mp): Heal Lv1 (5 Uses) Item : Power Staff, Healing Seed (Drop) Gold : 125 Lizardman (x1) Item : Middle Axe (Drop) Gold : 150 Dark Elf (x4) SPA : Ferocius Attack (Severe Damage) O : Instant Kill Item : Elven Arrow, Steel Arrow Gold : 160 Master Mage (x1,Boss) MS(30Mp): Freeze Lv1 (10 Uses) / Freeze Lv2 (3 Uses) Item : Power Staff Gold : 420 -------------------------------------------------------------------- 5.3.2 : Chapter 3 - Battle 12 "A Howl in the Forest" -------------------------------------------------------------------- Victory Conditions : Destroy all enemies, Get to the Lone Bridge Bonus : In 15 turns-> 2000 Gold Skeleton (x5) (Ice magic no effect) Item : Middle Sword / Medical Herb (Drop) Gold : 120 Dark Elf (x2) SPA : Ferocius Attack (Severe Damage) O : Instant Kill Item : Elven Arrow, Steel Arrow (Drop) Gold : 160 Lizardman (x2) Item : Middle Axe Gold : 150 Dark Priest (x2) MS(15Mp): Heal Lv1 (5 Uses) Item : Power Staff / Healing Seed Gold : 125 Pegasus KT Lv12 (x4) SPA : x2 Item : Bronze Lance Gold : 180 Pegasus KT Lv14 (x1) Item : Power Lance (Drop) Gold : 220 Card : Pegasus Knight Card (Zylo must deliver the final blow to the lone Pegasus KT, top right corner of the screen) -------------------------------------------------------------------- 5.3.2 : Chapter 3 - Battle 13 "Laser,I" -------------------------------------------------------------------- Victory Conditions : Defeat the Silver Knight Bonus : In 16 Turns-> Duelist (Arrow) Lizardman (x6) SPA : x2 Item : Middle Axe (Drop) Gold : 150 Dark Priest (x2) MS(15Mp): Heal Lv1 (5 Uses) Item : Power Staff / Healing Seed Gold : 125 Pegasus KT (x6) Item : Bronze Lance (Drop) Gold : 180 Dark Elf (x3) SPA : Ferocius Attack (Severe Damage) O : Instant Kill Item : Elven Arrow / Steel Arrow (Drop) Gold : 160 Laser Eye (x1,Miniboss) O : Laser Beam (6 turns to fire, avoid the centre of the bridge if you don't wanna suffer severe damage) Item : None Gold : 350 Card : Laser Eye Card (Anri must deliver the final blow) Silver KT (x1,Boss) SPA : Ferocius Attack (Severe Damage) Item : Power Lance Gold : 75 Card : Silver Knight Card (Anri must deliver the final blow) -------------------------------------------------------------------- 5.4.0 : Final Interlude - Battle 14 "The escape of Narsha, part 3" -------------------------------------------------------------------- Victory Conditions : Defeat the Soul Eater Bonus : None Ghost (x8) Item : None Gold : 30 Will-O-Whisp (x4) MS(3Mp): Freeze Lv1 (1 Use) Item : None Gold : 70 Wizary (x2) MS(18Mp): Freeze Lv1 (6 Uses) / Freeze Lv2 (2 Uses) Item : None Gold : 120 Soul Eater (x1,Boss) SPA : C Item : None Gold : 1000 Card : Soul Eater Card (Zuika must deliver the final blow) -------------------------------------------------------------------- 5.4.1 : Chapter 4 - Battle 15 "Showdown with Elliot" -------------------------------------------------------------------- Victory Conditions : Defeat Elliot Bonus : In 10 Turns-> Raging Drum (Axe) Lizardman (x4) SPA : C / Ferocius Attack (Severe Damage) Item : Middle Sword (Drop) Gold : 150 Lizardman (x1) SPA : C / Ferocius Attack (Severe Damage) Item : Heat Axe (Drop) Gold : 150 Dark Priest (x3) MS(15Mp): Heal Lv1 (5 Uses) Item : Power Staff / Evil Ring / Healing Seed (Drop) Gold : 125 Pegasus KT (x4) SPA : x2 Item : Power Lance Gold : 180 Silver KT (x4) SPA : C / x2 / Ferocius Attack (Severe Damage) Item : Bronze Lance (Drop) Gold : 75 Artillery (x1) Item : None Gold : 180 Elliot (x1,Boss) SPA : C Item : Long Sword Gold : 450 Card : Elliot Card (Max must deliver the final blow) -------------------------------------------------------------------- 5.4.2 : Chapter 4 - Battle 16 "Assault of the Uranbatol Fortress" -------------------------------------------------------------------- Victory Conditions : Defeat the Hellhound Bonus : In 10 Turns-> 4000 Gold Silver KT (x9) SPA : C / x2 / Ferocius Attack (Severe Damage) Item : Power Lance / Healing Seed (Drop) Gold : 75 Pegasus KT (x3) SPA : x2 Item : Power Lance Gold : 180 Rune Knight (x1) Item : Power Lance Gold : 140 Dark Priest (x3) MS(15Mp): Heal Lv1 (5 Uses) Item : Power Staff / Evil Ring / Healing Seed (Drop) Gold : 125 Artillery (x2) Item : None Gold : 180 Hellhound (x1,Boss) Item : Shower Cure Gold : 200 Card : Hellhound Card (Guntz must deliver the final blow) -------------------------------------------------------------------- 5.4.3 : Chapter 4 - Battle 17 "A ship!...My life for a ship!" -------------------------------------------------------------------- Victory Conditions : Defeat Balbazak Bonus : In 8 Turns-> Mermanbuster (Sword) Sea Bat (x5) (High evade rate, Magic,Spears or Arrows to attack them) Item : Antidote (Drop) Gold : 350 Silver KT (x2) Item : Power Lance / Healing Seed Gold : 75 Dark Priest (x1) MS(15Mp): Heal Lv1 (5 Uses) Item : Power Staff / Evil Ring / Healing Seed Gold : 125 Hellhound (x2) (Fire Magic no effect, High evade rate to Spears) SPA : x2 / Ferocius Attack (Severe Damage) Item : Shower Cure (Drop) Gold : 200 Artillery (x3) Item : None Gold : 180 Blue Dragon (x1) (Ice Magic no effect) Item : Healing Ring (Drop) Gold : 1000 Balbazak (x1,Boss) SPA : C / x2 / Ferocius Attack (Severe Damage) Item : Steel Sword Gold : 520 Card : Balbazak Card (Earnest must deliver the final blow) -------------------------------------------------------------------- 5.5.1 : Chapter 5 - Battle 18 "Max and the Argonauts, Part 1" -------------------------------------------------------------------- Victory Conditions : Destroy all enemies Bonus : In 8 Turns-> 5000 Gold Pegasus KT (x3) Item : Power Lance Gold : 180 Sea Bat (x4) (High evade rate, Magic,Spears or Arrows to attack them) Item : Antidote Gold : 350 Conch (x6) SPE : Poison Item : Medical Herb (Drop) Gold : 180 Shellfish (x2) Item : Medical Herb Gold : 220 -------------------------------------------------------------------- 5.5.2 : Chapter 5 - Battle 19 "Ancient Ruins" -------------------------------------------------------------------- Victory Conditions : Defeat the Master Mage Bonus : In 10 Turns-> 6000 Gold Sea Bat (x4) (High evade rate, Magic,Spears or Arrows to attack them) Item : Antidote Gold : 350 Hellhound (x5) (Fire Magic no effect, High evade rate to Spears) SPA : x2 / Ferocius Attack (Severe Damage) Item : Shower Cure (Drop) Gold : 200 Worm (x3) SPE : Sleep Item : Medical Herb Gold : 300 Skeleton (x5) (Ice Magic no effect) SPA : C Item : Long Sword / Shield Ring Gold : 240 Master Mage (x1,Boss) MS(30Mp): Freeze Lv1 (10 Uses) / Freeze Lv2 (3 Uses) Item : Guard Staff (Drop) Gold : 420 Card : Master Mage Card (Mae must deliver the final blow) -------------------------------------------------------------------- 5.5.3 : Chapter 5 - Battle 20 "Max and the Argonauts, Part 2" -------------------------------------------------------------------- Victory Conditions : Destroy all enemies Bonus : In 6 Turns-> Soul Buster (Sword) Sea Bat (x3) (High evade rate, Magic,Spears or Arrows to attack them) Item : Antidote (Drop) Gold : 350 Pegasus KT (x2) Item : Power Lance Gold : 220 Conch (x6) SPE : Poison Item : Medical Herb (Drop) Gold : 180 Gargoyle (x1) B : Fire (Range x2) SPA : Ferocius Attack (Severe Damage) MS(12Mp): Elude (2 Uses) Item : Angel Wing (Drop) Gold : 350 ...to be continued ================================================================================ 6-CARD LIST (TOTAL LISTED : 37) ================================================================================ The new feature of the remake. I have listed their description, location and conditions for all cards in the game. They are in the order you will find them, even your allies' ones. Note about allies cards that you can get at your HQ by talking to some allies : To get all those allies cards in the order I list them you must talk to the character, which card you want, in your HQ before and after finishing every battle. Make sure the character is an active member of your party in every battle while you are trying to get his card. After getting it you can replace him. Nº 4 Ken Location : Chapter 1, Guardiana HQ, before battle 1. Condition : Talk to him once. Description : Copy-> Fast-moving knight Effect-> Attack from any range Mp-> Nº 9 Luke Location : Chapter 1, Guardiana HQ, before battle 1. Condition : Talk to him once. Description : Copy-> Well balanced Warrior Effect-> Raise ally's defense Mp-> Nº 15 Lowe Location : Chapter 1, Guardiana HQ, before battle 1. Condition : Talk to him once. Description : Copy-> Restore attacked ally's HP Effect-> Restore 1 ally's HP Mp-> Nº 20 Hans Location : Chapter 1, Guardiana HQ, before battle 1. Condition : Talk to him once. Description : Copy-> Archer with distance 2 Effect-> +1 to ally's distance Mp-> Nº 18 Gong Location : Chapter 1, Mountain Hut, during battle 1. Condition : Egress or escape from battle 1 and talk to the elder priest's granddaughter. Description : Copy-> Monk with super attack Effect-> Cancel one enemy turn Mp-> Nº 34 Rune Knight Location : Chapter 1, Battle 1. Condition : Max must deliver the final blow to the Rune Knight. Description : Copy-> Fast-moving knight Effect-> Attack from any range Mp-> Nº 8 Gort Location : Chapter 1, Guardiana Town, after battle 2. Condition : Gort must have been recruited, also you must have reported to the king. Then, before leaving for Alterone talk to Gort's granddaughter at the basement of her house located on the botton left corner of Guardiana town. Description : Copy-> Well-balanced warrior Effect-> Increase ally attack Mp-> Nº 16 Khris Location : Chapter 1, Alterone Town, after batte 4. Condition : Talk to the boy north of town, in front of the entrance to the castle, that boy is Khris' fan and he wild hand over his card. Description : Copy-> Restore one ally's Hp Effect-> Restores all ally's Hp Mp-> Nº 2 Mae Location : Chapter 2, Rindo Town HQ, after battle 5. Condition : After you recruit her, talk to her before and after every battle, finally, talk to her in the HQ at rindo. Description : Copy-> Fast moving Knight Effect-> Attack from any range Mp-> Nº 11 Anri Location : Chapter 2, Manarina Town, after battle 6. Condition : Search the bookshelf in Anri's room located at the bottom of the central tower. Description : Copy-> Attack with freeze Effect-> Attack enemies within a range of 2 Mp-> Nº 13 Tao Location : Chapter 2, Manarina Town, after battle 6. Condition : Search the chest in the great wise sage's room. First talk to the mage blocking the path of the sliding stick. The room is the one on the left tower, with a man blocking the entrance. You need to be transformed into a chicken, talk to a mage located in the east tower to help him with the tranformation experiment. Description : Copy-> Attack with Blaze Effect-> Attack from any range Mp-> Nº 35 Skeleton Location : Chapter 2, battle 7. Condition : Anri must deliver the final blow to the Skeleton. Description : Copy-> Regain Hp automatically Effect-> Put 1 enemy to sleep Mp-> Nº 7 Arthur Location : Chapter 2, Manarina Town, after battle 7. Condition : Arthur hands it when he joins you. See conditions for him to join you. Description : Copy-> Fast moving Knight Effect-> Attack from any range Mp-> Nº 36 Marionette Location : Chapter 2, battle 8. Condition : Gort must deliver the final blow to the Marionette. Description : Copy-> Attack with Blaze Effect-> Attack from any range Mp-> Nº 23 Balbaroy Location : Chapter 2, Shade Abbey, after battle 8. Condition : Search the right most bookshelf at the library. Description : Copy-> Increase movement Effect-> Ally movement type = "Flying" Mp-> Nº 37 Ghoul Location : Chapter 2, battle 9. Condition : Max must deliver the final blow to the Ghoul. Description : Copy-> Regain HP automatically Effect-> Poison 1 enemy Mp-> Nº 22 Amon Location : Chapter 2, Shade Abbey, after battle 9. Condition : Amon hands it when she joins you. See conditions for her to join you. Description : Copy-> Increase movement range Effect-> +3 to ally's movement Mp-> Nº 38 Gobgovitch Location : Chapter 2, battle 10. Condition : Narsha must deliver the final blow. Description : Copy-> Well-balanced warrior Effect-> Extreme random damage Mp-> Nº 27 Zylo Location : Chapter 3, Bustoke Town, after battle 10. Condition : Search the Cross Sign outside the church. Description : Copy-> Increase movement in forest Effect-> Ally's movement type = "Beast" Mp-> Nº 24 Kokichi Location : Chapter 3, Bustoke Town, after battle 11. Condition : After watching Kokichi's demo, see character list, talk to Kokichi's assistant at Kokichi's house twice and he will hand over the card. Description : Copy-> Increase movement Effect-> Ally movement type = "Flying" Mp-> Nº 39 Pegasus Knight Location : Chapter 3, battle 12. Condition : Zylo must deliver the final blow to the lone Pegasus KT, top right corner of the screen. Description : Copy-> Fast-moving knight Effect-> Attack from any range Mp-> Nº 40 Laser Eye Location : Chapter 3, battle 13. Condition : Anri must deliver the final blow to the Laser Eye. Description : Copy-> Attack with Bolt Effect-> Damage all enemies in range Mp-> Nº 41 Silver KT Location : Chapter 3, battle 13. Condition : Anri must deliver the final blow to the Silver KT. Description : Copy-> Fast-moving knight Effect-> Attack from any range Mp-> Nº 42 Soul Eater Location : Chapter 3/4, battle 14. Condition : Zuika must deliver the final blow to the Soul Eater. Description : Copy-> Regain HP Effect-> Ally regains HP for 5 turns Mp-> Nº 3 Pelle Location : Chapter 4, 1st Pao Town, after battle 14. Condition : Talk to him at your new Pao HQ as soon as you have recruited him. Description : Copy-> Fast-moving knight Effect-> Attack from any distance Mp-> Nº 19 Diane Location : Chapter 4, 1st Pao Town, after battle 14. Condition : In a chest at the paopigs' yard north of town. Description : Copy-> Archer with distance of 2 Effect-> +2 to 1 ally's distance Mp-> Nº 30 Yogurt Location : Chapter 4, 1st Pao Town, after battle 14. Condition : Search the engine control panel of the Queen's wagon , search the bottom part of it. Description : Copy-> Rendered Useless Effect-> Something BAD happens Mp-> Nº 5 Vankar Location : Chapter 4, 1st Pao Town empty. Condition : Talk to him twice at your new Pao HQ as soon as you have recruited him after Pao moves. Description : Copy-> Fast-moving knight Effect-> Attack from any distance Mp-> Nº 42 Elliot Location : Chapter 4, battle 15. Condition : Max must deliver the final blow to Elliot. Description : Copy-> Half-dragon with balanced stats Effect-> Attack from any range Mp-> Nº 14 Domingo Location : Chapter 4, 2nd Pao Town, after battle 15. Condition : Talk to one of the Paopigs outside their Yard. Description : Copy-> Attack with Freeze Effect-> Attack enemies within 2 spaces Mp-> Nº 10 Guntz Location : Chapter 4, 2nd Pao Town, after battle 15. Condition : Talk to him at your new Pao HQ as soon as you have recruited him. Description : Copy-> Superior defence Effect-> Reduce ally's damage to 1 (once) Mp-> Nº 43 Hellhound Location : Chapter 4, battle 16. Condition : Guntz must deliver the final blow to the Hellhound. Description : Copy-> Powerful beast attack Effect-> Attack from any range Mp-> Nº 6 Earnest Location : Chapter 4, Uranbatol Fortress, after battle 16. Condition : Search the bookshelf located in the central room of the fortress where the horse knight of the enemy army says that they surrender. Description : Copy-> Fast-moving knight Effect-> Attack from any distance Mp-> Nº 44 Balbazak Location : Chapter 4, battle 17. Condition : Earnest must deliver the final blow to Balbazak. Description : Copy-> Great stat balance Effect-> Raise 1 ally's attack/defence/speed Mp-> Nº 32 Zuika Location : Chapter 5, Ship HQ, right after battle 17. Condition : Escape or egress from battle 18 and talk to Zuika at the ship HQ, he will hand over his card. Description : Copy-> Insect warrior w/high speed Effect-> Instant death attack on enemy Mp-> Nº 31 Narsha Location : Chapter 5, Ship HQ, right after battle 17. Condition : Escape or egress from battle 18 and talk to Narsha at the ship HQ, she will hand over her card. Description : Copy-> Boost allies' strenght Effect-> Restore 20 MP to ally Mp-> Nº 45 Master Mage Location : Chapter 5, battle 19. Condition : Mae must deliver the final blow to the Master Mage. Description : Copy-> Attack with Blaze Effect-> Attack enemy within 2 spaces Mp-> ...to be continued ================================================================================ 7-TREASURE CHESTS LOCATION ================================================================================ They are sorted by the chapter & (town or battle) where you will find them. ----------------------------------------------------------------- 7.1-TREASURE CHESTS (CHAPTER 1 & INTERLUDE) TOTAL: 35 ----------------------------------------------------------------- * Vault of Guardiana Castle, after battle 2. Chest (x6) : 1 empty, 1 Def Potion, 1 Power Potion, 1 Angel Wing, 1 Rousing Ring, 1 Antidote . * Alterone Town Chest (x15) : Basement of Old Woman's House, (near the entrance to town) (x4), 2 empty, 1 70 Gold, 1 Bronze Lance. HQ, take the first stairs down and turn right, then another set of stairs and up (x1), 1 Healing Seed. Center of town, push the cart towards the lady near the small lake at the center of town, she will get angry, if you talk to her she will push you to the chest (x1), 1 Power Potion. Inn & Weapon Shop (x3), 1 Healing Seed, 2 50 Gold. Church (x1), 1 Medical Herb. Lonely Old Man's house, northeast corner of town (x4), 2 empty, 1 Middle Sword, 1 Healing Seed. House, northwest corner of town (x1), 1 Medical Herb. * Alterone Castle Chest (x11) : Before Battle 4 Castle, southwest corner (x3), 1 empty, 1 Wooden Arrow, 1 Healing Seed Castle, northwest corner (x4), 1 Life Loaf, 1 Middle Sword, 1 100 Gold, 1 Def Potion Castle, north part (x1), after talking to the king 1 Wooden Staff After Battle 4 Castle, room, avaliable after battle 4 (x3) 2 empty, 1 50 Gold * During Battle 5 Chest (x3) : 1 Medical Herb, 1 Shower Cure, 1 Medical Herb ----------------------------------------------------------------- 7.2-TREASURE CHESTS (CHAPTER 2 & INTERLUDE) TOTAL: 12 ----------------------------------------------------------------- * Rindo Town Chest (x1) : Cell House near the port of town (x1), 1 Speed Ring. * Manarina Town Chest (x1) : Great wise sage's room (see Tao's card condition), 1 Tao Card. * During battle 7 Chest (x4) : Northwest corner (x1), 1 Power Staff. Center of the cavern and north (x1), 1 Voodoo Staff. Center of the cavern and south (x1), 1 Medical Herb. Southeast corner (x1), 1 Power Ring. After battle 7 (x1), 1 Light Orb. * During Battle 8 Chest (x3) : Behind the Marionette (x2), 1 50 Gold, 1 Steel Arrow. Top left corner (x1), 1 Def Potion. * During Battle 10 Chest (x2) : 1 Def Potion, 1 Healing Seed. ----------------------------------------------------------------- 7.3-TREASURE CHESTS (CHAPTER 3 & INTERLUDE) TOTAL: 3 ----------------------------------------------------------------- * Mountain Cave (appears after battle 11) Chest (x1) : 1 Moonstone. * During Battle 14 Chest (x2) : 2 Shower Cures. ----------------------------------------------------------------- 7.4-TREASURE CHESTS CHAPTER 4 TOTAL: 8 ----------------------------------------------------------------- * First Pao Town Chest (x5) : Old man's house south east part of town (x1), 1 Long Sword. Paopigs' yard (x1), 1 Diane's card. Caravan left wagon (x1), 1 Life Load. Caravan right wagon, Queen's room (x2), 1 empty, 1 Quick Chicken. * Second Pao Town Chest (x3) : Weapons Shop (x1), 1 empty. Caravan Queen's room (x2), 1 Elven Arrow, 1 Steel Sword. ----------------------------------------------------------------- 7.4-TREASURE CHESTS CHAPTER 5 TOTAL: 5 ----------------------------------------------------------------- * Waral Chest (x5) : Waral Castle Item Shop (x3), 1 Life Load, 1 DEF Potion, 1 Heavy Mace. Waral Castle Weapon Shop (x2), 1 Shower Cure, 1 Agility Ring. ...to be continued ================================================================================ 8-CURSED EQUIPMENT AND CURSES ...to be completed ================================================================================ Is it worth to equip cursed items??? Well..., here is the preliminar version list of CURSED ITEMS AND THEIR CURSE. See weapons and rings lists for their locations and read which character class can equip them. Cursed item CANNOT BE SOLD FOR GOLD, OR REPAIRED IF THEY BREAK. Many of them, can be used in battle under the item command to create different magical effects, but they break easyly, usually after one use. WEAPONS : NAME : CURSE: .........To be completed RINGS : NAME : EVIL RING CURSE: Attack become useless (damage 0),your character also suffers 4 Hp damage everytime he attacks even if he counters. .........To be continued --------------------------------------- 8.1 Avoiding a curse "The Holy Ring" --------------------------------------- ...To be continued ================================================================================ 9-SECRET OUTFITS ================================================================================ ----------------------- 9.1 Khris' Maid Uniform ----------------------- Right after battle 11, before entering the cave that appears after the battle backstep to the top of the mountain where the Dark Elves gathered. Search the wall 4 squares left from the right corner (grass green zone) and you will get Khris' special outfit, a Maid Uniform "really cute". ----------------------- 9.2 Anri's Daring Dress ----------------------- Right after battle 12, before entering the small bridge for battle 13, serach the small range of grey mountains left of the bridge and you will get Anri's special outfit, "really cute". ...To be continued ================================================================================ 10-FUNNY STUFF ================================================================================ ------------------------------------------------------------------------------ 10.1 : Boost your character levels using items,healing or stats altering Magic ------------------------------------------------------------------------------ Use any healing item,healing or good stats altering spell and even if you are not awarded the recovery, for example, if you are at full Hp you will get 10 exp. points. The only bad thing is that your Mp will be depleted and the item lost. Playing the old shining force cart for genesis you would only get 1 exp. point if you were at full health. ---------------------- 10.2 : Max's SWORD-ARM ---------------------- The ultimate weapon... :) !SARCASM! :) ... MAX'S SWORD ARM : Unequip max's weapon and in battle attack an enemy. AWESOME!... Max's bare hand transformed into a short sword. JEJEJEJE In the old shing force game you could see max attacking barehanded. Ejem... The same goes for any other character, they attack with a weapon being barehanded. --------------------------------- 10.3 : THE SHINING "YOGURT FORCE" --------------------------------- First you need to recruit Yogurt. Yogurt won't ever level up but if he deals the final blow to any foe he will drop a Yogurt ring which everybody can equip. That's a very funny item, if you equip a character with it he will appear as a tall Yogurt clone. HEY!! What about getting 12 Yogurt rings and turning the "Shining Force" into a shining "Yogurt Force"?. ------------------------------------------------------------------------ 10.4 : WHERE IS MY DEMIMAN BUSTER? (Contributed by JJ) NOT CONFIRMED YET ------------------------------------------------------------------------ This seems as a translation glitch, I am using the european pal version. Take a look at the Bonus for battle 2, it says you get a Demiman Buster but the sword is finally called a Dwarfbuster. Is the same as what you get in the USA version? ================================================================================ 11-EPILOGUE:KEEP SHINING! THANKS FOR YOUR CONTRIBUTIONS ================================================================================ --------------------------------------------------------------------- 11.1 : "A Dropped Item Theory" (Contributed by JJ) NOT CONFIRMED YET --------------------------------------------------------------------- Again I mention that this theory that JJ sent to me by e-mail is not confirmed : Finishing off an enemy with a character that uses the same type of weapon will occasionally result in acquiring that weapon. Example : Dullahan (Doom Blade), kill with Max (Sword user) and he may drop it. kill with Hans (Arrow user) and he won't. He mentions that this seems to happen after recruiting the 3 extra characters, (Narsha, Zuika and Mawlock), chapter 4. Did you notice this too? ================================================================================ 12-ABOUT CONTRIBUTIONS AND LEGAL STUFF ================================================================================ This faq's Copyright "rippercito" 2004 Only GAMEFAQS, www.gamefaqs.com , and SHINING FORCE CENTRAL, www.shiningforcecentral.com , are allowed to post this faq. e-mail me if you got any questions or wanna contrubute with SOMETHING NOT MENTIONED HERE WHEN YOU ARRIVE AT THIS POINT OF THE GAME, and you think that must be told. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I WILL NOT ACCEPT CONTRIBUTIONS ABOUT FUTURE CHAPTERS UNTIL I POST THEIR CHAPTER !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! My e-mail is: rippercito@hotmail.com Well... Until the next version.