=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Super Monkey Ball. Jr (Game Boy Advance) FAQ, Version 1.01 Created 24/05/2003 By Carter12 (carter12.faqs@gmail.com) Copyright (c)2005 Thomas Carter. All rights reserved. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The only site that can use this FAQ without asking is... http://www.gamefaqs.com ***IF YOU HAVE NOT ASKED, THAN DO NOT POST THIS WORK ON YOUR SITE*** If you do allow this work to be posted on your site, than please respect it and do not attempt to change it in any shape or form. Thankyou. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -TABLE OF CONTENTS- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 1. Introduction 2. Version History 3. Game Controls (i) Main Game (ii) Mini Games 1. Monkey Bowling 2. Monkey Fight 3. Money Golf 4. Monkey Duel 4. Main Game (i) Beginner Mode (ii) Advance Mode (iii) Expert Mode (iv) Master Mode 5. Mini Games (i) Monkey Bowling (ii) Monkey Fight (iii) Monkey Golf 1. Course A 2. Course B 6. Hints and Tips 7. Unlockable Items (i) Credits Game 8. Conclusion and Special Thanks =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -1. INTRODUCTION- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Hello and welcome to this FAQ on Super Monkey Ball. Jr for the Game Boy Advance. In this FAQ you will find out how to play the game and how to master the hardest levels with ease. Also I will tell you how to unlock the bonus levels and the bonus items. If you see a mistake or would like to add something to the FAQ, then feel free to email me at carter12.faqs@gmail.com. When using this FAQ, if you which to find a specific level or level section, then press (Crtl+F) to open up the Find window. Then enter a code, i.e. AD03, for Level 3 of the Advance section, or BE00, for the Beginnner Level section. Well thats enough of the formalities, lets get straight into the FAQ. On we proceed... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -2. VERSION HISTORY- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Version 0.9 - 24/5/2003 The first version of the FAQ, but without Monkey Duel, or the Expert and Master levels. I cannot do the Monkey Duel because I haven't got a link cable as of yet. Will have soon though. Version 0.95 - 11/6/2003 Changed the format of the FAQ, and changed a few spelling and minor errors. Also removed the ASCII at the top. Version 0.96 - 18/06/2003 Added Monkey Duel and corrected a few spelling mistakes. Also added the Credits Game. Version 0.97 - 19/06/2003 Added so more inforamtion on to the Mini Games. Corrected a few spelling mistakes. Version 0.98 - 20/07/2003 Changed format (again). Added minor changes to Contents list. Version 0.99 - 2/12/2004 Changed Contact Details, some levels to Expert Section added and more added to Bowling Part. Version 1.00 - 4/12/2004 Added more to the Expert Section Version 1.01 - 14/01/2005 Completed Expert and Master sections. Also included ASCII diagram of screen layout, and changed contact details (again). =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -3. CONTROLS- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Smb. Jr is a simple game so the controls are simple as well. Here they are anyway though. (i) Main Game / Practice Mode ¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬ D-pad - Move the floor/ select items in menu Button A - Hold down to tilt the floor more / select in options in menus Button B - Hold down to tilt the floor less / back in menus Button L - No use Button R - No use Start - Pause game / select items on the menu Select - No use ----------------- |(ii) Mini Games| ----------------- 1. Monkey Bowling ¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬ D-pad - No use Button A - Stop target line moving / stop power gauge Button B - No use Button L - Apply left hand spin Button R - Apply right hand spin Start - Pause game / select items on the menu Select - No use 2. Monkey Fighting ¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬ D-pad - Move Monkey around arena Button A - Use punch Button B - No use Button L- No use Button R - No use Start - Pause game / select itmes on the menu Select - No use 3. Monkey Golf ¬¬¬¬¬¬¬¬¬¬¬¬¬¬ D-pad - Left / right = Move Monkey - Up / Down = Set power Button A - Stop power gauge / Select items Button B - No use Button L - No use Bbutton R - No use Start - Pause game / Select items on the menu Select - No use 4. Monkey Duel ¬¬¬¬¬¬¬¬¬¬¬¬¬¬ Button A - Hold down to tilt the floor more / select in options in menus Button B - Hold down to tilt the floor less / back in menus Button L - No use Button R - No use Start - Pause game / select items on the menu Select - No use The Game Screen ¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬ ________________________________ / ---- 0 B-------- \ 0 - Score | %%% T/\______________*| % - Lives | | B - Bananas | | T/\__* - Time and time strip | | F - Floor Number | | | | | | | | | | | | | | \_F------ _______________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -4. MAIN GAME- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This is the Main Game part. This is where the best fo the action is. Find out here to how to master the levels and the best ways to tackle what ever SMB thorws at you. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -(i) Beginner Mode - 10 Levels (3 extra levels)- (BE00) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Level 1 (BE01) - This is a straight forward level. Just go forwards towards the goal. Level 2 (BE02) - Another simple level. Head around the hole towards the goal and if you want go back the way you came and then drop off the edge onto the platform below and go through the goal there. ******************************************************************************* NOTE - If you collect all the bananas on levels 1 and 2, then you will be automatically warped to level 5. ******************************************************************************* Level 3 (BE03) - A sort of figure of eight level but without the cross over. Head around the edge until you reach the goal. Easy. Level 4 (BE04) - This level can be tricky for the less experienced. Roll to the end of the first platform, and then wait for the moving section to come in line with the section you are on. Tthen roll onto the moving section and then roll to the end of it. Wait untilt the end is in line with the goal platform and then just roll across. Level 5 (BE05) - Straight forward level. Collect the bananans. All 23 of them. Level 6 (BE06) - Quite a tricky level. Roll foward and when you get about half way down the slope, press down on the D-pad to slow the ball down. Repeat this for the other slopes and your home and dry. Level 7 (BE07) - Another tricky level. In this level the A button is required as the slopes are quite steep. When you come to a slope, hold the A button in and charge your way up the slope, by doing this you are tilting the floor more the way you are going, thus flattening out the slope. Once at the top roll around to the goal. Level 8 (BE08) - The first level where all the platforms are moving. Wait until a little square comes into the corner. Then roll onto it. Now wait on this square until another square joins it on the right. Stay on this square until another square joins up. Your getting the picture, then on the final square, wait until it reaches the goal platform and roll off into the goal. Level 9 (BE09) - A level that looks harder than it actually is. Follow the path around until you reach the large red arrow on the floor. Start at the base of the arrow and roll down, but also press UP aswell. Just before the monkey flies of the end press DOWN to slow the monkey down so it doesn't fly off the edge. Once on the goal platform roll into the goal. Level 10 (BE10) - Final Level - Quite an easy level. Just follow the path around. The darker sections indicate that there is a ramp or raised part in the floor. Use the A and B buttons to overcome them. Well done you should have now completed the Beginner Level. CONGRATULATIONS! If you have got this far without using a CONTINUE, then you can now have ago at the EXTRA LEVELS, they are a bit tougher. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -(ii) Advance Level - 20 levels (3 extra levels)- (AD00) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Level 1 (AD01) - A straight forward level. Roll forward holding down the A button. This is required to roll over the ridge in the floor. Then just roll through thegoal. Level 2 (AD02) - A slightly longer level with three main obstacles. The first is the walls which cover the level. These are simple to negotiate, as they just require you to roll around them. Next are two obsactles in one. There is a circular part with moving guards. If you hit one of these guards you will be bonuced off the floor. Wait until a guard has passed and then roll directly behind the one that just passed. Then just roll around the hole and roll to the finish. Level 3 (AD03) - Two moving floors in this stage are the only main obstacles. Roll to the edge of the floor either left or right. Wait unitl a moving platform comes to your position. Roll onto it and then wait unitl the next moving platform passes the one your on. Roll over onto it quickly, and then roll onto the goal platform. Level 4 (AD04) - A similar level to Level 4 in the beginner mode, but the platform is a lot thinner. Again wait until the platform is in line with you and roll onto it. Then roll down the platform to the end, and wit until the platform is in line with you. Now be quick and roll onto the goal platform. Level 5 (AD05) - A simple level if you know how... On this level roll to your left or right depending on your preference, and wait at the fold line of the platfrom. When it is facing down roll immediately onto the folded line and over the crest. Line up the monkey as your rolling down, so that you are in line with the goal. Then you should fly through the goal. Level 6 (AD06) - A tricky level as the time limit is rather strict, 30 seconds. There is no really advice for this stage, but just follow the path around, but don't be too slow as the time WILL run out. Level 7 (AD07) - For this stage, the walls are the only though parts. So, hold down A and roll as fast as you can moving the floor slightly to avoid the walls. The time limit is quite low so just be as fast as you can. Level 8 (AD08) - This level invovles moving squares. Wait until a square comes to you and then roll onto it. When the squares join up, roll onto the next one. Repeat this process until you get to the goal platform. Level 9 (AD09) - A fairly easy level. Roll up to the egde of the platform, and wait for the moving floor to come down. Roll onto it, avoiding the bouncing guards. Once on the final platform. Roll to the back of it. Then hold down button A and fly of the edge, landing on the goal platform. Roll into the goal. Level 10 (AD10) - A simple level, collecting the bananas. When you come to a ramp, use button A to get up the ramp. Level 11 (AD11) - In this level I would suggest using the large platform, which is on the left. Once at the end, roll to the right and go up the ramp to the goal. Level 12 (AD12) - On this level, I would suggest stying close to the inside corners, as this lessens the chance of you falling off the egde. Level 13 (AD13) - Roll straight down the ramp, and around the hole in the floor. Now line your self up with the thin platform and roll across. Next hold down A and roll straight up the hill. Roll to the right and down the hill. Follow it round until you reach the goal. Level 14 (AD14) - Quite a tricky floor, but here goes. Start by rolling forward, and holding UP and holding down button A. This will help you fly across thr gap. Once arcoss roll up to the edge of the platform. Wait unitl the moving platfrom joins up and roll onto it and then onto the following platform. Roll down and acroos the narrow section and thenb down the hill but make sure you dont fly of the egde, hold down DOWN and A to prevent this. Roll into the goal. Level 15 (AD15) - On this level there are many bouncing guards. Wait until the guard passes you and then roll directly behind it. The guard will turn to the right when it does wait until another guard comes towards you and turns the same way. As soon as he does follow it and turn to the right then the left and head towards the goal. You must be quick as the guards are very fast... Level 16 (AD16) - A tricky but suprisngly simple level. Roll onto the platform while holding A. When the platform tips, roll the opposite way while holding A. Make your way to the end using this method. Level 17 (AD17) - Again a tricky level but dead easy to do. In this level the time limit is just the right amount to complete the level. Roll forward into the space. Then wait until the teeth move out and roll forward into the next space. Repeat this until the end. Level 18 (AD18) - The best way to do this level is to use the A button all the way through. Roll onto the moving platforms and use the A button to stay on them. Get onto the far platform and roll into the goal. Level 19 (AD19) - A very long level, but easy to do. Just follow the path is all I can say. Level 20 (AD20) - The final level, and a damn tricky one to. Fface the goal platform and keep following it around. Shortly at one point, all the platforms that are moving around the edge will all be in line for a brief moment. At this moment, hold down A and charge for the goal. This is the only way to beat this level. Well done you should have now completed the Advance Level. CONGRATULATIONS! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -(iii) Expert Level - 30 levels (3 extra levels)- (EX00) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Level 1 (EXO1) - Ok here we go, the Expert Levels. An easy level to get you started and warmed up. Go either left or right around the hole in the floor. Then go either left or right as you have to go back on your self to get to the goal. Level 2 (EX02) - Ok with this level you have to choices. The right hand way is more difficult then the left way purely becasue of the inlcine and the narrowness of the path. However there are more bananas up this path. So going left is easy, but the path does narrow after the 90 degree bend. Take it slowly, and once you have rounded the corner, keep it straight for the goal. Going right, head to the edge of where the path goes to the right, and just keep tapping the controls to get the ball into position. Go down the path and slow right down for the tricky left turn. Once you have made it through this, use the A button to get enough power to head up to the goal. Level 3 (EXO3) - Wow, this is a tough floor. The easiest way that I found to do this was as follows. Go left or right depending on your preference, and go as far back as you can on the floor. Hold it there, and when you see the floor tip down on the side you are on, hold A and Up. Once landed on the other side, turn towards the goal and you should be home and dry. Level 4 (EX04) - Kind of an enjoyable level actually. Head round to the left, using the A button to conquer the ramps. Hold back after the last ramp, and wait for the moving tiles beofre proceeding. Once all the tiles are cleared, wait just where you get off the last one, and hold A and Up to get across the gap. Over the barrier type thing, and off the edge, rounding the narrow passage and your at the goal. Level 5 (EX05) - Go down the ramp collecting the bananas, but make sure you go very slow indeed. Head of the side of the ramp onto the platform below using A, and basically go around collecting all the of bananas and then head to the goal. Level 6 (EX06) - Again quite an easy level, but is also tricky if you do it too slow.Take the right or left side, depending on preference, and wait until you canroll out onto the square. Now basically just keep changing squares until you get to the end. Level 7 (EX07) - A very difficult level, due to narrow passages and tight corners.Head straight down the narrow passage, and then stop to line yourself up withthe grey ramp. Once lined up, gun Up and A and you should successfully go over the ramp and onto the over side. Now, head down the narrow, stair like obsactle, and head to the left at the bottom. Center yourself when you go over the squares joined together, and then keep it steady around the narrow passage to the finish. Level 8 (EXO8) - An easy level really, head down the ramps, but be careful of the last ramp as it is narrower then the previous ramps. Level 9 (EX09) - Right there are four main difficulties with this level. The first is the 3 bouncers that are located on the right and the left of the path. To overcome this first obstacle, roll to the left, then to the right and then again to the left and continue up towards the next obstacle. Right, this bouncer is moving, in an anti-clockwise direction, and you have to get across without been hit, to the other side, just to the right. When the bouncer passes you, this is the time to go. You kind of follow him until you get to the side for where you need to go. Next task features two bouncers. Both moving from left to right but at different time intervals. Time this right to get across, then navigate through the next two bouncers which are moving up and down, then passed the stationary ones, then across the narrow path to the goal. Level 10 (EX10) - This is a bonus level, just collect all 28 bananas. Get across to the other platforms by having a run up while holding A. Level 11 (EX11) - A decent level, involving moving platforms. Go round to the right and wait there for the end of the moving platform to the left, to join onto yours. Roll to the end, and board the next platform. Continue this till the last platform, then had for goal. Level 12 (EX12) - OK, this level is kind of dodgy, been that the goal is moving from left to right, and all you have to do is clear the stage is roll forwards into the goal. But if you want to collect all the bananas, then roll past when the goal is either on the left or right side, and collect the bananas, avoiding the bouncers. Level 13 (EX13) - This stage looks harder then it really is. I took me about 3 attempts but I got it in the end. Firstly, roll onto the first moving, curved piece. Kepp the ball in the middle, using a combination of A and the D-pad, and also try and keep the ball rolling forward. Next try and get the ball onto the next piece, and do the same. Follow the same steps for the previous ones, and you should be a-ok. Level 14 (EX14) - Another tough looking level, but again its not too bad. Wit until the platform swoops passed your starting position, I say swoop, because it does come quite quick. Then just head across onto each platform, making sure then inline before making a move. Level 15 (EX15) - Slightly trick stage, but again not too bad. Make sure when crossing platform to platform, the the ball is straight before you move forward. If it is not straight then you will fall off. Once at the goal, you can avoid it, and head around to collect the bananas. Just keep your eye on the clock though. Level 16 (EX16) - A very tough and technical stage this one. Haed around to the right avoiding the holes in the floor, and the bouncers. Now on this ramp, you must line yourself up perfectly before attempting it. Once lined up, gun A and Up, and you should mount and dismount the ramp with ease. Make sure to slow right down after coming off the ramp, becasue there is a hole the other side. Turn to the right, and wait for the see-saw stly platform to come level. Mount this, then keep it steady so that you can get onto the other side. Now, negotiate the squares similar to Floor 15, then gun A once again avoiding the gaps up to the top. Slow right down becasue you will fly off otherwise. Once in the bowl type thing, stay on wither the left oor right side, I used the right becasue the ball rolls up the left side, then puts you in good stead for the final part. Roll over the crest and down to the goal. Level 17 (EX17) - An excellent level this. Roll forward off the edge onto the platform below. Now roll of the left side of this platform to get to the next one. Once on this one, roll to the lefta again to reach the next one. Now on this next one, you can go either right or left. Both ways take you to another platform, then the next platform is the goal platform. Level 18 (EX18) - Not much advice for this one, just a case of being lined up for the platforms. Level 19 (EX19) - Ok this level features 4 moving blocks. Wait until the first bloke is inline, it will not come all the way across, then slam on A and hold it, so you make it up the slight incline. Once oyu have done that roll forward and change to the next block. The blocks move very fast, so make it quick. Repeat for next two changes. Level 20 (EX20) - Hmmm, well I guess you could try and get all the bananas on this bonus level Level 21 (EX21) - Very tough, but is manageable. Take the left or right way, neither are different, and make your way diagonally towards goal. To get back up the other side, use the A button. Level 22 (EX22) - Roll onto the first moving part, and basically, hold it steady to cross all of the moving areas. Level 23 (EX23) - A kind of rollarcoaster level. Very narrow this one, and the path moves up and down. Also, try and avoid the bouncers on this level. The trick is to keep rolling, and not stop, or else you will roll back. Level 24 (EX24) - This level is in the shape of the word REALISM, the guys who had a part to play in this game. Roll around the R onto the E. Cross to the A at the top end of the E. To get from the A to the L, just roll onto it anywhere. From the L, use the bottom of it to get to the I. From the I, use paret that is is closest to the S, and then use the top end of the S. Level 25 (EX25) - Not a bad level really. Use the platforms to roll over the walls, and then once you need to get to the goal, wait until the platform is at its highest, then use A to roll of. Simple. Level 26 (EX26) - A very technical stage with lots of sqaures, but no different to navigate then the other level featuring squares that join at the corners. Level 27 (EX27) - Looks to be an easy stage, but its quite tough, due to the time limit. Follow the path around, and wait for the platform to go down to the bottom, use A to roll onto it. Next do the same steps, and so fourth for the next two platforms, and finally the goal. Level 28 (EX28) - This level is a very ugly level, in the fact that the top layer looks...well ugly. Quite simple though. Had around the path until you reach the moving platform. Mount this and head onto the top layer. Now it may not look like the top layer is moving, but it is, from side to side. Combat this with the A button, and head for the goal. The goal is on the left hand side. Level 29 (EX29) - This stage is tough to do in the time limit, there is no doubting that. To succeed, firstly do the first part, i.e. the wide path very quickly. When the path narrows, start to slow down, and take the very last section with extreme caution. The path gets extremely narrow for the last section, so be careful! Level 30 (EX30) - Well here it is, the last level. And its a biggy. Take the first set of obstacles like any other. Platform to platform, easy stuff. Now it gets alot tougher. Had out onto the narrow section, and there are 2 sets of moving teeth like things. They both move at the same time, so a coordinated move is necessary to overcome them. Next comes a shifting long platform. Get onto this and then onto the next platform, which again has a narrow passage with teeth. Do this, then its home and dry! Congratulations, Expert Level done and dusted. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -(iv) Master Level - 5 levels- (MA00) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= OK, this is it. The most difficult, the most toughest, the most technical and the most frustrating levels in Super Monkey Ball Junior. Level 1 (MA01) - A nice level to get you introduced to the levels of the Master Mode.Follow the path around, watching the narrow sections. Half way around is a gap, and a very small moving block. Get onto this bloke with extreme accuracy and move across to the next path way. Continue on here, keeping your eye on the time as well. Level 2 (MA02) - Drop down the two ramps, and slow down for the left at the bottom of the second. Head along to the moving blocks, now these blokcs are not that different from the blocks in the Advanced and Expert Modes. Head across these using the same principles as before. There is also a second lot of these, which are the same. Once that is done, head right, down the ramps, into the goal. Level 3 (MA03) - OK, follow the path right round to the end, but beware that it does get very narrow for the last part. Just watch the monkey inside the ball, if it is balancing on one leg, then you too close to the edge. Level 4 (MA04) - This level is like a maze a guess, with a few confusing parts. Where the path spilts, always head down the left one, but at the last fork take the right path to take you to the goal. Not a bad level for a Master stage. Level 5 (MA05) - The very last level of the game. Complete this to be a true master of the game. And to be honest, its not that bad of a level. From the very start, you must hold down A and Up to get maximum speed for the hidden gap. I have managed to get over it in like 2 out of 10 attempts. Once over, the course goes to the left but also downhill, and snakes from left to right. Make sure to keep tapping the Down button to keep the ball under control for this one. Once navigated, you need another bug run up, becasue there is another gap. Once over your well and truly home and dry! Congratualtions, you have completed the Master Section! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -5. MINI GAMES- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= (i) Monkey Bowling ¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬ In this game there are two modes. Main Game and Challenge Mode. In Main Game you will bowl 10 frames each with two goes. Try and get the highest score. In Challenge Mode, you are given different selections of pin scenarios. From 1 pin to 10 Pins. Your aim is to knock the pin(s) over with one shot. Pin Combinations ¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬ Full House - o o o o Bucket - o Baby Spilt - o One in the Dark - o o o o o o o o o o o o Fit Spilt - oo Wash Out - o Christmas Tree - o o o o o o Dime Store - o Little Three - o o Big Three - o o o o o (ii) Monkey Fighting ¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬ This is probably the best Monkey Mini Game ever. Your aim is to basically punch the other monkeys off the arena. Each Monkey off the edge is 10 points. In Monkey Fight, you fight against three other computer controlled monkeys for up to four rounds. There are three arenas to choose from, they are as follows; - Mid-Summer Jungle Square - Cold Ice Octagon - High Flying UFO Circle. Power Ups ¬¬¬¬¬¬¬¬¬ During battles, various boxes will drop onto the playing field containing power ups. You must punch each box twice to access the power-up, and then roll your monkey over the power-up to grab it. Power-ups last for a limited time. Long - Gives your monkey a longer reach to hit faraway opponents. Big - Makes your monkey's boxing glove twice its normal size. Vortex - By pressing and holding the punch button, your monkey's glove will spin in a circle, hitting anything in its path. (iii) Monkey Golf ¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬ 1. Course A - The golf requires you to...play golf! Each hole is PAR 3 and you have a maximum of 9 hits. Course A is GRASSLAND and is the default course. Naturally the hols get harder towards the end. 2. Course B - This course is the Extra Course and is only unlocked when you get 2500 playing points in the Main Game. This level is in an Artic style. (iv) Monkey Duel (Two-players only) ¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬ In Monkey Duel, two players can race through any of the Normal Mode stages that have been unlocked. None of the bonus levels or Master levels are available in Monkey Duel. Choose up to five levels to complete in and try to collect the most points. Be careful though, players can collide with each other and knock each other out of the arena. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -6. HINTS AND TIPS- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - Never go close to the edge of a floor. You will fall off. - Use the Practice Mode to hone your skills in the field of Super Monkey Ball. - Here are some codes, just in case you want to cheat. Enter that at the main screen... - Super Blocky Mode ¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬ Code: Left, Left, Right, Right, Down, Down, A. Comment: Lo-res graphics but the gameplay is better and easier. - Super Enable All ¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬ Code: Down, Down, Up, Up, Left, Right, Left, Right, B, A. Comment: Unlocks every single thing in the game. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -7. UNLOCKABLE ITEMS- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Here is a list of all the unlockable items in the game. - Monkey Golf (Course A) - 2500pts - Monkey Golf (Course B) - 2500pts - Monkey Bowling - 2500pts - Monkey Duel (2 player only) - 2500pts - Monkey Fight - 2500pts - Infinite Continues - 2500pts - Master Levels - 2500pts (i) Credits Game ¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬ In this game, available when you complete any of the Difficulty levels, you have to collect as many bananas as you can. Here is the ranking list: 132+ Bananas - 1: Gorilla 129-131 Bananas - 2: Chimpanzee 126-128 Bananas - 3: Orangutan 123-125 Bananas - 4: Siamang Gibbon 120-122 Bananas - 5: Moloch Gibbon 117-119 Bananas - 6: Capped Gibbon 114-116 Bananas - 7: White Handed Gibbon 111-113 Bananas - 8: Gelada Gibbon 108-110 Bananas - 9: Mandrill 102-107 Bananas - 10: Hamadryas 102-104 Bananas - 11: Yellow Baboon 099-101 Bananas - 12: Black Ape 096-098 Bananas - 13: Japanese Macaque 093-095 Bananas - 14: Savanna Monkey 090-092 Bananas - 15: de Brazzas Monkey 087-089 Bananas - 16: Bonnet Monkey 084-086 Bananas - 17: Talapoin Monkey 081-083 Bananas - 18: Grey Cheeked Mangabey 078-080 Bananas - 19: Patas Monkey 075-077 Bananas - 20: Proboacis Monkey 072-074 Bananas - 21: Golden Snub Nosed Monkey 069-071 Bananas - 22: Douc Langur 066-068 Bananas - 23: Hanuman Langur 063-065 Bananas - 24: Dusky Langur 060-062 Bananas - 25: Brown Tufted Capuchin 057-059 Bananas - 26: Squirrel Monkey 054-056 Bananas - 27: Tiki Monkey 051-053 Bananas - 28: Douroucouli 048-050 Bananas - 29: Spider Monkey 045-047 Bananas - 30: Red Howler Monkey 042-044 Bananas - 31: Black Howler Monkey 039-041 Bananas - 32: Goelidis Marmoset 036-038 Bananas - 33: Golden Lion Tamarin 033-035 Bananas - 34: Emporer Tamarin 030-032 Bananas - 35: Pygmy Marmoset 027-029 Bananas - 36: Western Tarsier 024-026 Bananas - 37: Bush Baby 021-023 Bananas - 38: Potto 018-020 Bananas - 39: Slow Loris 015-017 Bananas - 40: Slender Loris 012-014 Bananas - 41: Vereauxs Sifika 009-011 Bananas - 42: Avahi 005-008 Bananas - 43: Indris 002-005 Bananas - 44: Ruffed Lemur 000-002 Bananas - 45: Ring Tailed Lemur =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -8. CONCLUSION and SPECIAL THANKS- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Well thats the end of this FAQ. I hope it comes in handy for many people. Cheers! Thanks ¬¬¬¬¬¬ CJayc - For posting this guide. Many thanks! Sega - For creating this brilliant game. Nice one! Nintendo - For creating the great Game Boy Advance! Matt Reynolds (Crazyreyn) - For his help and support on this FAQ. Massive thankyou to you! Cheers mate! -(http://www.gamefaqs.com/features/recognition/27600.html)- Crazyreyn ASCII Generator - For creating the text used in my name. Heres the site - http://www.network-science.de/ascii/. ##### # ##### # # ## ##### ##### ###### ##### ## # # # # # # # # # # # # # # # # # # # # ##### # # # ##### # ###### ##### # # ##### # # # # # # # # # # # # # # ##### # # # # # ###### # # ##### ####### By Carter12 (carter12.faqs@gmail.com) Copyright (c)2005 Thomas Carter. All rights resevered. 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